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authorDave Parks <davep@lindenlab.com>2011-11-02 14:47:01 -0500
committerDave Parks <davep@lindenlab.com>2011-11-02 14:47:01 -0500
commitdb8267f95109cccb94cde8b9673df995dddc7a3e (patch)
tree89f702a00cca86d7693900c3afdf1b7d6a7b717d
parent2179e1c1f2f3614678d528fe96640728ce663f2e (diff)
SH-1427 Fix for shader compilation failure when detail set to "mid"
-rw-r--r--indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl
index 4fe0ef9caf..6ff860362c 100644
--- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl
+++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl
@@ -38,7 +38,7 @@ vec3 atmosAffectDirectionalLight(float lightIntensity)
vec3 atmosGetDiffuseSunlightColor()
{
- return sunlight_color.rgb;
+ return sunlight_color_copy.rgb;
}
vec3 scaleDownLight(vec3 light)