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authorCallum Linden <callum@lindenlab.com>2016-07-19 12:42:49 -0700
committerCallum Linden <callum@lindenlab.com>2016-07-19 12:42:49 -0700
commitcd47f86c4ab6dd2bdeb98db06acd64d02cdff96f (patch)
tree7cbeab1d557dbc0ae810eeec24c5134e4711222a
parent0870ee4d74af198fe912e778d5dff359ada9aa77 (diff)
MAINT-6578 Add back Y Flip into QuickTime plugin used in OS X to match viewer setting
-rwxr-xr-xindra/media_plugins/quicktime/media_plugin_quicktime.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/indra/media_plugins/quicktime/media_plugin_quicktime.cpp b/indra/media_plugins/quicktime/media_plugin_quicktime.cpp
index 6d4c6ca43d..893fb738ce 100755
--- a/indra/media_plugins/quicktime/media_plugin_quicktime.cpp
+++ b/indra/media_plugins/quicktime/media_plugin_quicktime.cpp
@@ -311,9 +311,7 @@ private:
MatrixRecord transform;
SetIdentityMatrix( &transform ); // transforms are additive so start from identify matrix
double scaleX = (double) mWidth / mNaturalWidth;
-
- // 2016-05-31 CP remove local flip (via -1.0) since texture coods for media on a prim are now flipped for VLC/CEF
- double scaleY = 1.0 * (double) mHeight / mNaturalHeight;
+ double scaleY = -1.0 * (double) mHeight / mNaturalHeight;
double centerX = mWidth / 2.0;
double centerY = mHeight / 2.0;
ScaleMatrix( &transform, X2Fix( scaleX ), X2Fix( scaleY ), X2Fix( centerX ), X2Fix( centerY ) );