diff options
author | Oz Linden <oz@lindenlab.com> | 2011-04-08 09:25:36 -0400 |
---|---|---|
committer | Oz Linden <oz@lindenlab.com> | 2011-04-08 09:25:36 -0400 |
commit | df329d14a9b882f1bc9c2c598043569ca2688c03 (patch) | |
tree | ceb3606910ffa32c956347f39c708b3cde15e88c | |
parent | 4895b24e3861021c26a9df3ba9ba04400c63f5c8 (diff) | |
parent | ed32a5e2b8e865cfad1d697fd5542b05162c40a9 (diff) |
pull tags and late fixes back from viewer-pre-beta
72 files changed, 4613 insertions, 1452 deletions
@@ -52,6 +52,7 @@ a82e5b1e22c7f90e3c7977d146b80588f004ed0d 2.5.0-start 345b17e7cf630db77e840b4fe3451bd476d750a3 76f586a8e22b 0000000000000000000000000000000000000000 76f586a8e22b 54d772d8687c69b1d773f6ce14bbc7bdc9d6c05f 2.5.0-beta2 +b542f8134a2bb5dd054ff4e509a44b2ee463b1bf nat-eventapi2-base 7076e22f9f43f479a4ea75eac447a36364bead5a DRTVWR-5_2.2.0-beta1 9822eb3e25f7fe0c28ffd8aba45c507caa383cbc DRTVWR-3_2.2.0-beta2 b0cd7e150009809a0b5b0a9d5785cd4bb230413a DRTVWR-7_2.2.0-beta3 @@ -70,6 +71,7 @@ b723921b5c711bd24dbe77dc76ef488b544dac78 DRTVWR-34_2.5.0-beta3 b723921b5c711bd24dbe77dc76ef488b544dac78 2.5.0-release b723921b5c711bd24dbe77dc76ef488b544dac78 DRTVWR-31_2.5.0-release 92e58e51776a4f8c29069b1a62ff21454d2085f0 2.6.0-start +3178e311da3a8739a85363665006ea3c4610cad4 dons-headless-hackathon-work 63a6aedfce785a6c760377bf685b2dae616797d2 2.5.1-start 4dede9ae1ec74d41f6887719f6f1de7340d8578d 2.5.1-release 4dede9ae1ec74d41f6887719f6f1de7340d8578d DRTVWR-37_2.5.1-release @@ -88,6 +90,8 @@ c5bdef3aaa2744626aef3c217ce29e1900d357b3 DRTVWR-43_2.6.1-beta1 c5bdef3aaa2744626aef3c217ce29e1900d357b3 2.6.1-beta1 9e4641f4a7870c0f565a25a2971368d5a29516a1 DRTVWR-41_2.6.0-beta2 9e4641f4a7870c0f565a25a2971368d5a29516a1 2.6.0-beta2 +c9182ed77d427c759cfacf49a7b71a2e20d522aa DRTVWR-42_2.6.1-release +c9182ed77d427c759cfacf49a7b71a2e20d522aa 2.6.1-release 56b2778c743c2a964d82e1caf11084d76a87de2c 2.6.2-start 42f32494bac475d0737799346f6831558ae8bf5d DRTVWR-39_2.6.0-release 42f32494bac475d0737799346f6831558ae8bf5d 2.6.0-release @@ -95,3 +99,5 @@ d1203046bb653b763f835b04d184646949d8dd5c DRTVWR-45_2.6.2-beta1 d1203046bb653b763f835b04d184646949d8dd5c 2.6.2-beta1 52b2263ab28f0976c689fd0b76c55a9eb027cdbf end-of-develop.py ec32f1045e7c2644015245df3a9933620aa194b8 2.6.3-start +d7fcefabdf32bb61a9ea6d6037c1bb26190a85bc DRTVWR-47_2.6.3-beta1 +d7fcefabdf32bb61a9ea6d6037c1bb26190a85bc 2.6.3-beta1 diff --git a/BuildParams b/BuildParams index deaea5e047..8b96bf34bd 100644 --- a/BuildParams +++ b/BuildParams @@ -66,7 +66,8 @@ viewer-pre-release.viewer_channel = "Second Life Release" viewer-pre-release.login_channel = "Second Life Release" viewer-pre-release.build_debug_release_separately = true viewer-pre-release.build_viewer_update_version_manager = true -viewer-pre-release.release-viewer.jira = DRTVWR-42 +#viewer-pre-release.release-viewer.jira = DRTVWR-13 + # ======================================= # brad # ======================================== @@ -154,8 +155,7 @@ media.build_viewer_update_version_manager = false # oz # ================ -oz-viewer-devreview.build_debug_release_separately = true -viewer-devreview.build_debug_release_separately = true +oz_viewer-devreview.build_debug_release_separately = true oz_viewer-poreview.build_debug_release_separately = true oz-project-1.build_debug_release_separately = true oz-project-2.build_debug_release_separately = true diff --git a/doc/contributions.txt b/doc/contributions.txt index 71c54e8624..b6b2d379d0 100644 --- a/doc/contributions.txt +++ b/doc/contributions.txt @@ -417,6 +417,7 @@ Jonathan Yap STORM-1020 STORM-1064 STORM-960 + STORM-1094 STORM-1077 STORM-953 Kage Pixel @@ -440,6 +441,8 @@ Kitty Barnett Kunnis Basiat VWR-82 VWR-102 +Lance Corrimal + VWR-25269 Latif Khalifa VWR-5370 Lisa Lowe diff --git a/indra/llcommon/CMakeLists.txt b/indra/llcommon/CMakeLists.txt index 6439ac3349..22e0705036 100644 --- a/indra/llcommon/CMakeLists.txt +++ b/indra/llcommon/CMakeLists.txt @@ -63,6 +63,7 @@ set(llcommon_SOURCE_FILES llformat.cpp llframetimer.cpp llheartbeat.cpp + llinstancetracker.cpp llliveappconfig.cpp lllivefile.cpp lllog.cpp @@ -314,6 +315,7 @@ if (LL_TESTS) LL_ADD_INTEGRATION_TEST(lluri "" "${test_libs}") LL_ADD_INTEGRATION_TEST(reflection "" "${test_libs}") LL_ADD_INTEGRATION_TEST(stringize "" "${test_libs}") + LL_ADD_INTEGRATION_TEST(lleventdispatcher "" "${test_libs}") # *TODO - reenable these once tcmalloc libs no longer break the build. #ADD_BUILD_TEST(llallocator llcommon) diff --git a/indra/llcommon/lleventdispatcher.cpp b/indra/llcommon/lleventdispatcher.cpp index d6e820d793..5b6d4efbe9 100644 --- a/indra/llcommon/lleventdispatcher.cpp +++ b/indra/llcommon/lleventdispatcher.cpp @@ -41,6 +41,354 @@ #include "llevents.h" #include "llerror.h" #include "llsdutil.h" +#include "stringize.h" +#include <memory> // std::auto_ptr + +/***************************************************************************** +* LLSDArgsSource +*****************************************************************************/ +/** + * Store an LLSD array, producing its elements one at a time. Die with LL_ERRS + * if the consumer requests more elements than the array contains. + */ +class LL_COMMON_API LLSDArgsSource +{ +public: + LLSDArgsSource(const std::string function, const LLSD& args); + ~LLSDArgsSource(); + + LLSD next(); + + void done() const; + +private: + std::string _function; + LLSD _args; + LLSD::Integer _index; +}; + +LLSDArgsSource::LLSDArgsSource(const std::string function, const LLSD& args): + _function(function), + _args(args), + _index(0) +{ + if (! (_args.isUndefined() || _args.isArray())) + { + LL_ERRS("LLSDArgsSource") << _function << " needs an args array instead of " + << _args << LL_ENDL; + } +} + +LLSDArgsSource::~LLSDArgsSource() +{ + done(); +} + +LLSD LLSDArgsSource::next() +{ + if (_index >= _args.size()) + { + LL_ERRS("LLSDArgsSource") << _function << " requires more arguments than the " + << _args.size() << " provided: " << _args << LL_ENDL; + } + return _args[_index++]; +} + +void LLSDArgsSource::done() const +{ + if (_index < _args.size()) + { + LL_WARNS("LLSDArgsSource") << _function << " only consumed " << _index + << " of the " << _args.size() << " arguments provided: " + << _args << LL_ENDL; + } +} + +/***************************************************************************** +* LLSDArgsMapper +*****************************************************************************/ +/** + * From a formal parameters description and a map of arguments, construct an + * arguments array. + * + * That is, given: + * - an LLSD array of length n containing parameter-name strings, + * corresponding to the arguments of a function of interest + * - an LLSD collection specifying default parameter values, either: + * - an LLSD array of length m <= n, matching the rightmost m params, or + * - an LLSD map explicitly stating default name=value pairs + * - an LLSD map of parameter names and actual values for a particular + * function call + * construct an LLSD array of actual argument values for this function call. + * + * The parameter-names array and the defaults collection describe the function + * being called. The map might vary with every call, providing argument values + * for the described parameters. + * + * The array of parameter names must match the number of parameters expected + * by the function of interest. + * + * If you pass a map of default parameter values, it provides default values + * as you might expect. It is an error to specify a default value for a name + * not listed in the parameters array. + * + * If you pass an array of default parameter values, it is mapped to the + * rightmost m of the n parameter names. It is an error if the default-values + * array is longer than the parameter-names array. Consider the following + * parameter names: ["a", "b", "c", "d"]. + * + * - An empty array of default values (or an isUndefined() value) asserts that + * every one of the above parameter names is required. + * - An array of four default values [1, 2, 3, 4] asserts that every one of + * the above parameters is optional. If the current parameter map is empty, + * they will be passed to the function as [1, 2, 3, 4]. + * - An array of two default values [11, 12] asserts that parameters "a" and + * "b" are required, while "c" and "d" are optional, having default values + * "c"=11 and "d"=12. + * + * The arguments array is constructed as follows: + * + * - Arguments-map keys not found in the parameter-names array are ignored. + * - Entries from the map provide values for an improper subset of the + * parameters named in the parameter-names array. This results in a + * tentative values array with "holes." (size of map) + (number of holes) = + * (size of names array) + * - Holes are filled with the default values. + * - Any remaining holes constitute an error. + */ +class LL_COMMON_API LLSDArgsMapper +{ +public: + /// Accept description of function: function name, param names, param + /// default values + LLSDArgsMapper(const std::string& function, const LLSD& names, const LLSD& defaults); + + /// Given arguments map, return LLSD::Array of parameter values, or LL_ERRS. + LLSD map(const LLSD& argsmap) const; + +private: + static std::string formatlist(const LLSD&); + + // The function-name string is purely descriptive. We want error messages + // to be able to indicate which function's LLSDArgsMapper has the problem. + std::string _function; + // Store the names array pretty much as given. + LLSD _names; + // Though we're handed an array of name strings, it's more useful to us to + // store it as a map from name string to position index. Of course that's + // easy to generate from the incoming names array, but why do it more than + // once? + typedef std::map<LLSD::String, LLSD::Integer> IndexMap; + IndexMap _indexes; + // Generated array of default values, aligned with the array of param names. + LLSD _defaults; + // Indicate whether we have a default value for each param. + typedef std::vector<char> FilledVector; + FilledVector _has_dft; +}; + +LLSDArgsMapper::LLSDArgsMapper(const std::string& function, + const LLSD& names, const LLSD& defaults): + _function(function), + _names(names), + _has_dft(names.size()) +{ + if (! (_names.isUndefined() || _names.isArray())) + { + LL_ERRS("LLSDArgsMapper") << function << " names must be an array, not " << names << LL_ENDL; + } + LLSD::Integer nparams(_names.size()); + // From _names generate _indexes. + for (LLSD::Integer ni = 0, nend = _names.size(); ni < nend; ++ni) + { + _indexes[_names[ni]] = ni; + } + + // Presize _defaults() array so we don't have to resize it more than once. + // All entries are initialized to LLSD(); but since _has_dft is still all + // 0, they're all "holes" for now. + if (nparams) + { + _defaults[nparams - 1] = LLSD(); + } + + if (defaults.isUndefined() || defaults.isArray()) + { + LLSD::Integer ndefaults = defaults.size(); + // defaults is a (possibly empty) array. Right-align it with names. + if (ndefaults > nparams) + { + LL_ERRS("LLSDArgsMapper") << function << " names array " << names + << " shorter than defaults array " << defaults << LL_ENDL; + } + + // Offset by which we slide defaults array right to right-align with + // _names array + LLSD::Integer offset = nparams - ndefaults; + // Fill rightmost _defaults entries from defaults, and mark them as + // filled + for (LLSD::Integer i = 0, iend = ndefaults; i < iend; ++i) + { + _defaults[i + offset] = defaults[i]; + _has_dft[i + offset] = 1; + } + } + else if (defaults.isMap()) + { + // defaults is a map. Use it to populate the _defaults array. + LLSD bogus; + for (LLSD::map_const_iterator mi(defaults.beginMap()), mend(defaults.endMap()); + mi != mend; ++mi) + { + IndexMap::const_iterator ixit(_indexes.find(mi->first)); + if (ixit == _indexes.end()) + { + bogus.append(mi->first); + continue; + } + + LLSD::Integer pos = ixit->second; + // Store default value at that position in the _defaults array. + _defaults[pos] = mi->second; + // Don't forget to record the fact that we've filled this + // position. + _has_dft[pos] = 1; + } + if (bogus.size()) + { + LL_ERRS("LLSDArgsMapper") << function << " defaults specified for nonexistent params " + << formatlist(bogus) << LL_ENDL; + } + } + else + { + LL_ERRS("LLSDArgsMapper") << function << " defaults must be a map or an array, not " + << defaults << LL_ENDL; + } +} + +LLSD LLSDArgsMapper::map(const LLSD& argsmap) const +{ + if (! (argsmap.isUndefined() || argsmap.isMap() || argsmap.isArray())) + { + LL_ERRS("LLSDArgsMapper") << _function << " map() needs a map or array, not " + << argsmap << LL_ENDL; + } + // Initialize the args array. Indexing a non-const LLSD array grows it + // to appropriate size, but we don't want to resize this one on each + // new operation. Just make it as big as we need before we start + // stuffing values into it. + LLSD args(LLSD::emptyArray()); + if (_defaults.size() == 0) + { + // If this function requires no arguments, fast exit. (Don't try to + // assign to args[-1].) + return args; + } + args[_defaults.size() - 1] = LLSD(); + + // Get a vector of chars to indicate holes. It's tempting to just scan + // for LLSD::isUndefined() values after filling the args array from + // the map, but it's plausible for caller to explicitly pass + // isUndefined() as the value of some parameter name. That's legal + // since isUndefined() has well-defined conversions (default value) + // for LLSD data types. So use a whole separate array for detecting + // holes. (Avoid std::vector<bool> which is known to be odd -- can we + // iterate?) + FilledVector filled(args.size()); + + if (argsmap.isArray()) + { + // Fill args from array. If there are too many args in passed array, + // ignore the rest. + LLSD::Integer size(argsmap.size()); + if (size > args.size()) + { + // We don't just use std::min() because we want to sneak in this + // warning if caller passes too many args. + LL_WARNS("LLSDArgsMapper") << _function << " needs " << args.size() + << " params, ignoring last " << (size - args.size()) + << " of passed " << size << ": " << argsmap << LL_ENDL; + size = args.size(); + } + for (LLSD::Integer i(0); i < size; ++i) + { + // Copy the actual argument from argsmap + args[i] = argsmap[i]; + // Note that it's been filled + filled[i] = 1; + } + } + else + { + // argsmap is in fact a map. Walk the map. + for (LLSD::map_const_iterator mi(argsmap.beginMap()), mend(argsmap.endMap()); + mi != mend; ++mi) + { + // mi->first is a parameter-name string, with mi->second its + // value. Look up the name's position index in _indexes. + IndexMap::const_iterator ixit(_indexes.find(mi->first)); + if (ixit == _indexes.end()) + { + // Allow for a map containing more params than were passed in + // our names array. Caller typically receives a map containing + // the function name, cruft such as reqid, etc. Ignore keys + // not defined in _indexes. + LL_DEBUGS("LLSDArgsMapper") << _function << " ignoring " + << mi->first << "=" << mi->second << LL_ENDL; + continue; + } + LLSD::Integer pos = ixit->second; + // Store the value at that position in the args array. + args[pos] = mi->second; + // Don't forget to record the fact that we've filled this + // position. + filled[pos] = 1; + } + } + + // Fill any remaining holes from _defaults. + LLSD unfilled(LLSD::emptyArray()); + for (LLSD::Integer i = 0, iend = args.size(); i < iend; ++i) + { + if (! filled[i]) + { + // If there's no default value for this parameter, that's an + // error. + if (! _has_dft[i]) + { + unfilled.append(_names[i]); + } + else + { + args[i] = _defaults[i]; + } + } + } + // If any required args -- args without defaults -- were left unfilled + // by argsmap, that's a problem. + if (unfilled.size()) + { + LL_ERRS("LLSDArgsMapper") << _function << " missing required arguments " + << formatlist(unfilled) << " from " << argsmap << LL_ENDL; + } + + // done + return args; +} + +std::string LLSDArgsMapper::formatlist(const LLSD& list) +{ + std::ostringstream out; + const char* delim = ""; + for (LLSD::array_const_iterator li(list.beginArray()), lend(list.endArray()); + li != lend; ++li) + { + out << delim << li->asString(); + delim = ", "; + } + return out.str(); +} LLEventDispatcher::LLEventDispatcher(const std::string& desc, const std::string& key): mDesc(desc), @@ -52,12 +400,181 @@ LLEventDispatcher::~LLEventDispatcher() { } +/** + * DispatchEntry subclass used for callables accepting(const LLSD&) + */ +struct LLEventDispatcher::LLSDDispatchEntry: public LLEventDispatcher::DispatchEntry +{ + LLSDDispatchEntry(const std::string& desc, const Callable& func, const LLSD& required): + DispatchEntry(desc), + mFunc(func), + mRequired(required) + {} + + Callable mFunc; + LLSD mRequired; + + virtual void call(const std::string& desc, const LLSD& event) const + { + // Validate the syntax of the event itself. + std::string mismatch(llsd_matches(mRequired, event)); + if (! mismatch.empty()) + { + LL_ERRS("LLEventDispatcher") << desc << ": bad request: " << mismatch << LL_ENDL; + } + // Event syntax looks good, go for it! + mFunc(event); + } + + virtual LLSD addMetadata(LLSD meta) const + { + meta["required"] = mRequired; + return meta; + } +}; + +/** + * DispatchEntry subclass for passing LLSD to functions accepting + * arbitrary argument types (convertible via LLSDParam) + */ +struct LLEventDispatcher::ParamsDispatchEntry: public LLEventDispatcher::DispatchEntry +{ + ParamsDispatchEntry(const std::string& desc, const invoker_function& func): + DispatchEntry(desc), + mInvoker(func) + {} + + invoker_function mInvoker; + + virtual void call(const std::string& desc, const LLSD& event) const + { + LLSDArgsSource src(desc, event); + mInvoker(boost::bind(&LLSDArgsSource::next, boost::ref(src))); + } +}; + +/** + * DispatchEntry subclass for dispatching LLSD::Array to functions accepting + * arbitrary argument types (convertible via LLSDParam) + */ +struct LLEventDispatcher::ArrayParamsDispatchEntry: public LLEventDispatcher::ParamsDispatchEntry +{ + ArrayParamsDispatchEntry(const std::string& desc, const invoker_function& func, + LLSD::Integer arity): + ParamsDispatchEntry(desc, func), + mArity(arity) + {} + + LLSD::Integer mArity; + + virtual LLSD addMetadata(LLSD meta) const + { + LLSD array(LLSD::emptyArray()); + // Resize to number of arguments required + if (mArity) + array[mArity - 1] = LLSD(); + llassert_always(array.size() == mArity); + meta["required"] = array; + return meta; + } +}; + +/** + * DispatchEntry subclass for dispatching LLSD::Map to functions accepting + * arbitrary argument types (convertible via LLSDParam) + */ +struct LLEventDispatcher::MapParamsDispatchEntry: public LLEventDispatcher::ParamsDispatchEntry +{ + MapParamsDispatchEntry(const std::string& name, const std::string& desc, + const invoker_function& func, + const LLSD& params, const LLSD& defaults): + ParamsDispatchEntry(desc, func), + mMapper(name, params, defaults), + mRequired(LLSD::emptyMap()) + { + // Build the set of all param keys, then delete the ones that are + // optional. What's left are the ones that are required. + for (LLSD::array_const_iterator pi(params.beginArray()), pend(params.endArray()); + pi != pend; ++pi) + { + mRequired[pi->asString()] = LLSD(); + } + + if (defaults.isArray() || defaults.isUndefined()) + { + // Right-align the params and defaults arrays. + LLSD::Integer offset = params.size() - defaults.size(); + // Now the name of every defaults[i] is at params[i + offset]. + for (LLSD::Integer i(0), iend(defaults.size()); i < iend; ++i) + { + // Erase this optional param from mRequired. + mRequired.erase(params[i + offset].asString()); + // Instead, make an entry in mOptional with the default + // param's name and value. + mOptional[params[i + offset].asString()] = defaults[i]; + } + } + else if (defaults.isMap()) + { + // if defaults is already a map, then it's already in the form we + // intend to deliver in metadata + mOptional = defaults; + // Just delete from mRequired every key appearing in mOptional. + for (LLSD::map_const_iterator mi(mOptional.beginMap()), mend(mOptional.endMap()); + mi != mend; ++mi) + { + mRequired.erase(mi->first); + } + } + } + + LLSDArgsMapper mMapper; + LLSD mRequired; + LLSD mOptional; + + virtual void call(const std::string& desc, const LLSD& event) const + { + // Just convert from LLSD::Map to LLSD::Array using mMapper, then pass + // to base-class call() method. + ParamsDispatchEntry::call(desc, mMapper.map(event)); + } + + virtual LLSD addMetadata(LLSD meta) const + { + meta["required"] = mRequired; + meta["optional"] = mOptional; + return meta; + } +}; + +void LLEventDispatcher::addArrayParamsDispatchEntry(const std::string& name, + const std::string& desc, + const invoker_function& invoker, + LLSD::Integer arity) +{ + mDispatch.insert( + DispatchMap::value_type(name, DispatchMap::mapped_type( + new ArrayParamsDispatchEntry(desc, invoker, arity)))); +} + +void LLEventDispatcher::addMapParamsDispatchEntry(const std::string& name, + const std::string& desc, + const invoker_function& invoker, + const LLSD& params, + const LLSD& defaults) +{ + mDispatch.insert( + DispatchMap::value_type(name, DispatchMap::mapped_type( + new MapParamsDispatchEntry(name, desc, invoker, params, defaults)))); +} + /// Register a callable by name void LLEventDispatcher::add(const std::string& name, const std::string& desc, const Callable& callable, const LLSD& required) { - mDispatch.insert(DispatchMap::value_type(name, - DispatchMap::mapped_type(callable, desc, required))); + mDispatch.insert( + DispatchMap::value_type(name, DispatchMap::mapped_type( + new LLSDDispatchEntry(desc, callable, required)))); } void LLEventDispatcher::addFail(const std::string& name, const std::string& classname) const @@ -83,7 +600,7 @@ bool LLEventDispatcher::remove(const std::string& name) /// such callable exists, die with LL_ERRS. void LLEventDispatcher::operator()(const std::string& name, const LLSD& event) const { - if (! attemptCall(name, event)) + if (! try_call(name, event)) { LL_ERRS("LLEventDispatcher") << "LLEventDispatcher(" << mDesc << "): '" << name << "' not found" << LL_ENDL; @@ -98,44 +615,29 @@ void LLEventDispatcher::operator()(const LLSD& event) const // This could/should be implemented in terms of the two-arg overload. // However -- we can produce a more informative error message. std::string name(event[mKey]); - if (! attemptCall(name, event)) + if (! try_call(name, event)) { LL_ERRS("LLEventDispatcher") << "LLEventDispatcher(" << mDesc << "): bad " << mKey << " value '" << name << "'" << LL_ENDL; } } -bool LLEventDispatcher::attemptCall(const std::string& name, const LLSD& event) const +bool LLEventDispatcher::try_call(const LLSD& event) const { - DispatchMap::const_iterator found = mDispatch.find(name); - if (found == mDispatch.end()) - { - // The reason we only return false, leaving it up to our caller to die - // with LL_ERRS, is that different callers have different amounts of - // available information. - return false; - } - // Found the name, so it's plausible to even attempt the call. But first, - // validate the syntax of the event itself. - std::string mismatch(llsd_matches(found->second.mRequired, event)); - if (! mismatch.empty()) - { - LL_ERRS("LLEventDispatcher") << "LLEventDispatcher(" << mDesc << ") calling '" << name - << "': bad request: " << mismatch << LL_ENDL; - } - // Event syntax looks good, go for it! - (found->second.mFunc)(event); - return true; // tell caller we were able to call + return try_call(event[mKey], event); } -LLEventDispatcher::Callable LLEventDispatcher::get(const std::string& name) const +bool LLEventDispatcher::try_call(const std::string& name, const LLSD& event) const { DispatchMap::const_iterator found = mDispatch.find(name); if (found == mDispatch.end()) { - return Callable(); + return false; } - return found->second.mFunc; + // Found the name, so it's plausible to even attempt the call. + found->second->call(STRINGIZE("LLEventDispatcher(" << mDesc << ") calling '" << name << "'"), + event); + return true; // tell caller we were able to call } LLSD LLEventDispatcher::getMetadata(const std::string& name) const @@ -147,9 +649,8 @@ LLSD LLEventDispatcher::getMetadata(const std::string& name) const } LLSD meta; meta["name"] = name; - meta["desc"] = found->second.mDesc; - meta["required"] = found->second.mRequired; - return meta; + meta["desc"] = found->second->mDesc; + return found->second->addMetadata(meta); } LLDispatchListener::LLDispatchListener(const std::string& pumpname, const std::string& key): @@ -164,3 +665,8 @@ bool LLDispatchListener::process(const LLSD& event) (*this)(event); return false; } + +LLEventDispatcher::DispatchEntry::DispatchEntry(const std::string& desc): + mDesc(desc) +{} + diff --git a/indra/llcommon/lleventdispatcher.h b/indra/llcommon/lleventdispatcher.h index dfffd59eb6..7acc61de4e 100644 --- a/indra/llcommon/lleventdispatcher.h +++ b/indra/llcommon/lleventdispatcher.h @@ -27,18 +27,56 @@ * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ + * + * The invoker machinery that constructs a boost::fusion argument list for use + * with boost::fusion::invoke() is derived from + * http://www.boost.org/doc/libs/1_45_0/libs/function_types/example/interpreter.hpp + * whose license information is copied below: + * + * "(C) Copyright Tobias Schwinger + * + * Use modification and distribution are subject to the boost Software License, + * Version 1.0. (See http://www.boost.org/LICENSE_1_0.txt)." */ #if ! defined(LL_LLEVENTDISPATCHER_H) #define LL_LLEVENTDISPATCHER_H +// nil is too generic a term to be allowed to be a global macro. In +// particular, boost::fusion defines a 'class nil' (properly encapsulated in a +// namespace) that a global 'nil' macro breaks badly. +#if defined(nil) +// Capture the value of the macro 'nil', hoping int is an appropriate type. +static const int nil_(nil); +// Now forget the macro. +#undef nil +// Finally, reintroduce 'nil' as a properly-scoped alias for the previously- +// defined const 'nil_'. Make it static since otherwise it produces duplicate- +// symbol link errors later. +static const int& nil(nil_); +#endif + #include <string> -#include <map> +#include <boost/shared_ptr.hpp> #include <boost/function.hpp> #include <boost/bind.hpp> #include <boost/iterator/transform_iterator.hpp> +#include <boost/utility/enable_if.hpp> +#include <boost/function_types/is_nonmember_callable_builtin.hpp> +#include <boost/function_types/parameter_types.hpp> +#include <boost/function_types/function_arity.hpp> +#include <boost/type_traits/remove_cv.hpp> +#include <boost/type_traits/remove_reference.hpp> +#include <boost/fusion/include/push_back.hpp> +#include <boost/fusion/include/cons.hpp> +#include <boost/fusion/include/invoke.hpp> +#include <boost/mpl/begin.hpp> +#include <boost/mpl/end.hpp> +#include <boost/mpl/next.hpp> +#include <boost/mpl/deref.hpp> #include <typeinfo> #include "llevents.h" +#include "llsdutil.h" class LLSD; @@ -54,12 +92,18 @@ public: LLEventDispatcher(const std::string& desc, const std::string& key); virtual ~LLEventDispatcher(); - /// Accept any C++ callable, typically a boost::bind() expression + /// @name Register functions accepting(const LLSD&) + //@{ + + /// Accept any C++ callable with the right signature, typically a + /// boost::bind() expression typedef boost::function<void(const LLSD&)> Callable; /** - * Register a @a callable by @a name. The optional @a required parameter - * is used to validate the structure of each incoming event (see + * Register a @a callable by @a name. The passed @a callable accepts a + * single LLSD value and uses it in any way desired, e.g. extract + * parameters and call some other function. The optional @a required + * parameter is used to validate the structure of each incoming event (see * llsd_matches()). */ void add(const std::string& name, @@ -68,9 +112,23 @@ public: const LLSD& required=LLSD()); /** + * The case of a free function (or static method) accepting(const LLSD&) + * could also be intercepted by the arbitrary-args overload below. Ensure + * that it's directed to the Callable overload above instead. + */ + void add(const std::string& name, + const std::string& desc, + void (*f)(const LLSD&), + const LLSD& required=LLSD()) + { + add(name, desc, Callable(f), required); + } + + /** * Special case: a subclass of this class can pass an unbound member - * function pointer without explicitly specifying the - * <tt>boost::bind()</tt> expression. + * function pointer (of an LLEventDispatcher subclass) without explicitly + * specifying the <tt>boost::bind()</tt> expression. The passed @a method + * accepts a single LLSD value, presumably containing other parameters. */ template <class CLASS> void add(const std::string& name, @@ -81,7 +139,8 @@ public: addMethod<CLASS>(name, desc, method, required); } - /// Overload for both const and non-const methods + /// Overload for both const and non-const methods. The passed @a method + /// accepts a single LLSD value, presumably containing other parameters. template <class CLASS> void add(const std::string& name, const std::string& desc, @@ -91,15 +150,106 @@ public: addMethod<CLASS>(name, desc, method, required); } - /// Convenience: for LLEventDispatcher, not every callable needs a - /// documentation string. - template <typename CALLABLE> - void add(const std::string& name, - CALLABLE callable, - const LLSD& required=LLSD()) - { - add(name, "", callable, required); - } + //@} + + /// @name Register functions with arbitrary param lists + //@{ + + /** + * Register a free function with arbitrary parameters. (This also works + * for static class methods.) + * + * @note This supports functions with up to about 6 parameters -- after + * that you start getting dismaying compile errors in which + * boost::fusion::joint_view is mentioned a surprising number of times. + * + * When calling this name, pass an LLSD::Array. Each entry in turn will be + * converted to the corresponding parameter type using LLSDParam. + */ + template<typename Function> + typename boost::enable_if< boost::function_types::is_nonmember_callable_builtin<Function> + >::type add(const std::string& name, + const std::string& desc, + Function f); + + /** + * Register a nonstatic class method with arbitrary parameters. + * + * @note This supports functions with up to about 6 parameters -- after + * that you start getting dismaying compile errors in which + * boost::fusion::joint_view is mentioned a surprising number of times. + * + * To cover cases such as a method on an LLSingleton we don't yet want to + * instantiate, instead of directly storing an instance pointer, accept a + * nullary callable returning a pointer/reference to the desired class + * instance. If you already have an instance in hand, + * boost::lambda::var(instance) or boost::lambda::constant(instance_ptr) + * produce suitable callables. + * + * When calling this name, pass an LLSD::Array. Each entry in turn will be + * converted to the corresponding parameter type using LLSDParam. + */ + template<typename Method, typename InstanceGetter> + typename boost::enable_if< boost::function_types::is_member_function_pointer<Method> + >::type add(const std::string& name, + const std::string& desc, + Method f, + const InstanceGetter& getter); + + /** + * Register a free function with arbitrary parameters. (This also works + * for static class methods.) + * + * @note This supports functions with up to about 6 parameters -- after + * that you start getting dismaying compile errors in which + * boost::fusion::joint_view is mentioned a surprising number of times. + * + * Pass an LLSD::Array of parameter names, and optionally another + * LLSD::Array of default parameter values, a la LLSDArgsMapper. + * + * When calling this name, pass an LLSD::Map. We will internally generate + * an LLSD::Array using LLSDArgsMapper and then convert each entry in turn + * to the corresponding parameter type using LLSDParam. + */ + template<typename Function> + typename boost::enable_if< boost::function_types::is_nonmember_callable_builtin<Function> + >::type add(const std::string& name, + const std::string& desc, + Function f, + const LLSD& params, + const LLSD& defaults=LLSD()); + + /** + * Register a nonstatic class method with arbitrary parameters. + * + * @note This supports functions with up to about 6 parameters -- after + * that you start getting dismaying compile errors in which + * boost::fusion::joint_view is mentioned a surprising number of times. + * + * To cover cases such as a method on an LLSingleton we don't yet want to + * instantiate, instead of directly storing an instance pointer, accept a + * nullary callable returning a pointer/reference to the desired class + * instance. If you already have an instance in hand, + * boost::lambda::var(instance) or boost::lambda::constant(instance_ptr) + * produce suitable callables. + * + * Pass an LLSD::Array of parameter names, and optionally another + * LLSD::Array of default parameter values, a la LLSDArgsMapper. + * + * When calling this name, pass an LLSD::Map. We will internally generate + * an LLSD::Array using LLSDArgsMapper and then convert each entry in turn + * to the corresponding parameter type using LLSDParam. + */ + template<typename Method, typename InstanceGetter> + typename boost::enable_if< boost::function_types::is_member_function_pointer<Method> + >::type add(const std::string& name, + const std::string& desc, + Method f, + const InstanceGetter& getter, + const LLSD& params, + const LLSD& defaults=LLSD()); + + //@} /// Unregister a callable bool remove(const std::string& name); @@ -109,12 +259,25 @@ public: /// the @a required prototype specified at add() time, die with LL_ERRS. void operator()(const std::string& name, const LLSD& event) const; + /// Call a registered callable with an explicitly-specified name and + /// return <tt>true</tt>. If no such callable exists, return + /// <tt>false</tt>. If the @a event fails to match the @a required + /// prototype specified at add() time, die with LL_ERRS. + bool try_call(const std::string& name, const LLSD& event) const; + /// Extract the @a key value from the incoming @a event, and call the /// callable whose name is specified by that map @a key. If no such /// callable exists, die with LL_ERRS. If the @a event fails to match the /// @a required prototype specified at add() time, die with LL_ERRS. void operator()(const LLSD& event) const; + /// Extract the @a key value from the incoming @a event, call the callable + /// whose name is specified by that map @a key and return <tt>true</tt>. + /// If no such callable exists, return <tt>false</tt>. If the @a event + /// fails to match the @a required prototype specified at add() time, die + /// with LL_ERRS. + bool try_call(const LLSD& event) const; + /// @name Iterate over defined names //@{ typedef std::pair<std::string, std::string> NameDesc; @@ -122,16 +285,22 @@ public: private: struct DispatchEntry { - DispatchEntry(const Callable& func, const std::string& desc, const LLSD& required): - mFunc(func), - mDesc(desc), - mRequired(required) - {} - Callable mFunc; + DispatchEntry(const std::string& desc); + virtual ~DispatchEntry() {} // suppress MSVC warning, sigh + std::string mDesc; - LLSD mRequired; + + virtual void call(const std::string& desc, const LLSD& event) const = 0; + virtual LLSD addMetadata(LLSD) const = 0; }; - typedef std::map<std::string, DispatchEntry> DispatchMap; + // Tried using boost::ptr_map<std::string, DispatchEntry>, but ptr_map<> + // wants its value type to be "clonable," even just to dereference an + // iterator. I don't want to clone entries -- if I have to copy an entry + // around, I want it to continue pointing to the same DispatchEntry + // subclass object. However, I definitely want DispatchMap to destroy + // DispatchEntry if no references are outstanding at the time an entry is + // removed. This looks like a job for boost::shared_ptr. + typedef std::map<std::string, boost::shared_ptr<DispatchEntry> > DispatchMap; public: /// We want the flexibility to redefine what data we store per name, @@ -149,10 +318,6 @@ public: } //@} - /// Fetch the Callable for the specified name. If no such name was - /// registered, return an empty() Callable. - Callable get(const std::string& name) const; - /// Get information about a specific Callable LLSD getMetadata(const std::string& name) const; @@ -175,18 +340,184 @@ private: } } void addFail(const std::string& name, const std::string& classname) const; - /// try to dispatch, return @c true if success - bool attemptCall(const std::string& name, const LLSD& event) const; std::string mDesc, mKey; DispatchMap mDispatch; static NameDesc makeNameDesc(const DispatchMap::value_type& item) { - return NameDesc(item.first, item.second.mDesc); + return NameDesc(item.first, item.second->mDesc); + } + + struct LLSDDispatchEntry; + struct ParamsDispatchEntry; + struct ArrayParamsDispatchEntry; + struct MapParamsDispatchEntry; + + // Step 2 of parameter analysis. Instantiating invoker<some_function_type> + // implicitly sets its From and To parameters to the (compile time) begin + // and end iterators over that function's parameter types. + template< typename Function + , class From = typename boost::mpl::begin< boost::function_types::parameter_types<Function> >::type + , class To = typename boost::mpl::end< boost::function_types::parameter_types<Function> >::type + > + struct invoker; + + // deliver LLSD arguments one at a time + typedef boost::function<LLSD()> args_source; + // obtain args from an args_source to build param list and call target + // function + typedef boost::function<void(const args_source&)> invoker_function; + + template <typename Function> + invoker_function make_invoker(Function f); + template <typename Method, typename InstanceGetter> + invoker_function make_invoker(Method f, const InstanceGetter& getter); + void addArrayParamsDispatchEntry(const std::string& name, + const std::string& desc, + const invoker_function& invoker, + LLSD::Integer arity); + void addMapParamsDispatchEntry(const std::string& name, + const std::string& desc, + const invoker_function& invoker, + const LLSD& params, + const LLSD& defaults); +}; + +/***************************************************************************** +* LLEventDispatcher template implementation details +*****************************************************************************/ +// Step 3 of parameter analysis, the recursive case. +template<typename Function, class From, class To> +struct LLEventDispatcher::invoker +{ + template<typename T> + struct remove_cv_ref + : boost::remove_cv< typename boost::remove_reference<T>::type > + { }; + + // apply() accepts an arbitrary boost::fusion sequence as args. It + // examines the next parameter type in the parameter-types sequence + // bounded by From and To, obtains the next LLSD object from the passed + // args_source and constructs an LLSDParam of appropriate type to try + // to convert the value. It then recurs with the next parameter-types + // iterator, passing the args sequence thus far. + template<typename Args> + static inline + void apply(Function func, const args_source& argsrc, Args const & args) + { + typedef typename boost::mpl::deref<From>::type arg_type; + typedef typename boost::mpl::next<From>::type next_iter_type; + typedef typename remove_cv_ref<arg_type>::type plain_arg_type; + + invoker<Function, next_iter_type, To>::apply + ( func, argsrc, boost::fusion::push_back(args, LLSDParam<plain_arg_type>(argsrc()))); + } + + // Special treatment for instance (first) parameter of a non-static member + // function. Accept the instance-getter callable, calling that to produce + // the first args value. Since we know we're at the top of the recursion + // chain, we need not also require a partial args sequence from our caller. + template <typename InstanceGetter> + static inline + void method_apply(Function func, const args_source& argsrc, const InstanceGetter& getter) + { + typedef typename boost::mpl::next<From>::type next_iter_type; + + // Instead of grabbing the first item from argsrc and making an + // LLSDParam of it, call getter() and pass that as the instance param. + invoker<Function, next_iter_type, To>::apply + ( func, argsrc, boost::fusion::push_back(boost::fusion::nil(), boost::ref(getter()))); + } +}; + +// Step 4 of parameter analysis, the leaf case. When the general +// invoker<Function, From, To> logic has advanced From until it matches To, +// the compiler will pick this template specialization. +template<typename Function, class To> +struct LLEventDispatcher::invoker<Function,To,To> +{ + // the argument list is complete, now call the function + template<typename Args> + static inline + void apply(Function func, const args_source&, Args const & args) + { + boost::fusion::invoke(func, args); } }; +template<typename Function> +typename boost::enable_if< boost::function_types::is_nonmember_callable_builtin<Function> >::type +LLEventDispatcher::add(const std::string& name, const std::string& desc, Function f) +{ + // Construct an invoker_function, a callable accepting const args_source&. + // Add to DispatchMap an ArrayParamsDispatchEntry that will handle the + // caller's LLSD::Array. + addArrayParamsDispatchEntry(name, desc, make_invoker(f), + boost::function_types::function_arity<Function>::value); +} + +template<typename Method, typename InstanceGetter> +typename boost::enable_if< boost::function_types::is_member_function_pointer<Method> >::type +LLEventDispatcher::add(const std::string& name, const std::string& desc, Method f, + const InstanceGetter& getter) +{ + // Subtract 1 from the compile-time arity because the getter takes care of + // the first parameter. We only need (arity - 1) additional arguments. + addArrayParamsDispatchEntry(name, desc, make_invoker(f, getter), + boost::function_types::function_arity<Method>::value - 1); +} + +template<typename Function> +typename boost::enable_if< boost::function_types::is_nonmember_callable_builtin<Function> >::type +LLEventDispatcher::add(const std::string& name, const std::string& desc, Function f, + const LLSD& params, const LLSD& defaults) +{ + // See comments for previous is_nonmember_callable_builtin add(). + addMapParamsDispatchEntry(name, desc, make_invoker(f), params, defaults); +} + +template<typename Method, typename InstanceGetter> +typename boost::enable_if< boost::function_types::is_member_function_pointer<Method> >::type +LLEventDispatcher::add(const std::string& name, const std::string& desc, Method f, + const InstanceGetter& getter, + const LLSD& params, const LLSD& defaults) +{ + addMapParamsDispatchEntry(name, desc, make_invoker(f, getter), params, defaults); +} + +template <typename Function> +LLEventDispatcher::invoker_function +LLEventDispatcher::make_invoker(Function f) +{ + // Step 1 of parameter analysis, the top of the recursion. Passing a + // suitable f (see add()'s enable_if condition) to this method causes it + // to infer the function type; specifying that function type to invoker<> + // causes it to fill in the begin/end MPL iterators over the function's + // list of parameter types. + // While normally invoker::apply() could infer its template type from the + // boost::fusion::nil parameter value, here we must be explicit since + // we're boost::bind()ing it rather than calling it directly. + return boost::bind(&invoker<Function>::template apply<boost::fusion::nil>, + f, + _1, + boost::fusion::nil()); +} + +template <typename Method, typename InstanceGetter> +LLEventDispatcher::invoker_function +LLEventDispatcher::make_invoker(Method f, const InstanceGetter& getter) +{ + // Use invoker::method_apply() to treat the instance (first) arg specially. + return boost::bind(&invoker<Method>::template method_apply<InstanceGetter>, + f, + _1, + getter); +} + +/***************************************************************************** +* LLDispatchListener +*****************************************************************************/ /** * Bundle an LLEventPump and a listener with an LLEventDispatcher. A class * that contains (or derives from) LLDispatchListener need only specify the diff --git a/indra/llcommon/llevents.cpp b/indra/llcommon/llevents.cpp index 97e2bdeb57..ff03506e84 100644 --- a/indra/llcommon/llevents.cpp +++ b/indra/llcommon/llevents.cpp @@ -588,3 +588,16 @@ void LLReqID::stamp(LLSD& response) const } response["reqid"] = mReqid; } + +bool sendReply(const LLSD& reply, const LLSD& request, const std::string& replyKey) +{ + // Copy 'reply' to modify it. + LLSD newreply(reply); + // Get the ["reqid"] element from request + LLReqID reqID(request); + // and copy it to 'newreply'. + reqID.stamp(newreply); + // Send reply on LLEventPump named in request[replyKey]. Don't forget to + // send the modified 'newreply' instead of the original 'reply'. + return LLEventPumps::instance().obtain(request[replyKey]).post(newreply); +} diff --git a/indra/llcommon/llevents.h b/indra/llcommon/llevents.h index 2491cf1371..65b0fef354 100644 --- a/indra/llcommon/llevents.h +++ b/indra/llcommon/llevents.h @@ -692,6 +692,20 @@ private: }; /** + * Conventionally send a reply to a request event. + * + * @a reply is the LLSD reply event to send + * @a request is the corresponding LLSD request event + * @a replyKey is the key in the @a request event, conventionally ["reply"], + * whose value is the name of the LLEventPump on which to send the reply. + * + * Before sending the reply event, sendReply() copies the ["reqid"] item from + * the request to the reply. + */ +LL_COMMON_API bool sendReply(const LLSD& reply, const LLSD& request, + const std::string& replyKey="reply"); + +/** * Base class for LLListenerWrapper. See visit_and_connect() and llwrap(). We * provide virtual @c accept_xxx() methods, customization points allowing a * subclass access to certain data visible at LLEventPump::listen() time. diff --git a/indra/llcommon/llinstancetracker.cpp b/indra/llcommon/llinstancetracker.cpp index 89bc6cca39..f576204511 100644 --- a/indra/llcommon/llinstancetracker.cpp +++ b/indra/llcommon/llinstancetracker.cpp @@ -32,6 +32,17 @@ // external library headers // other Linden headers -// llinstancetracker.h is presently header-only. This file exists only because our CMake -// test macro ADD_BUILD_TEST requires it. -int dummy = 0; +//static +void * & LLInstanceTrackerBase::getInstances(std::type_info const & info) +{ + static std::map<std::string, void *> instances; + + std::string k = info.name(); + if(instances.find(k) == instances.end()) + { + instances[k] = NULL; + } + + return instances[k]; +} + diff --git a/indra/llcommon/llinstancetracker.h b/indra/llcommon/llinstancetracker.h index 4945461d62..b971b2f914 100644 --- a/indra/llcommon/llinstancetracker.h +++ b/indra/llcommon/llinstancetracker.h @@ -37,14 +37,21 @@ #include <boost/iterator/transform_iterator.hpp> #include <boost/iterator/indirect_iterator.hpp> +class LL_COMMON_API LLInstanceTrackerBase : public boost::noncopyable +{ + protected: + static void * & getInstances(std::type_info const & info); +}; + /// This mix-in class adds support for tracking all instances of the specified class parameter T /// The (optional) key associates a value of type KEY with a given instance of T, for quick lookup /// If KEY is not provided, then instances are stored in a simple set /// @NOTE: see explicit specialization below for default KEY==T* case template<typename T, typename KEY = T*> -class LLInstanceTracker : boost::noncopyable +class LLInstanceTracker : public LLInstanceTrackerBase { typedef typename std::map<KEY, T*> InstanceMap; + typedef LLInstanceTracker<T, KEY> MyT; typedef boost::function<const KEY&(typename InstanceMap::value_type&)> KeyGetter; typedef boost::function<T*(typename InstanceMap::value_type&)> InstancePtrGetter; public: @@ -99,25 +106,26 @@ private: static InstanceMap& getMap_() { - if (! sInstances) + void * & instances = getInstances(typeid(MyT)); + if (! instances) { - sInstances = new InstanceMap; + instances = new InstanceMap; } - return *sInstances; + return * static_cast<InstanceMap*>(instances); } private: KEY mKey; - static InstanceMap* sInstances; }; /// explicit specialization for default case where KEY is T* /// use a simple std::set<T*> template<typename T> -class LLInstanceTracker<T, T*> +class LLInstanceTracker<T, T*> : public LLInstanceTrackerBase { typedef typename std::set<T*> InstanceSet; + typedef LLInstanceTracker<T, T*> MyT; public: /// Dereferencing key_iter gives you a T* (since T* is the key) typedef typename InstanceSet::iterator key_iter; @@ -172,19 +180,17 @@ protected: static InstanceSet& getSet_() { - if (! sInstances) + void * & instances = getInstances(typeid(MyT)); + if (! instances) { - sInstances = new InstanceSet; + instances = new InstanceSet; } - return *sInstances; + return * static_cast<InstanceSet *>(instances); } - static InstanceSet* sInstances; static S32 sIterationNestDepth; }; -template <typename T, typename KEY> typename LLInstanceTracker<T, KEY>::InstanceMap* LLInstanceTracker<T, KEY>::sInstances = NULL; -template <typename T> typename LLInstanceTracker<T, T*>::InstanceSet* LLInstanceTracker<T, T*>::sInstances = NULL; template <typename T> S32 LLInstanceTracker<T, T*>::sIterationNestDepth = 0; #endif diff --git a/indra/llcommon/llsdutil.cpp b/indra/llcommon/llsdutil.cpp index f8f9ece058..803417d368 100644 --- a/indra/llcommon/llsdutil.cpp +++ b/indra/llcommon/llsdutil.cpp @@ -41,6 +41,7 @@ #include "llsdserialize.h" #include "stringize.h" +#include "is_approx_equal_fraction.h" #include <map> #include <set> @@ -571,7 +572,7 @@ std::string llsd_matches(const LLSD& prototype, const LLSD& data, const std::str return match_types(prototype.type(), TypeVector(), data.type(), pfx); } -bool llsd_equals(const LLSD& lhs, const LLSD& rhs) +bool llsd_equals(const LLSD& lhs, const LLSD& rhs, unsigned bits) { // We're comparing strict equality of LLSD representation rather than // performing any conversions. So if the types aren't equal, the LLSD @@ -588,6 +589,20 @@ bool llsd_equals(const LLSD& lhs, const LLSD& rhs) // Both are TypeUndefined. There's nothing more to know. return true; + case LLSD::TypeReal: + // This is where the 'bits' argument comes in handy. If passed + // explicitly, it means to use is_approx_equal_fraction() to compare. + if (bits >= 0) + { + return is_approx_equal_fraction(lhs.asReal(), rhs.asReal(), bits); + } + // Otherwise we compare bit representations, and the usual caveats + // about comparing floating-point numbers apply. Omitting 'bits' when + // comparing Real values is only useful when we expect identical bit + // representation for a given Real value, e.g. for integer-valued + // Reals. + return (lhs.asReal() == rhs.asReal()); + #define COMPARE_SCALAR(type) \ case LLSD::Type##type: \ /* LLSD::URI has operator!=() but not operator==() */ \ @@ -596,10 +611,6 @@ bool llsd_equals(const LLSD& lhs, const LLSD& rhs) COMPARE_SCALAR(Boolean); COMPARE_SCALAR(Integer); - // The usual caveats about comparing floating-point numbers apply. This is - // only useful when we expect identical bit representation for a given - // Real value, e.g. for integer-valued Reals. - COMPARE_SCALAR(Real); COMPARE_SCALAR(String); COMPARE_SCALAR(UUID); COMPARE_SCALAR(Date); @@ -617,7 +628,7 @@ bool llsd_equals(const LLSD& lhs, const LLSD& rhs) for ( ; lai != laend && rai != raend; ++lai, ++rai) { // If any one array element is unequal, the arrays are unequal. - if (! llsd_equals(*lai, *rai)) + if (! llsd_equals(*lai, *rai, bits)) return false; } // Here we've reached the end of one or the other array. They're equal @@ -644,7 +655,7 @@ bool llsd_equals(const LLSD& lhs, const LLSD& rhs) if (rhskeys.erase(lmi->first) != 1) return false; // Both maps have the current key. Compare values. - if (! llsd_equals(lmi->second, rhs[lmi->first])) + if (! llsd_equals(lmi->second, rhs[lmi->first], bits)) return false; } // We've now established that all the lhs keys have equal values in @@ -657,7 +668,7 @@ bool llsd_equals(const LLSD& lhs, const LLSD& rhs) // We expect that every possible type() value is specifically handled // above. Failing to extend this switch to support a new LLSD type is // an error that must be brought to the coder's attention. - LL_ERRS("llsd_equals") << "llsd_equals(" << lhs << ", " << rhs << "): " + LL_ERRS("llsd_equals") << "llsd_equals(" << lhs << ", " << rhs << ", " << bits << "): " "unknown type " << lhs.type() << LL_ENDL; return false; // pacify the compiler } diff --git a/indra/llcommon/llsdutil.h b/indra/llcommon/llsdutil.h index bb8c0690b1..65c7297cbf 100644 --- a/indra/llcommon/llsdutil.h +++ b/indra/llcommon/llsdutil.h @@ -123,8 +123,10 @@ LL_COMMON_API BOOL compare_llsd_with_template( */ LL_COMMON_API std::string llsd_matches(const LLSD& prototype, const LLSD& data, const std::string& pfx=""); -/// Deep equality -LL_COMMON_API bool llsd_equals(const LLSD& lhs, const LLSD& rhs); +/// Deep equality. If you want to compare LLSD::Real values for approximate +/// equality rather than bitwise equality, pass @a bits as for +/// is_approx_equal_fraction(). +LL_COMMON_API bool llsd_equals(const LLSD& lhs, const LLSD& rhs, unsigned bits=-1); // Simple function to copy data out of input & output iterators if // there is no need for casting. @@ -138,4 +140,283 @@ template<typename Input> LLSD llsd_copy_array(Input iter, Input end) return dest; } +/***************************************************************************** +* LLSDArray +*****************************************************************************/ +/** + * Construct an LLSD::Array inline, with implicit conversion to LLSD. Usage: + * + * @code + * void somefunc(const LLSD&); + * ... + * somefunc(LLSDArray("text")(17)(3.14)); + * @endcode + * + * For completeness, LLSDArray() with no args constructs an empty array, so + * <tt>LLSDArray()("text")(17)(3.14)</tt> produces an array equivalent to the + * above. But for most purposes, LLSD() is already equivalent to an empty + * array, and if you explicitly want an empty isArray(), there's + * LLSD::emptyArray(). However, supporting a no-args LLSDArray() constructor + * follows the principle of least astonishment. + */ +class LLSDArray +{ +public: + LLSDArray(): + _data(LLSD::emptyArray()) + {} + + /** + * Need an explicit copy constructor. Consider the following: + * + * @code + * LLSD array_of_arrays(LLSDArray(LLSDArray(17)(34)) + * (LLSDArray("x")("y"))); + * @endcode + * + * The coder intends to construct [[17, 34], ["x", "y"]]. + * + * With the compiler's implicit copy constructor, s/he gets instead + * [17, 34, ["x", "y"]]. + * + * The expression LLSDArray(17)(34) constructs an LLSDArray with those two + * values. The reader assumes it should be converted to LLSD, as we always + * want with LLSDArray, before passing it to the @em outer LLSDArray + * constructor! This copy constructor makes that happen. + */ + LLSDArray(const LLSDArray& inner): + _data(LLSD::emptyArray()) + { + _data.append(inner); + } + + LLSDArray(const LLSD& value): + _data(LLSD::emptyArray()) + { + _data.append(value); + } + + LLSDArray& operator()(const LLSD& value) + { + _data.append(value); + return *this; + } + + operator LLSD() const { return _data; } + LLSD get() const { return _data; } + +private: + LLSD _data; +}; + +/***************************************************************************** +* LLSDMap +*****************************************************************************/ +/** + * Construct an LLSD::Map inline, with implicit conversion to LLSD. Usage: + * + * @code + * void somefunc(const LLSD&); + * ... + * somefunc(LLSDMap("alpha", "abc")("number", 17)("pi", 3.14)); + * @endcode + * + * For completeness, LLSDMap() with no args constructs an empty map, so + * <tt>LLSDMap()("alpha", "abc")("number", 17)("pi", 3.14)</tt> produces a map + * equivalent to the above. But for most purposes, LLSD() is already + * equivalent to an empty map, and if you explicitly want an empty isMap(), + * there's LLSD::emptyMap(). However, supporting a no-args LLSDMap() + * constructor follows the principle of least astonishment. + */ +class LLSDMap +{ +public: + LLSDMap(): + _data(LLSD::emptyMap()) + {} + LLSDMap(const LLSD::String& key, const LLSD& value): + _data(LLSD::emptyMap()) + { + _data[key] = value; + } + + LLSDMap& operator()(const LLSD::String& key, const LLSD& value) + { + _data[key] = value; + return *this; + } + + operator LLSD() const { return _data; } + LLSD get() const { return _data; } + +private: + LLSD _data; +}; + +/***************************************************************************** +* LLSDParam +*****************************************************************************/ +/** + * LLSDParam is a customization point for passing LLSD values to function + * parameters of more or less arbitrary type. LLSD provides a small set of + * native conversions; but if a generic algorithm explicitly constructs an + * LLSDParam object in the function's argument list, a consumer can provide + * LLSDParam specializations to support more different parameter types than + * LLSD's native conversions. + * + * Usage: + * + * @code + * void somefunc(const paramtype&); + * ... + * somefunc(..., LLSDParam<paramtype>(someLLSD), ...); + * @endcode + */ +template <typename T> +class LLSDParam +{ +public: + /** + * Default implementation converts to T on construction, saves converted + * value for later retrieval + */ + LLSDParam(const LLSD& value): + _value(value) + {} + + operator T() const { return _value; } + +private: + T _value; +}; + +/** + * Turns out that several target types could accept an LLSD param using any of + * a few different conversions, e.g. LLUUID's constructor can accept LLUUID or + * std::string. Therefore, the compiler can't decide which LLSD conversion + * operator to choose, even though to us it seems obvious. But that's okay, we + * can specialize LLSDParam for such target types, explicitly specifying the + * desired conversion -- that's part of what LLSDParam is all about. Turns out + * we have to do that enough to make it worthwhile generalizing. Use a macro + * because I need to specify one of the asReal, etc., explicit conversion + * methods as well as a type. If I'm overlooking a clever way to implement + * that using a template instead, feel free to reimplement. + */ +#define LLSDParam_for(T, AS) \ +template <> \ +class LLSDParam<T> \ +{ \ +public: \ + LLSDParam(const LLSD& value): \ + _value(value.AS()) \ + {} \ + \ + operator T() const { return _value; } \ + \ +private: \ + T _value; \ +} + +LLSDParam_for(float, asReal); +LLSDParam_for(LLUUID, asUUID); +LLSDParam_for(LLDate, asDate); +LLSDParam_for(LLURI, asURI); +LLSDParam_for(LLSD::Binary, asBinary); + +/** + * LLSDParam<const char*> is an example of the kind of conversion you can + * support with LLSDParam beyond native LLSD conversions. Normally you can't + * pass an LLSD object to a function accepting const char* -- but you can + * safely pass an LLSDParam<const char*>(yourLLSD). + */ +template <> +class LLSDParam<const char*> +{ +private: + // The difference here is that we store a std::string rather than a const + // char*. It's important that the LLSDParam object own the std::string. + std::string _value; + // We don't bother storing the incoming LLSD object, but we do have to + // distinguish whether _value is an empty string because the LLSD object + // contains an empty string or because it's isUndefined(). + bool _undefined; + +public: + LLSDParam(const LLSD& value): + _value(value), + _undefined(value.isUndefined()) + {} + + // The const char* we retrieve is for storage owned by our _value member. + // That's how we guarantee that the const char* is valid for the lifetime + // of this LLSDParam object. Constructing your LLSDParam in the argument + // list should ensure that the LLSDParam object will persist for the + // duration of the function call. + operator const char*() const + { + if (_undefined) + { + // By default, an isUndefined() LLSD object's asString() method + // will produce an empty string. But for a function accepting + // const char*, it's often important to be able to pass NULL, and + // isUndefined() seems like the best way. If you want to pass an + // empty string, you can still pass LLSD(""). Without this special + // case, though, no LLSD value could pass NULL. + return NULL; + } + return _value.c_str(); + } +}; + +namespace llsd +{ + +/***************************************************************************** +* BOOST_FOREACH() helpers for LLSD +*****************************************************************************/ +/// Usage: BOOST_FOREACH(LLSD item, inArray(someLLSDarray)) { ... } +class inArray +{ +public: + inArray(const LLSD& array): + _array(array) + {} + + typedef LLSD::array_const_iterator const_iterator; + typedef LLSD::array_iterator iterator; + + iterator begin() { return _array.beginArray(); } + iterator end() { return _array.endArray(); } + const_iterator begin() const { return _array.beginArray(); } + const_iterator end() const { return _array.endArray(); } + +private: + LLSD _array; +}; + +/// MapEntry is what you get from dereferencing an LLSD::map_[const_]iterator. +typedef std::map<LLSD::String, LLSD>::value_type MapEntry; + +/// Usage: BOOST_FOREACH([const] MapEntry& e, inMap(someLLSDmap)) { ... } +class inMap +{ +public: + inMap(const LLSD& map): + _map(map) + {} + + typedef LLSD::map_const_iterator const_iterator; + typedef LLSD::map_iterator iterator; + + iterator begin() { return _map.beginMap(); } + iterator end() { return _map.endMap(); } + const_iterator begin() const { return _map.beginMap(); } + const_iterator end() const { return _map.endMap(); } + +private: + LLSD _map; +}; + +} // namespace llsd + #endif // LL_LLSDUTIL_H diff --git a/indra/llcommon/llversionviewer.h b/indra/llcommon/llversionviewer.h index 488ec5b239..ae2bd0d78b 100644 --- a/indra/llcommon/llversionviewer.h +++ b/indra/llcommon/llversionviewer.h @@ -29,7 +29,7 @@ const S32 LL_VERSION_MAJOR = 2; const S32 LL_VERSION_MINOR = 6; -const S32 LL_VERSION_PATCH = 3; +const S32 LL_VERSION_PATCH = 4; const S32 LL_VERSION_BUILD = 0; const char * const LL_CHANNEL = "Second Life Developer"; diff --git a/indra/llcommon/tests/lleventdispatcher_test.cpp b/indra/llcommon/tests/lleventdispatcher_test.cpp new file mode 100644 index 0000000000..263c9b171f --- /dev/null +++ b/indra/llcommon/tests/lleventdispatcher_test.cpp @@ -0,0 +1,1324 @@ +/** + * @file lleventdispatcher_test.cpp + * @author Nat Goodspeed + * @date 2011-01-20 + * @brief Test for lleventdispatcher. