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authorDave Parks <davep@lindenlab.com>2009-12-15 17:45:10 -0600
committerDave Parks <davep@lindenlab.com>2009-12-15 17:45:10 -0600
commitb6af8aae5b0cccfb6653d84e2020557c2be945ce (patch)
tree8f495acf9360c95aca0c002bcf704ba169ab58ce
parentde38b58f37d6c7dadd4a5f15be519cb0bb230fc7 (diff)
parent081fa98a47d2b592ada0fbb049ff959ac2cd6294 (diff)
merge
-rw-r--r--indra/llcommon/llthread.cpp31
-rw-r--r--indra/llcommon/llthread.h546
-rw-r--r--indra/llmath/llvolume.cpp9
-rw-r--r--indra/llmath/llvolume.h2
-rw-r--r--indra/newview/CMakeLists.txt2
-rw-r--r--indra/newview/app_settings/settings.xml13
-rw-r--r--indra/newview/llappviewer.cpp8
-rw-r--r--indra/newview/llviewerregion.cpp1
-rw-r--r--indra/newview/llvovolume.cpp31
-rw-r--r--indra/newview/pipeline.cpp255
-rw-r--r--indra/newview/pipeline.h34
11 files changed, 381 insertions, 551 deletions
diff --git a/indra/llcommon/llthread.cpp b/indra/llcommon/llthread.cpp
index b1175836b7..df7ea214cc 100644
--- a/indra/llcommon/llthread.cpp
+++ b/indra/llcommon/llthread.cpp
@@ -62,6 +62,9 @@
//
//----------------------------------------------------------------------------
+U32 ll_thread_local sThreadID = 0;
+U32 LLThread::sIDIter = 0;
+
//
// Handed to the APR thread creation function
//
@@ -72,6 +75,8 @@ void *APR_THREAD_FUNC LLThread::staticRun(apr_thread_t *apr_threadp, void *datap
// Set thread state to running
threadp->mStatus = RUNNING;
+ sThreadID = threadp->mID;
+
// Run the user supplied function
threadp->run();
@@ -90,6 +95,8 @@ LLThread::LLThread(const std::string& name, apr_pool_t *poolp) :
mAPRThreadp(NULL),
mStatus(STOPPED)
{
+ mID = ++sIDIter;
+
// Thread creation probably CAN be paranoid about APR being initialized, if necessary
if (poolp)
{
@@ -273,7 +280,7 @@ void LLThread::wakeLocked()
//============================================================================
LLMutex::LLMutex(apr_pool_t *poolp) :
- mAPRMutexp(NULL)
+ mAPRMutexp(NULL), mCount(0), mLockingThread(NO_THREAD)
{
//if (poolp)
//{
@@ -305,7 +312,14 @@ LLMutex::~LLMutex()
void LLMutex::lock()
{
+ if (mLockingThread == sThreadID)
+ { //redundant lock
+ mCount++;
+ return;
+ }
+
apr_thread_mutex_lock(mAPRMutexp);
+
#if MUTEX_DEBUG
// Have to have the lock before we can access the debug info
U32 id = LLThread::currentID();
@@ -313,10 +327,18 @@ void LLMutex::lock()
llerrs << "Already locked in Thread: " << id << llendl;
mIsLocked[id] = TRUE;
#endif
+
+ mLockingThread = sThreadID;
}
void LLMutex::unlock()
{
+ if (mCount > 0)
+ { //not the root unlock
+ mCount--;
+ return;
+ }
+
#if MUTEX_DEBUG
// Access the debug info while we have the lock
U32 id = LLThread::currentID();
@@ -324,6 +346,8 @@ void LLMutex::unlock()
llerrs << "Not locked in Thread: " << id << llendl;
mIsLocked[id] = FALSE;
#endif
+
+ mLockingThread = NO_THREAD;
apr_thread_mutex_unlock(mAPRMutexp);
}
@@ -341,6 +365,11 @@ bool LLMutex::isLocked()
}
}
+U32 LLMutex::lockingThread() const
+{
+ return mLockingThread;
+}
+
//============================================================================
LLCondition::LLCondition(apr_pool_t *poolp) :
diff --git a/indra/llcommon/llthread.h b/indra/llcommon/llthread.h
index d8aa90de2e..72c39f2e93 100644
--- a/indra/llcommon/llthread.h
+++ b/indra/llcommon/llthread.h
@@ -1,262 +1,284 @@
-/**
- * @file llthread.h
- * @brief Base classes for thread, mutex and condition handling.
