diff options
author | Nat Goodspeed <nat@lindenlab.com> | 2024-09-12 09:12:33 -0400 |
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committer | Nat Goodspeed <nat@lindenlab.com> | 2024-09-12 09:12:33 -0400 |
commit | c6e6f44f50b4de391000c5b9f781a2f0a5024e76 (patch) | |
tree | 04e50c5ebb5814f84a8558aafd4d04d0085f39e8 | |
parent | d5712689d36a1ee1af32242706901fde7229b08d (diff) |
Give `LLGLSLShader::finishProfile()` a static default string param.
`finishProfile()` is called at least once within a `__try` block. If we default
its `report_name` parameter to a temporary `std::string`, that temporary must be
destroyed when the stack is unwound, which `__try` forbids.
-rw-r--r-- | indra/llrender/llglslshader.cpp | 1 | ||||
-rw-r--r-- | indra/llrender/llglslshader.h | 7 |
2 files changed, 7 insertions, 1 deletions
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index bb734971d5..56f1533708 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -65,6 +65,7 @@ U64 LLGLSLShader::sTotalTimeElapsed = 0; U32 LLGLSLShader::sTotalTrianglesDrawn = 0; U64 LLGLSLShader::sTotalSamplesDrawn = 0; U32 LLGLSLShader::sTotalBinds = 0; +std::string LLGLSLShader::sDefaultReportName; //UI shader -- declared here so llui_libtest will link properly LLGLSLShader gUIProgram; diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h index efcbaf42e8..a9b9bfafa8 100644 --- a/indra/llrender/llglslshader.h +++ b/indra/llrender/llglslshader.h @@ -170,7 +170,7 @@ public: static U32 sMaxGLTFNodes; static void initProfile(); - static void finishProfile(const std::string& report_name={}); + static void finishProfile(const std::string& report_name=sDefaultReportName); static void startProfile(); static void stopProfile(); @@ -364,6 +364,11 @@ public: private: void unloadInternal(); + // This must be static because finishProfile() is called at least once + // within a __try block. If we default its report_name parameter to a + // temporary std::string, that temporary must be destroyed when the stack + // is unwound, which __try forbids. + static std::string sDefaultReportName; }; //UI shader (declared here so llui_libtest will link properly) |