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authorAndrey Kleshchev <117672381+akleshchev@users.noreply.github.com>2025-09-09 22:19:48 +0300
committerAndrey Kleshchev <117672381+akleshchev@users.noreply.github.com>2025-09-09 23:40:38 +0300
commit92c3cbbb04968b85ccb090258a2a6e8ba96628c6 (patch)
tree06a5505a027b2ff76db34b7cd03b530b84ba06fd
parent79e4b7b53dc6aff5c0f81fd4aad63c4086cf4133 (diff)
#1965 Properly terminate particles when HUD is off #2
-rw-r--r--indra/newview/llviewerdisplay.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index 71830e0948..a80733cf4c 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -1522,6 +1522,11 @@ void render_ui(F32 zoom_factor, int subfield)
render_disconnected_background();
}
}
+ else
+ {
+ // Make sure particle effects disappear
+ LLHUDObject::renderAllForTimer();
+ }
if (render_ui)
{