diff options
| author | Jonathan "Geenz" Goodman <geenz@lindenlab.com> | 2025-11-04 07:58:01 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-11-04 07:58:01 -0500 |
| commit | 92c08effbc68233f2b1025215ad5422497d43c68 (patch) | |
| tree | 35cf80b6f631d707410ca4f413ced113551af10e | |
| parent | 02f8d44c9c9cf7c1996d509c527a13f143b120c0 (diff) | |
| parent | af600606e67ea90e634827a6356caabc2ef37ccc (diff) | |
Merge pull request #4915 from RyeMutt/rye/linux64-2
Linux64 Part 2
123 files changed, 2027 insertions, 3975 deletions
diff --git a/autobuild.xml b/autobuild.xml index 0bab71a29a..202617f76b 100644 --- a/autobuild.xml +++ b/autobuild.xml @@ -666,11 +666,11 @@ <key>archive</key> <map> <key>hash</key> - <string>7cc58b3acb230a7e65ea5f0ff800be393eb4aa1b</string> + <string>90eade4785ee8acf18837125208b717f7e857d06</string> <key>hash_algorithm</key> <string>sha1</string> <key>url</key> - <string>https://github.com/secondlife/3p-glext/releases/download/v69/glext-68-common-685b36e.tar.zst</string> + <string>https://github.com/secondlife/3p-glext/releases/download/v2025.10.27-r1/glext-2025.10.27-common-18888617188.tar.zst</string> </map> <key>name</key> <string>common</string> @@ -683,44 +683,12 @@ <key>copyright</key> <string>Copyright (c) 2007-2010 The Khronos Group Inc.</string> <key>version</key> - <string>68</string> + <string>2025.10.27</string> <key>name</key> <string>glext</string> <key>description</key> <string>glext headers define function prototypes and constants for OpenGL extensions</string> </map> - <key>glh_linear</key> - <map> - <key>platforms</key> - <map> - <key>common</key> - <map> - <key>archive</key> - <map> - <key>hash</key> - <string>066625e7aa7f697a4b6cd461aad960c57181011f</string> - <key>hash_algorithm</key> - <string>sha1</string> - <key>url</key> - <string>https://github.com/secondlife/3p-glh_linear/releases/download/v1.0.1-dev4-984c397/glh_linear-1.0.1-dev4-common-984c397.tar.zst</string> - </map> - <key>name</key> - <string>common</string> - </map> - </map> - <key>license</key> - <string>BSD</string> - <key>license_file</key> - <string>LICENSES/glh-linear.txt</string> - <key>copyright</key> - <string>Copyright (c) 2000 Cass Everitt</string> - <key>version</key> - <string>1.0.1-dev4</string> - <key>name</key> - <string>glh_linear</string> - <key>description</key> - <string>glh - is a platform-indepenedent C++ OpenGL helper library</string> - </map> <key>glm</key> <map> <key>platforms</key> @@ -1762,11 +1730,11 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string> <key>archive</key> <map> <key>hash</key> - <string>795d1e60f3e1e9092788214a6750e6506391cac5</string> + <string>612bfcb7cf0e6afaf7ce7f1db6feccd81137eb99</string> <key>hash_algorithm</key> <string>sha1</string> <key>url</key> - <string>https://github.com/secondlife/3p-open-libndofdev/releases/download/v1.14-r6/open_libndofdev-0.14.18543500856-linux64-18543500856.tar.zst</string> + <string>https://github.com/secondlife/3p-open-libndofdev/releases/download/v1.14-r7/open_libndofdev-0.14.19022717849-linux64-19022717849.tar.zst</string> </map> <key>name</key> <string>linux64</string> @@ -1779,7 +1747,7 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string> <key>copyright</key> <string>Copyright (c) 2008, Jan Ciger (jan.ciger (at) gmail.com)</string> <key>version</key> - <string>0.14.18543500856</string> + <string>0.14.19022717849</string> <key>name</key> <string>open-libndofdev</string> <key>description</key> diff --git a/doc/BUILD.LINUX.md b/doc/BUILD.LINUX.md new file mode 100644 index 0000000000..28c0689cd5 --- /dev/null +++ b/doc/BUILD.LINUX.md @@ -0,0 +1,79 @@ +# Building on Linux + +## Install Dependencies + +### AlmaLinux 10 +``` +sudo dnf group install "Development Tools" +sudo dnf install cmake fontconfig-devel git glib2-devel gstreamer1-devel gstreamer1-plugins-base-devel libX11-devel mesa-libOSMesa-devel libglvnd-devel ninja-build python3 vlc-devel wayland-devel +``` +> [!NOTE] +> You may need to enable the EPEL repository for some packages `sudo dnf install epel-release` + +### Arch +``` +sudo pacman -Syu base-devel cmake fontconfig git glib2-devel gstreamer gst-plugins-base-libs ninja libglvnd libvlc libx11 python wayland +``` + +### Debian - Ubuntu 22.04 - Ubuntu 24.04 +``` +sudo apt install build-essential cmake git libfontconfig-dev libglib2.0-dev libglvnd-dev libgstreamer1.0-dev libgstreamer-plugins-base1.0-dev libosmesa6-dev libvlc-dev libwayland-dev libx11-dev ninja-build python3 python3-venv +``` + +### Fedora +``` +sudo dnf install @development-tools @c-development cmake fontconfig-devel git glib-devel gstreamer1-devel gstreamer1-plugins-base-devel libX11-devel mesa-compat-libOSMesa-devel libglvnd-devel ninja-build python3 vlc-devel wayland-devel +``` + +### OpenSUSE Tumbleweed +``` +sudo zypper in -t pattern devel_basis devel_C_C++ +sudo zypper install cmake fontconfig-devel git glib2-devel gstreamer-devel gstreamer-plugins-base-devel libglvnd-devel libX11-devel ninja Mesa-libGL-devel python3 vlc-devel wayland-devel +``` + +## Create development folders +``` +mkdir -p ~/code/secondlife +cd ~/code/secondlife +``` + +## Setup Virtual Environment and install Autobuild +``` +python3 -m venv .venv +source .venv/bin/activate +pip install autobuild llsd +``` +> [!NOTE] +> If the above was successful you should receive output similar to `autobuild 3.10.2` when running `autobuild --version` + +## Setup Build Variables +``` +git clone https://github.com/secondlife/build-variables.git +export AUTOBUILD_VARIABLES_FILE=~/code/secondlife/build-variables/variables +``` + +## Clone Viewer +``` +git clone https://github.com/secondlife/viewer.git +cd ~/code/secondlife/viewer +``` + +## Configure Viewer + +### GCC +``` +autobuild configure -c ReleaseOS -A64 +``` + +### Clang +``` +autobuild configure -c ReleaseOS -- -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_LINKER_TYPE=LLD +``` + +## Build Viewer +``` +autobuild build -c ReleaseOS --no-configure +``` + +> [!NOTE] +> If the above was successful you should find the viewer package in `viewer/build-linux-x86_64/newview` diff --git a/indra/CMakeLists.txt