diff options
| author | Seraph Linden <none@none> | 2011-04-02 18:36:49 -0400 | 
|---|---|---|
| committer | Seraph Linden <none@none> | 2011-04-02 18:36:49 -0400 | 
| commit | cc2a813ce40a09bab230a62809f5ff21083a81f2 (patch) | |
| tree | 0f6c734b234d3ddb45adcf71e5f10e44de0954d1 | |
| parent | a92614a09ce31c96a9aad55ba55da6c238892463 (diff) | |
Moved Drag to be a general shape physics param, to save on number of transmitted params.
| -rw-r--r-- | indra/newview/character/avatar_lad.xml | 127 | ||||
| -rw-r--r-- | indra/newview/llpaneleditwearable.cpp | 2310 | ||||
| -rw-r--r-- | indra/newview/llphysicsmotion.cpp | 1114 | ||||
| -rw-r--r-- | indra/newview/skins/default/xui/en/strings.xml | 8 | 
4 files changed, 1767 insertions, 1792 deletions
| diff --git a/indra/newview/character/avatar_lad.xml b/indra/newview/character/avatar_lad.xml index 765d016888..fa286e99ef 100644 --- a/indra/newview/character/avatar_lad.xml +++ b/indra/newview/character/avatar_lad.xml @@ -11830,6 +11830,20 @@ render_pass="bump">       id="10003"       group="0"       sex="female" +     name="Breast_Physics_Drag" +     label="Breast Physics Drag" +     wearable="physics" +     edit_group="physics_advanced" +     value_default=".15" +     value_min="0" +     value_max=".5"> +	 <param_driver /> +    </param> + +   <param +     id="10004" +     group="0" +     sex="female"       name="Breast_Physics_UpDown_Max_Velocity"       label="Breast Physics UpDown Max Speed"       wearable="physics" @@ -11840,7 +11854,7 @@ render_pass="bump">  	 <param_driver />      </param>      <param -     id="10004" +     id="10005"       group="0"       sex="female"       name="Breast_Physics_UpDown_Spring" @@ -11853,7 +11867,7 @@ render_pass="bump">  	 <param_driver />      </param>      <param -     id="10005" +     id="10006"       group="0"       sex="female"       name="Breast_Physics_UpDown_Gain" @@ -11866,7 +11880,7 @@ render_pass="bump">  	 <param_driver />      </param>      <param -     id="10006" +     id="10007"       group="0"       sex="female"       name="Breast_Physics_UpDown_Damping" @@ -11880,19 +11894,6 @@ render_pass="bump">       camera_distance=".8">  	 <param_driver />      </param> -   <param -     id="10007" -     group="0" -     sex="female" -     name="Breast_Physics_UpDown_Drag" -     label="Breast Physics UpDown Drag" -     wearable="physics" -     edit_group="physics_advanced" -     value_default=".15" -     value_min="0" -     value_max=".5"> -	 <param_driver /> -    </param>     <param       id="10008" @@ -11946,22 +11947,9 @@ render_pass="bump">       value_max=".1">  	 <param_driver />      </param> -   <param -     id="10012" -     group="0" -     sex="female" -     name="Breast_Physics_InOut_Drag" -     label="Breast Physics InOut Drag" -     wearable="physics" -     edit_group="physics_advanced" -     value_default=".15" -     value_min="0" -     value_max=".5"> -	 <param_driver /> -    </param>      <param -     id="10013" +     id="10012"       group="0"       name="Belly_Physics_Mass"       label="Belly Physics Mass" @@ -11973,7 +11961,7 @@ render_pass="bump">  	 <param_driver />      </param>      <param -     id="10014" +     id="10013"       group="0"       name="Belly_Physics_Smoothing"       label="Belly Physics Smoothing" @@ -11985,7 +11973,7 @@ render_pass="bump">  	 <param_driver />      </param>      <param -     id="10015" +     id="10014"       group="0"       name="Belly_Physics_Gravity"       label="Belly Physics Gravity" @@ -11997,6 +11985,18 @@ render_pass="bump">  	 <param_driver />      </param>     <param +     id="10015" +     group="0" +     name="Belly_Physics_Drag" +     label="Belly Physics Drag" +     wearable="physics" +     edit_group="physics_advanced" +     value_default=".15" +     value_min="0" +     value_max=".5"> +	 <param_driver /> +    </param> +   <param       id="10016"       group="0"       name="Belly_Physics_UpDown_Max_Velocity" @@ -12044,21 +12044,9 @@ render_pass="bump">       value_max=".1">  	 <param_driver />      </param> -   <param -     id="10020" -     group="0" -     name="Belly_Physics_UpDown_Drag" -     label="Belly Physics UpDown Drag" -     wearable="physics" -     edit_group="physics_advanced" -     value_default=".15" -     value_min="0" -     value_max=".5"> -	 <param_driver /> -    </param>      <param -     id="10021" +     id="10020"       group="0"       name="Butt_Physics_Mass"       label="Butt Physics Mass" @@ -12070,7 +12058,7 @@ render_pass="bump">  	 <param_driver />      </param>      <param -     id="10022" +     id="10021"       group="0"       name="Butt_Physics_Smoothing"       label="Butt Physics Smoothing" @@ -12082,7 +12070,7 @@ render_pass="bump">  	 <param_driver />      </param>      <param -     id="10023" +     id="10022"       group="0"       name="Butt_Physics_Gravity"       label="Butt Physics Gravity" @@ -12094,6 +12082,19 @@ render_pass="bump">  	 <param_driver />      </param>     <param +     id="10023" +     group="0" +     name="Butt_Physics_Drag" +     label="Butt Physics Drag" +     wearable="physics" +     edit_group="physics_advanced" +     value_default=".15" +     value_min="0" +     value_max=".5"> +	 <param_driver /> +    </param> + +   <param       id="10024"       group="0"       name="Butt_Physics_UpDown_Max_Velocity" @@ -12141,21 +12142,9 @@ render_pass="bump">       value_max=".1">  	 <param_driver />      </param> -   <param -     id="10028" -     group="0" -     name="Butt_Physics_UpDown_Drag" -     label="Butt Physics UpDown Drag" -     wearable="physics" -     edit_group="physics_advanced" -     value_default=".15" -     value_min="0" -     value_max=".5"> -	 <param_driver /> -    </param>     <param -     id="10029" +     id="10028"       group="0"       name="Butt_Physics_LeftRight_Max_Velocity"       label="Butt Physics LeftRight Max Speed" @@ -12167,7 +12156,7 @@ render_pass="bump">  	 <param_driver />      </param>      <param -     id="10030" +     id="10029"       group="0"       name="Butt_Physics_LeftRight_Spring"       label="Butt Physics LeftRight Spring" @@ -12179,7 +12168,7 @@ render_pass="bump">  	 <param_driver />      </param>      <param -     id="10031" +     id="10030"       group="0"       name="Butt_Physics_LeftRight_Gain"       label="Butt Physics LeftRight Gain" @@ -12191,7 +12180,7 @@ render_pass="bump">  	 <param_driver />      </param>      <param -     id="10032" +     id="10031"       group="0"       name="Butt_Physics_LeftRight_Damping"       label="Butt Physics LeftRight Damping" @@ -12202,18 +12191,6 @@ render_pass="bump">       value_max=".1">  	 <param_driver />      </param> -   <param -     id="10033" -     group="0" -     name="Butt_Physics_LeftRight_Drag" -     label="Butt Physics LeftRight Drag" -     wearable="physics" -     edit_group="physics_advanced" -     value_default=".15" -     value_min="0" -     value_max=".5"> -	 <param_driver /> -    </param>    </driver_parameters> diff --git a/indra/newview/llpaneleditwearable.cpp b/indra/newview/llpaneleditwearable.cpp index a2510a10c1..d0ce765a69 100644 --- a/indra/newview/llpaneleditwearable.cpp +++ b/indra/newview/llpaneleditwearable.cpp @@ -51,7 +51,7 @@  #include "llcolorswatch.h"  #include "lltexturectrl.h"  #include "lltextureentry.h" -#include "llviewercontrol.h"	// gSavedSettings +#include "llviewercontrol.h"    // gSavedSettings  #include "llviewertexturelist.h"  #include "llagentcamera.h"  #include "llmorphview.h" @@ -65,42 +65,42 @@ static LLRegisterPanelClassWrapper<LLPanelEditWearable> t_edit_wearable("panel_e  // subparts of the UI for focus, camera position, etc.  enum ESubpart { -	SUBPART_SHAPE_HEAD = 1, // avoid 0 -	SUBPART_SHAPE_EYES, -	SUBPART_SHAPE_EARS, -	SUBPART_SHAPE_NOSE, -	SUBPART_SHAPE_MOUTH, -	SUBPART_SHAPE_CHIN, -	SUBPART_SHAPE_TORSO, -	SUBPART_SHAPE_LEGS, -	SUBPART_SHAPE_WHOLE, -	SUBPART_SHAPE_DETAIL, -	SUBPART_SKIN_COLOR, -	SUBPART_SKIN_FACEDETAIL, -	SUBPART_SKIN_MAKEUP, -	SUBPART_SKIN_BODYDETAIL, -	SUBPART_HAIR_COLOR, -	SUBPART_HAIR_STYLE, -	SUBPART_HAIR_EYEBROWS, -	SUBPART_HAIR_FACIAL, -	SUBPART_EYES, -	SUBPART_SHIRT, -	SUBPART_PANTS, -	SUBPART_SHOES, -	SUBPART_SOCKS, -	SUBPART_JACKET, -	SUBPART_GLOVES, -	SUBPART_UNDERSHIRT, -	SUBPART_UNDERPANTS, -	SUBPART_SKIRT, -	SUBPART_ALPHA, -	SUBPART_TATTOO, -	SUBPART_PHYSICS_BREASTS_UPDOWN, -	SUBPART_PHYSICS_BREASTS_INOUT, -	SUBPART_PHYSICS_BELLY_UPDOWN, -	SUBPART_PHYSICS_BUTT_UPDOWN, -	SUBPART_PHYSICS_BUTT_LEFTRIGHT, -	SUBPART_PHYSICS_ADVANCED, +        SUBPART_SHAPE_HEAD = 1, // avoid 0 +        SUBPART_SHAPE_EYES, +        SUBPART_SHAPE_EARS, +        SUBPART_SHAPE_NOSE, +        SUBPART_SHAPE_MOUTH, +        SUBPART_SHAPE_CHIN, +        SUBPART_SHAPE_TORSO, +        SUBPART_SHAPE_LEGS, +        SUBPART_SHAPE_WHOLE, +        SUBPART_SHAPE_DETAIL, +        SUBPART_SKIN_COLOR, +        SUBPART_SKIN_FACEDETAIL, +        SUBPART_SKIN_MAKEUP, +        SUBPART_SKIN_BODYDETAIL, +        SUBPART_HAIR_COLOR, +        SUBPART_HAIR_STYLE, +        SUBPART_HAIR_EYEBROWS, +        SUBPART_HAIR_FACIAL, +        SUBPART_EYES, +        SUBPART_SHIRT, +        SUBPART_PANTS, +        SUBPART_SHOES, +        SUBPART_SOCKS, +        SUBPART_JACKET, +        SUBPART_GLOVES, +        SUBPART_UNDERSHIRT, +        SUBPART_UNDERPANTS, +        SUBPART_SKIRT, +        SUBPART_ALPHA, +        SUBPART_TATTOO, +        SUBPART_PHYSICS_BREASTS_UPDOWN, +        SUBPART_PHYSICS_BREASTS_INOUT, +        SUBPART_PHYSICS_BELLY_UPDOWN, +        SUBPART_PHYSICS_BUTT_UPDOWN, +        SUBPART_PHYSICS_BUTT_LEFTRIGHT, +        SUBPART_PHYSICS_ADVANCED,   };  using namespace LLVOAvatarDefines; @@ -111,102 +111,102 @@ typedef std::vector<ESubpart> subpart_vec_t;  class LLEditWearableDictionary : public LLSingleton<LLEditWearableDictionary>  { -	//-------------------------------------------------------------------- -	// Constructors and Destructors -	//-------------------------------------------------------------------- +        //-------------------------------------------------------------------- +        // Constructors and Destructors +        //--------------------------------------------------------------------  public: -	LLEditWearableDictionary(); -	virtual ~LLEditWearableDictionary(); -	 -	//-------------------------------------------------------------------- -	// Wearable Types -	//-------------------------------------------------------------------- +        LLEditWearableDictionary(); +        virtual ~LLEditWearableDictionary(); +         +        //-------------------------------------------------------------------- +        // Wearable Types +        //--------------------------------------------------------------------  public: -	struct WearableEntry : public LLDictionaryEntry -	{ -		WearableEntry(LLWearableType::EType type, -					  const std::string &title, -					  const std::string &desc_title, -					  U8 num_color_swatches,  // number of 'color_swatches' -					  U8 num_texture_pickers, // number of 'texture_pickers' -					  U8 num_subparts, ... ); // number of subparts followed by a list of ETextureIndex and ESubparts - - -		const LLWearableType::EType mWearableType; -		const std::string   mTitle; -		const std::string	mDescTitle; -		subpart_vec_t		mSubparts; -		texture_vec_t		mColorSwatchCtrls; -		texture_vec_t		mTextureCtrls; -	}; - -	struct Wearables : public LLDictionary<LLWearableType::EType, WearableEntry> -	{ -		Wearables(); -	} mWearables; - -	const WearableEntry*	getWearable(LLWearableType::EType type) const { return mWearables.lookup(type); } - -	//-------------------------------------------------------------------- -	// Subparts -	//-------------------------------------------------------------------- +        struct WearableEntry : public LLDictionaryEntry +        { +                WearableEntry(LLWearableType::EType type, +                                          const std::string &title, +                                          const std::string &desc_title, +                                          U8 num_color_swatches,  // number of 'color_swatches' +                                          U8 num_texture_pickers, // number of 'texture_pickers' +                                          U8 num_subparts, ... ); // number of subparts followed by a list of ETextureIndex and ESubparts + + +                const LLWearableType::EType mWearableType; +                const std::string   mTitle; +                const std::string       mDescTitle; +                subpart_vec_t           mSubparts; +                texture_vec_t           mColorSwatchCtrls; +                texture_vec_t           mTextureCtrls; +        }; + +        struct Wearables : public LLDictionary<LLWearableType::EType, WearableEntry> +        { +                Wearables(); +        } mWearables; + +        const WearableEntry*    getWearable(LLWearableType::EType type) const { return mWearables.lookup(type); } + +        //-------------------------------------------------------------------- +        // Subparts +        //--------------------------------------------------------------------  public: -	struct SubpartEntry : public LLDictionaryEntry -	{ -		SubpartEntry(ESubpart part, -					 const std::string &joint, -					 const std::string &edit_group, -					 const std::string ¶m_list, -					 const std::string &accordion_tab, -					 const LLVector3d  &target_offset, -					 const LLVector3d  &camera_offset, -					 const ESex 	   &sex); - -		ESubpart			mSubpart; -		std::string			mTargetJoint; -		std::string			mEditGroup; -		std::string			mParamList; -		std::string			mAccordionTab; -		LLVector3d			mTargetOffset; -		LLVector3d			mCameraOffset; -		ESex				mSex; -	}; - -	struct Subparts : public LLDictionary<ESubpart, SubpartEntry> -	{ -		Subparts(); -	} mSubparts; - -	const SubpartEntry*  getSubpart(ESubpart subpart) const { return mSubparts.lookup(subpart); } - -	//-------------------------------------------------------------------- -	// Picker Control Entries -	//-------------------------------------------------------------------- +        struct SubpartEntry : public LLDictionaryEntry +        { +                SubpartEntry(ESubpart part, +                                         const std::string &joint, +                                         const std::string &edit_group, +                                         const std::string ¶m_list, +                                         const std::string &accordion_tab, +                                         const LLVector3d  &target_offset, +                                         const LLVector3d  &camera_offset, +                                         const ESex        &sex); + +                ESubpart                        mSubpart; +                std::string                     mTargetJoint; +                std::string                     mEditGroup; +                std::string                     mParamList; +                std::string                     mAccordionTab; +                LLVector3d                      mTargetOffset; +                LLVector3d                      mCameraOffset; +                ESex                            mSex; +        }; + +        struct Subparts : public LLDictionary<ESubpart, SubpartEntry> +        { +                Subparts(); +        } mSubparts; + +        const SubpartEntry*  getSubpart(ESubpart subpart) const { return mSubparts.lookup(subpart); } + +        //-------------------------------------------------------------------- +        // Picker Control Entries +        //--------------------------------------------------------------------  public: -	struct PickerControlEntry : public LLDictionaryEntry -	{ -		PickerControlEntry(ETextureIndex tex_index, -						   const std::string name, -						   const LLUUID default_image_id = LLUUID::null, -						   const bool allow_no_texture = false); -		ETextureIndex		mTextureIndex; -		const std::string	mControlName; -		const LLUUID		mDefaultImageId; -		const bool			mAllowNoTexture; -	}; - -	struct ColorSwatchCtrls : public LLDictionary<ETextureIndex, PickerControlEntry> -	{ -		ColorSwatchCtrls(); -	} mColorSwatchCtrls; - -	struct TextureCtrls : public LLDictionary<ETextureIndex, PickerControlEntry> -	{ -		TextureCtrls(); -	} mTextureCtrls; - -	const PickerControlEntry* getTexturePicker(ETextureIndex index) const { return mTextureCtrls.lookup(index); } -	const PickerControlEntry* getColorSwatch(ETextureIndex index) const { return mColorSwatchCtrls.lookup(index); } +        struct PickerControlEntry : public LLDictionaryEntry +        { +                PickerControlEntry(ETextureIndex tex_index, +                                                   const std::string name, +                                                   const LLUUID default_image_id = LLUUID::null, +                                                   const bool allow_no_texture = false); +                ETextureIndex           mTextureIndex; +                const std::string       mControlName; +                const LLUUID            mDefaultImageId; +                const bool                      mAllowNoTexture; +        }; + +        struct ColorSwatchCtrls : public LLDictionary<ETextureIndex, PickerControlEntry> +        { +                ColorSwatchCtrls(); +        } mColorSwatchCtrls; + +        struct TextureCtrls : public LLDictionary<ETextureIndex, PickerControlEntry> +        { +                TextureCtrls(); +        } mTextureCtrls; + +        const PickerControlEntry* getTexturePicker(ETextureIndex index) const { return mTextureCtrls.lookup(index); } +        const PickerControlEntry* getColorSwatch(ETextureIndex index) const { return mColorSwatchCtrls.lookup(index); }  };  LLEditWearableDictionary::LLEditWearableDictionary() @@ -221,173 +221,173 @@ LLEditWearableDictionary::~LLEditWearableDictionary()  LLEditWearableDictionary::Wearables::Wearables()  { -	// note the subpart that is listed first is treated as "default", regardless of what order is in enum. -	// Please match the order presented in XUI. -Nyx -	// this will affect what camera angle is shown when first editing a wearable -	addEntry(LLWearableType::WT_SHAPE, 		new WearableEntry(LLWearableType::WT_SHAPE,"edit_shape_title","shape_desc_text",0,0,9,	SUBPART_SHAPE_WHOLE, SUBPART_SHAPE_HEAD,	SUBPART_SHAPE_EYES,	SUBPART_SHAPE_EARS,	SUBPART_SHAPE_NOSE,	SUBPART_SHAPE_MOUTH, SUBPART_SHAPE_CHIN, SUBPART_SHAPE_TORSO, SUBPART_SHAPE_LEGS)); -	addEntry(LLWearableType::WT_SKIN, 		new WearableEntry(LLWearableType::WT_SKIN,"edit_skin_title","skin_desc_text",0,3,4, TEX_HEAD_BODYPAINT, TEX_UPPER_BODYPAINT, TEX_LOWER_BODYPAINT, SUBPART_SKIN_COLOR, SUBPART_SKIN_FACEDETAIL, SUBPART_SKIN_MAKEUP, SUBPART_SKIN_BODYDETAIL)); -	addEntry(LLWearableType::WT_HAIR, 		new WearableEntry(LLWearableType::WT_HAIR,"edit_hair_title","hair_desc_text",0,1,4, TEX_HAIR, SUBPART_HAIR_COLOR,	SUBPART_HAIR_STYLE,	SUBPART_HAIR_EYEBROWS, SUBPART_HAIR_FACIAL)); -	addEntry(LLWearableType::WT_EYES, 		new WearableEntry(LLWearableType::WT_EYES,"edit_eyes_title","eyes_desc_text",0,1,1, TEX_EYES_IRIS, SUBPART_EYES)); -	addEntry(LLWearableType::WT_SHIRT, 		new WearableEntry(LLWearableType::WT_SHIRT,"edit_shirt_title","shirt_desc_text",1,1,1, TEX_UPPER_SHIRT, TEX_UPPER_SHIRT, SUBPART_SHIRT)); -	addEntry(LLWearableType::WT_PANTS, 		new WearableEntry(LLWearableType::WT_PANTS,"edit_pants_title","pants_desc_text",1,1,1, TEX_LOWER_PANTS, TEX_LOWER_PANTS, SUBPART_PANTS)); -	addEntry(LLWearableType::WT_SHOES, 		new WearableEntry(LLWearableType::WT_SHOES,"edit_shoes_title","shoes_desc_text",1,1,1, TEX_LOWER_SHOES, TEX_LOWER_SHOES, SUBPART_SHOES)); -	addEntry(LLWearableType::WT_SOCKS, 		new WearableEntry(LLWearableType::WT_SOCKS,"edit_socks_title","socks_desc_text",1,1,1, TEX_LOWER_SOCKS, TEX_LOWER_SOCKS, SUBPART_SOCKS)); -	addEntry(LLWearableType::WT_JACKET, 	new WearableEntry(LLWearableType::WT_JACKET,"edit_jacket_title","jacket_desc_text",1,2,1, TEX_UPPER_JACKET, TEX_UPPER_JACKET, TEX_LOWER_JACKET, SUBPART_JACKET)); -	addEntry(LLWearableType::WT_GLOVES, 	new WearableEntry(LLWearableType::WT_GLOVES,"edit_gloves_title","gloves_desc_text",1,1,1, TEX_UPPER_GLOVES, TEX_UPPER_GLOVES, SUBPART_GLOVES)); -	addEntry(LLWearableType::WT_UNDERSHIRT, new WearableEntry(LLWearableType::WT_UNDERSHIRT,"edit_undershirt_title","undershirt_desc_text",1,1,1, TEX_UPPER_UNDERSHIRT, TEX_UPPER_UNDERSHIRT, SUBPART_UNDERSHIRT)); -	addEntry(LLWearableType::WT_UNDERPANTS, new WearableEntry(LLWearableType::WT_UNDERPANTS,"edit_underpants_title","underpants_desc_text",1,1,1, TEX_LOWER_UNDERPANTS, TEX_LOWER_UNDERPANTS, SUBPART_UNDERPANTS)); -	addEntry(LLWearableType::WT_SKIRT, 		new WearableEntry(LLWearableType::WT_SKIRT,"edit_skirt_title","skirt_desc_text",1,1,1, TEX_SKIRT, TEX_SKIRT, SUBPART_SKIRT)); -	addEntry(LLWearableType::WT_ALPHA, 		new WearableEntry(LLWearableType::WT_ALPHA,"edit_alpha_title","alpha_desc_text",0,5,1, TEX_LOWER_ALPHA, TEX_UPPER_ALPHA, TEX_HEAD_ALPHA, TEX_EYES_ALPHA, TEX_HAIR_ALPHA, SUBPART_ALPHA)); -	addEntry(LLWearableType::WT_TATTOO, 	new WearableEntry(LLWearableType::WT_TATTOO,"edit_tattoo_title","tattoo_desc_text",1,3,1, TEX_HEAD_TATTOO, TEX_LOWER_TATTOO, TEX_UPPER_TATTOO, TEX_HEAD_TATTOO, SUBPART_TATTOO)); -	addEntry(LLWearableType::WT_PHYSICS, 	new WearableEntry(LLWearableType::WT_PHYSICS,"edit_physics_title","physics_desc_text",0,0,6, SUBPART_PHYSICS_BREASTS_UPDOWN, SUBPART_PHYSICS_BREASTS_INOUT, SUBPART_PHYSICS_BELLY_UPDOWN, SUBPART_PHYSICS_BUTT_UPDOWN, SUBPART_PHYSICS_BUTT_LEFTRIGHT, SUBPART_PHYSICS_ADVANCED)); +        // note the subpart that is listed first is treated as "default", regardless of what order is in enum. +        // Please match the order presented in XUI. -Nyx +        // this will affect what camera angle is shown when first editing a wearable +        addEntry(LLWearableType::WT_SHAPE,              new WearableEntry(LLWearableType::WT_SHAPE,"edit_shape_title","shape_desc_text",0,0,9,  SUBPART_SHAPE_WHOLE, SUBPART_SHAPE_HEAD,        SUBPART_SHAPE_EYES,     SUBPART_SHAPE_EARS,     SUBPART_SHAPE_NOSE,     SUBPART_SHAPE_MOUTH, SUBPART_SHAPE_CHIN, SUBPART_SHAPE_TORSO, SUBPART_SHAPE_LEGS)); +        addEntry(LLWearableType::WT_SKIN,               new