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authorCosmic Linden <cosmic@lindenlab.com>2024-07-10 11:31:31 -0700
committerCosmic Linden <cosmic@lindenlab.com>2024-07-10 11:34:05 -0700
commit95f9946425f34fcee9feb15a5c7dfa1de2452534 (patch)
tree071ff0ea86c845901ef9b739ccc908ea8ad899cc
parente0b75e336666a87333dc92becf8411d8bffdaedf (diff)
secondlife/viewer#1885: Update test plan
-rw-r--r--doc/testplans/pbr_terrain_composition.md2
1 files changed, 2 insertions, 0 deletions
diff --git a/doc/testplans/pbr_terrain_composition.md b/doc/testplans/pbr_terrain_composition.md
index 731da90aba..c2630d242f 100644
--- a/doc/testplans/pbr_terrain_composition.md
+++ b/doc/testplans/pbr_terrain_composition.md
@@ -44,6 +44,8 @@ The PBR terrain texture transform flag should be set automatically when logging
When the PBR terrain texture transform feature is enabled, the UI of the Terrain tab should be overhauled. Availability of features depends on the type of terrain.
+**Known issue:** The Region/Estate floater may have to be closed/reopened a second time in order for the UI overhaul to take effect, after teleporting between regions that do and do not have the feature flag set.
+
When "PBR Metallic Roughness" is checked:
- There should be a way for the user to change the texture transforms for the terrain in the current region