diff options
author | Xiaohong Bao <bao@lindenlab.com> | 2011-01-07 15:04:36 -0700 |
---|---|---|
committer | Xiaohong Bao <bao@lindenlab.com> | 2011-01-07 15:04:36 -0700 |
commit | ba1266043f36fd0a576fe888120bbb3f7b7dc2f3 (patch) | |
tree | 1a0edcef4c332d6f5864bb739ac859856dfecc39 | |
parent | 8dad2e56f3d87769a47e9b89455274a130267cc9 (diff) |
trivial: for VWR-22353: remove debug code for EXT-6791.
-rw-r--r-- | indra/llrender/llimagegl.cpp | 10 | ||||
-rw-r--r-- | indra/newview/lldynamictexture.cpp | 10 |
2 files changed, 0 insertions, 20 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 65940cb067..e8e98211f1 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -1063,16 +1063,6 @@ BOOL LLImageGL::setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_ { if (gGL.getTexUnit(0)->bind(this, false, true)) { - if(gGLManager.mDebugGPU) - { - llinfos << "Calling glCopyTexSubImage2D(...)" << llendl ; - checkTexSize(true) ; - llcallstacks << fb_x << " : " << fb_y << " : " << x_pos << " : " << y_pos << " : " << width << " : " << height << - " : " << (S32)mComponents << llcallstacksendl ; - - log_glerror() ; - } - glCopyTexSubImage2D(GL_TEXTURE_2D, 0, fb_x, fb_y, x_pos, y_pos, width, height); mGLTextureCreated = true; stop_glerror(); diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp index a3d2941114..f781d5f3ff 100644 --- a/indra/newview/lldynamictexture.cpp +++ b/indra/newview/lldynamictexture.cpp @@ -177,10 +177,6 @@ void LLViewerDynamicTexture::postRender(BOOL success) generateGLTexture() ; } - if(gGLManager.mDebugGPU) - { - LLGLState::dumpStates() ; - } success = mGLTexturep->setSubImageFromFrameBuffer(0, 0, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight); } } @@ -220,12 +216,6 @@ BOOL LLViewerDynamicTexture::updateAllInstances() LLViewerDynamicTexture *dynamicTexture = *iter; if (dynamicTexture->needsRender()) { - if(gGLManager.mDebugGPU) - { - llinfos << "class type: " << (S32)dynamicTexture->getType() << llendl; - LLGLState::dumpStates() ; - } - glClear(GL_DEPTH_BUFFER_BIT); gDepthDirty = TRUE; |