WearableEntry(LLWearableType::WT_SKIN,"edit_skin_title","skin_desc_text",0,3,4, TEX_HEAD_BODYPAINT, TEX_UPPER_BODYPAINT, TEX_LOWER_BODYPAINT, SUBPART_SKIN_COLOR, SUBPART_SKIN_FACEDETAIL, SUBPART_SKIN_MAKEUP, SUBPART_SKIN_BODYDETAIL)); +        addEntry(LLWearableType::WT_HAIR,               new WearableEntry(LLWearableType::WT_HAIR,"edit_hair_title","hair_desc_text",0,1,4, TEX_HAIR, SUBPART_HAIR_COLOR,       SUBPART_HAIR_STYLE,     SUBPART_HAIR_EYEBROWS, SUBPART_HAIR_FACIAL)); +        addEntry(LLWearableType::WT_EYES,               new WearableEntry(LLWearableType::WT_EYES,"edit_eyes_title","eyes_desc_text",0,1,1, TEX_EYES_IRIS, SUBPART_EYES)); +        addEntry(LLWearableType::WT_SHIRT,              new WearableEntry(LLWearableType::WT_SHIRT,"edit_shirt_title","shirt_desc_text",1,1,1, TEX_UPPER_SHIRT, TEX_UPPER_SHIRT, SUBPART_SHIRT)); +        addEntry(LLWearableType::WT_PANTS,              new WearableEntry(LLWearableType::WT_PANTS,"edit_pants_title","pants_desc_text",1,1,1, TEX_LOWER_PANTS, TEX_LOWER_PANTS, SUBPART_PANTS)); +        addEntry(LLWearableType::WT_SHOES,              new WearableEntry(LLWearableType::WT_SHOES,"edit_shoes_title","shoes_desc_text",1,1,1, TEX_LOWER_SHOES, TEX_LOWER_SHOES, SUBPART_SHOES)); +        addEntry(LLWearableType::WT_SOCKS,              new WearableEntry(LLWearableType::WT_SOCKS,"edit_socks_title","socks_desc_text",1,1,1, TEX_LOWER_SOCKS, TEX_LOWER_SOCKS, SUBPART_SOCKS)); +        addEntry(LLWearableType::WT_JACKET,     new WearableEntry(LLWearableType::WT_JACKET,"edit_jacket_title","jacket_desc_text",1,2,1, TEX_UPPER_JACKET, TEX_UPPER_JACKET, TEX_LOWER_JACKET, SUBPART_JACKET)); +        addEntry(LLWearableType::WT_GLOVES,     new WearableEntry(LLWearableType::WT_GLOVES,"edit_gloves_title","gloves_desc_text",1,1,1, TEX_UPPER_GLOVES, TEX_UPPER_GLOVES, SUBPART_GLOVES)); +        addEntry(LLWearableType::WT_UNDERSHIRT, new WearableEntry(LLWearableType::WT_UNDERSHIRT,"edit_undershirt_title","undershirt_desc_text",1,1,1, TEX_UPPER_UNDERSHIRT, TEX_UPPER_UNDERSHIRT, SUBPART_UNDERSHIRT)); +        addEntry(LLWearableType::WT_UNDERPANTS, new WearableEntry(LLWearableType::WT_UNDERPANTS,"edit_underpants_title","underpants_desc_text",1,1,1, TEX_LOWER_UNDERPANTS, TEX_LOWER_UNDERPANTS, SUBPART_UNDERPANTS)); +        addEntry(LLWearableType::WT_SKIRT,              new WearableEntry(LLWearableType::WT_SKIRT,"edit_skirt_title","skirt_desc_text",1,1,1, TEX_SKIRT, TEX_SKIRT, SUBPART_SKIRT)); +        addEntry(LLWearableType::WT_ALPHA,              new WearableEntry(LLWearableType::WT_ALPHA,"edit_alpha_title","alpha_desc_text",0,5,1, TEX_LOWER_ALPHA, TEX_UPPER_ALPHA, TEX_HEAD_ALPHA, TEX_EYES_ALPHA, TEX_HAIR_ALPHA, SUBPART_ALPHA)); +        addEntry(LLWearableType::WT_TATTOO,     new WearableEntry(LLWearableType::WT_TATTOO,"edit_tattoo_title","tattoo_desc_text",1,3,1, TEX_HEAD_TATTOO, TEX_LOWER_TATTOO, TEX_UPPER_TATTOO, TEX_HEAD_TATTOO, SUBPART_TATTOO)); +        addEntry(LLWearableType::WT_PHYSICS,    new WearableEntry(LLWearableType::WT_PHYSICS,"edit_physics_title","physics_desc_text",0,0,6, SUBPART_PHYSICS_BREASTS_UPDOWN, SUBPART_PHYSICS_BREASTS_INOUT, SUBPART_PHYSICS_BELLY_UPDOWN, SUBPART_PHYSICS_BUTT_UPDOWN, SUBPART_PHYSICS_BUTT_LEFTRIGHT, SUBPART_PHYSICS_ADVANCED));  }  LLEditWearableDictionary::WearableEntry::WearableEntry(LLWearableType::EType type, -					  const std::string &title, -					  const std::string &desc_title, -					  U8 num_color_swatches, -					  U8 num_texture_pickers, -					  U8 num_subparts, ... ) : -	LLDictionaryEntry(title), -	mWearableType(type), -	mTitle(title), -	mDescTitle(desc_title) -{ -	va_list argp; -	va_start(argp, num_subparts); - -	for (U8 i = 0; i < num_color_swatches; ++i) -	{ -		ETextureIndex index = (ETextureIndex)va_arg(argp,int); -		mColorSwatchCtrls.push_back(index); -	} - -	for (U8 i = 0; i < num_texture_pickers; ++i) -	{ -		ETextureIndex index = (ETextureIndex)va_arg(argp,int); -		mTextureCtrls.push_back(index); -	} - -	for (U8 i = 0; i < num_subparts; ++i) -	{ -		ESubpart part = (ESubpart)va_arg(argp,int); -		mSubparts.push_back(part); -	} +                                          const std::string &title, +                                          const std::string &desc_title, +                                          U8 num_color_swatches, +                                          U8 num_texture_pickers, +                                          U8 num_subparts, ... ) : +        LLDictionaryEntry(title), +        mWearableType(type), +        mTitle(title), +        mDescTitle(desc_title) +{ +        va_list argp; +        va_start(argp, num_subparts); + +        for (U8 i = 0; i < num_color_swatches; ++i) +        { +                ETextureIndex index = (ETextureIndex)va_arg(argp,int); +                mColorSwatchCtrls.push_back(index); +        } + +        for (U8 i = 0; i < num_texture_pickers; ++i) +        { +                ETextureIndex index = (ETextureIndex)va_arg(argp,int); +                mTextureCtrls.push_back(index); +        } + +        for (U8 i = 0; i < num_subparts; ++i) +        { +                ESubpart part = (ESubpart)va_arg(argp,int); +                mSubparts.push_back(part); +        }  }  LLEditWearableDictionary::Subparts::Subparts()  { -	addEntry(SUBPART_SHAPE_WHOLE, new SubpartEntry(SUBPART_SHAPE_WHOLE, "mPelvis", "shape_body","shape_body_param_list", "shape_body_tab", LLVector3d(0.f, 0.f, 0.1f), LLVector3d(-2.5f, 0.5f, 0.8f),SEX_BOTH)); -	addEntry(SUBPART_SHAPE_HEAD, new SubpartEntry(SUBPART_SHAPE_HEAD, "mHead", "shape_head", "shape_head_param_list", "shape_head_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); -	addEntry(SUBPART_SHAPE_EYES, new SubpartEntry(SUBPART_SHAPE_EYES, "mHead", "shape_eyes", "shape_eyes_param_list", "shape_eyes_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); -	addEntry(SUBPART_SHAPE_EARS, new SubpartEntry(SUBPART_SHAPE_EARS, "mHead", "shape_ears", "shape_ears_param_list", "shape_ears_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); -	addEntry(SUBPART_SHAPE_NOSE, new SubpartEntry(SUBPART_SHAPE_NOSE, "mHead", "shape_nose", "shape_nose_param_list", "shape_nose_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); -	addEntry(SUBPART_SHAPE_MOUTH, new SubpartEntry(SUBPART_SHAPE_MOUTH, "mHead", "shape_mouth", "shape_mouth_param_list", "shape_mouth_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); -	addEntry(SUBPART_SHAPE_CHIN, new SubpartEntry(SUBPART_SHAPE_CHIN, "mHead", "shape_chin", "shape_chin_param_list", "shape_chin_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); -	addEntry(SUBPART_SHAPE_TORSO, new SubpartEntry(SUBPART_SHAPE_TORSO, "mTorso", "shape_torso", "shape_torso_param_list", "shape_torso_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(-1.f, 0.15f, 0.3f),SEX_BOTH)); -	addEntry(SUBPART_SHAPE_LEGS, new SubpartEntry(SUBPART_SHAPE_LEGS, "mPelvis", "shape_legs", "shape_legs_param_list", "shape_legs_tab", LLVector3d(0.f, 0.f, -0.5f), LLVector3d(-1.6f, 0.15f, -0.5f),SEX_BOTH)); - -	addEntry(SUBPART_SKIN_COLOR, new SubpartEntry(SUBPART_SKIN_COLOR, "mHead", "skin_color", "skin_color_param_list", "skin_color_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); -	addEntry(SUBPART_SKIN_FACEDETAIL, new SubpartEntry(SUBPART_SKIN_FACEDETAIL, "mHead", "skin_facedetail", "skin_face_param_list", "skin_face_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); -	addEntry(SUBPART_SKIN_MAKEUP, new SubpartEntry(SUBPART_SKIN_MAKEUP, "mHead", "skin_makeup", "skin_makeup_param_list", "skin_makeup_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); -	addEntry(SUBPART_SKIN_BODYDETAIL, new SubpartEntry(SUBPART_SKIN_BODYDETAIL, "mPelvis", "skin_bodydetail", "skin_body_param_list", "skin_body_tab", LLVector3d(0.f, 0.f, -0.2f), LLVector3d(-2.5f, 0.5f, 0.5f),SEX_BOTH)); - -	addEntry(SUBPART_HAIR_COLOR, new SubpartEntry(SUBPART_HAIR_COLOR, "mHead", "hair_color", "hair_color_param_list", "hair_color_tab", LLVector3d(0.f, 0.f, 0.10f), LLVector3d(-0.4f, 0.05f, 0.10f),SEX_BOTH)); -	addEntry(SUBPART_HAIR_STYLE, new SubpartEntry(SUBPART_HAIR_STYLE, "mHead", "hair_style", "hair_style_param_list", "hair_style_tab", LLVector3d(0.f, 0.f, 0.10f), LLVector3d(-0.4f, 0.05f, 0.10f),SEX_BOTH)); -	addEntry(SUBPART_HAIR_EYEBROWS, new SubpartEntry(SUBPART_HAIR_EYEBROWS, "mHead", "hair_eyebrows", "hair_eyebrows_param_list", "hair_eyebrows_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); -	addEntry(SUBPART_HAIR_FACIAL, new SubpartEntry(SUBPART_HAIR_FACIAL, "mHead", "hair_facial", "hair_facial_param_list", "hair_facial_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_MALE)); - -	addEntry(SUBPART_EYES, new SubpartEntry(SUBPART_EYES, "mHead", "eyes", "eyes_main_param_list", "eyes_main_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); - -	addEntry(SUBPART_SHIRT, new SubpartEntry(SUBPART_SHIRT, "mTorso", "shirt", "shirt_main_param_list", "shirt_main_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(-1.f, 0.15f, 0.3f),SEX_BOTH)); -	addEntry(SUBPART_PANTS, new SubpartEntry(SUBPART_PANTS, "mPelvis", "pants", "pants_main_param_list", "pants_main_tab", LLVector3d(0.f, 0.f, -0.5f), LLVector3d(-1.6f, 0.15f, -0.5f),SEX_BOTH)); -	addEntry(SUBPART_SHOES, new SubpartEntry(SUBPART_SHOES, "mPelvis", "shoes", "shoes_main_param_list", "shoes_main_tab", LLVector3d(0.f, 0.f, -0.5f), LLVector3d(-1.6f, 0.15f, -0.5f),SEX_BOTH)); -	addEntry(SUBPART_SOCKS, new SubpartEntry(SUBPART_SOCKS, "mPelvis", "socks", "socks_main_param_list", "socks_main_tab", LLVector3d(0.f, 0.f, -0.5f), LLVector3d(-1.6f, 0.15f, -0.5f),SEX_BOTH)); -	addEntry(SUBPART_JACKET, new SubpartEntry(SUBPART_JACKET, "mTorso", "jacket", "jacket_main_param_list", "jacket_main_tab", LLVector3d(0.f, 0.f, 0.f), LLVector3d(-2.f, 0.1f, 0.3f),SEX_BOTH)); -	addEntry(SUBPART_SKIRT, new SubpartEntry(SUBPART_SKIRT, "mPelvis", "skirt", "skirt_main_param_list", "skirt_main_tab", LLVector3d(0.f, 0.f, -0.5f), LLVector3d(-1.6f, 0.15f, -0.5f),SEX_BOTH)); -	addEntry(SUBPART_GLOVES, new SubpartEntry(SUBPART_GLOVES, "mTorso", "gloves", "gloves_main_param_list", "gloves_main_tab", LLVector3d(0.f, 0.f, 0.f), LLVector3d(-1.f, 0.15f, 0.f),SEX_BOTH)); -	addEntry(SUBPART_UNDERSHIRT, new SubpartEntry(SUBPART_UNDERSHIRT, "mTorso", "undershirt", "undershirt_main_param_list", "undershirt_main_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(-1.f, 0.15f, 0.3f),SEX_BOTH)); -	addEntry(SUBPART_UNDERPANTS, new SubpartEntry(SUBPART_UNDERPANTS, "mPelvis", "underpants", "underpants_main_param_list", "underpants_main_tab", LLVector3d(0.f, 0.f, -0.5f), LLVector3d(-1.6f, 0.15f, -0.5f),SEX_BOTH)); -	addEntry(SUBPART_ALPHA, new SubpartEntry(SUBPART_ALPHA, "mPelvis", "alpha", "alpha_main_param_list", "alpha_main_tab", LLVector3d(0.f, 0.f, 0.1f), LLVector3d(-2.5f, 0.5f, 0.8f),SEX_BOTH)); -	addEntry(SUBPART_TATTOO, new SubpartEntry(SUBPART_TATTOO, "mPelvis", "tattoo", "tattoo_main_param_list", "tattoo_main_tab", LLVector3d(0.f, 0.f, 0.1f), LLVector3d(-2.5f, 0.5f, 0.8f),SEX_BOTH)); -	addEntry(SUBPART_PHYSICS_BREASTS_UPDOWN, new SubpartEntry(SUBPART_PHYSICS_BREASTS_UPDOWN, "mTorso", "physics_breasts_updown_tab", "physics_breasts_updown_param_list", "physics_breasts_updown_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(0.f, 0.f, 0.f),SEX_FEMALE)); -	addEntry(SUBPART_PHYSICS_BREASTS_INOUT, new SubpartEntry(SUBPART_PHYSICS_BREASTS_INOUT, "mTorso", "physics_breasts_inout_tab", "physics_breasts_inout_param_list", "physics_breasts_inout_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(0.f, 0.f, 0.f),SEX_FEMALE)); -	addEntry(SUBPART_PHYSICS_BELLY_UPDOWN, new SubpartEntry(SUBPART_PHYSICS_BELLY_UPDOWN, "mTorso", "physics_belly_updown_tab", "physics_belly_updown_param_list", "physics_belly_updown_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(0.f, 0.f, 0.f),SEX_BOTH)); -	addEntry(SUBPART_PHYSICS_BUTT_UPDOWN, new SubpartEntry(SUBPART_PHYSICS_BUTT_UPDOWN, "mTorso", "physics_butt_updown_tab", "physics_butt_updown_param_list", "physics_butt_updown_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(0.f, 0.f, 0.f),SEX_BOTH)); -	addEntry(SUBPART_PHYSICS_BUTT_LEFTRIGHT, new SubpartEntry(SUBPART_PHYSICS_BUTT_LEFTRIGHT, "mTorso", "physics_butt_leftright_tab", "physics_butt_leftright_param_list", "physics_butt_leftright_tab", LLVector3d(0.f, 0.f, 0.f), LLVector3d(0.f, 0.f, 0.f),SEX_BOTH)); -	addEntry(SUBPART_PHYSICS_ADVANCED, new SubpartEntry(SUBPART_PHYSICS_ADVANCED, "mTorso", "physics_advanced_tab", "physics_advanced_param_list", "physics_advanced_tab", LLVector3d(0.f, 0.f, 0.f), LLVector3d(0.f, 0.f, 0.f),SEX_BOTH)); +        addEntry(SUBPART_SHAPE_WHOLE, new SubpartEntry(SUBPART_SHAPE_WHOLE, "mPelvis", "shape_body","shape_body_param_list", "shape_body_tab", LLVector3d(0.f, 0.f, 0.1f), LLVector3d(-2.5f, 0.5f, 0.8f),SEX_BOTH)); +        addEntry(SUBPART_SHAPE_HEAD, new SubpartEntry(SUBPART_SHAPE_HEAD, "mHead", "shape_head", "shape_head_param_list", "shape_head_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); +        addEntry(SUBPART_SHAPE_EYES, new SubpartEntry(SUBPART_SHAPE_EYES, "mHead", "shape_eyes", "shape_eyes_param_list", "shape_eyes_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); +        addEntry(SUBPART_SHAPE_EARS, new SubpartEntry(SUBPART_SHAPE_EARS, "mHead", "shape_ears", "shape_ears_param_list", "shape_ears_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); +        addEntry(SUBPART_SHAPE_NOSE, new SubpartEntry(SUBPART_SHAPE_NOSE, "mHead", "shape_nose", "shape_nose_param_list", "shape_nose_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); +        addEntry(SUBPART_SHAPE_MOUTH, new SubpartEntry(SUBPART_SHAPE_MOUTH, "mHead", "shape_mouth", "shape_mouth_param_list", "shape_mouth_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); +        addEntry(SUBPART_SHAPE_CHIN, new SubpartEntry(SUBPART_SHAPE_CHIN, "mHead", "shape_chin", "shape_chin_param_list", "shape_chin_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); +        addEntry(SUBPART_SHAPE_TORSO, new SubpartEntry(SUBPART_SHAPE_TORSO, "mTorso", "shape_torso", "shape_torso_param_list", "shape_torso_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(-1.f, 0.15f, 0.3f),SEX_BOTH)); +        addEntry(SUBPART_SHAPE_LEGS, new SubpartEntry(SUBPART_SHAPE_LEGS, "mPelvis", "shape_legs", "shape_legs_param_list", "shape_legs_tab", LLVector3d(0.f, 0.f, -0.5f), LLVector3d(-1.6f, 0.15f, -0.5f),SEX_BOTH)); + +        addEntry(SUBPART_SKIN_COLOR, new SubpartEntry(SUBPART_SKIN_COLOR, "mHead", "skin_color", "skin_color_param_list", "skin_color_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); +        addEntry(SUBPART_SKIN_FACEDETAIL, new SubpartEntry(SUBPART_SKIN_FACEDETAIL, "mHead", "skin_facedetail", "skin_face_param_list", "skin_face_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); +        addEntry(SUBPART_SKIN_MAKEUP, new SubpartEntry(SUBPART_SKIN_MAKEUP, "mHead", "skin_makeup", "skin_makeup_param_list", "skin_makeup_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); +        addEntry(SUBPART_SKIN_BODYDETAIL, new SubpartEntry(SUBPART_SKIN_BODYDETAIL, "mPelvis", "skin_bodydetail", "skin_body_param_list", "skin_body_tab", LLVector3d(0.f, 0.f, -0.2f), LLVector3d(-2.5f, 0.5f, 0.5f),SEX_BOTH)); + +        addEntry(SUBPART_HAIR_COLOR, new SubpartEntry(SUBPART_HAIR_COLOR, "mHead", "hair_color", "hair_color_param_list", "hair_color_tab", LLVector3d(0.f, 0.f, 0.10f), LLVector3d(-0.4f, 0.05f, 0.10f),SEX_BOTH)); +        addEntry(SUBPART_HAIR_STYLE, new SubpartEntry(SUBPART_HAIR_STYLE, "mHead", "hair_style", "hair_style_param_list", "hair_style_tab", LLVector3d(0.f, 0.f, 0.10f), LLVector3d(-0.4f, 0.05f, 0.10f),SEX_BOTH)); +        addEntry(SUBPART_HAIR_EYEBROWS, new SubpartEntry(SUBPART_HAIR_EYEBROWS, "mHead", "hair_eyebrows", "hair_eyebrows_param_list", "hair_eyebrows_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); +        addEntry(SUBPART_HAIR_FACIAL, new SubpartEntry(SUBPART_HAIR_FACIAL, "mHead", "hair_facial", "hair_facial_param_list", "hair_facial_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_MALE)); + +        addEntry(SUBPART_EYES, new SubpartEntry(SUBPART_EYES, "mHead", "eyes", "eyes_main_param_list", "eyes_main_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH)); + +        addEntry(SUBPART_SHIRT, new SubpartEntry(SUBPART_SHIRT, "mTorso", "shirt", "shirt_main_param_list", "shirt_main_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(-1.f, 0.15f, 0.3f),SEX_BOTH)); +        addEntry(SUBPART_PANTS, new SubpartEntry(SUBPART_PANTS, "mPelvis", "pants", "pants_main_param_list", "pants_main_tab", LLVector3d(0.f, 0.f, -0.5f), LLVector3d(-1.6f, 0.15f, -0.5f),SEX_BOTH)); +        addEntry(SUBPART_SHOES, new SubpartEntry(SUBPART_SHOES, "mPelvis", "shoes", "shoes_main_param_list", "shoes_main_tab", LLVector3d(0.f, 0.f, -0.5f), LLVector3d(-1.6f, 0.15f, -0.5f),SEX_BOTH)); +        addEntry(SUBPART_SOCKS, new SubpartEntry(SUBPART_SOCKS, "mPelvis", "socks", "socks_main_param_list", "socks_main_tab", LLVector3d(0.f, 0.f, -0.5f), LLVector3d(-1.6f, 0.15f, -0.5f),SEX_BOTH)); +        addEntry(SUBPART_JACKET, new SubpartEntry(SUBPART_JACKET, "mTorso", "jacket", "jacket_main_param_list", "jacket_main_tab", LLVector3d(0.f, 0.f, 0.f), LLVector3d(-2.f, 0.1f, 0.3f),SEX_BOTH)); +        addEntry(SUBPART_SKIRT, new SubpartEntry(SUBPART_SKIRT, "mPelvis", "skirt", "skirt_main_param_list", "skirt_main_tab", LLVector3d(0.f, 0.f, -0.5f), LLVector3d(-1.6f, 0.15f, -0.5f),SEX_BOTH)); +        addEntry(SUBPART_GLOVES, new SubpartEntry(SUBPART_GLOVES, "mTorso", "gloves", "gloves_main_param_list", "gloves_main_tab", LLVector3d(0.f, 0.f, 0.f), LLVector3d(-1.f, 0.15f, 0.f),SEX_BOTH)); +        addEntry(SUBPART_UNDERSHIRT, new SubpartEntry(SUBPART_UNDERSHIRT, "mTorso", "undershirt", "undershirt_main_param_list", "undershirt_main_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(-1.f, 0.15f, 0.3f),SEX_BOTH)); +        addEntry(SUBPART_UNDERPANTS, new SubpartEntry(SUBPART_UNDERPANTS, "mPelvis", "underpants", "underpants_main_param_list", "underpants_main_tab", LLVector3d(0.f, 0.f, -0.5f), LLVector3d(-1.6f, 0.15f, -0.5f),SEX_BOTH)); +        addEntry(SUBPART_ALPHA, new SubpartEntry(SUBPART_ALPHA, "mPelvis", "alpha", "alpha_main_param_list", "alpha_main_tab", LLVector3d(0.f, 0.f, 0.1f), LLVector3d(-2.5f, 0.5f, 0.8f),SEX_BOTH)); +        addEntry(SUBPART_TATTOO, new SubpartEntry(SUBPART_TATTOO, "mPelvis", "tattoo", "tattoo_main_param_list", "tattoo_main_tab", LLVector3d(0.f, 0.f, 0.1f), LLVector3d(-2.5f, 0.5f, 0.8f),SEX_BOTH)); +        addEntry(SUBPART_PHYSICS_BREASTS_UPDOWN, new SubpartEntry(SUBPART_PHYSICS_BREASTS_UPDOWN, "mTorso", "physics_breasts_updown", "physics_breasts_updown_param_list", "physics_breasts_updown_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(0.f, 0.f, 0.f),SEX_FEMALE)); +        addEntry(SUBPART_PHYSICS_BREASTS_INOUT, new SubpartEntry(SUBPART_PHYSICS_BREASTS_INOUT, "mTorso", "physics_breasts_inout", "physics_breasts_inout_param_list", "physics_breasts_inout_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(0.f, 0.f, 0.f),SEX_FEMALE)); +        addEntry(SUBPART_PHYSICS_BELLY_UPDOWN, new SubpartEntry(SUBPART_PHYSICS_BELLY_UPDOWN, "mTorso", "physics_belly_updown", "physics_belly_updown_param_list", "physics_belly_updown_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(0.f, 0.f, 0.f),SEX_BOTH)); +        addEntry(SUBPART_PHYSICS_BUTT_UPDOWN, new SubpartEntry(SUBPART_PHYSICS_BUTT_UPDOWN, "mTorso", "physics_butt_updown", "physics_butt_updown_param_list", "physics_butt_updown_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(0.f, 0.f, 0.f),SEX_BOTH)); +        addEntry(SUBPART_PHYSICS_BUTT_LEFTRIGHT, new SubpartEntry(SUBPART_PHYSICS_BUTT_LEFTRIGHT, "mTorso", "physics_butt_leftright", "physics_butt_leftright_param_list", "physics_butt_leftright_tab", LLVector3d(0.f, 0.f, 0.f), LLVector3d(0.f, 0.f, 0.f),SEX_BOTH)); +        addEntry(SUBPART_PHYSICS_ADVANCED, new SubpartEntry(SUBPART_PHYSICS_ADVANCED, "mTorso", "physics_advanced", "physics_advanced_param_list", "physics_advanced_tab", LLVector3d(0.f, 0.f, 0.f), LLVector3d(0.f, 0.f, 0.f),SEX_BOTH));  }  LLEditWearableDictionary::SubpartEntry::SubpartEntry(ESubpart part, -					 const std::string &joint, -					 const std::string &edit_group, -					 const std::string ¶m_list, -					 const std::string &accordion_tab, -					 const LLVector3d  &target_offset, -					 const LLVector3d  &camera_offset, -					 const ESex 	   &sex) : -	LLDictionaryEntry(edit_group), -	mSubpart(part), -	mTargetJoint(joint), -	mEditGroup(edit_group), -	mParamList(param_list), -	mAccordionTab(accordion_tab), -	mTargetOffset(target_offset), -	mCameraOffset(camera_offset), -	mSex(sex) +                                         const std::string &joint, +                                         const std::string &edit_group, +                                         const std::string ¶m_list, +                                         const std::string &accordion_tab, +                                         const LLVector3d  &target_offset, +                                         const LLVector3d  &camera_offset, +                                         const ESex        &sex) : +        LLDictionaryEntry(edit_group), +        mSubpart(part), +        mTargetJoint(joint), +        mEditGroup(edit_group), +        mParamList(param_list), +        mAccordionTab(accordion_tab), +        mTargetOffset(target_offset), +        mCameraOffset(camera_offset), +        mSex(sex)  {  }  LLEditWearableDictionary::ColorSwatchCtrls::ColorSwatchCtrls()  { -	addEntry ( TEX_UPPER_SHIRT,  new PickerControlEntry (TEX_UPPER_SHIRT, "Color/Tint" )); -	addEntry ( TEX_LOWER_PANTS,  new PickerControlEntry (TEX_LOWER_PANTS, "Color/Tint" )); -	addEntry ( TEX_LOWER_SHOES,  new PickerControlEntry (TEX_LOWER_SHOES, "Color/Tint" )); -	addEntry ( TEX_LOWER_SOCKS,  new PickerControlEntry (TEX_LOWER_SOCKS, "Color/Tint" )); -	addEntry ( TEX_UPPER_JACKET, new PickerControlEntry (TEX_UPPER_JACKET, "Color/Tint" )); -	addEntry ( TEX_SKIRT,  new PickerControlEntry (TEX_SKIRT, "Color/Tint" )); -	addEntry ( TEX_UPPER_GLOVES, new PickerControlEntry (TEX_UPPER_GLOVES, "Color/Tint" )); -	addEntry ( TEX_UPPER_UNDERSHIRT, new PickerControlEntry (TEX_UPPER_UNDERSHIRT, "Color/Tint" )); -	addEntry ( TEX_LOWER_UNDERPANTS, new PickerControlEntry (TEX_LOWER_UNDERPANTS, "Color/Tint" )); -	addEntry ( TEX_HEAD_TATTOO, new PickerControlEntry(TEX_HEAD_TATTOO, "Color/Tint" )); +        addEntry ( TEX_UPPER_SHIRT,  new PickerControlEntry (TEX_UPPER_SHIRT, "Color/Tint" )); +        addEntry ( TEX_LOWER_PANTS,  new PickerControlEntry (TEX_LOWER_PANTS, "Color/Tint" )); +        addEntry ( TEX_LOWER_SHOES,  new PickerControlEntry (TEX_LOWER_SHOES, "Color/Tint" )); +        addEntry ( TEX_LOWER_SOCKS,  new PickerControlEntry (TEX_LOWER_SOCKS, "Color/Tint" )); +        addEntry ( TEX_UPPER_JACKET, new PickerControlEntry (TEX_UPPER_JACKET, "Color/Tint" )); +        addEntry ( TEX_SKIRT,  new PickerControlEntry (TEX_SKIRT, "Color/Tint" )); +        addEntry ( TEX_UPPER_GLOVES, new PickerControlEntry (TEX_UPPER_GLOVES, "Color/Tint" )); +        addEntry ( TEX_UPPER_UNDERSHIRT, new PickerControlEntry (TEX_UPPER_UNDERSHIRT, "Color/Tint" )); +        addEntry ( TEX_LOWER_UNDERPANTS, new PickerControlEntry (TEX_LOWER_UNDERPANTS, "Color/Tint" )); +        addEntry ( TEX_HEAD_TATTOO, new PickerControlEntry(TEX_HEAD_TATTOO, "Color/Tint" ));  }  LLEditWearableDictionary::TextureCtrls::TextureCtrls()  { -	addEntry ( TEX_HEAD_BODYPAINT,  new PickerControlEntry (TEX_HEAD_BODYPAINT,  "Head Tattoos", LLUUID::null, TRUE )); -	addEntry ( TEX_UPPER_BODYPAINT, new PickerControlEntry (TEX_UPPER_BODYPAINT, "Upper Tattoos", LLUUID::null, TRUE )); -	addEntry ( TEX_LOWER_BODYPAINT, new PickerControlEntry (TEX_LOWER_BODYPAINT, "Lower Tattoos", LLUUID::null, TRUE )); -	addEntry ( TEX_HAIR, new PickerControlEntry (TEX_HAIR, "Texture", LLUUID( gSavedSettings.getString( "UIImgDefaultHairUUID" ) ), FALSE )); -	addEntry ( TEX_EYES_IRIS, new PickerControlEntry (TEX_EYES_IRIS, "Iris", LLUUID( gSavedSettings.getString( "UIImgDefaultEyesUUID" ) ), FALSE )); -	addEntry ( TEX_UPPER_SHIRT, new PickerControlEntry (TEX_UPPER_SHIRT, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultShirtUUID" ) ), FALSE )); -	addEntry ( TEX_LOWER_PANTS, new PickerControlEntry (TEX_LOWER_PANTS, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultPantsUUID" ) ), FALSE )); -	addEntry ( TEX_LOWER_SHOES, new PickerControlEntry (TEX_LOWER_SHOES, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultShoesUUID" ) ), FALSE )); -	addEntry ( TEX_LOWER_SOCKS, new PickerControlEntry (TEX_LOWER_SOCKS, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultSocksUUID" ) ), FALSE )); -	addEntry ( TEX_UPPER_JACKET, new PickerControlEntry (TEX_UPPER_JACKET, "Upper Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultJacketUUID" ) ), FALSE )); -	addEntry ( TEX_LOWER_JACKET, new PickerControlEntry (TEX_LOWER_JACKET, "Lower Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultJacketUUID" ) ), FALSE )); -	addEntry ( TEX_SKIRT, new PickerControlEntry (TEX_SKIRT, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultSkirtUUID" ) ), FALSE )); -	addEntry ( TEX_UPPER_GLOVES, new PickerControlEntry (TEX_UPPER_GLOVES, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultGlovesUUID" ) ), FALSE )); -	addEntry ( TEX_UPPER_UNDERSHIRT, new PickerControlEntry (TEX_UPPER_UNDERSHIRT, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultUnderwearUUID" ) ), FALSE )); -	addEntry ( TEX_LOWER_UNDERPANTS, new PickerControlEntry (TEX_LOWER_UNDERPANTS, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultUnderwearUUID" ) ), FALSE )); -	addEntry ( TEX_LOWER_ALPHA, new PickerControlEntry (TEX_LOWER_ALPHA, "Lower Alpha", LLUUID( gSavedSettings.getString( "UIImgDefaultAlphaUUID" ) ), TRUE )); -	addEntry ( TEX_UPPER_ALPHA, new PickerControlEntry (TEX_UPPER_ALPHA, "Upper Alpha", LLUUID( gSavedSettings.getString( "UIImgDefaultAlphaUUID" ) ), TRUE )); -	addEntry ( TEX_HEAD_ALPHA, new PickerControlEntry (TEX_HEAD_ALPHA, "Head Alpha", LLUUID( gSavedSettings.getString( "UIImgDefaultAlphaUUID" ) ), TRUE )); -	addEntry ( TEX_EYES_ALPHA, new PickerControlEntry (TEX_EYES_ALPHA, "Eye Alpha", LLUUID( gSavedSettings.getString( "UIImgDefaultAlphaUUID" ) ), TRUE )); -	addEntry ( TEX_HAIR_ALPHA, new PickerControlEntry (TEX_HAIR_ALPHA, "Hair Alpha", LLUUID( gSavedSettings.getString( "UIImgDefaultAlphaUUID" ) ), TRUE )); -	addEntry ( TEX_LOWER_TATTOO, new PickerControlEntry (TEX_LOWER_TATTOO, "Lower Tattoo", LLUUID::null, TRUE )); -	addEntry ( TEX_UPPER_TATTOO, new PickerControlEntry (TEX_UPPER_TATTOO, "Upper Tattoo", LLUUID::null, TRUE )); -	addEntry ( TEX_HEAD_TATTOO, new PickerControlEntry (TEX_HEAD_TATTOO, "Head Tattoo", LLUUID::null, TRUE )); +        addEntry ( TEX_HEAD_BODYPAINT,  new PickerControlEntry (TEX_HEAD_BODYPAINT,  "Head Tattoos", LLUUID::null, TRUE )); +        addEntry ( TEX_UPPER_BODYPAINT, new PickerControlEntry (TEX_UPPER_BODYPAINT, "Upper Tattoos", LLUUID::null, TRUE )); +        addEntry ( TEX_LOWER_BODYPAINT, new PickerControlEntry (TEX_LOWER_BODYPAINT, "Lower Tattoos", LLUUID::null, TRUE )); +        addEntry ( TEX_HAIR, new PickerControlEntry (TEX_HAIR, "Texture", LLUUID( gSavedSettings.getString( "UIImgDefaultHairUUID" ) ), FALSE )); +        addEntry ( TEX_EYES_IRIS, new PickerControlEntry (TEX_EYES_IRIS, "Iris", LLUUID( gSavedSettings.getString( "UIImgDefaultEyesUUID" ) ), FALSE )); +        addEntry ( TEX_UPPER_SHIRT, new PickerControlEntry (TEX_UPPER_SHIRT, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultShirtUUID" ) ), FALSE )); +        addEntry ( TEX_LOWER_PANTS, new PickerControlEntry (TEX_LOWER_PANTS, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultPantsUUID" ) ), FALSE )); +        addEntry ( TEX_LOWER_SHOES, new PickerControlEntry (TEX_LOWER_SHOES, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultShoesUUID" ) ), FALSE )); +        addEntry ( TEX_LOWER_SOCKS, new PickerControlEntry (TEX_LOWER_SOCKS, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultSocksUUID" ) ), FALSE )); +        addEntry ( TEX_UPPER_JACKET, new PickerControlEntry (TEX_UPPER_JACKET, "Upper Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultJacketUUID" ) ), FALSE )); +        addEntry ( TEX_LOWER_JACKET, new PickerControlEntry (TEX_LOWER_JACKET, "Lower Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultJacketUUID" ) ), FALSE )); +        addEntry ( TEX_SKIRT, new PickerControlEntry (TEX_SKIRT, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultSkirtUUID" ) ), FALSE )); +        addEntry ( TEX_UPPER_GLOVES, new PickerControlEntry (TEX_UPPER_GLOVES, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultGlovesUUID" ) ), FALSE )); +        addEntry ( TEX_UPPER_UNDERSHIRT, new PickerControlEntry (TEX_UPPER_UNDERSHIRT, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultUnderwearUUID" ) ), FALSE )); +        addEntry ( TEX_LOWER_UNDERPANTS, new PickerControlEntry (TEX_LOWER_UNDERPANTS, "Fabric", LLUUID( gSavedSettings.getString( "UIImgDefaultUnderwearUUID" ) ), FALSE )); +        addEntry ( TEX_LOWER_ALPHA, new PickerControlEntry (TEX_LOWER_ALPHA, "Lower Alpha", LLUUID( gSavedSettings.getString( "UIImgDefaultAlphaUUID" ) ), TRUE )); +        addEntry ( TEX_UPPER_ALPHA, new PickerControlEntry (TEX_UPPER_ALPHA, "Upper Alpha", LLUUID( gSavedSettings.getString( "UIImgDefaultAlphaUUID" ) ), TRUE )); +        addEntry ( TEX_HEAD_ALPHA, new PickerControlEntry (TEX_HEAD_ALPHA, "Head Alpha", LLUUID( gSavedSettings.getString( "UIImgDefaultAlphaUUID" ) ), TRUE )); +        addEntry ( TEX_EYES_ALPHA, new PickerControlEntry (TEX_EYES_ALPHA, "Eye Alpha", LLUUID( gSavedSettings.getString( "UIImgDefaultAlphaUUID" ) ), TRUE )); +        addEntry ( TEX_HAIR_ALPHA, new PickerControlEntry (TEX_HAIR_ALPHA, "Hair Alpha", LLUUID( gSavedSettings.getString( "UIImgDefaultAlphaUUID" ) ), TRUE )); +        addEntry ( TEX_LOWER_TATTOO, new PickerControlEntry (TEX_LOWER_TATTOO, "Lower Tattoo", LLUUID::null, TRUE )); +        addEntry ( TEX_UPPER_TATTOO, new PickerControlEntry (TEX_UPPER_TATTOO, "Upper Tattoo", LLUUID::null, TRUE )); +        addEntry ( TEX_HEAD_TATTOO, new PickerControlEntry (TEX_HEAD_TATTOO, "Head Tattoo", LLUUID::null, TRUE ));  }  LLEditWearableDictionary::PickerControlEntry::PickerControlEntry(ETextureIndex tex_index, -					 const std::string name, -					 const LLUUID default_image_id, -					 const bool allow_no_texture) : -	LLDictionaryEntry(name), -	mTextureIndex(tex_index), -	mControlName(name), -	mDefaultImageId(default_image_id), -	mAllowNoTexture(allow_no_texture) +                                         const std::string name, +                                         const LLUUID default_image_id, +                                         const bool allow_no_texture) : +        LLDictionaryEntry(name), +        mTextureIndex(tex_index), +        mControlName(name), +        mDefaultImageId(default_image_id), +        mAllowNoTexture(allow_no_texture)  {  } @@ -397,13 +397,13 @@ LLEditWearableDictionary::PickerControlEntry::PickerControlEntry(ETextureIndex t  class LLLabledBackButton : public LLButton  {  public: -	struct Params : public LLInitParam::Block<Params, LLButton::Params> -	{ -		Params() {} -	}; +        struct Params : public LLInitParam::Block<Params, LLButton::Params> +        { +                Params() {} +        };  protected: -	friend class LLUICtrlFactory; -	LLLabledBackButton(const Params&); +        friend class LLUICtrlFactory; +        LLLabledBackButton(const Params&);  };  static LLDefaultChildRegistry::Register<LLLabledBackButton> labeled_back_btn("labeled_back_button"); @@ -411,9 +411,9 @@ static LLDefaultChildRegistry::Register<LLLabledBackButton> labeled_back_btn("la  LLLabledBackButton::LLLabledBackButton(const Params& params)  : LLButton(params)  { -	// override hack in LLButton's constructor to use paddings have been set in xml -	setLeftHPad(params.pad_left); -	setRightHPad(params.pad_right); +        // override hack in LLButton's constructor to use paddings have been set in xml +        setLeftHPad(params.pad_left); +        setRightHPad(params.pad_right);  }  // Helper functions. @@ -434,13 +434,13 @@ typedef boost::function<void(LLPanel* panel, const LLEditWearableDictionary::Pic  typedef struct PickerControlEntryNamePredicate  { -	PickerControlEntryNamePredicate(const std::string name) : mName (name) {}; -	bool operator()(const LLEditWearableDictionary::PickerControlEntry* entry) const -	{ -		return (entry && entry->mName == mName); -	} +        PickerControlEntryNamePredicate(const std::string name) : mName (name) {}; +        bool operator()(const LLEditWearableDictionary::PickerControlEntry* entry) const +        { +                return (entry && entry->mName == mName); +        }  private: -	const std::string mName; +        const std::string mName;  } PickerControlEntryNamePredicate;  // A full specialization of get_pickers_indexes for LLColorSwatchCtrl @@ -448,12 +448,12 @@ template <>  const texture_vec_t&  get_pickers_indexes<LLColorSwatchCtrl> (const LLEditWearableDictionary::WearableEntry *wearable_entry)  { -	if (!wearable_entry) -	{ -		llwarns << "could not get LLColorSwatchCtrl indexes for null wearable entry." << llendl; -		return null_texture_vec; -	} -	return wearable_entry->mColorSwatchCtrls; +        if (!wearable_entry) +        { +                llwarns << "could not get LLColorSwatchCtrl indexes for null wearable entry." << llendl; +                return null_texture_vec; +        } +        return wearable_entry->mColorSwatchCtrls;  }  // A full specialization of get_pickers_indexes for LLTextureCtrl @@ -461,12 +461,12 @@ template <>  const texture_vec_t&  get_pickers_indexes<LLTextureCtrl> (const LLEditWearableDictionary::WearableEntry *wearable_entry)  { -	if (!wearable_entry) -	{ -		llwarns << "could not get LLTextureCtrl indexes for null wearable entry." << llendl; -		return null_texture_vec; -	} -	return wearable_entry->mTextureCtrls; +        if (!wearable_entry) +        { +                llwarns << "could not get LLTextureCtrl indexes for null wearable entry." << llendl; +                return null_texture_vec; +        } +        return wearable_entry->mTextureCtrls;  }  // A full specialization of get_picker_entry for LLColorSwatchCtrl @@ -474,7 +474,7 @@ template <>  const LLEditWearableDictionary::PickerControlEntry*  get_picker_entry<LLColorSwatchCtrl> (const ETextureIndex index)  { -	return LLEditWearableDictionary::getInstance()->getColorSwatch(index); +        return LLEditWearableDictionary::getInstance()->getColorSwatch(index);  }  // A full specialization of get_picker_entry for LLTextureCtrl @@ -482,162 +482,162 @@ template <>  const LLEditWearableDictionary::PickerControlEntry*  get_picker_entry<LLTextureCtrl> (const ETextureIndex index)  { -	return LLEditWearableDictionary::getInstance()->getTexturePicker(index); +        return LLEditWearableDictionary::getInstance()->getTexturePicker(index);  }  template <typename CtrlType, class Predicate>  const LLEditWearableDictionary::PickerControlEntry*  find_picker_ctrl_entry_if(LLWearableType::EType type, const Predicate pred)  { -	const LLEditWearableDictionary::WearableEntry *wearable_entry -		= LLEditWearableDictionary::getInstance()->getWearable(type); -	if (!wearable_entry) -	{ -		llwarns << "could not get wearable dictionary entry for wearable of type: " << type << llendl; -		return NULL; -	} -	const texture_vec_t& indexes = get_pickers_indexes<CtrlType>(wearable_entry); -	for (texture_vec_t::const_iterator -			 iter = indexes.begin(), -			 iter_end = indexes.end(); -		 iter != iter_end; ++iter) -	{ -		const ETextureIndex te = *iter; -		const LLEditWearableDictionary::PickerControlEntry*	entry -			= get_picker_entry<CtrlType>(te); -		if (!entry) -		{ -			llwarns << "could not get picker dictionary entry (" << te << ") for wearable of type: " << type << llendl; -			continue; -		} -		if (pred(entry)) -		{ -			return entry; -		} -	} -	return NULL; +        const LLEditWearableDictionary::WearableEntry *wearable_entry +                = LLEditWearableDictionary::getInstance()->getWearable(type); +        if (!wearable_entry) +        { +                llwarns << "could not get wearable dictionary entry for wearable of type: " << type << llendl; +                return NULL; +        } +        const texture_vec_t& indexes = get_pickers_indexes<CtrlType>(wearable_entry); +        for (texture_vec_t::const_iterator +                         iter = indexes.begin(), +                         iter_end = indexes.end(); +                 iter != iter_end; ++iter) +        { +                const ETextureIndex te = *iter; +                const LLEditWearableDictionary::PickerControlEntry*     entry +                        = get_picker_entry<CtrlType>(te); +                if (!entry) +                { +                        llwarns << "could not get picker dictionary entry (" << te << ") for wearable of type: " << type << llendl; +                        continue; +                } +                if (pred(entry)) +                { +                        return entry; +                } +        } +        return NULL;  }  template <typename CtrlType>  void  for_each_picker_ctrl_entry(LLPanel* panel, LLWearableType::EType type, function_t fun)  { -	if (!panel) -	{ -		llwarns << "the panel wasn't passed for wearable of type: " << type << llendl; -		return; -	} -	const LLEditWearableDictionary::WearableEntry *wearable_entry -		= LLEditWearableDictionary::getInstance()->getWearable(type); -	if (!wearable_entry) -	{ -		llwarns << "could not get wearable dictionary entry for wearable of type: " << type << llendl; -		return; -	} -	const texture_vec_t& indexes = get_pickers_indexes<CtrlType>(wearable_entry); -	for (texture_vec_t::const_iterator -			 iter = indexes.begin(), -			 iter_end = indexes.end(); -		 iter != iter_end; ++iter) -	{ -		const ETextureIndex te = *iter; -		const LLEditWearableDictionary::PickerControlEntry*	entry -			= get_picker_entry<CtrlType>(te); -		if (!entry) -		{ -			llwarns << "could not get picker dictionary entry (" << te << ") for wearable of type: " << type << llendl; -			continue; -		} -		fun (panel, entry); -	} +        if (!panel) +        { +                llwarns << "the panel wasn't passed for wearable of type: " << type << llendl; +                return; +        } +        const LLEditWearableDictionary::WearableEntry *wearable_entry +                = LLEditWearableDictionary::getInstance()->getWearable(type); +        if (!wearable_entry) +        { +                llwarns << "could not get wearable dictionary entry for wearable of type: " << type << llendl; +                return; +        } +        const texture_vec_t& indexes = get_pickers_indexes<CtrlType>(wearable_entry); +        for (texture_vec_t::const_iterator +                         iter = indexes.begin(), +                         iter_end = indexes.end(); +                 iter != iter_end; ++iter) +        { +                const ETextureIndex te = *iter; +                const LLEditWearableDictionary::PickerControlEntry*     entry +                        = get_picker_entry<CtrlType>(te); +                if (!entry) +                { +                        llwarns << "could not get picker dictionary entry (" << te << ") for wearable of type: " << type << llendl; +                        continue; +                } +                fun (panel, entry); +        }  }  // The helper functions for pickers management  static void init_color_swatch_ctrl(LLPanelEditWearable* self, LLPanel* panel, const LLEditWearableDictionary::PickerControlEntry* entry)  { -	LLColorSwatchCtrl* color_swatch_ctrl = panel->getChild<LLColorSwatchCtrl>(entry->mControlName); -	if (color_swatch_ctrl) -	{ -		// Can't get the color from the wearable here, since the wearable may not be set when this is called. -		color_swatch_ctrl->setOriginal(LLColor4::white); -	} +        LLColorSwatchCtrl* color_swatch_ctrl = panel->getChild<LLColorSwatchCtrl>(entry->mControlName); +        if (color_swatch_ctrl) +        { +                // Can't get the color from the wearable here, since the wearable may not be set when this is called. +                color_swatch_ctrl->setOriginal(LLColor4::white); +        }  }  static void init_texture_ctrl(LLPanelEditWearable* self, LLPanel* panel, const LLEditWearableDictionary::PickerControlEntry* entry)  { -	LLTextureCtrl* texture_ctrl = panel->getChild<LLTextureCtrl>(entry->mControlName); -	if (texture_ctrl) -	{ -		texture_ctrl->setDefaultImageAssetID(entry->mDefaultImageId); -		texture_ctrl->setAllowNoTexture(entry->mAllowNoTexture); -		// Don't allow (no copy) or (notransfer) textures to be selected. -		texture_ctrl->setImmediateFilterPermMask(PERM_NONE); -		texture_ctrl->setNonImmediateFilterPermMask(PERM_NONE); -	} +        LLTextureCtrl* texture_ctrl = panel->getChild<LLTextureCtrl>(entry->mControlName); +        if (texture_ctrl) +        { +                texture_ctrl->setDefaultImageAssetID(entry->mDefaultImageId); +                texture_ctrl->setAllowNoTexture(entry->mAllowNoTexture); +                // Don't allow (no copy) or (notransfer) textures to be selected. +                texture_ctrl->setImmediateFilterPermMask(PERM_NONE); +                texture_ctrl->setNonImmediateFilterPermMask(PERM_NONE); +        }  }  static void update_color_swatch_ctrl(LLPanelEditWearable* self, LLPanel* panel, const LLEditWearableDictionary::PickerControlEntry* entry)  { -	LLColorSwatchCtrl* color_swatch_ctrl = panel->getChild<LLColorSwatchCtrl>(entry->mControlName); -	if (color_swatch_ctrl) -	{ -		color_swatch_ctrl->set(self->getWearable()->getClothesColor(entry->mTextureIndex)); -		color_swatch_ctrl->closeFloaterColorPicker(); -	} +        LLColorSwatchCtrl* color_swatch_ctrl = panel->getChild<LLColorSwatchCtrl>(entry->mControlName); +        if (color_swatch_ctrl) +        { +                color_swatch_ctrl->set(self->getWearable()->getClothesColor(entry->mTextureIndex)); +                color_swatch_ctrl->closeFloaterColorPicker(); +        }  }  static void update_texture_ctrl(LLPanelEditWearable* self, LLPanel* panel, const LLEditWearableDictionary::PickerControlEntry* entry)  { -	LLTextureCtrl* texture_ctrl = panel->getChild<LLTextureCtrl>(entry->mControlName); -	if (texture_ctrl) -	{ -		LLUUID new_id; -		LLLocalTextureObject *lto = self->getWearable()->getLocalTextureObject(entry->mTextureIndex); -		if( lto && (lto->getID() != IMG_DEFAULT_AVATAR) ) -		{ -			new_id = lto->getID(); -		} -		else -		{ -			new_id = LLUUID::null; -		} -		LLUUID old_id = texture_ctrl->getImageAssetID(); -		if (old_id != new_id) -		{ -			// texture has changed, close the floater to avoid DEV-22461 -			texture_ctrl->closeDependentFloater(); -		} -		texture_ctrl->setImageAssetID(new_id); -	} +        LLTextureCtrl* texture_ctrl = panel->getChild<LLTextureCtrl>(entry->mControlName); +        if (texture_ctrl) +        { +                LLUUID new_id; +                LLLocalTextureObject *lto = self->getWearable()->getLocalTextureObject(entry->mTextureIndex); +                if( lto && (lto->getID() != IMG_DEFAULT_AVATAR) ) +                { +                        new_id = lto->getID(); +                } +                else +                { +                        new_id = LLUUID::null; +                } +                LLUUID old_id = texture_ctrl->getImageAssetID(); +                if (old_id != new_id) +                { +                        // texture has changed, close the floater to avoid DEV-22461 +                        texture_ctrl->closeDependentFloater(); +                } +                texture_ctrl->setImageAssetID(new_id); +        }  }  static void set_enabled_color_swatch_ctrl(bool enabled, LLPanel* panel, const LLEditWearableDictionary::PickerControlEntry* entry)  { -	LLColorSwatchCtrl* color_swatch_ctrl = panel->getChild<LLColorSwatchCtrl>(entry->mControlName); -	if (color_swatch_ctrl) -	{ -		color_swatch_ctrl->setEnabled(enabled); -	} +        LLColorSwatchCtrl* color_swatch_ctrl = panel->getChild<LLColorSwatchCtrl>(entry->mControlName); +        if (color_swatch_ctrl) +        { +                color_swatch_ctrl->setEnabled(enabled); +        }  }  static void set_enabled_texture_ctrl(bool enabled, LLPanel* panel, const LLEditWearableDictionary::PickerControlEntry* entry)  { -	LLTextureCtrl* texture_ctrl = panel->getChild<LLTextureCtrl>(entry->mControlName); -	if (texture_ctrl) -	{ -		texture_ctrl->setEnabled(enabled); -	} +        LLTextureCtrl* texture_ctrl = panel->getChild<LLTextureCtrl>(entry->mControlName); +        if (texture_ctrl) +        { +                texture_ctrl->setEnabled(enabled); +        }  }  // LLPanelEditWearable  LLPanelEditWearable::LLPanelEditWearable() -	: LLPanel() -	, mWearablePtr(NULL) -	, mWearableItem(NULL) +        : LLPanel() +        , mWearablePtr(NULL) +        , mWearableItem(NULL)  { -	mCommitCallbackRegistrar.add("ColorSwatch.Commit", boost::bind(&LLPanelEditWearable::onColorSwatchCommit, this, _1)); -	mCommitCallbackRegistrar.add("TexturePicker.Commit", boost::bind(&LLPanelEditWearable::onTexturePickerCommit, this, _1)); +        mCommitCallbackRegistrar.add("ColorSwatch.Commit", boost::bind(&LLPanelEditWearable::onColorSwatchCommit, this, _1)); +        mCommitCallbackRegistrar.add("TexturePicker.Commit", boost::bind(&LLPanelEditWearable::onTexturePickerCommit, this, _1));  }  //virtual @@ -648,935 +648,935 @@ LLPanelEditWearable::~LLPanelEditWearable()  bool LLPanelEditWearable::changeHeightUnits(const LLSD& new_value)  { -	updateMetricLayout( new_value.asBoolean() ); -	updateTypeSpecificControls(LLWearableType::WT_SHAPE); -	return true; +        updateMetricLayout( new_value.asBoolean() ); +        updateTypeSpecificControls(LLWearableType::WT_SHAPE); +        return true;  }  void LLPanelEditWearable::updateMetricLayout(BOOL new_value)  { -	LLUIString current_metric, replacment_metric; -	current_metric = new_value ? mMeters : mFeet; -	replacment_metric = new_value ? mFeet : mMeters; -	mHeigthValue.setArg( "[METRIC1]", current_metric.getString() ); -	mReplacementMetricUrl.setArg( "[URL_METRIC2]", std::string("[secondlife:///app/metricsystem ") + replacment_metric.getString() + std::string("]")); +        LLUIString current_metric, replacment_metric; +        current_metric = new_value ? mMeters : mFeet; +        replacment_metric = new_value ? mFeet : mMeters; +        mHeigthValue.setArg( "[METRIC1]", current_metric.getString() ); +        mReplacementMetricUrl.setArg( "[URL_METRIC2]", std::string("[secondlife:///app/metricsystem ") + replacment_metric.getString() + std::string("]"));  }  void LLPanelEditWearable::updateAvatarHeightLabel()  { -	mTxtAvatarHeight->setText(LLStringUtil::null); -	LLStyle::Params param; -	param.color = mAvatarHeigthLabelColor; -	mTxtAvatarHeight->appendText(mHeigth, false, param); -	param.color = mAvatarHeigthValueLabelColor; -	mTxtAvatarHeight->appendText(mHeigthValue, false, param); -	param.color = mAvatarHeigthLabelColor; // using mAvatarHeigthLabelColor for '/' separator -	mTxtAvatarHeight->appendText(" / ", false, param); -	mTxtAvatarHeight->appendText(this->mReplacementMetricUrl, false, param); +        mTxtAvatarHeight->setText(LLStringUtil::null); +        LLStyle::Params param; +        param.color = mAvatarHeigthLabelColor; +        mTxtAvatarHeight->appendText(mHeigth, false, param); +        param.color = mAvatarHeigthValueLabelColor; +        mTxtAvatarHeight->appendText(mHeigthValue, false, param); +        param.color = mAvatarHeigthLabelColor; // using mAvatarHeigthLabelColor for '/' separator +        mTxtAvatarHeight->appendText(" / ", false, param); +        mTxtAvatarHeight->appendText(this->mReplacementMetricUrl, false, param);  }  void LLPanelEditWearable::onWearablePanelVisibilityChange(const LLSD &in_visible_chain, LLAccordionCtrl* accordion_ctrl)  { -	if (in_visible_chain.asBoolean() && accordion_ctrl != NULL) -	{ -		accordion_ctrl->expandDefaultTab(); -	} +        if (in_visible_chain.asBoolean() && accordion_ctrl != NULL) +        { +                accordion_ctrl->expandDefaultTab(); +        }  }  void LLPanelEditWearable::setWearablePanelVisibilityChangeCallback(LLPanel* bodypart_panel)  { -	if (bodypart_panel != NULL) -	{ -		LLAccordionCtrl* accordion_ctrl = bodypart_panel->getChild<LLAccordionCtrl>("wearable_accordion"); - -		if (accordion_ctrl != NULL) -		{ -			bodypart_panel->setVisibleCallback( -					boost::bind(&LLPanelEditWearable::onWearablePanelVisibilityChange, this, _2, accordion_ctrl)); -		} -		else -		{ -			llwarns << "accordion_ctrl is NULL" << llendl; -		} -	} -	else -	{ -		llwarns << "bodypart_panel is NULL" << llendl; -	} +        if (bodypart_panel != NULL) +        { +                LLAccordionCtrl* accordion_ctrl = bodypart_panel->getChild<LLAccordionCtrl>("wearable_accordion"); + +                if (accordion_ctrl != NULL) +                { +                        bodypart_panel->setVisibleCallback( +                                        boost::bind(&LLPanelEditWearable::onWearablePanelVisibilityChange, this, _2, accordion_ctrl)); +                } +                else +                { +                        llwarns << "accordion_ctrl is NULL" << llendl; +                } +        } +        else +        { +                llwarns << "bodypart_panel is NULL" << llendl; +        }  }  // virtual   BOOL LLPanelEditWearable::postBuild()  { -	// buttons -	mBtnRevert = getChild<LLButton>("revert_button"); -	mBtnRevert->setClickedCallback(boost::bind(&LLPanelEditWearable::onRevertButtonClicked, this)); - -	mBtnBack = getChild<LLButton>("back_btn"); -	mBackBtnLabel = mBtnBack->getLabelUnselected(); -	mBtnBack->setLabel(LLStringUtil::null); -	// handled at appearance panel level? -	//mBtnBack->setClickedCallback(boost::bind(&LLPanelEditWearable::onBackButtonClicked, this)); - -	mNameEditor = getChild<LLLineEditor>("description"); - -	mPanelTitle = getChild<LLTextBox>("edit_wearable_title"); -	mDescTitle = getChild<LLTextBox>("description_text"); - -	getChild<LLRadioGroup>("sex_radio")->setCommitCallback(boost::bind(&LLPanelEditWearable::onCommitSexChange, this)); -	getChild<LLButton>("save_as_button")->setCommitCallback(boost::bind(&LLPanelEditWearable::onSaveAsButtonClicked, this)); - -	// The following panels will be shown/hidden based on what wearable we're editing -	// body parts -	mPanelShape = getChild<LLPanel>("edit_shape_panel"); -	mPanelSkin = getChild<LLPanel>("edit_skin_panel"); -	mPanelEyes = getChild<LLPanel>("edit_eyes_panel"); -	mPanelHair = getChild<LLPanel>("edit_hair_panel"); - -	// Setting the visibility callback is applied only to the bodyparts panel -	// because currently they are the only ones whose 'wearable_accordion' has -	// multiple accordion tabs (see EXT-8164 for details). -	setWearablePanelVisibilityChangeCallback(mPanelShape); -	setWearablePanelVisibilityChangeCallback(mPanelSkin); -	setWearablePanelVisibilityChangeCallback(mPanelEyes); -	setWearablePanelVisibilityChangeCallback(mPanelHair); - -	//clothes -	mPanelShirt = getChild<LLPanel>("edit_shirt_panel"); -	mPanelPants = getChild<LLPanel>("edit_pants_panel"); -	mPanelShoes = getChild<LLPanel>("edit_shoes_panel"); -	mPanelSocks = getChild<LLPanel>("edit_socks_panel"); -	mPanelJacket = getChild<LLPanel>("edit_jacket_panel"); -	mPanelGloves = getChild<LLPanel>("edit_gloves_panel"); -	mPanelUndershirt = getChild<LLPanel>("edit_undershirt_panel"); -	mPanelUnderpants = getChild<LLPanel>("edit_underpants_panel"); -	mPanelSkirt = getChild<LLPanel>("edit_skirt_panel"); -	mPanelAlpha = getChild<LLPanel>("edit_alpha_panel"); -	mPanelTattoo = getChild<LLPanel>("edit_tattoo_panel"); -	mPanelPhysics = getChild<LLPanel>("edit_physics_panel"); - -	mTxtAvatarHeight = mPanelShape->getChild<LLTextBox>("avatar_height"); - -	mWearablePtr = NULL; - -	configureAlphaCheckbox(LLVOAvatarDefines::TEX_LOWER_ALPHA, "lower alpha texture invisible"); -	configureAlphaCheckbox(LLVOAvatarDefines::TEX_UPPER_ALPHA, "upper alpha texture invisible"); -	configureAlphaCheckbox(LLVOAvatarDefines::TEX_HEAD_ALPHA, "head alpha texture invisible"); -	configureAlphaCheckbox(LLVOAvatarDefines::TEX_EYES_ALPHA, "eye alpha texture invisible"); -	configureAlphaCheckbox(LLVOAvatarDefines::TEX_HAIR_ALPHA, "hair alpha texture invisible"); - -	// configure tab expanded callbacks -	for (U32 type_index = 0; type_index < (U32)LLWearableType::WT_COUNT; ++type_index) -	{ -		LLWearableType::EType type = (LLWearableType::EType) type_index; -		const LLEditWearableDictionary::WearableEntry *wearable_entry = LLEditWearableDictionary::getInstance()->getWearable(type); -		if (!wearable_entry) -		{ -			llwarns << "could not get wearable dictionary entry for wearable of type: " << type << llendl; -			continue; -		} -		U8 num_subparts = wearable_entry->mSubparts.size(); -	 -		for (U8 index = 0; index < num_subparts; ++index) -		{ -			// dive into data structures to get the panel we need -			ESubpart subpart_e = wearable_entry->mSubparts[index]; -			const LLEditWearableDictionary::SubpartEntry *subpart_entry = LLEditWearableDictionary::getInstance()->getSubpart(subpart_e); -	 -			if (!subpart_entry) -			{ -				llwarns << "could not get wearable subpart dictionary entry for subpart: " << subpart_e << llendl; -				continue; -			} -	 -			const std::string accordion_tab = subpart_entry->mAccordionTab; -	 -			LLAccordionCtrlTab *tab = getChild<LLAccordionCtrlTab>(accordion_tab); -	 -			if (!tab) -			{ -				llwarns << "could not get llaccordionctrltab from UI with name: " << accordion_tab << llendl; -				continue; -			} -	 -			// initialize callback to ensure camera view changes appropriately. -			tab->setDropDownStateChangedCallback(boost::bind(&LLPanelEditWearable::onTabExpandedCollapsed,this,_2,index)); -		} - -		// initialize texture and color picker controls -		for_each_picker_ctrl_entry <LLColorSwatchCtrl> (getPanel(type), type, boost::bind(init_color_swatch_ctrl, this, _1, _2)); -		for_each_picker_ctrl_entry <LLTextureCtrl>     (getPanel(type), type, boost::bind(init_texture_ctrl, this, _1, _2)); -	} - -	// init all strings -	mMeters		= mPanelShape->getString("meters"); -	mFeet		= mPanelShape->getString("feet"); -	mHeigth		= mPanelShape->getString("height") + " "; -	mHeigthValue	= "[HEIGHT] [METRIC1]"; -	mReplacementMetricUrl	= "[URL_METRIC2]"; - -	std::string color = mPanelShape->getString("heigth_label_color"); -	mAvatarHeigthLabelColor = LLUIColorTable::instance().getColor(color, LLColor4::green); -	color = mPanelShape->getString("heigth_value_label_color"); -	mAvatarHeigthValueLabelColor = LLUIColorTable::instance().getColor(color, LLColor4::green); -	gSavedSettings.getControl("HeightUnits")->getSignal()->connect(boost::bind(&LLPanelEditWearable::changeHeightUnits, this, _2)); -	updateMetricLayout(gSavedSettings.getBOOL("HeightUnits")); - -	return TRUE; +        // buttons +        mBtnRevert = getChild<LLButton>("revert_button"); +        mBtnRevert->setClickedCallback(boost::bind(&LLPanelEditWearable::onRevertButtonClicked, this)); + +        mBtnBack = getChild<LLButton>("back_btn"); +        mBackBtnLabel = mBtnBack->getLabelUnselected(); +        mBtnBack->setLabel(LLStringUtil::null); +        // handled at appearance panel level? +        //mBtnBack->setClickedCallback(boost::bind(&LLPanelEditWearable::onBackButtonClicked, this)); + +        mNameEditor = getChild<LLLineEditor>("description"); + +        mPanelTitle = getChild<LLTextBox>("edit_wearable_title"); +        mDescTitle = getChild<LLTextBox>("description_text"); + +        getChild<LLRadioGroup>("sex_radio")->setCommitCallback(boost::bind(&LLPanelEditWearable::onCommitSexChange, this)); +        getChild<LLButton>("save_as_button")->setCommitCallback(boost::bind(&LLPanelEditWearable::onSaveAsButtonClicked, this)); + +        // The following panels will be shown/hidden based on what wearable we're editing +        // body parts +        mPanelShape = getChild<LLPanel>("edit_shape_panel"); +        mPanelSkin = getChild<LLPanel>("edit_skin_panel"); +        mPanelEyes = getChild<LLPanel>("edit_eyes_panel"); +        mPanelHair = getChild<LLPanel>("edit_hair_panel"); + +        // Setting the visibility callback is applied only to the bodyparts panel +        // because currently they are the only ones whose 'wearable_accordion' has +        // multiple accordion tabs (see EXT-8164 for details). +        setWearablePanelVisibilityChangeCallback(mPanelShape); +        setWearablePanelVisibilityChangeCallback(mPanelSkin); +        setWearablePanelVisibilityChangeCallback(mPanelEyes); +        setWearablePanelVisibilityChangeCallback(mPanelHair); + +        //clothes +        mPanelShirt = getChild<LLPanel>("edit_shirt_panel"); +        mPanelPants = getChild<LLPanel>("edit_pants_panel"); +        mPanelShoes = getChild<LLPanel>("edit_shoes_panel"); +        mPanelSocks = getChild<LLPanel>("edit_socks_panel"); +        mPanelJacket = getChild<LLPanel>("edit_jacket_panel"); +        mPanelGloves = getChild<LLPanel>("edit_gloves_panel"); +        mPanelUndershirt = getChild<LLPanel>("edit_undershirt_panel"); +        mPanelUnderpants = getChild<LLPanel>("edit_underpants_panel"); +        mPanelSkirt = getChild<LLPanel>("edit_skirt_panel"); +        mPanelAlpha = getChild<LLPanel>("edit_alpha_panel"); +        mPanelTattoo = getChild<LLPanel>("edit_tattoo_panel"); +        mPanelPhysics = getChild<LLPanel>("edit_physics_panel"); + +        mTxtAvatarHeight = mPanelShape->getChild<LLTextBox>("avatar_height"); + +        mWearablePtr = NULL; + +        configureAlphaCheckbox(LLVOAvatarDefines::TEX_LOWER_ALPHA, "lower alpha texture invisible"); +        configureAlphaCheckbox(LLVOAvatarDefines::TEX_UPPER_ALPHA, "upper alpha texture invisible"); +        configureAlphaCheckbox(LLVOAvatarDefines::TEX_HEAD_ALPHA, "head alpha texture invisible"); +        configureAlphaCheckbox(LLVOAvatarDefines::TEX_EYES_ALPHA, "eye alpha texture invisible"); +        configureAlphaCheckbox(LLVOAvatarDefines::TEX_HAIR_ALPHA, "hair alpha texture invisible"); + +        // configure tab expanded callbacks +        for (U32 type_index = 0; type_index < (U32)LLWearableType::WT_COUNT; ++type_index) +        { +                LLWearableType::EType type = (LLWearableType::EType) type_index; +                const LLEditWearableDictionary::WearableEntry *wearable_entry = LLEditWearableDictionary::getInstance()->getWearable(type); +                if (!wearable_entry) +                { +                        llwarns << "could not get wearable dictionary entry for wearable of type: " << type << llendl; +                        continue; +                } +                U8 num_subparts = wearable_entry->mSubparts.size(); +         +                for (U8 index = 0; index < num_subparts; ++index) +                { +                        // dive into data structures to get the panel we need +                        ESubpart subpart_e = wearable_entry->mSubparts[index]; +                        const LLEditWearableDictionary::SubpartEntry *subpart_entry = LLEditWearableDictionary::getInstance()->getSubpart(subpart_e); +         +                        if (!subpart_entry) +                        { +                                llwarns << "could not get wearable subpart dictionary entry for subpart: " << subpart_e << llendl; +                                continue; +                        } +         +                        const std::string accordion_tab = subpart_entry->mAccordionTab; +         +                        LLAccordionCtrlTab *tab = getChild<LLAccordionCtrlTab>(accordion_tab); +         +                        if (!tab) +                        { +                                llwarns << "could not get llaccordionctrltab from UI with name: " << accordion_tab << llendl; +                                continue; +                        } +         +                        // initialize callback to ensure camera view changes appropriately. +                        tab->setDropDownStateChangedCallback(boost::bind(&LLPanelEditWearable::onTabExpandedCollapsed,this,_2,index)); +                } + +                // initialize texture and color picker controls +                for_each_picker_ctrl_entry <LLColorSwatchCtrl> (getPanel(type), type, boost::bind(init_color_swatch_ctrl, this, _1, _2)); +                for_each_picker_ctrl_entry <LLTextureCtrl>     (getPanel(type), type, boost::bind(init_texture_ctrl, this, _1, _2)); +        } + +        // init all strings +        mMeters         = mPanelShape->getString("meters"); +        mFeet           = mPanelShape->getString("feet"); +        mHeigth         = mPanelShape->getString("height") + " "; +        mHeigthValue    = "[HEIGHT] [METRIC1]"; +        mReplacementMetricUrl   = "[URL_METRIC2]"; + +        std::string color = mPanelShape->getString("heigth_label_color"); +        mAvatarHeigthLabelColor = LLUIColorTable::instance().getColor(color, LLColor4::green); +        color = mPanelShape->getString("heigth_value_label_color"); +        mAvatarHeigthValueLabelColor = LLUIColorTable::instance().getColor(color, LLColor4::green); +        gSavedSettings.getControl("HeightUnits")->getSignal()->connect(boost::bind(&LLPanelEditWearable::changeHeightUnits, this, _2)); +        updateMetricLayout(gSavedSettings.getBOOL("HeightUnits")); + +        return TRUE;  }  // virtual   // LLUICtrl  BOOL LLPanelEditWearable::isDirty() const  { -	BOOL isDirty = FALSE; -	if (mWearablePtr) -	{ -		if (mWearablePtr->isDirty() || -			mWearableItem->getName().compare(mNameEditor->getText()) != 0) -		{ -			isDirty = TRUE; -		} -	} -	return isDirty; +        BOOL isDirty = FALSE; +        if (mWearablePtr) +        { +                if (mWearablePtr->isDirty() || +                        mWearableItem->getName().compare(mNameEditor->getText()) != 0) +                { +                        isDirty = TRUE; +                } +        } +        return isDirty;  }  //virtual  void LLPanelEditWearable::draw()  { -	updateVerbs(); -	if (getWearable() && getWearable()->getType() == LLWearableType::WT_SHAPE) -	{ -		//updating avatar height -		updateTypeSpecificControls(LLWearableType::WT_SHAPE); -	} +        updateVerbs(); +        if (getWearable() && getWearable()->getType() == LLWearableType::WT_SHAPE) +        { +                //updating avatar height +                updateTypeSpecificControls(LLWearableType::WT_SHAPE); +        } -	LLPanel::draw(); +        LLPanel::draw();  }  void LLPanelEditWearable::setVisible(BOOL visible)  { -	if (!visible) -	{ -		showWearable(mWearablePtr, FALSE); -	} -	LLPanel::setVisible(visible); +        if (!visible) +        { +                showWearable(mWearablePtr, FALSE); +        } +        LLPanel::setVisible(visible);  }  void LLPanelEditWearable::setWearable(LLWearable *wearable, BOOL disable_camera_switch)  { -	showWearable(mWearablePtr, FALSE, disable_camera_switch); -	mWearablePtr = wearable; -	showWearable(mWearablePtr, TRUE, disable_camera_switch); +        showWearable(mWearablePtr, FALSE, disable_camera_switch); +        mWearablePtr = wearable; +        showWearable(mWearablePtr, TRUE, disable_camera_switch);  }  //static   void LLPanelEditWearable::onRevertButtonClicked(void* userdata)  { -	LLPanelEditWearable *panel = (LLPanelEditWearable*) userdata; -	panel->revertChanges(); +        LLPanelEditWearable *panel = (LLPanelEditWearable*) userdata; +        panel->revertChanges();  }  void LLPanelEditWearable::onSaveAsButtonClicked()  { -	LLSD args; -	args["DESC"] = mNameEditor->getText(); +        LLSD args; +        args["DESC"] = mNameEditor->getText(); -	LLNotificationsUtil::add("SaveWearableAs", args, LLSD(), boost::bind(&LLPanelEditWearable::saveAsCallback, this, _1, _2)); +        LLNotificationsUtil::add("SaveWearableAs", args, LLSD(), boost::bind(&LLPanelEditWearable::saveAsCallback, this, _1, _2));  }  void LLPanelEditWearable::saveAsCallback(const LLSD& notification, const LLSD& response)  { -	S32 option = LLNotificationsUtil::getSelectedOption(notification, response); -	if (0 == option) -	{ -		std::string wearable_name = response["message"].asString(); -		LLStringUtil::trim(wearable_name); -		if( !wearable_name.empty() ) -		{ -			mNameEditor->setText(wearable_name); -			saveChanges(true); -		} -	} +        S32 option = LLNotificationsUtil::getSelectedOption(notification, response); +        if (0 == option) +        { +                std::string wearable_name = response["message"].asString(); +                LLStringUtil::trim(wearable_name); +                if( !wearable_name.empty() ) +                { +                        mNameEditor->setText(wearable_name); +                        saveChanges(true); +                } +        }  }  void LLPanelEditWearable::onCommitSexChange()  { -	if (!isAgentAvatarValid()) return; +        if (!isAgentAvatarValid()) return; -	LLWearableType::EType type = mWearablePtr->getType(); -	U32 index = gAgentWearables.getWearableIndex(mWearablePtr); +        LLWearableType::EType type = mWearablePtr->getType(); +        U32 index = gAgentWearables.getWearableIndex(mWearablePtr); -	if( !gAgentWearables.isWearableModifiable(type, index)) -	{ -		return; -	} +        if( !gAgentWearables.isWearableModifiable(type, index)) +        { +                return; +        } -	LLViewerVisualParam* param = static_cast<LLViewerVisualParam*>(gAgentAvatarp->getVisualParam( "male" )); -	if( !param ) -	{ -		return; -	} +        LLViewerVisualParam* param = static_cast<LLViewerVisualParam*>(gAgentAvatarp->getVisualParam( "male" )); +        if( !param ) +        { +                return; +        } -	bool is_new_sex_male = (gSavedSettings.getU32("AvatarSex") ? SEX_MALE : SEX_FEMALE) == SEX_MALE; -	LLWearable*	wearable = gAgentWearables.getWearable(type, index); -	if (wearable) -	{ -		wearable->setVisualParamWeight(param->getID(), is_new_sex_male, FALSE); -	} -	param->setWeight( is_new_sex_male, FALSE ); +        bool is_new_sex_male = (gSavedSettings.getU32("AvatarSex") ? SEX_MALE : SEX_FEMALE) == SEX_MALE; +        LLWearable*     wearable = gAgentWearables.getWearable(type, index); +        if (wearable) +        { +                wearable->setVisualParamWeight(param->getID(), is_new_sex_male, FALSE); +        } +        param->setWeight( is_new_sex_male, FALSE ); -	gAgentAvatarp->updateSexDependentLayerSets( FALSE ); +        gAgentAvatarp->updateSexDependentLayerSets( FALSE ); -	gAgentAvatarp->updateVisualParams(); +        