b/indra/CMakeLists.txt index fb5cceb9ce..61a2916bdb 100644 --- a/indra/CMakeLists.txt +++ b/indra/CMakeLists.txt @@ -113,10 +113,6 @@ endif (WINDOWS AND EXISTS ${LIBS_CLOSED_DIR}copy_win_scripts) add_custom_target(viewer) -if (NOT USE_BUGSPLAT) -add_subdirectory(${LIBS_OPEN_PREFIX}llcrashlogger) -endif (NOT USE_BUGSPLAT) - add_subdirectory(${LIBS_OPEN_PREFIX}llplugin) add_subdirectory(${LIBS_OPEN_PREFIX}llui) add_subdirectory(${LIBS_OPEN_PREFIX}viewer_components) diff --git a/indra/cmake/00-Common.cmake b/indra/cmake/00-Common.cmake index 24402f03ee..1ab94e13df 100644 --- a/indra/cmake/00-Common.cmake +++ b/indra/cmake/00-Common.cmake @@ -216,6 +216,10 @@ endif(DARWIN) if (LINUX OR DARWIN) add_compile_options(-Wall -Wno-sign-compare -Wno-trigraphs -Wno-reorder -Wno-unused-but-set-variable -Wno-unused-variable) + if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang") + add_compile_options(-Wno-unused-private-field) + endif() + if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang" OR CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang") add_compile_options(-Wno-unused-local-typedef) endif() diff --git a/indra/cmake/CMakeLists.txt b/indra/cmake/CMakeLists.txt index 5847553993..fa5008c373 100644 --- a/indra/cmake/CMakeLists.txt +++ b/indra/cmake/CMakeLists.txt @@ -26,7 +26,6 @@ set(cmake_SOURCE_FILES FindPipeWire.cmake FreeType.cmake GLEXT.cmake - GLH.cmake GLIB.cmake GLM.cmake GStreamer10Plugin.cmake diff --git a/indra/cmake/Copy3rdPartyLibs.cmake b/indra/cmake/Copy3rdPartyLibs.cmake index 9760dc653c..9925be5fec 100644 --- a/indra/cmake/Copy3rdPartyLibs.cmake +++ b/indra/cmake/Copy3rdPartyLibs.cmake @@ -98,6 +98,9 @@ if(WINDOWS) elseif (MSVC_VERSION GREATER_EQUAL 1930 AND MSVC_VERSION LESS 1950) # Visual Studio 2022 set(MSVC_VER 140) set(MSVC_TOOLSET_VER 143) + elseif (MSVC_VERSION GREATER_EQUAL 1950 AND MSVC_VERSION LESS 1970) # Visual Studio 2026 + set(MSVC_VER 140) + set(MSVC_TOOLSET_VER 145) else (MSVC80) MESSAGE(WARNING "New MSVC_VERSION ${MSVC_VERSION} of MSVC: adapt Copy3rdPartyLibs.cmake") endif (MSVC80) @@ -135,6 +138,7 @@ if(WINDOWS) msvcp${MSVC_VER}_atomic_wait.dll msvcp${MSVC_VER}_codecvt_ids.dll msvcr${MSVC_VER}.dll + vccorlib${MSVC_VER}.dll vcruntime${MSVC_VER}.dll vcruntime${MSVC_VER}_1.dll vcruntime${MSVC_VER}_threads.dll diff --git a/indra/cmake/GLEXT.cmake b/indra/cmake/GLEXT.cmake index a780966f0c..2124cc2fc8 100644 --- a/indra/cmake/GLEXT.cmake +++ b/indra/cmake/GLEXT.cmake @@ -1,8 +1,7 @@ # -*- cmake -*- include(Prebuilt) -include(GLH) -add_library( ll::glext INTERFACE IMPORTED ) +add_library(ll::glext INTERFACE IMPORTED) use_system_binary(glext) use_prebuilt_binary(glext) diff --git a/indra/cmake/GLH.cmake b/indra/cmake/GLH.cmake deleted file mode 100644 index 0cefc3543a..0000000000 --- a/indra/cmake/GLH.cmake +++ /dev/null @@ -1,7 +0,0 @@ -# -*- cmake -*- -include(Prebuilt) - -add_library( ll::glh_linear INTERFACE IMPORTED ) - -use_system_binary( glh_linear ) -use_prebuilt_binary(glh_linear) diff --git a/indra/cmake/LLWindow.cmake b/indra/cmake/LLWindow.cmake