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authorPalmer <palmer@lindenlab.com>2010-07-22 15:25:37 -0700
committerPalmer <palmer@lindenlab.com>2010-07-22 15:25:37 -0700
commita44551e2821d557b709459816b3aab18b33937ed (patch)
tree80078a2d742d9291355f0b79d8756a8ea8d0ddd8
parent7d73afe8957b64a5b3620d162265484618aee9fc (diff)
parenta9ff46d89904cac05ac09678e4057d8bb019c51d (diff)
OH NO! This may be my last merge! You might want to read all of this...
Whatever will I do if I can no longer merge in the indra codebase? What has my life come to? Without merging, who am I? Why am I here? I like cupcakes. Merging makes me feel complete. Like doing something without really doing something. I say merge, and it merges. I like not having to do three way diffs, but still claim I'm merging. Three way merging is no fun. You're still reading this. You deserve a cupcake. You read checkins. You're special. You're either dessie, erica, or brad. I'll miss you guys. Keep them doggies mergin.
-rw-r--r--indra/llrender/llimagegl.cpp9
-rw-r--r--indra/llui/llcheckboxctrl.cpp30
-rw-r--r--indra/newview/lldynamictexture.cpp4
-rw-r--r--indra/newview/skins/default/xui/fr/floater_water.xml2
-rw-r--r--indra/newview/skins/default/xui/fr/floater_windlight_options.xml2
-rw-r--r--indra/newview/skins/default/xui/fr/panel_nearby_media.xml2
6 files changed, 30 insertions, 19 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index 2d408f8e10..69ef3f9ed7 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -109,11 +109,20 @@ void LLImageGL::checkTexSize(bool forced) const
{
if ((forced || gDebugGL) && mTarget == GL_TEXTURE_2D)
{
+ {
+ //check viewport
+ GLint vp[4] ;
+ glGetIntegerv(GL_VIEWPORT, vp) ;
+ llcallstacks << "viewport: " << vp[0] << " : " << vp[1] << " : " << vp[2] << " : " << vp[3] << llcallstacksendl ;
+ }
+
GLint texname;
glGetIntegerv(GL_TEXTURE_BINDING_2D, &texname);
BOOL error = FALSE;
if (texname != mTexName)
{
+ llinfos << "Bound: " << texname << " Should bind: " << mTexName << " Default: " << LLImageGL::sDefaultGLTexture->getTexName() << llendl;
+
error = TRUE;
if (gDebugSession)
{
diff --git a/indra/llui/llcheckboxctrl.cpp b/indra/llui/llcheckboxctrl.cpp
index 6f81f5434c..0c524cd470 100644
--- a/indra/llui/llcheckboxctrl.cpp
+++ b/indra/llui/llcheckboxctrl.cpp
@@ -81,17 +81,6 @@ LLCheckBoxCtrl::LLCheckBoxCtrl(const LLCheckBoxCtrl::Params& p)
// must be big enough to hold all children
setUseBoundingRect(TRUE);
- // Label (add a little space to make sure text actually renders)
- const S32 FUDGE = 10;
- S32 text_width = mFont->getWidth( p.label ) + FUDGE;
- S32 text_height = llround(mFont->getLineHeight());
- LLRect label_rect;
- label_rect.setOriginAndSize(
- llcheckboxctrl_hpad + llcheckboxctrl_btn_size + llcheckboxctrl_spacing,
- llcheckboxctrl_vpad + 1, // padding to get better alignment
- text_width + llcheckboxctrl_hpad,
- text_height );
-
// *HACK Get rid of this with SL-55508...
// this allows blank check boxes and radio boxes for now
std::string local_label = p.label;
@@ -101,7 +90,6 @@ LLCheckBoxCtrl::LLCheckBoxCtrl(const LLCheckBoxCtrl::Params& p)
}
LLTextBox::Params tbparams = p.label_text;
- tbparams.rect(label_rect);
tbparams.initial_value(local_label);
if (p.font.isProvided())
{
@@ -111,6 +99,17 @@ LLCheckBoxCtrl::LLCheckBoxCtrl(const LLCheckBoxCtrl::Params& p)
mLabel = LLUICtrlFactory::create<LLTextBox> (tbparams);
addChild(mLabel);
+ S32 text_width = mLabel->getTextBoundingRect().getWidth();
+ S32 text_height = llround(mFont->getLineHeight());
+ LLRect label_rect;
+ label_rect.setOriginAndSize(
+ llcheckboxctrl_hpad + llcheckboxctrl_btn_size + llcheckboxctrl_spacing,
+ llcheckboxctrl_vpad + 1, // padding to get better alignment
+ text_width + llcheckboxctrl_hpad,
+ text_height );
+ mLabel->setShape(label_rect);
+
+
// Button
// Note: button cover the label by extending all the way to the right.
