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authorMnikolenko Productengine <mnikolenko@productengine.com>2022-04-29 19:06:22 +0300
committerMnikolenko Productengine <mnikolenko@productengine.com>2022-04-29 19:06:22 +0300
commitddaa0d84ccbd68eeacb81361360bfcdd5d3dfe4a (patch)
tree6d1759e15833ce363cb4f8e140074a76cbd9854c
parentb5406352e9632b6466fdc9bde349ec55b368596b (diff)
SL-17206 FIXED Unable to move an avatar after fall on the ground
-rw-r--r--indra/llcharacter/llkeyframemotion.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/indra/llcharacter/llkeyframemotion.cpp b/indra/llcharacter/llkeyframemotion.cpp
index fe9de30f0a..f2584ee6f3 100644
--- a/indra/llcharacter/llkeyframemotion.cpp
+++ b/indra/llcharacter/llkeyframemotion.cpp
@@ -1343,6 +1343,14 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id)
return FALSE;
}
+ //SL-17206 hack to alter Female_land loop setting, while current behavior won't be changed serverside
+ LLUUID const female_land_anim("ca1baf4d-0a18-5a1f-0330-e4bd1e71f09e");
+ if (female_land_anim == asset_id)
+ {
+ LL_WARNS() << "Animation(" << female_land_anim << ") won't be looped." << LL_ENDL;
+ mJointMotionList->mLoop = FALSE;
+ }
+
//-------------------------------------------------------------------------
// get easeIn and easeOut
//-------------------------------------------------------------------------