diff options
author | Dave Parks <davep@lindenlab.com> | 2010-12-22 01:05:35 -0600 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2010-12-22 01:05:35 -0600 |
commit | e1b1db9575945fa8436b4ebabf55242635b61f38 (patch) | |
tree | 998eed633f51cb2ea8142f745d044fe6be900764 | |
parent | e9d21ba941a52665d7ad2ee3483c6ac7b7ec6486 (diff) |
SH-636 Update physics tab to new spec, move "completed" physics decomp callbacks to main thread, add object model to decomposition tool, make imported model scales non-uniform.
-rwxr-xr-x | indra/llprimitive/llmodel.cpp | 23 | ||||
-rwxr-xr-x | indra/llprimitive/llmodel.h | 3 | ||||
-rwxr-xr-x | indra/newview/llfloatermodelpreview.cpp | 219 | ||||
-rw-r--r-- | indra/newview/llfloatermodelpreview.h | 9 | ||||
-rwxr-xr-x | indra/newview/llmeshrepository.cpp | 55 | ||||
-rw-r--r-- | indra/newview/llmeshrepository.h | 10 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/floater_model_preview.xml | 160 | ||||
-rwxr-xr-x | install.xml | 4 |
8 files changed, 237 insertions, 246 deletions
diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp index 2a8505e16e..28f152f49c 100755 --- a/indra/llprimitive/llmodel.cpp +++ b/indra/llprimitive/llmodel.cpp @@ -27,6 +27,7 @@ #include "linden_common.h" #include "llmodel.h" +#include "llconvexdecomposition.h" #include "llsdserialize.h" #include "llvector4a.h" @@ -57,7 +58,15 @@ const int MODEL_NAMES_LENGTH = sizeof(model_names) / sizeof(std::string); LLModel::LLModel(LLVolumeParams& params, F32 detail) : LLVolume(params, detail), mNormalizedScale(1,1,1), mNormalizedTranslation(0,0,0) { + mDecompID = -1; +} +LLModel::~LLModel() +{ + if (mDecompID >= 0) + { + LLConvexDecomposition::getInstance()->deleteDecomposition(mDecompID); + } } void load_face_from_dom_inputs(LLVolumeFace& face, const domInputLocalOffset_Array& inputs, U32 min_idx, U32 max_idx) @@ -941,11 +950,10 @@ void LLModel::normalizeVolumeFaces() LLVector4a size; size.setSub(max, min); - // To make the model fit within - // the unit cube with only the largest - // dimensions fitting on the surface of the cube, - // calculate the largest extent on any axis - F32 scale = 1.f/llmax(llmax(size[0], size[1]), size[2]); + // Compute scale as reciprocal of size + LLVector4a scale; + scale.splat(1.f); + scale.div(size); for (U32 i = 0; i < mVolumeFaces.size(); ++i) { @@ -974,7 +982,10 @@ void LLModel::normalizeVolumeFaces() // we would need to multiply the model // by to get the original size of the // model instead of the normalized size. - mNormalizedScale = LLVector3(1,1,1) / scale; + LLVector4a normalized_scale; + normalized_scale.splat(1.f); + normalized_scale.div(scale); + mNormalizedScale.set(normalized_scale.getF32ptr()); mNormalizedTranslation.set(trans.getF32ptr()); mNormalizedTranslation *= -1.f; } diff --git a/indra/llprimitive/llmodel.h b/indra/llprimitive/llmodel.h index 9cc734ff59..ebf37904d4 100755 --- a/indra/llprimitive/llmodel.h +++ b/indra/llprimitive/llmodel.h @@ -56,6 +56,8 @@ public: typedef std::vector<LLVector3> hull; LLModel(LLVolumeParams& params, F32 detail); + ~LLModel(); + static LLSD writeModel( std::string filename, LLModel* physics, @@ -193,6 +195,7 @@ public: LLVector3 mNormalizedTranslation; // convex hull decomposition + S32 mDecompID; convex_hull_decomposition mConvexHullDecomp; void setConvexHullDecomposition( const convex_hull_decomposition& decomp); diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index 660157df1e..87ada50e9a 100755 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -258,6 +258,7 @@ LLFloater(key) mLastMouseX = 