gAgentAvatarp->updateVisualParams(); -	updateScrollingPanelUI(); +        updateScrollingPanelUI();  }  void LLPanelEditWearable::onTexturePickerCommit(const LLUICtrl* ctrl)  { -	const LLTextureCtrl* texture_ctrl = dynamic_cast<const LLTextureCtrl*>(ctrl); -	if (!texture_ctrl) -	{ -		llwarns << "got commit signal from not LLTextureCtrl." << llendl; -		return; -	} - -	if (getWearable()) -	{ -		LLWearableType::EType type = getWearable()->getType(); -		const PickerControlEntryNamePredicate name_pred(texture_ctrl->getName()); -		const LLEditWearableDictionary::PickerControlEntry* entry -			= find_picker_ctrl_entry_if<LLTextureCtrl, PickerControlEntryNamePredicate>(type, name_pred); -		if (entry) -		{ -			// Set the new version -			LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(texture_ctrl->getImageAssetID()); -			if( image->getID() == IMG_DEFAULT ) -			{ -				image = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR); -			} -			if (getWearable()) -			{ -				U32 index = gAgentWearables.getWearableIndex(getWearable()); -				gAgentAvatarp->setLocalTexture(entry->mTextureIndex, image, FALSE, index); -				LLVisualParamHint::requestHintUpdates(); -				gAgentAvatarp->wearableUpdated(type, FALSE); -			} -		} -		else -		{ -			llwarns << "could not get texture picker dictionary entry for wearable of type: " << type << llendl; -		} -	} +        const LLTextureCtrl* texture_ctrl = dynamic_cast<const LLTextureCtrl*>(ctrl); +        if (!texture_ctrl) +        { +                llwarns << "got commit signal from not LLTextureCtrl." << llendl; +                return; +        } + +        if (getWearable()) +        { +                LLWearableType::EType type = getWearable()->getType(); +                const PickerControlEntryNamePredicate name_pred(texture_ctrl->getName()); +                const LLEditWearableDictionary::PickerControlEntry* entry +                        = find_picker_ctrl_entry_if<LLTextureCtrl, PickerControlEntryNamePredicate>(type, name_pred); +                if (entry) +                { +                        // Set the new version +                        LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(texture_ctrl->getImageAssetID()); +                        if( image->getID() == IMG_DEFAULT ) +                        { +                                image = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR); +                        } +                        if (getWearable()) +                        { +                                U32 index = gAgentWearables.getWearableIndex(getWearable()); +                                gAgentAvatarp->setLocalTexture(entry->mTextureIndex, image, FALSE, index); +                                LLVisualParamHint::requestHintUpdates(); +                                gAgentAvatarp->wearableUpdated(type, FALSE); +                        } +                } +                else +                { +                        llwarns << "could not get texture picker dictionary entry for wearable of type: " << type << llendl; +                } +        }  }  void LLPanelEditWearable::onColorSwatchCommit(const LLUICtrl* ctrl)  { -	if (getWearable()) -	{ -		LLWearableType::EType type = getWearable()->getType(); -		const PickerControlEntryNamePredicate name_pred(ctrl->getName()); -		const LLEditWearableDictionary::PickerControlEntry* entry -			= find_picker_ctrl_entry_if<LLColorSwatchCtrl, PickerControlEntryNamePredicate>(type, name_pred); -		if (entry) -		{ -			const LLColor4& old_color = getWearable()->getClothesColor(entry->mTextureIndex); -			const LLColor4& new_color = LLColor4(ctrl->getValue()); -			if( old_color != new_color ) -			{ -				getWearable()->setClothesColor(entry->mTextureIndex, new_color, TRUE); -				LLVisualParamHint::requestHintUpdates(); -				gAgentAvatarp->wearableUpdated(getWearable()->getType(), FALSE); -			} -		} -		else -		{ -			llwarns << "could not get color swatch dictionary entry for wearable of type: " << type << llendl; -		} -	} +        if (getWearable()) +        { +                LLWearableType::EType type = getWearable()->getType(); +                const PickerControlEntryNamePredicate name_pred(ctrl->getName()); +                const LLEditWearableDictionary::PickerControlEntry* entry +                        = find_picker_ctrl_entry_if<LLColorSwatchCtrl, PickerControlEntryNamePredicate>(type, name_pred); +                if (entry) +                { +                        const LLColor4& old_color = getWearable()->getClothesColor(entry->mTextureIndex); +                        const LLColor4& new_color = LLColor4(ctrl->getValue()); +                        if( old_color != new_color ) +                        { +                                getWearable()->setClothesColor(entry->mTextureIndex, new_color, TRUE); +                                LLVisualParamHint::requestHintUpdates(); +                                gAgentAvatarp->wearableUpdated(getWearable()->getType(), FALSE); +                        } +                } +                else +                { +                        llwarns << "could not get color swatch dictionary entry for wearable of type: " << type << llendl; +                } +        }  }  void LLPanelEditWearable::updatePanelPickerControls(LLWearableType::EType type)  { -	LLPanel* panel = getPanel(type); -	if (!panel) -		return; - -	bool is_modifiable = false; -	bool is_copyable   = false; - -	if(mWearableItem) -	{ -		const LLPermissions& perm = mWearableItem->getPermissions(); -		is_modifiable = perm.allowModifyBy(gAgent.getID(), gAgent.getGroupID()); -		is_copyable = perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID()); -	} - -	if (is_modifiable) -	{ -		// Update picker controls -		for_each_picker_ctrl_entry <LLColorSwatchCtrl> (panel, type, boost::bind(update_color_swatch_ctrl, this, _1, _2)); -		for_each_picker_ctrl_entry <LLTextureCtrl>     (panel, type, boost::bind(update_texture_ctrl, this, _1, _2)); -	} -	else -	{ -		// Disable controls -		for_each_picker_ctrl_entry <LLColorSwatchCtrl> (panel, type, boost::bind(set_enabled_color_swatch_ctrl, false, _1, _2)); -		for_each_picker_ctrl_entry <LLTextureCtrl>     (panel, type, boost::bind(set_enabled_texture_ctrl, false, _1, _2)); -	} +        LLPanel* panel = getPanel(type); +        if (!panel) +                return; + +        bool is_modifiable = false; +        bool is_copyable   = false; + +        if(mWearableItem) +        { +                const LLPermissions& perm = mWearableItem->getPermissions(); +                is_modifiable = perm.allowModifyBy(gAgent.getID(), gAgent.getGroupID()); +                is_copyable = perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID()); +        } + +        if (is_modifiable) +        { +                // Update picker controls +                for_each_picker_ctrl_entry <LLColorSwatchCtrl> (panel, type, boost::bind(update_color_swatch_ctrl, this, _1, _2)); +                for_each_picker_ctrl_entry <LLTextureCtrl>     (panel, type, boost::bind(update_texture_ctrl, this, _1, _2)); +        } +        else +        { +                // Disable controls +                for_each_picker_ctrl_entry <LLColorSwatchCtrl> (panel, type, boost::bind(set_enabled_color_swatch_ctrl, false, _1, _2)); +                for_each_picker_ctrl_entry <LLTextureCtrl>     (panel, type, boost::bind(set_enabled_texture_ctrl, false, _1, _2)); +        }  }  void LLPanelEditWearable::saveChanges(bool force_save_as)  { -	if (!mWearablePtr || !isDirty()) -	{ -		// do nothing if no unsaved changes -		return; -	} - -	U32 index = gAgentWearables.getWearableIndex(mWearablePtr); - -	std::string new_name = mNameEditor->getText(); -	if (force_save_as) -	{ -		// the name of the wearable has changed, re-save wearable with new name -		LLAppearanceMgr::instance().removeCOFItemLinks(mWearablePtr->getItemID(),false); -		gAgentWearables.saveWearableAs(mWearablePtr->getType(), index, new_name, FALSE); -		mNameEditor->setText(mWearableItem->getName()); -	} -	else -	{ -		gAgentWearables.saveWearable(mWearablePtr->getType(), index, TRUE, new_name); -	} +        if (!mWearablePtr || !isDirty()) +        { +                // do nothing if no unsaved changes +                return; +        } + +        U32 index = gAgentWearables.getWearableIndex(mWearablePtr); + +        std::string new_name = mNameEditor->getText(); +        if (force_save_as) +        { +                // the name of the wearable has changed, re-save wearable with new name +                LLAppearanceMgr::instance().removeCOFItemLinks(mWearablePtr->getItemID(),false); +                gAgentWearables.saveWearableAs(mWearablePtr->getType(), index, new_name, FALSE); +                mNameEditor->setText(mWearableItem->getName()); +        } +        else +        { +                gAgentWearables.saveWearable(mWearablePtr->getType(), index, TRUE, new_name); +        }  }  void LLPanelEditWearable::revertChanges()  { -	if (!mWearablePtr || !isDirty()) -	{ -		// no unsaved changes to revert -		return; -	} - -	mWearablePtr->revertValues(); -	mNameEditor->setText(mWearableItem->getName()); -	updatePanelPickerControls(mWearablePtr->getType()); -	updateTypeSpecificControls(mWearablePtr->getType()); -	gAgentAvatarp->wearableUpdated(mWearablePtr->getType(), FALSE); +        if (!mWearablePtr || !isDirty()) +        { +                // no unsaved changes to revert +                return; +        } + +        mWearablePtr->revertValues(); +        mNameEditor->setText(mWearableItem->getName()); +        updatePanelPickerControls(mWearablePtr->getType()); +        updateTypeSpecificControls(mWearablePtr->getType()); +        gAgentAvatarp->wearableUpdated(mWearablePtr->getType(), FALSE);  }  void LLPanelEditWearable::showWearable(LLWearable* wearable, BOOL show, BOOL disable_camera_switch)  { -	if (!wearable) -	{ -		return; -	} - -	mWearableItem = gInventory.getItem(mWearablePtr->getItemID()); -	llassert(mWearableItem); - -	LLWearableType::EType type = wearable->getType(); -	LLPanel *targetPanel = NULL; -	std::string title; -	std::string description_title; - -	const LLEditWearableDictionary::WearableEntry *wearable_entry = LLEditWearableDictionary::getInstance()->getWearable(type); -	if (!wearable_entry) -	{ -		llwarns << "called LLPanelEditWearable::showWearable with an invalid wearable type! (" << type << ")" << llendl; -		return; -	} - -	targetPanel = getPanel(type); -	title = getString(wearable_entry->mTitle); -	description_title = getString(wearable_entry->mDescTitle); - -	// Update picker controls state -	for_each_picker_ctrl_entry <LLColorSwatchCtrl> (targetPanel, type, boost::bind(set_enabled_color_swatch_ctrl, show, _1, _2)); -	for_each_picker_ctrl_entry <LLTextureCtrl>     (targetPanel, type, boost::bind(set_enabled_texture_ctrl, show, _1, _2)); - -	targetPanel->setVisible(show); -	toggleTypeSpecificControls(type); - -	if (show) -	{ -		mPanelTitle->setText(title); -		mPanelTitle->setToolTip(title); -		mDescTitle->setText(description_title); -		 -		// set name -		mNameEditor->setText(mWearableItem->getName()); - -		updatePanelPickerControls(type); -		updateTypeSpecificControls(type); - -		// clear and rebuild visual param list -		U8 num_subparts = wearable_entry->mSubparts.size(); -	 -		for (U8 index = 0; index < num_subparts; ++index) -		{ -			// dive into data structures to get the panel we need -			ESubpart subpart_e = wearable_entry->mSubparts[index]; -			const LLEditWearableDictionary::SubpartEntry *subpart_entry = LLEditWearableDictionary::getInstance()->getSubpart(subpart_e); -	 -			if (!subpart_entry) -			{ -				llwarns << "could not get wearable subpart dictionary entry for subpart: " << subpart_e << llendl; -				continue; -			} -	 -			const std::string scrolling_panel = subpart_entry->mParamList; -			const std::string accordion_tab = subpart_entry->mAccordionTab; -	 -			LLScrollingPanelList *panel_list = getChild<LLScrollingPanelList>(scrolling_panel); -			LLAccordionCtrlTab *tab = getChild<LLAccordionCtrlTab>(accordion_tab); -	 -			if (!panel_list) -			{ -				llwarns << "could not get scrolling panel list: " << scrolling_panel << llendl; -				continue; -			} -	 -			if (!tab) -			{ -				llwarns << "could not get llaccordionctrltab from UI with name: " << accordion_tab << llendl; -				continue; -			} -	 -			// what edit group do we want to extract params for? -			const std::string edit_group = subpart_entry->mEditGroup; -	 -			// storage for ordered list of visual params -			value_map_t sorted_params; -			getSortedParams(sorted_params, edit_group); - -			LLJoint* jointp = gAgentAvatarp->getJoint( subpart_entry->mTargetJoint ); -			if (!jointp) -			{ -				jointp = gAgentAvatarp->getJoint("mHead"); -			} - -			buildParamList(panel_list, sorted_params, tab, jointp); -	 -			updateScrollingPanelUI(); -		} -		if (!disable_camera_switch) -		{ -			showDefaultSubpart(); -		} - -		updateVerbs(); -	} +        if (!wearable) +        { +                return; +        } + +        mWearableItem = gInventory.getItem(mWearablePtr->getItemID()); +        llassert(mWearableItem); + +        LLWearableType::EType type = wearable->getType(); +        LLPanel *targetPanel = NULL; +        std::string title; +        std::string description_title; + +        const LLEditWearableDictionary::WearableEntry *wearable_entry = LLEditWearableDictionary::getInstance()->getWearable(type); +        if (!wearable_entry) +        { +                llwarns << "called LLPanelEditWearable::showWearable with an invalid wearable type! (" << type << ")" << llendl; +                return; +        } + +        targetPanel = getPanel(type); +        title = getString(wearable_entry->mTitle); +        description_title = getString(wearable_entry->mDescTitle); + +        // Update picker controls state +        for_each_picker_ctrl_entry <LLColorSwatchCtrl> (targetPanel, type, boost::bind(set_enabled_color_swatch_ctrl, show, _1, _2)); +        for_each_picker_ctrl_entry <LLTextureCtrl>     (targetPanel, type, boost::bind(set_enabled_texture_ctrl, show, _1, _2)); + +        targetPanel->setVisible(show); +        toggleTypeSpecificControls(type); + +        if (show) +        { +                mPanelTitle->setText(title); +                mPanelTitle->setToolTip(title); +                mDescTitle->setText(description_title); +                 +                // set name +                mNameEditor->setText(mWearableItem->getName()); + +                updatePanelPickerControls(type); +                updateTypeSpecificControls(type); + +                // clear and rebuild visual param list +                U8 num_subparts = wearable_entry->mSubparts.size(); +         +                for (U8 index = 0; index < num_subparts; ++index) +                { +                        // dive into data structures to get the panel we need +                        ESubpart subpart_e = wearable_entry->mSubparts[index]; +                        const LLEditWearableDictionary::SubpartEntry *subpart_entry = LLEditWearableDictionary::getInstance()->getSubpart(subpart_e); +         +                        if (!subpart_entry) +                        { +                                llwarns << "could not get wearable subpart dictionary entry for subpart: " << subpart_e << llendl; +                                continue; +                        } +         +                        const std::string scrolling_panel = subpart_entry->mParamList; +                        const std::string accordion_tab = subpart_entry->mAccordionTab; +         +                        LLScrollingPanelList *panel_list = getChild<LLScrollingPanelList>(scrolling_panel); +                        LLAccordionCtrlTab *tab = getChild<LLAccordionCtrlTab>(accordion_tab); +         +                        if (!panel_list) +                        { +                                llwarns << "could not get scrolling panel list: " << scrolling_panel << llendl; +                                continue; +                        } +         +                        if (!tab) +                        { +                                llwarns << "could not get llaccordionctrltab from UI with name: " << accordion_tab << llendl; +                                continue; +                        } +         +                        // what edit group do we want to extract params for? +                        const std::string edit_group = subpart_entry->mEditGroup; +         +                        // storage for ordered list of visual params +                        value_map_t sorted_params; +                        getSortedParams(sorted_params, edit_group); + +                        LLJoint* jointp = gAgentAvatarp->getJoint( subpart_entry->mTargetJoint ); +                        if (!jointp) +                        { +                                jointp = gAgentAvatarp->getJoint("mHead"); +                        } + +                        buildParamList(panel_list, sorted_params, tab, jointp); +         +                        updateScrollingPanelUI(); +                } +                if (!disable_camera_switch) +                { +                        showDefaultSubpart(); +                } + +                updateVerbs(); +        }  }  void LLPanelEditWearable::showDefaultSubpart()  { -	changeCamera(3); +        changeCamera(3);  }  void LLPanelEditWearable::onTabExpandedCollapsed(const LLSD& param, U8 index)  { -	bool expanded = param.asBoolean(); +        bool expanded = param.asBoolean(); -	if (!mWearablePtr || !gAgentCamera.cameraCustomizeAvatar()) -	{ -		// we don't have a valid wearable we're editing, or we've left the wearable editor -		return; -	} +        if (!mWearablePtr || !gAgentCamera.cameraCustomizeAvatar()) +        { +                // we don't have a valid wearable we're editing, or we've left the wearable editor +                return; +        } -	if (expanded) -	{ -		changeCamera(index); -	} +        if (expanded) +        { +                changeCamera(index); +        }  }  void LLPanelEditWearable::changeCamera(U8 subpart)  { -	const LLEditWearableDictionary::WearableEntry *wearable_entry = LLEditWearableDictionary::getInstance()->getWearable(mWearablePtr->getType()); -	if (!wearable_entry) -	{ -		llinfos << "could not get wearable dictionary entry for wearable type: " << mWearablePtr->getType() << llendl; -		return; -	} - -	if (subpart >= wearable_entry->mSubparts.size()) -	{ -		llinfos << "accordion tab expanded for invalid subpart. Wearable type: " << mWearablePtr->getType() << " subpart num: " << subpart << llendl; -		return; -	} - -	ESubpart subpart_e = wearable_entry->mSubparts[subpart]; -	const LLEditWearableDictionary::SubpartEntry *subpart_entry = LLEditWearableDictionary::getInstance()->getSubpart(subpart_e); - -	if (!subpart_entry) -	{ -		llwarns << "could not get wearable subpart dictionary entry for subpart: " << subpart_e << llendl; -		return; -	} - -	// Update the camera -	gMorphView->setCameraTargetJoint( gAgentAvatarp->getJoint( subpart_entry->mTargetJoint ) ); -	gMorphView->setCameraTargetOffset( subpart_entry->mTargetOffset ); -	gMorphView->setCameraOffset( subpart_entry->mCameraOffset ); -	if (gSavedSettings.getBOOL("AppearanceCameraMovement")) -	{ -		gMorphView->updateCamera(); -	} +        const LLEditWearableDictionary::WearableEntry *wearable_entry = LLEditWearableDictionary::getInstance()->getWearable(mWearablePtr->getType()); +        if (!wearable_entry) +        { +                llinfos << "could not get wearable dictionary entry for wearable type: " << mWearablePtr->getType() << llendl; +                return; +        } + +        if (subpart >= wearable_entry->mSubparts.size()) +        { +                llinfos << "accordion tab expanded for invalid subpart. Wearable type: " << mWearablePtr->getType() << " subpart num: " << subpart << llendl; +                return; +        } + +        ESubpart subpart_e = wearable_entry->mSubparts[subpart]; +        const LLEditWearableDictionary::SubpartEntry *subpart_entry = LLEditWearableDictionary::getInstance()->getSubpart(subpart_e); + +        if (!subpart_entry) +        { +                llwarns << "could not get wearable subpart dictionary entry for subpart: " << subpart_e << llendl; +                return; +        } + +        // Update the camera +        gMorphView->setCameraTargetJoint( gAgentAvatarp->getJoint( subpart_entry->mTargetJoint ) ); +        gMorphView->setCameraTargetOffset( subpart_entry->mTargetOffset ); +        gMorphView->setCameraOffset( subpart_entry->mCameraOffset ); +        if (gSavedSettings.getBOOL("AppearanceCameraMovement")) +        { +                gMorphView->updateCamera(); +        }  }  void LLPanelEditWearable::updateScrollingPanelList()  { -	updateScrollingPanelUI(); +        updateScrollingPanelUI();  }  void LLPanelEditWearable::toggleTypeSpecificControls(LLWearableType::EType type)  { -	// Toggle controls specific to shape editing panel. -	{ -		bool is_shape = (type == LLWearableType::WT_SHAPE); -		getChildView("sex_radio")->setVisible( is_shape); -		getChildView("female_icon")->setVisible( is_shape); -		getChildView("male_icon")->setVisible( is_shape); -	} +        // Toggle controls specific to shape editing panel. +        { +                bool is_shape = (type == LLWearableType::WT_SHAPE); +                getChildView("sex_radio")->setVisible( is_shape); +                getChildView("female_icon")->setVisible( is_shape); +                getChildView("male_icon")->setVisible( is_shape); +        }  }  void LLPanelEditWearable::updateTypeSpecificControls(LLWearableType::EType type)  { -	const F32 ONE_METER = 1.0; -	const F32 ONE_FOOT = 0.3048 * ONE_METER; // in meters -	// Update controls specific to shape editing panel. -	if (type == LLWearableType::WT_SHAPE) -	{ -		// Update avatar height -		F32 new_size = gAgentAvatarp->mBodySize.mV[VZ]; -		if (gSavedSettings.getBOOL("HeightUnits") == FALSE) -		{ -			// convert meters to feet -			new_size = new_size / ONE_FOOT; -		} - -		std::string avatar_height_str = llformat("%.2f", new_size); -		