- *
- * $LicenseInfo:firstyear=2004&license=viewergpl$
- *
- * Copyright (c) 2004-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLTHREAD_H
-#define LL_LLTHREAD_H
-
-#include "llapp.h"
-#include "apr_thread_cond.h"
-
-class LLThread;
-class LLMutex;
-class LLCondition;
-
-class LL_COMMON_API LLThread
-{
-public:
- typedef enum e_thread_status
- {
- STOPPED = 0, // The thread is not running. Not started, or has exited its run function
- RUNNING = 1, // The thread is currently running
- QUITTING= 2 // Someone wants this thread to quit
- } EThreadStatus;
-
- LLThread(const std::string& name, apr_pool_t *poolp = NULL);
- virtual ~LLThread(); // Warning! You almost NEVER want to destroy a thread unless it's in the STOPPED state.
- virtual void shutdown(); // stops the thread
-
- bool isQuitting() const { return (QUITTING == mStatus); }
- bool isStopped() const { return (STOPPED == mStatus); }
-
- static U32 currentID(); // Return ID of current thread
- static void yield(); // Static because it can be called by the main thread, which doesn't have an LLThread data structure.
-
-public:
- // PAUSE / RESUME functionality. See source code for important usage notes.
- // Called from MAIN THREAD.
- void pause();
- void unpause();
- bool isPaused() { return isStopped() || mPaused == TRUE; }
-
- // Cause the thread to wake up and check its condition
- void wake();
-
- // Same as above, but to be used when the condition is already locked.
- void wakeLocked();
-
- // Called from run() (CHILD THREAD). Pause the thread if requested until unpaused.
- void checkPause();
-
- // this kicks off the apr thread
- void start(void);
-
- apr_pool_t *getAPRPool() { return mAPRPoolp; }
- LLVolatileAPRPool* getLocalAPRFilePool() { return mLocalAPRFilePoolp ; }
-
-private:
- BOOL mPaused;
-
- // static function passed to APR thread creation routine
- static void *APR_THREAD_FUNC staticRun(apr_thread_t *apr_threadp, void *datap);
-
-protected:
- std::string mName;
- LLCondition* mRunCondition;
-
- apr_thread_t *mAPRThreadp;
- apr_pool_t *mAPRPoolp;
- BOOL mIsLocalPool;
- EThreadStatus mStatus;
-
- //a local apr_pool for APRFile operations in this thread. If it exists, LLAPRFile::sAPRFilePoolp should not be used.
- //Note: this pool is used by APRFile ONLY, do NOT use it for any other purposes.
- // otherwise it will cause severe memory leaking!!! --bao
- LLVolatileAPRPool *mLocalAPRFilePoolp ;
-
- void setQuitting();
-
- // virtual function overridden by subclass -- this will be called when the thread runs
- virtual void run(void) = 0;
-
- // virtual predicate function -- returns true if the thread should wake up, false if it should sleep.
- virtual bool runCondition(void);
-
- // Lock/Unlock Run Condition -- use around modification of any variable used in runCondition()
- inline void lockData();
- inline void unlockData();
-
- // This is the predicate that decides whether the thread should sleep.
- // It should only be called with mRunCondition locked, since the virtual runCondition() function may need to access
- // data structures that are thread-unsafe.
- bool shouldSleep(void) { return (mStatus == RUNNING) && (isPaused() || (!runCondition())); }
-
- // To avoid spurious signals (and the associated context switches) when the condition may or may not have changed, you can do the following:
- // mRunCondition->lock();
- // if(!shouldSleep())
- // mRunCondition->signal();
- // mRunCondition->unlock();
-};
-
-//============================================================================
-
-#define MUTEX_DEBUG (LL_DEBUG || LL_RELEASE_WITH_DEBUG_INFO)
-
-class LL_COMMON_API LLMutex
-{
-public:
- LLMutex(apr_pool_t *apr_poolp); // NULL pool constructs a new pool for the mutex
- ~LLMutex();
-
- void lock(); // blocks
- void unlock();
- bool isLocked(); // non-blocking, but does do a lock/unlock so not free
-
-protected:
- apr_thread_mutex_t *mAPRMutexp;
- apr_pool_t *mAPRPoolp;
- BOOL mIsLocalPool;
-#if MUTEX_DEBUG
- std::map<U32, BOOL> mIsLocked;
-#endif
-};
-
-// Actually a condition/mutex pair (since each condition needs to be associated with a mutex).
-class LL_COMMON_API LLCondition : public LLMutex
-{
-public:
- LLCondition(apr_pool_t *apr_poolp); // Defaults to global pool, could use the thread pool as well.