0; mLastMouseY = 0; mGLName = 0; + mStatusLock = new LLMutex(NULL); } //----------------------------------------------------------------------------- @@ -304,6 +305,8 @@ BOOL LLFloaterModelPreview::postBuild() childSetCommitCallback("lod_file_or_limit", refresh, this); childSetCommitCallback("physics_load_radio", refresh, this); + //childSetCommitCallback("physics_optimize", refresh, this); + //childSetCommitCallback("physics_use_hull", refresh, this); childDisable("upload_skin"); childDisable("upload_joints"); @@ -378,6 +381,9 @@ LLFloaterModelPreview::~LLFloaterModelPreview() { LLImageGL::deleteTextures(1, &mGLName ); } + + delete mStatusLock; + mStatusLock = NULL; } void LLFloaterModelPreview::onViewOptionChecked(const LLSD& userdata) @@ -538,9 +544,10 @@ void LLFloaterModelPreview::draw() childSetTextArg("prim_cost", "[PRIM_COST]", llformat("%d", mModelPreview->mResourceCost)); childSetTextArg("description_label", "[TEXTURES]", llformat("%d", mModelPreview->mTextureSet.size())); - if (mCurRequest.notNull()) + if (!mCurRequest.empty()) { - childSetTextArg("status", "[STATUS]", mCurRequest->mStatusMessage); + LLMutexLock lock(mStatusLock); + childSetTextArg("status", "[STATUS]", mStatusMessage); } U32 resource_cost = mModelPreview->mResourceCost*10; @@ -696,7 +703,22 @@ void LLFloaterModelPreview::onPhysicsParamCommit(LLUICtrl* ctrl, void* data) if (sInstance) { LLCDParam* param = (LLCDParam*) data; - sInstance->mDecompParams[param->mName] = ctrl->getValue(); + std::string name(param->mName); + sInstance->mDecompParams[name] = ctrl->getValue(); + + if (name == "Simplify Method") + { + if (ctrl->getValue().asInteger() == 0) + { + sInstance->childSetVisible("Retain%", true); + sInstance->childSetVisible("Detail Scale", false); + } + else + { + sInstance->childSetVisible("Retain%", false); + sInstance->childSetVisible("Detail Scale", true); + } + } } } @@ -705,11 +727,9 @@ void LLFloaterModelPreview::onPhysicsStageExecute(LLUICtrl* ctrl, void* data) { LLCDStageData* stage = (LLCDStageData*) data; - LLModel* mdl = NULL; - if (sInstance) { - if (sInstance->mCurRequest.notNull()) + if (!sInstance->mCurRequest.empty()) { llinfos << "Decomposition request still pending." << llendl; return; @@ -717,36 +737,15 @@ void LLFloaterModelPreview::onPhysicsStageExecute(LLUICtrl* ctrl, void* data) if (sInstance->mModelPreview) { - S32 idx = sInstance->childGetValue("physics_layer").asInteger(); - if (idx >= 0 && idx < sInstance->mModelPreview->mModel[LLModel::LOD_PHYSICS].size()) + for (S32 i = 0; i < sInstance->mModelPreview->mModel[LLModel::LOD_PHYSICS].size(); ++i) { - mdl = sInstance->mModelPreview->mModel[LLModel::LOD_PHYSICS][idx]; + LLModel* mdl = sInstance->mModelPreview->mModel[LLModel::LOD_PHYSICS][i]; + DecompRequest* request = new DecompRequest(stage->mName, mdl); + sInstance->mCurRequest.insert(request); + gMeshRepo.mDecompThread->submitRequest(request); } } } - - if (mdl) - { - sInstance->mCurRequest = new DecompRequest(stage->mName, mdl); - gMeshRepo.mDecompThread->submitRequest(sInstance->mCurRequest); - } - - const std::string decompose("Decompose"); - - if (decompose == stage->mName) - { //hide decompose panel and show simplify panel - sInstance->childSetVisible("physics step 2", false); - sInstance->childSetVisible("physics step 3", true); - } -} - -//static -void LLFloaterModelPreview::onPhysicsOptimize(LLUICtrl* ctrl, void *data) -{ - //hide step 1 panel and show step 2 panel + info - sInstance->childSetVisible("physics step 1", false); - sInstance->childSetVisible("physics step 