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author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2024-01-29 21:21:08 +0200 |
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committer | Andrey Kleshchev <117672381+akleshchev@users.noreply.github.com> | 2024-01-30 19:54:35 +0200 |
commit | a5a4fd0c1026a994dd81ea6b703bcabcd8ed9501 (patch) | |
tree | dba073cf9b16dc5b1bba4082e0614955f042b7e6 | |
parent | 3b9a1a44b352b655ace39194317a3250bab4c6c9 (diff) |
Issue #696 RenderResolutionDivisor no longer works
resizeScreenTexture works if gResizeScreenTexture is true or render
target was resized
-rw-r--r-- | indra/newview/llviewerdisplay.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index a936012781..e1d6f71cce 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -730,8 +730,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("display - 2") if (gResizeScreenTexture) { - gResizeScreenTexture = FALSE; gPipeline.resizeScreenTexture(); + gResizeScreenTexture = FALSE; } gGL.setColorMask(true, true); |