- ~LLCondition();
-
- void wait(); // blocks
- void signal();
- void broadcast();
-
-protected:
- apr_thread_cond_t *mAPRCondp;
-};
-
-class LLMutexLock
-{
-public:
- LLMutexLock(LLMutex* mutex)
- {
- mMutex = mutex;
- mMutex->lock();
- }
- ~LLMutexLock()
- {
- mMutex->unlock();
- }
-private:
- LLMutex* mMutex;
-};
-
-//============================================================================
-
-void LLThread::lockData()
-{
- mRunCondition->lock();
-}
-
-void LLThread::unlockData()
-{
- mRunCondition->unlock();
-}
-
-
-//============================================================================
-
-// see llmemory.h for LLPointer<> definition
-
-class LL_COMMON_API LLThreadSafeRefCount
-{
-public:
- static void initThreadSafeRefCount(); // creates sMutex
- static void cleanupThreadSafeRefCount(); // destroys sMutex
-
-private:
- static LLMutex* sMutex;
-
-private:
- LLThreadSafeRefCount(const LLThreadSafeRefCount&); // not implemented
- LLThreadSafeRefCount&operator=(const LLThreadSafeRefCount&); // not implemented
-
-protected:
- virtual ~LLThreadSafeRefCount(); // use unref()
-
-public:
- LLThreadSafeRefCount();
-
- void ref()
- {
- if (sMutex) sMutex->lock();
- mRef++;
- if (sMutex) sMutex->unlock();
- }
-
- S32 unref()
- {
- llassert(mRef >= 1);
- if (sMutex) sMutex->lock();
- S32 res = --mRef;
- if (sMutex) sMutex->unlock();
- if (0 == res)
- {
- delete this;
- return 0;
- }
- return res;
- }
- S32 getNumRefs() const
- {
- return mRef;
- }
-
-private:
- S32 mRef;
-};
-
-//============================================================================
-
-// Simple responder for self destructing callbacks
-// Pure virtual class
-class LL_COMMON_API LLResponder : public LLThreadSafeRefCount
-{
-protected:
- virtual ~LLResponder();
-public:
- virtual void completed(bool success) = 0;
-};
-
-//============================================================================
-
-#endif // LL_LLTHREAD_H
+/**
+ * @file llthread.h
+ * @brief Base classes for thread, mutex and condition handling.
+ *
+ * $LicenseInfo:firstyear=2004&license=viewergpl$
+ *
+ * Copyright (c) 2004-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLTHREAD_H
+#define LL_LLTHREAD_H
+
+#include "llapp.h"
+#include "apr_thread_cond.h"
+
+class LLThread;
+class LLMutex;
+class LLCondition;
+
+#if LL_WINDOWS
+#define ll_thread_local __declspec(thread)
+#else
+#define ll_thread_local __thread
+#endif
+
+class LL_COMMON_API LLThread
+{
+private:
+ static U32 sIDIter;
+
+public:
+ typedef enum e_thread_status
+ {
+ STOPPED = 0, // The thread is not running. Not started, or has exited its run function
+ RUNNING = 1, // The thread is currently running
+ QUITTING= 2 // Someone wants this thread to quit
+ } EThreadStatus;
+
+ LLThread(const std::string& name, apr_pool_t *poolp = NULL);
+ virtual ~LLThread(); // Warning! You almost NEVER want to destroy a thread unless it's in the STOPPED state.
+ virtual void shutdown(); // stops the thread
+
+ bool isQuitting() const { return (QUITTING == mStatus); }
+ bool isStopped() const { return (STOPPED == mStatus); }
+
+ static U32 currentID(); // Return ID of current thread
+ static void yield(); // Static because it can be called by the main thread, which doesn't have an LLThread data structure.
+
+public:
+ // PAUSE / RESUME functionality. See source code for important usage notes.
+ // Called from MAIN THREAD.
+ void pause();
+ void unpause();
+ bool isPaused() { return isStopped() || mPaused == TRUE; }
+
+ // Cause the thread to wake up and check its condition
+ void wake();
+
+ // Same as above, but to be used when the condition is already locked.
+ void wakeLocked();
+
+ // Called from run() (CHILD THREAD). Pause the thread if requested until unpaused.
+ void checkPause();
+
+ // this kicks off the apr thread
+ void start(void);
+
+ apr_pool_t *getAPRPool() { return mAPRPoolp; }
+ LLVolatileAPRPool* getLocalAPRFilePool() { return mLocalAPRFilePoolp ; }
+
+ U32 getID() const { return mID; }
+
+private:
+ BOOL mPaused;
+
+ // static function passed to APR thread creation routine
+ static void *APR_THREAD_FUNC staticRun(apr_thread_t *apr_threadp, void *datap);
+
+protected:
+ std::string mName;
+ LLCondition* mRunCondition;
+
+ apr_thread_t *mAPRThreadp;
+ apr_pool_t *mAPRPoolp;
+ BOOL mIsLocalPool;
+ EThreadStatus mStatus;
+ U32 mID;
+
+ //a local apr_pool for APRFile operations in this thread. If it exists, LLAPRFile::sAPRFilePoolp should not be used.
+ //Note: this pool is used by APRFile ONLY, do NOT use it for any other purposes.
