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authorXiaohong Bao <bao@lindenlab.com>2010-07-13 15:48:50 -0600
committerXiaohong Bao <bao@lindenlab.com>2010-07-13 15:48:50 -0600
commit961090b8fafeb2097d9609cf193cbb5b1048180b (patch)
tree1a1140a43d082576ff822dcd67e566317d084a86
parentfd11c24de01b66ba862ad048b0b7dad827d78005 (diff)
parent83b693b1343b31142a6b29a45b81c72407517240 (diff)
Automated merge with ssh://hg.lindenlab.com/q/viewer-release
-rw-r--r--indra/llcommon/llqueuedthread.cpp5
-rw-r--r--indra/newview/llpreviewtexture.cpp6
-rw-r--r--indra/newview/llpreviewtexture.h8
-rw-r--r--indra/newview/llviewertexture.cpp71
-rw-r--r--indra/newview/llviewertexture.h13
-rw-r--r--indra/newview/llvoavatar.cpp34
-rw-r--r--indra/newview/llvoavatar.h1
-rw-r--r--indra/newview/llvoavatarself.cpp2
8 files changed, 90 insertions, 50 deletions
diff --git a/indra/llcommon/llqueuedthread.cpp b/indra/llcommon/llqueuedthread.cpp
index 809a626c93..e0b56b7973 100644
--- a/indra/llcommon/llqueuedthread.cpp
+++ b/indra/llcommon/llqueuedthread.cpp
@@ -428,9 +428,11 @@ S32 LLQueuedThread::processNextRequest()
llassert_always(req->getStatus() == STATUS_QUEUED);
break;
}
+ U32 start_priority = 0 ;
if (req)
{
req->setStatus(STATUS_INPROGRESS);
+ start_priority = req->getPriority();
}
unlockData();
@@ -439,8 +441,7 @@ S32 LLQueuedThread::processNextRequest()
// safe to access req.
if (req)
{
- // process request
- U32 start_priority = req->getPriority();
+ // process request
bool complete = req->processRequest();
if (complete)
diff --git a/indra/newview/llpreviewtexture.cpp b/indra/newview/llpreviewtexture.cpp
index bf18c9e5e7..c4cbbbb791 100644
--- a/indra/newview/llpreviewtexture.cpp
+++ b/indra/newview/llpreviewtexture.cpp
@@ -75,7 +75,8 @@ LLPreviewTexture::LLPreviewTexture(const LLSD& key)
mLastWidth(0),
mAspectRatio(0.f),
mPreviewToSave(FALSE),
- mImage(NULL)
+ mImage(NULL),
+ mImageOldBoostLevel(LLViewerTexture::BOOST_NONE)
{
updateImageID();
if (key.has("save_as"))
@@ -93,7 +94,7 @@ LLPreviewTexture::~LLPreviewTexture()
{
getWindow()->decBusyCount();
}
-
+ mImage->setBoostLevel(mImageOldBoostLevel);
mImage = NULL;
}
@@ -543,6 +544,7 @@ void LLPreviewTexture::onAspectRatioCommit(LLUICtrl* ctrl, void* userdata)
void LLPreviewTexture::loadAsset()
{
mImage = LLViewerTextureManager::getFetchedTexture(mImageID, MIPMAP_TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ mImageOldBoostLevel = mImage->getBoostLevel();
mImage->setBoostLevel(LLViewerTexture::BOOST_PREVIEW);
mImage->forceToSaveRawImage(0) ;
mAssetStatus = PREVIEW_ASSET_LOADING;
diff --git a/indra/newview/llpreviewtexture.h b/indra/newview/llpreviewtexture.h
index 0f29a741c1..cbdb057781 100644
--- a/indra/newview/llpreviewtexture.h
+++ b/indra/newview/llpreviewtexture.h
@@ -82,9 +82,10 @@ private:
void updateDimensions();
LLUUID mImageID;
LLPointer<LLViewerFetchedTexture> mImage;
- BOOL mLoadingFullImage;
+ S32 mImageOldBoostLevel;
std::string mSaveFileName;
LLFrameTimer mSavedFileTimer;
+ BOOL mLoadingFullImage;
BOOL mShowKeepDiscard;
BOOL mCopyToInv;
@@ -94,11 +95,10 @@ private:
// This is stored off in a member variable, because the save-as
// button and drag and drop functionality need to know.
