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authorBrad Linden <brad@lindenlab.com>2024-10-22 12:23:54 -0700
committerBrad Linden <brad@lindenlab.com>2024-10-22 12:23:54 -0700
commitbd7580b164374fc3c44c0c6b96d6c31a63175f57 (patch)
tree7197e5bddd11a0dd9e7cadf9cfb2d876f0e2c57d
parent394f7b37f2ec05c7cfb32c350432886f1c493c85 (diff)
parent0b97f5033049e13b193e7ab00a188e66f0fbc73e (diff)
Merge remote-tracking branch 'origin/release/2024.09-ExtraFPS' into develop
-rw-r--r--indra/llinventory/llsettingswater.cpp14
-rw-r--r--indra/llrender/llimagegl.cpp71
-rw-r--r--indra/llrender/llimagegl.h2
-rw-r--r--indra/newview/app_settings/settings.xml6
-rw-r--r--indra/newview/featuretable.txt2
-rw-r--r--indra/newview/featuretable_mac.txt2
-rw-r--r--indra/newview/llviewerwindow.cpp5
-rw-r--r--indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml2
8 files changed, 47 insertions, 57 deletions
diff --git a/indra/llinventory/llsettingswater.cpp b/indra/llinventory/llsettingswater.cpp
index 08e18ea26e..b30dbfeac2 100644
--- a/indra/llinventory/llsettingswater.cpp
+++ b/indra/llinventory/llsettingswater.cpp
@@ -239,15 +239,15 @@ void LLSettingsWater::blend(LLSettingsBase::ptr_t &end, F64 blendf)
{
mSettingFlags |= other->mSettingFlags;
- mBlurMultiplier = lerp((F32)blendf, mBlurMultiplier, other->mBlurMultiplier);
+ mBlurMultiplier = lerp(mBlurMultiplier, other->mBlurMultiplier, (F32)blendf);
lerpColor(mWaterFogColor, other->mWaterFogColor, (F32)blendf);
- mWaterFogDensity = lerp((F32)blendf, mWaterFogDensity, other->mWaterFogDensity);
- mFogMod = lerp((F32)blendf, mFogMod, other->mFogMod);
- mFresnelOffset = lerp((F32)blendf, mFresnelOffset, other->mFresnelOffset);
- mFresnelScale = lerp((F32)blendf, mFresnelScale, other->mFresnelScale);
+ mWaterFogDensity = lerp(mWaterFogDensity, other->mWaterFogDensity, (F32)blendf);
+ mFogMod = lerp(mFogMod, other->mFogMod, (F32)blendf);
+ mFresnelOffset = lerp(mFresnelOffset, other->mFresnelOffset, (F32)blendf);
+ mFresnelScale = lerp(mFresnelScale, other->mFresnelScale, (F32)blendf);
lerpVector3(mNormalScale, other->mNormalScale, (F32)blendf);
- mScaleAbove = lerp((F32)blendf, mScaleAbove, other->mScaleAbove);
- mScaleBelow = lerp((F32)blendf, mScaleBelow, other->mScaleBelow);
+ mScaleAbove = lerp(mScaleAbove, other->mScaleAbove, (F32)blendf);
+ mScaleBelow = lerp(mScaleBelow, other->mScaleBelow, (F32)blendf);
lerpVector2(mWave1Dir, other->mWave1Dir, (F32)blendf);
lerpVector2(mWave2Dir, other->mWave2Dir, (F32)blendf);
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index abbf90bf59..26e6aad770 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -51,6 +51,7 @@ extern LL_COMMON_API bool on_main_thread();
//----------------------------------------------------------------------------
const F32 MIN_TEXTURE_LIFETIME = 10.f;
+const F32 CONVERSION_SCRATCH_BUFFER_GL_VERSION = 3.29f;
//which power of 2 is i?