+ // otherwise it will cause severe memory leaking!!! --bao
+ LLVolatileAPRPool *mLocalAPRFilePoolp ;
+
+ void setQuitting();
+
+ // virtual function overridden by subclass -- this will be called when the thread runs
+ virtual void run(void) = 0;
+
+ // virtual predicate function -- returns true if the thread should wake up, false if it should sleep.
+ virtual bool runCondition(void);
+
+ // Lock/Unlock Run Condition -- use around modification of any variable used in runCondition()
+ inline void lockData();
+ inline void unlockData();
+
+ // This is the predicate that decides whether the thread should sleep.
+ // It should only be called with mRunCondition locked, since the virtual runCondition() function may need to access
+ // data structures that are thread-unsafe.
+ bool shouldSleep(void) { return (mStatus == RUNNING) && (isPaused() || (!runCondition())); }
+
+ // To avoid spurious signals (and the associated context switches) when the condition may or may not have changed, you can do the following:
+ // mRunCondition->lock();
+ // if(!shouldSleep())
+ // mRunCondition->signal();
+ // mRunCondition->unlock();
+};
+
+//============================================================================
+
+#define MUTEX_DEBUG (LL_DEBUG || LL_RELEASE_WITH_DEBUG_INFO)
+
+class LL_COMMON_API LLMutex
+{
+public:
+ typedef enum
+ {
+ NO_THREAD = 0xFFFFFFFF
+ } e_locking_thread;
+
+ LLMutex(apr_pool_t *apr_poolp); // NULL pool constructs a new pool for the mutex
+ ~LLMutex();
+
+ void lock(); // blocks
+ void unlock();
+ bool isLocked(); // non-blocking, but does do a lock/unlock so not free
+ U32 lockingThread() const; //get ID of locking thread
+
+protected:
+ apr_thread_mutex_t *mAPRMutexp;
+ mutable U32 mCount;
+ mutable U32 mLockingThread;
+
+ apr_pool_t *mAPRPoolp;
+ BOOL mIsLocalPool;
+ S32 mLockCount;
+#if MUTEX_DEBUG
+ std::map<U32, BOOL> mIsLocked;
+#endif
+};
+
+// Actually a condition/mutex pair (since each condition needs to be associated with a mutex).
+class LL_COMMON_API LLCondition : public LLMutex
+{
+public:
+ LLCondition(apr_pool_t *apr_poolp); // Defaults to global pool, could use the thread pool as well.
+ ~LLCondition();
+
+ void wait(); // blocks
+ void signal();
+ void broadcast();
+
+protected:
+ apr_thread_cond_t *mAPRCondp;
+};
+
+class LLMutexLock
+{
+public:
+ LLMutexLock(LLMutex* mutex)
+ {
+ mMutex = mutex;
+ mMutex->lock();
+ }
+ ~LLMutexLock()
+ {
+ mMutex->unlock();
+ }
+private:
+ LLMutex* mMutex;
+};
+
+//============================================================================
+
+void LLThread::lockData()
+{
+ mRunCondition->lock();
+}
+
+void LLThread::unlockData()
+{
+ mRunCondition->unlock();
+}
+
+
+//============================================================================
+
+// see llmemory.h for LLPointer<> definition
+
+class LL_COMMON_API LLThreadSafeRefCount
+{
+public:
+ static void initThreadSafeRefCount(); // creates sMutex
+ static void cleanupThreadSafeRefCount(); // destroys sMutex
+
+private:
+ static LLMutex* sMutex;
+
+private:
+ LLThreadSafeRefCount(const LLThreadSafeRefCount&); // not implemented
+ LLThreadSafeRefCount&operator=(const LLThreadSafeRefCount&); // not implemented
+
+protected:
+ virtual ~LLThreadSafeRefCount(); // use unref()
+
+public:
+ LLThreadSafeRefCount();
+
+ void ref()
+ {
+ if (sMutex) sMutex->lock();
+ mRef++;
+ if (sMutex) sMutex->unlock();
+ }
+
+ S32 unref()
+ {
+ llassert(mRef >= 1);
+ if (sMutex) sMutex->lock();
+ S32 res = --mRef;
+ if (sMutex) sMutex->unlock();
+ if (0 == res)
+ {
+ delete this;
+ return 0;
+ }
+ return res;
+ }
+ S32 getNumRefs() const
+ {
+ return mRef;
+ }
+
+private:
+ S32 mRef;