2", true); - sInstance->childSetVisible("physics info", true); } //static @@ -768,29 +767,16 @@ void LLFloaterModelPreview::onPhysicsUseLOD(LLUICtrl* ctrl, void* userdata) sInstance->mModelPreview->setPhysicsFromLOD(which_mode); } -//static -void LLFloaterModelPreview::onPhysicsDecomposeBack(LLUICtrl* ctrl, void* userdata) -{ - //hide step 2 panel and info and show step 1 panel - sInstance->childSetVisible("physics step 1", true); - sInstance->childSetVisible("physics step 2", false); - sInstance->childSetVisible("physics info", false); -} - -//static -void LLFloaterModelPreview::onPhysicsSimplifyBack(LLUICtrl* ctrl, void* userdata) -{ - //hide step 3 panel and show step 2 panel - sInstance->childSetVisible("physics step 3", false); - sInstance->childSetVisible("physics step 2", true); -} - //static void LLFloaterModelPreview::onPhysicsStageCancel(LLUICtrl* ctrl, void*data) { - if (sInstance && sInstance->mCurRequest.notNull()) + if (sInstance) { - sInstance->mCurRequest->mContinue = 0; + for (std::set<LLPointer<DecompRequest> >::iterator iter = sInstance->mCurRequest.begin(); + iter != sInstance->mCurRequest.end(); ++iter) + { + (*iter)->mContinue = 0; + } } } @@ -801,10 +787,6 @@ void LLFloaterModelPreview::initDecompControls() childSetCommitCallback("cancel_btn", onPhysicsStageCancel, NULL); childSetCommitCallback("physics_lod_combo", onPhysicsUseLOD, NULL); childSetCommitCallback("physics_browse", onPhysicsBrowse, NULL); - childSetCommitCallback("physics_optimize", onPhysicsOptimize, NULL); - childSetCommitCallback("decompose_back", onPhysicsDecomposeBack, NULL); - childSetCommitCallback("simplify_back", onPhysicsSimplifyBack, NULL); - childSetCommitCallback("physics_layer", refresh, NULL); static const LLCDStageData* stage = NULL; static S32 stage_count = 0; @@ -919,7 +901,6 @@ void LLFloaterModelPreview::initDecompControls() } } - childSetCommitCallback("physics_layer", LLFloaterModelPreview::refresh, LLFloaterModelPreview::sInstance); childSetCommitCallback("physics_explode", LLFloaterModelPreview::onExplodeCommit, this); } @@ -2225,20 +2206,6 @@ void LLModelPreview::rebuildUploadData() scale_spinner->setValue(max_import_scale); } - //refill "layer" combo in physics panel - LLComboBox* combo_box = mFMP->getChild<LLComboBox>("physics_layer"); - if (combo_box) - { - S32 current = combo_box->getCurrentIndex(); - combo_box->removeall(); - - for (S32 i = 0; i < mBaseModel.size(); ++i) - { - LLModel* mdl = mBaseModel[i]; - combo_box->add(mdl->mLabel, i); - } - combo_box->setCurrentByIndex(current); - } } @@ -3216,14 +3183,6 @@ void LLModelPreview::updateStatusMessages() S32 start = 0; S32 end = mModel[LLModel::LOD_PHYSICS].size(); - S32 idx = mFMP->childGetValue("physics_layer").asInteger(); - - if (idx >= 0 && idx < mModel[LLModel::LOD_PHYSICS].size()) - { - start = idx; - end = idx+1; - } - S32 phys_tris = 0; S32 phys_hulls = 0; S32 phys_points = 0; @@ -3289,6 +3248,32 @@ void LLModelPreview::updateStatusMessages() fmp->disableViewOption("show_physics"); fmp->setViewOption("show_physics", false); } + + //bool use_hull = fmp->childGetValue("physics_use_hull").asBoolean(); + + //fmp->childSetEnabled("physics_optimize", !use_hull); + + bool enable = phys_tris > 0 || phys_hulls > 0; + //enable = enable && !use_hull && fmp->childGetValue("physics_optimize").asBoolean(); + + //enable/disable "analysis" UI + LLPanel* panel = fmp->getChild<LLPanel>("physics analysis"); + LLView* child = panel->getFirstChild(); + while (child) + { + child->setEnabled(enable); + child = panel->findNextSibling(child); + } + + enable = phys_hulls > 0; + //enable/disable "simplification" UI + panel = fmp->getChild<LLPanel>("physics simplification"); + child = panel->getFirstChild(); + while (child) + { + child->setEnabled(enable); + child = panel->findNextSibling(child); + } } const char* lod_controls[] = @@ -3736,8 +3721,6 @@ BOOL LLModelPreview::render() //genLODs(); } - S32 physics_idx = mFMP->childGetValue("physics_layer").asInteger(); - if (!mModel[mPreviewLOD].empty()) { bool regen = mVertexBuffer[mPreviewLOD].empty(); @@ -3819,13 +3802,6 @@ BOOL LLModelPreview::render() LLGLEnable blend(GL_BLEND); gGL.blendFunc(LLRender::BF_ONE, LLRender::BF_ZERO); - LLModel* physics_model = NULL; - - if (physics_idx >= 0 && physics_idx < mModel[LLModel::LOD_PHYSICS].size() ) - { - physics_model = mModel[LLModel::LOD_PHYSICS][physics_idx]; - } - for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter) { LLModelInstance& instance = *iter; @@ -3853,7 +3829,7 @@ BOOL LLModelPreview::render() std::map<LLPointer<LLModel>, std::vector<LLPointer<LLVertexBuffer> > >::iterator iter = mPhysicsMesh.find(model); if (iter != mPhysicsMesh.end()) - { + { //render hull instead of mesh render_mesh = false; for (U32 i = 0; i < iter->second.size(); ++i) { @@ -3881,16 +3857,6 @@ BOOL LLModelPreview::render() glColor4ubv(hull_colors[i].mV); buff->drawArrays(LLRender::TRIANGLES, 0, buff->getNumVerts()); - - if (edges) - { - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - glLineWidth(3.f); - glColor4ub(hull_colors[i].mV[0]/2, hull_colors[i].mV[1]/2, hull_colors[i].mV[2]/2, 255); - buff->drawArrays(LLRender::TRIANGLES, 0, buff->getNumVerts()); - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - glLineWidth(1.f); - } } if (explode > 0.f) @@ -3913,40 +3879,19 @@ BOOL LLModelPreview::render() buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0); - if (textures) - { - glColor4fv(instance.mMaterial[i].mDiffuseColor.mV); - if (i < instance.mMaterial.size() && instance.mMaterial[i].mDiffuseMap.notNull()) - { - gGL.getTexUnit(0)->bind(instance.mMaterial[i].mDiffuseMap, true); - if (instance.mMaterial[i].mDiffuseMap->getDiscardLevel() > -1) - { - mTextureSet.insert(instance.mMaterial[i].mDiffuseMap); - } - } - } - else - { - glColor4f(1,1,1,1); - } - buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - glColor3f(0.4f, 0.4f, 0.4f); - - if (edges || model == physics_model) - { - if (model == physics_model) - { - glColor3f(1.f, 1.f, 0.f); - } + glColor4f(0.4f, 0.4f, 0.0f, 0.4f); + + buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); - glLineWidth(3.f); - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - glLineWidth(1.f); - } + glColor3f(1.f, 1.f, 0.f); + + glLineWidth(3.f); + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + glLineWidth(1.f); } } @@ -4190,6 +4135,7 @@ LLFloaterModelPreview::DecompRequest::DecompRequest(const std::string& stage, LL mStage = stage; mContinue = 1; mModel = mdl; + mDecompID = &mdl->mDecompID; mParams = sInstance->mDecompParams; //copy out positions and indices @@ -4224,14 +4170,25 @@ LLFloaterModelPreview::DecompRequest::DecompRequest(const std::string& stage, LL } } +void LLFloaterModelPreview::setStatusMessage(const std::string& msg) +{ + LLMutexLock lock(mStatusLock); + mStatusMessage = msg; +} + S32 LLFloaterModelPreview::DecompRequest::statusCallback(const char* status, S32 p1, S32 p2) { setStatusMessage(llformat("%s: %d/%d", status, p1, p2)); + if (LLFloaterModelPreview::sInstance) + { + LLFloaterModelPreview::sInstance->setStatusMessage(mStatusMessage); + } + return mContinue; } void