BOOL mIsCopyable;
-
+ BOOL mUpdateDimensions;
S32 mLastHeight;
S32 mLastWidth;
- F32 mAspectRatio;
- BOOL mUpdateDimensions;
+ F32 mAspectRatio;
LLLoadedCallbackEntry::source_callback_list_t mCallbackTextureList ;
};
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index 0afbce7d51..75bb9f84e2 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -495,6 +495,7 @@ LLViewerTexture::LLViewerTexture(const U32 width, const U32 height, const U8 com
mFullHeight = height ;
mUseMipMaps = usemipmaps ;
mComponents = components ;
+ setTexelsPerImage();
mID.generate();
sImageCount++;
@@ -522,6 +523,7 @@ void LLViewerTexture::init(bool firstinit)
mFullWidth = 0;
mFullHeight = 0;
+ mTexelsPerImage = 0 ;
mUseMipMaps = FALSE ;
mComponents = 0 ;
@@ -530,7 +532,7 @@ void LLViewerTexture::init(bool firstinit)
mMaxVirtualSize = 0.f;
mNeedsGLTexture = FALSE ;
mMaxVirtualSizeResetInterval = 1;
- mMaxVirtualSizeResetCounter = 1 ;
+ mMaxVirtualSizeResetCounter = mMaxVirtualSizeResetInterval ;
mAdditionalDecodePriority = 0.f ;
mParcelMedia = NULL ;
mNumFaces = 0 ;
@@ -838,7 +840,8 @@ BOOL LLViewerTexture::createGLTexture(S32 discard_level, const LLImageRaw* image
{
mFullWidth = mGLTexturep->getCurrentWidth() ;
mFullHeight = mGLTexturep->getCurrentHeight() ;
- mComponents = mGLTexturep->getComponents() ;
+ mComponents = mGLTexturep->getComponents() ;
+ setTexelsPerImage();
}
return ret ;
@@ -1056,9 +1059,16 @@ void LLViewerTexture::destroyGLTexture()
}
}
+void LLViewerTexture::setTexelsPerImage()
+{
+ S32 fullwidth = llmin(mFullWidth,(S32)MAX_IMAGE_SIZE_DEFAULT);
+ S32 fullheight = llmin(mFullHeight,(S32)MAX_IMAGE_SIZE_DEFAULT);
+ mTexelsPerImage = (F32)fullwidth * fullheight;
+}
+
BOOL LLViewerTexture::isLargeImage()
{
- return mFullWidth * mFullHeight > LLViewerTexture::sMinLargeImageSize ;
+ return (S32)mTexelsPerImage > LLViewerTexture::sMinLargeImageSize ;
}
//virtual
@@ -1415,6 +1425,7 @@ BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/)
mFullWidth = mRawImage->getWidth();
mFullHeight = mRawImage->getHeight();
+ setTexelsPerImage();
}
else
{
@@ -1619,11 +1630,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority()
{
// priority range = 100,000 - 500,000
S32 desired_discard = mDesiredDiscardLevel;
- if (getDontDiscard())
- {
- desired_discard -= 2;
- }
- else if (!isJustBound() && mCachedRawImageReady)
+ if (!isJustBound() && mCachedRawImageReady)
{
if(mBoostLevel < BOOST_HIGH)
{
@@ -1639,7 +1646,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority()
S32 ddiscard = cur_discard - desired_discard;
ddiscard = llclamp(ddiscard, -1, MAX_DELTA_DISCARD_LEVEL_FOR_PRIORITY);
- priority = (ddiscard + 1) * PRIORITY_DELTA_DISCARD_LEVEL_FACTOR;
+ priority = (ddiscard + 1) * PRIORITY_DELTA_DISCARD_LEVEL_FACTOR;
}
// Priority Formula:
@@ -1647,19 +1654,51 @@ F32 LLViewerFetchedTexture::calcDecodePriority()
// [10,000,000] + [1,000,000-9,000,000] + [100,000-500,000] + [1-20,000] + [0-999]
if (priority > 0.0f)
{
+ bool large_enough = mCachedRawImageReady && ((S32)mTexelsPerImage > sMinLargeImageSize) ;
+ if(large_enough)
+ {
+ //Note:
+ //to give small, low-priority textures some chance to be fetched,
+ //cut the priority in half if the texture size is larger than 256 * 256 and has a 64*64 ready.
+ priority *= 0.5f ;
+ }
+
pixel_priority = llclamp(pixel_priority, 0.0f, MAX_PRIORITY_PIXEL);
priority += pixel_priority + PRIORITY_BOOST_LEVEL_FACTOR * mBoostLevel;
if ( mBoostLevel > BOOST_HIGH)
{
- priority += PRIORITY_BOOST_HIGH_FACTOR;
+ if(mBoostLevel > BOOST_SUPER_HIGH)
+ {
+ //for very important textures, always grant the highest priority.