index d5840379ac..1f12dec1f6 100644 --- a/indra/cmake/LLWindow.cmake +++ b/indra/cmake/LLWindow.cmake @@ -1,14 +1,7 @@ # -*- cmake -*- +include_guard() include(Variables) -include(GLEXT) include(Prebuilt) +include(GLEXT) include(SDL3) - -include_guard() - -if (LINUX) - set(USE_SDL_WINDOW ON CACHE BOOL "Build with SDL window backend") -else() - set(USE_SDL_WINDOW OFF CACHE BOOL "Build with SDL window backend") -endif (LINUX) diff --git a/indra/cmake/OpenXR.cmake b/indra/cmake/OpenXR.cmake index 2cc862b927..7cc1be634b 100644 --- a/indra/cmake/OpenXR.cmake +++ b/indra/cmake/OpenXR.cmake @@ -5,18 +5,21 @@ include(Prebuilt) include_guard() add_library( ll::openxr INTERFACE IMPORTED ) -if(USE_CONAN ) - target_link_libraries( ll::openxr INTERFACE CONAN_PKG::openxr ) - return() -endif() +option(USE_OPENXR "Enable building with OpenXR support" OFF) +if(USE_OPENXR) + if(USE_CONAN ) + target_link_libraries( ll::openxr INTERFACE CONAN_PKG::openxr ) + return() + endif() -use_prebuilt_binary(openxr) -if (WINDOWS) - target_link_libraries( ll::openxr INTERFACE ${ARCH_PREBUILT_DIRS_RELEASE}/openxr_loader.lib ) -else() - target_link_libraries( ll::openxr INTERFACE ${ARCH_PREBUILT_DIRS_RELEASE}/libopenxr_loader.a ) -endif (WINDOWS) + use_prebuilt_binary(openxr) + if (WINDOWS) + target_link_libraries( ll::openxr INTERFACE ${ARCH_PREBUILT_DIRS_RELEASE}/openxr_loader.lib ) + else() + target_link_libraries( ll::openxr INTERFACE ${ARCH_PREBUILT_DIRS_RELEASE}/libopenxr_loader.a ) + endif (WINDOWS) -if( NOT LINUX ) - target_include_directories( ll::openxr SYSTEM INTERFACE ${LIBS_PREBUILT_DIR}/include) + if( NOT LINUX ) + target_include_directories( ll::openxr SYSTEM INTERFACE ${LIBS_PREBUILT_DIR}/include) + endif() endif() diff --git a/indra/cmake/SDL3.cmake b/indra/cmake/SDL3.cmake index b37e1c64c2..fe9012de17 100644 --- a/indra/cmake/SDL3.cmake +++ b/indra/cmake/SDL3.cmake @@ -1,19 +1,26 @@ # -*- cmake -*- -cmake_minimum_required( VERSION 3.13 FATAL_ERROR ) - -include(Linking) -include( Prebuilt ) include_guard() +include(Linking) +include(Prebuilt) + +add_library(ll::SDL3 INTERFACE IMPORTED) + +if (LINUX) + set(USE_SDL_WINDOW ON CACHE BOOL "Build with SDL window backend") +else() + set(USE_SDL_WINDOW OFF CACHE BOOL "Build with SDL window backend") +endif (LINUX) -add_library( ll::SDL3 INTERFACE IMPORTED ) +if(USE_SDL_WINDOW) + use_system_binary(SDL3) + use_prebuilt_binary(SDL3) -use_system_binary( SDL3 ) -use_prebuilt_binary( SDL3 ) + find_library( SDL3_LIBRARY + NAMES SDL3 SDL3.lib libSDL3.so libSDL3.dylib + PATHS "${LIBS_PREBUILT_DIR}/lib/release" REQUIRED) -find_library( SDL3_LIBRARY - NAMES SDL3 SDL3.lib libSDL3.so libSDL3.dylib - PATHS "${LIBS_PREBUILT_DIR}/lib/release" REQUIRED) + target_link_libraries(ll::SDL3 INTERFACE ${SDL3_LIBRARY}) + target_include_directories(ll::SDL3 SYSTEM INTERFACE "${LIBS_PREBUILT_DIR}/include/") -target_link_libraries( ll::SDL3 INTERFACE ${SDL3_LIBRARY}) -target_include_directories( ll::SDL3 SYSTEM INTERFACE "${LIBS_PREBUILT_DIR}/include/" ) +endif(USE_SDL_WINDOW) diff --git a/indra/cmake/UI.cmake