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authorErik Kundiman <erik@megapahit.org>2025-07-31 23:54:39 +0800
committerGitHub <noreply@github.com>2025-07-31 08:54:39 -0700
commitafcc64cb073eef83f07313bb5f3a0b364d4b6933 (patch)
tree2bc3754ba0bf1f9745784986b6db04f6bad1a568
parentafe5d29b964cd06b24eb43fd9edcfbcf3c9dbfd5 (diff)
Rich Presence support using Discord Social SDK (#4457)
* Rich Presence support using Discord Social SDK Download DiscordSocialSdk-1.4.9649.zip from https://discord.com/developers/applications/1394782217405862001/social-sdk/downloads Add -DUSE_DISCORD:BOOL=ON to your cmake line. The Discord app needs to be set to be a public client in the OAuth2 tab. All Discord-related code are contained within one file, llstartup.cpp, and other classes access it through some opaque layer, static functions, otherwise we'd get these "duplicate symbol" linking errors. * Move Discord-related code to llappviewer.cpp The doFrame is the one called over and over again, so running the Discord callbacks from there shouldn't have one extra function overhead, while running the Discord initialisation is only once so it's much more okay to have the extra function overhead there. * panel_preferences_privacy tabs Add tab and checkboxes for discord social SDK integration options to panel_preferences_privacy.xml * Shorten Discord-related local variable names * Connect to Discord now through privacy tab Now the access token is saved the way passwords are saved, but without a username, so we can have some persistence without having to implement an OAuth2 backend server cause we would have to store those tokens there anyway still, and it's just simpler to not go that way. Discord Social SDK doesn't have a helper for sending code to a custom server anyway, that we would have to have some asynchronous HTTP requestor ready. Show location check button gets enabled only when Discord integration is enabled, though it's not functioning yet. * Location for Discord Rich Presence Activity State I was going to use LLAgentUI::buildLocationString but there's no location format that shows only region and coords without having to have the parcel name empty, so I copied buildLocationString implementation in the case of LOCATION_FORMAT_NO_MATURITY but when the parcel name is empty. I had to make updateDiscordActivity check agent's ID and the existence of agent avatar pointer first before trying to set Activity Details or State, cause I like the "Show location" button be checkable not only after online when both the ID & pointer will have existed. I think this way is simpler than programmatically enabling the "Show location" button after the user is logged in. I put a trigger to Activity update somewhere after the user is logged in for now, not yet after a TP. The elapsed time gets reset whenever Activity is updated for now, but I'll try to make elapsed time extended instead. No Party for now, because I couldn't find a way to make a Party shown without showing its CurrentSize (I could still get away not showing its MaxSize by setting it to 0), so the State (location) is shown above the elapsed time, not on the right of it. I'll try to figure out to get some representative numbers for its CurrentSize & MaxSize next. Also no privacy on hiding the username for now, until the UI is ready. * Update Rich Presence location on region change I had to find a spot in source code where it doesn't cause a crash (it did in LLAgent::setRegion), but I'm not removing the one in llstartup.cpp because on login, the one in llviewermessage.cpp gets