diff options
author | Henri Beauchamp <sldevel@users.noreply.github.com> | 2023-02-13 18:34:00 +0100 |
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committer | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2023-02-13 19:36:54 +0200 |
commit | d998bcbfb54bf5d129f6b88136729a2e2a23c19f (patch) | |
tree | c54cf245d9a3f55d8d13f3d5b1586816f8a37787 | |
parent | 50f9f18427a74e0bdc535df31bc7a0edbb381c1f (diff) |
SL-19110 revert LLUUID::combine() to old algorithm to match server code. (#75)
As it happens, the change in the LLUUID::combine() algorithm introduced by one
of my previous commits is causing invalid assets creation (seen with
some clothing items, such as Shape and Universal types); obviously, the server
is using the old algorithm for UUID validation purpose of these assets.
This commit reverts LLUUID::combine() code to use LLMD5.
-rw-r--r-- | indra/llcommon/lluuid.cpp | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/indra/llcommon/lluuid.cpp b/indra/llcommon/lluuid.cpp index 47c6bc71c8..fc04dca08d 100644 --- a/indra/llcommon/lluuid.cpp +++ b/indra/llcommon/lluuid.cpp @@ -44,6 +44,7 @@ #include "lltimer.h" #include "llthread.h" #include "llmutex.h" +#include "llmd5.h" #include "hbxxh.h" const LLUUID LLUUID::null; @@ -400,11 +401,16 @@ LLUUID LLUUID::operator^(const LLUUID& rhs) const return id; } +// WARNING: this algorithm SHALL NOT be changed. It is also used by the server +// and plays a role in some assets validation (e.g. clothing items). Changing +// it would cause invalid assets. void LLUUID::combine(const LLUUID& other, LLUUID& result) const { - HBXXH128 hash((const void*)mData, 16, false); // false = do not finalize - hash.update((const void*)other.mData, 16); - hash.digest(result); + LLMD5 md5_uuid; + md5_uuid.update((unsigned char*)mData, 16); + md5_uuid.update((unsigned char*)other.mData, 16); + md5_uuid.finalize(); + md5_uuid.raw_digest(result.mData); } LLUUID LLUUID::combine(const LLUUID &other) const |