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author | Tofu Linden <tofu.linden@lindenlab.com> | 2010-09-21 13:08:33 +0100 |
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committer | Tofu Linden <tofu.linden@lindenlab.com> | 2010-09-21 13:08:33 +0100 |
commit | a552660984431e738477e73025f73d59c8053c50 (patch) | |
tree | de5ea313f59c421269153e1257792cc2d0de280f | |
parent | 14cf6fd5a2239fc7a629e800b2e61b07e5ac238b (diff) |
STORM-165 decode_priority clamp issue in texture fetching
Patch by Merov ported and reviewed by Tofu, from SG2.
-rw-r--r-- | indra/newview/llviewertexture.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 0ad54f238e..5c262838ae 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -1820,7 +1820,7 @@ bool LLViewerFetchedTexture::updateFetch() S32 current_discard = getCurrentDiscardLevelForFetching() ; S32 desired_discard = getDesiredDiscardLevel(); F32 decode_priority = getDecodePriority(); - decode_priority = llmax(decode_priority, 0.0f); + decode_priority = llclamp(decode_priority, 0.0f, maxDecodePriority()); if (mIsFetching) { |