mHeigthValue.setArg("[HEIGHT]", avatar_height_str); -		updateAvatarHeightLabel(); -	} - -	if (LLWearableType::WT_ALPHA == type) -	{ -		updateAlphaCheckboxes(); - -		initPreviousAlphaTextures(); -	} +        const F32 ONE_METER = 1.0; +        const F32 ONE_FOOT = 0.3048 * ONE_METER; // in meters +        // Update controls specific to shape editing panel. +        if (type == LLWearableType::WT_SHAPE) +        { +                // Update avatar height +                F32 new_size = gAgentAvatarp->mBodySize.mV[VZ]; +                if (gSavedSettings.getBOOL("HeightUnits") == FALSE) +                { +                        // convert meters to feet +                        new_size = new_size / ONE_FOOT; +                } + +                std::string avatar_height_str = llformat("%.2f", new_size); +                mHeigthValue.setArg("[HEIGHT]", avatar_height_str); +                updateAvatarHeightLabel(); +        } + +        if (LLWearableType::WT_ALPHA == type) +        { +                updateAlphaCheckboxes(); + +                initPreviousAlphaTextures(); +        }  }  void LLPanelEditWearable::updateScrollingPanelUI()  { -	// do nothing if we don't have a valid wearable we're editing -	if (mWearablePtr == NULL) -	{ -		return; -	} - -	LLWearableType::EType type = mWearablePtr->getType(); -	LLPanel *panel = getPanel(type); - -	if(panel && (mWearablePtr->getItemID().notNull())) -	{ -		const LLEditWearableDictionary::WearableEntry *wearable_entry = LLEditWearableDictionary::getInstance()->getWearable(type); -		llassert(wearable_entry); -		if (!wearable_entry) return; -		U8 num_subparts = wearable_entry->mSubparts.size(); - -		LLScrollingPanelParam::sUpdateDelayFrames = 0; -		for (U8 index = 0; index < num_subparts; ++index) -		{ -			// dive into data structures to get the panel we need -			ESubpart subpart_e = wearable_entry->mSubparts[index]; -			const LLEditWearableDictionary::SubpartEntry *subpart_entry = LLEditWearableDictionary::getInstance()->getSubpart(subpart_e); - -			const std::string scrolling_panel = subpart_entry->mParamList; - -			LLScrollingPanelList *panel_list = getChild<LLScrollingPanelList>(scrolling_panel); -	 -			if (!panel_list) -			{ -				llwarns << "could not get scrolling panel list: " << scrolling_panel << llendl; -				continue; -			} -			 -			panel_list->updatePanels(TRUE); -		} -	} +        // do nothing if we don't have a valid wearable we're editing +        if (mWearablePtr == NULL) +        { +                return; +        } + +        LLWearableType::EType type = mWearablePtr->getType(); +        LLPanel *panel = getPanel(type); + +        if(panel && (mWearablePtr->getItemID().notNull())) +        { +                const LLEditWearableDictionary::WearableEntry *wearable_entry = LLEditWearableDictionary::getInstance()->getWearable(type); +                llassert(wearable_entry); +                if (!wearable_entry) return; +                U8 num_subparts = wearable_entry->mSubparts.size(); + +                LLScrollingPanelParam::sUpdateDelayFrames = 0; +                for (U8 index = 0; index < num_subparts; ++index) +                { +                        // dive into data structures to get the panel we need +                        ESubpart subpart_e = wearable_entry->mSubparts[index]; +                        const LLEditWearableDictionary::SubpartEntry *subpart_entry = LLEditWearableDictionary::getInstance()->getSubpart(subpart_e); + +                        const std::string scrolling_panel = subpart_entry->mParamList; + +                        LLScrollingPanelList *panel_list = getChild<LLScrollingPanelList>(scrolling_panel); +         +                        if (!panel_list) +                        { +                                llwarns << "could not get scrolling panel list: " << scrolling_panel << llendl; +                                continue; +                        } +                         +                        panel_list->updatePanels(TRUE); +                } +        }  }  LLPanel* LLPanelEditWearable::getPanel(LLWearableType::EType type)  { -	switch (type) -	{ -		case LLWearableType::WT_SHAPE: -			return mPanelShape; -			break; +        switch (type) +        { +                case LLWearableType::WT_SHAPE: +                        return mPanelShape; +                        break; -		case LLWearableType::WT_SKIN: -			return mPanelSkin; -			break; +                case LLWearableType::WT_SKIN: +                        return mPanelSkin; +                        break; -		case LLWearableType::WT_HAIR: -			return mPanelHair; -			break; +                case LLWearableType::WT_HAIR: +                        return mPanelHair; +                        break; -		case LLWearableType::WT_EYES: -			return mPanelEyes; -			break; +                case LLWearableType::WT_EYES: +                        return mPanelEyes; +                        break; -		case LLWearableType::WT_SHIRT: -			return mPanelShirt; -			break; +                case LLWearableType::WT_SHIRT: +                        return mPanelShirt; +                        break; -		case LLWearableType::WT_PANTS: -			return mPanelPants; -			break; +                case LLWearableType::WT_PANTS: +                        return mPanelPants; +                        break; -		case LLWearableType::WT_SHOES: -			return mPanelShoes; -			break; +                case LLWearableType::WT_SHOES: +                        return mPanelShoes; +                        break; -		case LLWearableType::WT_SOCKS: -			return mPanelSocks; -			break; +                case LLWearableType::WT_SOCKS: +                        return mPanelSocks; +                        break; -		case LLWearableType::WT_JACKET: -			return mPanelJacket; -			break; +                case LLWearableType::WT_JACKET: +                        return mPanelJacket; +                        break; -		case LLWearableType::WT_GLOVES: -			return mPanelGloves; -			break; +                case LLWearableType::WT_GLOVES: +                        return mPanelGloves; +                        break; -		case LLWearableType::WT_UNDERSHIRT: -			return mPanelUndershirt; -			break; +                case LLWearableType::WT_UNDERSHIRT: +                        return mPanelUndershirt; +                        break; -		case LLWearableType::WT_UNDERPANTS: -			return mPanelUnderpants; -			break; +                case LLWearableType::WT_UNDERPANTS: +                        return mPanelUnderpants; +                        break; -		case LLWearableType::WT_SKIRT: -			return mPanelSkirt; -			break; +                case LLWearableType::WT_SKIRT: +                        return mPanelSkirt; +                        break; -		case LLWearableType::WT_ALPHA: -			return mPanelAlpha; -			break; +                case LLWearableType::WT_ALPHA: +                        return mPanelAlpha; +                        break; -		case LLWearableType::WT_TATTOO: -			return mPanelTattoo; -			break; +                case LLWearableType::WT_TATTOO: +                        return mPanelTattoo; +                        break; -		case LLWearableType::WT_PHYSICS: -			return mPanelPhysics; -			break; +                case LLWearableType::WT_PHYSICS: +                        return mPanelPhysics; +                        break; -		default: -			break; -	} -	return NULL; +                default: +                        break; +        } +        return NULL;  }  void LLPanelEditWearable::getSortedParams(value_map_t &sorted_params, const std::string &edit_group)  { -	LLWearable::visual_param_vec_t param_list; -	ESex avatar_sex = gAgentAvatarp->getSex(); - -	mWearablePtr->getVisualParams(param_list); - -	for (LLWearable::visual_param_vec_t::iterator iter = param_list.begin(); -		iter != param_list.end(); -		++iter) -	{ -		LLViewerVisualParam *param = (LLViewerVisualParam*) *iter; - -		if (param->getID() == -1  -			|| !param->isTweakable() -			|| param->getEditGroup() != edit_group  -			|| !(param->getSex() & avatar_sex)) -		{ -			continue; -		} - -		value_map_t::value_type vt(-param->getDisplayOrder(), param); -		llassert( sorted_params.find(-param->getDisplayOrder()) == sorted_params.end() ); //check for duplicates -		sorted_params.insert(vt); -	} +        LLWearable::visual_param_vec_t param_list; +        ESex avatar_sex = gAgentAvatarp->getSex(); + +        mWearablePtr->getVisualParams(param_list); + +        for (LLWearable::visual_param_vec_t::iterator iter = param_list.begin(); +                iter != param_list.end(); +                ++iter) +        { +                LLViewerVisualParam *param = (LLViewerVisualParam*) *iter; + +                if (param->getID() == -1  +                        || !param->isTweakable() +                        || param->getEditGroup() != edit_group  +                        || !(param->getSex() & avatar_sex)) +                { +                        continue; +                } + +                value_map_t::value_type vt(-param->getDisplayOrder(), param); +                llassert( sorted_params.find(-param->getDisplayOrder()) == sorted_params.end() ); //check for duplicates +                sorted_params.insert(vt); +        }  }  void LLPanelEditWearable::buildParamList(LLScrollingPanelList *panel_list, value_map_t &sorted_params, LLAccordionCtrlTab *tab, LLJoint* jointp)  { -	// sorted_params is sorted according to magnitude of effect from -	// least to greatest.  Adding to the front of the child list -	// reverses that order. -	if( panel_list ) -	{ -		panel_list->clearPanels(); -		value_map_t::iterator end = sorted_params.end(); -		S32 height = 0; -		for(value_map_t::iterator it = sorted_params.begin(); it != end; ++it) -		{ -			LLPanel::Params p; -			p.name("LLScrollingPanelParam"); -			LLWearable *wearable = this->getWearable(); -			LLScrollingPanelParamBase *panel_param = NULL; -			if (wearable && wearable->getType() == LLWearableType::WT_PHYSICS) // Hack to show a different panel for physics.  Should generalize this later. -			{ -				panel_param = new LLScrollingPanelParamBase( p, NULL, (*it).second, TRUE, this->getWearable(), jointp); -			} -			else -			{ -				panel_param = new LLScrollingPanelParam( p, NULL, (*it).second, TRUE, this->getWearable(), jointp); -			} -			height = panel_list->addPanel( panel_param ); -		} -	} +        // sorted_params is sorted according to magnitude of effect from +        // least to greatest.  Adding to the front of the child list +        // reverses that order. +        if( panel_list ) +        { +                panel_list->clearPanels(); +                value_map_t::iterator end = sorted_params.end(); +                S32 height = 0; +                for(value_map_t::iterator it = sorted_params.begin(); it != end; ++it) +                { +                        LLPanel::Params p; +                        p.name("LLScrollingPanelParam"); +                        LLWearable *wearable = this->getWearable(); +                        LLScrollingPanelParamBase *panel_param = NULL; +                        if (wearable && wearable->getType() == LLWearableType::WT_PHYSICS) // Hack to show a different panel for physics.  Should generalize this later. +                        { +                                panel_param = new LLScrollingPanelParamBase( p, NULL, (*it).second, TRUE, this->getWearable(), jointp); +                        } +                        else +                        { +                                panel_param = new LLScrollingPanelParam( p, NULL, (*it).second, TRUE, this->getWearable(), jointp); +                        } +                        height = panel_list->addPanel( panel_param ); +                } +        }  }  void LLPanelEditWearable::updateVerbs()  { -	bool can_copy = false; +        bool can_copy = false; -	if(mWearableItem) -	{ -		can_copy = mWearableItem->getPermissions().allowCopyBy(gAgentID); -	} +        if(mWearableItem) +        { +                can_copy = mWearableItem->getPermissions().allowCopyBy(gAgentID); +        } -	BOOL is_dirty = isDirty(); +        BOOL is_dirty = isDirty(); -	mBtnRevert->setEnabled(is_dirty); -	getChildView("save_as_button")->setEnabled(is_dirty && can_copy); +        mBtnRevert->setEnabled(is_dirty); +        getChildView("save_as_button")->setEnabled(is_dirty && can_copy); -	if(isAgentAvatarValid()) -	{ -		// Update viewer's radio buttons (of RadioGroup with control_name="AvatarSex") of Avatar's gender -		// with value from "AvatarSex" setting -		gSavedSettings.setU32("AvatarSex", (gAgentAvatarp->getSex() == SEX_MALE) ); -	} +        if(isAgentAvatarValid()) +        { +                // Update viewer's radio buttons (of RadioGroup with control_name="AvatarSex") of Avatar's gender +                // with value from "AvatarSex" setting +                gSavedSettings.setU32("AvatarSex", (gAgentAvatarp->getSex() == SEX_MALE) ); +        } -	// update back button and title according to dirty state. -	static BOOL was_dirty = FALSE; -	if (was_dirty != is_dirty) // to avoid redundant changes because this method is called from draw -	{ -		static S32 label_width = mBtnBack->getFont()->getWidth(mBackBtnLabel); -		const std::string& label = is_dirty ? mBackBtnLabel : LLStringUtil::null; -		const S32 delta_width = is_dirty ? label_width : -label_width; +        // update back button and title according to dirty state. +        static BOOL was_dirty = FALSE; +        if (was_dirty != is_dirty) // to avoid redundant changes because this method is called from draw +        { +                static S32 label_width = mBtnBack->getFont()->getWidth(mBackBtnLabel); +                const std::string& label = is_dirty ? mBackBtnLabel : LLStringUtil::null; +                const S32 delta_width = is_dirty ? label_width : -label_width; -		mBtnBack->setLabel(label); +                mBtnBack->setLabel(label); -		// update rect according to label width -		LLRect rect = mBtnBack->getRect(); -		rect.mRight += delta_width; -		mBtnBack->setShape(rect); +                // update rect according to label width +                LLRect rect = mBtnBack->getRect(); +                rect.mRight += delta_width; +                mBtnBack->setShape(rect); -		// update title rect according to back button width -		rect = mPanelTitle->getRect(); -		rect.mLeft += delta_width; -		mPanelTitle->setShape(rect); +                // update title rect according to back button width +                rect = mPanelTitle->getRect(); +                rect.mLeft += delta_width; +                mPanelTitle->setShape(rect); -		was_dirty = is_dirty; -	} +                was_dirty = is_dirty; +        }  }  void LLPanelEditWearable::configureAlphaCheckbox(LLVOAvatarDefines::ETextureIndex te, const std::string& name)  { -	LLCheckBoxCtrl* checkbox = mPanelAlpha->getChild<LLCheckBoxCtrl>(name); -	checkbox->setCommitCallback(boost::bind(&LLPanelEditWearable::onInvisibilityCommit, this, checkbox, te)); +        LLCheckBoxCtrl* checkbox = mPanelAlpha->getChild<LLCheckBoxCtrl>(name); +        checkbox->setCommitCallback(boost::bind(&LLPanelEditWearable::onInvisibilityCommit, this, checkbox, te)); -	mAlphaCheckbox2Index[name] = te; +        mAlphaCheckbox2Index[name] = te;  }  void LLPanelEditWearable::onInvisibilityCommit(LLCheckBoxCtrl* checkbox_ctrl, LLVOAvatarDefines::ETextureIndex te)  { -	if (!checkbox_ctrl) return; -	if (!getWearable()) return; - -	llinfos << "onInvisibilityCommit, self " << this << " checkbox_ctrl " << checkbox_ctrl << llendl; - -	bool new_invis_state = checkbox_ctrl->get(); -	if (new_invis_state) -	{ -		LLLocalTextureObject *lto = getWearable()->getLocalTextureObject(te); -		mPreviousAlphaTexture[te] = lto->getID(); -		 -		LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture( IMG_INVISIBLE ); -		U32 index = gAgentWearables.getWearableIndex(getWearable()); -		gAgentAvatarp->setLocalTexture(te, image, FALSE, index); -		gAgentAvatarp->wearableUpdated(getWearable()->getType(), FALSE); -	} -	else -	{ -		// Try to restore previous texture, if any. -		LLUUID prev_id = mPreviousAlphaTexture[te]; -		if (prev_id.isNull() || (prev_id == IMG_INVISIBLE)) -		{ -			prev_id = LLUUID( gSavedSettings.getString( "UIImgDefaultAlphaUUID" ) ); -		} -		if (prev_id.isNull()) return; -		 -		LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(prev_id); -		if (!image) return; - -		U32 index = gAgentWearables.getWearableIndex(getWearable()); -		gAgentAvatarp->setLocalTexture(te, image, FALSE, index); -		gAgentAvatarp->wearableUpdated(getWearable()->getType(), FALSE); -	} - -	updatePanelPickerControls(getWearable()->getType()); +        if (!checkbox_ctrl) return; +        if (!getWearable()) return; + +        llinfos << "onInvisibilityCommit, self " << this << " checkbox_ctrl " << checkbox_ctrl << llendl; + +        bool new_invis_state = checkbox_ctrl->get(); +        if (new_invis_state) +        { +                LLLocalTextureObject *lto = getWearable()->getLocalTextureObject(te); +                mPreviousAlphaTexture[te] = lto->getID(); +                 +                LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture( IMG_INVISIBLE ); +                U32 index = gAgentWearables.getWearableIndex(getWearable()); +                gAgentAvatarp->setLocalTexture(te, image, FALSE, index); +                gAgentAvatarp->wearableUpdated(getWearable()->getType(), FALSE); +        } +        else +        { +                // Try to restore previous texture, if any. +                LLUUID prev_id = mPreviousAlphaTexture[te]; +                if (prev_id.isNull() || (prev_id == IMG_INVISIBLE)) +                { +                        prev_id = LLUUID( gSavedSettings.getString( "UIImgDefaultAlphaUUID" ) ); +                } +                if (prev_id.isNull()) return; +                 +                LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(prev_id); +                if (!image) return; + +                U32 index = gAgentWearables.getWearableIndex(getWearable()); +                gAgentAvatarp->setLocalTexture(te, image, FALSE, index); +                gAgentAvatarp->wearableUpdated(getWearable()->getType(), FALSE); +        } + +        updatePanelPickerControls(getWearable()->getType());  }  void LLPanelEditWearable::updateAlphaCheckboxes()  { -	for(string_texture_index_map_t::iterator iter = mAlphaCheckbox2Index.begin(); -		iter != mAlphaCheckbox2Index.end(); ++iter ) -	{ -		LLVOAvatarDefines::ETextureIndex te = (LLVOAvatarDefines::ETextureIndex)iter->second; -		LLCheckBoxCtrl* ctrl = mPanelAlpha->getChild<LLCheckBoxCtrl>(iter->first); -		if (ctrl) -		{ -			ctrl->set(!gAgentAvatarp->isTextureVisible(te, mWearablePtr)); -		} -	} +        for(string_texture_index_map_t::iterator iter = mAlphaCheckbox2Index.begin(); +                iter != mAlphaCheckbox2Index.end(); ++iter ) +        { +                LLVOAvatarDefines::ETextureIndex te = (LLVOAvatarDefines::ETextureIndex)iter->second; +                LLCheckBoxCtrl* ctrl = mPanelAlpha->getChild<LLCheckBoxCtrl>(iter->first); +                if (ctrl) +                { +                        ctrl->set(!gAgentAvatarp->isTextureVisible(te, mWearablePtr)); +                } +        }  }  void LLPanelEditWearable::initPreviousAlphaTextures()  { -	initPreviousAlphaTextureEntry(TEX_LOWER_ALPHA); -	initPreviousAlphaTextureEntry(TEX_UPPER_ALPHA); -	initPreviousAlphaTextureEntry(TEX_HEAD_ALPHA); -	initPreviousAlphaTextureEntry(TEX_EYES_ALPHA); -	initPreviousAlphaTextureEntry(TEX_LOWER_ALPHA); +        initPreviousAlphaTextureEntry(TEX_LOWER_ALPHA); +        initPreviousAlphaTextureEntry(TEX_UPPER_ALPHA); +        initPreviousAlphaTextureEntry(TEX_HEAD_ALPHA); +        initPreviousAlphaTextureEntry(TEX_EYES_ALPHA); +        initPreviousAlphaTextureEntry(TEX_LOWER_ALPHA);  }  void LLPanelEditWearable::initPreviousAlphaTextureEntry(LLVOAvatarDefines::ETextureIndex te)  { -	LLLocalTextureObject *lto = getWearable()->getLocalTextureObject(te); -	if (lto) -	{ -		mPreviousAlphaTexture[te] = lto->getID(); -	} +        LLLocalTextureObject *lto = getWearable()->getLocalTextureObject(te); +        if (lto) +        { +                mPreviousAlphaTexture[te] = lto->getID(); +        }  }  // handle secondlife:///app/metricsystem  class LLMetricSystemHandler : public LLCommandHandler  {  public: -	LLMetricSystemHandler() : LLCommandHandler("metricsystem", UNTRUSTED_THROTTLE) { } - -	bool handle(const LLSD& params, const LLSD& query_map, LLMediaCtrl* web) -	{ -		// change height units TRUE for meters and FALSE for feet -		BOOL new_value = (gSavedSettings.getBOOL("HeightUnits") == FALSE) ? TRUE : FALSE; -		gSavedSettings.setBOOL("HeightUnits", new_value); -		return true; -	} +        LLMetricSystemHandler() : LLCommandHandler("metricsystem", UNTRUSTED_THROTTLE) { } + +        bool handle(const LLSD& params, const LLSD& query_map, LLMediaCtrl* web) +        { +                // change height units TRUE for meters and FALSE for feet +                BOOL new_value = (gSavedSettings.getBOOL("HeightUnits") == FALSE) ? TRUE : FALSE; +                gSavedSettings.setBOOL("HeightUnits", new_value); +                return true; +        }  };  LLMetricSystemHandler gMetricSystemHandler; diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp index 73de1cef3f..53809b4d19 100644 --- a/indra/newview/llphysicsmotion.cpp +++ b/indra/newview/llphysicsmotion.cpp @@ -52,9 +52,9 @@ typedef std::map<std::string, F32> default_controller_map_t;  inline F64 llsgn(const F64 a)
  {
 -	if (a >= 0)
 -		return 1;
 -	return -1;
 +        if (a >= 0)
 +                return 1;
 +        return -1;
  }
  /* 
 @@ -71,161 +71,161 @@ inline F64 llsgn(const F64 a)  class LLPhysicsMotion
  {
  public:
 -	/*
 -	  param_user_name: The param (if any) that the user sees and controls.  This is what
 -	  the particular property would look like without physics.  For example, it may be
 -	  the breast gravity.  This param's value should will not be altered, and is only
 -	  used as a reference point for the rest position of the body party.  This is usually
 -	  a driver param and the param(s) that physics is altering are the driven params.