LLFloaterModelPreview::DecompRequest::completed() -{ +{ //called from the main thread mModel->setConvexHullDecomposition(mHull); if (sInstance) @@ -4243,6 +4200,6 @@ void LLFloaterModelPreview::DecompRequest::completed() LLFloaterModelPreview::sInstance->mModelPreview->refresh(); } - sInstance->mCurRequest = NULL; + sInstance->mCurRequest.erase(this); } } diff --git a/indra/newview/llfloatermodelpreview.h b/indra/newview/llfloatermodelpreview.h index e233f3672a..f7873cddbb 100644 --- a/indra/newview/llfloatermodelpreview.h +++ b/indra/newview/llfloatermodelpreview.h @@ -199,6 +199,8 @@ protected: void initDecompControls(); + void setStatusMessage(const std::string& msg); + LLModelPreview* mModelPreview; LLPhysicsDecomp::decomp_params mDecompParams; @@ -209,8 +211,9 @@ protected: U32 mGLName; static S32 sUploadAmount; - LLPointer<DecompRequest> mCurRequest; - + std::set<LLPointer<DecompRequest> > mCurRequest; + std::string mStatusMessage; + std::map<std::string, bool> mViewOption; //use "disabled" as false by default @@ -218,7 +221,7 @@ protected: LLMenuButton* mViewOptionMenuButton; LLToggleableMenu* mViewOptionMenu; - + LLMutex* mStatusLock; }; class LLMeshFilePicker : public LLFilePickerThread diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index 4873eaeabd..861db7fd5d 100755 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -1396,6 +1396,7 @@ LLMeshUploadThread::DecompRequest::DecompRequest(LLModel* mdl, LLModel* base_mod { mStage = "single_hull"; mModel = mdl; + mDecompID = &mdl->mDecompID; mBaseModel = base_model; mThread = thread; @@ -2262,6 +2263,9 @@ void LLMeshRepository::notifyLoadedMeshes() mInventoryQ.pop(); } } + + //call completed callbacks on finished decompositions + mDecompThread->notifyCompleted(); if (!mThread->mWaiting) { //curl thread is churning, wait for it to go idle @@ -3229,9 +3233,8 @@ void LLPhysicsDecomp::doDecomposition() mCurRequest->mHullMesh.clear(); mCurRequest->setStatusMessage("FAIL"); - mCurRequest->completed(); - - mCurRequest = NULL; + + completeCurrent(); } else { @@ -3282,13 +3285,33 @@ void LLPhysicsDecomp::doDecomposition() LLMutexLock lock(mMutex); mCurRequest->setStatusMessage("FAIL"); - mCurRequest->completed(); - - mCurRequest = NULL; + completeCurrent(); + } + } +} + +void LLPhysicsDecomp::completeCurrent() +{ + LLMutexLock lock(mMutex); + mCompletedQ.push(mCurRequest); + mCurRequest = NULL; +} + +void LLPhysicsDecomp::notifyCompleted() +{ + if (!mCompletedQ.empty()) + { + LLMutexLock lock(mMutex); + while (!mCompletedQ.empty()) + { + Request* req = mCompletedQ.front(); + req->completed(); + mCompletedQ.pop(); } } } + void make_box(LLPhysicsDecomp::Request * request) { LLVector3 min,max; @@ -3406,18 +3429,17 @@ void LLPhysicsDecomp::doDecompositionSingleHull() { - LLMutexLock lock(mMutex); - mCurRequest->completed(); - mCurRequest = NULL; + completeCurrent(); + } } + void LLPhysicsDecomp::run() { - LLConvexDecomposition::getInstance()->initThread(); - mInited = true; - LLConvexDecomposition* decomp = LLConvexDecomposition::getInstance(); + decomp->initThread(); + mInited = true; static const LLCDStageData* stages = NULL; static S32 num_stages = 0; @@ -3443,6 +3465,13 @@ void LLPhysicsDecomp::run() mRequestQ.pop(); } + S32& id = *(mCurRequest->mDecompID); + if (id == -1) + { + decomp->genDecomposition(id); + } + decomp->bindDecomposition(id); + if (mCurRequest->mStage == "single_hull") { doDecompositionSingleHull(); @@ -3454,7 +3483,7 @@ void LLPhysicsDecomp::run() } } - LLConvexDecomposition::getInstance()->quitThread(); + decomp->quitThread(); //delete