diff options
author | Merov Linden <merov@lindenlab.com> | 2011-11-11 23:58:37 -0800 |
---|---|---|
committer | Merov Linden <merov@lindenlab.com> | 2011-11-11 23:58:37 -0800 |
commit | db371c98248b790eed22a6295d33dd1d02adc602 (patch) | |
tree | 498244669ef64be8e3adca6a233becb9861ed622 | |
parent | 1b56b7d2e5ad2b5c4ca2c733b25d1fd7dc78f634 (diff) |
EXP-1498 : Hide empty system folders. System folders can be specifically marked to be hidden if empty in the LLViewerFolderDictionary constructor.
-rw-r--r-- | indra/newview/llfolderviewitem.cpp | 4 | ||||
-rw-r--r-- | indra/newview/llinventorybridge.cpp | 14 | ||||
-rw-r--r-- | indra/newview/llinventorybridge.h | 1 | ||||
-rw-r--r-- | indra/newview/llinventorymodel.h | 2 | ||||
-rw-r--r-- | indra/newview/llinventorypanel.cpp | 46 | ||||
-rw-r--r-- | indra/newview/llviewerfoldertype.cpp | 71 | ||||
-rw-r--r-- | indra/newview/llviewerfoldertype.h | 1 |
7 files changed, 95 insertions, 44 deletions
diff --git a/indra/newview/llfolderviewitem.cpp b/indra/newview/llfolderviewitem.cpp index 622dcfe8dd..68a176e385 100644 --- a/indra/newview/llfolderviewitem.cpp +++ b/indra/newview/llfolderviewitem.cpp @@ -1173,8 +1173,8 @@ BOOL LLFolderViewFolder::addToFolder(LLFolderViewFolder* folder, LLFolderView* r return folder->addFolder(this); } -// Finds width and height of this object and it's children. Also -// makes sure that this view and it's children are the right size. +// Finds width and height of this object and its children. Also +// makes sure that this view and its children are the right size. S32 LLFolderViewFolder::arrange( S32* width, S32* height, S32 filter_generation) { // sort before laying out contents diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 0c092e9a56..244b001adb 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -195,6 +195,20 @@ BOOL LLInvFVBridge::isLink() const return mIsLink; } +// Is a "System" folder +// System folders are predefined named folders that have a specific preferred type +// e.g. "Textures" which has an FT_TEXTURE preferred type. +// Those are folders used to route incoming items in the current (soon to be obsolete) inventory +// asset routing. +// If a folder uses the same name as a predefined folder but is not of the same preferred type +// or if it has a preferred type but a different name, it will not be considered a system folder. +// *TODO: Test that logic in all languages +bool LLInvFVBridge::isSystemFolder() const +{ + LLFolderType::EType preferred_type = getPreferredType(); + return (preferred_type == LLFolderType::FT_NONE ? false : LLViewerFolderType::lookupTypeFromNewCategoryName(getDisplayName()) == preferred_type); +} + /*virtual*/ /** * @brief Adds this item into clipboard storage diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h index 2d625befb4..9832c683c6 100644 --- a/indra/newview/llinventorybridge.h +++ b/indra/newview/llinventorybridge.h @@ -72,6 +72,7 @@ public: BOOL canShare() const; BOOL canListOnMarketplace() const; BOOL canListOnMarketplaceNow() const; + bool isSystemFolder() const; // true if is a "System" folder //-------------------------------------------------------------------- // LLInvFVBridge functionality diff --git a/indra/newview/llinventorymodel.h b/indra/newview/llinventorymodel.h index a0fd455cf3..340c1b0c22 100644 --- a/indra/newview/llinventorymodel.h +++ b/indra/newview/llinventorymodel.h @@ -411,7 +411,7 @@ public: // Return (yes/no/maybe) child status of category children. EHasChildren categoryHasChildren(const LLUUID& cat_id) const; - // Returns true iff category version is known and theoretical + // Returns true if category version is known and theoretical // descendents == actual descendents. bool isCategoryComplete(const LLUUID& cat_id) const; diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp index acbec531b6..aff48b1961 100644 --- a/indra/newview/llinventorypanel.cpp +++ b/indra/newview/llinventorypanel.cpp @@ -618,22 +618,41 @@ LLFolderView * LLInventoryPanel::createFolderView(LLInvFVBridge * bridge, bool u LLFolderViewFolder * LLInventoryPanel::createFolderViewFolder(LLInvFVBridge * bridge) { - LLFolderViewFolder::Params params; + // Create the folder ui widget, unless it's an empty system folder that should be hidden + // Note : we still let the code create a listener for it (in case something shows up in it) + // but we simply skip creating the ui ctrl and adding it. + // *TODO : Need to be verified: if the listener is triggered and something added, will the code + // crash (because it's assuming, wrongly, that the uictrl exists)? + + bool is_system_folder = bridge->isSystemFolder(); + bool is_hidden_if_empty = LLViewerFolderType::lookupIsHiddenIfEmpty(bridge->getPreferredType()); + bool is_empty = (mInventory->categoryHasChildren(bridge->getUUID()) != LLInventoryModel::CHILDREN_YES); + + if (!is_system_folder || !is_empty || !is_hidden_if_empty) + { + LLFolderViewFolder::Params params; - params.name = bridge->getDisplayName(); - params.icon = bridge->getIcon(); - params.icon_open = bridge->getOpenIcon(); + params.name = bridge->getDisplayName(); + params.icon = bridge->getIcon(); + params.icon_open = bridge->getOpenIcon(); - if (mShowItemLinkOverlays) // if false, then links show up just like normal items + if (mShowItemLinkOverlays) // if false, then links show up just like normal items + { + params.icon_overlay = LLUI::getUIImage("Inv_Link"); + } + + params.root = mFolderRoot; + params.listener = bridge; + params.tool_tip = params.name; + + return LLUICtrlFactory::create<LLFolderViewFolder>(params); + } + else { - params.icon_overlay = LLUI::getUIImage("Inv_Link"); + // It's an empty system folder that should be hidden -> return NULL + return NULL; } - - params.root = mFolderRoot; - params.listener = bridge; - params.tool_tip = params.name; - return LLUICtrlFactory::create<LLFolderViewFolder>(params); } LLFolderViewItem * LLInventoryPanel::createFolderViewItem(LLInvFVBridge * bridge) @@ -697,7 +716,10 @@ LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id) if (new_listener) { LLFolderViewFolder* folderp = createFolderViewFolder(new_listener); - folderp->setItemSortOrder(mFolderRoot->getSortOrder()); + if (folderp) + { + folderp->setItemSortOrder(mFolderRoot->getSortOrder()); + } itemp = folderp; } } diff --git a/indra/newview/llviewerfoldertype.cpp b/indra/newview/llviewerfoldertype.cpp index 9101222393..a179b61cff 100644 --- a/indra/newview/llviewerfoldertype.cpp +++ b/indra/newview/llviewerfoldertype.cpp @@ -40,6 +40,7 @@ struct ViewerFolderEntry : public LLDictionaryEntry const std::string &icon_name_open, // name of the folder icon const std::string &icon_name_closed, BOOL is_quiet, // folder doesn't need a UI update when changed + bool hide_if_empty, // folder not shown if empty const std::string &dictionary_name = empty_string // no reverse lookup needed on non-ensembles, so in most cases just leave this blank ) : @@ -47,7 +48,8 @@ struct ViewerFolderEntry : public LLDictionaryEntry mNewCategoryName(new_category_name), mIconNameOpen(icon_name_open), mIconNameClosed(icon_name_closed), - mIsQuiet(is_quiet) + mIsQuiet(is_quiet), + mHideIfEmpty(hide_if_empty) { mAllowedNames.clear(); } @@ -66,7 +68,8 @@ struct ViewerFolderEntry : public LLDictionaryEntry */ mIconNameOpen("Inv_FolderOpen"), mIconNameClosed("Inv_FolderClosed"), mNewCategoryName(new_category_name), - mIsQuiet(FALSE) + mIsQuiet(FALSE), + mHideIfEmpty(false) { const std::string delims (","); LLStringUtilBase<char>::getTokens(allowed_names, mAllowedNames, delims); @@ -91,6 +94,7 @@ struct ViewerFolderEntry : public LLDictionaryEntry typedef std::vector<std::string> name_vec_t; name_vec_t mAllowedNames; BOOL mIsQuiet; + bool mHideIfEmpty; }; class LLViewerFolderDictionary : public LLSingleton<LLViewerFolderDictionary>, @@ -104,43 +108,43 @@ protected: LLViewerFolderDictionary::LLViewerFolderDictionary() { - // NEW CATEGORY NAME FOLDER OPEN FOLDER CLOSED QUIET? - // |-------------------------|-----------------------|----------------------|-----------| - addEntry(LLFolderType::FT_TEXTURE, new ViewerFolderEntry("Textures", "Inv_SysOpen", "Inv_SysClosed", FALSE)); - addEntry(LLFolderType::FT_SOUND, new ViewerFolderEntry("Sounds", "Inv_SysOpen", "Inv_SysClosed", FALSE)); - addEntry(LLFolderType::FT_CALLINGCARD, new ViewerFolderEntry("Calling Cards", "Inv_SysOpen", "Inv_SysClosed", FALSE)); - addEntry(LLFolderType::FT_LANDMARK, new ViewerFolderEntry("Landmarks", "Inv_SysOpen", "Inv_SysClosed", FALSE)); - addEntry(LLFolderType::FT_CLOTHING, new ViewerFolderEntry("Clothing", "Inv_SysOpen", "Inv_SysClosed", FALSE)); - addEntry(LLFolderType::FT_OBJECT, new ViewerFolderEntry("Objects", "Inv_SysOpen", "Inv_SysClosed", FALSE)); - addEntry(LLFolderType::FT_NOTECARD, new ViewerFolderEntry("Notecards", "Inv_SysOpen", "Inv_SysClosed", FALSE)); - addEntry(LLFolderType::FT_ROOT_INVENTORY, new ViewerFolderEntry("My Inventory", "Inv_SysOpen", "Inv_SysClosed", FALSE)); - addEntry(LLFolderType::FT_LSL_TEXT, new ViewerFolderEntry("Scripts", "Inv_SysOpen", "Inv_SysClosed", FALSE)); - addEntry(LLFolderType::FT_BODYPART, new ViewerFolderEntry("Body Parts", "Inv_SysOpen", "Inv_SysClosed", FALSE)); - addEntry(LLFolderType::FT_TRASH, new ViewerFolderEntry("Trash", "Inv_TrashOpen", "Inv_TrashClosed", TRUE)); - addEntry(LLFolderType::FT_SNAPSHOT_CATEGORY, new ViewerFolderEntry("Photo Album", "Inv_SysOpen", "Inv_SysClosed", FALSE)); - addEntry(LLFolderType::FT_LOST_AND_FOUND, new ViewerFolderEntry("Lost And Found", "Inv_LostOpen", "Inv_LostClosed", TRUE)); - addEntry(LLFolderType::FT_ANIMATION, new ViewerFolderEntry("Animations", "Inv_SysOpen", "Inv_SysClosed", FALSE)); - addEntry(LLFolderType::FT_GESTURE, new ViewerFolderEntry("Gestures", "Inv_SysOpen", "Inv_SysClosed", FALSE)); - addEntry(LLFolderType::FT_FAVORITE, new ViewerFolderEntry("Favorites", "Inv_SysOpen", "Inv_SysClosed", FALSE)); + // NEW CATEGORY NAME FOLDER OPEN FOLDER CLOSED QUIET? HIDE IF EMPTY? + // |-------------------------|-----------------------|----------------------|-----------|--------------| + addEntry(LLFolderType::FT_TEXTURE, new ViewerFolderEntry("Textures", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); + addEntry(LLFolderType::FT_SOUND, new ViewerFolderEntry("Sounds", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); + addEntry(LLFolderType::FT_CALLINGCARD, new ViewerFolderEntry("Calling Cards", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); + addEntry(LLFolderType::FT_LANDMARK, new ViewerFolderEntry("Landmarks", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); + addEntry(LLFolderType::FT_CLOTHING, new ViewerFolderEntry("Clothing", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); + addEntry(LLFolderType::FT_OBJECT, new ViewerFolderEntry("Objects", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); + addEntry(LLFolderType::FT_NOTECARD, new ViewerFolderEntry("Notecards", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); + addEntry(LLFolderType::FT_ROOT_INVENTORY, new ViewerFolderEntry("My Inventory", "Inv_SysOpen", "Inv_SysClosed", FALSE, false)); + addEntry(LLFolderType::FT_LSL_TEXT, new ViewerFolderEntry("Scripts", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); + addEntry(LLFolderType::FT_BODYPART, new ViewerFolderEntry("Body Parts", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); + addEntry(LLFolderType::FT_TRASH, new ViewerFolderEntry("Trash", "Inv_TrashOpen", "Inv_TrashClosed", TRUE, false)); + addEntry(LLFolderType::FT_SNAPSHOT_CATEGORY, new ViewerFolderEntry("Photo Album", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); + addEntry(LLFolderType::FT_LOST_AND_FOUND, new ViewerFolderEntry("Lost And Found", "Inv_LostOpen", "Inv_LostClosed", TRUE, true)); + addEntry(LLFolderType::FT_ANIMATION, new