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authorDon Kjer <don@lindenlab.com>2012-12-14 20:11:45 +0000
committerDon Kjer <don@lindenlab.com>2012-12-14 20:11:45 +0000
commitad80ebb869a8d1cdca70a726c2c46d41a6263c4e (patch)
treea7794e08db16b0cafe001a5adc7ca3b193f80a48
parentf9b235adf87819a727a6d656736111b776021ffb (diff)
Updating shaders to not crash when compiled in llvm
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl2
2 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl
index 99a6fe85fe..9c82056fd7 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl
@@ -31,7 +31,7 @@ out vec4 frag_color;
uniform float minimum_alpha;
-vec4 diffuseLookup(vec2 texcoord);
+/* vec4 diffuseLookup(vec2 texcoord); */
vec3 fullbrightAtmosTransport(vec3 light);
vec4 applyWaterFog(vec4 color);
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl
index df182168f3..d3dacf9bc4 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl
@@ -32,7 +32,7 @@ out vec4 frag_color;
VARYING vec4 vertex_color;
VARYING vec2 vary_texcoord0;
-vec4 diffuseLookup(vec2 texcoord);
+/* vec4 diffuseLookup(vec2 texcoord); */
vec3 fullbrightAtmosTransport(vec3 light);
vec4 applyWaterFog(vec4 color);