+ priority += PRIORITY_BOOST_HIGH_FACTOR;
+ }
+ else if(mCachedRawImageReady)
+ {
+ //Note:
+ //to give small, low-priority textures some chance to be fetched,
+ //if high priority texture has a 64*64 ready, lower its fetching priority.
+ setAdditionalDecodePriority(0.5f) ;
+ }
+ else
+ {
+ priority += PRIORITY_BOOST_HIGH_FACTOR;
+ }
}
if(mAdditionalDecodePriority > 0.0f)
{
// priority range += 1,000,000.f-9,000,000.f
- priority += PRIORITY_ADDITIONAL_FACTOR * (1.0 + mAdditionalDecodePriority * MAX_ADDITIONAL_LEVEL_FOR_PRIORITY);
+ F32 additional = PRIORITY_ADDITIONAL_FACTOR * (1.0 + mAdditionalDecodePriority * MAX_ADDITIONAL_LEVEL_FOR_PRIORITY);
+ if(large_enough)
+ {
+ //Note:
+ //to give small, low-priority textures some chance to be fetched,
+ //cut the additional priority to a quarter if the texture size is larger than 256 * 256 and has a 64*64 ready.
+ additional *= 0.25f ;
+ }
+ priority += additional;
}
}
return priority;
@@ -1702,11 +1741,6 @@ void LLViewerFetchedTexture::updateVirtualSize()
addTextureStats(0.f, FALSE) ;//reset
}
- if(mForceToSaveRawImage)
- {
- setAdditionalDecodePriority(0.75f) ; //boost the fetching priority
- }
-
for(U32 i = 0 ; i < mNumFaces ; i++)
{
LLFace* facep = mFaceList[i] ;
@@ -1819,6 +1853,7 @@ bool LLViewerFetchedTexture::updateFetch()
{
mFullWidth = mRawImage->getWidth() << mRawDiscardLevel;
mFullHeight = mRawImage->getHeight() << mRawDiscardLevel;
+ setTexelsPerImage();
if(mFullWidth > MAX_IMAGE_SIZE || mFullHeight > MAX_IMAGE_SIZE)
{
@@ -2887,10 +2922,6 @@ void LLViewerLODTexture::processTextureStats()
//static const F64 log_2 = log(2.0);
static const F64 log_4 = log(4.0);
- S32 fullwidth = llmin(mFullWidth,(S32)MAX_IMAGE_SIZE_DEFAULT);
- S32 fullheight = llmin(mFullHeight,(S32)MAX_IMAGE_SIZE_DEFAULT);
- mTexelsPerImage = (F32)fullwidth * fullheight;
-
F32 discard_level = 0.f;
// If we know the output width and height, we can force the discard
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
index 8b69408e4b..b33d04e8dd 100644
--- a/indra/newview/llviewertexture.h
+++ b/indra/newview/llviewertexture.h
@@ -126,15 +126,16 @@ public:
BOOST_HIGH = 10,
BOOST_BUMP ,
BOOST_TERRAIN , // has to be high priority for minimap / low detail
- BOOST_SELECTED ,
- BOOST_HUD ,
+ BOOST_SELECTED ,
BOOST_AVATAR_BAKED_SELF ,
+ BOOST_AVATAR_SELF , // needed for baking avatar
+ BOOST_SUPER_HIGH , //textures higher than this need to be downloaded at the required resolution without delay.
+ BOOST_HUD ,
BOOST_ICON ,
BOOST_UI ,
BOOST_PREVIEW ,
BOOST_MAP ,
- BOOST_MAP_VISIBLE ,
- BOOST_AVATAR_SELF , // needed for baking avatar
+ BOOST_MAP_VISIBLE ,
BOOST_MAX_LEVEL,
//other texture Categories
@@ -268,6 +269,7 @@ protected:
void init(bool firstinit) ;
void reorganizeFaceList() ;
void reorganizeVolumeList() ;
+ void setTexelsPerImage();
private:
//note: do not make this function public.
/*virtual*/ LLImageGL* getGLTexture() const ;
@@ -280,6 +282,7 @@ protected:
S32 mFullHeight;
BOOL mUseMipMaps ;
S8 mComponents;
+ F32 mTexelsPerImage; // Texels per image.
mutable S8 mNeedsGLTexture;
mutable F32 mMaxVirtualSize; // The largest virtual size of the image, in pixels - how much data to we need?
mutable S32 mMaxVirtualSizeResetCounter ;
@@ -598,8 +601,6 @@ private:
void scaleDown() ;
private:
-
- F32 mTexelsPerImage; // Texels per image.