 -
 -	  param_driven_name: The param whose value is actually set by the physics.  If you
 -	  leave this blank (which should suffice normally), the physics will assume that
 -	  param_user_name is a driver param and will set the params that the driver is
 -	  in charge of (i.e. the "driven" params).
 -
 -	  joint_name: The joint that the body part is attached to.  The joint is
 -	  used to determine the orientation (rotation) of the body part.
 -
 -	  character: The avatar that this physics affects.
 -
 -	  motion_direction_vec: The direction (in world coordinates) that determines the
 -	  motion.  For example, (0,0,1) is up-down, and means that up-down motion is what
 -	  determines how this joint moves.
 -
 -	  controllers: The various settings (e.g. spring force, mass) that determine how
 -	  the body part behaves.
 -	*/
 -	LLPhysicsMotion(const std::string ¶m_user_name, 
 -			const std::string ¶m_driven_name,
 -			const std::string &joint_name,
 -			LLCharacter *character,
 -			const LLVector3 &motion_direction_vec,
 -			const controller_map_t &controllers) :
 -		mParamUserName(param_user_name),
 -		mParamDrivenName(param_driven_name),
 -		mJointName(joint_name),
 -		mMotionDirectionVec(motion_direction_vec),
 -		mParamUser(NULL),
 -		mParamDriven(NULL),
 -
 -		mParamControllers(controllers),
 -		mCharacter(character),
 -		mLastTime(0),
 -		mPosition_local(0),
 -		mVelocityJoint_local(0),
 -		mPositionLastUpdate_local(0)
 -	{
 -		mJointState = new LLJointState;
 -	}
 -
 -	BOOL initialize();
 -
 -	~LLPhysicsMotion() {}
 -
 -	BOOL onUpdate(F32 time);
 -
 -	LLPointer<LLJointState> getJointState() 
 -	{
 -		return mJointState;
 -	}
 +        /*
 +          param_user_name: The param (if any) that the user sees and controls.  This is what
 +          the particular property would look like without physics.  For example, it may be
 +          the breast gravity.  This param's value should will not be altered, and is only
 +          used as a reference point for the rest position of the body party.  This is usually
 +          a driver param and the param(s) that physics is altering are the driven params.
 +
 +          param_driven_name: The param whose value is actually set by the physics.  If you
 +          leave this blank (which should suffice normally), the physics will assume that
 +          param_user_name is a driver param and will set the params that the driver is
 +          in charge of (i.e. the "driven" params).
 +
 +          joint_name: The joint that the body part is attached to.  The joint is
 +          used to determine the orientation (rotation) of the body part.
 +
 +          character: The avatar that this physics affects.
 +
 +          motion_direction_vec: The direction (in world coordinates) that determines the
 +          motion.  For example, (0,0,1) is up-down, and means that up-down motion is what
 +          determines how this joint moves.
 +
 +          controllers: The various settings (e.g. spring force, mass) that determine how
 +          the body part behaves.
 +        */
 +        LLPhysicsMotion(const std::string ¶m_user_name, 
 +                        const std::string ¶m_driven_name,
 +                        const std::string &joint_name,
 +                        LLCharacter *character,
 +                        const LLVector3 &motion_direction_vec,
 +                        const controller_map_t &controllers) :
 +                mParamUserName(param_user_name),
 +                mParamDrivenName(param_driven_name),
 +                mJointName(joint_name),
 +                mMotionDirectionVec(motion_direction_vec),
 +                mParamUser(NULL),
 +                mParamDriven(NULL),
 +
 +                mParamControllers(controllers),
 +                mCharacter(character),
 +                mLastTime(0),
 +                mPosition_local(0),
 +                mVelocityJoint_local(0),
 +                mPositionLastUpdate_local(0)
 +        {
 +                mJointState = new LLJointState;
 +        }
 +
 +        BOOL initialize();
 +
 +        ~LLPhysicsMotion() {}
 +
 +        BOOL onUpdate(F32 time);
 +
 +        LLPointer<LLJointState> getJointState() 
 +        {
 +                return mJointState;
 +        }
  protected:
 -	F32 getParamValue(const std::string& controller_key)
 -	{
 -		const controller_map_t::const_iterator& entry = mParamControllers.find(controller_key);
 -		if (entry == mParamControllers.end())
 -		{
 -			return sDefaultController[controller_key];
 -		}
 -		const std::string& param_name = (*entry).second.c_str();
 -		return mCharacter->getVisualParamWeight(param_name.c_str());
 -	}
 -	void setParamValue(LLViewerVisualParam *param,
 -			   const F32 new_value_local);
 -
 -	F32 toLocal(const LLVector3 &world);
 -	F32 calculateVelocity_local(const F32 time_delta);
 -	F32 calculateAcceleration_local(F32 velocity_local,
 -					const F32 time_delta);
 +        F32 getParamValue(const std::string& controller_key)
 +        {
 +                const controller_map_t::const_iterator& entry = mParamControllers.find(controller_key);
 +                if (entry == mParamControllers.end())
 +                {
 +                        return sDefaultController[controller_key];
 +                }
 +                const std::string& param_name = (*entry).second.c_str();
 +                return mCharacter->getVisualParamWeight(param_name.c_str());
 +        }
 +        void setParamValue(LLViewerVisualParam *param,
 +                           const F32 new_value_local);
 +
 +        F32 toLocal(const LLVector3 &world);
 +        F32 calculateVelocity_local(const F32 time_delta);
 +        F32 calculateAcceleration_local(F32 velocity_local,
 +                                        const F32 time_delta);
  private:
 -	const std::string mParamDrivenName;
 -	const std::string mParamUserName;
 -	const LLVector3 mMotionDirectionVec;
 -	const std::string mJointName;
 -
 -	F32 mPosition_local;
 -	F32 mVelocityJoint_local; // How fast the joint is moving
 -	F32 mAccelerationJoint_local; // Acceleration on the joint
 -
 -	F32 mVelocity_local; // How fast the param is moving
 -	F32 mPositionLastUpdate_local;
 -	LLVector3 mPosition_world;
 -
 -	LLViewerVisualParam *mParamUser;
 -	LLViewerVisualParam *mParamDriven;
 -	const controller_map_t mParamControllers;
 -	
 -	LLPointer<LLJointState> mJointState;
 -	LLCharacter *mCharacter;
 -
 -	F32 mLastTime;
 -	
 -	static default_controller_map_t sDefaultController;
 +        const std::string mParamDrivenName;
 +        const std::string mParamUserName;
 +        const LLVector3 mMotionDirectionVec;
 +        const std::string mJointName;
 +
 +        F32 mPosition_local;
 +        F32 mVelocityJoint_local; // How fast the joint is moving
 +        F32 mAccelerationJoint_local; // Acceleration on the joint
 +
 +        F32 mVelocity_local; // How fast the param is moving
 +        F32 mPositionLastUpdate_local;
 +        LLVector3 mPosition_world;
 +
 +        LLViewerVisualParam *mParamUser;
 +        LLViewerVisualParam *mParamDriven;
 +        const controller_map_t mParamControllers;
 +        
 +        LLPointer<LLJointState> mJointState;
 +        LLCharacter *mCharacter;
 +
 +        F32 mLastTime;
 +        
 +        static default_controller_map_t sDefaultController;
  };
  default_controller_map_t initDefaultController()
  {
 -	default_controller_map_t controller;
 -	controller["Mass"] = 0.2f;
 -	controller["Smoothing"] = 2.0f;
 -	controller["Gravity"] = 0.0f;
 -	controller["Damping"] = .05f;
 -	controller["Drag"] = 0.15f;
 -	controller["MaxSpeed"] = 0.1f;
 -	controller["Spring"] = 0.1f;
 -	controller["Gain"] = 10.0f;
 -	return controller;
 +        default_controller_map_t controller;
 +        controller["Mass"] = 0.2f;
 +        controller["Smoothing"] = 2.0f;
 +        controller["Gravity"] = 0.0f;
 +        controller["Damping"] = .05f;
 +        controller["Drag"] = 0.15f;
 +        controller["MaxSpeed"] = 0.1f;
 +        controller["Spring"] = 0.1f;
 +        controller["Gain"] = 10.0f;
 +        return controller;
  }
  default_controller_map_t LLPhysicsMotion::sDefaultController = initDefaultController();
  BOOL LLPhysicsMotion::initialize()
  {
 -	if (!mJointState->setJoint(mCharacter->getJoint(mJointName.c_str())))
 -		return FALSE;
 -	mJointState->setUsage(LLJointState::ROT);
 -
 -	mParamUser = (LLViewerVisualParam*)mCharacter->getVisualParam(mParamUserName.c_str());
 -	if (mParamDrivenName != "")
 -		mParamDriven = (LLViewerVisualParam*)mCharacter->getVisualParam(mParamDrivenName.c_str());
 -	if (mParamUser == NULL)
 -	{
 -		llinfos << "Failure reading in  [ " << mParamUserName << " ]" << llendl;
 -		return FALSE;
 -	}
 -
 -	return TRUE;
 +        if (!mJointState->setJoint(mCharacter->getJoint(mJointName.c_str())))
 +                return FALSE;
 +        mJointState->setUsage(LLJointState::ROT);
 +
 +        mParamUser = (LLViewerVisualParam*)mCharacter->getVisualParam(mParamUserName.c_str());
 +        if (mParamDrivenName != "")
 +                mParamDriven = (LLViewerVisualParam*)mCharacter->getVisualParam(mParamDrivenName.c_str());
 +        if (mParamUser == NULL)
 +        {
 +                llinfos << "Failure reading in  [ " << mParamUserName << " ]" << llendl;
 +                return FALSE;
 +        }
 +
 +        return TRUE;
  }
  LLPhysicsMotionController::LLPhysicsMotionController(const LLUUID &id) : 
 -	LLMotion(id),
 -	mCharacter(NULL)
 +        LLMotion(id),
 +        mCharacter(NULL)
  {
 -	mName = "breast_motion";
 +        mName = "breast_motion";
  }
  LLPhysicsMotionController::~LLPhysicsMotionController()
  {
 -	for (motion_vec_t::iterator iter = mMotions.begin();
 -	     iter != mMotions.end();
 -	     ++iter)
 -	{
 -		delete (*iter);
 -	}
 +        for (motion_vec_t::iterator iter = mMotions.begin();
 +             iter != mMotions.end();
 +             ++iter)
 +        {
 +                delete (*iter);
 +        }
  }
  BOOL LLPhysicsMotionController::onActivate() 
  { 
 -	return TRUE; 
 +        return TRUE; 
  }
  void LLPhysicsMotionController::onDeactivate() 
 @@ -234,465 +234,465 @@ void LLPhysicsMotionController::onDeactivate()  LLMotion::LLMotionInitStatus LLPhysicsMotionController::onInitialize(LLCharacter *character)
  {
 -	mCharacter = character;
 -
 -	mMotions.clear();
 -
 -	// Breast Cleavage
 -	{
 -		controller_map_t controller;
 -		controller["Mass"] = "Breast_Physics_Mass";
 -		controller["Smoothing"] = "Breast_Physics_Smoothing";
 -		controller["Gravity"] = "Breast_Physics_Gravity";
 -		controller["Damping"] = "Breast_Physics_InOut_Damping";
 -		controller["Drag"] = "Breast_Physics_InOut_Drag";
 -		controller["MaxSpeed"] = "Breast_Physics_InOut_Max_Velocity";
 -		controller["Spring"] = "Breast_Physics_InOut_Spring";
 -		controller["Gain"] = "Breast_Physics_InOut_Gain";
 -		LLPhysicsMotion *motion = new LLPhysicsMotion("Breast_Physics_InOut_Controller",
 -													  "",
 -													  "mChest",
 -													  character,
 -													  LLVector3(-1,0,0),
 -													  controller);
 -		if (!motion->initialize())
 -		{
 -			llassert_always(FALSE);
 -			return STATUS_FAILURE;
 -		}
 -		addMotion(motion);
 -	}
 -
 -	// Breast Bounce
 -	{
 -		controller_map_t controller;
 -		controller["Mass"] = "Breast_Physics_Mass";
 -		controller["Smoothing"] = "Breast_Physics_Smoothing";
 -		controller["Gravity"] = "Breast_Physics_Gravity";
 -		controller["Damping"] = "Breast_Physics_UpDown_Damping";
 -		controller["Drag"] = "Breast_Physics_UpDown_Drag";
 -		controller["MaxSpeed"] = "Breast_Physics_UpDown_Max_Velocity";
 -		controller["Spring"] = "Breast_Physics_UpDown_Spring";
 -		controller["Gain"] = "Breast_Physics_UpDown_Gain";
 -		LLPhysicsMotion *motion = new LLPhysicsMotion("Breast_Physics_UpDown_Controller",
 -													  "",
 -													  "mChest",
 -													  character,
 -													  LLVector3(0,0,1),
 -													  controller);
 -		if (!motion->initialize())
 -		{
 -			llassert_always(FALSE);
 -			return STATUS_FAILURE;
 -		}
 -		addMotion(motion);
 -	}
 -	
 -	// Butt Bounce
 -	{
 -		controller_map_t controller;
 -		controller["Mass"] = "Butt_Physics_Mass";
 -		controller["Smoothing"] = "Butt_Physics_Smoothing";
 -		controller["Gravity"] = "Butt_Physics_Gravity";
 -		controller["Damping"] = "Butt_Physics_UpDown_Damping";
 -		controller["Drag"] = "Butt_Physics_UpDown_Drag";
 -		controller["MaxSpeed"] = "Butt_Physics_UpDown_Max_Velocity";
 -		controller["Spring"] = "Butt_Physics_UpDown_Spring";
 -		controller["Gain"] = "Butt_Physics_UpDown_Gain";
 -		LLPhysicsMotion *motion = new LLPhysicsMotion("Butt_Physics_UpDown_Controller",
 -													  "",
 -													  "mPelvis",
 -													  character,
 -													  LLVector3(0,0,1),
 -													  controller);
 -		if (!motion->initialize())
 -		{
 -			llassert_always(FALSE);
 -			return STATUS_FAILURE;
 -		}
 -		addMotion(motion);
 -	}
 -
 -	// Butt LeftRight
 -	{
 -		controller_map_t controller;
 -		controller["Mass"] = "Butt_Physics_Mass";
 -		controller["Smoothing"] = "Butt_Physics_Smoothing";
 -		controller["Gravity"] = "Butt_Physics_Gravity";
 -		controller["Damping"] = "Butt_Physics_LeftRight_Damping";
 -		controller["Drag"] = "Butt_Physics_LeftRight_Drag";
 -		controller["MaxSpeed"] = "Butt_Physics_LeftRight_Max_Velocity";
 -		controller["Spring"] = "Butt_Physics_LeftRight_Spring";
 -		controller["Gain"] = "Butt_Physics_LeftRight_Gain";
 -		LLPhysicsMotion *motion = new LLPhysicsMotion("Butt_Physics_LeftRight_Controller",
 -													  "",
 -													  "mPelvis",
 -													  character,
 -													  LLVector3(0,1,0),
 -													  controller);
 -		if (!motion->initialize())
 -		{
 -			llassert_always(FALSE);
 -			return STATUS_FAILURE;
 -		}
 -		addMotion(motion);
 -	}
 -
 -	// Belly Bounce
 -	{
 -		controller_map_t controller;
 -		controller["Mass"] = "Belly_Physics_Mass";
 -		controller["Smoothing"] = "Belly_Physics_Smoothing";
 -		controller["Gravity"] = "Belly_Physics_Gravity";
 -		controller["Damping"] = "Belly_Physics_UpDown_Damping";
 -		controller["Drag"] = "Belly_Physics_UpDown_Drag";
 -		controller["MaxSpeed"] = "Belly_Physics_UpDown_Max_Velocity";
 -		controller["Spring"] = "Belly_Physics_UpDown_Spring";
 -		controller["Gain"] = "Belly_Physics_UpDown_Gain";
 -		LLPhysicsMotion *motion = new LLPhysicsMotion("Belly_Physics_UpDown_Controller",
 -													  "",
 -													  "mPelvis",
 -													  character,
 -													  LLVector3(0,0,-1),
 -													  controller);
 -		if (!motion->initialize())
 -		{
 -			llassert_always(FALSE);
 -			return STATUS_FAILURE;
 -		}
 -		addMotion(motion);
 -	}
 -	
 -	return STATUS_SUCCESS;
 +        mCharacter = character;
 +
 +        mMotions.clear();
 +
 +        // Breast Cleavage
 +        {
 +                controller_map_t controller;
 +                controller["Mass"] = "Breast_Physics_Mass";
 +                controller["Smoothing"] = "Breast_Physics_Smoothing";
 +                controller["Gravity"] = "Breast_Physics_Gravity";
 +                controller["Drag"] = "Breast_Physics_Drag";
 +                controller["Damping"] = "Breast_Physics_InOut_Damping";
 +                controller["MaxSpeed"] = "Breast_Physics_InOut_Max_Velocity";
 +                controller["Spring"] = "Breast_Physics_InOut_Spring";
 +                controller["Gain"] = "Breast_Physics_InOut_Gain";
 +                LLPhysicsMotion *motion = new LLPhysicsMotion("Breast_Physics_InOut_Controller",
 +                                                                                                          "",
 +                                                                                                          "mChest",
 +                                                                                                          character,
 +                                                                                                          LLVector3(-1,0,0),
 +                                                                                                          controller);
 +                if (!motion->initialize())
 +                {
 +                        llassert_always(FALSE);
 +                        return STATUS_FAILURE;
 +                }
 +                addMotion(motion);
 +        }
 +
 +        // Breast Bounce
 +        {
 +                controller_map_t controller;
 +                controller["Mass"] = "Breast_Physics_Mass";
 +                controller["Smoothing"] = "Breast_Physics_Smoothing";
 +                controller["Gravity"] = "Breast_Physics_Gravity";
 +                controller["Drag"] = "Breast_Physics_Drag";
 +                controller["Damping"] = "Breast_Physics_UpDown_Damping";
 +                controller["MaxSpeed"] = "Breast_Physics_UpDown_Max_Velocity";
 +                controller["Spring"] = "Breast_Physics_UpDown_Spring";
 +                controller["Gain"] = "Breast_Physics_UpDown_Gain";
 +                LLPhysicsMotion *motion = new LLPhysicsMotion("Breast_Physics_UpDown_Controller",
 +                                                                                                          "",
 +                                                                                                          "mChest",
 +                                                                                                          character,
 +                                                                                                          LLVector3(0,0,1),
 +                                                                                                          controller);
 +                if (!motion->initialize())
 +                {
 +                        llassert_always(FALSE);
 +                        return STATUS_FAILURE;
 +                }
 +                addMotion(motion);
 +        }
 +        
 +        // Butt Bounce
 +        {
 +                controller_map_t controller;
 +                controller["Mass"] = "Butt_Physics_Mass";
 +                controller["Smoothing"] = "Butt_Physics_Smoothing";
 +                controller["Gravity"] = "Butt_Physics_Gravity";
 +                controller["Drag"] = "Butt_Physics_Drag";
 +                controller["Damping"] = "Butt_Physics_UpDown_Damping";
 +                controller["MaxSpeed"] = "Butt_Physics_UpDown_Max_Velocity";
 +                controller["Spring"] = "Butt_Physics_UpDown_Spring";
 +                controller["Gain"] = "Butt_Physics_UpDown_Gain";
 +                LLPhysicsMotion *motion = new LLPhysicsMotion("Butt_Physics_UpDown_Controller",
 +                                                                                                          "",
 +                                                                                                          "mPelvis",
 +                                                                                                          character,
 +                                                                                                          LLVector3(0,0,1),
 +                                                                                                          controller);
 +                if (!motion->initialize())
 +                {
 +                        llassert_always(FALSE);
 +                        return STATUS_FAILURE;
 +                }
 +                addMotion(motion);
 +        }
 +
 +        // Butt LeftRight
 +        {
 +                controller_map_t controller;
 +                controller["Mass"] = "Butt_Physics_Mass";
 +                controller["Smoothing"] = "Butt_Physics_Smoothing";
 +                controller["Gravity"] = "Butt_Physics_Gravity";
 +                controller["Drag"] = "Butt_Physics_Drag";
 +                controller["Damping"] = "Butt_Physics_LeftRight_Damping";
 +                controller["MaxSpeed"] = "Butt_Physics_LeftRight_Max_Velocity";
 +                controller["Spring"] = "Butt_Physics_LeftRight_Spring";
 +                controller["Gain"] = "Butt_Physics_LeftRight_Gain";
 +                LLPhysicsMotion *motion = new LLPhysicsMotion("Butt_Physics_LeftRight_Controller",
 +                                                                                                          "",
 +                                                                                                          "mPelvis",
 +                                                                                                          character,
 +                                                                                                          LLVector3(0,1,0),
 +                                                                                                          controller);
 +                if (!motion->initialize())
 +                {
 +                        llassert_always(FALSE);
 +                        return STATUS_FAILURE;
 +                }
 +                addMotion(motion);
 +        }
 +
 +        // Belly Bounce
 +        {
 +                controller_map_t controller;
 +                controller["Mass"] = "Belly_Physics_Mass";
 +                controller["Smoothing"] = "Belly_Physics_Smoothing";
 +                controller["Gravity"] = "Belly_Physics_Gravity";
 +                controller["Drag"] = "Belly_Physics_Drag";
 +                controller["Damping"] = "Belly_Physics_UpDown_Damping";
 +                controller["MaxSpeed"] = "Belly_Physics_UpDown_Max_Velocity";
 +                controller["Spring"] = "Belly_Physics_UpDown_Spring";
 +                controller["Gain"] = "Belly_Physics_UpDown_Gain";
 +                LLPhysicsMotion *motion = new LLPhysicsMotion("Belly_Physics_UpDown_Controller",
 +                                                                                                          "",
 +                                                                                                          "mPelvis",
 +                                                                                                          character,
 +                                                                                                          LLVector3(0,0,-1),
 +                                                                                                          controller);
 +                if (!motion->initialize())
 +                {
 +                        llassert_always(FALSE);
 +                        return STATUS_FAILURE;
 +                }
 +                addMotion(motion);
 +        }
 +        
 +        return STATUS_SUCCESS;
  }
  void LLPhysicsMotionController::addMotion(LLPhysicsMotion *motion)
  {
 -	addJointState(motion->getJointState());
 -	mMotions.push_back(motion);
 +        addJointState(motion->getJointState());
 +        mMotions.push_back(motion);
  }
  F32 LLPhysicsMotionController::getMinPixelArea() 
  {
 -	return MIN_REQUIRED_PIXEL_AREA_BREAST_MOTION;
 +        return MIN_REQUIRED_PIXEL_AREA_BREAST_MOTION;
  }
  // Local space means "parameter space".
