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| author | Andrey Kleshchev <117672381+akleshchev@users.noreply.github.com> | 2025-09-09 22:19:48 +0300 |
|---|---|---|
| committer | Andrey Kleshchev <117672381+akleshchev@users.noreply.github.com> | 2025-09-09 23:40:38 +0300 |
| commit | 92c3cbbb04968b85ccb090258a2a6e8ba96628c6 (patch) | |
| tree | 06a5505a027b2ff76db34b7cd03b530b84ba06fd | |
| parent | 79e4b7b53dc6aff5c0f81fd4aad63c4086cf4133 (diff) | |
#1965 Properly terminate particles when HUD is off #2
| -rw-r--r-- | indra/newview/llviewerdisplay.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 71830e0948..a80733cf4c 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -1522,6 +1522,11 @@ void render_ui(F32 zoom_factor, int subfield) render_disconnected_background(); } } + else + { + // Make sure particle effects disappear + LLHUDObject::renderAllForTimer(); + } if (render_ui) { |
