diff options
author | Mnikolenko ProductEngine <mnikolenko@productengine.com> | 2014-10-14 11:51:45 +0300 |
---|---|---|
committer | Mnikolenko ProductEngine <mnikolenko@productengine.com> | 2014-10-14 11:51:45 +0300 |
commit | a3b4a8a7444bdd511256d35ff1b126d467c3c389 (patch) | |
tree | fab9a6d07e578f6cdda95c1490cda5e4a20587af | |
parent | 513fd3a622d846d1cd75de62ea26de82b5695b2f (diff) |
MAINT-2560 reverted
-rwxr-xr-x | indra/newview/llhudeffectlookat.cpp | 19 |
1 files changed, 3 insertions, 16 deletions
diff --git a/indra/newview/llhudeffectlookat.cpp b/indra/newview/llhudeffectlookat.cpp index fadbf78ca5..2ba9142763 100755 --- a/indra/newview/llhudeffectlookat.cpp +++ b/indra/newview/llhudeffectlookat.cpp @@ -39,8 +39,7 @@ #include "llrendersphere.h" #include "llselectmgr.h" #include "llglheaders.h" -#include "llfontgl.h" -#include "llhudrender.h" + #include "llxmltree.h" @@ -497,15 +496,14 @@ void LLHUDEffectLookAt::render() { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - LLVOAvatar* source_avatar = ((LLVOAvatar*)(LLViewerObject*)mSourceObject); - LLVector3 target = mTargetPos + source_avatar->mHeadp->getWorldPosition(); + LLVector3 target = mTargetPos + ((LLVOAvatar*)(LLViewerObject*)mSourceObject)->mHeadp->getWorldPosition(); gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); gGL.translatef(target.mV[VX], target.mV[VY], target.mV[VZ]); gGL.scalef(0.3f, 0.3f, 0.3f); - LLColor3 color = (*mAttentions)[mTargetType].mColor; gGL.begin(LLRender::LINES); { + LLColor3 color = (*mAttentions)[mTargetType].mColor; gGL.color3f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE]); gGL.vertex3f(-1.f, 0.f, 0.f); gGL.vertex3f(1.f, 0.f, 0.f); @@ -517,17 +515,6 @@ void LLHUDEffectLookAt::render() gGL.vertex3f(0.f, 0.f, 1.f); } gGL.end(); gGL.popMatrix(); - - - if(!source_avatar->isSelf()) - { - std::string av_name = source_avatar->getFullname(); - const LLFontGL* big_fontp = LLFontGL::getFontSansSerif(); - gGL.pushMatrix(); - hud_render_utf8text(av_name,target+LLVector3(0.f,0.f,0.4f),*big_fontp,LLFontGL::NORMAL,LLFontGL::DROP_SHADOW_SOFT,-0.5*big_fontp->getWidthF32(av_name),3.f,color,FALSE); - gGL.popMatrix(); - } - } } |