only the placeholder coords (10, 10, 10). * Show display name too on Discord Rich Presence Avatar name cache can be used right away upon login now after I moved the update call to the end of PRECACHE section in llstartup. * Show Discord Rich Presence Activity Party By setting CurrentSize to the number of people within chat radius, and MaxSize to the number of people within near range. * Call updateDiscordActivity too in Discord init so when the user enables the integration after being logged in, the init can show the name and location right away. * Discord Rich Presence: Hide name & connect to llappviewer.cpp Add option to show/hide avatar name in privacy panel & connect rich presense directly to llappviewer.cpp * Discord time elapsed not reset on region change Time elapses right after viewer launch even before login. Plus parameter name change in header to make it the same as in implementation. * Cache bool setting retrievals in updateDiscordActivity As suggested by Andrey Kleschev. getBOOL and getF32 are expensive, so using `static LLCachedControl<>` is the way to do it in llappviewer.cpp. * Check Discord creds existence before getting token as suggested by Andrey Kleshchev, anticipating external factors such as user moving settings from another PC. * Tracy visibility for looped Discord function calls As suggested by Andrey Kleshchev. They likely can get pricey so they need to be visible in the profiler. * Discord-related error handling/logging plus delay saving Discord credentials to only after the access token is successfully updated on Discord, and try to disconnect from Discord when the integration gets disabled regardless whether there are credentials to delete or not and whether there's an access token to revoke or not. * Use getAvatars already called for Discord Party numbers so we don't have to make any extra getAvatars calls just for this, as it's pricy in crowds, and we'll just be piggybacking `updateSpeakerList` and `updateNearbyList`. * Assemble Discord Activity Details only once by saving it to a static global string for reuse. * Remove updateDiscordActivity call in startup loop The State field (region & coords) is updated well enough without it now. * Rename handleDiscordSocial to toggleDiscordIntegration * Update Discord Activity only when integration is enabled No need to check setting for the status change callback one, because getting there would need to be connected to Discord first, which in turn needs the integration to be enabled first. --------- Co-authored-by: Secret Foxtail <remmy@megapahit.net>
-rw-r--r--indra/cmake/CMakeLists.txt1
-rw-r--r--indra/cmake/Discord.cmake9
-rw-r--r--indra/newview/CMakeLists.txt7
-rw-r--r--indra/newview/app_settings/settings.xml33
-rw-r--r--indra/newview/llappviewer.cpp194
-rw-r--r--indra/newview/llappviewer.h8
-rw-r--r--indra/newview/llfloaterpreference.cpp5
-rw-r--r--indra/newview/llpanelpeople.cpp4
-rw-r--r--indra/newview/llspeakers.cpp4
-rw-r--r--indra/newview/llstartup.cpp4
-rw-r--r--indra/newview/llviewermessage.cpp5
-rw-r--r--indra/newview/skins/default/xui/en/panel_preferences_privacy.xml69
12 files changed, 339 insertions, 4 deletions
diff --git a/indra/cmake/CMakeLists.txt b/indra/cmake/CMakeLists.txt
index cc217b0563..0a00ccbb5b 100644
--- a/indra/cmake/CMakeLists.txt
+++ b/indra/cmake/CMakeLists.txt
@@ -20,6 +20,7 @@ set(cmake_SOURCE_FILES
Copy3rdPartyLibs.cmake
DBusGlib.cmake
DeploySharedLibs.cmake
+ Discord.cmake
DragDrop.cmake
EXPAT.cmake
FindAutobuild.cmake
diff --git a/indra/cmake/Discord.cmake b/indra/cmake/Discord.cmake