F32 mDiscardVirtualSize; // Virtual size used to calculate desired discard
F32 mCalculatedDiscardLevel; // Last calculated discard level
};
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 47e35ca0c4..aca4ac2d85 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -3189,29 +3189,26 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
{ // muted avatars update at 16 hz
mUpdatePeriod = 16;
}
- else if (visible && mVisibilityRank <= LLVOAvatar::sMaxVisible)
+ else if (mVisibilityRank <= LLVOAvatar::sMaxVisible)
{ //first 25% of max visible avatars are not impostored
mUpdatePeriod = 1;
}
- else if (visible && mVisibilityRank > LLVOAvatar::sMaxVisible * 4)
+ else if (mVisibilityRank > LLVOAvatar::sMaxVisible * 4)
{ //background avatars are REALLY slow updating impostors
mUpdatePeriod = 16;
}
- else if (visible && mVisibilityRank > LLVOAvatar::sMaxVisible * 3)
+ else if (mVisibilityRank > LLVOAvatar::sMaxVisible * 3)
{ //back 25% of max visible avatars are slow updating impostors
mUpdatePeriod = 8;
}
- else if (visible && mImpostorPixelArea <= impostor_area)
+ else if (mImpostorPixelArea <= impostor_area)
{ // stuff in between gets an update period based on pixel area
mUpdatePeriod = llclamp((S32) sqrtf(impostor_area*4.f/mImpostorPixelArea), 2, 8);
}
- else if (visible && mVisibilityRank > LLVOAvatar::sMaxVisible)
- { // force nearby impostors in ultra crowded areas
- mUpdatePeriod = 2;
- }
else
- { // not impostored
- mUpdatePeriod = 1;
+ {
+ //nearby avatars, update the impostors more frequently.
+ mUpdatePeriod = 4;
}
visible = (LLDrawable::getCurrentFrame()+mID.mData[0])%mUpdatePeriod == 0 ? TRUE : FALSE;
@@ -4274,10 +4271,12 @@ void LLVOAvatar::checkTextureLoading()
return ;
}
+const F32 SELF_ADDITIONAL_PRI = 0.75f ;
+const F32 ADDITIONAL_PRI = 0.5f;
void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel_area, F32 texel_area_ratio, S32 boost_level)
{
//if this function is not called for the last 512 frames, the texture pipeline will stop fetching this texture.
- static const S32 MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL = 512 ; //frames
+ static const S32 MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL = 512 ; //frames
imagep->resetTextureStats();
imagep->setCanUseHTTP(false) ; //turn off http fetching for baked textures.
@@ -4287,9 +4286,14 @@ void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel
mMinPixelArea = llmin(pixel_area, mMinPixelArea);
imagep->addTextureStats(pixel_area / texel_area_ratio);
imagep->setBoostLevel(boost_level);
- if(boost_level == LLViewerTexture::BOOST_AVATAR_BAKED_SELF)
+
+ if(boost_level != LLViewerTexture::BOOST_AVATAR_BAKED_SELF)
+ {
+ imagep->setAdditionalDecodePriority(ADDITIONAL_PRI) ;
+ }
+ else
{
- imagep->setAdditionalDecodePriority(1.0f) ;
+ imagep->setAdditionalDecodePriority(SELF_ADDITIONAL_PRI) ;
}
}
@@ -7300,7 +7304,7 @@ void LLVOAvatar::cullAvatarsByPixelArea()
std::sort(LLCharacter::sInstances.begin(), LLCharacter::sInstances.end(), CompareScreenAreaGreater());
// Update the avatars that have changed status
- U32 rank = 0;
+ U32 rank = 2; //1 is reserved for self.
for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin();
iter != LLCharacter::sInstances.end(); ++iter)
{
@@ -7324,7 +7328,7 @@ void LLVOAvatar::cullAvatarsByPixelArea()
if (inst->isSelf())
{
- inst->setVisibilityRank(0);
+ inst->setVisibilityRank(1);
}
else if (inst->mDrawable.notNull() && inst->mDrawable->isVisible())
{
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index dd7d0bb24d..49b9fe1536 100644
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -1048,5 +1048,6 @@ protected: // Shared with LLVOAvatarSelf
*******************************************************************************/
}; // LLVOAvatar
+extern const F32 SELF_ADDITIONAL_PRI;
#endif // LL_VO_AVATAR_H
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index 4edbbb7402..b80e47e11a 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -2034,7 +2034,7 @@ void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTe
imagep->resetTextureStats();
imagep->setMaxVirtualSizeResetInterval(16);
imagep->addTextureStats( desired_pixels / texel_area_ratio );
- imagep->setAdditionalDecodePriority(1.0f) ;
+ imagep->setAdditionalDecodePriority(SELF_ADDITIONAL_PRI) ;
imagep->forceUpdateBindStats() ;
if (imagep->getDiscardLevel() < 0)
{