//assumes i is a power of 2 > 0
@@ -160,6 +161,7 @@ S32 LLImageGL::sMaxCategories = 1 ;
bool LLImageGL::sSkipAnalyzeAlpha;
U32 LLImageGL::sScratchPBO = 0;
U32 LLImageGL::sScratchPBOSize = 0;
+U32* LLImageGL::sManualScratch = nullptr;
//------------------------
@@ -262,6 +264,22 @@ void LLImageGL::initClass(LLWindow* window, S32 num_catagories, bool skip_analyz
}
}
+void LLImageGL::allocateConversionBuffer()
+{
+ if (gGLManager.mGLVersion < CONVERSION_SCRATCH_BUFFER_GL_VERSION)
+ {
+ try
+ {
+ sManualScratch = new U32[MAX_IMAGE_AREA];
+ }
+ catch (std::bad_alloc&)
+ {
+ LLError::LLUserWarningMsg::showOutOfMemory();
+ LL_ERRS() << "Failed to allocate sManualScratch" << LL_ENDL;
+ }
+ }
+}
+
//static
void LLImageGL::cleanupClass()
{
@@ -273,6 +291,8 @@ void LLImageGL::cleanupClass()
sScratchPBO = 0;
sScratchPBOSize = 0;
}
+
+ delete[] sManualScratch;
}
@@ -1287,11 +1307,10 @@ void LLImageGL::deleteTextures(S32 numTextures, const U32 *textures)
void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 width, S32 height, U32 pixformat, U32 pixtype, const void* pixels, bool allow_compression)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- std::unique_ptr<U32[]> scratch;
if (LLRender::sGLCoreProfile)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if (gGLManager.mGLVersion >= 3.29f)
+ if (gGLManager.mGLVersion >= CONVERSION_SCRATCH_BUFFER_GL_VERSION)
{
if (pixformat == GL_ALPHA)
{ //GL_ALPHA is deprecated, convert to RGBA
@@ -1323,27 +1342,15 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt
{ //GL_ALPHA is deprecated, convert to RGBA
if (pixels != nullptr)
{
- try
- {
- scratch.reset(new U32[width * height]);
- }
- catch (std::bad_alloc)
- {
- LLError::LLUserWarningMsg::showOutOfMemory();
- LL_ERRS() << "Failed to allocate " << (U32)(width * height * sizeof(U32))
- << " bytes for a manual image W" << width << " H" << height
- << " Pixformat: GL_ALPHA, pixtype: GL_UNSIGNED_BYTE" << LL_ENDL;
- }
-
U32 pixel_count = (U32)(width * height);
for (U32 i = 0; i < pixel_count; i++)
{
- U8* pix = (U8*)&scratch[i];
+ U8* pix = (U8*)&sManualScratch[i];
pix[0] = pix[1] = pix[2] = 0;
pix[3] = ((U8*)pixels)[i];
}
- pixels = scratch.get();
+ pixels = sManualScratch;
}
pixformat = GL_RGBA;
@@ -1354,30 +1361,18 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt
{ //GL_LUMINANCE_ALPHA is deprecated, convert to RGBA
if (pixels != nullptr)
{
- try
- {
- scratch.reset(new U32[width * height]);
- }
- catch (std::bad_alloc)
- {
- LLError::LLUserWarningMsg::showOutOfMemory();
- LL_ERRS() << "Failed to allocate " << (U32)(width * height * sizeof(U32))
- << " bytes for a manual image W" << width << " H" << height
- << " Pixformat: GL_LUMINANCE_ALPHA, pixtype: GL_UNSIGNED_BYTE" << LL_ENDL;
- }
-
U32 pixel_count = (U32)(width * height);
for (U32 i = 0; i < pixel_count; i++)
{
U8 lum = ((U8*)pixels)[i * 2 + 0];
U8 alpha = ((U8*)pixels)[i * 2 + 1];
- U8* pix = (U8*)&scratch[i];
+ U8* pix = (U8*)&sManualScratch[i];
pix[0] = pix[1] = pix[2] = lum;
pix[3] = alpha;
}
- pixels = scratch.get();
+ pixels = sManualScratch;
}
pixformat = GL_RGBA;
@@ -1388,29 +1383,17 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt
{ //GL_LUMINANCE_ALPHA is deprecated, convert to RGB
if (pixels != nullptr)
{
- try
- {
- scratch.reset(new U32[width * height]);
- }
- catch (std::bad_alloc)
- {
- LLError::LLUserWarningMsg::showOutOfMemory();
- LL_ERRS() << "Failed to allocate " << (U32)(width * height * sizeof(U32))