new file mode 100644
index 0000000000..2193023a06
--- /dev/null
+++ b/indra/cmake/Discord.cmake
@@ -0,0 +1,9 @@
+include(Prebuilt)
+
+add_library(ll::discord INTERFACE IMPORTED)
+target_compile_definitions(ll::discord INTERFACE LL_DISCORD=1)
+
+use_prebuilt_binary(discord)
+
+target_include_directories(ll::discord SYSTEM INTERFACE ${LIBS_PREBUILT_DIR}/include)
+target_link_libraries(ll::discord INTERFACE discord_partner_sdk)
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index 1672efcf33..7cc26c7716 100644
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -15,6 +15,9 @@ include(CMakeCopyIfDifferent)
include(CubemapToEquirectangularJS)
include(DBusGlib)
include(DragDrop)
+if (USE_DISCORD)
+ include(Discord)
+endif ()
include(EXPAT)
include(Hunspell)
include(JPEGEncoderBasic)
@@ -1995,6 +1998,10 @@ target_link_libraries(${VIEWER_BINARY_NAME}
ll::openxr
)
+if (USE_DISCORD)
+ target_link_libraries(${VIEWER_BINARY_NAME} ll::discord )
+endif ()
+
if( TARGET ll::intel_memops )
target_link_libraries(${VIEWER_BINARY_NAME} ll::intel_memops )
endif()
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index fc878653e4..b9e3ebf502 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -1139,6 +1139,39 @@
<key>Value</key>
<integer>1</integer>
</map>
+ <key>EnableDiscord</key>
+ <map>
+ <key>Comment</key>
+ <string>When set, connect to Discord to enable Rich Presence</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>ShowDiscordActivityDetails</key>
+ <map>
+ <key>Comment</key>
+ <string>When set, show avatar name on Discord Rich Presence</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>ShowDiscordActivityState</key>
+ <map>
+ <key>Comment</key>
+ <string>When set, show location on Discord Rich Presence</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>EnableDiskCacheDebugInfo</key>
<map>
<key>Comment</key>
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index a896b210f4..a5535d4bcc 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -268,6 +268,16 @@ using namespace LL;
#include "glib.h"
#endif // (LL_LINUX) && LL_GTK
+#ifdef LL_DISCORD
+#define DISCORDPP_IMPLEMENTATION
+#include <discordpp.h>
+static std::shared_ptr<discordpp::Client> gDiscordClient;
+static uint64_t gDiscordTimestampsStart;
+static std::string gDiscordActivityDetails;
+static int32_t gDiscordPartyCurrentSize;
+static int32_t gDiscordPartyMaxSize;
+#endif
+
static LLAppViewerListener sAppViewerListener(LLAppViewer::instance);
////// Windows-specific includes to the bottom - nasty defines in these pollute the preprocessor
@@ -1319,6 +1329,13 @@ bool LLAppViewer::frame()
bool LLAppViewer::doFrame()
{
+#ifdef LL_DISCORD
+ {
+ LL_PROFILE_ZONE_NAMED("discord_callbacks");
+ discordpp::RunCallbacks();
+ }
+#endif
+
LL_RECORD_BLOCK_TIME(FTM_FRAME);
{
// and now adjust the visuals from previous frame.
@@ -5862,3 +5879,180 @@ void LLAppViewer::metricsSend(bool enable_reporting)
gViewerAssetStats->restart();
}
+#ifdef LL_DISCORD
+
+void LLAppViewer::initDiscordSocial()
+{
+ gDiscordPartyCurrentSize = 1;
+ gDiscordPartyMaxSize = 0;
+ gDiscordTimestampsStart = time(nullptr);
+ gDiscordClient = std::make_shared<discordpp::Client>();
+ gDiscordClient->SetStatusChangedCallback([](discordpp::Client::Status status, discordpp::Client::Error, int32_t) {
+ if (status == discordpp::Client::Status::Ready)
+ {
+ updateDiscordActivity();
+ }
+ });
+ if (gSavedSettings.getBOOL("EnableDiscord"))
+ {
+ auto credential = gSecAPIHandler->loadCredential("Discord");
+ if (credential.notNull())
+ {