+};
+
+//============================================================================
+
+// Simple responder for self destructing callbacks
+// Pure virtual class
+class LL_COMMON_API LLResponder : public LLThreadSafeRefCount
+{
+protected:
+ virtual ~LLResponder();
+public:
+ virtual void completed(bool success) = 0;
+};
+
+//============================================================================
+
+#endif // LL_LLTHREAD_H
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp
index fb2de92e35..844918432d 100644
--- a/indra/llmath/llvolume.cpp
+++ b/indra/llmath/llvolume.cpp
@@ -1952,8 +1952,12 @@ BOOL LLVolume::createVolumeFacesFromStream(std::istream& is)
}
is.seekg(header[nm[lod]]["offset"].asInteger(), std::ios_base::cur);
-
+ return unpackVolumeFaces(is, header[nm[lod]]["size"].asInteger());
+}
+
+BOOL LLVolume::unpackVolumeFaces(std::istream& is, S32 size)
+{
U8* result = NULL;
U32 cur_size = 0;
@@ -1964,7 +1968,6 @@ BOOL LLVolume::createVolumeFacesFromStream(std::istream& is)
const U32 CHUNK = 65536;
- S32 size = header[nm[lod]]["size"].asInteger();
U8 *in = new U8[size];
is.read((char*) in, size);
@@ -2168,7 +2171,7 @@ void LLVolume::makeTetrahedron()
LLVolumeFace face;
- F32 x = 0.5f;
+ F32 x = 0.25f;
LLVector3 p[] =
{ //unit tetrahedron corners
LLVector3(x,x,x),
diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h
index 59c60ccd92..9970b24a94 100644
--- a/indra/llmath/llvolume.h
+++ b/indra/llmath/llvolume.h
@@ -971,6 +971,8 @@ protected:
public:
virtual BOOL createVolumeFacesFromFile(const std::string& file_name);
virtual BOOL createVolumeFacesFromStream(std::istream& is);
+ virtual BOOL unpackVolumeFaces(std::istream& is, S32 size);
+
virtual void makeTetrahedron();
virtual BOOL isTetrahedron();
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index 3b3b624600..fac1dedb02 100644
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -285,6 +285,7 @@ set(viewer_SOURCE_FILES
llmediaremotectrl.cpp
llmemoryview.cpp
llmenucommands.cpp
+ llmeshrepository.cpp
llmetricperformancetester.cpp
llmimetypes.cpp
llmorphview.cpp
@@ -797,6 +798,7 @@ set(viewer_HEADER_FILES
llmediaremotectrl.h
llmemoryview.h
llmenucommands.h
+ llmeshrepository.h
llmetricperformancetester.h
llmimetypes.h
llmorphview.h
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index cc19578386..d1ec04842e 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -7495,6 +7495,17 @@
<key>Value</key>
<integer>8</integer>
</map>
+ <key>MeshMaxConcurrentRequests</key>
+ <map>
+ <key>Comment</key>
+ <string>Number of threads to use for loading meshes.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>U32</string>
+ <key>Value</key>
+ <integer>32</integer>
+ </map>
<key>SafeMode</key>
<map>
@@ -10063,7 +10074,7 @@
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
- <integer>1</integer>
+ <integer>0</integer>
</map>
<key>UseStartScreen</key>
<map>
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 3250343b25..8dfc1657cf 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -48,6 +48,7 @@
#include "llwindow.h"
#include "llviewerstats.h"
#include "llmd5.h"
+#include "llmeshrepository.h"
#include "llpumpio.h"
#include "llmimetypes.h"
#include "llslurl.h"
@@ -1273,6 +1274,9 @@ bool LLAppViewer::cleanup()
llinfos << "Cleaning Up" << llendflush;
+ // shut down mesh streamer
+ gMeshRepo.shutdown();
+
// Must clean up texture references before viewer window is destroyed.
LLHUDManager::getInstance()->updateEffects();
LLHUDObject::updateAll();
@@ -1685,6 +1689,9 @@ bool LLAppViewer::initThreads()
mFastTimerLogThread->start();
}
+ // Mesh streaming and caching
+ gMeshRepo.init();
+
// *FIX: no error handling here!