mSignal; delete mMutex; diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h index 8687ac750b..5b770994a8 100644 --- a/indra/newview/llmeshrepository.h +++ b/indra/newview/llmeshrepository.h @@ -157,6 +157,7 @@ public: { public: //input params + S32* mDecompID; std::string mStage; std::vector<LLVector3> mPositions; std::vector<U16> mIndices; @@ -167,8 +168,12 @@ public: std::vector<LLPointer<LLVertexBuffer> > mHullMesh; LLModel::convex_hull_decomposition mHull; + //status message callback, called from decomposition thread virtual S32 statusCallback(const char* status, S32 p1, S32 p2) = 0; + + //completed callback, called from the main thread virtual void completed() = 0; + virtual void setStatusMessage(const std::string& msg); }; @@ -193,6 +198,9 @@ public: void doDecompositionSingleHull(); virtual void run(); + + void completeCurrent(); + void notifyCompleted(); std::map<std::string, S32> mStageID; @@ -201,6 +209,8 @@ public: LLPointer<Request> mCurRequest; + std::queue<LLPointer<Request> > mCompletedQ; + }; class LLMeshRepoThread : public LLThread diff --git a/indra/newview/skins/default/xui/en/floater_model_preview.xml b/indra/newview/skins/default/xui/en/floater_model_preview.xml index ee47e53db9..0fdcf486e7 100644 --- a/indra/newview/skins/default/xui/en/floater_model_preview.xml +++ b/indra/newview/skins/default/xui/en/floater_model_preview.xml @@ -64,7 +64,7 @@ <text bottom_delta="25" left="25" width="100" follows="bottom|left">Upload Details</text> <panel top_pad="5" border="true" left="15" width="290" height="70" follows="bottom|left" - bevel_style="in" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> + bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> <text left="25" follows="bottom|left" width="140" height="15" name="streaming cost"> Resource Cost: [COST] </text> @@ -222,30 +222,25 @@ label="Physics" name="physics_panel"> - <!-- PHYSICS STEP ONE--> + <!-- PHYSICS GEOMETRY--> <panel follows="top|left" - name="physics step 1" + name="physics geometry" left="0" top="0" - width="260" - height="450" - visible="true"> - - <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig"> - Step 1: Geometry - </text> - - <radio_group follows="top|left" top_pad="5" width="240" height="70" name="physics_load_radio" value="physics_load_from_file"> - <radio_item bottom="50" name="physics_load_from_file" label="Load from file"/> - <radio_item bottom="0" name="physics_use_lod" label="Use Level of Detail"/> + width="300" + height="80" + visible="true" + border="true" + bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> + + <radio_group follows="top|left" top="10" width="240" height="40" name="physics_load_radio" value="physics_load_from_file"> + <radio_item bottom="0" name="physics_load_from_file" label="File:"/> + <radio_item bottom="23" name="physics_use_lod" label="Use Level of Detail:"/> </radio_group> - <line_editor follows="left|top" bottom_delta="-25" width="140" left="30" value="" name="physics_file" height="20"/> - <button bottom_delta="3" name="physics_browse" label="Browse..." left_pad="5" follows="left|top" width="70" height="25"/> - - <combo_box left="30" bottom_delta="40" follows="left|top" height="18" - name="physics_lod_combo" width="90" tool_tip="LOD to use for physics shape"> + <combo_box left="180" top="10" follows="left|top" height="18" + name="physics_lod_combo" width="110" tool_tip="LOD to use for physics shape"> <combo_item name="physics_lowest"> Lowest </combo_item> @@ -260,120 +255,103 @@ </combo_item> </combo_box> - <!