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Copyright (c) 2011, Linden Research, Inc. + * $/LicenseInfo$ + */ + +// Precompiled header +#include "linden_common.h" +// associated header +#include "lleventdispatcher.h" +// STL headers +// std headers +// external library headers +// other Linden headers +#include "../test/lltut.h" +#include "llsd.h" +#include "llsdutil.h" +#include "stringize.h" +#include "tests/wrapllerrs.h" + +#include <map> +#include <string> +#include <stdexcept> + +#include <boost/bind.hpp> +#include <boost/function.hpp> +#include <boost/range.hpp> +#include <boost/foreach.hpp> +#define foreach BOOST_FOREACH + +#include <boost/lambda/lambda.hpp> + +#include <iostream> +#include <iomanip> + +using boost::lambda::constant; +using boost::lambda::constant_ref; +using boost::lambda::var; + +using namespace llsd; + +/***************************************************************************** +* Output control +*****************************************************************************/ +#ifdef DEBUG_ON +using std::cout; +#else +static std::ostringstream cout; +#endif + +/***************************************************************************** +* Example data, functions, classes +*****************************************************************************/ +// We don't need a whole lot of different arbitrary-params methods, just (no | +// (const LLSD&) | arbitrary) args (function | static method | non-static +// method), where 'arbitrary' is (every LLSD datatype + (const char*)). +// But we need to register each one under different names for the different +// registration styles. Don't forget LLEventDispatcher subclass methods(const +// LLSD&). + +// However, the number of target parameter conversions we want to try exceeds +// boost::fusion::invoke()'s supported parameter-list size. Break out two +// different lists. +#define NPARAMSa bool b, int i, float f, double d, const char* cp +#define NPARAMSb const std::string& s, const LLUUID& uuid, const LLDate& date, \ + const LLURI& uri, const std::vector<U8>& bin +#define NARGSa b, i, f, d, cp +#define NARGSb s, uuid, date, uri, bin + +// For some registration methods we need methods on a subclass of +// LLEventDispatcher. To simplify things, we'll use this Dispatcher subclass +// for all our testing, including testing its own methods. +class Dispatcher: public LLEventDispatcher +{ +public: + Dispatcher(const std::string& name, const std::string& key): + LLEventDispatcher(name, key) + {} + + // sensing member, mutable because we want to know when we've reached our + // const method too + mutable LLSD llsd; + + void method1(const LLSD& obj) { llsd = obj; } + void cmethod1(const LLSD& obj) const { llsd = obj; } +}; + +// sensing vars, captured in a struct to make it convenient to clear them +struct Vars +{ + LLSD llsd; + bool b; + int i; + float f; + double d; + // Capture param passed as char*. But merely storing a char* received from + // our caller, possibly the .c_str() from a concatenation expression, + // would be Bad: the pointer will be invalidated long before we can query + // it. We could allocate a new chunk of memory, copy the string data and + // point to that instead -- but hey, guess what, we already have a class + // that does that! + std::string cp; + std::string s; + LLUUID uuid; + LLDate date; + LLURI uri; + std::vector<U8> bin; + + Vars(): + // Only need to initialize the POD types, the rest should take care of + // default-constructing themselves. + b(false), + i(0), + f(0), + d(0) + {} + + // Detect any non-default values for convenient testing + LLSD inspect() const + { + LLSD result; + + if (llsd.isDefined()) + result["llsd"] = llsd; + if (b) + result["b"] = b; + if (i) + result["i"] = i; + if (f) + result["f"] = f; + if (d) + result["d"] = d; + if (! cp.empty()) + result["cp"] = cp; + if (! s.empty()) + result["s"] = s; + if (uuid != LLUUID()) + result["uuid"] = uuid; + if (date != LLDate()) + result["date"] = date; + if (uri != LLURI()) + result["uri"] = uri; + if (! bin.empty()) + result["bin"] = bin; + + return result; + } + + /*------------- no-args (non-const, const, static) methods -------------*/ + void method0() + { + cout << "method0()\n"; + i = 17; + } + + void cmethod0() const + { + cout << 'c'; + const_cast<Vars*>(this)->method0(); + } + + static void smethod0(); + + /*------------ Callable (non-const, const, static) methods -------------*/ + void method1(const LLSD& obj) + { + cout << "method1(" << obj << ")\n"; + llsd = obj; + } + + void cmethod1(const LLSD& obj) const + { + cout << 'c'; + const_cast<Vars*>(this)->method1(obj); + } + + static void smethod1(const LLSD& obj); + + /*-------- Arbitrary-params (non-const, const, static) methods ---------*/ + void methodna(NPARAMSa) + { + // Because our const char* param cp might be NULL, and because we + // intend to capture the value in a std::string, have to distinguish + // between the NULL value and any non-NULL value. Use a convention + // easy for a human reader: enclose any non-NULL value in single + // quotes, reserving the unquoted string "NULL" to represent a NULL ptr. + std::string vcp; + if (cp == NULL) + vcp = "NULL"; + else + vcp = std::string("'") + cp + "'"; + + cout << "methodna(" << b + << ", " << i + << ", " << f + << ", " << d + << ", " << vcp + << ")\n"; + + this->b = b; + this->i = i; + this->f = f; + this->d = d; + this->cp = vcp; + } + + void methodnb(NPARAMSb) + { + std::ostringstream vbin; + foreach(U8 byte, bin) + { + vbin << std::hex << std::setfill('0') << std::setw(2) << unsigned(byte); + } + + cout << "methodnb(" << "'" << s << "'" + << ", " << uuid + << ", " << date + << ", '" << uri << "'" + << ", " << vbin.str() + << ")\n"; + + this->s = s; + this->uuid = uuid; + this->date = date; + this->uri = uri; + this->bin = bin; + } + + void cmethodna(NPARAMSa) const + { + cout << 'c'; + const_cast<Vars*>(this)->methodna(NARGSa); + } + + void cmethodnb(NPARAMSb) const + { + cout << 'c'; + const_cast<Vars*>(this)->methodnb(NARGSb); + } + + static void smethodna(NPARAMSa); + static void smethodnb(NPARAMSb); +}; +/*------- Global Vars instance for free functions and static methods -------*/ +static Vars g; + +/*------------ Static Vars method implementations reference 'g' ------------*/ +void Vars::smethod0() +{ + cout << "smethod0() -> "; + g.method0(); +} + +void Vars::smethod1(const LLSD& obj) +{ + cout << "smethod1(" << obj << ") -> "; + g.method1(obj); +} + +void Vars::smethodna(NPARAMSa) +{ + cout << "smethodna(...) -> "; + g.methodna(NARGSa); +} + +void Vars::smethodnb(NPARAMSb) +{ + cout << "smethodnb(...) -> "; + g.methodnb(NARGSb); +} + +/*--------------------------- Reset global Vars ----------------------------*/ +void clear() +{ + g = Vars(); +} + +/*------------------- Free functions also reference 'g' --------------------*/ +void free0() +{ + cout << "free0() -> "; + g.method0(); +} + +void free1(const LLSD& obj) +{ + cout << "free1(" << obj << ") -> "; + g.method1(obj); +} + +void freena(NPARAMSa) +{ + cout << "freena(...) -> "; + g.methodna(NARGSa); +} + +void freenb(NPARAMSb) +{ + cout << "freenb(...) -> "; + g.methodnb(NARGSb); +} + +/***************************************************************************** +* TUT +*****************************************************************************/ +namespace tut +{ + struct lleventdispatcher_data + { + WrapLL_ERRS redirect; + Dispatcher work; + Vars v; + std::string name, desc; + // Capture our own copy of all registered functions' descriptions + typedef std::map<std::string, std::string> DescMap; + DescMap descs; + // Capture the Vars instance on which we expect each function to operate + typedef std::map<std::string, Vars*> VarsMap; + VarsMap funcvars; + // Required structure for Callables with requirements + LLSD required; + // Parameter names for freena(), freenb() + LLSD params; + // Full, partial defaults arrays for params for freena(), freenb() + LLSD dft_array_full, dft_array_partial; + // Start index of partial defaults arrays + const LLSD::Integer partial_offset; + // Full, partial defaults maps for params for freena(), freenb() + LLSD dft_map_full, dft_map_partial; + // Most of the above are indexed by "a" or "b". Useful to have an + // array containing those strings for iterating. + std::vector<LLSD::String> ab; + + lleventdispatcher_data(): + work("test dispatcher", "op"), + // map {d=double, array=[3 elements]} + required(LLSDMap("d", LLSD::Real(0))("array", LLSDArray(LLSD())(LLSD())(LLSD()))), + // first several params are required, last couple optional + partial_offset(3) + { + // This object is reconstructed for every test<n> method. But + // clear global variables every time too. + ::clear(); + + const char* abs[] = { "a", "b" }; + ab.assign(boost::begin(abs), boost::end(abs)); + + // Registration cases: + // - (Callable | subclass const method | subclass non-const method | + // non-subclass method) (with | without) required + // - (Free function | static method | non-static method), (no | arbitrary) params, + // array style + // - (Free function | static method | non-static method), (no | arbitrary) params, + // map style, (empty | partial | full) (array | map) defaults + // - Map-style errors: + // - (scalar | map) param names + // - defaults scalar + // - defaults array longer than params array + // - defaults map with plural unknown param names + + // I hate to have to write things twice, because of having to keep + // them consistent. If we had variadic functions, addf() would be + // a variadic method, capturing the name and desc and passing them + // plus "everything else" to work.add(). If I could return a pair + // and use that pair as the first two args to work.add(), I'd do + // that. But the best I can do with present C++ is to set two + // instance variables as a side effect of addf(), and pass those + // variables to each work.add() call. :-P + + /*------------------------- Callables --------------------------*/ + + // Arbitrary Callable with/out required params + addf("free1", "free1", &g); + work.add(name, desc, free1); + addf("free1_req", "free1", &g); + work.add(name, desc, free1, required); + // Subclass non-const method with/out required params + addf("Dmethod1", "method1", NULL); + work.add(name, desc, &Dispatcher::method1); + addf("Dmethod1_req", "method1", NULL); + work.add(name, desc, &Dispatcher::method1, required); + // Subclass const method with/out required params + addf("Dcmethod1", "cmethod1", NULL); + work.add(name, desc, &Dispatcher::cmethod1); + addf("Dcmethod1_req", "cmethod1", NULL); + work.add(name, desc, &Dispatcher::cmethod1, required); + // Non-subclass method with/out required params + addf("method1", "method1", &v); + work.add(name, desc, boost::bind(&Vars::method1, boost::ref(v), _1)); + addf("method1_req", "method1", &v); + work.add(name, desc, boost::bind(&Vars::method1, boost::ref(v), _1), required); + + /*--------------- Arbitrary params, array style ----------------*/ + + // (Free function | static method) with (no | arbitrary) params, array style + addf("free0_array", "free0", &g); + work.add(name, desc, free0); + addf("freena_array", "freena", &g); + work.add(name, desc, freena); + addf("freenb_array", "freenb", &g); + work.add(name, desc, freenb); + addf("smethod0_array", "smethod0", &g); + work.add(name, desc, &Vars::smethod0); + addf("smethodna_array", "smethodna", &g); + work.add(name, desc, &Vars::smethodna); + addf("smethodnb_array", "smethodnb", &g); + work.add(name, desc, &Vars::smethodnb); + // Non-static method with (no | arbitrary) params, array style + addf("method0_array", "method0", &v); + work.add(name, desc, &Vars::method0, boost::lambda::var(v)); + addf("methodna_array", "methodna", &v); + work.add(name, desc, &Vars::methodna, boost::lambda::var(v)); + addf("methodnb_array", "methodnb", &v); + work.add(name, desc, &Vars::methodnb, boost::lambda::var(v)); + + /*---------------- Arbitrary params, map style -----------------*/ + + // We lay out each params list as an array, also each array of + // default values we'll register. We'll zip these into + // (param=value) maps. Why not define them as maps and just + // extract the keys and values to arrays? Because that wouldn't + // give us the right params-list order. + + // freena(), methodna(), cmethodna(), smethodna() all take same param list. + // Same for freenb() et al. + params = LLSDMap("a", LLSDArray("b")("i")("f")("d")("cp")) + ("b", LLSDArray("s")("uuid")("date")("uri")("bin")); + cout << "params:\n" << params << "\nparams[\"a\"]:\n" << params["a"] << "\nparams[\"b\"]:\n" << params["b"] << std::endl; + // default LLSD::Binary value + std::vector<U8> binary; + for (size_t ix = 0, h = 0xaa; ix < 6; ++ix, h += 0x11) + { + binary.push_back(h); + } + // Full defaults arrays. We actually don't care what the LLUUID or + // LLDate values are, as long as they're different from the + // LLUUID() and LLDate() default values so inspect() will report + // them. + dft_array_full = LLSDMap("a", LLSDArray(true)(17)(3.14)(123456.78)("classic")) + ("b", LLSDArray("string") + (LLUUID::generateNewID()) + (LLDate::now()) + (LLURI("http://www.ietf.org/rfc/rfc3986.txt")) + (binary)); + cout << "dft_array_full:\n" << dft_array_full << std::endl; + // Partial defaults arrays. + foreach(LLSD::String a, ab) + { + LLSD::Integer partition(std::min(partial_offset, dft_array_full[a].size())); + dft_array_partial[a] = + llsd_copy_array(dft_array_full[a].beginArray() + partition, + dft_array_full[a].endArray()); + } + cout << "dft_array_partial:\n" << dft_array_partial << std::endl; + + foreach(LLSD::String a, ab) + { + // Generate full defaults maps by zipping (params, dft_array_full). + dft_map_full[a] = zipmap(params[a], dft_array_full[a]); + + // Generate partial defaults map by zipping alternate entries from + // (params, dft_array_full). Part of the point of using map-style + // defaults is to allow any subset of the target function's + // parameters to be optional, not just the rightmost. + for (LLSD::Integer ix = 0, ixend = params[a].size(); ix < ixend; ix += 2) + { + dft_map_partial[a][params[a][ix].asString()] = dft_array_full[a][ix]; + } + } + cout << "dft_map_full:\n" << dft_map_full << "\ndft_map_partial:\n" << dft_map_partial << '\n'; + + // (Free function | static method) with (no | arbitrary) params, + // map style, no (empty array) defaults + addf("free0_map", "free0", &g); + work.add(name, desc, free0, LLSD::emptyArray()); + addf("smethod0_map", "smethod0", &g); + work.add(name, desc, &Vars::smethod0, LLSD::emptyArray()); + addf("freena_map_allreq", "freena", &g); + work.add(name, desc, freena, params["a"]); + addf("freenb_map_allreq", "freenb", &g); + work.add(name, desc, freenb, params["b"]); + addf("smethodna_map_allreq", "smethodna", &g); + work.add(name, desc, &Vars::smethodna, params["a"]); + addf("smethodnb_map_allreq", "smethodnb", &g); + work.add(name, desc, &Vars::smethodnb, params["b"]); + // Non-static method with (no | arbitrary) params, map style, no + // (empty array) defaults + addf("method0_map", "method0", &v); + work.add(name, desc, &Vars::method0, var(v), LLSD::emptyArray()); + addf("methodna_map_allreq", "methodna", &v); + work.add(name, desc, &Vars::methodna, var(v), params["a"]); + addf("methodnb_map_allreq", "methodnb", &v); + work.add(name, desc, &Vars::methodnb, var(v), params["b"]); + + // Except for the "more (array | map) defaults than params" error + // cases, tested separately below, the (partial | full)(array | + // map) defaults cases don't apply to no-params functions/methods. + // So eliminate free0, smethod0, method0 from the cases below. + + // (Free function | static method) with arbitrary params, map + // style, partial (array | map) defaults + addf("freena_map_leftreq", "freena", &g); + work.add(name, desc, freena, params["a"], dft_array_partial["a"]); + addf("freenb_map_leftreq", "freenb", &g); + work.add(name, desc, freenb, params["b"], dft_array_partial["b"]); + addf("smethodna_map_leftreq", "smethodna", &g); + work.add(name, desc, &Vars::smethodna, params["a"], dft_array_partial["a"]); + addf("smethodnb_map_leftreq", "smethodnb", &g); + work.add(name, desc, &Vars::smethodnb, params["b"], dft_array_partial["b"]); + addf("freena_map_skipreq", "freena", &g); + work.add(name, desc, freena, params["a"], dft_map_partial["a"]); + addf("freenb_map_skipreq", "freenb", &g); + work.add(name, desc, freenb, params["b"], dft_map_partial["b"]); + addf("smethodna_map_skipreq", "smethodna", &g); + work.add(name, desc, &Vars::smethodna, params["a"], dft_map_partial["a"]); + addf("smethodnb_map_skipreq", "smethodnb", &g); + work.add(name, desc, &Vars::smethodnb, params["b"], dft_map_partial["b"]); + // Non-static method with arbitrary params, map style, partial + // (array | map) defaults + addf("methodna_map_leftreq", "methodna", &v); + work.add(name, desc, &Vars::methodna, var(v), params["a"], dft_array_partial["a"]); + addf("methodnb_map_leftreq", "methodnb", &v); + work.add(name, desc, &Vars::methodnb, var(v), params["b"], dft_array_partial["b"]); + addf("methodna_map_skipreq", "methodna", &v); + work.add(name, desc, &Vars::methodna, var(v), params["a"], dft_map_partial["a"]); + addf("methodnb_map_skipreq", "methodnb", &v); + work.add(name, desc, &Vars::methodnb, var(v), params["b"], dft_map_partial["b"]); + + // (Free function | static method) with arbitrary params, map + // style, full (array | map) defaults + addf("freena_map_adft", "freena", &g); + work.add(name, desc, freena, params["a"], dft_array_full["a"]); + addf("freenb_map_adft", "freenb", &g); + work.add(name, desc, freenb, params["b"], dft_array_full["b"]); + addf("smethodna_map_adft", "smethodna", &g); + work.add(name, desc, &Vars::smethodna, params["a"], dft_array_full["a"]); + addf("smethodnb_map_adft", "smethodnb", &g); + work.add(name, desc, &Vars::smethodnb, params["b"], dft_array_full["b"]); + addf("freena_map_mdft", "freena", &g); + work.add(name, desc, freena, params["a"], dft_map_full["a"]); + addf("freenb_map_mdft", "freenb", &g); + work.add(name, desc, freenb, params["b"], dft_map_full["b"]); + addf("smethodna_map_mdft", "smethodna", &g); + work.add(name, desc, &Vars::smethodna, params["a"], dft_map_full["a"]); + addf("smethodnb_map_mdft", "smethodnb", &g); + work.add(name, desc, &Vars::smethodnb, params["b"], dft_map_full["b"]); + // Non-static method with arbitrary params, map style, full + // (array | map) defaults + addf("methodna_map_adft", "methodna", &v); + work.add(name, desc, &Vars::methodna, var(v), params["a"], dft_array_full["a"]); + addf("methodnb_map_adft", "methodnb", &v); + work.add(name, desc, &Vars::methodnb, var(v), params["b"], dft_array_full["b"]); + addf("methodna_map_mdft", "methodna", &v); + work.add(name, desc, &Vars::methodna, var(v), params["a"], dft_map_full["a"]); + addf("methodnb_map_mdft", "methodnb", &v); + work.add(name, desc, &Vars::methodnb, var(v), params["b"], dft_map_full["b"]); + + // All the above are expected to succeed, and are setup for the + // tests to follow. Registration error cases are exercised as + // tests rather than as test setup. + } + + void addf(const std::string& n, const std::string& d, Vars* v) + { + // This method is to capture in our own DescMap the name and + // description of every registered function, for metadata query + // testing. + descs[n] = d; + // Also capture the Vars instance on which each function should operate. + funcvars[n] = v; + // See constructor for rationale for setting these instance vars. + this->name = n; + this->desc = d; + } + + void verify_descs() + { + // Copy descs to a temp map of same type. + DescMap forgotten(descs.begin(), descs.end()); + // LLEventDispatcher intentionally provides only const_iterator: + // since dereferencing that iterator generates values on the fly, + // it's meaningless to have a modifiable iterator. But since our + // 'work' object isn't const, by default BOOST_FOREACH() wants to + // use non-const iterators. Persuade it to use the const_iterator. + foreach(LLEventDispatcher::NameDesc nd, const_cast<const Dispatcher&>(work)) + { + DescMap::iterator found = forgotten.find(nd.first); + ensure(STRINGIZE("LLEventDispatcher records function '" << nd.first + << "' we didn't enter"), + found != forgotten.end()); + ensure_equals(STRINGIZE("LLEventDispatcher desc '" << nd.second << + "' doesn't match what we entered: '" << found->second << "'"), + nd.second, found->second); + // found in our map the name from LLEventDispatcher, good, erase + // our map entry + forgotten.erase(found); + } + if (! forgotten.empty()) + { + std::ostringstream out; + out << "LLEventDispatcher failed to report"; + const char* delim = ": "; + foreach(const DescMap::value_type& fme, forgotten) + { + out << delim << fme.first; + delim = ", "; + } + ensure(out.str(), false); + } + } + + Vars* varsfor(const std::string& name) + { + VarsMap::const_iterator found = funcvars.find(name); + ensure(STRINGIZE("No Vars* for " << name), found != funcvars.end()); + ensure(STRINGIZE("NULL Vars* for " << name), found->second); + return found->second; + } + + void ensure_has(const std::string& outer, const std::string& inner) + { + ensure(STRINGIZE("'" << outer << "' does not contain '" << inner << "'").c_str(), + outer.find(inner) != std::string::npos); + } + + void call_exc(const std::string& func, const LLSD& args, const std::string& exc_frag) + { + std::string threw; + try + { + work(func, args); + } + catch (const std::runtime_error& e) + { + cout << "*** " << e.what() << '\n'; + threw = e.what(); + } + ensure_has(threw, exc_frag); + } + + LLSD getMetadata(const std::string& name) + { + LLSD meta(work.getMetadata(name)); + ensure(STRINGIZE("No metadata for " << name), meta.isDefined()); + return meta; + } + + // From two related LLSD arrays, e.g. a param-names array and a values + // array, zip them together into an LLSD map. + LLSD zipmap(const LLSD& keys, const LLSD& values) + { + LLSD map; + for (LLSD::Integer i = 0, iend = keys.size(); i < iend; ++i) + { + // Have to select asString() since you can index an LLSD + // object with either String or Integer. + map[keys[i].asString()] = values[i]; + } + return map; + } + + // If I call this ensure_equals(), it blocks visibility of all other + // ensure_equals() overloads. Normally I could say 'using + // baseclass::ensure_equals;' and fix that, but I don't know what the + // base class is! + void ensure_llsd(const std::string& msg, const LLSD& actual, const LLSD& expected, U32 bits) + { + std::ostringstream out; + if (! msg.empty()) + { + out << msg << ": "; + } + out << "expected " << expected << ", actual " << actual; + ensure(out.str(), llsd_equals(actual, expected, bits)); + } + + void ensure_llsd(const LLSD& actual, const LLSD& expected, U32 bits) + { + ensure_llsd("", actual, expected, bits); + } + }; + typedef test_group<lleventdispatcher_data> lleventdispatcher_group; + typedef lleventdispatcher_group::object object; + lleventdispatcher_group lleventdispatchergrp("lleventdispatcher"); + + // Call cases: + // - (try_call | call) (explicit name | event key) (real | bogus) name + // - Callable with args that (do | do not) match required + // - (Free function | non-static method), no args, (array | map) style + // - (Free function | non-static method), arbitrary args, + // (array style with (scalar | map) | map style with scalar) + // - (Free function | non-static method), arbitrary args, array style with + // array (too short | too long | just right) + // [trap LL_WARNS for too-long case?] + // - (Free function | non-static method), arbitrary args, map style with + // (array | map) (all | too many | holes (with | without) defaults) + // - const char* param gets ("" | NULL) + + // Query cases: + // - Iterate over all (with | without) remove() + // - getDispatchKey() + // - Callable style (with | without) required + // - (Free function | non-static method), array style, (no | arbitrary) params + // - (Free function | non-static method), map style, (no | arbitrary) params, + // (empty | full | partial (array | map)) defaults + + template<> template<> + void object::test<1>() + { + set_test_name("map-style registration with non-array params"); + // Pass "param names" as scalar or as map + LLSD attempts(LLSDArray(17)(LLSDMap("pi", 3.14)("two", 2))); + foreach(LLSD ae, inArray(attempts)) + { + std::string threw; + try + { + work.add("freena_err", "freena", freena, ae); + } + catch (const std::exception& e) + { + threw = e.what(); + } + ensure_has(threw, "must be an array"); + } + } + + template<> template<> + void object::test<2>() + { + set_test_name("map-style registration with badly-formed defaults"); + std::string threw; + try + { + work.add("freena_err", "freena", freena, LLSDArray("a")("b"), 17); + } + catch (const std::exception& e) + { + threw = e.what(); + } + ensure_has(threw, "must be a map or an array"); + } + + template<> template<> + void object::test<3>() + { + set_test_name("map-style registration with too many array defaults"); + std::string threw; + try + { + work.add("freena_err", "freena", freena, + LLSDArray("a")("b"), + LLSDArray(17)(0.9)("gack")); + } + catch (const std::exception& e) + { + threw = e.what(); + } + ensure_has(threw, "shorter than"); + } + + template<> template<> + void object::test<4>() + { + set_test_name("map-style registration with too many map defaults"); + std::string threw; + try + { + work.add("freena_err", "freena", freena, + LLSDArray("a")("b"), + LLSDMap("b", 17)("foo", 3.14)("bar", "sinister")); + } + catch (const std::exception& e) + { + threw = e.what(); + } + ensure_has(threw, "nonexistent params"); + ensure_has(threw, "foo"); + ensure_has(threw, "bar"); + } + + template<> template<> + void object::test<5>() + { + set_test_name("query all"); + verify_descs(); + } + + template<> template<> + void object::test<6>() + { + set_test_name("query all with remove()"); + ensure("remove('bogus') returned true", ! work.remove("bogus")); + ensure("remove('real') returned false", work.remove("free1")); + // Of course, remove that from 'descs' too... + descs.erase("free1"); + verify_descs(); + } + + template<> template<> + void object::test<7>() + { + set_test_name("getDispatchKey()"); + ensure_equals(work.getDispatchKey(), "op"); + } + + template<> template<> + void object::test<8>() + { + set_test_name("query Callables with/out required params"); + LLSD names(LLSDArray("free1")("Dmethod1")("Dcmethod1")("method1")); + foreach(LLSD nm, inArray(names)) + { + LLSD metadata(getMetadata(nm)); + ensure_equals("name mismatch", metadata["name"], nm); + ensure_equals(metadata["desc"].asString(), descs[nm]); + ensure("should not have required structure", metadata["required"].isUndefined()); + ensure("should not have optional", metadata["optional"].isUndefined()); + + std::string name_req(nm.asString() + "_req"); + metadata = getMetadata(name_req); + ensure_equals(metadata["name"].asString(), name_req); + ensure_equals(metadata["desc"].asString(), descs[name_req]); + ensure_equals("required mismatch", required, metadata["required"]); + ensure("should not have optional", metadata["optional"].isUndefined()); + } + } + + template<> template<> + void object::test<9>() + { + set_test_name("query array-style functions/methods"); + // Associate each registered name with expected arity. + LLSD expected(LLSDArray + (LLSDArray + (0)(LLSDArray("free0_array")("smethod0_array")("method0_array"))) + (LLSDArray + (5)(LLSDArray("freena_array")("smethodna_array")("methodna_array"))) + (LLSDArray + (5)(LLSDArray("freenb_array")("smethodnb_array")("methodnb_array")))); + foreach(LLSD ae, inArray(expected)) + { + LLSD::Integer arity(ae[0].asInteger()); + LLSD names(ae[1]); + LLSD req(LLSD::emptyArray()); + if (arity) + req[arity - 1] = LLSD(); + foreach(LLSD nm, inArray(names)) + { + LLSD metadata(getMetadata(nm)); + ensure_equals("name mismatch", metadata["name"], nm); + ensure_equals(metadata["desc"].asString(), descs[nm]); + ensure_equals(STRINGIZE("mismatched required for " << nm.asString()), + metadata["required"], req); + ensure("should not have optional", metadata["optional"].isUndefined()); + } + } + } + + template<> template<> + void object::test<10>() + { + set_test_name("query map-style no-params functions/methods"); + // - (Free function | non-static method), map style, no params (ergo + // no defaults) + LLSD names(LLSDArray("free0_map")("smethod0_map")("method0_map")); + foreach(LLSD nm, inArray(names)) + { + LLSD metadata(getMetadata(nm)); + ensure_equals("name mismatch", metadata["name"], nm); + ensure_equals(metadata["desc"].asString(), descs[nm]); + ensure("should not have required", + (metadata["required"].isUndefined() || metadata["required"].size() == 0)); + ensure("should not have optional", metadata["optional"].isUndefined()); + } + } + + template<> template<> + void object::test<11>() + { + set_test_name("query map-style arbitrary-params functions/methods: " + "full array defaults vs. full map defaults"); + // With functions registered with no defaults ("_allreq" suffixes), + // there is of course no difference between array defaults and map + // defaults. (We don't even bother registering with LLSD::emptyArray() + // vs. LLSD::emptyMap().) With functions registered with all defaults, + // there should (!) be no difference beween array defaults and map + // defaults. Verify, so we can ignore the distinction for all other + // tests. + LLSD equivalences(LLSDArray + (LLSDArray("freena_map_adft")("freena_map_mdft")) + (LLSDArray("freenb_map_adft")("freenb_map_mdft")) + (LLSDArray("smethodna_map_adft")("smethodna_map_mdft")) + (LLSDArray("smethodnb_map_adft")("smethodnb_map_mdft")) + (LLSDArray("methodna_map_adft")("methodna_map_mdft")) + (LLSDArray("methodnb_map_adft")("methodnb_map_mdft"))); + foreach(LLSD eq, inArray(equivalences)) + { + LLSD adft(eq[0]); + LLSD mdft(eq[1]); + // We can't just compare the results of the two getMetadata() + // calls, because they contain ["name"], which are different. So + // capture them, verify that each ["name"] is as expected, then + // remove for comparing the rest. + LLSD ameta(getMetadata(adft)); + LLSD mmeta(getMetadata(mdft)); + ensure_equals("adft name", adft, ameta["name"]); + ensure_equals("mdft name", mdft, mmeta["name"]); + ameta.erase("name"); + mmeta.erase("name"); + ensure_equals(STRINGIZE("metadata for " << adft.asString() + << " vs. " << mdft.asString()), + ameta, mmeta); + } + } + + template<> template<> + void