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author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2024-10-03 00:06:32 +0300 |
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committer | Andrey Kleshchev <117672381+akleshchev@users.noreply.github.com> | 2024-10-03 01:05:45 +0300 |
commit | 9d3c8475c62f1664b450e0056d60ef95acc52d97 (patch) | |
tree | c465a4e3a180b7e0935238b850f7c0b58d33bb74 | |
parent | 3904a15c63dbebca439ecf62f07234e1895dc93b (diff) |
viewer#2709 Fix loose triangle #2
-rw-r--r-- | indra/llrender/llrender2dutils.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/llrender/llrender2dutils.cpp b/indra/llrender/llrender2dutils.cpp index c3d5da0914..5b08c29d64 100644 --- a/indra/llrender/llrender2dutils.cpp +++ b/indra/llrender/llrender2dutils.cpp @@ -1693,10 +1693,10 @@ void gl_segmented_rect_3d_tex(const LLRectf& clip_rect, const LLRectf& center_uv gGL.vertex3fv((center_draw_rect.mLeft * width_vec + height_vec).mV); gGL.texCoord2f(clip_rect.mLeft, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mTop* height_vec).mV); + gGL.vertex3fv((center_draw_rect.mTop * height_vec).mV); - gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mLeft* width_vec + center_draw_rect.mTop * height_vec).mV); + gGL.texCoord2f(center_uv_rect.mLeft, clip_rect.mTop); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + height_vec).mV); gGL.texCoord2f(clip_rect.mLeft, clip_rect.mTop); gGL.vertex3fv((height_vec).mV); |