diff options
| author | Rye Mutt <rye@alchemyviewer.org> | 2023-04-17 11:05:43 -0400 | 
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-04-17 10:05:43 -0500 | 
| commit | c46d392984b5f2ba9d92f3eeb6c7b103c6507368 (patch) | |
| tree | 7ee47fe15e54b6939d9a664390617fabd0947da5 | |
| parent | 03bd681564f0b0a630f6330ab9c61daa4856e5fe (diff) | |
Fix moon texture being incorrectly multiplied by the global light color (#174)
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/moonF.glsl | 5 | 
1 files changed, 0 insertions, 5 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl b/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl index fabc61eb5e..573b522068 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl @@ -30,7 +30,6 @@  out vec4 frag_data[4];  uniform vec4 color; -uniform vec3 moonlight_color;  uniform vec3 moon_dir;  uniform float moon_brightness;  uniform sampler2D diffuseMap; @@ -53,11 +52,7 @@ void main()          discard;      } - -    c.rgb *= moonlight_color.rgb;      c.rgb *= moon_brightness; - -    c.rgb *= fade;      c.a   *= fade;      frag_data[0] = vec4(0); | 