return true;
}
@@ -2401,6 +2408,7 @@ bool LLAppViewer::initWindow()
gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE );
gPipeline.init();
+
stop_glerror();
gViewerWindow->initGLDefaults();
diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp
index 8317837520..f173149bf4 100644
--- a/indra/newview/llviewerregion.cpp
+++ b/indra/newview/llviewerregion.cpp
@@ -1432,6 +1432,7 @@ void LLViewerRegion::setSeedCapability(const std::string& url)
capabilityNames.append("FetchLib");
capabilityNames.append("FetchLibDescendents");
capabilityNames.append("GetTexture");
+ capabilityNames.append("GetMesh");
capabilityNames.append("GroupProposalBallot");
capabilityNames.append("HomeLocation");
capabilityNames.append("MapLayer");
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 00b02035b5..60294ccb26 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -70,6 +70,7 @@
#include "llsdutil.h"
#include "llmediaentry.h"
#include "llmediadataclient.h"
+#include "llmeshrepository.h"
#include "llagent.h"
const S32 MIN_QUIET_FRAMES_COALESCE = 30;
@@ -880,6 +881,24 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams &params, const S32 detail, bool
{
LLVolumeParams volume_params = params;
+ S32 lod = mLOD;
+
+ if (isSculpted())
+ {
+ // if it's a mesh
+ if ((volume_params.getSculptType() & LL_SCULPT_TYPE_MASK) == LL_SCULPT_TYPE_MESH)
+ { //meshes might not have all LODs, get the force detail to best existing LOD
+ LLUUID mesh_id = params.getSculptID();
+
+ //profile and path params don't matter for meshes
+ volume_params = LLVolumeParams();
+ volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE);
+ volume_params.setSculptID(mesh_id, LL_SCULPT_TYPE_MESH);
+
+ lod = gMeshRepo.getActualMeshLOD(mesh_id, lod);
+ }
+ }
+
// Check if we need to change implementations
bool is_flexible = (volume_params.getPathParams().getCurveType() == LL_PCODE_PATH_FLEXIBLE);
if (is_flexible)
@@ -907,13 +926,15 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams &params, const S32 detail, bool
}
}
- if ((LLPrimitive::setVolume(volume_params, mLOD, (mVolumeImpl && mVolumeImpl->isVolumeUnique()))) || mSculptChanged)
+
+
+ if ((LLPrimitive::setVolume(volume_params, lod, (mVolumeImpl && mVolumeImpl->isVolumeUnique()))) || mSculptChanged)
{
mFaceMappingChanged = TRUE;
if (mVolumeImpl)
{
- mVolumeImpl->onSetVolume(volume_params, detail);
+ mVolumeImpl->onSetVolume(volume_params, mLOD);
}
if (isSculpted())
@@ -925,7 +946,11 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams &params, const S32 detail, bool
{
//load request not yet issued, request pipeline load this mesh
LLUUID asset_id = volume_params.getSculptID();
- gPipeline.loadMesh(this, asset_id, LLVolumeLODGroup::getVolumeDetailFromScale(getVolume()->getDetail()));
+ S32 available_lod = gMeshRepo.loadMesh(this, asset_id, lod);
+ if (available_lod != lod)
+ {
+ LLPrimitive::setVolume(volume_params, available_lod);
+ }
}
}
else // otherwise is sculptie
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 610804c5eb..b37645d2de 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -70,6 +70,7 @@
#include "llgldbg.h"
#include "llhudmanager.h"
#include "lllightconstants.h"
+#include "llmeshrepository.h"
#include "llresmgr.h"
#include "llselectmgr.h"
#include "llsky.h"
@@ -103,6 +104,7 @@
#include "llspatialpartition.h"
#include "llmutelist.h"
#include "lltoolpie.h"
+#include "llcurl.h"
#ifdef _DEBUG
@@ -342,8 +344,6 @@ LLPipeline::LLPipeline() :
mGlowPool(NULL),
mBumpPool(NULL),
mWLSkyPool(NULL),
- mMeshMutex(NULL),
- mMeshThreadCount(0),
mLightMask(0),
mLightMovingMask(0),
mLightingDetail(0),
@@ -403,7 +403,6 @@ void LLPipeline::init()
stop_glerror();
- mMeshMutex = new LLMutex(NULL);
for (U32 i = 0; i < 2; ++i)
{
mSpotLightFade[i] = 1.f;
@@ -478,9 +477,6 @@ void LLPipeline::cleanup()
//delete mWLSkyPool;
mWLSkyPool = NULL;
- delete mMeshMutex;
- mMeshMutex = NULL;
-
releaseGLBuffers();
mBloomImagep = NULL;
@@ -1802,6 +1798,8 @@ void LLPipeline::rebuildPriorityGroups()
assertInitialized();
+ gMeshRepo.notifyLoadedMeshes();