b/indra/cmake/UI.cmake index afa1350ef0..f2776b21e1 100644 --- a/indra/cmake/UI.cmake +++ b/indra/cmake/UI.cmake @@ -14,12 +14,21 @@ if (LINUX) find_package(PkgConfig REQUIRED) pkg_check_modules(WAYLAND_CLIENT wayland-client) - if( WAYLAND_CLIENT_FOUND ) - target_compile_definitions( ll::uilibraries INTERFACE LL_WAYLAND=1) + if(WAYLAND_CLIENT_FOUND) + target_include_directories(ll::uilibraries INTERFACE ${WAYLAND_CLIENT_INCLUDE_DIRS}) + target_compile_definitions(ll::uilibraries INTERFACE LL_WAYLAND=1) else() message("pkgconfig could not find wayland client, compiling without full wayland support") endif() + find_package(X11) + if(X11_FOUND) + target_compile_definitions(ll::uilibraries INTERFACE LL_X11=1) + else() + message("Could not find X11, compiling without full X11 support") + endif() + + target_link_libraries( ll::uilibraries INTERFACE ll::fontconfig ll::freetype diff --git a/indra/integration_tests/llimage_libtest/llimage_libtest.cpp b/indra/integration_tests/llimage_libtest/llimage_libtest.cpp index c45bd6fd01..b82ced2f8d 100644 --- a/indra/integration_tests/llimage_libtest/llimage_libtest.cpp +++ b/indra/integration_tests/llimage_libtest/llimage_libtest.cpp @@ -329,7 +329,7 @@ public: void run() { - std::ofstream os(mFile.c_str()); + llofstream os(mFile.c_str()); while (!sAllDone) { @@ -345,6 +345,11 @@ public: int main(int argc, char** argv) { + // Call Tracy first thing to have it allocate memory + // https://github.com/wolfpld/tracy/issues/196 + LL_PROFILER_FRAME_END; + LL_PROFILER_SET_THREAD_NAME("App"); + // List of input and output files std::list<std::string> input_filenames; std::list<std::string> output_filenames; diff --git a/indra/linux_crash_logger/CMakeLists.txt b/indra/linux_crash_logger/CMakeLists.txt deleted file mode 100644 index 1793aa82b9..0000000000 --- a/indra/linux_crash_logger/CMakeLists.txt +++ /dev/null @@ -1,72 +0,0 @@ -# -*- cmake -*- - -project(linux_crash_logger) - -include(00-Common) -include(GLH) -include(LLCoreHttp) -include(LLCommon) -include(LLCrashLogger) -include(LLMath) -include(LLMessage) -include(LLFileSystem) -include(LLXML) -include(Linking) -include(UI) -include(FreeType) -include(Boost) - -include_directories( - ${LLCOREHTTP_INCLUDE_DIRS} - ${LLCOMMON_INCLUDE_DIRS} - ${LLCRASHLOGGER_INCLUDE_DIRS} - ${LLMATH_INCLUDE_DIRS} - ${LLFILESYSTEM_INCLUDE_DIRS} - ${LLXML_INCLUDE_DIRS} - ${FREETYPE_INCLUDE_DIRS} - ) -include_directories(SYSTEM - ${LLCOMMON_SYSTEM_INCLUDE_DIRS} - ${LLXML_SYSTEM_INCLUDE_DIRS} - ) -include_directories(SYSTEM - ${LLCOMMON_SYSTEM_INCLUDE_DIRS} - ${LLXML_SYSTEM_INCLUDE_DIRS} - ) - -set(linux_crash_logger_SOURCE_FILES - linux_crash_logger.cpp - llcrashloggerlinux.cpp - ) - -set(linux_crash_logger_HEADER_FILES - CMakeLists.txt - - llcrashloggerlinux.h - ) - -list(APPEND linux_crash_logger_SOURCE_FILES - ${linux_crash_logger_HEADER_FILES} - ) - -set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,--as-needed") - -add_executable(linux-crash-logger ${linux_crash_logger_SOURCE_FILES}) - -# llcommon uses `clock_gettime' which is