diff options
| author | Mnikolenko ProductEngine <mnikolenko@productengine.com> | 2014-10-14 11:51:45 +0300 | 
|---|---|---|
| committer | Mnikolenko ProductEngine <mnikolenko@productengine.com> | 2014-10-14 11:51:45 +0300 | 
| commit | a3b4a8a7444bdd511256d35ff1b126d467c3c389 (patch) | |
| tree | fab9a6d07e578f6cdda95c1490cda5e4a20587af | |
| parent | 513fd3a622d846d1cd75de62ea26de82b5695b2f (diff) | |
MAINT-2560 reverted
| -rwxr-xr-x | indra/newview/llhudeffectlookat.cpp | 19 | 
1 files changed, 3 insertions, 16 deletions
| diff --git a/indra/newview/llhudeffectlookat.cpp b/indra/newview/llhudeffectlookat.cpp index fadbf78ca5..2ba9142763 100755 --- a/indra/newview/llhudeffectlookat.cpp +++ b/indra/newview/llhudeffectlookat.cpp @@ -39,8 +39,7 @@  #include "llrendersphere.h"  #include "llselectmgr.h"  #include "llglheaders.h" -#include "llfontgl.h" -#include "llhudrender.h" +  #include "llxmltree.h" @@ -497,15 +496,14 @@ void LLHUDEffectLookAt::render()  	{  		gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); -		LLVOAvatar* source_avatar = ((LLVOAvatar*)(LLViewerObject*)mSourceObject); -		LLVector3 target = mTargetPos + source_avatar->mHeadp->getWorldPosition(); +		LLVector3 target = mTargetPos + ((LLVOAvatar*)(LLViewerObject*)mSourceObject)->mHeadp->getWorldPosition();  		gGL.matrixMode(LLRender::MM_MODELVIEW);  		gGL.pushMatrix();  		gGL.translatef(target.mV[VX], target.mV[VY], target.mV[VZ]);  		gGL.scalef(0.3f, 0.3f, 0.3f); -		LLColor3 color = (*mAttentions)[mTargetType].mColor;  		gGL.begin(LLRender::LINES);  		{ +			LLColor3 color = (*mAttentions)[mTargetType].mColor;  			gGL.color3f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE]);  			gGL.vertex3f(-1.f, 0.f, 0.f);  			gGL.vertex3f(1.f, 0.f, 0.f); @@ -517,17 +515,6 @@ void LLHUDEffectLookAt::render()  			gGL.vertex3f(0.f, 0.f, 1.f);  		} gGL.end();  		gGL.popMatrix(); - - -		if(!source_avatar->isSelf()) -		{ -			std::string av_name = source_avatar->getFullname(); -			const LLFontGL* big_fontp = LLFontGL::getFontSansSerif(); -			gGL.pushMatrix(); -			hud_render_utf8text(av_name,target+LLVector3(0.f,0.f,0.4f),*big_fontp,LLFontGL::NORMAL,LLFontGL::DROP_SHADOW_SOFT,-0.5*big_fontp->getWidthF32(av_name),3.f,color,FALSE); -			gGL.popMatrix(); -		} -  	}  } | 