ViewerFolderEntry("Animations", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); + addEntry(LLFolderType::FT_GESTURE, new ViewerFolderEntry("Gestures", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); + addEntry(LLFolderType::FT_FAVORITE, new ViewerFolderEntry("Favorites", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); - addEntry(LLFolderType::FT_CURRENT_OUTFIT, new ViewerFolderEntry("Current Outfit", "Inv_SysOpen", "Inv_SysClosed", TRUE)); - addEntry(LLFolderType::FT_OUTFIT, new ViewerFolderEntry("New Outfit", "Inv_LookFolderOpen", "Inv_LookFolderClosed", TRUE)); - addEntry(LLFolderType::FT_MY_OUTFITS, new ViewerFolderEntry("My Outfits", "Inv_SysOpen", "Inv_SysClosed", TRUE)); - addEntry(LLFolderType::FT_MESH, new ViewerFolderEntry("Meshes", "Inv_SysOpen", "Inv_SysClosed", FALSE)); + addEntry(LLFolderType::FT_CURRENT_OUTFIT, new ViewerFolderEntry("Current Outfit", "Inv_SysOpen", "Inv_SysClosed", TRUE, false)); + addEntry(LLFolderType::FT_OUTFIT, new ViewerFolderEntry("New Outfit", "Inv_LookFolderOpen", "Inv_LookFolderClosed", TRUE, true)); + addEntry(LLFolderType::FT_MY_OUTFITS, new ViewerFolderEntry("My Outfits", "Inv_SysOpen", "Inv_SysClosed", TRUE, true)); + addEntry(LLFolderType::FT_MESH, new ViewerFolderEntry("Meshes", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); - addEntry(LLFolderType::FT_INBOX, new ViewerFolderEntry("Inbox", "Inv_SysOpen", "Inv_SysClosed", FALSE)); - addEntry(LLFolderType::FT_OUTBOX, new ViewerFolderEntry("Outbox", "Inv_SysOpen", "Inv_SysClosed", FALSE)); + addEntry(LLFolderType::FT_INBOX, new ViewerFolderEntry("Inbox", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); + addEntry(LLFolderType::FT_OUTBOX, new ViewerFolderEntry("Outbox", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); - addEntry(LLFolderType::FT_BASIC_ROOT, new ViewerFolderEntry("Basic Root", "Inv_SysOpen", "Inv_SysClosed", FALSE)); + addEntry(LLFolderType::FT_BASIC_ROOT, new ViewerFolderEntry("Basic Root", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); - addEntry(LLFolderType::FT_NONE, new ViewerFolderEntry("New Folder", "Inv_FolderOpen", "Inv_FolderClosed", FALSE, "default")); + addEntry(LLFolderType::FT_NONE, new ViewerFolderEntry("New Folder", "Inv_FolderOpen", "Inv_FolderClosed", FALSE, false, "default")); #if SUPPORT_ENSEMBLES initEnsemblesFromFile(); #else for (U32 type = (U32)LLFolderType::FT_ENSEMBLE_START; type <= (U32)LLFolderType::FT_ENSEMBLE_END; ++type) { - addEntry((LLFolderType::EType)type, new ViewerFolderEntry("New Folder", "Inv_FolderOpen", "Inv_FolderClosed", FALSE)); + addEntry((LLFolderType::EType)type, new ViewerFolderEntry("New Folder", "Inv_FolderOpen", "Inv_FolderClosed", FALSE, false)); } #endif } @@ -259,6 +263,15 @@ BOOL LLViewerFolderType::lookupIsQuietType(LLFolderType::EType folder_type) return FALSE; } +bool LLViewerFolderType::lookupIsHiddenIfEmpty(LLFolderType::EType folder_type) +{ + const ViewerFolderEntry *entry = LLViewerFolderDictionary::getInstance()->lookup(folder_type); + if (entry) + { + return entry->mHideIfEmpty; + } + return false; +} const std::string &LLViewerFolderType::lookupNewCategoryName(LLFolderType::EType folder_type) { diff --git a/indra/newview/llviewerfoldertype.h b/indra/newview/llviewerfoldertype.h index f5938de619..13d5a8fbbd 100644 --- a/indra/newview/llviewerfoldertype.h +++ b/indra/newview/llviewerfoldertype.h @@ -40,6 +40,7 @@ public: static const std::string& lookupIconName(EType folder_type, BOOL is_open = FALSE); // folder icon name static BOOL lookupIsQuietType(EType folder_type); // folder doesn't require UI update when changes have occured + static bool lookupIsHiddenIfEmpty(EType folder_type); // folder is not displayed if empty static const std::string& lookupNewCategoryName(EType folder_type); // default name when creating new category static LLFolderType::EType lookupTypeFromNewCategoryName(const std::string& name); // default name when creating new category |