object::test<12>() + { + set_test_name("query map-style arbitrary-params functions/methods"); + // - (Free function | non-static method), map style, arbitrary params, + // (empty | full | partial (array | map)) defaults + + // Generate maps containing all parameter names for cases in which all + // params are required. Also maps containing left requirements for + // partial defaults arrays. Also defaults maps from defaults arrays. + LLSD allreq, leftreq, rightdft; + foreach(LLSD::String a, ab) + { + // The map in which all params are required uses params[a] as + // keys, with all isUndefined() as values. We can accomplish that + // by passing zipmap() an empty values array. + allreq[a] = zipmap(params[a], LLSD::emptyArray()); + // Same for leftreq, save that we use the subset of the params not + // supplied by dft_array_partial[a]. + LLSD::Integer partition(params[a].size() - dft_array_partial[a].size()); + leftreq[a] = zipmap(llsd_copy_array(params[a].beginArray(), + params[a].beginArray() + partition), + LLSD::emptyArray()); + // Generate map pairing dft_array_partial[a] values with their + // param names. + rightdft[a] = zipmap(llsd_copy_array(params[a].beginArray() + partition, + params[a].endArray()), + dft_array_partial[a]); + } + cout << "allreq:\n" << allreq << "\nleftreq:\n" << leftreq << "\nrightdft:\n" << rightdft << std::endl; + + // Generate maps containing parameter names not provided by the + // dft_map_partial maps. + LLSD skipreq(allreq); + foreach(LLSD::String a, ab) + { + foreach(const MapEntry& me, inMap(dft_map_partial[a])) + { + skipreq[a].erase(me.first); + } + } + cout << "skipreq:\n" << skipreq << std::endl; + + LLSD groups(LLSDArray // array of groups + + (LLSDArray // group + (LLSDArray("freena_map_allreq")("smethodna_map_allreq")("methodna_map_allreq")) + (LLSDArray(allreq["a"])(LLSD()))) // required, optional + + (LLSDArray // group + (LLSDArray("freenb_map_allreq")("smethodnb_map_allreq")("methodnb_map_allreq")) + (LLSDArray(allreq["b"])(LLSD()))) // required, optional + + (LLSDArray // group + (LLSDArray("freena_map_leftreq")("smethodna_map_leftreq")("methodna_map_leftreq")) + (LLSDArray(leftreq["a"])(rightdft["a"]))) // required, optional + + (LLSDArray // group + (LLSDArray("freenb_map_leftreq")("smethodnb_map_leftreq")("methodnb_map_leftreq")) + (LLSDArray(leftreq["b"])(rightdft["b"]))) // required, optional + + (LLSDArray // group + (LLSDArray("freena_map_skipreq")("smethodna_map_skipreq")("methodna_map_skipreq")) + (LLSDArray(skipreq["a"])(dft_map_partial["a"]))) // required, optional + + (LLSDArray // group + (LLSDArray("freenb_map_skipreq")("smethodnb_map_skipreq")("methodnb_map_skipreq")) + (LLSDArray(skipreq["b"])(dft_map_partial["b"]))) // required, optional + + // We only need mention the full-map-defaults ("_mdft" suffix) + // registrations, having established their equivalence with the + // full-array-defaults ("_adft" suffix) registrations in another test. + (LLSDArray // group + (LLSDArray("freena_map_mdft")("smethodna_map_mdft")("methodna_map_mdft")) + (LLSDArray(LLSD::emptyMap())(dft_map_full["a"]))) // required, optional + + (LLSDArray // group + (LLSDArray("freenb_map_mdft")("smethodnb_map_mdft")("methodnb_map_mdft")) + (LLSDArray(LLSD::emptyMap())(dft_map_full["b"])))); // required, optional + + foreach(LLSD grp, inArray(groups)) + { + // Internal structure of each group in 'groups': + LLSD names(grp[0]); + LLSD required(grp[1][0]); + LLSD optional(grp[1][1]); + cout << "For " << names << ",\n" << "required:\n" << required << "\noptional:\n" << optional << std::endl; + + // Loop through 'names' + foreach(LLSD nm, inArray(names)) + { + LLSD metadata(getMetadata(nm)); + ensure_equals("name mismatch", metadata["name"], nm); + ensure_equals(nm.asString(), metadata["desc"].asString(), descs[nm]); + ensure_equals(STRINGIZE(nm << " required mismatch"), + metadata["required"], required); + ensure_equals(STRINGIZE(nm << " optional mismatch"), + metadata["optional"], optional); + } + } + } + + template<> template<> + void object::test<13>() + { + set_test_name("try_call()"); + ensure("try_call(bogus name, LLSD()) returned true", ! work.try_call("freek", LLSD())); + ensure("try_call(bogus name) returned true", ! work.try_call(LLSDMap("op", "freek"))); + ensure("try_call(real name, LLSD()) returned false", work.try_call("free0_array", LLSD())); + ensure("try_call(real name) returned false", work.try_call(LLSDMap("op", "free0_map"))); + } + + template<> template<> + void object::test<14>() + { + set_test_name("call with bad name"); + call_exc("freek", LLSD(), "not found"); + // We don't have a comparable helper function for the one-arg + // operator() method, and it's not worth building one just for this + // case. Write it out. + std::string threw; + try + { + work(LLSDMap("op", "freek")); + } + catch (const std::runtime_error& e) + { + cout << "*** " << e.what() << "\n"; + threw = e.what(); + } + ensure_has(threw, "bad"); + ensure_has(threw, "op"); + ensure_has(threw, "freek"); + } + + template<> template<> + void object::test<15>() + { + set_test_name("call with event key"); + // We don't need a separate test for operator()(string, LLSD) with + // valid name, because all the rest of the tests exercise that case. + // The one we don't exercise elsewhere is operator()(LLSD) with valid + // name, so here it is. + work(LLSDMap("op", "free0_map")); + ensure_equals(g.i, 17); + } + + // Cannot be defined inside function body... remind me again why we use C++... :-P + struct CallablesTriple + { + std::string name, name_req; + LLSD& llsd; + }; + + template<> template<> + void object::test<16>() + { + set_test_name("call Callables"); + CallablesTriple tests[] = + { + { "free1", "free1_req", g.llsd }, + { "Dmethod1", "Dmethod1_req", work.llsd }, + { "Dcmethod1", "Dcmethod1_req", work.llsd }, + { "method1", "method1_req", v.llsd } + }; + // Arbitrary LLSD value that we should be able to pass to Callables + // without 'required', but should not be able to pass to Callables + // with 'required'. + LLSD answer(42); + // LLSD value matching 'required' according to llsd_matches() rules. + LLSD matching(LLSDMap("d", 3.14)("array", LLSDArray("answer")(true)(answer))); + // Okay, walk through 'tests'. + foreach(const CallablesTriple& tr, tests) + { + // Should be able to pass 'answer' to Callables registered + // without 'required'. + work(tr.name, answer); + ensure_equals("answer mismatch", tr.llsd, answer); + // Should NOT be able to pass 'answer' to Callables registered + // with 'required'. + call_exc(tr.name_req, answer, "bad request"); + // But SHOULD be able to pass 'matching' to Callables registered + // with 'required'. + work(tr.name_req, matching); + ensure_equals("matching mismatch", tr.llsd, matching); + } + } + + template<> template<> + void object::test<17>() + { + set_test_name("passing wrong args to (map | array)-style registrations"); + + // Pass scalar/map to array-style functions, scalar/array to map-style + // functions. As that validation happens well before we engage the + // argument magic, it seems pointless to repeat this with every + // variation: (free function | non-static method), (no | arbitrary) + // args. We should only need to engage it for one map-style + // registration and one array-style registration. + std::string array_exc("needs an args array"); + call_exc("free0_array", 17, array_exc); + call_exc("free0_array", LLSDMap("pi", 3.14), array_exc); + + std::string map_exc("needs a map"); + call_exc("free0_map", 17, map_exc); + // Passing an array to a map-style function works now! No longer an + // error case! +// call_exc("free0_map", LLSDArray("a")("b"), map_exc); + } + + template<> template<> + void object::test<18>() + { + set_test_name("call no-args functions"); + LLSD names(LLSDArray + ("free0_array")("free0_map") + ("smethod0_array")("smethod0_map") + ("method0_array")("method0_map")); + foreach(LLSD name, inArray(names)) + { + // Look up the Vars instance for this function. + Vars* vars(varsfor(name)); + // Both the global and stack Vars instances are automatically + // cleared at the start of each test<n> method. But since we're + // calling these things several different times in the same + // test<n> method, manually reset the Vars between each. + *vars = Vars(); + ensure_equals(vars->i, 0); + // call function with empty array (or LLSD(), should be equivalent) + work(name, LLSD()); + ensure_equals(vars->i, 17); + } + } + + // Break out this data because we use it in a couple different tests. + LLSD array_funcs(LLSDArray + (LLSDMap("a", "freena_array") ("b", "freenb_array")) + (LLSDMap("a", "smethodna_array")("b", "smethodnb_array")) + (LLSDMap("a", "methodna_array") ("b", "methodnb_array"))); + + template<> template<> + void object::test<19>() + { + set_test_name("call array-style functions with too-short arrays"); + // Could have two different too-short arrays, one for *na and one for + // *nb, but since they both take 5 params... + LLSD tooshort(LLSDArray("this")("array")("too")("short")); + foreach(const LLSD& funcsab, inArray(array_funcs)) + { + foreach(const llsd::MapEntry& e, inMap(funcsab)) + { + call_exc(e.second, tooshort, "requires more arguments"); + } + } + } + + template<> template<> + void object::test<20>() + { + set_test_name("call array-style functions with (just right | too long) arrays"); + std::vector<U8> binary; + for (size_t h(0x01), i(0); i < 5; h+= 0x22, ++i) + { + binary.push_back(h); + } + LLSD args(LLSDMap("a", LLSDArray(true)(17)(3.14)(123.456)("char*")) + ("b", LLSDArray("string") + (LLUUID("01234567-89ab-cdef-0123-456789abcdef")) + (LLDate("2011-02-03T15:07:00Z")) + (LLURI("http://secondlife.com")) + (binary))); + LLSD argsplus(args); + argsplus["a"].append("bogus"); + argsplus["b"].append("bogus"); + LLSD expect; + foreach(LLSD::String a, ab) + { + expect[a] = zipmap(params[a], args[a]); + } + // Adjust expect["a"]["cp"] for special Vars::cp treatment. + expect["a"]["cp"] = std::string("'") + expect["a"]["cp"].asString() + "'"; + cout << "expect: " << expect << '\n'; + + // Use substantially the same logic for args and argsplus + LLSD argsarrays(LLSDArray(args)(argsplus)); + // So i==0 selects 'args', i==1 selects argsplus + for (LLSD::Integer i(0), iend(argsarrays.size()); i < iend; ++i) + { + foreach(const LLSD& funcsab, inArray(array_funcs)) + { + foreach(LLSD::String a, ab) + { + // Reset the Vars instance before each call + Vars* vars(varsfor(funcsab[a])); + *vars = Vars(); + work(funcsab[a], argsarrays[i][a]); + ensure_llsd(STRINGIZE(funcsab[a].asString() << + ": expect[\"" << a << "\"] mismatch"), + vars->inspect(), expect[a], 7); // 7 bits ~= 2 decimal digits + + // TODO: in the i==1 or argsplus case, intercept LL_WARNS + // output? Even without that, using argsplus verifies that + // passing too many args isn't fatal; it works -- but + // would be nice to notice the warning too. + } + } + } + } + + template<> template<> + void object::test<21>() + { + set_test_name("verify that passing LLSD() to const char* sends NULL"); + + ensure_equals("Vars::cp init", v.cp, ""); + work("methodna_map_mdft", LLSDMap("cp", LLSD())); + ensure_equals("passing LLSD()", v.cp, "NULL"); + work("methodna_map_mdft", LLSDMap("cp", "")); + ensure_equals("passing \"\"", v.cp, "''"); + work("methodna_map_mdft", LLSDMap("cp", "non-NULL")); + ensure_equals("passing \"non-NULL\"", v.cp, "'non-NULL'"); + } + + template<> template<> + void object::test<22>() + { + set_test_name("call map-style functions with (full | oversized) (arrays | maps)"); + const char binary[] = "\x99\x88\x77\x66\x55"; + LLSD array_full(LLSDMap + ("a", LLSDArray(false)(255)(98.6)(1024.5)("pointer")) + ("b", LLSDArray("object")(LLUUID::generateNewID())(LLDate::now())(LLURI("http://wiki.lindenlab.com/wiki"))(LLSD::Binary(boost::begin(binary), boost::end(binary))))); + LLSD array_overfull(array_full); + foreach(LLSD::String a, ab) + { + array_overfull[a].append("bogus"); + } + cout << "array_full: " << array_full << "\narray_overfull: " << array_overfull << std::endl; + // We rather hope that LLDate::now() will generate a timestamp + // distinct from the one it generated in the constructor, moments ago. + ensure_not_equals("Timestamps too close", + array_full["b"][2].asDate(), dft_array_full["b"][2].asDate()); + // We /insist/ that LLUUID::generateNewID() do so. + ensure_not_equals("UUID collision", + array_full["b"][1].asUUID(), dft_array_full["b"][1].asUUID()); + LLSD map_full, map_overfull; + foreach(LLSD::String a, ab) + { + map_full[a] = zipmap(params[a], array_full[a]); + map_overfull[a] = map_full[a]; + map_overfull[a]["extra"] = "ignore"; + } + cout << "map_full: " << map_full << "\nmap_overfull: " << map_overfull << std::endl; + LLSD expect(map_full); + // Twiddle the const char* param. + expect["a"]["cp"] = std::string("'") + expect["a"]["cp"].asString() + "'"; + // Another adjustment. For each data type, we're trying to distinguish + // three values: the Vars member's initial value (member wasn't + // stored; control never reached the set function), the registered + // default param value from dft_array_full, and the array_full value + // in this test. But bool can only distinguish two values. In this + // case, we want to differentiate the local array_full value from the + // dft_array_full value, so we use 'false'. However, that means + // Vars::inspect() doesn't differentiate it from the initial value, + // so won't bother returning it. Predict that behavior to match the + // LLSD values. + expect["a"].erase("b"); + cout << "expect: " << expect << std::endl; + // For this test, calling functions registered with different sets of + // parameter defaults should make NO DIFFERENCE WHATSOEVER. Every call + // should pass all params. + LLSD names(LLSDMap + ("a", LLSDArray + ("freena_map_allreq") ("smethodna_map_allreq") ("methodna_map_allreq") + ("freena_map_leftreq")("smethodna_map_leftreq")("methodna_map_leftreq") + ("freena_map_skipreq")("smethodna_map_skipreq")("methodna_map_skipreq") + ("freena_map_adft") ("smethodna_map_adft") ("methodna_map_adft") + ("freena_map_mdft") ("smethodna_map_mdft") ("methodna_map_mdft")) + ("b", LLSDArray + ("freenb_map_allreq") ("smethodnb_map_allreq") ("methodnb_map_allreq") + ("freenb_map_leftreq")("smethodnb_map_leftreq")("methodnb_map_leftreq") + ("freenb_map_skipreq")("smethodnb_map_skipreq")("methodnb_map_skipreq") + ("freenb_map_adft") ("smethodnb_map_adft") ("methodnb_map_adft") + ("freenb_map_mdft") ("smethodnb_map_mdft") ("methodnb_map_mdft"))); + // Treat (full | overfull) (array | map) the same. + LLSD argssets(LLSDArray(array_full)(array_overfull)(map_full)(map_overfull)); + foreach(const LLSD& args, inArray(argssets)) + { + foreach(LLSD::String a, ab) + { + foreach(LLSD::String name, inArray(names[a])) + { + // Reset the Vars instance + Vars* vars(varsfor(name)); + *vars = Vars(); + work(name, args[a]); + ensure_llsd(STRINGIZE(name << ": expect[\"" << a << "\"] mismatch"), + vars->inspect(), expect[a], 7); // 7 bits, 2 decimal digits + // intercept LL_WARNS for the two overfull cases? + } + } + } + } +} // namespace tut diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 6ea63809f8..c86c89fa9b 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -57,9 +57,12 @@ BOOL gDebugSession = FALSE; BOOL gDebugGL = FALSE; BOOL gClothRipple = FALSE; -BOOL gNoRender = FALSE; +BOOL gHeadlessClient = FALSE; BOOL gGLActive = FALSE; +static const std::string HEADLESS_VENDOR_STRING("Linden Lab"); +static const std::string HEADLESS_RENDERER_STRING("Headless"); +static const std::string HEADLESS_VERSION_STRING("1.0"); std::ofstream gFailLog; @@ -538,9 +541,19 @@ void LLGLManager::setToDebugGPU() void LLGLManager::getGLInfo(LLSD& info) { - info["GLInfo"]["GLVendor"] = std::string((const char *)glGetString(GL_VENDOR)); - info["GLInfo"]["GLRenderer"] = std::string((const char *)glGetString(GL_RENDERER)); - info["GLInfo"]["GLVersion"] = std::string((const char *)glGetString(GL_VERSION)); + if (gHeadlessClient) + { + info["GLInfo"]["GLVendor"] = HEADLESS_VENDOR_STRING; + info["GLInfo"]["GLRenderer"] = HEADLESS_RENDERER_STRING; + info["GLInfo"]["GLVersion"] = HEADLESS_VERSION_STRING; + return; + } + else + { + info["GLInfo"]["GLVendor"] = std::string((const char *)glGetString(GL_VENDOR)); + info["GLInfo"]["GLRenderer"] = std::string((const char *)glGetString(GL_RENDERER)); + info["GLInfo"]["GLVersion"] = std::string((const char *)glGetString(GL_VERSION)); + } #if !LL_MESA_HEADLESS std::string all_exts = ll_safe_string((const char *)gGLHExts.mSysExts); @@ -556,14 +569,22 @@ void LLGLManager::getGLInfo(LLSD& info) std::string LLGLManager::getGLInfoString() { std::string info_str; - std::string all_exts, line; - info_str += std::string("GL_VENDOR ") + ll_safe_string((const char *)glGetString(GL_VENDOR)) + std::string("\n"); - info_str += std::string("GL_RENDERER ") + ll_safe_string((const char *)glGetString(GL_RENDERER)) + std::string("\n"); - info_str += std::string("GL_VERSION ") + ll_safe_string((const char *)glGetString(GL_VERSION)) + std::string("\n"); + if (gHeadlessClient) + { + info_str += std::string("GL_VENDOR ") + HEADLESS_VENDOR_STRING + std::string("\n"); + info_str += std::string("GL_RENDERER ") + HEADLESS_RENDERER_STRING + std::string("\n"); + info_str += std::string("GL_VERSION ") + HEADLESS_VERSION_STRING + std::string("\n"); + } + else + { + info_str += std::string("GL_VENDOR ") + ll_safe_string((const char *)glGetString(GL_VENDOR)) + std::string("\n"); + info_str += std::string("GL_RENDERER ") + ll_safe_string((const char *)glGetString(GL_RENDERER)) + std::string("\n"); + info_str += std::string("GL_VERSION ") + ll_safe_string((const char *)glGetString(GL_VERSION)) + std::string("\n"); + } #if !LL_MESA_HEADLESS - all_exts = (const char *)gGLHExts.mSysExts; + std::string all_exts= ll_safe_string(((const char *)gGLHExts.mSysExts)); LLStringUtil::replaceChar(all_exts, ' ', '\n'); info_str += std::string("GL_EXTENSIONS:\n") + all_exts + std::string("\n"); #endif @@ -573,15 +594,21 @@ std::string LLGLManager::getGLInfoString() void LLGLManager::printGLInfoString() { - std::string info_str; - std::string all_exts, line; - - LL_INFOS("RenderInit") << "GL_VENDOR: " << ((const char *)glGetString(GL_VENDOR)) << LL_ENDL; - LL_INFOS("RenderInit") << "GL_RENDERER: " << ((const char *)glGetString(GL_RENDERER)) << LL_ENDL; - LL_INFOS("RenderInit") << "GL_VERSION: " << ((const char *)glGetString(GL_VERSION)) << LL_ENDL; + if (gHeadlessClient) + { + LL_INFOS("RenderInit") << "GL_VENDOR: " << HEADLESS_VENDOR_STRING << LL_ENDL; + LL_INFOS("RenderInit") << "GL_RENDERER: " << HEADLESS_RENDERER_STRING << LL_ENDL; + LL_INFOS("RenderInit") << "GL_VERSION: " << HEADLESS_VERSION_STRING << LL_ENDL; + } + else + { + LL_INFOS("RenderInit") << "GL_VENDOR: " << ((const char *)glGetString(GL_VENDOR)) << LL_ENDL; + LL_INFOS("RenderInit") << "GL_RENDERER: " << ((const char *)glGetString(GL_RENDERER)) << LL_ENDL; + LL_INFOS("RenderInit") << "GL_VERSION: " << ((const char *)glGetString(GL_VERSION)) << LL_ENDL; + } #if !LL_MESA_HEADLESS - all_exts = std::string(gGLHExts.mSysExts); + std::string all_exts= ll_safe_string(((const char *)gGLHExts.mSysExts)); LLStringUtil::replaceChar(all_exts, ' ', '\n'); LL_DEBUGS("RenderInit") << "GL_EXTENSIONS:\n" << all_exts << LL_ENDL; #endif @@ -590,7 +617,14 @@ void LLGLManager::printGLInfoString() std::string LLGLManager::getRawGLString() { std::string gl_string; - gl_string = ll_safe_string((char*)glGetString(GL_VENDOR)) + " " + ll_safe_string((char*)glGetString(GL_RENDERER)); + if (gHeadlessClient) + { + gl_string = HEADLESS_VENDOR_STRING + " " + HEADLESS_RENDERER_STRING; + } + else + { + gl_string = ll_safe_string((char*)glGetString(GL_VENDOR)) + " " + ll_safe_string((char*)glGetString(GL_RENDERER)); + } return gl_string; } @@ -614,47 +648,47 @@ void LLGLManager::initExtensions() mHasMultitexture = TRUE; # else mHasMultitexture = FALSE; -# endif +# endif // GL_ARB_multitexture # ifdef GL_ARB_texture_env_combine mHasARBEnvCombine = TRUE; # else mHasARBEnvCombine = FALSE; -# endif +# endif // GL_ARB_texture_env_combine # ifdef GL_ARB_texture_compression mHasCompressedTextures = TRUE; # else mHasCompressedTextures = FALSE; -# endif +# endif // GL_ARB_texture_compression # ifdef GL_ARB_vertex_buffer_object mHasVertexBufferObject = TRUE; # else mHasVertexBufferObject = FALSE; -# endif +# endif // GL_ARB_vertex_buffer_object # ifdef GL_EXT_framebuffer_object mHasFramebufferObject = TRUE; # else mHasFramebufferObject = FALSE; -# endif +# endif // GL_EXT_framebuffer_object # ifdef GL_EXT_framebuffer_multisample mHasFramebufferMultisample = TRUE; # else mHasFramebufferMultisample = FALSE; -# endif +# endif // GL_EXT_framebuffer_multisample # ifdef GL_ARB_draw_buffers mHasDrawBuffers = TRUE; #else mHasDrawBuffers = FALSE; -# endif +# endif // GL_ARB_draw_buffers # if defined(GL_NV_depth_clamp) || defined(GL_ARB_depth_clamp) mHasDepthClamp = TRUE; #else mHasDepthClamp = FALSE; -#endif +#endif // defined(GL_NV_depth_clamp) || defined(GL_ARB_depth_clamp) # if GL_EXT_blend_func_separate mHasBlendFuncSeparate = TRUE; #else mHasBlendFuncSeparate = FALSE; -# endif +# endif // GL_EXT_blend_func_separate mHasMipMapGeneration = FALSE; mHasSeparateSpecularColor = FALSE; mHasAnisotropic = FALSE; @@ -1145,7 +1179,7 @@ void assert_glerror() } } - if (!gNoRender && gDebugGL) + if (gDebugGL) { do_assert_glerror(); } diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index 85fab7a0f8..684fd50883 100644 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -415,7 +415,7 @@ void set_binormals(const S32 index, const U32 stride, const LLVector3 *binormals void parse_gl_version( S32* major, S32* minor, S32* release, std::string* vendor_specific ); extern BOOL gClothRipple; -extern BOOL gNoRender; +extern BOOL gHeadlessClient; extern BOOL gGLActive; #endif // LL_LLGL_H diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index e8e98211f1..d4ffd6f88e 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -967,12 +967,14 @@ BOOL LLImageGL::setSubImage(const U8* datap, S32 data_width, S32 data_height, S3 } if (mTexName == 0) { - llwarns << "Setting subimage on image without GL texture" << llendl; + // *TODO: Re-enable warning? Ran into thread locking issues? DK 2011-02-18 + //llwarns << "Setting subimage on image without GL texture" << llendl; return FALSE; } if (datap == NULL) { - llwarns << "Setting subimage on image with NULL datap" << llendl; + // *TODO: Re-enable warning? Ran into thread locking issues? DK 2011-02-18 + //llwarns << "Setting subimage on image with NULL datap" << llendl; return FALSE; } @@ -1100,6 +1102,7 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt //the texture is assiciate with some image by calling glTexImage outside LLImageGL BOOL LLImageGL::createGLTexture() { + if (gHeadlessClient) return FALSE; if (gGLManager.mIsDisabled) { llwarns << "Trying to create a texture while GL is disabled!" << llendl; @@ -1128,6 +1131,7 @@ BOOL LLImageGL::createGLTexture() BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename/*=0*/, BOOL to_create, S32 category) { + if (gHeadlessClient) return FALSE; if (gGLManager.mIsDisabled) { llwarns << "Trying to create a texture while GL is disabled!" << llendl; diff --git a/indra/llui/llfloaterreglistener.cpp b/indra/llui/llfloaterreglistener.cpp index 821d4543ae..7525b8cab3 100644 --- a/indra/llui/llfloaterreglistener.cpp +++ b/indra/llui/llfloaterreglistener.cpp @@ -60,6 +60,11 @@ LLFloaterRegListener::LLFloaterRegListener(): "Ask to toggle the state of the floater specified in [\"name\"]", &LLFloaterRegListener::toggleInstance, requiredName); + add("instanceVisible", + "Return on [\"reply\"] an event whose [\"visible\"] indicates the visibility " + "of the floater specified in [\"name\"]", + &LLFloaterRegListener::instanceVisible, + requiredName); LLSD requiredNameButton; requiredNameButton["name"] = LLSD(); requiredNameButton["button"] = LLSD(); @@ -71,9 +76,7 @@ LLFloaterRegListener::LLFloaterRegListener(): void LLFloaterRegListener::getBuildMap(const LLSD& event) const { - // Honor the "reqid" convention by echoing event["reqid"] in our reply packet. - LLReqID reqID(event); - LLSD reply(reqID.makeResponse()); + LLSD reply; // Build an LLSD map that mirrors sBuildMap. Since we have no good way to // represent a C++ callable in LLSD, the only part of BuildData we can // store is the filename. For each LLSD map entry, it would be more @@ -86,7 +89,7 @@ void LLFloaterRegListener::getBuildMap(const LLSD& event) const reply[mi->first] = mi->second.mFile; } // Send the reply to the LLEventPump named in event["reply"]. - LLEventPumps::instance().obtain(event["reply"]).post(reply); + sendReply(reply, event); } void LLFloaterRegListener::showInstance(const LLSD& event) const @@ -104,6 +107,12 @@ void LLFloaterRegListener::toggleInstance(const LLSD& event) const LLFloaterReg::toggleInstance(event["name"], event["key"]); } +void LLFloaterRegListener::instanceVisible(const LLSD& event) const +{ + sendReply(LLSDMap("visible", LLFloaterReg::instanceVisible(event["name"], event["key"])), + event); +} + void LLFloaterRegListener::clickButton(const LLSD& event) const { // If the caller requests a reply, build the reply. diff --git a/indra/llui/llfloaterreglistener.h b/indra/llui/llfloaterreglistener.h index 586656667c..24311a2dfa 100644 --- a/indra/llui/llfloaterreglistener.h +++ b/indra/llui/llfloaterreglistener.h @@ -47,6 +47,7 @@ private: void showInstance(const LLSD& event) const; void hideInstance(const LLSD& event) const; void toggleInstance(const LLSD& event) const; + void instanceVisible(const LLSD& event) const; void clickButton(const LLSD& event) const; }; diff --git a/indra/llui/lllineeditor.cpp b/indra/llui/lllineeditor.cpp index 7e348656a9..d99ee5a545 100644 --- a/indra/llui/lllineeditor.cpp +++ b/indra/llui/lllineeditor.cpp @@ -2290,3 +2290,8 @@ void LLLineEditor::setContextMenu(LLContextMenu* new_context_menu) else mContextMenuHandle.markDead(); } + +void LLLineEditor::setFont(const LLFontGL* font) +{ + mGLFont = font; +} diff --git a/indra/llui/lllineeditor.h b/indra/llui/lllineeditor.h index 723423a5b9..7b5fa218f2 100644 --- a/indra/llui/lllineeditor.h +++ b/indra/llui/lllineeditor.h @@ -201,6 +201,7 @@ public: const LLColor4& getTentativeFgColor() const { return mTentativeFgColor.get(); } const LLFontGL* getFont() const { return mGLFont; } + void setFont(const LLFontGL* font); void setIgnoreArrowKeys(BOOL b) { mIgnoreArrowKeys = b; } void setIgnoreTab(BOOL b) { mIgnoreTab = b; } diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index c300fe55d9..87669574c2 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -61,6 +61,8 @@ // for XUIParse #include "llquaternion.h" #include <boost/tokenizer.hpp> +#include <boost/algorithm/string/find_iterator.hpp> +#include <boost/algorithm/string/finder.hpp> // // Globals @@ -2020,6 +2022,53 @@ void LLUI::positionViewNearMouse(LLView* view, S32 spawn_x, S32 spawn_y) view->translateIntoRectWithExclusion( virtual_window_rect, mouse_rect, FALSE ); } +LLView* LLUI::resolvePath(LLView* context, const std::string& path) +{ + // Nothing about resolvePath() should require non-const LLView*. If caller + // wants non-const, call the const flavor and then cast away const-ness. + return const_cast<LLView*>(resolvePath(const_cast<const LLView*>(context), path)); +} + +const LLView* LLUI::resolvePath(const LLView* context, const std::string& path) +{ + // Create an iterator over slash-separated parts of 'path'. Dereferencing + // this iterator returns an iterator_range over the substring. Unlike + // LLStringUtil::getTokens(), this split_iterator doesn't combine adjacent + // delimiters: leading/trailing slash produces an empty substring, double + // slash produces an empty substring. That's what we need. + boost::split_iterator<std::string::const_iterator> ti(path, boost::first_finder("/")), tend; + + if (ti == tend) + { + // 'path' is completely empty, no navigation + return context; + } + + // leading / means "start at root" + if (ti->empty()) + { + context = getRootView(); + ++ti; + } + + bool recurse = false; + for (; ti != tend && context; ++ti) + { + if (ti->empty()) + { + recurse = true; + } + else + { + std::string part(ti->begin(), ti->end()); + context = context->findChildView(part, recurse); + recurse = false; + } + } + + return context; +} + // LLLocalClipRect and LLScreenClipRect moved to lllocalcliprect.h/cpp diff --git a/indra/llui/llui.h b/indra/llui/llui.h index 62d10df8b2..50cb9e6632 100644 --- a/indra/llui/llui.h +++ b/indra/llui/llui.h @@ -185,6 +185,33 @@ public: //helper functions (should probably move free standing rendering helper functions here) static LLView* getRootView() { return sRootView; } static void setRootView(LLView* view) { sRootView = view; } + /** + * Walk the LLView tree to resolve a path + * Paths can be discovered using Develop > XUI > Show XUI Paths + * + * A leading "/" indicates the root of the tree is the starting + * position of the search, (otherwise the context node is used) + * + * Adjacent "//" mean that the next level of the search is done + * recursively ("descendant" rather than "child"). + * + * Return values: If no match is found, NULL is returned, + * otherwise the matching LLView* is returned. + * + * Examples: + * + * "/" -> return the root view + * "/foo" -> find "foo" as a direct child of the root + * "foo" -> find "foo" as a direct child of the context node + * "//foo" -> find the first "foo" child anywhere in the tree + * "/foo/bar" -> find "foo" as direct child of the root, and + * "bar" as a direct child of "foo" + * "//foo//bar/baz" -> find the first "foo" anywhere in the + * tree, the first "bar" anywhere under it, and "baz" + * as a direct child of that + */ + static const LLView* resolvePath(const LLView* context, const std::string& path); + static LLView* resolvePath(LLView* context, const std::string& path); static std::string locateSkin(const std::string& filename); static void setMousePositionScreen(S32 x, S32 y); static void getMousePositionScreen(S32 *x, S32 *y); diff --git a/indra/llwindow/CMakeLists.txt b/indra/llwindow/CMakeLists.txt index 9d174ef1cd..3d89867bc1 100644 --- a/indra/llwindow/CMakeLists.txt +++ b/indra/llwindow/CMakeLists.txt @@ -35,16 +35,20 @@ include_directories( set(llwindow_SOURCE_FILES llkeyboard.cpp + llkeyboardheadless.cpp llwindowheadless.cpp llwindowcallbacks.cpp + llwindowlistener.cpp ) set(llwindow_HEADER_FILES CMakeLists.txt llkeyboard.h + llkeyboardheadless.h llwindowheadless.h llwindowcallbacks.h + llwindowlistener.h ) set(viewer_SOURCE_FILES diff --git a/indra/llwindow/llkeyboardheadless.cpp b/indra/llwindow/llkeyboardheadless.cpp new file mode 100644 index 0000000000..4dfaaed4e1 --- /dev/null +++ b/indra/llwindow/llkeyboardheadless.cpp @@ -0,0 +1,50 @@ +/** + * @file llkeyboardheadless.cpp + * @brief Handler for assignable key bindings + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" +#include "llkeyboardheadless.h" +#include "llwindowcallbacks.h" + +LLKeyboardHeadless::LLKeyboardHeadless() +{ } + +void LLKeyboardHeadless::resetMaskKeys() +{ } + + +BOOL LLKeyboardHeadless::handleKeyDown(const U16 key, const U32 mask) +{ return FALSE; } + + +BOOL LLKeyboardHeadless::handleKeyUp(const U16 key, const U32 mask) +{ return FALSE; } + +MASK LLKeyboardHeadless::currentMask(BOOL for_mouse_event) +{ return MASK_NONE; } + +void LLKeyboardHeadless::scanKeyboard() +{ } + diff --git a/indra/llwindow/llkeyboardheadless.h b/indra/llwindow/llkeyboardheadless.h new file mode 100644 index 0000000000..4e666f8ce8 --- /dev/null +++ b/indra/llwindow/llkeyboardheadless.h @@ -0,0 +1,45 @@ +/** + * @file llkeyboardheadless.h + * @brief Handler for assignable key bindings + * + * $LicenseInfo:firstyear=2004&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLKEYBOARDHEADLESS_H +#define LL_LLKEYBOARDHEADLESS_H + +#include "llkeyboard.h" + +class LLKeyboardHeadless : public LLKeyboard +{ +public: + LLKeyboardHeadless(); + /*virtual*/ ~LLKeyboardHeadless() {}; + + /*virtual*/ BOOL handleKeyUp(const U16 key, MASK mask); + /*virtual*/ BOOL handleKeyDown(const U16 key, MASK mask); + /*virtual*/ void resetMaskKeys(); + /*virtual*/ MASK currentMask(BOOL for_mouse_event); + /*virtual*/ void scanKeyboard(); +}; + +#endif diff --git a/indra/llwindow/llwindow.cpp b/indra/llwindow/llwindow.cpp index 072f694c24..71a5df910d 100644 --- a/indra/llwindow/llwindow.cpp +++ b/indra/llwindow/llwindow.cpp @@ -41,6 +41,8 @@ #include "llkeyboard.h" #include "linked_lists.h" #include "llwindowcallbacks.h" +#include "llwindowlistener.h" +#include <boost/lambda/core.hpp> // @@ -115,10 +117,19 @@ LLWindow::LLWindow(LLWindowCallbacks* callbacks, BOOL fullscreen, U32 flags) mHideCursorPermanent(FALSE), mFlags(flags), mHighSurrogate(0) -{ } +{ + // gKeyboard is still NULL, so it doesn't do LLWindowListener any good to + // pass its value right now. Instead, pass it a nullary function that + // will, when we later need it, return the value of gKeyboard. + // boost::lambda::var() constructs such a functor on the fly. + mListener = new LLWindowListener(callbacks, boost::lambda::var(gKeyboard)); +} LLWindow::~LLWindow() -{ } +{ + delete mListener; + mListener = NULL; +} //virtual BOOL LLWindow::isValid() diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h index e8a86a1880..6bdc01ae88 100644 --- a/indra/llwindow/llwindow.h +++ b/indra/llwindow/llwindow.h @@ -36,6 +36,7 @@ class LLSplashScreen; class LLPreeditor; class LLWindowCallbacks; +class LLWindowListener; // Refer to llwindow_test in test/common/llwindow for usage example @@ -188,6 +189,7 @@ protected: BOOL mHideCursorPermanent; U32 mFlags; U16 mHighSurrogate; + LLWindowListener* mListener; // Handle a UTF-16 encoding unit received from keyboard. // Converting the series of UTF-16 encoding units to UTF-32 data, diff --git a/indra/llwindow/llwindowheadless.cpp b/indra/llwindow/llwindowheadless.cpp index 35398f1c09..e6e6bc67ff 100644 --- a/indra/llwindow/llwindowheadless.cpp +++ b/indra/llwindow/llwindowheadless.cpp @@ -28,6 +28,7 @@ #include "indra_constants.h" #include "llwindowheadless.h" +#include "llkeyboardheadless.h" // // LLWindowHeadless @@ -37,6 +38,9 @@ LLWindowHeadless::LLWindowHeadless(LLWindowCallbacks* callbacks, const std::stri BOOL disable_vsync, BOOL use_gl, BOOL ignore_pixel_depth) : LLWindow(callbacks, fullscreen, flags) { + // Initialize a headless keyboard. + gKeyboard = new LLKeyboardHeadless(); + gKeyboard->setCallbacks(callbacks); } diff --git a/indra/llwindow/llwindowlistener.cpp b/indra/llwindow/llwindowlistener.cpp new file mode 100644 index 0000000000..91b99d83c6 --- /dev/null +++ b/indra/llwindow/llwindowlistener.cpp @@ -0,0 +1,307 @@ +/** + * @file llwindowlistener.cpp + * @brief EventAPI interface for injecting input into LLWindow + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "llwindowlistener.h" + +#include "llcoord.h" +#include "llkeyboard.h" +#include "llwindowcallbacks.h" +#include <map> + +LLWindowListener::LLWindowListener(LLWindowCallbacks *window, const KeyboardGetter& kbgetter) + : LLEventAPI("LLWindow", "Inject input events into the LLWindow instance"), + mWindow(window), + mKbGetter(kbgetter) +{ + std::string keySomething = + "Given [\"keysym\"], [\"keycode\"] or [\"char\"], inject the specified "; + std::string keyExplain = + "(integer keycode values, or keysym \"XXXX\" from any KEY_XXXX, in\n" + "http://hg.secondlife.com/viewer-development/src/tip/indra/llcommon/indra_constants.h )"; + std::string mask = + "Specify optional [\"mask\"] as an array containing any of \"CONTROL\", \"ALT\",\n" + "\"SHIFT\" or \"MAC_CONTROL\"; the corresponding modifier bits will be combined\n" + "to form the mask used with the event."; + + std::string mouseSomething = + "Given [\"button\"], [\"x\"] and [\"y\"], inject the given mouse "; + std::string mouseExplain = + "(button values \"LEFT\", \"MIDDLE\", \"RIGHT\")"; + + add("keyDown", + keySomething + "keypress event.\n" + keyExplain + '\n' + mask, + &LLWindowListener::keyDown); + add("keyUp", + keySomething + "key release event.\n" + keyExplain + '\n' + mask, + &LLWindowListener::keyUp); + add("mouseDown", + mouseSomething + "click event.\n" + mouseExplain + '\n' + mask, + &LLWindowListener::mouseDown); + add("mouseUp", + mouseSomething + "release event.\n" + mouseExplain + '\n' + mask, + &LLWindowListener::mouseUp); + add("mouseMove", + std::string("Given [\"x\"] and [\"y\"], inject the given mouse movement event.\n") + + mask, + &LLWindowListener::mouseMove); + add("mouseScroll", + "Given an integer number of [\"clicks\"], inject the given mouse scroll event.\n" + "(positive clicks moves downward through typical content)", + &LLWindowListener::mouseScroll); +} + +template <typename MAPPED> +class StringLookup +{ +private: + std::string mDesc; + typedef std::map<std::string, MAPPED> Map; + Map mMap; + +public: + StringLookup(const std::string& desc): mDesc(desc) {} + + MAPPED lookup(const typename Map::key_type& key) const + { + typename Map::const_iterator found = mMap.find(key); + if (found == mMap.end()) + { + LL_WARNS("LLWindowListener") << "Unknown " << mDesc << " '" << key << "'" << LL_ENDL; + return MAPPED(); + } + return found->second; + } + +protected: + void add(const typename Map::key_type& key, const typename Map::mapped_type& value) + { + mMap.insert(typename Map::value_type(key, value)); + } +}; + +// for WhichKeysym. KeyProxy is like the typedef KEY, except that KeyProxy() +// (default-constructed) is guaranteed to have the value KEY_NONE. +class KeyProxy +{ +public: + KeyProxy(KEY k): mKey(k) {} + KeyProxy(): mKey(KEY_NONE) {} + operator KEY() const { return mKey; } + +private: + KEY mKey; +}; + +struct WhichKeysym: public StringLookup<KeyProxy> +{ + WhichKeysym(): StringLookup<KeyProxy>("keysym") + { + add("RETURN", KEY_RETURN); + add("LEFT", KEY_LEFT); + add("RIGHT", KEY_RIGHT); + add("UP", KEY_UP); + add("DOWN", KEY_DOWN); + add("ESCAPE", KEY_ESCAPE); + add("BACKSPACE", KEY_BACKSPACE); + add("DELETE", KEY_DELETE); + add("SHIFT", KEY_SHIFT); + add("CONTROL", KEY_CONTROL); + add("ALT", KEY_ALT); + add("HOME", KEY_HOME); + add("END", KEY_END); + add("PAGE_UP", KEY_PAGE_UP); + add("PAGE_DOWN", KEY_PAGE_DOWN); + add("HYPHEN", KEY_HYPHEN); + add("EQUALS", KEY_EQUALS); + add("INSERT", KEY_INSERT); + add("CAPSLOCK", KEY_CAPSLOCK); + add("TAB", KEY_TAB); + add("ADD", KEY_ADD); + add("SUBTRACT", KEY_SUBTRACT); + add("MULTIPLY", KEY_MULTIPLY); + add("DIVIDE", KEY_DIVIDE); + add("F1", KEY_F1); + add("F2", KEY_F2); + add("F3", KEY_F3); + add("F4", KEY_F4); + add("F5", KEY_F5); + add("F6", KEY_F6); + add("F7", KEY_F7); + add("F8", KEY_F8); + add("F9", KEY_F9); + add("F10", KEY_F10); + add("F11", KEY_F11); + add("F12", KEY_F12); + + add("PAD_UP", KEY_PAD_UP); + add("PAD_DOWN", KEY_PAD_DOWN); + add("PAD_LEFT", KEY_PAD_LEFT); + add("PAD_RIGHT", KEY_PAD_RIGHT); + add("PAD_HOME", KEY_PAD_HOME); + add("PAD_END", KEY_PAD_END); + add("PAD_PGUP", KEY_PAD_PGUP); + add("PAD_PGDN", KEY_PAD_PGDN); + add("PAD_CENTER", KEY_PAD_CENTER); // the 5 in the middle + add("PAD_INS", KEY_PAD_INS); + add("PAD_DEL", KEY_PAD_DEL); + add("PAD_RETURN", KEY_PAD_RETURN); + add("PAD_ADD", KEY_PAD_ADD); // not used + add("PAD_SUBTRACT", KEY_PAD_SUBTRACT); // not used + add("PAD_MULTIPLY", KEY_PAD_MULTIPLY); // not used + add("PAD_DIVIDE", KEY_PAD_DIVIDE); // not used + + add("BUTTON0", KEY_BUTTON0); + add("BUTTON1", KEY_BUTTON1); + add("BUTTON2", KEY_BUTTON2); + add("BUTTON3", KEY_BUTTON3); + add("BUTTON4", KEY_BUTTON4); + add("BUTTON5", KEY_BUTTON5); + add("BUTTON6", KEY_BUTTON6); + add("BUTTON7", KEY_BUTTON7); + add("BUTTON8", KEY_BUTTON8); + add("BUTTON9", KEY_BUTTON9); + add("BUTTON10", KEY_BUTTON10); + add("BUTTON11", KEY_BUTTON11); + add("BUTTON12", KEY_BUTTON12); + add("BUTTON13", KEY_BUTTON13); + add("BUTTON14", KEY_BUTTON14); + add("BUTTON15", KEY_BUTTON15); + } +}; +static WhichKeysym keysyms; + +struct WhichMask: public StringLookup<MASK> +{ + WhichMask(): StringLookup<MASK>("shift mask") + { + add("NONE", MASK_NONE); + add("CONTROL", MASK_CONTROL); // Mapped to cmd on Macs + add("ALT", MASK_ALT); + add("SHIFT", MASK_SHIFT); + add("MAC_CONTROL", MASK_MAC_CONTROL); // Un-mapped Ctrl key on Macs, not used on Windows + } +}; +static WhichMask masks; + +static MASK getMask(const LLSD& event) +{ + MASK mask(MASK_NONE); + LLSD masknames(event["mask"]); + for (LLSD::array_const_iterator ai(masknames.beginArray()), aend(masknames.endArray()); + ai != aend; ++ai) + { + mask |= masks.lookup(*ai); + } + return mask; +} + +static KEY getKEY(const LLSD& event) +{ + if (event.has("keysym")) + { + return keysyms.lookup(event["keysym"]); + } + else if (event.has("keycode")) + { + return KEY(event["keycode"].asInteger()); + } + else + { + return KEY(event["char"].asString()[0]); + } +} + +void LLWindowListener::keyDown(LLSD const & evt) +{ + mKbGetter()->handleTranslatedKeyDown(getKEY(evt), getMask(evt)); +} + +void LLWindowListener::keyUp(LLSD const & evt) +{ + mKbGetter()->handleTranslatedKeyUp(getKEY(evt), getMask(evt)); +} + +// for WhichButton +typedef BOOL (LLWindowCallbacks::*MouseFunc)(LLWindow *, LLCoordGL, MASK); +struct Actions +{ + Actions(const MouseFunc& d, const MouseFunc& u): down(d), up(u), valid(true) {} + Actions(): valid(false) {} + MouseFunc down, up; + bool valid; +}; + +struct WhichButton: public StringLookup<Actions> +{ + WhichButton(): StringLookup<Actions>("mouse button") + { + add("LEFT", Actions(&LLWindowCallbacks::handleMouseDown, + &LLWindowCallbacks::handleMouseUp)); + add("RIGHT", Actions(&LLWindowCallbacks::handleRightMouseDown, + &LLWindowCallbacks::handleRightMouseUp)); + add("MIDDLE", Actions(&LLWindowCallbacks::handleMiddleMouseDown, + &LLWindowCallbacks::handleMiddleMouseUp)); + } +}; +static WhichButton buttons; + +static LLCoordGL getPos(const LLSD& event) +{ + return LLCoordGL(event["x"].asInteger(), event["y"].asInteger()); +} + +void LLWindowListener::mouseDown(LLSD const & evt) +{ + Actions actions(buttons.lookup(evt["button"])); + if (actions.valid) + { + (mWindow->*(actions.down))(NULL, getPos(evt), getMask(evt)); + } +} + +void LLWindowListener::mouseUp(LLSD const & evt) +{ + Actions actions(buttons.lookup(evt["button"])); + if (actions.valid) + { + (mWindow->*(actions.up))(NULL, getPos(evt), getMask(evt)); + } +} + +void LLWindowListener::mouseMove(LLSD const & evt) +{ + mWindow->handleMouseMove(NULL, getPos(evt), getMask(evt)); +} + +void LLWindowListener::mouseScroll(LLSD const & evt) +{ + S32 clicks = evt["clicks"].asInteger(); + + mWindow->handleScrollWheel(NULL, clicks); +} + diff --git a/indra/llwindow/llwindowlistener.h b/indra/llwindow/llwindowlistener.h new file mode 100644 index 0000000000..74e577ff93 --- /dev/null +++ b/indra/llwindow/llwindowlistener.h @@ -0,0 +1,55 @@ +/** + * @file llwindowlistener.h + * @brief EventAPI interface for injecting input into LLWindow + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLWINDOWLISTENER_H +#define LL_LLWINDOWLISTENER_H + +#include "lleventapi.h" +#include <boost/function.hpp> + +class LLKeyboard; +class LLWindowCallbacks; + +class LLWindowListener : public LLEventAPI +{ +public: + typedef boost::function<LLKeyboard*()> KeyboardGetter; + LLWindowListener(LLWindowCallbacks * window, const KeyboardGetter& kbgetter); + + void keyDown(LLSD const & evt); + void keyUp(LLSD const & evt); + void mouseDown(LLSD const & evt); + void mouseUp(LLSD const & evt); + void mouseMove(LLSD const & evt); + void mouseScroll(LLSD const & evt); + +private: + LLWindowCallbacks * mWindow; + KeyboardGetter mKbGetter; +}; + + +#endif // LL_LLWINDOWLISTENER_H diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 32d3a31786..b1cb10665b 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -416,6 +416,7 @@ set(viewer_SOURCE_FILES llsidepaneliteminfo.cpp llsidepaneltaskinfo.cpp llsidetray.cpp + llsidetraylistener.cpp llsidetraypanelcontainer.cpp llsky.cpp llslurl.cpp @@ -954,6 +955,7 @@ set(viewer_HEADER_FILES llsidepaneliteminfo.h llsidepaneltaskinfo.h llsidetray.h + llsidetraylistener.h llsidetraypanelcontainer.h llsky.h llslurl.h diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index dd85c5cb86..3048f8d492 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -2623,10 +2623,10 @@ <key>Value</key> <integer>0</integer> </map> - <key>DisableRendering</key> + <key>HeadlessClient</key> <map> <key>Comment</key> - <string>Disable GL rendering and GUI (load testing)</string> + <string>Run in headless mode by disabling GL rendering, keyboard, etc</string> <key>Persist</key> <integer>1</integer> <key>Type</key> diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 7d908df5ce..7d491a7774 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -1119,12 +1119,6 @@ void LLAgent::resetControlFlags() //----------------------------------------------------------------------------- void LLAgent::setAFK() { - // Drones can't go AFK - if (gNoRender) - { - return; - } - if (!gAgent.getRegion()) { // Don't set AFK if we're not talking to a region yet. @@ -1684,11 +1678,6 @@ void LLAgent::clearRenderState(U8 clearstate) //----------------------------------------------------------------------------- U8 LLAgent::getRenderState() { - if (gNoRender || gKeyboard == NULL) - { - return 0; - } - // *FIX: don't do stuff in a getter! This is infinite loop city! if ((mTypingTimer.getElapsedTimeF32() > TYPING_TIMEOUT_SECS) && (mRenderState & AGENT_STATE_TYPING)) diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index f01d5ff1f5..6c5c3bcdab 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -282,25 +282,22 @@ void LLAgentCamera::resetView(BOOL reset_camera, BOOL change_camera) gAgent.stopAutoPilot(TRUE); } - if (!gNoRender) - { - LLSelectMgr::getInstance()->unhighlightAll(); + LLSelectMgr::getInstance()->unhighlightAll(); - // By popular request, keep land selection while walking around. JC - // LLViewerParcelMgr::getInstance()->deselectLand(); + // By popular request, keep land selection while walking around. JC + // LLViewerParcelMgr::getInstance()->deselectLand(); - // force deselect when walking and attachment is selected - // this is so people don't wig out when their avatar moves without animating - if (LLSelectMgr::getInstance()->getSelection()->isAttachment()) - { - LLSelectMgr::getInstance()->deselectAll(); - } + // force deselect when walking and attachment is selected + // this is so people don't wig out when their avatar moves without animating + if (LLSelectMgr::getInstance()->getSelection()->isAttachment()) + { + LLSelectMgr::getInstance()->deselectAll(); + } - if (gMenuHolder != NULL) - { - // Hide all popup menus - gMenuHolder->hideMenus(); - } + if (gMenuHolder != NULL) + { + // Hide all popup menus + gMenuHolder->hideMenus(); } if (change_camera && !gSavedSettings.getBOOL("FreezeTime")) diff --git a/indra/newview/llagentlistener.cpp b/indra/newview/llagentlistener.cpp index d520debc31..c453fe91f4 100644 --- a/indra/newview/llagentlistener.cpp +++ b/indra/newview/llagentlistener.cpp @@ -37,6 +37,8 @@ #include "llviewerobject.h" #include "llviewerobjectlist.h" #include "llviewerregion.h" +#include "llsdutil.h" +#include "llsdutil_math.h" LLAgentListener::LLAgentListener(LLAgent &agent) : LLEventAPI("LLAgent", @@ -53,6 +55,15 @@ LLAgentListener::LLAgentListener(LLAgent &agent) add("requestStand", "Ask to stand up", &LLAgentListener::requestStand); + add("resetAxes", + "Set the agent to a fixed orientation (optionally specify [\"lookat\"] = array of [x, y, z])", + &LLAgentListener::resetAxes); + add("getAxes", + "Send information about the agent's orientation on [\"reply\"]:\n" + "[\"euler\"]: map of {roll, pitch, yaw}\n" + "[\"quat\"]: array of [x, y, z, w] quaternion values", + &LLAgentListener::getAxes, + LLSDMap("reply", LLSD())); } void LLAgentListener::requestTeleport(LLSD const & event_data) const @@ -104,3 +115,28 @@ void LLAgentListener::requestStand(LLSD const & event_data) const mAgent.setControlFlags(AGENT_CONTROL_STAND_UP); } +void LLAgentListener::resetAxes(const LLSD& event) const +{ + if (event.has("lookat")) + { + mAgent.resetAxes(ll_vector3_from_sd(event["lookat"])); + } + else + { + // no "lookat", default call + mAgent.resetAxes(); + } +} + +void LLAgentListener::getAxes(const LLSD& event) const +{ + LLQuaternion quat(mAgent.getQuat()); + F32 roll, pitch, yaw; + quat.getEulerAngles(&roll, &pitch, &yaw); + // The official query API for LLQuaternion's [x, y, z, w] values is its + // public member mQ... + sendReply(LLSDMap + ("quat", llsd_copy_array(boost::begin(quat.mQ), boost::end(quat.mQ))) + ("euler", LLSDMap("roll", roll)("pitch", pitch)("yaw", yaw)), + event); +} diff --git a/indra/newview/llagentlistener.h b/indra/newview/llagentlistener.h index 9b585152f4..0aa58d0b16 100644 --- a/indra/newview/llagentlistener.h +++ b/indra/newview/llagentlistener.h @@ -44,6 +44,8 @@ private: void requestTeleport(LLSD const & event_data) const; void requestSit(LLSD const & event_data) const; void requestStand(LLSD const & event_data) const; + void resetAxes(const LLSD& event) const; + void getAxes(const LLSD& event) const; private: LLAgent & mAgent; diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index cfb5853cfd..d96e376bc7 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -925,7 +925,7 @@ bool LLAppViewer::init() } // If we don't have the right GL requirements, exit. - if (!gGLManager.mHasRequirements && !gNoRender) + if (!gGLManager.mHasRequirements) { // can't use an alert here since we're exiting and // all hell breaks lose. @@ -1215,7 +1215,8 @@ bool LLAppViewer::mainLoop() } // Render scene. - if (!LLApp::isExiting()) + // *TODO: Should we run display() even during gHeadlessClient? DK 2011-02-18 + if (!LLApp::isExiting() && !gHeadlessClient) { pingMainloopTimeout("Main:Display"); gGLActive = TRUE; @@ -1243,8 +1244,7 @@ bool LLAppViewer::mainLoop() } // yield cooperatively when not running as foreground window - if ( gNoRender - || (gViewerWindow && !gViewerWindow->mWindow->getVisible()) + if ( (gViewerWindow && !gViewerWindow->mWindow->getVisible()) || !gFocusMgr.getAppHasFocus()) { // Sleep if we're not rendering, or the window is minimized. @@ -2737,7 +2737,7 @@ bool LLAppViewer::initWindow() LL_INFOS("AppInit") << "Initializing window..." << LL_ENDL; // store setting in a global for easy access and modification - gNoRender = gSavedSettings.getBOOL("DisableRendering"); + gHeadlessClient = gSavedSettings.getBOOL("HeadlessClient"); // always start windowed BOOL ignorePixelDepth = gSavedSettings.getBOOL("IgnorePixelDepth"); @@ -2773,28 +2773,25 @@ bool LLAppViewer::initWindow() gViewerWindow->mWindow->maximize(); } - if (!gNoRender) + // + // Initialize GL stuff + // + + if (mForceGraphicsDetail) { - // - // Initialize GL stuff - // + LLFeatureManager::getInstance()->setGraphicsLevel(gSavedSettings.getU32("RenderQualityPerformance"), false); + } + + // Set this flag in case we crash while initializing GL + gSavedSettings.setBOOL("RenderInitError", TRUE); + gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE ); - if (mForceGraphicsDetail) - { - LLFeatureManager::getInstance()->setGraphicsLevel(gSavedSettings.getU32("RenderQualityPerformance"), false); - } - - // Set this flag in case we crash while initializing GL - gSavedSettings.setBOOL("RenderInitError", TRUE); - gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE ); - - gPipeline.init(); - stop_glerror(); - gViewerWindow->initGLDefaults(); + gPipeline.init(); + stop_glerror(); + gViewerWindow->initGLDefaults(); - gSavedSettings.setBOOL("RenderInitError", FALSE); - gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE ); - } + gSavedSettings.setBOOL("RenderInitError", FALSE); + gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE ); //If we have a startup crash, it's usually near GL initialization, so simulate that. if(gCrashOnStartup) @@ -2836,12 +2833,9 @@ void LLAppViewer::cleanupSavedSettings() gSavedSettings.setBOOL("ShowObjectUpdates", gShowObjectUpdates); - if (!gNoRender) + if (gDebugView) { - if (gDebugView) - { - gSavedSettings.setBOOL("ShowDebugConsole", gDebugView->mDebugConsolep->getVisible()); - } + gSavedSettings.setBOOL("ShowDebugConsole", gDebugView->mDebugConsolep->getVisible()); } // save window position if not maximized @@ -3822,7 +3816,7 @@ void LLAppViewer::badNetworkHandler() // is destroyed. void LLAppViewer::saveFinalSnapshot() { - if (!mSavedFinalSnapshot && !gNoRender) + if (!mSavedFinalSnapshot) { gSavedSettings.setVector3d("FocusPosOnLogout", gAgentCamera.calcFocusPositionTargetGlobal()); gSavedSettings.setVector3d("CameraPosOnLogout", gAgentCamera.calcCameraPositionTargetGlobal()); @@ -4226,34 +4220,31 @@ void LLAppViewer::idle() // // Update weather effects // - if (!gNoRender) - { - LLWorld::getInstance()->updateClouds(gFrameDTClamped); - gSky.propagateHeavenlyBodies(gFrameDTClamped); // moves sun, moon, and planets + LLWorld::getInstance()->updateClouds(gFrameDTClamped); + gSky.propagateHeavenlyBodies(gFrameDTClamped); // moves sun, moon, and planets - // Update wind vector - LLVector3 wind_position_region; - static LLVector3 average_wind; + // Update wind vector + LLVector3 wind_position_region; + static LLVector3 average_wind; - LLViewerRegion *regionp; - regionp = LLWorld::getInstance()->resolveRegionGlobal(wind_position_region, gAgent.getPositionGlobal()); // puts agent's local coords into wind_position - if (regionp) - { - gWindVec = regionp->mWind.getVelocity(wind_position_region); + LLViewerRegion *regionp; + regionp = LLWorld::getInstance()->resolveRegionGlobal(wind_position_region, gAgent.getPositionGlobal()); // puts agent's local coords into wind_position + if (regionp) + { + gWindVec = regionp->mWind.getVelocity(wind_position_region); - // Compute average wind and use to drive motion of water - - average_wind = regionp->mWind.getAverage(); - F32 cloud_density = regionp->mCloudLayer.getDensityRegion(wind_position_region); - - gSky.setCloudDensityAtAgent(cloud_density); - gSky.setWind(average_wind); - //LLVOWater::setWind(average_wind); - } - else - { - gWindVec.setVec(0.0f, 0.0f, 0.0f); - } + // Compute average wind and use to drive motion of water + + average_wind = regionp->mWind.getAverage(); + F32 cloud_density = regionp->mCloudLayer.getDensityRegion(wind_position_region); + + gSky.setCloudDensityAtAgent(cloud_density); + gSky.setWind(average_wind); + //LLVOWater::setWind(average_wind); + } + else + { + gWindVec.setVec(0.0f, 0.0f, 0.0f); } ////////////////////////////////////// @@ -4262,13 +4253,10 @@ void LLAppViewer::idle() // Here, particles are updated and drawables are moved. // - if (!gNoRender) - { - LLFastTimer t(FTM_WORLD_UPDATE); - gPipeline.updateMove(); + LLFastTimer t(FTM_WORLD_UPDATE); + gPipeline.updateMove(); - LLWorld::getInstance()->updateParticles(); - } + LLWorld::getInstance()->updateParticles(); if (LLViewerJoystick::getInstance()->getOverrideCamera()) { @@ -4634,12 +4622,9 @@ void LLAppViewer::disconnectViewer() gSavedSettings.setBOOL("FlyingAtExit", gAgent.getFlying() ); // Un-minimize all windows so they don't get saved minimized - if (!gNoRender) + if (gFloaterView) { - if (gFloaterView) - { - gFloaterView->restoreAll(); - } + gFloaterView->restoreAll(); } if (LLSelectMgr::getInstance()) diff --git a/indra/newview/llfloaterbump.cpp b/indra/newview/llfloaterbump.cpp index 61cf4dad93..eeb81085bb 100644 --- a/indra/newview/llfloaterbump.cpp +++ b/indra/newview/llfloaterbump.cpp @@ -38,13 +38,11 @@ ///---------------------------------------------------------------------------- /// Class LLFloaterBump ///---------------------------------------------------------------------------- -extern BOOL gNoRender; // Default constructor LLFloaterBump::LLFloaterBump(const LLSD& key) : LLFloater(key) { - if(gNoRender) return; } diff --git a/indra/newview/llhudeffectlookat.cpp b/indra/newview/llhudeffectlookat.cpp index 8cf7d23f88..72f64752d6 100644 --- a/indra/newview/llhudeffectlookat.cpp +++ b/indra/newview/llhudeffectlookat.cpp @@ -587,11 +587,6 @@ void LLHUDEffectLookAt::update() */ bool LLHUDEffectLookAt::calcTargetPosition() { - if (gNoRender) - { - return false; - } - LLViewerObject *target_obj = (LLViewerObject *)mTargetObject; LLVector3 local_offset; diff --git a/indra/newview/llhudmanager.cpp b/indra/newview/llhudmanager.cpp index 5f3178b955..8f14b53db0 100644 --- a/indra/newview/llhudmanager.cpp +++ b/indra/newview/llhudmanager.cpp @@ -38,8 +38,6 @@ #include "llviewercontrol.h" #include "llviewerobjectlist.h" -extern BOOL gNoRender; - // These are loaded from saved settings. LLColor4 LLHUDManager::sParentColor; LLColor4 LLHUDManager::sChildColor; @@ -150,11 +148,6 @@ LLHUDEffect *LLHUDManager::createViewerEffect(const U8 type, BOOL send_to_sim, B //static void LLHUDManager::processViewerEffect(LLMessageSystem *mesgsys, void **user_data) { - if (gNoRender) - { - return; - } - LLHUDEffect *effectp = NULL; LLUUID effect_id; U8 effect_type = 0; diff --git a/indra/newview/llimfloater.cpp b/indra/newview/llimfloater.cpp index f74ae92a7b..50a9c56518 100644 --- a/indra/newview/llimfloater.cpp +++ b/indra/newview/llimfloater.cpp @@ -56,6 +56,7 @@ #include "llrootview.h" #include "llspeakers.h" #include "llsidetray.h" +#include "llviewerchat.h" static const S32 RECT_PADDING_NOT_INIT = -1; @@ -266,7 +267,9 @@ BOOL LLIMFloater::postBuild() mInputEditor->setMaxTextLength(1023); // enable line history support for instant message bar mInputEditor->setEnableLineHistory(TRUE); - + + LLFontGL* font = LLViewerChat::getChatFont(); + mInputEditor->setFont(font); mInputEditor->setFocusReceivedCallback( boost::bind(onInputEditorFocusReceived, _1, this) ); mInputEditor->setFocusLostCallback( boost::bind(onInputEditorFocusLost, _1, this) ); @@ -891,6 +894,7 @@ void LLIMFloater::updateChatHistoryStyle() void LLIMFloater::processChatHistoryStyleUpdate(const LLSD& newvalue) { + LLFontGL* font = LLViewerChat::getChatFont(); LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("impanel"); for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter) @@ -899,6 +903,7 @@ void LLIMFloater::processChatHistoryStyleUpdate(const LLSD& newvalue) if (floater) { floater->updateChatHistoryStyle(); + floater->mInputEditor->setFont(font); } } diff --git a/indra/newview/llimview.cpp b/indra/newview/llimview.cpp index 0ef502b81b..ec3fe48151 100644 --- a/indra/newview/llimview.cpp +++ b/indra/newview/llimview.cpp @@ -3183,10 +3183,6 @@ public: //just like a normal IM //this is just replicated code from process_improved_im //and should really go in it's own function -jwolk - if (gNoRender) - { - return; - } LLChat chat; std::string message = message_params["message"].asString(); @@ -3263,11 +3259,6 @@ public: } //end if invitation has instant message else if ( input["body"].has("voice") ) { - if (gNoRender) - { - return; - } - if(!LLVoiceClient::getInstance()->voiceEnabled() || !LLVoiceClient::getInstance()->isVoiceWorking()) { // Don't display voice invites unless the user has voice enabled. diff --git a/indra/newview/lllogininstance.cpp b/indra/newview/lllogininstance.cpp index 33e051bfab..abcd8588dc 100644 --- a/indra/newview/lllogininstance.cpp +++ b/indra/newview/lllogininstance.cpp @@ -480,10 +480,12 @@ LLLoginInstance::LLLoginInstance() : { mLoginModule->getEventPump().listen("lllogininstance", boost::bind(&LLLoginInstance::handleLoginEvent, this, _1)); - mDispatcher.add("fail.login", boost::bind(&LLLoginInstance::handleLoginFailure, this, _1)); - mDispatcher.add("connect", boost::bind(&LLLoginInstance::handleLoginSuccess, this, _1)); - mDispatcher.add("disconnect", boost::bind(&LLLoginInstance::handleDisconnect, this, _1)); - mDispatcher.add("indeterminate", boost::bind(&LLLoginInstance::handleIndeterminate, this, _1)); + // This internal use of LLEventDispatcher doesn't really need + // per-function descriptions. + mDispatcher.add("fail.login", "", boost::bind(&LLLoginInstance::handleLoginFailure, this, _1)); + mDispatcher.add("connect", "", boost::bind(&LLLoginInstance::handleLoginSuccess, this, _1)); + mDispatcher.add("disconnect", "", boost::bind(&LLLoginInstance::handleDisconnect, this, _1)); + mDispatcher.add("indeterminate", "", boost::bind(&LLLoginInstance::handleIndeterminate, this, _1)); } LLLoginInstance::~LLLoginInstance() @@ -625,11 +627,7 @@ bool LLLoginInstance::handleLoginEvent(const LLSD& event) // Call the method registered in constructor, if any, for more specific // handling - LLEventDispatcher::Callable method(mDispatcher.get(event["change"])); - if (! method.empty()) - { - method(event); - } + mDispatcher.try_call(event); return false; } diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp index 67bb139a5e..7799ef04e6 100644 --- a/indra/newview/llphysicsmotion.cpp +++ b/indra/newview/llphysicsmotion.cpp @@ -1,718 +1,718 @@ -/**
- * @file llphysicsmotion.cpp
- * @brief Implementation of LLPhysicsMotion class.
- *
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
-
-//-----------------------------------------------------------------------------
-// Header Files
-//-----------------------------------------------------------------------------
-#include "llviewerprecompiledheaders.h"
-#include "linden_common.h"
-
-#include "m3math.h"
-#include "v3dmath.h"
-
-#include "llphysicsmotion.h"
-#include "llagent.h"
-#include "llcharacter.h"
-#include "llviewercontrol.h"
-#include "llviewervisualparam.h"
-#include "llvoavatarself.h"
-
-typedef std::map<std::string, std::string> controller_map_t;
-typedef std::map<std::string, F32> default_controller_map_t;
-
-#define MIN_REQUIRED_PIXEL_AREA_BREAST_MOTION 0.f;
-
-inline F64 llsgn(const F64 a)
-{
- if (a >= 0)
- return 1;
- return -1;
-}
-
-/*
- At a high level, this works by setting temporary parameters that are not stored
- in the avatar's list of params, and are not conveyed to other users. We accomplish
- this by creating some new temporary driven params inside avatar_lad that are then driven
- by the actual params that the user sees and sets. For example, in the old system,
- the user sets a param called breast bouyancy, which controls the Z value of the breasts.