+ gDiscordClient->UpdateToken(discordpp::AuthorizationTokenType::Bearer, credential->getAuthenticator()["token"].asString(), [](discordpp::ClientResult result) {
+ if (result.Successful())
+ gDiscordClient->Connect();
+ else
+ LL_WARNS("Discord") << result.Error() << LL_ENDL;
+ });
+ }
+ else
+ {
+ LL_WARNS("Discord") << "Integration was enabled, but no credentials. Disabling integration." << LL_ENDL;
+ gSavedSettings.setBOOL("EnableDiscord", false);
+ }
+ }
+}
+
+void LLAppViewer::toggleDiscordIntegration(const LLSD& value)
+{
+ static const uint64_t APPLICATION_ID = 1394782217405862001;
+ if (value.asBoolean())
+ {
+ discordpp::AuthorizationArgs args{};
+ args.SetClientId(APPLICATION_ID);
+ args.SetScopes(discordpp::Client::GetDefaultPresenceScopes());
+ auto codeVerifier = gDiscordClient->CreateAuthorizationCodeVerifier();
+ args.SetCodeChallenge(codeVerifier.Challenge());
+ gDiscordClient->Authorize(args, [codeVerifier](auto result, auto code, auto redirectUri) {
+ if (result.Successful())
+ {
+ gDiscordClient->GetToken(APPLICATION_ID, code, codeVerifier.Verifier(), redirectUri, [](discordpp::ClientResult result, std::string accessToken, std::string, discordpp::AuthorizationTokenType, int32_t, std::string) {
+ if (result.Successful())
+ {
+ gDiscordClient->UpdateToken(discordpp::AuthorizationTokenType::Bearer, accessToken, [accessToken](discordpp::ClientResult result) {
+ if (result.Successful())
+ {
+ LLSD authenticator = LLSD::emptyMap();
+ authenticator["token"] = accessToken;
+ gSecAPIHandler->saveCredential(gSecAPIHandler->createCredential("Discord", LLSD::emptyMap(), authenticator), true);
+ gDiscordClient->Connect();
+ }
+ else
+ {
+ LL_WARNS("Discord") << result.Error() << LL_ENDL;
+ }
+ });
+ }
+ else
+ {
+ LL_WARNS("Discord") << result.Error() << LL_ENDL;
+ }
+ });
+ }
+ else
+ {
+ LL_WARNS("Discord") << result.Error() << LL_ENDL;
+ gSavedSettings.setBOOL("EnableDiscord", false);
+ }
+ });
+ }
+ else
+ {
+ gDiscordClient->Disconnect();
+ auto credential = gSecAPIHandler->loadCredential("Discord");
+ if (credential.notNull())
+ {
+ gDiscordClient->RevokeToken(APPLICATION_ID, credential->getAuthenticator()["token"].asString(), [](discordpp::ClientResult result) {
+ if (result.Successful())
+ LL_INFOS("Discord") << "Access token successfully revoked." << LL_ENDL;
+ else
+ LL_WARNS("Discord") << "No access token to revoke." << LL_ENDL;
+ });
+ auto cred = new LLCredential("Discord");
+ gSecAPIHandler->deleteCredential(cred);
+ }
+ else
+ {
+ LL_WARNS("Discord") << "Credentials are already nonexistent." << LL_ENDL;
+ }
+ }
+}
+
+void LLAppViewer::updateDiscordActivity()
+{
+ LL_PROFILE_ZONE_SCOPED;
+ discordpp::Activity activity;
+ activity.SetType(discordpp::ActivityTypes::Playing);
+ discordpp::ActivityTimestamps timestamps;
+ timestamps.SetStart(gDiscordTimestampsStart);
+ activity.SetTimestamps(timestamps);
+
+ if (gAgent.getID() == LLUUID::null)
+ {
+ gDiscordClient->UpdateRichPresence(activity, [](discordpp::ClientResult) {});
+ return;
+ }
+
+ static LLCachedControl<bool> show_details(gSavedSettings, "ShowDiscordActivityDetails", false);
+ if (show_details)
+ {
+ if (gDiscordActivityDetails.empty())
+ {
+ LLAvatarName av_name;
+ LLAvatarNameCache::get(gAgent.getID(), &av_name);
+ gDiscordActivityDetails = av_name.getUserName();
+ auto displayName = av_name.getDisplayName();
+ if (gDiscordActivityDetails != displayName)
+ gDiscordActivityDetails = displayName + " (" + gDiscordActivityDetails + ")";
+ }
+ activity.SetDetails(gDiscordActivityDetails);
+ }
+
+ static LLCachedControl<bool> show_state(gSavedSettings, "ShowDiscordActivityState", false);
