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author | Runitai Linden <davep@lindenlab.com> | 2021-12-06 16:49:29 -0600 |
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committer | Runitai Linden <davep@lindenlab.com> | 2021-12-06 16:49:29 -0600 |
commit | d4707b7ef31355278e57a258a1bb19ef014376ce (patch) | |
tree | c1e2bf79e11b1949cdbaef58fea102f0671d809e | |
parent | 5e5be92d79b6ad49f971e7b2f2ddd359d762c163 (diff) |
SL-16451 Fix for rigged meshes disappearing when rendered as static.
-rw-r--r-- | indra/newview/llvovolume.cpp | 14 |
1 files changed, 13 insertions, 1 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 4e7eb4df5d..c1f83ed0ae 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -1699,6 +1699,7 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global) { LL_DEBUGS("RiggedBox") << "rebuilding box, volume face count " << getVolume()->getNumVolumeFaces() << " drawable face count " << mDrawable->getNumFaces() << LL_ENDL; } + // There's no guarantee that getVolume()->getNumFaces() == mDrawable->getNumFaces() for (S32 i = 0; i < getVolume()->getNumVolumeFaces() && i < mDrawable->getNumFaces() && i < getNumTEs(); @@ -1740,7 +1741,18 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global) } } - if (isRiggedMesh()) + bool rigged = false; + + if (!isAnimatedObject()) + { + rigged = isRiggedMesh() && isAttachment(); + } + else + { + rigged = isRiggedMesh() && getControlAvatar() && getControlAvatar()->mPlaying; + } + + if (rigged) { min.set(-1, -1, -1, 0); max.set(1, 1, 1, 0); |