diff options
author | Don Kjer <don@lindenlab.com> | 2012-12-14 20:11:45 +0000 |
---|---|---|
committer | Don Kjer <don@lindenlab.com> | 2012-12-14 20:11:45 +0000 |
commit | ad80ebb869a8d1cdca70a726c2c46d41a6263c4e (patch) | |
tree | a7794e08db16b0cafe001a5adc7ca3b193f80a48 | |
parent | f9b235adf87819a727a6d656736111b776021ffb (diff) |
Updating shaders to not crash when compiled in llvm
-rw-r--r-- | indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl | 2 | ||||
-rw-r--r-- | indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl index 99a6fe85fe..9c82056fd7 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl @@ -31,7 +31,7 @@ out vec4 frag_color; uniform float minimum_alpha; -vec4 diffuseLookup(vec2 texcoord); +/* vec4 diffuseLookup(vec2 texcoord); */ vec3 fullbrightAtmosTransport(vec3 light); vec4 applyWaterFog(vec4 color); diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl index df182168f3..d3dacf9bc4 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl @@ -32,7 +32,7 @@ out vec4 frag_color; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -vec4 diffuseLookup(vec2 texcoord); +/* vec4 diffuseLookup(vec2 texcoord); */ vec3 fullbrightAtmosTransport(vec3 light); vec4 applyWaterFog(vec4 color); |