+
// Iterate through all drawables on the priority build queue,
for (LLSpatialGroup::sg_list_t::iterator iter = mGroupQ1.begin();
iter != mGroupQ1.end(); ++iter)
@@ -1881,8 +1879,6 @@ void LLPipeline::updateGeom(F32 max_dtime)
// for now, only LLVOVolume does this to throttle LOD changes
LLVOVolume::preUpdateGeom();
- notifyLoadedMeshes();
-
// Iterate through all drawables on the priority build queue,
for (LLDrawable::drawable_list_t::iterator iter = mBuildQ1.begin();
iter != mBuildQ1.end();)
@@ -8912,246 +8908,3 @@ LLCullResult::sg_list_t::iterator LLPipeline::endAlphaGroups()
}
-void LLPipeline::loadMesh(LLVOVolume* vobj, LLUUID mesh_id, S32 detail)
-{
- if (detail < 0 || detail > 4)
- {
- return;
- }
-
- {
- LLMutexLock lock(mMeshMutex);
- //add volume to list of loading meshes
- mesh_load_map::iterator iter = mLoadingMeshes[detail].find(mesh_id);
- if (iter != mLoadingMeshes[detail].end())
- { //request pending for this mesh, append volume id to list
- iter->second.insert(vobj->getID());
- return;
- }
-
- //first request for this mesh
- mLoadingMeshes[detail][mesh_id].insert(vobj->getID());
- }
-
- if (gAssetStorage->hasLocalAsset(mesh_id, LLAssetType::AT_MESH))
- { //already have asset, load desired LOD in background
- mPendingMeshes.push_back(new LLMeshThread(mesh_id, vobj->getVolume(), detail));
- }
- else
- { //fetch asset and load when done
- gAssetStorage->getAssetData(mesh_id, LLAssetType::AT_MESH,
- getMeshAssetCallback, vobj->getVolume(), TRUE);
- }
-
- //do a quick search to see if we can't display something while we wait for this mesh to load
- LLVolume* volume = vobj->getVolume();
-
- if (volume)
- {
- LLVolumeParams params = volume->getParams();
-
- LLVolumeLODGroup* group = LLPrimitive::getVolumeManager()->getGroup(params);
-
- if (group)
- {
- //first see what the next lowest LOD available might be
- for (S32 i = detail-1; i >= 0; --i)
- {
- LLVolume* lod = group->refLOD(i);
- if (lod && !lod->isTetrahedron() && lod->getNumVolumeFaces() > 0)
- {
- volume->copyVolumeFaces(lod);
- group->derefLOD(lod);
- return;
- }
-
- group->derefLOD(lod);
- }
-
- //no lower LOD is a available, is a higher lod available?
- for (S32 i = detail+1; i < 4; ++i)
- {
- LLVolume* lod = group->refLOD(i);
- if (lod && !lod->isTetrahedron() && lod->getNumVolumeFaces() > 0)
- {
- volume->copyVolumeFaces(lod);
- group->derefLOD(lod);
- return;
- }
-
- group->derefLOD(lod);
- }
- }
- else
- {
- llerrs << "WTF?" << llendl;
- }
-
- //nothing found, so make a tetrahedron
- volume->makeTetrahedron();
- }
-}
-
-//static
-void LLPipeline::getMeshAssetCallback(LLVFS *vfs,
- const LLUUID& asset_uuid,
- LLAssetType::EType type,
- void* user_data, S32 status, LLExtStat ext_status)
-{
- gPipeline.mPendingMeshes.push_back(new LLMeshThread(asset_uuid, (LLVolume*) user_data));
-}
-
-
-LLPipeline::LLMeshThread::LLMeshThread(LLUUID mesh_id, LLVolume* target, S32 detail)
-: LLThread("mesh_loading_thread")
-{
- mMeshID = mesh_id;
- mVolume = NULL;
- mDetail = target->getDetail();
-
- if (detail == -1)
- {
- mDetailIndex = LLVolumeLODGroup::getVolumeDetailFromScale(target->getDetail());
- }
- else
- {
- mDetailIndex = detail;
- }
-
- mTargetVolume = target;
-}
-
-LLPipeline::LLMeshThread::~LLMeshThread()
-{
-
-}
-
-void LLPipeline::LLMeshThread::run()
-{
- if (!gAssetStorage || LLApp::instance()->isQuitting())
- {
- return;
- }
-
- char* buffer = NULL;
- S32 size = 0;
-
- LLVFS* vfs = gAssetStorage->mVFS;
-
- {
- LLVFile file(vfs, mMeshID, LLAssetType::AT_MESH, LLVFile::READ);
- file.waitForLock(VFSLOCK_READ);
- size = file.getSize();
-
- if (size == 0)
- {
- gPipeline.meshLoaded(this);
- return;
- }
-
- buffer = new char[size];
- file.read((U8*)&buffer[0], size);
- }
-
- {
- std::string buffer_string(buffer, size);
- std::istringstream buffer_stream(buffer_string);
-
- {
- LLVolumeParams volume_params;
- volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE);
- volume_params.setSculptID(mMeshID, LL_SCULPT_TYPE_MESH);
- mVolume = new LLVolume(volume_params, mDetail);