- In our new system, the user still sets the breast bouyancy, but that param is redefined
- as a driver param so that affects a new temporary driven param that the bounce is applied
- to.
-*/
-
-class LLPhysicsMotion
-{
-public:
- /*
- param_driver_name: The param that controls the params that are being affected by the physics.
- joint_name: The joint that the body part is attached to. The joint is
- used to determine the orientation (rotation) of the body part.
-
- character: The avatar that this physics affects.
-
- motion_direction_vec: The direction (in world coordinates) that determines the
- motion. For example, (0,0,1) is up-down, and means that up-down motion is what
- determines how this joint moves.
-
- controllers: The various settings (e.g. spring force, mass) that determine how
- the body part behaves.
- */
- LLPhysicsMotion(const std::string ¶m_driver_name,
- const std::string &joint_name,
- LLCharacter *character,
- const LLVector3 &motion_direction_vec,
- const controller_map_t &controllers) :
- mParamDriverName(param_driver_name),
- mJointName(joint_name),
- mMotionDirectionVec(motion_direction_vec),
- mParamDriver(NULL),
- mParamControllers(controllers),
- mCharacter(character),
- mLastTime(0),
- mPosition_local(0),
- mVelocityJoint_local(0),
- mPositionLastUpdate_local(0)
- {
- mJointState = new LLJointState;
- }
-
- BOOL initialize();
-
- ~LLPhysicsMotion() {}
-
- BOOL onUpdate(F32 time);
-
- LLPointer<LLJointState> getJointState()
- {
- return mJointState;
- }
-protected:
- F32 getParamValue(const std::string& controller_key)
- {
- const controller_map_t::const_iterator& entry = mParamControllers.find(controller_key);
- if (entry == mParamControllers.end())
- {
- return sDefaultController[controller_key];
- }
- const std::string& param_name = (*entry).second.c_str();
- return mCharacter->getVisualParamWeight(param_name.c_str());
- }
- void setParamValue(LLViewerVisualParam *param,
- const F32 new_value_local);
-
- F32 toLocal(const LLVector3 &world);
- F32 calculateVelocity_local(const F32 time_delta);
- F32 calculateAcceleration_local(F32 velocity_local,
- const F32 time_delta);
-private:
- const std::string mParamDriverName;
- const std::string mParamControllerName;
- const LLVector3 mMotionDirectionVec;
- const std::string mJointName;
-
- F32 mPosition_local;
- F32 mVelocityJoint_local; // How fast the joint is moving
- F32 mAccelerationJoint_local; // Acceleration on the joint
-
- F32 mVelocity_local; // How fast the param is moving
- F32 mPositionLastUpdate_local;
- LLVector3 mPosition_world;
-
- LLViewerVisualParam *mParamDriver;
- const controller_map_t mParamControllers;
-
- LLPointer<LLJointState> mJointState;
- LLCharacter *mCharacter;
-
- F32 mLastTime;
-
- static default_controller_map_t sDefaultController;
-};
-
-default_controller_map_t initDefaultController()
-{
- default_controller_map_t controller;
- controller["Mass"] = 0.2f;
- controller["Gravity"] = 0.0f;
- controller["Damping"] = .05f;
- controller["Drag"] = 0.15f;
- controller["MaxEffect"] = 0.1f;
- controller["Spring"] = 0.1f;
- controller["Gain"] = 10.0f;
- return controller;
-}
-
-default_controller_map_t LLPhysicsMotion::sDefaultController = initDefaultController();
-
-BOOL LLPhysicsMotion::initialize()
-{
- if (!mJointState->setJoint(mCharacter->getJoint(mJointName.c_str())))
- return FALSE;
- mJointState->setUsage(LLJointState::ROT);
-
- mParamDriver = (LLViewerVisualParam*)mCharacter->getVisualParam(mParamDriverName.c_str());
- if (mParamDriver == NULL)
- {
- llinfos << "Failure reading in [ " << mParamDriverName << " ]" << llendl;
- return FALSE;
- }
-
- return TRUE;
-}
-
-LLPhysicsMotionController::LLPhysicsMotionController(const LLUUID &id) :
- LLMotion(id),
- mCharacter(NULL)
-{
- mName = "breast_motion";
-}
-
-LLPhysicsMotionController::~LLPhysicsMotionController()
-{
- for (motion_vec_t::iterator iter = mMotions.begin();
- iter != mMotions.end();
- ++iter)
- {
- delete (*iter);
- }
-}
-
-BOOL LLPhysicsMotionController::onActivate()
-{
- return TRUE;
-}
-
-void LLPhysicsMotionController::onDeactivate()
-{
-}
-
-LLMotion::LLMotionInitStatus LLPhysicsMotionController::onInitialize(LLCharacter *character)
-{
- mCharacter = character;
-
- mMotions.clear();
-
- // Breast Cleavage
- {
- controller_map_t controller;
- controller["Mass"] = "Breast_Physics_Mass";
- controller["Gravity"] = "Breast_Physics_Gravity";
- controller["Drag"] = "Breast_Physics_Drag";
- controller["Damping"] = "Breast_Physics_InOut_Damping";
- controller["MaxEffect"] = "Breast_Physics_InOut_Max_Effect";
- controller["Spring"] = "Breast_Physics_InOut_Spring";
- controller["Gain"] = "Breast_Physics_InOut_Gain";
- LLPhysicsMotion *motion = new LLPhysicsMotion("Breast_Physics_InOut_Controller",
- "mChest",
- character,
- LLVector3(-1,0,0),
- controller);
- if (!motion->initialize())
- {
- llassert_always(FALSE);
- return STATUS_FAILURE;
- }
- addMotion(motion);
- }
-
- // Breast Bounce
- {
- controller_map_t controller;
- controller["Mass"] = "Breast_Physics_Mass";
- controller["Gravity"] = "Breast_Physics_Gravity";
- controller["Drag"] = "Breast_Physics_Drag";
- controller["Damping"] = "Breast_Physics_UpDown_Damping";
- controller["MaxEffect"] = "Breast_Physics_UpDown_Max_Effect";
- controller["Spring"] = "Breast_Physics_UpDown_Spring";
- controller["Gain"] = "Breast_Physics_UpDown_Gain";
- LLPhysicsMotion *motion = new LLPhysicsMotion("Breast_Physics_UpDown_Controller",
- "mChest",
- character,
- LLVector3(0,0,1),
- controller);
- if (!motion->initialize())
- {
- llassert_always(FALSE);
- return STATUS_FAILURE;
- }
- addMotion(motion);
- }
-
- // Breast Sway
- {
- controller_map_t controller;
- controller["Mass"] = "Breast_Physics_Mass";
- controller["Gravity"] = "Breast_Physics_Gravity";
- controller["Drag"] = "Breast_Physics_Drag";
- controller["Damping"] = "Breast_Physics_LeftRight_Damping";
- controller["MaxEffect"] = "Breast_Physics_LeftRight_Max_Effect";
- controller["Spring"] = "Breast_Physics_LeftRight_Spring";
- controller["Gain"] = "Breast_Physics_LeftRight_Gain";
- LLPhysicsMotion *motion = new LLPhysicsMotion("Breast_Physics_LeftRight_Controller",
- "mChest",
- character,
- LLVector3(0,-1,0),
- controller);
- if (!motion->initialize())
- {
- llassert_always(FALSE);
- return STATUS_FAILURE;
- }
- addMotion(motion);
- }
- // Butt Bounce
- {
- controller_map_t controller;
- controller["Mass"] = "Butt_Physics_Mass";
- controller["Gravity"] = "Butt_Physics_Gravity";
- controller["Drag"] = "Butt_Physics_Drag";
- controller["Damping"] = "Butt_Physics_UpDown_Damping";
- controller["MaxEffect"] = "Butt_Physics_UpDown_Max_Effect";
- controller["Spring"] = "Butt_Physics_UpDown_Spring";
- controller["Gain"] = "Butt_Physics_UpDown_Gain";
- LLPhysicsMotion *motion = new LLPhysicsMotion("Butt_Physics_UpDown_Controller",
- "mPelvis",
- character,
- LLVector3(0,0,-1),
- controller);
- if (!motion->initialize())
- {
- llassert_always(FALSE);
- return STATUS_FAILURE;
- }
- addMotion(motion);
- }
-
- // Butt LeftRight
- {
- controller_map_t controller;
- controller["Mass"] = "Butt_Physics_Mass";
- controller["Gravity"] = "Butt_Physics_Gravity";
- controller["Drag"] = "Butt_Physics_Drag";
- controller["Damping"] = "Butt_Physics_LeftRight_Damping";
- controller["MaxEffect"] = "Butt_Physics_LeftRight_Max_Effect";
- controller["Spring"] = "Butt_Physics_LeftRight_Spring";
- controller["Gain"] = "Butt_Physics_LeftRight_Gain";
- LLPhysicsMotion *motion = new LLPhysicsMotion("Butt_Physics_LeftRight_Controller",
- "mPelvis",
- character,
- LLVector3(0,-1,0),
- controller);
- if (!motion->initialize())
- {
- llassert_always(FALSE);
- return STATUS_FAILURE;
- }
- addMotion(motion);
- }
-
- // Belly Bounce
- {
- controller_map_t controller;
- controller["Mass"] = "Belly_Physics_Mass";
- controller["Gravity"] = "Belly_Physics_Gravity";
- controller["Drag"] = "Belly_Physics_Drag";
- controller["Damping"] = "Belly_Physics_UpDown_Damping";
- controller["MaxEffect"] = "Belly_Physics_UpDown_Max_Effect";
- controller["Spring"] = "Belly_Physics_UpDown_Spring";
- controller["Gain"] = "Belly_Physics_UpDown_Gain";
- LLPhysicsMotion *motion = new LLPhysicsMotion("Belly_Physics_UpDown_Controller",
- "mPelvis",
- character,
- LLVector3(0,0,-1),
- controller);
- if (!motion->initialize())
- {
- llassert_always(FALSE);
- return STATUS_FAILURE;
- }
- addMotion(motion);
- }
-
- return STATUS_SUCCESS;
-}
-
-void LLPhysicsMotionController::addMotion(LLPhysicsMotion *motion)
-{
- addJointState(motion->getJointState());
- mMotions.push_back(motion);
-}
-
-F32 LLPhysicsMotionController::getMinPixelArea()
-{
- return MIN_REQUIRED_PIXEL_AREA_BREAST_MOTION;
-}
-
-// Local space means "parameter space".
-F32 LLPhysicsMotion::toLocal(const LLVector3 &world)
-{
- LLJoint *joint = mJointState->getJoint();
- const LLQuaternion rotation_world = joint->getWorldRotation();
-
- LLVector3 dir_world = mMotionDirectionVec * rotation_world;
- dir_world.normalize();
- return world * dir_world;
-}
-
-F32 LLPhysicsMotion::calculateVelocity_local(const F32 time_delta)
-{
- LLJoint *joint = mJointState->getJoint();
- const LLVector3 position_world = joint->getWorldPosition();
- const LLQuaternion rotation_world = joint->getWorldRotation();
- const LLVector3 last_position_world = mPosition_world;
- const LLVector3 velocity_world = (position_world-last_position_world) / time_delta;
- const F32 velocity_local = toLocal(velocity_world);
- return velocity_local;
-}
-
-F32 LLPhysicsMotion::calculateAcceleration_local(const F32 velocity_local,
- const F32 time_delta)
-{
-// const F32 smoothing = getParamValue("Smoothing");
- static const F32 smoothing = 3.0f; // Removed smoothing param since it's probably not necessary
- const F32 acceleration_local = velocity_local - mVelocityJoint_local;
-
- const F32 smoothed_acceleration_local =
- acceleration_local * 1.0/smoothing +
- mAccelerationJoint_local * (smoothing-1.0)/smoothing;
-
- return smoothed_acceleration_local;
-}
-
-BOOL LLPhysicsMotionController::onUpdate(F32 time, U8* joint_mask)
-{
- // Skip if disabled globally.
- if (!gSavedSettings.getBOOL("AvatarPhysics"))
- {
- return TRUE;
- }
-
- BOOL update_visuals = FALSE;
- for (motion_vec_t::iterator iter = mMotions.begin();
- iter != mMotions.end();
- ++iter)
- {
- LLPhysicsMotion *motion = (*iter);
- update_visuals |= motion->onUpdate(time);
- }
-
- if (update_visuals)
- mCharacter->updateVisualParams();
-
- return TRUE;
-}
-
-
-// Return TRUE if character has to update visual params.
-BOOL LLPhysicsMotion::onUpdate(F32 time)
-{
- // static FILE *mFileWrite = fopen("c:\\temp\\avatar_data.txt","w");
-
- if (!mParamDriver)
- return FALSE;
-
- if (!mLastTime)
- {
- mLastTime = time;
- return FALSE;
- }
-
- ////////////////////////////////////////////////////////////////////////////////
- // Get all parameters and settings
- //
-
- const F32 time_delta = time - mLastTime;
- if (time_delta > 3.0 || time_delta <= 0.01)
- {
- mLastTime = time;
- return FALSE;
- }
-
- // Higher LOD is better. This controls the granularity
- // and frequency of updates for the motions.
- const F32 lod_factor = LLVOAvatar::sPhysicsLODFactor;
- if (lod_factor == 0)
- {
- return TRUE;
- }
-
- LLJoint *joint = mJointState->getJoint();
-
- const F32 behavior_mass = getParamValue("Mass");
- const F32 behavior_gravity = getParamValue("Gravity");
- const F32 behavior_spring = getParamValue("Spring");
- const F32 behavior_gain = getParamValue("Gain");
- const F32 behavior_damping = getParamValue("Damping");
- const F32 behavior_drag = getParamValue("Drag");
- const BOOL physics_test = gSavedSettings.getBOOL("AvatarPhysicsTest") && gAgent.isGodlike();
-
- F32 behavior_maxeffect = getParamValue("MaxEffect");
- if (physics_test)
- behavior_maxeffect = 1.0f;
- // Maximum effect is [0,1] range.
- const F32 min_val = 0.5f-behavior_maxeffect/2.0;
- const F32 max_val = 0.5f+behavior_maxeffect/2.0;
-
- // mPositon_local should be in normalized 0,1 range already. Just making sure...
- F32 position_current_local = llclamp(mPosition_local,
- 0.0f,
- 1.0f);
-
- // Normalize the param position to be from [0,1].
- // We have to use normalized values because there may be more than one driven param,
- // and each of these driven params may have its own range.
- // This means we'll do all our calculations in normalized [0,1] local coordinates.
- F32 position_user_local = mParamDriver->getWeight();
- position_user_local = (position_user_local - mParamDriver->getMinWeight()) / (mParamDriver->getMaxWeight() - mParamDriver->getMinWeight());
-
- // If the effect is turned off then don't process unless we need one more update
- // to set the position to the default (i.e. user) position.
- if ((behavior_maxeffect == 0) && (position_current_local == position_user_local))
- {
- return FALSE;
- }
-
- //
- // End parameters and settings
- ////////////////////////////////////////////////////////////////////////////////
-
-
- ////////////////////////////////////////////////////////////////////////////////
- // Calculate velocity and acceleration in parameter space.
- //
-
- const F32 velocity_joint_local = calculateVelocity_local(time_delta);
- const F32 acceleration_joint_local = calculateAcceleration_local(velocity_joint_local, time_delta);
-
- //
- // End velocity and acceleration
- ////////////////////////////////////////////////////////////////////////////////
-
-
- ////////////////////////////////////////////////////////////////////////////////
- // Calculate the total force
- //
-
- // Spring force is a restoring force towards the original user-set breast position.
- // F = kx
- const F32 spring_length = position_current_local - position_user_local;
- const F32 force_spring = -spring_length * behavior_spring;
-
- // Acceleration is the force that comes from the change in velocity of the torso.
- // F = ma
- const F32 force_accel = behavior_gain * (acceleration_joint_local * behavior_mass);
-
- // Gravity always points downward in world space.
- // F = mg
- const LLVector3 gravity_world(0,0,1);
- const F32 force_gravity = behavior_gain * (toLocal(gravity_world) * behavior_gravity * behavior_mass);
-
- // Damping is a restoring force that opposes the current velocity.
- // F = -kv
- const F32 force_damping = -behavior_damping * mVelocity_local;
-
- // Drag is a force imparted by velocity (intuitively it is similar to wind resistance)
- // F = .5kv^2
- const F32 force_drag = .5*behavior_drag*velocity_joint_local*velocity_joint_local*llsgn(velocity_joint_local);
-
- const F32 force_net = (force_accel +
- force_gravity +
- force_spring +
- force_damping +
- force_drag);
-
- //
- // End total force
- ////////////////////////////////////////////////////////////////////////////////
-
-
- ////////////////////////////////////////////////////////////////////////////////
- // Calculate new params
- //
-
- // Calculate the new acceleration based on the net force.
- // a = F/m
- const F32 acceleration_new_local = force_net / behavior_mass;
- static const F32 max_acceleration = 10.0f; // magic number, used to be customizable.
- F32 velocity_new_local = mVelocity_local + acceleration_new_local;
- velocity_new_local = llclamp(velocity_new_local,
- -max_acceleration, max_acceleration);
-
- // Temporary debugging setting to cause all avatars to move, for profiling purposes.
- if (physics_test)
- {
- velocity_new_local = sin(time*4.0);
- }
- // Calculate the new parameters, or remain unchanged if max speed is 0.
- F32 position_new_local = position_current_local + velocity_new_local*time_delta;
- if (behavior_maxeffect == 0)
- position_new_local = position_user_local;
-
- // Zero out the velocity if the param is being pushed beyond its limits.
- if ((position_new_local < min_val && velocity_new_local < 0) ||
- (position_new_local > max_val && velocity_new_local > 0))
- {
- velocity_new_local = 0;
- }
-
- // Check for NaN values. A NaN value is detected if the variables doesn't equal itself.
- // If NaN, then reset everything.
- if ((mPosition_local != mPosition_local) ||
- (mVelocity_local != mVelocity_local) ||
- (position_new_local != position_new_local))
- {
- position_new_local = 0;
- position_current_local = 0;
- position_user_local = 0;
- mVelocity_local = 0;
- mVelocityJoint_local = 0;
- mAccelerationJoint_local = 0;
- mPosition_local = 0;
- mPosition_world = LLVector3(0,0,0);
- }
-
- const F32 position_new_local_clamped = llclamp(position_new_local,
- min_val,
- max_val);
-
- LLDriverParam *driver_param = dynamic_cast<LLDriverParam *>(mParamDriver);
- llassert_always(driver_param);
- if (driver_param)
- {
- // If this is one of our "hidden" driver params, then make sure it's
- // the default value.
- if ((driver_param->getGroup() != VISUAL_PARAM_GROUP_TWEAKABLE) &&
- (driver_param->getGroup() != VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT))
- {
- mCharacter->setVisualParamWeight(driver_param,
- 0,
- FALSE);
- }
- for (LLDriverParam::entry_list_t::iterator iter = driver_param->mDriven.begin();
- iter != driver_param->mDriven.end();
- ++iter)
- {
- LLDrivenEntry &entry = (*iter);
- LLViewerVisualParam *driven_param = entry.mParam;
- setParamValue(driven_param,position_new_local_clamped);
- }
- }
-
- //
- // End calculate new params
- ////////////////////////////////////////////////////////////////////////////////
-
- ////////////////////////////////////////////////////////////////////////////////
- // Conditionally update the visual params
- //
-
- // Updating the visual params (i.e. what the user sees) is fairly expensive.
- // So only update if the params have changed enough, and also take into account
- // the graphics LOD settings.
-
- BOOL update_visuals = FALSE;
-
- // For non-self, if the avatar is small enough visually, then don't update.
- const F32 area_for_max_settings = 0.0;
- const F32 area_for_min_settings = 1400.0;
- const F32 area_for_this_setting = area_for_max_settings + (area_for_min_settings-area_for_max_settings)*(1.0-lod_factor);
- const F32 pixel_area = fsqrtf(mCharacter->getPixelArea());
-
- const BOOL is_self = (dynamic_cast<LLVOAvatarSelf *>(mCharacter) != NULL);
- if ((pixel_area > area_for_this_setting) || is_self)
- {
- const F32 position_diff_local = llabs(mPositionLastUpdate_local-position_new_local_clamped);
- const F32 min_delta = (1.01f-lod_factor)*0.4f;
- if (llabs(position_diff_local) > min_delta)
- {
- update_visuals = TRUE;
- mPositionLastUpdate_local = position_new_local;
- }
- }
-
- //
- // End update visual params
- ////////////////////////////////////////////////////////////////////////////////
-
- mVelocityJoint_local = velocity_joint_local;
-
- mVelocity_local = velocity_new_local;
- mAccelerationJoint_local = acceleration_joint_local;
- mPosition_local = position_new_local;
-
- mPosition_world = joint->getWorldPosition();
- mLastTime = time;
-
- /*
- // Write out debugging info into a spreadsheet.
- if (mFileWrite != NULL && is_self)
- {
- fprintf(mFileWrite,"%f\t%f\t%f \t\t%f \t\t%f\t%f\t%f\t \t\t%f\t%f\t%f\t%f\t%f \t\t%f\t%f\t%f\n",
- position_new_local,
- velocity_new_local,
- acceleration_new_local,
-
- time_delta,
-
- mPosition_world[0],
- mPosition_world[1],
- mPosition_world[2],
-
- force_net,
- force_spring,
- force_accel,
- force_damping,
- force_drag,
-
- spring_length,
- velocity_joint_local,
- acceleration_joint_local
- );
- }
- */
-
- return update_visuals;
-}
-
-// Range of new_value_local is assumed to be [0 , 1] normalized.
-void LLPhysicsMotion::setParamValue(LLViewerVisualParam *param,
- F32 new_value_normalized)
-{
- const F32 value_min_local = param->getMinWeight();
- const F32 value_max_local = param->getMaxWeight();
-
- const F32 new_value_local = value_min_local + (value_max_local-value_min_local) * new_value_normalized;
-
- mCharacter->setVisualParamWeight(param,
- new_value_local,
- FALSE);
-}
+/** + * @file llphysicsmotion.cpp + * @brief Implementation of LLPhysicsMotion class. + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +//----------------------------------------------------------------------------- +// Header Files +//----------------------------------------------------------------------------- +#include "llviewerprecompiledheaders.h" +#include "linden_common.h" + +#include "m3math.h" +#include "v3dmath.h" + +#include "llphysicsmotion.h" +#include "llagent.h" +#include "llcharacter.h" +#include "llviewercontrol.h" +#include "llviewervisualparam.h" +#include "llvoavatarself.h" + +typedef std::map<std::string, std::string> controller_map_t; +typedef std::map<std::string, F32> default_controller_map_t; + +#define MIN_REQUIRED_PIXEL_AREA_BREAST_MOTION 0.f; + +inline F64 llsgn(const F64 a) +{ + if (a >= 0) + return 1; + return -1; +} + +/* + At a high level, this works by setting temporary parameters that are not stored + in the avatar's list of params, and are not conveyed to other users. We accomplish + this by creating some new temporary driven params inside avatar_lad that are then driven + by the actual params that the user sees and sets. For example, in the old system, + the user sets a param called breast bouyancy, which controls the Z value of the breasts. + In our new system, the user still sets the breast bouyancy, but that param is redefined + as a driver param so that affects a new temporary driven param that the bounce is applied + to. +*/ + +class LLPhysicsMotion +{ +public: + /* + param_driver_name: The param that controls the params that are being affected by the physics. + joint_name: The joint that the body part is attached to. The joint is + used to determine the orientation (rotation) of the body part. + + character: The avatar that this physics affects. + + motion_direction_vec: The direction (in world coordinates) that determines the + motion. For example, (0,0,1) is up-down, and means that up-down motion is what + determines how this joint moves. + + controllers: The various settings (e.g. spring force, mass) that determine how + the body part behaves. + */ + LLPhysicsMotion(const std::string ¶m_driver_name, + const std::string &joint_name, + LLCharacter *character, + const LLVector3 &motion_direction_vec, + const controller_map_t &controllers) : + mParamDriverName(param_driver_name), + mJointName(joint_name), + mMotionDirectionVec(motion_direction_vec), + mParamDriver(NULL), + mParamControllers(controllers), + mCharacter(character), + mLastTime(0), + mPosition_local(0), + mVelocityJoint_local(0), + mPositionLastUpdate_local(0) + { + mJointState = new LLJointState; + } + + BOOL initialize(); + + ~LLPhysicsMotion() {} + + BOOL onUpdate(F32 time); + + LLPointer<LLJointState> getJointState() + { + return mJointState; + } +protected: + F32 getParamValue(const std::string& controller_key) + { + const controller_map_t::const_iterator& entry = mParamControllers.find(controller_key); + if (entry == mParamControllers.end()) + { + return sDefaultController[controller_key]; + } + const std::string& param_name = (*entry).second.c_str(); + return mCharacter->getVisualParamWeight(param_name.c_str()); + } + void setParamValue(LLViewerVisualParam *param, + const F32 new_value_local); + + F32 toLocal(const LLVector3 &world); + F32 calculateVelocity_local(const F32 time_delta); + F32 calculateAcceleration_local(F32 velocity_local, + const F32 time_delta); +private: + const std::string mParamDriverName; + const std::string mParamControllerName; + const LLVector3 mMotionDirectionVec; + const std::string mJointName; + + F32 mPosition_local; + F32 mVelocityJoint_local; // How fast the joint is moving + F32 mAccelerationJoint_local; // Acceleration on the joint + + F32 mVelocity_local; // How fast the param is moving + F32 mPositionLastUpdate_local; + LLVector3 mPosition_world; + + LLViewerVisualParam *mParamDriver; + const controller_map_t mParamControllers; + + LLPointer<LLJointState> mJointState; + LLCharacter *mCharacter; + + F32 mLastTime; + + static default_controller_map_t sDefaultController; +}; + +default_controller_map_t initDefaultController() +{ + default_controller_map_t controller; + controller["Mass"] = 0.2f; + controller["Gravity"] = 0.0f; + controller["Damping"] = .05f; + controller["Drag"] = 0.15f; + controller["MaxEffect"] = 0.1f; + controller["Spring"] = 0.1f; + controller["Gain"] = 10.0f; + return controller; +} + +default_controller_map_t LLPhysicsMotion::sDefaultController = initDefaultController(); + +BOOL LLPhysicsMotion::initialize() +{ + if (!mJointState->setJoint(mCharacter->getJoint(mJointName.c_str()))) + return FALSE; + mJointState->setUsage(LLJointState::ROT); + + mParamDriver = (LLViewerVisualParam*)mCharacter->getVisualParam(mParamDriverName.c_str()); + if (mParamDriver == NULL) + { + llinfos << "Failure reading in [ " << mParamDriverName << " ]" << llendl; + return FALSE; + } + + return TRUE; +} + +LLPhysicsMotionController::LLPhysicsMotionController(const LLUUID &id) : + LLMotion(id), + mCharacter(NULL) +{ + mName = "breast_motion"; +} + +LLPhysicsMotionController::~LLPhysicsMotionController() +{ + for (motion_vec_t::iterator iter = mMotions.begin(); + iter != mMotions.end(); + ++iter) + { + delete (*iter); + } +} + +BOOL LLPhysicsMotionController::onActivate() +{ + return TRUE; +} + +void LLPhysicsMotionController::onDeactivate() +{ +} + +LLMotion::LLMotionInitStatus LLPhysicsMotionController::onInitialize(LLCharacter *character) +{ + mCharacter = character; + + mMotions.clear(); + + // Breast Cleavage + { + controller_map_t controller; + controller["Mass"] = "Breast_Physics_Mass"; + controller["Gravity"] = "Breast_Physics_Gravity"; + controller["Drag"] = "Breast_Physics_Drag"; + controller["Damping"] = "Breast_Physics_InOut_Damping"; + controller["MaxEffect"] = "Breast_Physics_InOut_Max_Effect"; + controller["Spring"] = "Breast_Physics_InOut_Spring"; + controller["Gain"] = "Breast_Physics_InOut_Gain"; + LLPhysicsMotion *motion = new LLPhysicsMotion("Breast_Physics_InOut_Controller", + "mChest", + character, + LLVector3(-1,0,0), + controller); + if (!motion->initialize()) + { + llassert_always(FALSE); + return STATUS_FAILURE; + } + addMotion(motion); + } + + // Breast Bounce + { + controller_map_t controller; + controller["Mass"] = "Breast_Physics_Mass"; + controller["Gravity"] = "Breast_Physics_Gravity"; + controller["Drag"] = "Breast_Physics_Drag"; + controller["Damping"] = "Breast_Physics_UpDown_Damping"; + controller["MaxEffect"] = "Breast_Physics_UpDown_Max_Effect"; + controller["Spring"] = "Breast_Physics_UpDown_Spring"; + controller["Gain"] = "Breast_Physics_UpDown_Gain"; + LLPhysicsMotion *motion = new LLPhysicsMotion("Breast_Physics_UpDown_Controller", + "mChest", + character, + LLVector3(0,0,1), + controller); + if (!motion->initialize()) + { + llassert_always(FALSE); + return STATUS_FAILURE; + } + addMotion(motion); + } + + // Breast Sway + { + controller_map_t controller; + controller["Mass"] = "Breast_Physics_Mass"; + controller["Gravity"] = "Breast_Physics_Gravity"; + controller["Drag"] = "Breast_Physics_Drag"; + controller["Damping"] = "Breast_Physics_LeftRight_Damping"; + controller["MaxEffect"] = "Breast_Physics_LeftRight_Max_Effect"; + controller["Spring"] = "Breast_Physics_LeftRight_Spring"; + controller["Gain"] = "Breast_Physics_LeftRight_Gain"; + LLPhysicsMotion *motion = new LLPhysicsMotion("Breast_Physics_LeftRight_Controller", + "mChest", + character, + LLVector3(0,-1,0), + controller); + if (!motion->initialize()) + { + llassert_always(FALSE); + return STATUS_FAILURE; + } + addMotion(motion); + } + // Butt Bounce + { + controller_map_t controller; + controller["Mass"] = "Butt_Physics_Mass"; + controller["Gravity"] = "Butt_Physics_Gravity"; + controller["Drag"] = "Butt_Physics_Drag"; + controller["Damping"] = "Butt_Physics_UpDown_Damping"; + controller["MaxEffect"] = "Butt_Physics_UpDown_Max_Effect"; + controller["Spring"] = "Butt_Physics_UpDown_Spring"; + controller["Gain"] = "Butt_Physics_UpDown_Gain"; + LLPhysicsMotion *motion = new LLPhysicsMotion("Butt_Physics_UpDown_Controller", + "mPelvis", + character, + LLVector3(0,0,-1), + controller); + if (!motion->initialize()) + { + llassert_always(FALSE); + return STATUS_FAILURE; + } + addMotion(motion); + } + + // Butt LeftRight + { + controller_map_t controller; + controller["Mass"] = "Butt_Physics_Mass"; + controller["Gravity"] = "Butt_Physics_Gravity"; + controller["Drag"] = "Butt_Physics_Drag"; + controller["Damping"] = "Butt_Physics_LeftRight_Damping"; + controller["MaxEffect"] = "Butt_Physics_LeftRight_Max_Effect"; + controller["Spring"] = "Butt_Physics_LeftRight_Spring"; + controller["Gain"] = "Butt_Physics_LeftRight_Gain"; + LLPhysicsMotion *motion = new LLPhysicsMotion("Butt_Physics_LeftRight_Controller", + "mPelvis", + character, + LLVector3(0,-1,0), + controller); + if (!motion->initialize()) + { + llassert_always(FALSE); + return STATUS_FAILURE; + } + addMotion(motion); + } + + // Belly Bounce + { + controller_map_t controller; + controller["Mass"] = "Belly_Physics_Mass"; + controller["Gravity"] = "Belly_Physics_Gravity"; + controller["Drag"] = "Belly_Physics_Drag"; + controller["Damping"] = "Belly_Physics_UpDown_Damping"; + controller["MaxEffect"] = "Belly_Physics_UpDown_Max_Effect"; + controller["Spring"] = "Belly_Physics_UpDown_Spring"; + controller["Gain"] = "Belly_Physics_UpDown_Gain"; + LLPhysicsMotion *motion = new LLPhysicsMotion("Belly_Physics_UpDown_Controller", + "mPelvis", + character, + LLVector3(0,0,-1), + controller); + if (!motion->initialize()) + { + llassert_always(FALSE); + return STATUS_FAILURE; + } + addMotion(motion); + } + + return STATUS_SUCCESS; +} + +void LLPhysicsMotionController::addMotion(LLPhysicsMotion *motion) +{ + addJointState(motion->getJointState()); + mMotions.push_back(motion); +} + +F32 LLPhysicsMotionController::getMinPixelArea() +{ + return MIN_REQUIRED_PIXEL_AREA_BREAST_MOTION; +} + +// Local space means "parameter space". +F32 LLPhysicsMotion::toLocal(const LLVector3 &world) +{ + LLJoint *joint = mJointState->getJoint(); + const LLQuaternion rotation_world = joint->getWorldRotation(); + + LLVector3 dir_world = mMotionDirectionVec * rotation_world; + dir_world.normalize(); + return world * dir_world; +} + +F32 LLPhysicsMotion::calculateVelocity_local(const F32 time_delta) +{ + LLJoint *joint = mJointState->getJoint(); + const LLVector3 position_world = joint->getWorldPosition(); + const LLQuaternion rotation_world = joint->getWorldRotation(); + const LLVector3 last_position_world = mPosition_world; + const LLVector3 velocity_world = (position_world-last_position_world) / time_delta; + const F32 velocity_local = toLocal(velocity_world); + return velocity_local; +} + +F32 LLPhysicsMotion::calculateAcceleration_local(const