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authorBrad Linden <brad@lindenlab.com>2024-06-20 14:29:54 -0700
committerBrad Linden <brad@lindenlab.com>2024-06-20 14:29:54 -0700
commitd8cbc8a0fd19027e243402da09aa0c6c5ee5483b (patch)
tree809b27c33e5d8c43f118f2c25abd31a897c63615
parentc686be5b0d918d70aa4974209c0833510ff907b5 (diff)
parent2515f422cfea1d2ad6947022636c1e3a70f4b282 (diff)
Merge remote-tracking branch 'origin/develop' into brad/webrtc-voice-develop
-rw-r--r--indra/newview/llmeshrepository.h2
-rw-r--r--indra/newview/llmodelpreview.cpp26
-rw-r--r--indra/newview/llvoavatar.cpp18
-rw-r--r--indra/newview/llvocache.cpp1
4 files changed, 43 insertions, 4 deletions
diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h
index b9430a6165..b850ade0bb 100644
--- a/indra/newview/llmeshrepository.h
+++ b/indra/newview/llmeshrepository.h
@@ -533,7 +533,7 @@ public:
// Inherited from LLCore::HttpHandler
virtual void onCompleted(LLCore::HttpHandle handle, LLCore::HttpResponse * response);
- LLViewerFetchedTexture* FindViewerTexture(const LLImportMaterial& material);
+ static LLViewerFetchedTexture* FindViewerTexture(const LLImportMaterial& material);
private:
LLHandle<LLWholeModelFeeObserver> mFeeObserverHandle;
diff --git a/indra/newview/llmodelpreview.cpp b/indra/newview/llmodelpreview.cpp
index 7ecd7cdff9..b1a48db0ee 100644
--- a/indra/newview/llmodelpreview.cpp
+++ b/indra/newview/llmodelpreview.cpp
@@ -543,6 +543,32 @@ void LLModelPreview::rebuildUploadData()
}
instance.mTransform = mat;
mUploadData.push_back(instance);
+
+ // if uploading textures, make sure textures are present
+ if (mFMP->childGetValue("upload_textures").asBoolean()) // too early to cheack if still loading
+ {
+ for (auto& mat_pair : instance.mMaterial)
+ {
+ LLImportMaterial& material = mat_pair.second;
+
+ if (material.mDiffuseMapFilename.size())
+ {
+ LLViewerFetchedTexture* texture = LLMeshUploadThread::FindViewerTexture(material);
+ if (texture && texture->isMissingAsset())
+ {
+ // in case user provided a missing file later
+ texture->setIsMissingAsset(false);
+ texture->setLoadedCallback(LLModelPreview::textureLoadedCallback, 0, true, false, this, NULL, false);
+ texture->forceToSaveRawImage(0, F32_MAX);
+ texture->updateFetch();
+ if (mModelLoader)
+ {
+ mModelLoader->mNumOfFetchingTextures++;
+ }
+ }
+ }
+ }
+ }
}
}
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 84c8b3a382..4f851eabce 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -2595,7 +2595,7 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, const F64 &time)
return;
}
- LLCachedControl<bool> friends_only(gSavedSettings, "RenderAvatarFriendsOnly", false);
+ static LLCachedControl<bool> friends_only(gSavedSettings, "RenderAvatarFriendsOnly", false);
if (friends_only()
&& !isUIAvatar()
&& !isControlAvatar()
@@ -8481,17 +8481,29 @@ bool LLVOAvatar::isTooComplex() const
bool LLVOAvatar::isTooSlow() const
{
+ if (mIsControlAvatar)
+ {
+ return mTooSlow;
+ }
+
static LLCachedControl<S32> compelxity_render_mode(gSavedSettings, "RenderAvatarComplexityMode");
- bool render_friend = (LLAvatarTracker::instance().isBuddy(getID()) && compelxity_render_mode > AV_RENDER_LIMIT_BY_COMPLEXITY);
+ static LLCachedControl<bool> friends_only(gSavedSettings, "RenderAvatarFriendsOnly", false);
+ bool is_friend = LLAvatarTracker::instance().isBuddy(getID());
+ bool render_friend = is_friend && compelxity_render_mode > AV_RENDER_LIMIT_BY_COMPLEXITY;
if (render_friend || mVisuallyMuteSetting == AV_ALWAYS_RENDER)
{
return false;
}
- else if (compelxity_render_mode == AV_RENDER_ONLY_SHOW_FRIENDS && !mIsControlAvatar)
+ else if (compelxity_render_mode == AV_RENDER_ONLY_SHOW_FRIENDS)
+ {
+ return true;
+ }
+ else if (!is_friend && friends_only())
{
return true;
}
+
return mTooSlow;
}
diff --git a/indra/newview/llvocache.cpp b/indra/newview/llvocache.cpp
index c92de576f9..0fe2a3e714 100644
--- a/indra/newview/llvocache.cpp
+++ b/indra/newview/llvocache.cpp
@@ -540,6 +540,7 @@ bool LLVOCacheEntry::isAnyVisible(const LLVector4a& camera_origin, const LLVecto
// Honestly, the entire VOCache partition system needs to be removed since it doubles the overhead of
// the spatial partition system and is redundant to the object cache, but this is a start
// - davep 2024.06.07
+
LLOcclusionCullingGroup* group = (LLOcclusionCullingGroup*)getGroup();
if(!group)
{