+ if (show_state)
+ {
+ auto agent_pos_region = gAgent.getPositionAgent();
+ S32 pos_x = S32(agent_pos_region.mV[VX] + 0.5f);
+ S32 pos_y = S32(agent_pos_region.mV[VY] + 0.5f);
+ S32 pos_z = S32(agent_pos_region.mV[VZ] + 0.5f);
+ F32 velocity_mag_sq = gAgent.getVelocity().magVecSquared();
+ const F32 FLY_CUTOFF = 6.f;
+ const F32 FLY_CUTOFF_SQ = FLY_CUTOFF * FLY_CUTOFF;
+ const F32 WALK_CUTOFF = 1.5f;
+ const F32 WALK_CUTOFF_SQ = WALK_CUTOFF * WALK_CUTOFF;
+ if (velocity_mag_sq > FLY_CUTOFF_SQ)
+ {
+ pos_x -= pos_x % 4;
+ pos_y -= pos_y % 4;
+ }
+ else if (velocity_mag_sq > WALK_CUTOFF_SQ)
+ {
+ pos_x -= pos_x % 2;
+ pos_y -= pos_y % 2;
+ }
+ auto location = llformat("%s (%d, %d, %d)", gAgent.getRegion()->getName().c_str(), pos_x, pos_y, pos_z);
+ activity.SetState(location);
+
+ discordpp::ActivityParty party;
+ party.SetId(location);
+ party.SetCurrentSize(gDiscordPartyCurrentSize);
+ party.SetMaxSize(gDiscordPartyMaxSize);
+ activity.SetParty(party);
+ }
+
+ gDiscordClient->UpdateRichPresence(activity, [](discordpp::ClientResult) {});
+}
+
+void LLAppViewer::updateDiscordPartyCurrentSize(int32_t size)
+{
+ gDiscordPartyCurrentSize = size;
+ updateDiscordActivity();
+}
+
+void LLAppViewer::updateDiscordPartyMaxSize(int32_t size)
+{
+ gDiscordPartyMaxSize = size;
+ updateDiscordActivity();
+}
+
+#endif
diff --git a/indra/newview/llappviewer.h b/indra/newview/llappviewer.h
index b4b8e5bac3..0424bdd34f 100644
--- a/indra/newview/llappviewer.h
+++ b/indra/newview/llappviewer.h
@@ -250,6 +250,14 @@ public:
// Note: mQuitRequested can be aborted by user.
void outOfMemorySoftQuit();
+#ifdef LL_DISCORD
+ static void initDiscordSocial();
+ static void toggleDiscordIntegration(const LLSD& value);
+ static void updateDiscordActivity();
+ static void updateDiscordPartyCurrentSize(int32_t size);
+ static void updateDiscordPartyMaxSize(int32_t size);
+#endif
+
protected:
virtual bool initWindow(); // Initialize the viewer's window.
virtual void initLoggingAndGetLastDuration(); // Initialize log files, logging system
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp
index fdac390e8a..2a6360cef8 100644
--- a/indra/newview/llfloaterpreference.cpp
+++ b/indra/newview/llfloaterpreference.cpp
@@ -366,6 +366,11 @@ LLFloaterPreference::LLFloaterPreference(const LLSD& key)
mCommitCallbackRegistrar.add("Pref.ClearLog", boost::bind(&LLConversationLog::onClearLog, &LLConversationLog::instance()));
mCommitCallbackRegistrar.add("Pref.DeleteTranscripts", boost::bind(&LLFloaterPreference::onDeleteTranscripts, this));
mCommitCallbackRegistrar.add("UpdateFilter", boost::bind(&LLFloaterPreference::onUpdateFilterTerm, this, false)); // <FS:ND/> Hook up for filtering
+#ifdef LL_DISCORD
+ gSavedSettings.getControl("EnableDiscord")->getCommitSignal()->connect(boost::bind(&LLAppViewer::toggleDiscordIntegration, _2));
+ gSavedSettings.getControl("ShowDiscordActivityDetails")->getCommitSignal()->connect(boost::bind(&LLAppViewer::updateDiscordActivity));
+ gSavedSettings.getControl("ShowDiscordActivityState")->getCommitSignal()->connect(boost::bind(&LLAppViewer::updateDiscordActivity));
+#endif
}
void LLFloaterPreference::processProperties( void* pData, EAvatarProcessorType type )
diff --git a/indra/newview/llpanelpeople.cpp b/indra/newview/llpanelpeople.cpp
index 25672db318..5e6f1e6a0a 100644
--- a/indra/newview/llpanelpeople.cpp
+++ b/indra/newview/llpanelpeople.cpp
@@ -843,6 +843,10 @@ void LLPanelPeople::updateNearbyList()
LLWorld::getInstance()->getAvatars(&mNearbyList->getIDs(), &positions, gAgent.getPositionGlobal(), gSavedSettings.getF32("NearMeRange"));
