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authorDave Parks <davep@lindenlab.com>2010-12-02 01:23:46 -0600
committerDave Parks <davep@lindenlab.com>2010-12-02 01:23:46 -0600
commitd06c9fba902b16db6906790bab349c6a01fc04ad (patch)
tree8c47436f45454b2a5473449202b13f4447ff56ff
parent3083830d2105b420ba152e43018f3c88240bc310 (diff)
SH-437 Fix for crash when setting RenderGlow to FALSE when deferred rendering is on.
-rw-r--r--indra/newview/pipeline.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 78d1044ff3..b538969164 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -740,7 +740,11 @@ void LLPipeline::updateRenderDeferred()
gSavedSettings.getBOOL("WindLightUseAtmosShaders")) ? TRUE : FALSE) &&
!gUseWireframe;
- sRenderDeferred = deferred;
+ sRenderDeferred = deferred;
+ if (deferred)
+ { //must render glow when rendering deferred since post effect pass is needed to present any lighting at all
+ sRenderGlow = TRUE;
+ }
}
void LLPipeline::releaseGLBuffers()
@@ -833,7 +837,6 @@ void LLPipeline::createGLBuffers()
allocateScreenBuffer(resX,resY);
mScreenWidth = 0;
mScreenHeight = 0;
-
}
if (sRenderDeferred)