diff options
author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2015-09-01 15:20:15 -0400 |
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committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2015-09-01 15:20:15 -0400 |
commit | cebfad26175affa600a372f96618e42c2a99c74b (patch) | |
tree | 0627d3eb276d176c3c586814c71b64e5acce8eb0 | |
parent | 9c391b3deaf66e698590065b6770549e00f4d9bc (diff) | |
parent | 98166af9c711e63b5fedbf2227d3eb2e5fca8600 (diff) |
merge
-rwxr-xr-x | indra/newview/lldrawpoolavatar.cpp | 8 | ||||
-rwxr-xr-x | indra/newview/llvovolume.cpp | 34 |
2 files changed, 37 insertions, 5 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 821d58a9b2..f828b56f7f 100755 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -1600,6 +1600,14 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* for (U32 j = 0; j < count; ++j) { LLJoint* joint = avatar->getJoint(skin->mJointNames[j]); + if (!joint) + { + joint = avatar->getJoint("mPelvis"); + } + if (!joint) + { + LL_DEBUGS("Avatar") << "Failed to find " << skin->mJointNames[j] << LL_ENDL; + } if (joint) { mat[j] = skin->mInvBindMatrix[j]; diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 4b0e4514a0..fb34d6f588 100755 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -4184,11 +4184,23 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons for (U32 j = 0; j < maxJoints; ++j) { LLJoint* joint = avatar->getJoint(skin->mJointNames[j]); + if (!joint) + { + // Fall back to a point inside the avatar if mesh is + // rigged to an unknown joint. + joint = avatar->getJoint("mPelvis"); + } if (joint) { mat[j] = skin->mInvBindMatrix[j]; mat[j] *= joint->getWorldMatrix(); } + else + { + // This shouldn't be possible unless the avatar skeleton + // is corrupt. + llassert(false); + } } for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i) @@ -4228,8 +4240,21 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons wght[k] = w - floorf(w); scale += wght[k]; } - - wght *= 1.f/scale; + if (scale > 0.f) + { + wght *= 1.f / scale; + } + else + { + // Complete weighting fail - all zeroes. Just + // pick some values that add up to 1.0 so we + // don't wind up with garbage vertices + // pointing off at (0,0,0) + wght[0] = 1.f; + wght[1] = 0.f; + wght[2] = 0.f; + wght[3] = 0.f; + } for (U32 k = 0; k < 4; k++) { @@ -4237,9 +4262,8 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons LLMatrix4a src; // Insure ref'd bone is in our clamped array of mats - llassert(idx[k] < kMaxJoints); - // clamp k to kMaxJoints to avoid reading garbage off stack in release - src.setMul(mp[idx[(k < kMaxJoints) ? k : 0]], w); + // clamp idx to maxJoints to avoid reading garbage off stack in release + src.setMul(mp[(idx[k]<maxJoints)?idx[k]:0], w); final_mat.add(src); } |