-- - <text follows="top|left" name="physics_triangles" top_pad="15" height="15" left="10"> - Triangles: [TRIANGLES] - </text> - <text follows="top|left" name="physics_hulls" top_pad="5" height="15"> - Hulls: [HULLS] - </text> - <text follows="top|left" name="physics_points" top_pad="5" height="15"> - Points: [POINTS] - </text> - - <text follows="top|left" left="140" width="100" bottom_delta="-40" height="15"> - Layer: - </text> - <combo_box name="physics_layer" follows="top|left" width="100" height="20" top_pad="5"/> - --> + <line_editor follows="left|top" top_pad="5" width="140" left="60" value="" name="physics_file" height="20"/> + <button left_pad="10" name="physics_browse" label="Browse..." follows="left|top" width="70" height="20"/> - <button bottom="440" left="180" width="80" follows="bottom|right" label="Optimize" name="physics_optimize" height="20"/> - - </panel> + <!-- + <check_box name="physics_optimize" follows="left|top" width="130" left="10" top_pad="5" height="20" label="Optimize"/> + <check_box name="physics_use_hull" follows="left|top" width="130" left_pad="5" height="20" label="Use Convex Hull"/> + --> + </panel> - <!-- PHYSICS STEP 2--> + <!-- PHYSICS ANALYSIS--> <panel follows="top|left" - name="physics step 2" + name="physics analysis" + top_pad="0" left="0" - top="0" - width="260" - height="450" - visible="false"> + width="300" + height="130" + visible="true" + border="true" + bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig"> - Step 2: Decompose + Step 1: Analysis </text> - <text top_pad="100" follows="top|left" height="15"> - Decompose Method: + <text top_pad="5" width="50" follows="top|left" height="15"> + Method: </text> - <combo_box name="Method" follows="top|left" top_pad="5" height="20" width="100"/> - <text top_pad="10" follows="top|left" height="15"> + <combo_box name="Method" follows="top|left" left_pad="5" bottom_delta="2" height="20" width="80"/> + <text left="160" bottom_delta="-2" width="50" follows="top|left" height="15"> Quality: </text> - <combo_box name="Decompose Quality" follows="top|left" top_pad="5" height="20" width="100"/> + <combo_box name="Decompose Quality" bottom_delta="2" follows="top|left" left_pad="5" height="20" width="80"/> - <check_box name="Simplify Coplanar" follows="top|left" top_pad="10" height="15" label="Simplify Coplaner"/> - <check_box name="Close Holes (Slow)" follows="top|left" top_pad="10" height="15" label="Close Holes (slow)"/> - <slider name="Cosine%" width="240" follows="top|left" top_pad="10" height="20" label="Cosine %"/> + <slider name="Smooth" left="10" width="280" follows="top|left" top_pad="10" height="20" label="Smooth:"/> - <text follows="top|left" top_pad="20" height="30" width="260"> - "Note: Only models that have been Decomposed" - "can be made Physical or used as Vehicles." - </text> - - <button bottom="440" left="90" width="80" follows="bottom|right" label="<< Back" name="decompose_back" height="20"/> - <button left_pad="5" width="90" follows="bottom|right" label="Decompose" name="Decompose" height="20"/> + <check_box name="Close Holes (Slow)" follows="top|left" top_pad="10" height="15" label="Close Holes (slow)"/> + + <button left="200" bottom_delta="0" width="90" follows="top|left" label="Analyze" name="Decompose" height="20"/> </panel> - <!-- PHYSICS STEP 3 --> - <panel + <!