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authorDave Parks <davep@lindenlab.com>2011-07-25 21:09:40 -0500
committerDave Parks <davep@lindenlab.com>2011-07-25 21:09:40 -0500
commitb27e860c1e7d3c8ec1b3f7f540a22175b160cea1 (patch)
tree314c94a5e2fcb99394747979e76d13d74701b70b
parentf45eb335df21bfacba3de679751627f219760283 (diff)
SH-1856 Fix for shininess not working on rigged meshes when hardware skinning is disabled.
-rw-r--r--indra/newview/llviewershadermgr.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index e473901609..5579473b8b 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -166,6 +166,7 @@ LLViewerShaderMgr::LLViewerShaderMgr() :
mShaderList.push_back(&gWLCloudProgram);
mShaderList.push_back(&gAvatarProgram);
mShaderList.push_back(&gObjectShinyProgram);
+ mShaderList.push_back(&gObjectShinyNonIndexedProgram);
mShaderList.push_back(&gWaterProgram);
mShaderList.push_back(&gAvatarEyeballProgram);
mShaderList.push_back(&gObjectSimpleProgram);
@@ -190,6 +191,7 @@ LLViewerShaderMgr::LLViewerShaderMgr() :
mShaderList.push_back(&gObjectFullbrightWaterProgram);
mShaderList.push_back(&gAvatarWaterProgram);
mShaderList.push_back(&gObjectShinyWaterProgram);
+ mShaderList.push_back(&gObjectShinyNonIndexedWaterProgram);
mShaderList.push_back(&gUnderWaterProgram);
mShaderList.push_back(&gDeferredSunProgram);
mShaderList.push_back(&gDeferredBlurLightProgram);