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author | Xiaohong Bao <bao@lindenlab.com> | 2012-11-20 21:37:53 -0700 |
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committer | Xiaohong Bao <bao@lindenlab.com> | 2012-11-20 21:37:53 -0700 |
commit | ced00c47328f69a5426e6c69dce59c8f29856c51 (patch) | |
tree | 0718cf047b26081be986a595526bae297804fbf1 | |
parent | 551411247b8e4701e4768f61717b644750af83a7 (diff) |
more for SH-3352: Create pixel shader to accumulate frame-to-frame absolute pixel differences
-rw-r--r-- | indra/newview/app_settings/shaders/class1/interface/twotexturecompareF.glsl | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class1/interface/twotexturecompareF.glsl b/indra/newview/app_settings/shaders/class1/interface/twotexturecompareF.glsl index ec5f18e9bd..92aa7602a4 100644 --- a/indra/newview/app_settings/shaders/class1/interface/twotexturecompareF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/twotexturecompareF.glsl @@ -38,5 +38,18 @@ VARYING vec2 vary_texcoord1; void main() { frag_color = texture2D(tex0, vary_texcoord0.xy) - texture2D(tex1, vary_texcoord0.xy); + + if(frag_color[0] < 0.f) + { + frag_color[0] = -frag_color[0]; + } + if(frag_color[1] < 0.f) + { + frag_color[1] = -frag_color[1]; + } + if(frag_color[2] < 0.f) + { + frag_color[2] = -frag_color[2]; + } frag_color[3] = 1.f; } |