mNearbyList->setDirty();
+#ifdef LL_DISCORD
+ if (gSavedSettings.getBOOL("EnableDiscord"))
+ LLAppViewer::updateDiscordPartyMaxSize(mNearbyList->getIDs().size());
+#endif
DISTANCE_COMPARATOR.updateAvatarsPositions(positions, mNearbyList->getIDs());
LLActiveSpeakerMgr::instance().update(true);
diff --git a/indra/newview/llspeakers.cpp b/indra/newview/llspeakers.cpp
index 4956c188fb..12a9d5e9b7 100644
--- a/indra/newview/llspeakers.cpp
+++ b/indra/newview/llspeakers.cpp
@@ -1026,6 +1026,10 @@ void LLLocalSpeakerMgr::updateSpeakerList()
uuid_vec_t avatar_ids;
std::vector<LLVector3d> positions;
LLWorld::getInstance()->getAvatars(&avatar_ids, &positions, gAgent.getPositionGlobal(), CHAT_NORMAL_RADIUS);
+#ifdef LL_DISCORD
+ if (gSavedSettings.getBOOL("EnableDiscord"))
+ LLAppViewer::updateDiscordPartyCurrentSize(avatar_ids.size());
+#endif
for(U32 i=0; i<avatar_ids.size(); i++)
{
setSpeaker(avatar_ids[i]);
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index cc4f49c0b4..0a3870b6f9 100644
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -724,6 +724,10 @@ bool idle_startup()
LL_WARNS("AppInit") << "Unreliable timers detected (may be bad PCI chipset)!!" << LL_ENDL;
}
+#ifdef LL_DISCORD
+ LLAppViewer::initDiscordSocial();
+#endif
+
//
// Log on to system
//
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index 7b9331e822..44831aea03 100644
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -3052,6 +3052,11 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**)
}
}
+#ifdef LL_DISCORD
+ if (gSavedSettings.getBOOL("EnableDiscord"))
+ LLAppViewer::updateDiscordActivity();
+#endif
+
if ( LLTracker::isTracking(NULL) )
{
// Check distance to beacon, if < 5m, remove beacon
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_privacy.xml b/indra/newview/skins/default/xui/en/panel_preferences_privacy.xml
index 96d36a721f..1c00837073 100644
--- a/indra/newview/skins/default/xui/en/panel_preferences_privacy.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_privacy.xml
@@ -1,15 +1,31 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel
+ <panel
border="true"
follows="left|top|right|bottom"
- height="408"
- label="Communication"
+ height="438"
+ label="Privacy"
layout="topleft"
left="102"
- name="im"
+ name="Privacy panel"
top="1"
width="517">
+ <tab_container
+ top_pad="0"
+ enabled="true"
+ follows="left|top"
+ height="430"
+ width="517"
+ left_delta="0"
+ name="privacy_tab_container"
+ tab_position="top"
+ tab_stop="false">
+ <panel
+ label="General"
+ name="privacy_preferences_general"
+ layout="topleft"
+ follows="top|left">
+
<panel.string
name="log_in_to_change">
log in to change
@@ -134,3 +150,48 @@
(People and/or Objects you have blocked)
</text>
</panel>
+
+ <panel
+ label="Discord"
+ name="privacy_preferences_discord"
+ layout="topleft"
+ follows="top|left">
+
+ <check_box
+ control_name="EnableDiscord"
+ height="16"
+ enabled="true"
+ label="Enable Discord integration"
+ layout="topleft"
+ left="30"
+ name="enable_discord"
+ top_pad="20"
+ width="350" />
+
+ <check_box
+ enabled_control="EnableDiscord"
+ control_name="ShowDiscordActivityDetails"
+ height="16"
+ enabled="true"
+ label="Show avatar name"
+ layout="topleft"
+ left="30"
+ name="show_name"
+ top_pad="20"
+ width="350" />
+
+ <check_box
+ enabled_control="EnableDiscord"
+ control_name="ShowDiscordActivityState"
+ height="16"
+ enabled="false"
+ label="Show location"
+ layout="topleft"
+ left="30"
+ name="show_location"
+ top_pad="20"
+ width="350" />
+ </panel>
+ </tab_container>
+
+</panel>