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authorTofu Buzzard <no-email>2011-01-21 18:37:43 +0000
committerTofu Buzzard <no-email>2011-01-21 18:37:43 +0000
commitcae8a075c40b734a37e7d4cce4faf5dcdb6ece0c (patch)
tree04365a47197621f6a7f1c1d61e1942e6f226285a
parent3940b79b1a191f423002936dfcd7479be5383ea5 (diff)
tweak SSAO to be weaker now that it's been de-linearized, and totally nerf the shadow blur dist factor since it helps more than hinders now that the shadow-smoother is more relaxed about edges at great distances.
(transplanted from e6227fac98097154c46454228825a5a1c0e8a63e)
-rwxr-xr-xindra/newview/app_settings/settings.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index f976a2170c..e679a04320 100755
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -7306,7 +7306,7 @@
<string>Vector3</string>
<key>Value</key>
<array>
- <real>0.40</real>
+ <real>0.70</real>
<real>1.00</real>
<real>0.00</real>
</array>
@@ -8063,7 +8063,7 @@
<key>Type</key>
<string>F32</string>
<key>Value</key>
- <real>0.1</real>
+ <real>0</real>
</map>
<key>RenderGIAmbiance</key>