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author | Loren Shih <seraph@lindenlab.com> | 2010-06-03 14:56:33 -0400 |
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committer | Loren Shih <seraph@lindenlab.com> | 2010-06-03 14:56:33 -0400 |
commit | cd6db16b6ab0c9c256caa328076c9c5a2d26af67 (patch) | |
tree | 99cf80f97f05c8134912d25d1bcefbeb5470468c | |
parent | 158e46969f955ef6fe87eeeae969b80c5f06aa36 (diff) |
Added explicit cast to U32 for texture_timeout_threshold for Linux build.
-rw-r--r-- | indra/newview/lltexlayer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp index 2c019aa6a4..fd2445cbda 100644 --- a/indra/newview/lltexlayer.cpp +++ b/indra/newview/lltexlayer.cpp @@ -326,7 +326,7 @@ BOOL LLTexLayerSetBuffer::isReadyToUpload() const { // The timeout period increases exponentially between every lowres upload in order to prevent // spamming the server with frequent uploads. - const U32 texture_timeout_threshold = texture_timeout*pow((F32)2.0,(F32)mNumLowresUploads); + const U32 texture_timeout_threshold = (U32)texture_timeout*pow((F32)2.0,(F32)mNumLowresUploads); // If we hit our timeout and have textures available at even lower resolution, then upload. const BOOL is_upload_textures_timeout = mNeedsUploadTimer.getElapsedTimeF32() >= texture_timeout_threshold; |