- mVolume->createVolumeFacesFromStream(buffer_stream);
- }
- }
- delete[] buffer;
-
- gPipeline.meshLoaded(this);
-}
-
-void LLPipeline::meshLoaded(LLPipeline::LLMeshThread* mesh_thread)
-{
- LLMutexLock lock(mMeshMutex);
- mLoadedMeshes.push_back(mesh_thread);
-}
-
-void LLPipeline::notifyLoadedMeshes()
-{ //called from main thread
-
- U32 max_thread_count = llmax(gSavedSettings.getU32("MeshThreadCount"), (U32) 1);
- while (mMeshThreadCount < max_thread_count && !mPendingMeshes.empty())
- {
- LLMeshThread* mesh_thread = mPendingMeshes.front();
- mesh_thread->start();
- ++mMeshThreadCount;
- mPendingMeshes.pop_front();
- }
-
- LLMutexLock lock(mMeshMutex);
- std::list<LLMeshThread*> stopping_threads;
-
- for (std::list<LLMeshThread*>::iterator iter = mLoadedMeshes.begin(); iter != mLoadedMeshes.end(); ++iter)
- { //for each mesh done loading
- LLMeshThread* mesh = *iter;
-
- if (!mesh->isStopped())
- { //don't process a LLMeshThread until it's stopped
- stopping_threads.push_back(mesh);
- continue;
- }
-
- S32 detail = mesh->mDetailIndex;
-
- //get list of objects waiting to be notified this mesh is loaded
- mesh_load_map::iterator obj_iter = mLoadingMeshes[detail].find(mesh->mMeshID);
-
- if (mesh->mVolume && obj_iter != mLoadingMeshes[detail].end())
- {
- //make sure target volume is still valid
- BOOL valid = FALSE;
-
- for (std::set<LLUUID>::iterator vobj_iter = obj_iter->second.begin(); vobj_iter != obj_iter->second.end(); ++vobj_iter)
- {
- LLVOVolume* vobj = (LLVOVolume*) gObjectList.findObject(*vobj_iter);
-
- if (vobj)
- {
- if (vobj->getVolume() == mesh->mTargetVolume)
- {
- valid = TRUE;
- }
- }
- }
-
-
- if (valid)
- {
- if (mesh->mVolume->getNumVolumeFaces() <= 0)
- {
- llwarns << "Mesh loading returned empty volume." << llendl;
- mesh->mVolume->makeTetrahedron();
- }
-
- mesh->mTargetVolume->copyVolumeFaces(mesh->mVolume);
-
- for (std::set<LLUUID>::iterator vobj_iter = obj_iter->second.begin(); vobj_iter != obj_iter->second.end(); ++vobj_iter)
- {
- LLVOVolume* vobj = (LLVOVolume*) gObjectList.findObject(*vobj_iter);
- if (vobj)
- {
- vobj->notifyMeshLoaded();
- }
- }
- }
-
- mLoadingMeshes[detail].erase(mesh->mMeshID);
- }
-
- delete mesh;
- --mMeshThreadCount;
- }
-
- mLoadedMeshes = stopping_threads;
-}
-
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index f41f6173a9..0b040acf51 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -58,6 +58,8 @@ class LLCubeMap;
class LLCullResult;
class LLVOAvatar;
class LLGLSLShader;
+class LLCurlRequest;
+class LLMeshResponder;
typedef enum e_avatar_skinning_method
{
@@ -278,10 +280,6 @@ public:
LLCullResult::sg_list_t::iterator beginAlphaGroups();
LLCullResult::sg_list_t::iterator endAlphaGroups();
-
- //mesh management functions
- void loadMesh(LLVOVolume* volume, LLUUID mesh_id, S32 detail = 0);
-
void addTrianglesDrawn(S32 count);
BOOL hasRenderType(const U32 type) const { return (type && (mRenderTypeMask & (1<<type))) ? TRUE : FALSE; }
BOOL hasRenderDebugFeatureMask(const U32 mask) const { return (mRenderDebugFeatureMask & mask) ? TRUE : FALSE; }
@@ -683,32 +681,8 @@ protected:
typedef std::map<LLUUID, std::set<LLUUID> > mesh_load_map;
mesh_load_map mLoadingMeshes[4];
- LLMutex* mMeshMutex;
-
- class LLMeshThread : public LLThread
- {
- public:
- LLPointer<LLVolume> mVolume;
- LLVolume* mTargetVolume;
- LLUUID mMeshID;
- F32 mDetail;
- S32 mDetailIndex;
- LLMeshThread(LLUUID mesh_id, LLVolume* target, S32 detail = -1);
- ~LLMeshThread();
- void run();
- };
-
- static void getMeshAssetCallback(LLVFS *vfs,
- const LLUUID& asset_uuid,
- LLAssetType::EType type,
- void* user_data, S32 status, LLExtStat ext_status);
-
- std::list<LLMeshThread*> mLoadedMeshes;
- std::list<LLMeshThread*> mPendingMeshes;
- U32 mMeshThreadCount;
-
- void meshLoaded(LLMeshThread* mesh_thread);
- void notifyLoadedMeshes();
+ typedef std::list<LLMeshResponder*> mesh_response_list;
+ mesh_response_list mMeshResponseList;
LLPointer<LLViewerFetchedTexture> mFaceSelectImagep;
LLPointer<LLViewerTexture> mBloomImagep;