- << " bytes for a manual image W" << width << " H" << height
- << " Pixformat: GL_LUMINANCE, pixtype: GL_UNSIGNED_BYTE" << LL_ENDL;
- }
-
U32 pixel_count = (U32)(width * height);
for (U32 i = 0; i < pixel_count; i++)
{
U8 lum = ((U8*)pixels)[i];
- U8* pix = (U8*)&scratch[i];
+ U8* pix = (U8*)&sManualScratch[i];
pix[0] = pix[1] = pix[2] = lum;
pix[3] = 255;
}
- pixels = scratch.get();
+ pixels = sManualScratch;
}
pixformat = GL_RGBA;
intformat = GL_RGB8;
diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h
index a8b94bd5b0..6b4492c09e 100644
--- a/indra/llrender/llimagegl.h
+++ b/indra/llrender/llimagegl.h
@@ -298,6 +298,7 @@ public:
public:
static void initClass(LLWindow* window, S32 num_catagories, bool skip_analyze_alpha = false, bool thread_texture_loads = false, bool thread_media_updates = false);
+ static void allocateConversionBuffer();
static void cleanupClass() ;
private:
@@ -305,6 +306,7 @@ private:
static bool sSkipAnalyzeAlpha;
static U32 sScratchPBO;
static U32 sScratchPBOSize;
+ static U32* sManualScratch;
//the flag to allow to call readBackRaw(...).
//can be removed if we do not use that function at all.
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index c086399375..7a29401bb6 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -9289,7 +9289,7 @@
<key>Type</key>
<string>F32</string>
<key>Value</key>
- <real>1</real>
+ <real>1.5</real>
</map>
<key>RenderReflectionProbeDrawDistance</key>
@@ -10100,7 +10100,7 @@
<key>Type</key>
<string>F32</string>
<key>Value</key>
- <real>1.0</real>
+ <real>0.7</real>
</map>
<key>RenderTonemapType</key>
<map>
@@ -10111,7 +10111,7 @@
<key>Type</key>
<string>U32</string>
<key>Value</key>
- <integer>0</integer>
+ <integer>1</integer>
</map>
<key>ReplaySession</key>
<map>
diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt
index 24fd7928a6..553d6c1d32 100644
--- a/indra/newview/featuretable.txt
+++ b/indra/newview/featuretable.txt
@@ -77,7 +77,7 @@ RenderScreenSpaceReflections 1 1
RenderMirrors 1 1
RenderHeroProbeResolution 1 2048
RenderHeroProbeDistance 1 16
-RenderHeroProbeUpdateRate 1 4
+RenderHeroProbeUpdateRate 1 6
RenderHeroProbeConservativeUpdateMultiplier 1 16
RenderDownScaleMethod 1 1
RenderCASSharpness 1 1
diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt
index 06ad730a40..b1359f8b91 100644
--- a/indra/newview/featuretable_mac.txt
+++ b/indra/newview/featuretable_mac.txt
@@ -77,7 +77,7 @@ RenderReflectionProbeLevel 1 3
RenderMirrors 1 1
RenderHeroProbeResolution 1 2048
RenderHeroProbeDistance 1 16
-RenderHeroProbeUpdateRate 1 4
+RenderHeroProbeUpdateRate 1 6
RenderHeroProbeConservativeUpdateMultiplier 1 16
RenderCASSharpness 1 1
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index c747319940..a1b531fc4c 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -1935,6 +1935,11 @@ LLViewerWindow::LLViewerWindow(const Params& p)
}
LLFontManager::initClass();
+
+ // fonts use an GL_UNSIGNED_BYTE image format,
+ // so they need convertion, init buffers if needed
+ LLImageGL::allocateConversionBuffer();
+
// Init font system, load default fonts and generate basic glyphs
// currently it takes aprox. 0.5 sec and we would load these fonts anyway
// before login screen.
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
index cb3e0e4b6a..a64b3eee36 100644
--- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
@@ -371,7 +371,7 @@
layout="topleft"
left="30"
min_val="0.5"
- max_val="1.5"
+ max_val="4.0"
name="RenderExposure"
show_text="true"
top_pad="14"