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author | Dave Parks <davep@lindenlab.com> | 2022-09-17 20:11:53 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2022-09-17 20:11:53 -0500 |
commit | cc0d3fdb00e970702fdc4e9a9e8935ed04df538f (patch) | |
tree | 3cf060a1b2c8f18a09b80e06cc718d6334a15a0d | |
parent | 29f92451f6dfb95b6d2e7e56d65a07df59ea9afd (diff) |
Fix for crash on NVIDIA hardware
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/pbralphaF.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pbralphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pbralphaF.glsl index aec2a90bda..1caf2b2b1a 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pbralphaF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pbralphaF.glsl @@ -73,7 +73,7 @@ VARYING vec2 vary_texcoord1; VARYING vec2 vary_texcoord2; VARYING vec3 vary_normal; VARYING vec3 vary_tangent; -VARYING float vary_sign; +flat in float vary_sign; #ifdef HAS_ALPHA_MASK |