LLRect btn_rect;
@@ -190,8 +189,7 @@ void LLCheckBoxCtrl::reshape(S32 width, S32 height, BOOL called_from_parent)
static LLUICachedControl<S32> llcheckboxctrl_vpad ("UICheckboxctrlVPad", 0);
static LLUICachedControl<S32> llcheckboxctrl_btn_size ("UICheckboxctrlBtnSize", 0);
- const S32 FUDGE = 10;
- S32 text_width = mLabel->getTextBoundingRect().getWidth() + FUDGE;
+ S32 text_width = mLabel->getTextBoundingRect().getWidth();
S32 text_height = llround(mFont->getLineHeight());
LLRect label_rect;
label_rect.setOriginAndSize(
@@ -199,7 +197,7 @@ void LLCheckBoxCtrl::reshape(S32 width, S32 height, BOOL called_from_parent)
llcheckboxctrl_vpad,
text_width,
text_height );
- mLabel->setRect(label_rect);
+ mLabel->setShape(label_rect);
LLRect btn_rect;
btn_rect.setOriginAndSize(
@@ -207,7 +205,7 @@ void LLCheckBoxCtrl::reshape(S32 width, S32 height, BOOL called_from_parent)
llcheckboxctrl_vpad,
llcheckboxctrl_btn_size + llcheckboxctrl_spacing + text_width,
llmax( text_height, llcheckboxctrl_btn_size() ) );
- mButton->setRect( btn_rect );
+ mButton->setShape( btn_rect );
LLUICtrl::reshape(width, height, called_from_parent);
}
diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp
index c423473740..bb4e6c7a3e 100644
--- a/indra/newview/lldynamictexture.cpp
+++ b/indra/newview/lldynamictexture.cpp
@@ -167,6 +167,10 @@ void LLViewerDynamicTexture::postRender(BOOL success)
{
generateGLTexture() ;
}
+ if(!mGLTexturep->getHasGLTexture())
+ {
+ generateGLTexture() ;
+ }
llcallstacks << "class type: " << (S32)getType() << llcallstacksendl ;
success = mGLTexturep->setSubImageFromFrameBuffer(0, 0, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight);
diff --git a/indra/newview/skins/default/xui/fr/floater_water.xml b/indra/newview/skins/default/xui/fr/floater_water.xml
index 96723b0fe6..7d1e3cd65c 100644
--- a/indra/newview/skins/default/xui/fr/floater_water.xml
+++ b/indra/newview/skins/default/xui/fr/floater_water.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="Water Floater" title="ÉDITEUR D&apos;EAU AVANCÉ">
<floater.string name="WLDefaultWaterNames">
- Default:Glassy:Pond:Murky:Second Plague:SNAKE!!!:Valdez
+ Valeur par défaut:Transparente:Bassin:Trouble:Première plaie:SERPENT !!!:Valdez
</floater.string>
<text name="KeyFramePresetsText" width="120">
Préréglages :
diff --git a/indra/newview/skins/default/xui/fr/floater_windlight_options.xml b/indra/newview/skins/default/xui/fr/floater_windlight_options.xml
index 74f1697449..657e5f5051 100644
--- a/indra/newview/skins/default/xui/fr/floater_windlight_options.xml
+++ b/indra/newview/skins/default/xui/fr/floater_windlight_options.xml
@@ -184,6 +184,6 @@
</panel>
</tab_container>
<string name="WLDefaultSkyNames">
- A-12AM:A-12PM:A-3AM:A-3PM:A-4.30PM:A-6AM:A-6PM:A-9AM:A-9PM:Barcelona:Blizzard:Blue Midday:Coastal Afternoon:Coastal Sunset:Default:Desert Sunset:Fine Day:Fluffy Big Clouds:Foggy:Funky Funky:Funky Funky Funky:Gelatto:Ghost:Incongruent Truths:Midday 1:Midday 2:Midday 3:Midday 4:Night:Pirate:Purple:Sailor&apos;s Delight:Sheer Sensuality
+ A-Minuit:A-Midi:A-3h:A-15h:A-16h30:A-6h:A-18h:A-9h:A-21h:Barcelone:Blizzard:Bleu mi-journée:Après-midi sur la côte:Coucher de soleil (côte):Valeur par défaut:Coucher de soleil (désert):Belle journée:Gros nuages floconneux:Brumeux:Funky Funky:Funky Funky Funky:Gelatto:Fantôme:Vérités incohérentes:Mi-journée 1:Mi-journée 2:Mi-journée 3:Mi-journée 4:Nuit:Pirate:Mauve:Rêve de navigateur:Sensualité pure
</string>
</floater>
diff --git a/indra/newview/skins/default/xui/fr/panel_nearby_media.xml b/indra/newview/skins/default/xui/fr/panel_nearby_media.xml
index 978ca86d62..1a6101830b 100644
--- a/indra/newview/skins/default/xui/fr/panel_nearby_media.xml
+++ b/indra/newview/skins/default/xui/fr/panel_nearby_media.xml
@@ -27,7 +27,7 @@
Médias proches
</text>
<text name="show_text">
- Afficher :
+ Voir :
</text>
<combo_box name="show_combo">
<combo_box.item label="Tout" name="All"/>