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authorCosmic Linden <cosmic@lindenlab.com>2023-03-20 17:00:30 -0700
committerCosmic Linden <cosmic@lindenlab.com>2023-03-21 14:28:56 -0700
commita218eed9a6bffd61e7fea38d145a6751faf780aa (patch)
tree6c45c1b91f743cee3ddd94bbc28b455dfe714924
parent7d97008ebaa08212fd4e3dcb9a01861b4adff728 (diff)
SL-19434: Fix texture issues with minimap, but keep performance from SL-19331
-rw-r--r--indra/llrender/llimagegl.cpp32
1 files changed, 18 insertions, 14 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index c42688e95b..5b0690bc79 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -1100,15 +1100,9 @@ void LLImageGL::postAddToAtlas()
stop_glerror();
}
-// Equivalent to calling glSetSubImage2D(target, miplevel, x_offset, y_offset, width, height, pixformat, pixtype, src)
-// However, instead there are multiple calls to glSetSubImage2D on smaller slices of the image
-void subImageLines(U32 target, S32 miplevel, S32 x_offset, S32 y_offset, S32 width, S32 height, U32 pixformat, U32 pixtype, const U8* src)
+U32 type_width_from_pixtype(U32 pixtype)
{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
-
- U32 components = LLImageGL::dataFormatComponents(pixformat);
U32 type_width = 0;
-
switch (pixtype)
{
case GL_UNSIGNED_BYTE:
@@ -1128,12 +1122,22 @@ void subImageLines(U32 target, S32 miplevel, S32 x_offset, S32 y_offset, S32 wid
default:
LL_ERRS() << "Unknown type: " << pixtype << LL_ENDL;
}
+ return type_width;
+}
+
+// Equivalent to calling glSetSubImage2D(target, miplevel, x_offset, y_offset, width, height, pixformat, pixtype, src), assuming the total width of the image is data_width
+// However, instead there are multiple calls to glSetSubImage2D on smaller slices of the image
+void subImageLines(U32 target, S32 miplevel, S32 x_offset, S32 y_offset, S32 width, S32 height, U32 pixformat, U32 pixtype, const U8* src, S32 data_width)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+
+ U32 components = LLImageGL::dataFormatComponents(pixformat);
+ U32 type_width = type_width_from_pixtype(pixtype);
- const U32 line_width = width * components * type_width;
+ const U32 line_width = data_width * components * type_width;
const U32 y_offset_end = y_offset + height;
- for (U32 y = y_offset; y < y_offset_end; ++y)
+ for (U32 y_pos = y_offset; y_pos < y_offset_end; ++y_pos)
{
- const S32 y_pos = y + y_offset;
glTexSubImage2D(target, miplevel, x_offset, y_pos, width, 1, pixformat, pixtype, src);
src += line_width;
}
@@ -1213,7 +1217,7 @@ BOOL LLImageGL::setSubImage(const U8* datap, S32 data_width, S32 data_height, S3
stop_glerror();
}
- datap += (y_pos * data_width + x_pos) * getComponents();
+ const U8* sub_datap = datap + (y_pos * data_width + x_pos) * getComponents();
// Update the GL texture
BOOL res = gGL.getTexUnit(0)->bindManual(mBindTarget, tex_name);
if (!res) LL_ERRS() << "LLImageGL::setSubImage(): bindTexture failed" << LL_ENDL;
@@ -1230,11 +1234,11 @@ BOOL LLImageGL::setSubImage(const U8* datap, S32 data_width, S32 data_height, S3
// setManualImage? Maybe because it only gets called with the
// dimensions of the full image? Or because the image is never
// compressed?
- glTexSubImage2D(mTarget, 0, x_pos, y_pos, width, height, mFormatPrimary, mFormatType, datap);
+ glTexSubImage2D(mTarget, 0, x_pos, y_pos, width, height, mFormatPrimary, mFormatType, sub_datap);
}
else
{
- subImageLines(mTarget, 0, x_pos, y_pos, width, height, mFormatPrimary, mFormatType, datap);
+ subImageLines(mTarget, 0, x_pos, y_pos, width, height, mFormatPrimary, mFormatType, sub_datap, data_width);
}
gGL.getTexUnit(0)->disable();
stop_glerror();
@@ -1475,7 +1479,7 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt
if (src)
{
LL_PROFILE_ZONE_NAMED("glTexImage2D copy");
- subImageLines(target, miplevel, 0, 0, width, height, pixformat, pixtype, src);
+ subImageLines(target, miplevel, 0, 0, width, height, pixformat, pixtype, src, width);
}
}
alloc_tex_image(width, height, pixformat);