diff options
author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2016-08-08 15:18:12 -0400 |
---|---|---|
committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2016-08-08 15:18:12 -0400 |
commit | ba90b2d3c738378d0d8300ff0a449beb680e7914 (patch) | |
tree | 507c77227eadf756fd0b6b3f29fd7b6d59da2875 | |
parent | e0c2a4ac336c7ecbfe4215a02a201d685e6d14fd (diff) |
SL-433 - fix for mesh eye scaling with eye size slider. Previous values were based on incorrectly sized reference eyes.
-rw-r--r-- | indra/newview/character/avatar_lad.xml | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/indra/newview/character/avatar_lad.xml b/indra/newview/character/avatar_lad.xml index 9c7e50e8bb..533ef95d3e 100644 --- a/indra/newview/character/avatar_lad.xml +++ b/indra/newview/character/avatar_lad.xml @@ -4065,38 +4065,38 @@ </param> <param - id="30689" - group="1" - name="EyeBone_Big_Eyes" - value_min="-1" - value_max="0.56"> - <param_skeleton> - - <!-- Experimental: Added Scale to the System eyes. From first look this affects only custom meshes. - | The result is: Custom eyes now scale in the same way as system eyes do - | Revert by setting scale to scale="0 0 0" for mEyeLeft and mEyeRight - --> - <bone - name="mEyeLeft" - scale="0.3195 0.3280 0.3280" - offset="0 0 0" /> - - <bone - name="mEyeRight" - scale="0.3195 0.3280 0.3280" - offset="0 0 0" /> + id="30689" + group="1" + name="EyeBone_Big_Eyes" + value_min="-1.1" + value_max="1.1"> + <param_skeleton> + + <!-- Experimental: Added Scale to the System eyes. From first look this affects only custom meshes. + | The result is: Custom eyes now scale in the same way as system eyes do + | Revert by setting scale to scale="0 0 0" for mEyeLeft and mEyeRight + --> + <bone + name="mEyeLeft" + scale="0.248 0.25 0.25" + offset="0 0 0" /> - <bone - name="mFaceEyeAltLeft" - scale="0.3195 0.3280 0.3280" - offset="0 0 0" /> + <bone + name="mEyeRight" + scale="0.248 0.25 0.25" + offset="0 0 0" /> - <bone - name="mFaceEyeAltRight" - scale="0.3195 0.3280 0.3280" + <bone + name="mFaceEyeAltLeft" + scale="0.248 0.25 0.25" offset="0 0 0" /> - </param_skeleton> + <bone + name="mFaceEyeAltRight" + scale="0.248 0.25 0.25" + offset="0 0 0" /> + + </param_skeleton> </param> <param |