F32 velocity_local, + const F32 time_delta) +{ +// const F32 smoothing = getParamValue("Smoothing"); + static const F32 smoothing = 3.0f; // Removed smoothing param since it's probably not necessary + const F32 acceleration_local = velocity_local - mVelocityJoint_local; + + const F32 smoothed_acceleration_local = + acceleration_local * 1.0/smoothing + + mAccelerationJoint_local * (smoothing-1.0)/smoothing; + + return smoothed_acceleration_local; +} + +BOOL LLPhysicsMotionController::onUpdate(F32 time, U8* joint_mask) +{ + // Skip if disabled globally. + if (!gSavedSettings.getBOOL("AvatarPhysics")) + { + return TRUE; + } + + BOOL update_visuals = FALSE; + for (motion_vec_t::iterator iter = mMotions.begin(); + iter != mMotions.end(); + ++iter) + { + LLPhysicsMotion *motion = (*iter); + update_visuals |= motion->onUpdate(time); + } + + if (update_visuals) + mCharacter->updateVisualParams(); + + return TRUE; +} + + +// Return TRUE if character has to update visual params. +BOOL LLPhysicsMotion::onUpdate(F32 time) +{ + // static FILE *mFileWrite = fopen("c:\\temp\\avatar_data.txt","w"); + + if (!mParamDriver) + return FALSE; + + if (!mLastTime) + { + mLastTime = time; + return FALSE; + } + + //////////////////////////////////////////////////////////////////////////////// + // Get all parameters and settings + // + + const F32 time_delta = time - mLastTime; + if (time_delta > 3.0 || time_delta <= 0.01) + { + mLastTime = time; + return FALSE; + } + + // Higher LOD is better. This controls the granularity + // and frequency of updates for the motions. + const F32 lod_factor = LLVOAvatar::sPhysicsLODFactor; + if (lod_factor == 0) + { + return TRUE; + } + + LLJoint *joint = mJointState->getJoint(); + + const F32 behavior_mass = getParamValue("Mass"); + const F32 behavior_gravity = getParamValue("Gravity"); + const F32 behavior_spring = getParamValue("Spring"); + const F32 behavior_gain = getParamValue("Gain"); + const F32 behavior_damping = getParamValue("Damping"); + const F32 behavior_drag = getParamValue("Drag"); + const BOOL physics_test = gSavedSettings.getBOOL("AvatarPhysicsTest") && gAgent.isGodlike(); + + F32 behavior_maxeffect = getParamValue("MaxEffect"); + if (physics_test) + behavior_maxeffect = 1.0f; + // Maximum effect is [0,1] range. + const F32 min_val = 0.5f-behavior_maxeffect/2.0; + const F32 max_val = 0.5f+behavior_maxeffect/2.0; + + // mPositon_local should be in normalized 0,1 range already. Just making sure... + F32 position_current_local = llclamp(mPosition_local, + 0.0f, + 1.0f); + + // Normalize the param position to be from [0,1]. + // We have to use normalized values because there may be more than one driven param, + // and each of these driven params may have its own range. + // This means we'll do all our calculations in normalized [0,1] local coordinates. + F32 position_user_local = mParamDriver->getWeight(); + position_user_local = (position_user_local - mParamDriver->getMinWeight()) / (mParamDriver->getMaxWeight() - mParamDriver->getMinWeight()); + + // If the effect is turned off then don't process unless we need one more update + // to set the position to the default (i.e. user) position. + if ((behavior_maxeffect == 0) && (position_current_local == position_user_local)) + { + return FALSE; + } + + // + // End parameters and settings + //////////////////////////////////////////////////////////////////////////////// + + + //////////////////////////////////////////////////////////////////////////////// + // Calculate velocity and acceleration in parameter space. + // + + const F32 velocity_joint_local = calculateVelocity_local(time_delta); + const F32 acceleration_joint_local = calculateAcceleration_local(velocity_joint_local, time_delta); + + // + // End velocity and acceleration + //////////////////////////////////////////////////////////////////////////////// + + + //////////////////////////////////////////////////////////////////////////////// + // Calculate the total force + // + + // Spring force is a restoring force towards the original user-set breast position. + // F = kx + const F32 spring_length = position_current_local - position_user_local; + const F32 force_spring = -spring_length * behavior_spring; + + // Acceleration is the force that comes from the change in velocity of the torso. + // F = ma + const F32 force_accel = behavior_gain * (acceleration_joint_local * behavior_mass); + + // Gravity always points downward in world space. + // F = mg + const LLVector3 gravity_world(0,0,1); + const F32 force_gravity = behavior_gain * (toLocal(gravity_world) * behavior_gravity * behavior_mass); + + // Damping is a restoring force that opposes the current velocity. + // F = -kv + const F32 force_damping = -behavior_damping * mVelocity_local; + + // Drag is a force imparted by velocity (intuitively it is similar to wind resistance) + // F = .5kv^2 + const F32 force_drag = .5*behavior_drag*velocity_joint_local*velocity_joint_local*llsgn(velocity_joint_local); + + const F32 force_net = (force_accel + + force_gravity + + force_spring + + force_damping + + force_drag); + + // + // End total force + //////////////////////////////////////////////////////////////////////////////// + + + //////////////////////////////////////////////////////////////////////////////// + // Calculate new params + // + + // Calculate the new acceleration based on the net force. + // a = F/m + const F32 acceleration_new_local = force_net / behavior_mass; + static const F32 max_acceleration = 10.0f; // magic number, used to be customizable. + F32 velocity_new_local = mVelocity_local + acceleration_new_local; + velocity_new_local = llclamp(velocity_new_local, + -max_acceleration, max_acceleration); + + // Temporary debugging setting to cause all avatars to move, for profiling purposes. + if (physics_test) + { + velocity_new_local = sin(time*4.0); + } + // Calculate the new parameters, or remain unchanged if max speed is 0. + F32 position_new_local = position_current_local + velocity_new_local*time_delta; + if (behavior_maxeffect == 0) + position_new_local = position_user_local; + + // Zero out the velocity if the param is being pushed beyond its limits. + if ((position_new_local < min_val && velocity_new_local < 0) || + (position_new_local > max_val && velocity_new_local > 0)) + { + velocity_new_local = 0; + } + + // Check for NaN values. A NaN value is detected if the variables doesn't equal itself. + // If NaN, then reset everything. + if ((mPosition_local != mPosition_local) || + (mVelocity_local != mVelocity_local) || + (position_new_local != position_new_local)) + { + position_new_local = 0; + position_current_local = 0; + position_user_local = 0; + mVelocity_local = 0; + mVelocityJoint_local = 0; + mAccelerationJoint_local = 0; + mPosition_local = 0; + mPosition_world = LLVector3(0,0,0); + } + + const F32 position_new_local_clamped = llclamp(position_new_local, + min_val, + max_val); + + LLDriverParam *driver_param = dynamic_cast<LLDriverParam *>(mParamDriver); + llassert_always(driver_param); + if (driver_param) + { + // If this is one of our "hidden" driver params, then make sure it's + // the default value. + if ((driver_param->getGroup() != VISUAL_PARAM_GROUP_TWEAKABLE) && + (driver_param->getGroup() != VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT)) + { + mCharacter->setVisualParamWeight(driver_param, + 0, + FALSE); + } + for (LLDriverParam::entry_list_t::iterator iter = driver_param->mDriven.begin(); + iter != driver_param->mDriven.end(); + ++iter) + { + LLDrivenEntry &entry = (*iter); + LLViewerVisualParam *driven_param = entry.mParam; + setParamValue(driven_param,position_new_local_clamped); + } + } + + // + // End calculate new params + //////////////////////////////////////////////////////////////////////////////// + + //////////////////////////////////////////////////////////////////////////////// + // Conditionally update the visual params + // + + // Updating the visual params (i.e. what the user sees) is fairly expensive. + // So only update if the params have changed enough, and also take into account + // the graphics LOD settings. + + BOOL update_visuals = FALSE; + + // For non-self, if the avatar is small enough visually, then don't update. + const F32 area_for_max_settings = 0.0; + const F32 area_for_min_settings = 1400.0; + const F32 area_for_this_setting = area_for_max_settings + (area_for_min_settings-area_for_max_settings)*(1.0-lod_factor); + const F32 pixel_area = fsqrtf(mCharacter->getPixelArea()); + + const BOOL is_self = (dynamic_cast<LLVOAvatarSelf *>(mCharacter) != NULL); + if ((pixel_area > area_for_this_setting) || is_self) + { + const F32 position_diff_local = llabs(mPositionLastUpdate_local-position_new_local_clamped); + const F32 min_delta = (1.01f-lod_factor)*0.4f; + if (llabs(position_diff_local) > min_delta) + { + update_visuals = TRUE; + mPositionLastUpdate_local = position_new_local; + } + } + + // + // End update visual params + //////////////////////////////////////////////////////////////////////////////// + + mVelocityJoint_local = velocity_joint_local; + + mVelocity_local = velocity_new_local; + mAccelerationJoint_local = acceleration_joint_local; + mPosition_local = position_new_local; + + mPosition_world = joint->getWorldPosition(); + mLastTime = time; + + /* + // Write out debugging info into a spreadsheet. + if (mFileWrite != NULL && is_self) + { + fprintf(mFileWrite,"%f\t%f\t%f \t\t%f \t\t%f\t%f\t%f\t \t\t%f\t%f\t%f\t%f\t%f \t\t%f\t%f\t%f\n", + position_new_local, + velocity_new_local, + acceleration_new_local, + + time_delta, + + mPosition_world[0], + mPosition_world[1], + mPosition_world[2], + + force_net, + force_spring, + force_accel, + force_damping, + force_drag, + + spring_length, + velocity_joint_local, + acceleration_joint_local + ); + } + */ + + return update_visuals; +} + +// Range of new_value_local is assumed to be [0 , 1] normalized. +void LLPhysicsMotion::setParamValue(LLViewerVisualParam *param, + F32 new_value_normalized) +{ + const F32 value_min_local = param->getMinWeight(); + const F32 value_max_local = param->getMaxWeight(); + + const F32 new_value_local = value_min_local + (value_max_local-value_min_local) * new_value_normalized; + + mCharacter->setVisualParamWeight(param, + new_value_local, + FALSE); +} diff --git a/indra/newview/llphysicsmotion.h b/indra/newview/llphysicsmotion.h index 0c0087d269..657698e4f2 100644 --- a/indra/newview/llphysicsmotion.h +++ b/indra/newview/llphysicsmotion.h @@ -1,124 +1,124 @@ -/**
- * @file llphysicsmotion.h
- * @brief Implementation of LLPhysicsMotion class.
- *
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLPHYSICSMOTIONCONTROLLER_H
-#define LL_LLPHYSICSMOTIONCONTROLLER_H
-
-//-----------------------------------------------------------------------------
-// Header files
-//-----------------------------------------------------------------------------
-#include "llmotion.h"
-#include "llframetimer.h"
-
-#define PHYSICS_MOTION_FADEIN_TIME 1.0f
-#define PHYSICS_MOTION_FADEOUT_TIME 1.0f
-
-class LLPhysicsMotion;
-
-//-----------------------------------------------------------------------------
-// class LLPhysicsMotion
-//-----------------------------------------------------------------------------
-class LLPhysicsMotionController :
- public LLMotion
-{
-public:
- // Constructor
- LLPhysicsMotionController(const LLUUID &id);
-
- // Destructor
- virtual ~LLPhysicsMotionController();
-
-public:
- //-------------------------------------------------------------------------
- // functions to support MotionController and MotionRegistry
- //-------------------------------------------------------------------------
-
- // static constructor
- // all subclasses must implement such a function and register it
- static LLMotion *create(const LLUUID &id) { return new LLPhysicsMotionController(id); }
-
-public:
- //-------------------------------------------------------------------------
- // animation callbacks to be implemented by subclasses
- //-------------------------------------------------------------------------
-
- // motions must specify whether or not they loop
- virtual BOOL getLoop() { return TRUE; }
-
- // motions must report their total duration
- virtual F32 getDuration() { return 0.0; }
-
- // motions must report their "ease in" duration
- virtual F32 getEaseInDuration() { return PHYSICS_MOTION_FADEIN_TIME; }
-
- // motions must report their "ease out" duration.
- virtual F32 getEaseOutDuration() { return PHYSICS_MOTION_FADEOUT_TIME; }
-
- // called to determine when a motion should be activated/deactivated based on avatar pixel coverage
- virtual F32 getMinPixelArea();
-
- // motions must report their priority
- virtual LLJoint::JointPriority getPriority() { return LLJoint::MEDIUM_PRIORITY; }
-
- virtual LLMotionBlendType getBlendType() { return ADDITIVE_BLEND; }
-
- // run-time (post constructor) initialization,
- // called after parameters have been set
- // must return true to indicate success and be available for activation
- virtual LLMotionInitStatus onInitialize(LLCharacter *character);
-
- // called when a motion is activated
- // must return TRUE to indicate success, or else
- // it will be deactivated
- virtual BOOL onActivate();
-
- // called per time step
- // must return TRUE while it is active, and
- // must return FALSE when the motion is completed.
- virtual BOOL onUpdate(F32 time, U8* joint_mask);
-
- // called when a motion is deactivated
- virtual void onDeactivate();
-
- LLCharacter* getCharacter() { return mCharacter; }
-
-protected:
- void addMotion(LLPhysicsMotion *motion);
-private:
- LLCharacter* mCharacter;
-
- typedef std::vector<LLPhysicsMotion *> motion_vec_t;
- motion_vec_t mMotions;
-};
-
-#endif // LL_LLPHYSICSMOTION_H
-
+/** + * @file llphysicsmotion.h + * @brief Implementation of LLPhysicsMotion class. + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLPHYSICSMOTIONCONTROLLER_H +#define LL_LLPHYSICSMOTIONCONTROLLER_H + +//----------------------------------------------------------------------------- +// Header files +//----------------------------------------------------------------------------- +#include "llmotion.h" +#include "llframetimer.h" + +#define PHYSICS_MOTION_FADEIN_TIME 1.0f +#define PHYSICS_MOTION_FADEOUT_TIME 1.0f + +class LLPhysicsMotion; + +//----------------------------------------------------------------------------- +// class LLPhysicsMotion +//----------------------------------------------------------------------------- +class LLPhysicsMotionController : + public LLMotion +{ +public: + // Constructor + LLPhysicsMotionController(const LLUUID &id); + + // Destructor + virtual ~LLPhysicsMotionController(); + +public: + //------------------------------------------------------------------------- + // functions to support MotionController and MotionRegistry + //------------------------------------------------------------------------- + + // static constructor + // all subclasses must implement such a function and register it + static LLMotion *create(const LLUUID &id) { return new LLPhysicsMotionController(id); } + +public: + //------------------------------------------------------------------------- + // animation callbacks to be implemented by subclasses + //------------------------------------------------------------------------- + + // motions must specify whether or not they loop + virtual BOOL getLoop() { return TRUE; } + + // motions must report their total duration + virtual F32 getDuration() { return 0.0; } + + // motions must report their "ease in" duration + virtual F32 getEaseInDuration() { return PHYSICS_MOTION_FADEIN_TIME; } + + // motions must report their "ease out" duration. + virtual F32 getEaseOutDuration() { return PHYSICS_MOTION_FADEOUT_TIME; } + + // called to determine when a motion should be activated/deactivated based on avatar pixel coverage + virtual F32 getMinPixelArea(); + + // motions must report their priority + virtual LLJoint::JointPriority getPriority() { return LLJoint::MEDIUM_PRIORITY; } + + virtual LLMotionBlendType getBlendType() { return ADDITIVE_BLEND; } + + // run-time (post constructor) initialization, + // called after parameters have been set + // must return true to indicate success and be available for activation + virtual LLMotionInitStatus onInitialize(LLCharacter *character); + + // called when a motion is activated + // must return TRUE to indicate success, or else + // it will be deactivated + virtual BOOL onActivate(); + + // called per time step + // must return TRUE while it is active, and + // must return FALSE when the motion is completed. + virtual BOOL onUpdate(F32 time, U8* joint_mask); + + // called when a motion is deactivated + virtual void onDeactivate(); + + LLCharacter* getCharacter() { return mCharacter; } + +protected: + void addMotion(LLPhysicsMotion *motion); +private: + LLCharacter* mCharacter; + + typedef std::vector<LLPhysicsMotion *> motion_vec_t; + motion_vec_t mMotions; +}; + +#endif // LL_LLPHYSICSMOTION_H + diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 50bc0b4a98..87a2008e2b 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -517,17 +517,15 @@ BOOL LLSelectMgr::removeObjectFromSelections(const LLUUID &id) { BOOL object_found = FALSE; LLTool *tool = NULL; - if (!gNoRender) - { - tool = LLToolMgr::getInstance()->getCurrentTool(); - // It's possible that the tool is editing an object that is not selected - LLViewerObject* tool_editing_object = tool->getEditingObject(); - if( tool_editing_object && tool_editing_object->mID == id) - { - tool->stopEditing(); - object_found = TRUE; - } + tool = LLToolMgr::getInstance()->getCurrentTool(); + + // It's possible that the tool is editing an object that is not selected + LLViewerObject* tool_editing_object = tool->getEditingObject(); + if( tool_editing_object && tool_editing_object->mID == id) + { + tool->stopEditing(); + object_found = TRUE; } // Iterate through selected objects list and kill the object diff --git a/indra/newview/llsidetray.cpp b/indra/newview/llsidetray.cpp index fcd200d24a..4f18ee1da2 100644 --- a/indra/newview/llsidetray.cpp +++ b/indra/newview/llsidetray.cpp @@ -53,6 +53,8 @@ #include "llsidepanelappearance.h" +#include "llsidetraylistener.h" + //#include "llscrollcontainer.h" using namespace std; @@ -71,6 +73,8 @@ static const std::string TAB_PANEL_CAPTION_TITLE_BOX = "sidetray_tab_title"; LLSideTray* LLSideTray::sInstance = 0; +static LLSideTrayListener sSideTrayListener(LLSideTray::getInstance); + // static LLSideTray* LLSideTray::getInstance() { @@ -454,6 +458,11 @@ LLSideTrayTab* LLSideTrayTab::createInstance () return tab; } +// Now that we know the definition of LLSideTrayTab, we can implement +// tab_cast. +template <> +LLPanel* tab_cast<LLPanel*>(LLSideTrayTab* tab) { return tab; } + ////////////////////////////////////////////////////////////////////////////// // LLSideTrayButton // Side Tray tab button with "tear off" handling. @@ -567,6 +576,8 @@ LLSideTray::LLSideTray(const Params& params) // register handler function to process data from the xml. // panel_name should be specified via "parameter" attribute. commit.add("SideTray.ShowPanel", boost::bind(&LLSideTray::showPanel, this, _2, LLUUID::null)); + commit.add("SideTray.Toggle", boost::bind(&LLSideTray::onToggleCollapse, this)); + commit.add("SideTray.Collapse", boost::bind(&LLSideTray::collapseSideBar, this)); LLTransientFloaterMgr::getInstance()->addControlView(this); LLView* side_bar_tabs = gViewerWindow->getRootView()->getChildView("side_bar_tabs"); if (side_bar_tabs != NULL) diff --git a/indra/newview/llsidetray.h b/indra/newview/llsidetray.h index 2516b5689f..1dddd9e9bc 100644 --- a/indra/newview/llsidetray.h +++ b/indra/newview/llsidetray.h @@ -33,6 +33,13 @@ class LLAccordionCtrl; class LLSideTrayTab; +// Deal with LLSideTrayTab being opaque. Generic do-nothing cast... +template <class T> +T tab_cast(LLSideTrayTab* tab) { return tab; } +// specialized for implementation in presence of LLSideTrayTab definition +template <> +LLPanel* tab_cast<LLPanel*>(LLSideTrayTab* tab); + // added inheritance from LLDestroyClass<LLSideTray> to enable Side Tray perform necessary actions // while disconnecting viewer in LLAppViewer::disconnectViewer(). // LLDestroyClassList::instance().fireCallbacks() calls destroyClass method. See EXT-245. @@ -221,6 +228,9 @@ private: } private: + // Since we provide no public way to query mTabs and mDetachedTabs, give + // LLSideTrayListener friend access. + friend class LLSideTrayListener; LLPanel* mButtonsPanel; typedef std::map<std::string,LLButton*> button_map_t; button_map_t mTabButtons; diff --git a/indra/newview/llsidetraylistener.cpp b/indra/newview/llsidetraylistener.cpp new file mode 100644 index 0000000000..6db13e517d --- /dev/null +++ b/indra/newview/llsidetraylistener.cpp @@ -0,0 +1,162 @@ +/** + * @file llsidetraylistener.cpp + * @author Nat Goodspeed + * @date 2011-02-15 + * @brief Implementation for llsidetraylistener. + * + * $LicenseInfo:firstyear=2011&license=lgpl$ + * Copyright (c) 2011, Linden Research, Inc. + * $/LicenseInfo$ + */ + +// Precompiled header +#include "llviewerprecompiledheaders.h" +// associated header +#include "llsidetraylistener.h" +// STL headers +// std headers +// external library headers +// other Linden headers +#include "llsidetray.h" +#include "llsdutil.h" + +LLSideTrayListener::LLSideTrayListener(const Getter& getter): + LLEventAPI("LLSideTray", + "Operations on side tray (e.g. query state, query tabs)"), + mGetter(getter) +{ + add("getCollapsed", "Send on [\"reply\"] an [\"open\"] Boolean", + &LLSideTrayListener::getCollapsed, LLSDMap("reply", LLSD())); + add("getTabs", + "Send on [\"reply\"] a map of tab names and info about them", + &LLSideTrayListener::getTabs, LLSDMap("reply", LLSD())); + add("getPanels", + "Send on [\"reply\"] data about panels available with SideTray.ShowPanel", + &LLSideTrayListener::getPanels, LLSDMap("reply", LLSD())); +} + +void LLSideTrayListener::getCollapsed(const LLSD& event) const +{ + sendReply(LLSDMap("open", ! mGetter()->getCollapsed()), event); +} + +void LLSideTrayListener::getTabs(const LLSD& event) const +{ + LLSD reply; + + LLSideTray* tray = mGetter(); + LLSD::Integer ord(0); + for (LLSideTray::child_list_const_iter_t chi(tray->beginChild()), chend(tray->endChild()); + chi != chend; ++chi, ++ord) + { + LLView* child = *chi; + // How much info is important? Toss in as much as seems reasonable for + // each tab. But to me, at least for the moment, the most important + // item is the tab name. + LLSD info; + // I like the idea of returning a map keyed by tab name. But as + // compared to an array of maps, that loses sequence information. + // Address that by indicating the original order in each map entry. + info["ord"] = ord; + info["visible"] = bool(child->getVisible()); + info["enabled"] = bool(child->getEnabled()); + info["available"] = child->isAvailable(); + reply[child->getName()] = info; + } + + sendReply(reply, event); +} + +static LLSD getTabInfo(LLPanel* tab) +{ + LLSD panels; + for (LLPanel::tree_iterator_t ti(tab->beginTreeDFS()), tend(tab->endTreeDFS()); + ti != tend; ++ti) + { + // *ti is actually an LLView*, which had better not be NULL + LLView* view(*ti); + if (! view) + { + LL_ERRS("LLSideTrayListener") << "LLSideTrayTab '" << tab->getName() + << "' has a NULL child LLView*" << LL_ENDL; + } + + // The logic we use to decide what "panel" names to return is heavily + // based on LLSideTray::showPanel(): the function that actually + // implements the "SideTray.ShowPanel" operation. showPanel(), in + // turn, depends on LLSideTray::openChildPanel(): when + // openChildPanel() returns non-NULL, showPanel() stops searching + // attached and detached LLSideTrayTab tabs. + + // For each LLSideTrayTab, openChildPanel() first calls + // findChildView(panel_name, true). In other words, panel_name need + // not be a direct LLSideTrayTab child, it's sought recursively. + // That's why we use (begin|end)TreeDFS() in this loop. + + // But this tree_iterator_t loop will actually traverse every widget + // in every panel. Returning all those names will not help our caller: + // passing most such names to openChildPanel() would not do what we + // want. Even though the code suggests that passing ANY valid + // side-panel widget name to openChildPanel() will open the tab + // containing that widget, results could get confusing since followup + // (onOpen()) logic wouldn't be invoked, and showPanel() wouldn't stop + // searching because openChildPanel() would return NULL. + + // We must filter these LLView items, using logic that (sigh!) mirrors + // openChildPanel()'s own. + + // openChildPanel() returns a non-NULL LLPanel* when either: + // - the LLView is a direct child of an LLSideTrayPanelContainer + // - the LLView is itself an LLPanel. + // But as LLSideTrayPanelContainer can directly contain LLView items + // that are NOT themselves LLPanels (e.g. "sidebar_me" contains an + // LLButton called "Jump Right Arrow"), we'd better focus only on + // LLSideTrayPanelContainer children that are themselves LLPanel + // items. Which means that the second test completely subsumes the + // first. + LLPanel* panel(dynamic_cast<LLPanel*>(view)); + if (panel) + { + // Maybe it's overkill to construct an LLSD::Map for each panel, but + // the possibility remains that we might want to deliver more info + // about each panel than just its name. + panels.append(LLSDMap("name", panel->getName())); + } + } + + return LLSDMap("panels", panels); +} + +void LLSideTrayListener::getPanels(const LLSD& event) const +{ + LLSD reply; + + LLSideTray* tray = mGetter(); + // Iterate through the attached tabs. + LLSD::Integer ord(0); + for (LLSideTray::child_vector_t::const_iterator + ati(tray->mTabs.begin()), atend(tray->mTabs.end()); + ati != atend; ++ati) + { + // We don't have access to LLSideTrayTab: the class definition is + // hidden in llsidetray.cpp. But as LLSideTrayTab isa LLPanel, use the + // LLPanel API. Unfortunately, without the LLSideTrayTab definition, + // the compiler doesn't even know this LLSideTrayTab* is an LLPanel*. + // Persuade it. + LLPanel* tab(tab_cast<LLPanel*>(*ati)); + reply[tab->getName()] = getTabInfo(tab).with("attached", true).with("ord", ord); + } + + // Now iterate over the detached tabs. These can also be opened via + // SideTray.ShowPanel. + ord = 0; + for (LLSideTray::child_vector_t::const_iterator + dti(tray->mDetachedTabs.begin()), dtend(tray->mDetachedTabs.end()); + dti != dtend; ++dti) + { + LLPanel* tab(tab_cast<LLPanel*>(*dti)); + reply[tab->getName()] = getTabInfo(tab).with("attached", false).with("ord", ord); + } + + sendReply(reply, event); +} diff --git a/indra/newview/llsidetraylistener.h b/indra/newview/llsidetraylistener.h new file mode 100644 index 0000000000..0dd2067433 --- /dev/null +++ b/indra/newview/llsidetraylistener.h @@ -0,0 +1,36 @@ +/** + * @file llsidetraylistener.h + * @author Nat Goodspeed + * @date 2011-02-15 + * @brief + * + * $LicenseInfo:firstyear=2011&license=lgpl$ + * Copyright (c) 2011, Linden Research, Inc. + * $/LicenseInfo$ + */ + +#if ! defined(LL_LLSIDETRAYLISTENER_H) +#define LL_LLSIDETRAYLISTENER_H + +#include "lleventapi.h" +#include <boost/function.hpp> + +class LLSideTray; +class LLSD; + +class LLSideTrayListener: public LLEventAPI +{ + typedef boost::function<LLSideTray*()> Getter; + +public: + LLSideTrayListener(const Getter& getter); + +private: + void getCollapsed(const LLSD& event) const; + void getTabs(const LLSD& event) const; + void getPanels(const LLSD& event) const; + + Getter mGetter; +}; + +#endif /* ! defined(LL_LLSIDETRAYLISTENER_H) */ diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index 8fccb35886..ffad2f6882 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -354,11 +354,8 @@ bool idle_startup() LLStringUtil::setLocale (LLTrans::getString(system)); - if (!gNoRender) - { - //note: Removing this line will cause incorrect button size in the login screen. -- bao. - gTextureList.updateImages(0.01f) ; - } + //note: Removing this line will cause incorrect button size in the login screen. -- bao. + gTextureList.updateImages(0.01f) ; if ( STATE_FIRST == LLStartUp::getStartupState() ) { @@ -673,6 +670,7 @@ bool idle_startup() { gUserCredential = gLoginHandler.initializeLoginInfo(); } + // Previous initializeLoginInfo may have generated user credentials. Re-check them. if (gUserCredential.isNull()) { show_connect_box = TRUE; @@ -731,9 +729,9 @@ bool idle_startup() { gUserCredential = gLoginHandler.initializeLoginInfo(); } - if (gNoRender) + if (gHeadlessClient) { - LL_ERRS("AppInit") << "Need to autologin or use command line with norender!" << LL_ENDL; + LL_WARNS("AppInit") << "Waiting at connection box in headless client. Did you mean to add autologin params?" << LL_ENDL; } // Make sure the process dialog doesn't hide things gViewerWindow->setShowProgress(FALSE); @@ -940,10 +938,7 @@ bool idle_startup() gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT); - if (!gNoRender) - { - init_start_screen(agent_location_id); - } + init_start_screen(agent_location_id); // Display the startup progress bar. gViewerWindow->setShowProgress(TRUE); @@ -974,11 +969,6 @@ bool idle_startup() // Setting initial values... LLLoginInstance* login = LLLoginInstance::getInstance(); login->setNotificationsInterface(LLNotifications::getInstance()); - if(gNoRender) - { - // HACK, skip optional updates if you're running drones - login->setSkipOptionalUpdate(true); - } login->setSerialNumber(LLAppViewer::instance()->getSerialNumber()); login->setLastExecEvent(gLastExecEvent); @@ -1264,14 +1254,11 @@ bool idle_startup() gLoginMenuBarView->setVisible( FALSE ); gLoginMenuBarView->setEnabled( FALSE ); - if (!gNoRender) - { - // direct logging to the debug console's line buffer - LLError::logToFixedBuffer(gDebugView->mDebugConsolep); - - // set initial visibility of debug console - gDebugView->mDebugConsolep->setVisible(gSavedSettings.getBOOL("ShowDebugConsole")); - } + // direct logging to the debug console's line buffer + LLError::logToFixedBuffer(gDebugView->mDebugConsolep); + + // set initial visibility of debug console + gDebugView->mDebugConsolep->setVisible(gSavedSettings.getBOOL("ShowDebugConsole")); // // Set message handlers @@ -1299,7 +1286,7 @@ bool idle_startup() //gCacheName is required for nearby chat history loading //so I just moved nearby history loading a few states further - if (!gNoRender && gSavedPerAccountSettings.getBOOL("LogShowHistory")) + if (gSavedPerAccountSettings.getBOOL("LogShowHistory")) { LLNearbyChat* nearby_chat = LLNearbyChat::getInstance(); if (nearby_chat) nearby_chat->loadHistory(); @@ -1351,18 +1338,15 @@ bool idle_startup() gAgentCamera.resetCamera(); // Initialize global class data needed for surfaces (i.e. textures) - if (!gNoRender) - { - LL_DEBUGS("AppInit") << "Initializing sky..." << LL_ENDL; - // Initialize all of the viewer object classes for the first time (doing things like texture fetches. - LLGLState::checkStates(); - LLGLState::checkTextureChannels(); + LL_DEBUGS("AppInit") << "Initializing sky..." << LL_ENDL; + // Initialize all of the viewer object classes for the first time (doing things like texture fetches. + LLGLState::checkStates(); + LLGLState::checkTextureChannels(); - gSky.init(initial_sun_direction); + gSky.init(initial_sun_direction); - LLGLState::checkStates(); - LLGLState::checkTextureChannels(); - } + LLGLState::checkStates(); + LLGLState::checkTextureChannels(); LL_DEBUGS("AppInit") << "Decoding images..." << LL_ENDL; // For all images pre-loaded into viewer cache, decode them. @@ -1722,46 +1706,43 @@ bool idle_startup() LLUIColorTable::instance().saveUserSettings(); }; - if (!gNoRender) - { - // JC: Initializing audio requests many sounds for download. - init_audio(); - - // JC: Initialize "active" gestures. This may also trigger - // many gesture downloads, if this is the user's first - // time on this machine or -purge has been run. - LLSD gesture_options - = LLLoginInstance::getInstance()->getResponse("gestures"); - if (gesture_options.isDefined()) + // JC: Initializing audio requests many sounds for download. + init_audio(); + + // JC: Initialize "active" gestures. This may also trigger + // many gesture downloads, if this is the user's first + // time on this machine or -purge has been run. + LLSD gesture_options + = LLLoginInstance::getInstance()->getResponse("gestures"); + if (gesture_options.isDefined()) + { + LL_DEBUGS("AppInit") << "Gesture Manager loading " << gesture_options.size() + << LL_ENDL; + uuid_vec_t item_ids; + for(LLSD::array_const_iterator resp_it = gesture_options.beginArray(), + end = gesture_options.endArray(); resp_it != end; ++resp_it) { - LL_DEBUGS("AppInit") << "Gesture Manager loading " << gesture_options.size() - << LL_ENDL; - uuid_vec_t item_ids; - for(LLSD::array_const_iterator resp_it = gesture_options.beginArray(), - end = gesture_options.endArray(); resp_it != end; ++resp_it) - { - // If the id is not specifed in the LLSD, - // the LLSD operator[]() will return a null LLUUID. - LLUUID item_id = (*resp_it)["item_id"]; - LLUUID asset_id = (*resp_it)["asset_id"]; + // If the id is not specifed in the LLSD, + // the LLSD operator[]() will return a null LLUUID. + LLUUID item_id = (*resp_it)["item_id"]; + LLUUID asset_id = (*resp_it)["asset_id"]; - if (item_id.notNull() && asset_id.notNull()) - { - // Could schedule and delay these for later. - const BOOL no_inform_server = FALSE; - const BOOL no_deactivate_similar = FALSE; - LLGestureMgr::instance().activateGestureWithAsset(item_id, asset_id, - no_inform_server, - no_deactivate_similar); - // We need to fetch the inventory items for these gestures - // so we have the names to populate the UI. - item_ids.push_back(item_id); - } + if (item_id.notNull() && asset_id.notNull()) + { + // Could schedule and delay these for later. + const BOOL no_inform_server = FALSE; + const BOOL no_deactivate_similar = FALSE; + LLGestureMgr::instance().activateGestureWithAsset(item_id, asset_id, + no_inform_server, + no_deactivate_similar); + // We need to fetch the inventory items for these gestures + // so we have the names to populate the UI. + item_ids.push_back(item_id); } - // no need to add gesture to inventory observer, it's already made in constructor - LLGestureMgr::instance().setFetchIDs(item_ids); - LLGestureMgr::instance().startFetch(); } + // no need to add gesture to inventory observer, it's already made in constructor + LLGestureMgr::instance().setFetchIDs(item_ids); + LLGestureMgr::instance().startFetch(); } gDisplaySwapBuffers = TRUE; @@ -1782,13 +1763,6 @@ bool idle_startup() // JC - 7/20/2002 gViewerWindow->sendShapeToSim(); - - // Ignore stipend information for now. Money history is on the web site. - // if needed, show the L$ history window - //if (stipend_since_login && !gNoRender) - //{ - //} - // The reason we show the alert is because we want to // reduce confusion for when you log in and your provided // location is not your expected location. So, if this is @@ -3214,7 +3188,7 @@ bool process_login_success_response() void transition_back_to_login_panel(const std::string& emsg) { - if (gNoRender) + if (gHeadlessClient && gSavedSettings.getBOOL("AutoLogin")) { LL_WARNS("AppInit") << "Failed to login!" << LL_ENDL; LL_WARNS("AppInit") << emsg << LL_ENDL; diff --git a/indra/newview/llsurface.cpp b/indra/newview/llsurface.cpp index 6fc8153b77..bccabe21a8 100644 --- a/indra/newview/llsurface.cpp +++ b/indra/newview/llsurface.cpp @@ -340,11 +340,6 @@ void LLSurface::connectNeighbor(LLSurface *neighborp, U32 direction) S32 i; LLSurfacePatch *patchp, *neighbor_patchp; - if (gNoRender) - { - return; - } - mNeighbors[direction] = neighborp; neighborp->mNeighbors[gDirOpposite[direction]] = this; diff --git a/indra/newview/lltexturestats.cpp b/indra/newview/lltexturestats.cpp index dd35d5cf83..f820ae65df 100644 --- a/indra/newview/lltexturestats.cpp +++ b/indra/newview/lltexturestats.cpp @@ -37,7 +37,7 @@ void send_texture_stats_to_sim(const LLSD &texture_stats) { LLSD texture_stats_report; // Only send stats if the agent is connected to a region. - if (!gAgent.getRegion() || gNoRender) + if (!gAgent.getRegion()) { return; } diff --git a/indra/newview/lluilistener.cpp b/indra/newview/lluilistener.cpp index 4d6eac4958..6b2cd71d40 100644 --- a/indra/newview/lluilistener.cpp +++ b/indra/newview/lluilistener.cpp @@ -34,9 +34,11 @@ // std headers // external library headers // other Linden headers +#include "llui.h" // getRootView(), resolvePath() #include "lluictrl.h" #include "llerror.h" + LLUIListener::LLUIListener(): LLEventAPI("UI", "LLUICtrl::CommitCallbackRegistry listener.\n" @@ -47,6 +49,12 @@ LLUIListener::LLUIListener(): "as if from a user gesture on a menu -- or a button click.", &LLUIListener::call, LLSD().with("function", LLSD())); + + add("getValue", + "For the UI control identified by the path in [\"path\"], return the control's\n" + "current value as [\"value\"] reply.", + &LLUIListener::getValue, + LLSDMap("path", LLSD())("reply", LLSD())); } void LLUIListener::call(const LLSD& event) const @@ -71,3 +79,23 @@ void LLUIListener::call(const LLSD& event) const (*func)(NULL, event["parameter"]); } } + +void LLUIListener::getValue(const LLSD&event) const +{ + LLSD reply = LLSD::emptyMap(); + + const LLView* root = LLUI::getRootView(); + const LLView* view = LLUI::resolvePath(root, event["path"].asString()); + const LLUICtrl* ctrl(dynamic_cast<const LLUICtrl*>(view)); + + if (ctrl) + { + reply["value"] = ctrl->getValue(); + } + else + { + // *TODO: ??? return something indicating failure to resolve + } + + sendReply(reply, event); +} diff --git a/indra/newview/lluilistener.h b/indra/newview/lluilistener.h index e7847f01e8..08724024dc 100644 --- a/indra/newview/lluilistener.h +++ b/indra/newview/lluilistener.h @@ -41,6 +41,7 @@ public: private: void call(const LLSD& event) const; + void getValue(const LLSD&event) const; }; #endif /* ! defined(LL_LLUILISTENER_H) */ diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 41b7c13826..de8e37b572 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -115,8 +115,7 @@ void display_startup() { if ( !gViewerWindow->getActive() || !gViewerWindow->mWindow->getVisible() - || gViewerWindow->mWindow->getMinimized() - || gNoRender ) + || gViewerWindow->mWindow->getMinimized() ) { return; } @@ -294,7 +293,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) // Logic for forcing window updates if we're in drone mode. // - if (gNoRender) + // *TODO: Investigate running display() during gHeadlessClient. See if this early exit is needed DK 2011-02-18 + if (gHeadlessClient) { #if LL_WINDOWS static F32 last_update_time = 0.f; diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index bd46ee1b67..8483f663aa 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -6416,12 +6416,12 @@ class LLToolsSelectedScriptAction : public view_listener_t else if (action == "start") { name = "start_queue"; - msg = "Running"; + msg = "SetRunning"; } else if (action == "stop") { name = "stop_queue"; - msg = "RunningNot"; + msg = "SetRunningNot"; } LLUUID id; id.generate(); diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index 8b52d478e6..9641a0901c 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -343,12 +343,6 @@ void process_layer_data(LLMessageSystem *mesgsys, void **user_data) { LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(mesgsys->getSender()); - if (!regionp || gNoRender) - { - return; - } - - S32 size; S8 type; @@ -2168,10 +2162,6 @@ void god_message_name_cb(const LLAvatarName& av_name, LLChat chat, std::string m void process_improved_im(LLMessageSystem *msg, void **user_data) { - if (gNoRender) - { - return; - } LLUUID from_id; BOOL from_group; LLUUID to_id; @@ -3960,7 +3950,9 @@ void send_agent_update(BOOL force_send, BOOL send_reliable) // LBUTTON and ML_LBUTTON so that using the camera (alt-key) doesn't // trigger a control event. U32 control_flags = gAgent.getControlFlags(); + MASK key_mask = gKeyboard->currentMask(TRUE); + if (key_mask & MASK_ALT || key_mask & MASK_CONTROL) { control_flags &= ~( AGENT_CONTROL_LBUTTON_DOWN | @@ -4279,7 +4271,7 @@ void process_time_synch(LLMessageSystem *mesgsys, void **user_data) gSky.setSunPhase(phase); gSky.setSunTargetDirection(sun_direction, sun_ang_velocity); - if (!gNoRender && !(gSavedSettings.getBOOL("SkyOverrideSimSunPosition") || gSky.getOverrideSun())) + if ( !(gSavedSettings.getBOOL("SkyOverrideSimSunPosition") || gSky.getOverrideSun()) ) { gSky.setSunDirection(sun_direction, sun_ang_velocity); } @@ -5541,21 +5533,12 @@ time_t gLastDisplayedTime = 0; void handle_show_mean_events(void *) { - if (gNoRender) - { - return; - } LLFloaterReg::showInstance("bumps"); //LLFloaterBump::showInstance(); } void mean_name_callback(const LLUUID &id, const std::string& full_name, bool is_group) { - if (gNoRender) - { - return; - } - static const U32 max_collision_list_size = 20; if (gMeanCollisionList.size() > max_collision_list_size) { diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 32cd8dbb39..e8828e63a9 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -469,11 +469,6 @@ void LLViewerObject::initVOClasses() // Initialized shared class stuff first. LLVOAvatar::initClass(); LLVOTree::initClass(); - if (gNoRender) - { - // Don't init anything else in drone mode - return; - } llinfos << "Viewer Object size: " << sizeof(LLViewerObject) << llendl; LLVOGrass::initClass(); LLVOWater::initClass(); @@ -2150,12 +2145,6 @@ BOOL LLViewerObject::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) } } - if (gNoRender) - { - // Skip drawable stuff if not rendering. - return TRUE; - } - updateDrawable(FALSE); return TRUE; diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index 979d91cfcb..da95bacc41 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -636,19 +636,16 @@ void LLViewerObjectList::updateApparentAngles(LLAgent &agent) } - if (!gNoRender) + // Slam priorities for textures that we care about (hovered, selected, and focused) + // Hovered + // Assumes only one level deep of parenting + LLSelectNode* nodep = LLSelectMgr::instance().getHoverNode(); + if (nodep) { - // Slam priorities for textures that we care about (hovered, selected, and focused) - // Hovered - // Assumes only one level deep of parenting - LLSelectNode* nodep = LLSelectMgr::instance().getHoverNode(); - if (nodep) + objectp = nodep->getObject(); + if (objectp) { - objectp = nodep->getObject(); - if (objectp) - { - objectp->boostTexturePriority(); - } + objectp->boostTexturePriority(); } } @@ -1100,7 +1097,7 @@ void LLViewerObjectList::shiftObjects(const LLVector3 &offset) // We need to update many object caches, I'll document this more as I dig through the code // cleaning things out... - if (gNoRender || 0 == offset.magVecSquared()) + if (0 == offset.magVecSquared()) { return; } @@ -1568,11 +1565,6 @@ void LLViewerObjectList::orphanize(LLViewerObject *childp, U32 parent_id, U32 ip void LLViewerObjectList::findOrphans(LLViewerObject* objectp, U32 ip, U32 port) { - if (gNoRender) - { - return; - } - if (objectp->isDead()) { llwarns << "Trying to find orphans for dead obj " << objectp->mID diff --git a/indra/newview/llviewerparcelmgr.cpp b/indra/newview/llviewerparcelmgr.cpp index fccd1156d3..e84e4a859a 100644 --- a/indra/newview/llviewerparcelmgr.cpp +++ b/indra/newview/llviewerparcelmgr.cpp @@ -1383,11 +1383,6 @@ void LLViewerParcelMgr::setHoverParcel(const LLVector3d& pos) // static void LLViewerParcelMgr::processParcelOverlay(LLMessageSystem *msg, void **user) { - if (gNoRender) - { - return; - } - // Extract the packed overlay information S32 packed_overlay_size = msg->getSizeFast(_PREHASH_ParcelData, _PREHASH_Data); diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index e1d3e8a0b3..8c21e1a409 100644 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -73,8 +73,6 @@ #pragma warning(disable:4355) #endif -extern BOOL gNoRender; - const F32 WATER_TEXTURE_SCALE = 8.f; // Number of times to repeat the water texture across a region const S16 MAX_MAP_DIST = 10; @@ -235,28 +233,19 @@ LLViewerRegion::LLViewerRegion(const U64 &handle, updateRenderMatrix(); mLandp = new LLSurface('l', NULL); - if (!gNoRender) - { - // Create the composition layer for the surface - mCompositionp = new LLVLComposition(mLandp, grids_per_region_edge, region_width_meters/grids_per_region_edge); - mCompositionp->setSurface(mLandp); - - // Create the surfaces - mLandp->setRegion(this); - mLandp->create(grids_per_region_edge, - grids_per_patch_edge, - mOriginGlobal, - mWidth); - } - if (!gNoRender) - { - mParcelOverlay = new LLViewerParcelOverlay(this, region_width_meters); - } - else - { - mParcelOverlay = NULL; - } + // Create the composition layer for the surface + mCompositionp = new LLVLComposition(mLandp, grids_per_region_edge, region_width_meters/grids_per_region_edge); + mCompositionp->setSurface(mLandp); + + // Create the surfaces + mLandp->setRegion(this); + mLandp->create(grids_per_region_edge, + grids_per_patch_edge, + mOriginGlobal, + mWidth); + + mParcelOverlay = new LLViewerParcelOverlay(this, region_width_meters); setOriginGlobal(from_region_handle(handle)); calculateCenterGlobal(); diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp index 874519a59f..fa60e572ac 100644 --- a/indra/newview/llviewerstats.cpp +++ b/indra/newview/llviewerstats.cpp @@ -711,7 +711,7 @@ void send_stats() // but that day is not today. // Only send stats if the agent is connected to a region. - if (!gAgent.getRegion() || gNoRender) + if (!gAgent.getRegion()) { return; } diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index cf7f3f80ad..cc635f71f9 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -1415,61 +1415,59 @@ BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/) // mRawImage->getWidth(), mRawImage->getHeight(),mRawImage->getDataSize()) // << mID.getString() << llendl; BOOL res = TRUE; - if (!gNoRender) - { - // store original size only for locally-sourced images - if (mUrl.compare(0, 7, "file://") == 0) - { - mOrigWidth = mRawImage->getWidth(); - mOrigHeight = mRawImage->getHeight(); - // leave black border, do not scale image content - mRawImage->expandToPowerOfTwo(MAX_IMAGE_SIZE, FALSE); - - mFullWidth = mRawImage->getWidth(); - mFullHeight = mRawImage->getHeight(); - setTexelsPerImage(); - } - else - { - mOrigWidth = mFullWidth; - mOrigHeight = mFullHeight; - } + // store original size only for locally-sourced images + if (mUrl.compare(0, 7, "file://") == 0) + { + mOrigWidth = mRawImage->getWidth(); + mOrigHeight = mRawImage->getHeight(); - bool size_okay = true; + // leave black border, do not scale image content + mRawImage->expandToPowerOfTwo(MAX_IMAGE_SIZE, FALSE); - U32 raw_width = mRawImage->getWidth() << mRawDiscardLevel; - U32 raw_height = mRawImage->getHeight() << mRawDiscardLevel; - if( raw_width > MAX_IMAGE_SIZE || raw_height > MAX_IMAGE_SIZE ) - { - llinfos << "Width or height is greater than " << MAX_IMAGE_SIZE << ": (" << raw_width << "," << raw_height << ")" << llendl; - size_okay = false; - } - - if (!LLImageGL::checkSize(mRawImage->getWidth(), mRawImage->getHeight())) - { - // A non power-of-two image was uploaded (through a non standard client) - llinfos << "Non power of two width or height: (" << mRawImage->getWidth() << "," << mRawImage->getHeight() << ")" << llendl; - size_okay = false; - } - - if( !size_okay ) - { - // An inappropriately-sized image was uploaded (through a non standard client) - // We treat these images as missing assets which causes them to - // be renderd as 'missing image' and to stop requesting data - setIsMissingAsset(); - destroyRawImage(); - return FALSE; - } - - if(!(res = insertToAtlas())) - { - res = mGLTexturep->createGLTexture(mRawDiscardLevel, mRawImage, usename, TRUE, mBoostLevel); - resetFaceAtlas() ; - } - setActive() ; + mFullWidth = mRawImage->getWidth(); + mFullHeight = mRawImage->getHeight(); + setTexelsPerImage(); + } + else + { + mOrigWidth = mFullWidth; + mOrigHeight = mFullHeight; + } + + bool size_okay = true; + + U32 raw_width = mRawImage->getWidth() << mRawDiscardLevel; + U32 raw_height = mRawImage->getHeight() << mRawDiscardLevel; + if( raw_width > MAX_IMAGE_SIZE || raw_height > MAX_IMAGE_SIZE ) + { + llinfos << "Width or height is greater than " << MAX_IMAGE_SIZE << ": (" << raw_width << "," << raw_height << ")" << llendl; + size_okay = false; + } + + if (!LLImageGL::checkSize(mRawImage->getWidth(), mRawImage->getHeight())) + { + // A non power-of-two image was uploaded (through a non standard client) + llinfos << "Non power of two width or height: (" << mRawImage->getWidth() << "," << mRawImage->getHeight() << ")" << llendl; + size_okay = false; + } + + if( !size_okay ) + { + // An inappropriately-sized image was uploaded (through a non standard client) + // We treat these images as missing assets which causes them to + // be renderd as 'missing image' and to stop requesting data + setIsMissingAsset(); + destroyRawImage(); + return FALSE; + } + + if(!(res = insertToAtlas())) + { + res = mGLTexturep->createGLTexture(mRawDiscardLevel, mRawImage, usename, TRUE, mBoostLevel); + resetFaceAtlas() ; } + setActive() ; if (!mForceToSaveRawImage) { diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index 10126219f8..06f6ff23c2 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -91,11 +91,6 @@ void LLViewerTextureList::init() sNumImages = 0; mMaxResidentTexMemInMegaBytes = 0; mMaxTotalTextureMemInMegaBytes = 0 ; - if (gNoRender) - { - // Don't initialize GL stuff if we're not rendering. - return; - } mUpdateStats = TRUE; @@ -345,13 +340,6 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string& LLGLenum primary_format, const LLUUID& force_id) { - if (gNoRender) - { - // Never mind that this ignores image_set_id; - // getImage() will handle that later. - return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI); - } - // generate UUID based on hash of filename LLUUID new_id; if (force_id.notNull()) @@ -741,7 +729,7 @@ static LLFastTimer::DeclareTimer FTM_IMAGE_CREATE("Create Images"); F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time) { - if (gNoRender || gGLManager.mIsDisabled) return 0.0f; + if (gGLManager.mIsDisabled) return 0.0f; // // Create GL textures for all textures that need them (images which have been @@ -876,7 +864,6 @@ void LLViewerTextureList::updateImagesUpdateStats() void LLViewerTextureList::decodeAllImages(F32 max_time) { LLTimer timer; - if(gNoRender) return; // Update texture stats and priorities std::vector<LLPointer<LLViewerFetchedTexture> > image_list; diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 8e049e76df..891e3e8d81 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1251,8 +1251,9 @@ void LLViewerWindow::handleMenuSelect(LLWindow *window, S32 menu_item) BOOL LLViewerWindow::handlePaint(LLWindow *window, S32 x, S32 y, S32 width, S32 height) { + // *TODO: Enable similar information output for other platforms? DK 2011-02-18 #if LL_WINDOWS - if (gNoRender) + if (gHeadlessClient) { HWND window_handle = (HWND)window->getPlatformWindow(); PAINTSTRUCT ps; @@ -1282,7 +1283,7 @@ BOOL LLViewerWindow::handlePaint(LLWindow *window, S32 x, S32 y, S32 width, S len = temp_str.length(); TextOutA(hdc, 0, 25, temp_str.c_str(), len); - TextOutA(hdc, 0, 50, "Set \"DisableRendering FALSE\" in settings.ini file to reenable", 61); + TextOutA(hdc, 0, 50, "Set \"HeadlessClient FALSE\" in settings.ini file to reenable", 61); EndPaint(window_handle, &ps); return TRUE; } @@ -1430,9 +1431,9 @@ LLViewerWindow::LLViewerWindow( mWindow = LLWindowManager::createWindow(this, title, name, x, y, width, height, 0, fullscreen, - gNoRender, + gHeadlessClient, gSavedSettings.getBOOL("DisableVerticalSync"), - !gNoRender, + !gHeadlessClient, ignore_pixel_depth, gSavedSettings.getBOOL("RenderUseFBO") ? 0 : gSavedSettings.getU32("RenderFSAASamples")); //don't use window level anti-aliasing if FBOs are enabled @@ -1895,11 +1896,8 @@ void LLViewerWindow::shutdownGL() LLVertexBuffer::cleanupClass(); llinfos << "Stopping GL during shutdown" << llendl; - if (!gNoRender) - { - stopGL(FALSE); - stop_glerror(); - } + stopGL(FALSE); + stop_glerror(); gGL.shutdown(); } @@ -1963,11 +1961,6 @@ void LLViewerWindow::reshape(S32 width, S32 height) // may have been destructed. if (!LLApp::isExiting()) { - if (gNoRender) - { - return; - } - gWindowResized = TRUE; // update our window rectangle @@ -2604,12 +2597,8 @@ void LLViewerWindow::updateUI() S32 x = mCurrentMousePoint.mX; S32 y = mCurrentMousePoint.mY; - MASK mask = gKeyboard->currentMask(TRUE); - if (gNoRender) - { - return; - } + MASK mask = gKeyboard->currentMask(TRUE); if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_RAYCAST)) { @@ -3000,7 +2989,8 @@ void LLViewerWindow::updateLayout() } // Update the location of the blue box tool popup LLCoordGL select_center_screen; - gFloaterTools->updatePopup( select_center_screen, gKeyboard->currentMask(TRUE) ); + MASK mask = gKeyboard->currentMask(TRUE); + gFloaterTools->updatePopup( select_center_screen, mask ); } else { @@ -3126,7 +3116,8 @@ void LLViewerWindow::updateKeyboardFocus() // sync all floaters with their focus state gFloaterView->highlightFocusedFloater(); gSnapshotFloaterView->highlightFocusedFloater(); - if ((gKeyboard->currentMask(TRUE) & MASK_CONTROL) == 0) + MASK mask = gKeyboard->currentMask(TRUE); + if ((mask & MASK_CONTROL) == 0) { // control key no longer held down, finish cycle mode gFloaterView->setCycleMode(FALSE); @@ -3439,11 +3430,6 @@ BOOL LLViewerWindow::clickPointOnSurfaceGlobal(const S32 x, const S32 y, LLViewe void LLViewerWindow::pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback)(const LLPickInfo& info), BOOL pick_transparent) { - if (gNoRender) - { - return; - } - BOOL in_build_mode = LLFloaterReg::instanceVisible("build"); if (in_build_mode || LLDrawPoolAlpha::sShowDebugAlpha) { @@ -3479,11 +3465,6 @@ void LLViewerWindow::schedulePick(LLPickInfo& pick_info) void LLViewerWindow::performPick() { - if (gNoRender) - { - return; - } - if (!mPicks.empty()) { std::vector<LLPickInfo>::iterator pick_it; @@ -3515,11 +3496,6 @@ void LLViewerWindow::returnEmptyPicks() // Performs the GL object/land pick. LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent) { - if (gNoRender) - { - return LLPickInfo(); - } - BOOL in_build_mode = LLFloaterReg::instanceVisible("build"); if (in_build_mode || LLDrawPoolAlpha::sShowDebugAlpha) { @@ -3529,7 +3505,8 @@ LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_trans } // shortcut queueing in mPicks and just update mLastPick in place - mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), gKeyboard->currentMask(TRUE), pick_transparent, TRUE, NULL); + MASK key_mask = gKeyboard->currentMask(TRUE); + mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, TRUE, NULL); mLastPick.fetchResults(); return mLastPick; @@ -4785,12 +4762,9 @@ bool LLViewerWindow::onAlert(const LLSD& notify) { LLNotificationPtr notification = LLNotifications::instance().find(notify["id"].asUUID()); - if (gNoRender) + if (gHeadlessClient) { llinfos << "Alert: " << notification->getName() << llendl; - notification->respond(LLSD::emptyMap()); - LLNotifications::instance().cancel(notification); - return false; } // If we're in mouselook, the mouse is hidden and so the user can't click diff --git a/indra/newview/llviewerwindowlistener.cpp b/indra/newview/llviewerwindowlistener.cpp index 0b52948680..1fe5fc9800 100644 --- a/indra/newview/llviewerwindowlistener.cpp +++ b/indra/newview/llviewerwindowlistener.cpp @@ -65,7 +65,6 @@ LLViewerWindowListener::LLViewerWindowListener(LLViewerWindow* llviewerwindow): void LLViewerWindowListener::saveSnapshot(const LLSD& event) const { - LLReqID reqid(event); typedef std::map<LLSD::String, LLViewerWindow::ESnapshotType> TypeMap; TypeMap types; #define tp(name) types[#name] = LLViewerWindow::SNAPSHOT_TYPE_##name @@ -98,9 +97,7 @@ void LLViewerWindowListener::saveSnapshot(const LLSD& event) const type = found->second; } bool ok = mViewerWindow->saveSnapshot(event["filename"], width, height, showui, rebuild, type); - LLSD response(reqid.makeResponse()); - response["ok"] = ok; - LLEventPumps::instance().obtain(event["reply"]).post(response); + sendReply(LLSDMap("ok", ok), event); } void LLViewerWindowListener::requestReshape(LLSD const & event_data) const diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 2c5e728c87..f1934933b5 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -1302,18 +1302,8 @@ void LLVOAvatar::initInstance(void) } - if (gNoRender) - { - return; - } - buildCharacter(); - if (gNoRender) - { - return; - } - // preload specific motions here createMotion( ANIM_AGENT_CUSTOMIZE); createMotion( ANIM_AGENT_CUSTOMIZE_DONE); @@ -1755,12 +1745,6 @@ void LLVOAvatar::buildCharacter() BOOL status = loadAvatar(); stop_glerror(); - if (gNoRender) - { - // Still want to load the avatar skeleton so visual parameters work. - return; - } - // gPrintMessagesThisFrame = TRUE; lldebugs << "Avatar load took " << timer.getElapsedTimeF32() << " seconds." << llendl; @@ -2231,7 +2215,7 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) setPixelAreaAndAngle(gAgent); // force asynchronous drawable update - if(mDrawable.notNull() && !gNoRender) + if(mDrawable.notNull()) { LLFastTimer t(FTM_JOINT_UPDATE); @@ -2288,11 +2272,6 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) LLVector3 root_pos_last = mRoot.getWorldPosition(); BOOL detailed_update = updateCharacter(agent); - if (gNoRender) - { - return TRUE; - } - static LLUICachedControl<bool> visualizers_in_calls("ShowVoiceVisualizersInCalls", false); bool voice_enabled = (visualizers_in_calls || LLVoiceClient::getInstance()->inProximalChannel()) && LLVoiceClient::getInstance()->getVoiceEnabled(mID); @@ -3265,17 +3244,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) } } - if (gNoRender) - { - // Hack if we're running drones... - if (isSelf()) - { - gAgent.setPositionAgent(getPositionAgent()); - } - return FALSE; - } - - LLVector3d root_pos_global; if (!mIsBuilt) @@ -4202,7 +4170,7 @@ void LLVOAvatar::updateTextures() { BOOL render_avatar = TRUE; - if (mIsDummy || gNoRender) + if (mIsDummy) { return; } @@ -4476,11 +4444,6 @@ void LLVOAvatar::processAnimationStateChanges() { LLMemType mt(LLMemType::MTYPE_AVATAR); - if (gNoRender) - { - return; - } - if ( isAnyAnimationSignaled(AGENT_WALK_ANIMS, NUM_AGENT_WALK_ANIMS) ) { startMotion(ANIM_AGENT_WALK_ADJUST); @@ -4875,7 +4838,7 @@ void LLVOAvatar::getGround(const LLVector3 &in_pos_agent, LLVector3 &out_pos_age LLVector3d z_vec(0.0f, 0.0f, 1.0f); LLVector3d p0_global, p1_global; - if (gNoRender || mIsDummy) + if (mIsDummy) { outNorm.setVec(z_vec); out_pos_agent = in_pos_agent; @@ -5447,11 +5410,6 @@ BOOL LLVOAvatar::loadLayersets() //----------------------------------------------------------------------------- void LLVOAvatar::updateVisualParams() { - if (gNoRender) - { - return; - } - setSex( (getVisualParamWeight( "male" ) > 0.5f) ? SEX_MALE : SEX_FEMALE ); LLCharacter::updateVisualParams(); @@ -6182,8 +6140,6 @@ LLMotion* LLVOAvatar::findMotion(const LLUUID& id) const void LLVOAvatar::updateMeshTextures() { // llinfos << "updateMeshTextures" << llendl; - if (gNoRender) return; - // if user has never specified a texture, assign the default for (U32 i=0; i < getNumTEs(); i++) { @@ -6837,11 +6793,6 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) } } - if (gNoRender) - { - return; - } - ESex old_sex = getSex(); // llinfos << "LLVOAvatar::processAvatarAppearance()" << llendl; diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 799ed433d7..3b4066e3ca 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -2513,10 +2513,6 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const //------------------------------------------------------------------------ BOOL LLVOAvatarSelf::needsRenderBeam() { - if (gNoRender) - { - return FALSE; - } LLTool *tool = LLToolMgr::getInstance()->getCurrentTool(); BOOL is_touching_or_grabbing = (tool == LLToolGrab::getInstance() && LLToolGrab::getInstance()->isEditing()); diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index 8f7197c607..c6f9b6f6e4 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -98,11 +98,6 @@ LLWorld::LLWorld() : mEdgeWaterObjects[i] = NULL; } - if (gNoRender) - { - return; - } - LLPointer<LLImageRaw> raw = new LLImageRaw(1,1,4); U8 *default_texture = raw->getData(); *(default_texture++) = MAX_WATER_COLOR.mV[0]; @@ -626,10 +621,7 @@ void LLWorld::updateVisibilities() if (LLViewerCamera::getInstance()->sphereInFrustum(regionp->getCenterAgent(), radius)) { regionp->calculateCameraDistance(); - if (!gNoRender) - { - regionp->getLand().updatePatchVisibilities(gAgent); - } + regionp->getLand().updatePatchVisibilities(gAgent); } else { diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 58dc90ccd9..6dc8f28265 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -1228,10 +1228,6 @@ void LLPipeline::unlinkDrawable(LLDrawable *drawable) U32 LLPipeline::addObject(LLViewerObject *vobj) { LLMemType mt_ao(LLMemType::MTYPE_PIPELINE_ADD_OBJECT); - if (gNoRender) - { - return 0; - } if (gSavedSettings.getBOOL("RenderDelayCreation")) { |