-- PHYSICS SIMPLIFICATION --> + <panel follows="top|left" - name="physics step 3" + name="physics simplification" left="0" - top="0" - width="260" - height="450" - visible="false"> + top_pad="0" + width="300" + height="150" + visible="true" + border="true" + bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig"> - Step 3: Simplify + Step 2: Simplification </text> - <text left="10" top_pad="100" height="15" width="240" follows="top|left"> - Simplify Method: + <text left="10" top_pad="5" height="15" width="140" follows="top|left"> + Method: </text> - <combo_box top_pad="5" height="20" width="100" follows="top|left" name="Simplify Method"/> + <combo_box left_pad="5" height="20" width="120" follows="top|left" name="Simplify Method"/> - <slider name="Combine Quality" label="Combine Quality:" label_width="100" width="260" follows="top|left" top_pad="10" height="20"/> - <slider name="Detail Scale" label="Detail Scale:" label_width="100" width="260" follows="top|left" top_pad="10" height="20"/> - <slider name="Retain%" label="Retain %:" label_width="100" width="260" follows="top|left" top_pad="10" height="20"/> - - <button bottom="440" left="90" width="80" follows="bottom|right" label="<< Back" name="simplify_back" height="20"/> - <button left_pad="5" width="90" follows="bottom|right" label="Simplify" name="Simplify" height="20"/> + <slider left="10" name="Combine Quality" label="Passes:" label_width="120" width="270" follows="top|left" top_pad="10" height="20"/> + <slider name="Detail Scale" label="Detail Scale:" label_width="120" width="270" follows="top|left" top_pad="10" height="20"/> + <slider name="Retain%" label="Retain:" label_width="120" width="270" follows="top|left" bottom_delta="0" left_delta="0" visible="false" height="20"/> + <button left="190" width="90" follows="top|left" label="Simplify" name="Simplify" height="20"/> </panel> <!-- INFO PANEL --> <panel left="0" - top="35" - width="260" + top_pad="0" + width="300" height="100" follows="left|top" name="physics info" - visible="false"> + visible="true" + border="true" + bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> - <text follows="top|left" name="physics_triangles" top_pad="15" height="15" left="10"> - Triangles: [TRIANGLES] - </text> - <text follows="top|left" name="physics_hulls" top_pad="5" height="15"> - Hulls: [HULLS] + <slider name="physics_explode" follows="top|left" top="10" left="10" label="Preview Spread:" min_val="0.0" max_val="3.0" height="20" width="280"/> + + <text follows="top|left" name="physics_triangles" top_pad="10" height="15" left="10"> + Triangles: [TRIANGLES] </text> <text follows="top|left" name="physics_points" top_pad="5" height="15"> - Points: [POINTS] + Vertices: [POINTS] </text> - - <text follows="top|left" left="140" width="100" bottom_delta="-40" height="15"> - Layer: + <text follows="top|left" name="physics_hulls" top_pad="5" height="15"> + Hulls: [HULLS] </text> - <combo_box name="physics_layer" follows="top|left" width="100" height="20" top_pad="5"/> - <slider name="physics_explode" follows="top|left" top_pad="25" left="10" label="Explode" min_val="0.0" max_val="3.0" height="20" width="240"/> + </panel> </panel> diff --git a/install.xml b/install.xml index 49f16876cc..27181850e8 100755 --- a/install.xml +++ b/install.xml @@ -1058,9 +1058,9 @@ anguage Infrstructure (CLI) international standard</string> <key>windows</key> <map> <key>md5sum</key> - <string>50fb24b9ad5baf16cbd7b7bf8a607010</string> + <string>5ae8bab01189c5dbbc6f383c751e031a</string> <key>url</key> - <uri>scp:install-packages.lindenlab.com:/local/www/install-packages/doc/llconvexdecomposition-0.3-windows-20101015a.tar.bz2</uri> + <uri>scp:install-packages.lindenlab.com:/local/www/install-packages/doc/llconvexdecomposition-0.3-windows-20101222.tar.bz2</uri> </map> <key>linux</key> <map> |