diff options
author | Xiaohong Bao <bao@lindenlab.com> | 2010-02-09 18:10:10 -0800 |
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committer | Xiaohong Bao <bao@lindenlab.com> | 2010-02-09 18:10:10 -0800 |
commit | dace364cd0ce76624344814006729808c728bc7c (patch) | |
tree | 4ec1e1f569b7fd5c9ed90acc0a8fd73f9a4a8e73 | |
parent | 22193b15b82d1a6f0ce8846d122bf3ddcefbf13e (diff) | |
parent | 1940347ce08896bcd8a0252e61fff1547fa573b2 (diff) |
Automated merge with ssh://hg.lindenlab.com/viewer/viewer-2-0
-rw-r--r-- | indra/newview/lltexturecache.cpp | 3 | ||||
-rw-r--r-- | indra/newview/llviewertexture.cpp | 58 |
2 files changed, 31 insertions, 30 deletions
diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp index a7f26f1df1..91c303c79e 100644 --- a/indra/newview/lltexturecache.cpp +++ b/indra/newview/lltexturecache.cpp @@ -51,7 +51,8 @@ // cache/textures/[0-F]/UUID.texture // Actual texture body files -const S32 TEXTURE_CACHE_ENTRY_SIZE = 1024; +//note: there is no good to define 1024 for TEXTURE_CACHE_ENTRY_SIZE while FIRST_PACKET_SIZE is 600 on sim side. +const S32 TEXTURE_CACHE_ENTRY_SIZE = FIRST_PACKET_SIZE;//1024; const F32 TEXTURE_CACHE_PURGE_AMOUNT = .20f; // % amount to reduce the cache by when it exceeds its limit const F32 TEXTURE_CACHE_LRU_SIZE = .10f; // % amount for LRU list (low overhead to regenerate) diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 051e1330d5..9893eb5dce 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -715,7 +715,7 @@ void LLViewerTexture::generateGLTexture() LLImageGL* LLViewerTexture::getGLTexture() const { - llassert_always(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()) ; return mGLTexturep ; } @@ -732,7 +732,7 @@ BOOL LLViewerTexture::createGLTexture() BOOL LLViewerTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename, BOOL to_create, S32 category) { - llassert_always(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()) ; BOOL ret = mGLTexturep->createGLTexture(discard_level, imageraw, usename, to_create, category) ; @@ -748,55 +748,55 @@ BOOL LLViewerTexture::createGLTexture(S32 discard_level, const LLImageRaw* image void LLViewerTexture::setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes) { - llassert_always(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()) ; mGLTexturep->setExplicitFormat(internal_format, primary_format, type_format, swap_bytes) ; } void LLViewerTexture::setAddressMode(LLTexUnit::eTextureAddressMode mode) { - llassert_always(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()) ; mGLTexturep->setAddressMode(mode) ; } void LLViewerTexture::setFilteringOption(LLTexUnit::eTextureFilterOptions option) { - llassert_always(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()) ; mGLTexturep->setFilteringOption(option) ; } //virtual S32 LLViewerTexture::getWidth(S32 discard_level) const { - llassert_always(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()) ; return mGLTexturep->getWidth(discard_level) ; } //virtual S32 LLViewerTexture::getHeight(S32 discard_level) const { - llassert_always(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()) ; return mGLTexturep->getHeight(discard_level) ; } S32 LLViewerTexture::getMaxDiscardLevel() const { - llassert_always(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()) ; return mGLTexturep->getMaxDiscardLevel() ; } S32 LLViewerTexture::getDiscardLevel() const { - llassert_always(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()) ; return mGLTexturep->getDiscardLevel() ; } S8 LLViewerTexture::getComponents() const { - llassert_always(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()) ; return mGLTexturep->getComponents() ; } LLGLuint LLViewerTexture::getTexName() const { - llassert_always(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()) ; return mGLTexturep->getTexName() ; } @@ -821,124 +821,124 @@ BOOL LLViewerTexture::getBoundRecently() const LLTexUnit::eTextureType LLViewerTexture::getTarget(void) const { - llassert_always(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()) ; return mGLTexturep->getTarget() ; } BOOL LLViewerTexture::setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height) { - llassert_always(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()) ; return mGLTexturep->setSubImage(imageraw, x_pos, y_pos, width, height) ; } BOOL LLViewerTexture::setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height) { - llassert_always(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()) ; return mGLTexturep->setSubImage(datap, data_width, data_height, x_pos, y_pos, width, height) ; } void LLViewerTexture::setGLTextureCreated (bool initialized) { - llassert_always(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()) ; mGLTexturep->setGLTextureCreated (initialized) ; } void LLViewerTexture::setCategory(S32 category) { - llassert_always(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()) ; mGLTexturep->setCategory(category) ; } LLTexUnit::eTextureAddressMode LLViewerTexture::getAddressMode(void) const { - llassert_always(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()) ; return mGLTexturep->getAddressMode() ; } S32 LLViewerTexture::getTextureMemory() const { - llassert_always(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()) ; return mGLTexturep->mTextureMemory ; } LLGLenum LLViewerTexture::getPrimaryFormat() const { - llassert_always(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()) ; return mGLTexturep->getPrimaryFormat() ; } BOOL LLViewerTexture::getIsAlphaMask() const { - llassert_always(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()) ; return mGLTexturep->getIsAlphaMask() ; } BOOL LLViewerTexture::getMask(const LLVector2 &tc) { - llassert_always(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()) ; return mGLTexturep->getMask(tc) ; } F32 LLViewerTexture::getTimePassedSinceLastBound() { - llassert_always(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()) ; return mGLTexturep->getTimePassedSinceLastBound() ; } BOOL LLViewerTexture::getMissed() const { - llassert_always(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()) ; return mGLTexturep->getMissed() ; } BOOL LLViewerTexture::isJustBound() const { - llassert_always(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()) ; return mGLTexturep->isJustBound() ; } void LLViewerTexture::forceUpdateBindStats(void) const { - llassert_always(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()) ; return mGLTexturep->forceUpdateBindStats() ; } U32 LLViewerTexture::getTexelsInAtlas() const { - llassert_always(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()) ; return mGLTexturep->getTexelsInAtlas() ; } U32 LLViewerTexture::getTexelsInGLTexture() const { - llassert_always(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()) ; return mGLTexturep->getTexelsInGLTexture() ; } BOOL LLViewerTexture::isGLTextureCreated() const { - llassert_always(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()) ; return mGLTexturep->isGLTextureCreated() ; } S32 LLViewerTexture::getDiscardLevelInAtlas() const { - llassert_always(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()) ; return mGLTexturep->getDiscardLevelInAtlas() ; } |