  F32 LLPhysicsMotion::toLocal(const LLVector3 &world)
  {
 -	LLJoint *joint = mJointState->getJoint();
 -	const LLQuaternion rotation_world = joint->getWorldRotation();
 -	
 -	LLVector3 dir_world = mMotionDirectionVec * rotation_world;
 -	dir_world.normalize();
 -	return world * dir_world;
 +        LLJoint *joint = mJointState->getJoint();
 +        const LLQuaternion rotation_world = joint->getWorldRotation();
 +        
 +        LLVector3 dir_world = mMotionDirectionVec * rotation_world;
 +        dir_world.normalize();
 +        return world * dir_world;
  }
  F32 LLPhysicsMotion::calculateVelocity_local(const F32 time_delta)
  {
 -	LLJoint *joint = mJointState->getJoint();
 -	const LLVector3 position_world = joint->getWorldPosition();
 -	const LLQuaternion rotation_world = joint->getWorldRotation();
 -	const LLVector3 last_position_world = mPosition_world;
 -	const LLVector3 velocity_world = (position_world-last_position_world) / time_delta;
 -	const F32 velocity_local = toLocal(velocity_world);
 -	return velocity_local;
 +        LLJoint *joint = mJointState->getJoint();
 +        const LLVector3 position_world = joint->getWorldPosition();
 +        const LLQuaternion rotation_world = joint->getWorldRotation();
 +        const LLVector3 last_position_world = mPosition_world;
 +        const LLVector3 velocity_world = (position_world-last_position_world) / time_delta;
 +        const F32 velocity_local = toLocal(velocity_world);
 +        return velocity_local;
  }
  F32 LLPhysicsMotion::calculateAcceleration_local(const F32 velocity_local,
 -						 const F32 time_delta)
 +                                                 const F32 time_delta)
  {
 -	const F32 smoothing = getParamValue("Smoothing");
 -	const F32 acceleration_local = velocity_local - mVelocityJoint_local;
 -	
 -	const F32 smoothed_acceleration_local = 
 -		acceleration_local * 1.0/smoothing + 
 -		mAccelerationJoint_local * (smoothing-1.0)/smoothing;
 -	
 -	return smoothed_acceleration_local;
 +        const F32 smoothing = getParamValue("Smoothing");
 +        const F32 acceleration_local = velocity_local - mVelocityJoint_local;
 +        
 +        const F32 smoothed_acceleration_local = 
 +                acceleration_local * 1.0/smoothing + 
 +                mAccelerationJoint_local * (smoothing-1.0)/smoothing;
 +        
 +        return smoothed_acceleration_local;
  }
  BOOL LLPhysicsMotionController::onUpdate(F32 time, U8* joint_mask)
  {
 -	// Skip if disabled globally.
 -	if (!gSavedSettings.getBOOL("AvatarPhysics"))
 -	{
 -		return TRUE;
 -	}
 -	
 -	BOOL update_visuals = FALSE;
 -	for (motion_vec_t::iterator iter = mMotions.begin();
 -	     iter != mMotions.end();
 -	     ++iter)
 -	{
 -		LLPhysicsMotion *motion = (*iter);
 -		update_visuals |= motion->onUpdate(time);
 -	}
 -		
 -	if (update_visuals)
 -		mCharacter->updateVisualParams();
 -	
 -	return TRUE;
 +        // Skip if disabled globally.
 +        if (!gSavedSettings.getBOOL("AvatarPhysics"))
 +        {
 +                return TRUE;
 +        }
 +        
 +        BOOL update_visuals = FALSE;
 +        for (motion_vec_t::iterator iter = mMotions.begin();
 +             iter != mMotions.end();
 +             ++iter)
 +        {
 +                LLPhysicsMotion *motion = (*iter);
 +                update_visuals |= motion->onUpdate(time);
 +        }
 +                
 +        if (update_visuals)
 +                mCharacter->updateVisualParams();
 +        
 +        return TRUE;
  }
  // Return TRUE if character has to update visual params.
  BOOL LLPhysicsMotion::onUpdate(F32 time)
  {
 -	// static FILE *mFileWrite = fopen("c:\\temp\\avatar_data.txt","w");
 -	
 -	if (!mParamUser)
 -		return FALSE;
 -
 -	if (!mLastTime)
 -	{
 -		mLastTime = time;
 -		return FALSE;
 -	}
 -
 -	////////////////////////////////////////////////////////////////////////////////
 -	// Get all parameters and settings
 -	//
 -
 -	const F32 time_delta = time - mLastTime;
 -	if (time_delta > 3.0 || time_delta <= 0.01)
 -	{
 -		mLastTime = time;
 -		return FALSE;
 -	}
 -
 -	// Higher LOD is better.  This controls the granularity
 -	// and frequency of updates for the motions.
 -	const F32 lod_factor = LLVOAvatar::sPhysicsLODFactor;
 -	if (lod_factor == 0)
 -	{
 -		return TRUE;
 -	}
 -
 -	LLJoint *joint = mJointState->getJoint();
 -
 -	const F32 behavior_mass = getParamValue("Mass");
 -	const F32 behavior_gravity = getParamValue("Gravity");
 -	const F32 behavior_spring = getParamValue("Spring");
 -	const F32 behavior_gain = getParamValue("Gain");
 -	const F32 behavior_damping = getParamValue("Damping");
 -	const F32 behavior_drag = getParamValue("Drag");
 -	const BOOL physics_test = gSavedSettings.getBOOL("AvatarPhysicsTest");
 -	
 -	F32 behavior_maxspeed = getParamValue("MaxSpeed");
 -	if (physics_test)
 -		behavior_maxspeed = 100.0f;
 -
 -	if (behavior_maxspeed == 0)
 -		return FALSE;
 -
 -	F32 position_current_local = llclamp(mPosition_local,
 -					     0.0f,
 -					     1.0f); // Normalized [0,1] range
 -
 -	// Normalize the param position to be from [0,1].
 -	// We have to use normalized values because there may be more than one driven param,
 -	// and each of these driven params may have its own range.
 -	// This means we'll do all our calculations in normalized [0,1] local coordinates.
 -	F32 position_user_local = mParamUser->getWeight();
 -	position_user_local = (position_user_local - mParamUser->getMinWeight()) / (mParamUser->getMaxWeight() - mParamUser->getMinWeight());
 -
 -	//
 -	// End parameters and settings
 -	////////////////////////////////////////////////////////////////////////////////
 -
 -
 -	////////////////////////////////////////////////////////////////////////////////
 -	// Calculate velocity and acceleration in parameter space.
 -	//
 -	
 -	const F32 velocity_joint_local = calculateVelocity_local(time_delta);
 -	const F32 acceleration_joint_local = calculateAcceleration_local(velocity_joint_local, time_delta);
 -
 -	//
 -	// End velocity and acceleration
 -	////////////////////////////////////////////////////////////////////////////////
 -
 -
 -	////////////////////////////////////////////////////////////////////////////////
 -	// Calculate the total force 
 -	//
 -
 -	// Spring force is a restoring force towards the original user-set breast position.
 -	// F = kx
 -	const F32 spring_length = position_current_local - position_user_local;
 -	const F32 force_spring = -spring_length * behavior_spring;
 -
 -	// Acceleration is the force that comes from the change in velocity of the torso.
 -	// F = ma
 -	const F32 force_accel = behavior_gain * (acceleration_joint_local * behavior_mass);
 -
 -	// Gravity always points downward in world space.
 -	// F = mg
 -	const LLVector3 gravity_world(0,0,1);
 -	const F32 force_gravity = behavior_gain * (toLocal(gravity_world) * behavior_gravity * behavior_mass);
 -		
 -	// Damping is a restoring force that opposes the current velocity.
 -	// F = -kv
 -	const F32 force_damping = -behavior_damping * mVelocity_local;
 -		
 -	// Drag is a force imparted by velocity (intuitively it is similar to wind resistance)
 -	// F = .5kv^2
 -	const F32 force_drag = .5*behavior_drag*velocity_joint_local*velocity_joint_local*llsgn(velocity_joint_local);
 -
 -	const F32 force_net = (force_accel + 
 -			       force_gravity +
 -			       force_spring + 
 -			       force_damping + 
 -			       force_drag);
 -
 -	//
 -	// End total force
 -	////////////////////////////////////////////////////////////////////////////////
 -
 -	
 -	////////////////////////////////////////////////////////////////////////////////
 -	// Calculate new params
 -	//
 -
 -	// Calculate the new acceleration based on the net force.
 -	// a = F/m
 -	const F32 acceleration_new_local = force_net / behavior_mass;
 -	F32 velocity_new_local = mVelocity_local + acceleration_new_local;
 -	velocity_new_local = llclamp(velocity_new_local, 
 -				     -behavior_maxspeed, behavior_maxspeed);
 -	
 -	// Temporary debugging setting to cause all avatars to move, for profiling purposes.
 -	if (physics_test)
 -	{
 -		velocity_new_local = sin(time*4.0);
 -	}
 -	// Calculate the new parameters, or remain unchanged if max speed is 0.
 -	const F32 position_new_local = (behavior_maxspeed != 0) ? 
 -		(position_current_local + velocity_new_local*time_delta) :
 -		position_user_local;
 -
 -	// Zero out the velocity if the param is being pushed beyond its limits.
 -	if (position_new_local < 0 || position_new_local > 1)
 -	{
 -		velocity_new_local = 0;
 -	}
 -
 -	const F32 position_new_local_clamped = llclamp(position_new_local,
 -						       0.0f,
 -						       1.0f);
 -
 -	// Set the new param.
 -	// If a specific param has been declared, then set that one.
 -	// Otherwise, assume that the param is a driver param, and
 -	// set the params that it drives.
 -	if (mParamDriven)
 -	{
 -		setParamValue(mParamDriven,position_new_local_clamped);
 -	}
 -	else
 -	{
 -		LLDriverParam *driver_param = dynamic_cast<LLDriverParam *>(mParamUser);
 -		llassert_always(driver_param);
 -		if (driver_param)
 -		{
 -			for (LLDriverParam::entry_list_t::iterator iter = driver_param->mDriven.begin();
 -			     iter != driver_param->mDriven.end();
 -			     ++iter)
 -			{
 -				LLDrivenEntry &entry = (*iter);
 -				LLViewerVisualParam *driven_param = entry.mParam;
 -				setParamValue(driven_param,position_new_local_clamped);
 -			}
 -		}
 -	}
 -	
 -	//
 -	// End calculate new params
 -	////////////////////////////////////////////////////////////////////////////////
 -	
 -	////////////////////////////////////////////////////////////////////////////////
 -	// Conditionally update the visual params
 -	//
 -	
 -	// Updating the visual params (i.e. what the user sees) is fairly expensive.
 -	// So only update if the params have changed enough, and also take into account
 -	// the graphics LOD settings.
 -	
 -	BOOL update_visuals = FALSE;
 -
 -	// For non-self, if the avatar is small enough visually, then don't update.
 -	const F32 area_for_max_settings = 0.0;
 -	const F32 area_for_min_settings = 1400.0;
 -	const F32 area_for_this_setting = area_for_max_settings + (area_for_min_settings-area_for_max_settings)*(1.0-lod_factor);
 -	const F32 pixel_area = fsqrtf(mCharacter->getPixelArea());
 -	
 -	const BOOL is_self = (dynamic_cast<LLVOAvatarSelf *>(mCharacter) != NULL);
 -	if ((pixel_area > area_for_this_setting) || is_self)
 -	{
 -		const F32 position_diff_local = llabs(mPositionLastUpdate_local-position_new_local_clamped);
 -		const F32 min_delta = (1.01f-lod_factor)*0.4f;
 -		if (llabs(position_diff_local) > min_delta)
 -		{
 -			update_visuals = TRUE;
 -			mPositionLastUpdate_local = position_new_local;
 -		}
 -	}
 -
 -	//
 -	// End update visual params
 -	////////////////////////////////////////////////////////////////////////////////
 -
 -	mVelocityJoint_local = velocity_joint_local;
 -
 -	mVelocity_local = velocity_new_local;
 -	mAccelerationJoint_local = acceleration_joint_local;
 -	mPosition_local = position_new_local;
 -
 -	mPosition_world = joint->getWorldPosition();
 -	mLastTime = time;
 -
 -	/*
 -	  // Write out debugging info into a spreadsheet.
 -	  if (mFileWrite != NULL && is_self)
 -	  {
 -	  fprintf(mFileWrite,"%f\t%f\t%f \t\t%f \t\t%f\t%f\t%f\t \t\t%f\t%f\t%f\t%f\t%f \t\t%f\t%f\t%f\n",
 -	  position_new_local,
 -	  velocity_new_local,
 -	  acceleration_new_local,
 -
 -	  time_delta,
 -
 -	  mPosition_world[0],
 -	  mPosition_world[1],
 -	  mPosition_world[2],
 -
 -	  force_net,
 -	  force_spring,
 -	  force_accel,
 -	  force_damping,
 -	  force_drag,
 -
 -	  spring_length,
 -	  velocity_joint_local,
 -	  acceleration_joint_local
 -	  );
 -	  }
 -	*/
 -
 -	return update_visuals;
 +        // static FILE *mFileWrite = fopen("c:\\temp\\avatar_data.txt","w");
 +        
 +        if (!mParamUser)
 +                return FALSE;
 +
 +        if (!mLastTime)
 +        {
 +                mLastTime = time;
 +                return FALSE;
 +        }
 +
 +        ////////////////////////////////////////////////////////////////////////////////
 +        // Get all parameters and settings
 +        //
 +
 +        const F32 time_delta = time - mLastTime;
 +        if (time_delta > 3.0 || time_delta <= 0.01)
 +        {
 +                mLastTime = time;
 +                return FALSE;
 +        }
 +
 +        // Higher LOD is better.  This controls the granularity
 +        // and frequency of updates for the motions.
 +        const F32 lod_factor = LLVOAvatar::sPhysicsLODFactor;
 +        if (lod_factor == 0)
 +        {
 +                return TRUE;
 +        }
 +
 +        LLJoint *joint = mJointState->getJoint();
 +
 +        const F32 behavior_mass = getParamValue("Mass");
 +        const F32 behavior_gravity = getParamValue("Gravity");
 +        const F32 behavior_spring = getParamValue("Spring");
 +        const F32 behavior_gain = getParamValue("Gain");
 +        const F32 behavior_damping = getParamValue("Damping");
 +        const F32 behavior_drag = getParamValue("Drag");
 +        const BOOL physics_test = gSavedSettings.getBOOL("AvatarPhysicsTest");
 +        
 +        F32 behavior_maxspeed = getParamValue("MaxSpeed");
 +        if (physics_test)
 +                behavior_maxspeed = 100.0f;
 +
 +        if (behavior_maxspeed == 0)
 +                return FALSE;
 +
 +        F32 position_current_local = llclamp(mPosition_local,
 +                                             0.0f,
 +                                             1.0f); // Normalized [0,1] range
 +
 +        // Normalize the param position to be from [0,1].
 +        // We have to use normalized values because there may be more than one driven param,
 +        // and each of these driven params may have its own range.
 +        // This means we'll do all our calculations in normalized [0,1] local coordinates.
 +        F32 position_user_local = mParamUser->getWeight();
 +        position_user_local = (position_user_local - mParamUser->getMinWeight()) / (mParamUser->getMaxWeight() - mParamUser->getMinWeight());
 +
 +        //
 +        // End parameters and settings
 +        ////////////////////////////////////////////////////////////////////////////////
 +
 +
 +        ////////////////////////////////////////////////////////////////////////////////
 +        // Calculate velocity and acceleration in parameter space.
 +        //
 +        
 +        const F32 velocity_joint_local = calculateVelocity_local(time_delta);
 +        const F32 acceleration_joint_local = calculateAcceleration_local(velocity_joint_local, time_delta);
 +
 +        //
 +        // End velocity and acceleration
 +        ////////////////////////////////////////////////////////////////////////////////
 +
 +
 +        ////////////////////////////////////////////////////////////////////////////////
 +        // Calculate the total force 
 +        //
 +
 +        // Spring force is a restoring force towards the original user-set breast position.
 +        // F = kx
 +        const F32 spring_length = position_current_local - position_user_local;
 +        const F32 force_spring = -spring_length * behavior_spring;
 +
 +        // Acceleration is the force that comes from the change in velocity of the torso.
 +        // F = ma
 +        const F32 force_accel = behavior_gain * (acceleration_joint_local * behavior_mass);
 +
 +        // Gravity always points downward in world space.
 +        // F = mg
 +        const LLVector3 gravity_world(0,0,1);
 +        const F32 force_gravity = behavior_gain * (toLocal(gravity_world) * behavior_gravity * behavior_mass);
 +                
 +        // Damping is a restoring force that opposes the current velocity.
 +        // F = -kv
 +        const F32 force_damping = -behavior_damping * mVelocity_local;
 +                
 +        // Drag is a force imparted by velocity (intuitively it is similar to wind resistance)
 +        // F = .5kv^2
 +        const F32 force_drag = .5*behavior_drag*velocity_joint_local*velocity_joint_local*llsgn(velocity_joint_local);
 +
 +        const F32 force_net = (force_accel + 
 +                               force_gravity +
 +                               force_spring + 
 +                               force_damping + 
 +                               force_drag);
 +
 +        //
 +        // End total force
 +        ////////////////////////////////////////////////////////////////////////////////
 +
 +        
 +        ////////////////////////////////////////////////////////////////////////////////
 +        // Calculate new params
 +        //
 +
 +        // Calculate the new acceleration based on the net force.
 +        // a = F/m
 +        const F32 acceleration_new_local = force_net / behavior_mass;
 +        F32 velocity_new_local = mVelocity_local + acceleration_new_local;
 +        velocity_new_local = llclamp(velocity_new_local, 
 +                                     -behavior_maxspeed, behavior_maxspeed);
 +        
 +        // Temporary debugging setting to cause all avatars to move, for profiling purposes.
 +        if (physics_test)
 +        {
 +                velocity_new_local = sin(time*4.0);
 +        }
 +        // Calculate the new parameters, or remain unchanged if max speed is 0.
 +        const F32 position_new_local = (behavior_maxspeed != 0) ? 
 +                (position_current_local + velocity_new_local*time_delta) :
 +                position_user_local;
 +
 +        // Zero out the velocity if the param is being pushed beyond its limits.
 +        if (position_new_local < 0 || position_new_local > 1)
 +        {
 +                velocity_new_local = 0;
 +        }
 +
 +        const F32 position_new_local_clamped = llclamp(position_new_local,
 +                                                       0.0f,
 +                                                       1.0f);
 +
 +        // Set the new param.
 +        // If a specific param has been declared, then set that one.
 +        // Otherwise, assume that the param is a driver param, and
 +        // set the params that it drives.
 +        if (mParamDriven)
 +        {
 +                setParamValue(mParamDriven,position_new_local_clamped);
 +        }
 +        else
 +        {
 +                LLDriverParam *driver_param = dynamic_cast<LLDriverParam *>(mParamUser);
 +                llassert_always(driver_param);
 +                if (driver_param)
 +                {
 +                        for (LLDriverParam::entry_list_t::iterator iter = driver_param->mDriven.begin();
 +                             iter != driver_param->mDriven.end();
 +                             ++iter)
 +                        {
 +                                LLDrivenEntry &entry = (*iter);
 +                                LLViewerVisualParam *driven_param = entry.mParam;
 +                                setParamValue(driven_param,position_new_local_clamped);
 +                        }
 +                }
 +        }
 +        
 +        //
 +        // End calculate new params
 +        ////////////////////////////////////////////////////////////////////////////////
 +        
 +        ////////////////////////////////////////////////////////////////////////////////
 +        // Conditionally update the visual params
 +        //
 +        
 +        // Updating the visual params (i.e. what the user sees) is fairly expensive.
 +        // So only update if the params have changed enough, and also take into account
 +        // the graphics LOD settings.
 +        
 +        BOOL update_visuals = FALSE;
 +
 +        // For non-self, if the avatar is small enough visually, then don't update.
 +        const F32 area_for_max_settings = 0.0;
 +        const F32 area_for_min_settings = 1400.0;
 +        const F32 area_for_this_setting = area_for_max_settings + (area_for_min_settings-area_for_max_settings)*(1.0-lod_factor);
 +        const F32 pixel_area = fsqrtf(mCharacter->getPixelArea());
 +        
 +        const BOOL is_self = (dynamic_cast<LLVOAvatarSelf *>(mCharacter) != NULL);
 +        if ((pixel_area > area_for_this_setting) || is_self)
 +        {
 +                const F32 position_diff_local = llabs(mPositionLastUpdate_local-position_new_local_clamped);
 +                const F32 min_delta = (1.01f-lod_factor)*0.4f;
 +                if (llabs(position_diff_local) > min_delta)
 +                {
 +                        update_visuals = TRUE;
 +                        mPositionLastUpdate_local = position_new_local;
 +                }
 +        }
 +
 +        //
 +        // End update visual params
 +        ////////////////////////////////////////////////////////////////////////////////
 +
 +        mVelocityJoint_local = velocity_joint_local;
 +
 +        mVelocity_local = velocity_new_local;
 +        mAccelerationJoint_local = acceleration_joint_local;
 +        mPosition_local = position_new_local;
 +
 +        mPosition_world = joint->getWorldPosition();
 +        mLastTime = time;
 +
 +        /*
 +          // Write out debugging info into a spreadsheet.
 +          if (mFileWrite != NULL && is_self)
 +          {
 +          fprintf(mFileWrite,"%f\t%f\t%f \t\t%f \t\t%f\t%f\t%f\t \t\t%f\t%f\t%f\t%f\t%f \t\t%f\t%f\t%f\n",
 +          position_new_local,
 +          velocity_new_local,
 +          acceleration_new_local,
 +
 +          time_delta,
 +
 +          mPosition_world[0],
 +          mPosition_world[1],
 +          mPosition_world[2],
 +
 +          force_net,
 +          force_spring,
 +          force_accel,
 +          force_damping,
 +          force_drag,
 +
 +          spring_length,
 +          velocity_joint_local,
 +          acceleration_joint_local
 +          );
 +          }
 +        */
 +
 +        return update_visuals;
  }
  // Range of new_value_local is assumed to be [0 , 1] normalized.
  void LLPhysicsMotion::setParamValue(LLViewerVisualParam *param,
 -				    F32 new_value_normalized)
 +                                    F32 new_value_normalized)
  {
 -	const F32 value_min_local = param->getMinWeight();
 -	const F32 value_max_local = param->getMaxWeight();
 +        const F32 value_min_local = param->getMinWeight();
 +        const F32 value_max_local = param->getMaxWeight();
 -	const F32 new_value_local = value_min_local + (value_max_local-value_min_local) * new_value_normalized;
 +        const F32 new_value_local = value_min_local + (value_max_local-value_min_local) * new_value_normalized;
 -	mCharacter->setVisualParamWeight(param,
 -					 new_value_local,
 -					 FALSE);
 +        mCharacter->setVisualParamWeight(param,
 +                                         new_value_local,
 +                                         FALSE);
  }
 diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index 6f03606869..879ed2b505 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -2514,44 +2514,42 @@ If you continue to receive this message, contact the [SUPPORT_SITE].  <string name="Breast Physics Mass">Breast Mass</string>  <string name="Breast Physics Smoothing">Breast Smoothing</string>  <string name="Breast Physics Gravity">Breast Gravity</string> +<string name="Breast Physics Drag">Breast Drag</string>  <string name="Breast Physics InOut Max Speed">Max Effect</string>  <string name="Breast Physics InOut Spring">Spring</string>  <string name="Breast Physics InOut Gain">Gain</string>  <string name="Breast Physics InOut Damping">Damping</string> -<string name="Breast Physics InOut Drag">Breast Cleavage Drag</string>  <string name="Breast Physics UpDown Max Speed">Max Effect</string>  <string name="Breast Physics UpDown Spring">Spring</string>  <string name="Breast Physics UpDown Gain">Gain</string>  <string name="Breast Physics UpDown Damping">Damping</string> -<string name="Breast Physics UpDown Drag">Breast Bounce Drag</string>  <string name="Belly Physics Mass">Belly Mass</string>  <string name="Belly Physics Smoothing">Belly Smoothing</string>  <string name="Belly Physics Gravity">Belly Gravity</string> +<string name="Belly Physics Drag">Belly Drag</string>  <string name="Belly Physics UpDown Max Speed">Max Effect</string>  <string name="Belly Physics UpDown Spring">Spring</string>  <string name="Belly Physics UpDown Gain">Gain</string>  <string name="Belly Physics UpDown Damping">Damping</string> -<string name="Belly Physics UpDown Drag">Belly Bounce Drag</string>  <string name="Butt Physics Mass">Butt Mass</string>  <string name="Butt Physics Smoothing">Butt Smoothing</string>  <string name="Butt Physics Gravity">Butt Gravity</string> +<string name="Butt Physics Drag">Butt Drag</string>  <string name="Butt Physics UpDown Max Speed">Max Effect</string>  <string name="Butt Physics UpDown Spring">Spring</string>  <string name="Butt Physics UpDown Gain">Gain</string>  <string name="Butt Physics UpDown Damping">Damping</string> -<string name="Butt Physics UpDown Drag">Butt Bounce Drag</string>  <string name="Butt Physics LeftRight Max Speed">Max Effect</string>  <string name="Butt Physics LeftRight Spring">Spring</string>  <string name="Butt Physics LeftRight Gain">Gain</string>  <string name="Butt Physics LeftRight Damping">Damping</string> -<string name="Butt Physics LeftRight Drag">Butt Sway Drag</string>  <string name="Bushy Eyebrows">Bushy Eyebrows</string>  <string name="Bushy Hair">Bushy Hair</string> | 