provided by librt on linux. -set(LIBRT_LIBRARY rt) - - -target_link_libraries(linux-crash-logger - llcrashlogger - llfilesystem - llxml - llmessage - llmath - llcorehttp - llcommon - ll::uilibraries - ) - -add_custom_target(linux-crash-logger-target ALL - DEPENDS linux-crash-logger) diff --git a/indra/linux_crash_logger/README.txt b/indra/linux_crash_logger/README.txt deleted file mode 100644 index 6932a8d9c3..0000000000 --- a/indra/linux_crash_logger/README.txt +++ /dev/null @@ -1,3 +0,0 @@ -This component is no longer used in Linden Lab builds. -Change requests to support continued use by open source -builds are welcome. diff --git a/indra/linux_crash_logger/linux_crash_logger.cpp b/indra/linux_crash_logger/linux_crash_logger.cpp deleted file mode 100644 index b36312c607..0000000000 --- a/indra/linux_crash_logger/linux_crash_logger.cpp +++ /dev/null @@ -1,58 +0,0 @@ -/** - * @file linux_crash_logger.cpp - * @brief Linux crash logger implementation - * - * $LicenseInfo:firstyear=2003&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" -#include "llcrashloggerlinux.h" -#include "llsdutil.h" - -int main(int argc, char **argv) -{ - LL_INFOS() << "Starting crash reporter." << LL_ENDL; - - LLCrashLoggerLinux app; - app.parseCommandOptions(argc, argv); - - LLSD options = LLApp::instance()->getOptionData( - LLApp::PRIORITY_COMMAND_LINE); - //LLApp::PRIORITY_RUNTIME_OVERRIDE); - - - if (!(options.has("pid") && options.has("dumpdir"))) - { - LL_WARNS() << "Insufficient parameters to crash report." << LL_ENDL; - } - - if (! app.init()) - { - LL_WARNS() << "Unable to initialize application." << LL_ENDL; - return 1; - } - - app.frame(); - app.cleanup(); - LL_INFOS() << "Crash reporter finished normally." << LL_ENDL; - return 0; -} diff --git a/indra/linux_crash_logger/llcrashloggerlinux.cpp b/indra/linux_crash_logger/llcrashloggerlinux.cpp deleted file mode 100644 index 9b40de741e..0000000000 --- a/indra/linux_crash_logger/llcrashloggerlinux.cpp +++ /dev/null @@ -1,146 +0,0 @@ -/** - * @file llcrashloggerlinux.cpp - * @brief Linux crash logger implementation - * - * $LicenseInfo:firstyear=2003&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llcrashloggerlinux.h" - -#include <iostream> - -#include "linden_common.h" - -#include "indra_constants.h" // CRASH_BEHAVIOR_ASK, CRASH_SETTING_NAME -#include "llerror.h" -#include "llfile.h" -#include "lltimer.h" -#include "llstring.h" -#include "lldir.h" -#include "llsdserialize.h" - -#if LL_GTK -# include "gtk/gtk.h" -#endif // LL_GTK - -#define MAX_LOADSTRING 100 - -// These need to be localized. -static const char dialog_text[] = -"Second Life appears to have crashed or frozen last time it ran.\n" -"This crash reporter collects information about your computer's hardware, operating system, and some Second Life logs, all of which are used for debugging purposes only.\n" -"\n" -"Send crash report?"; - -static const char dialog_title[] = -"Second Life Crash Logger"; - -#if LL_GTK -static void response_callback (GtkDialog *dialog, - gint arg1, - gpointer user_data) -{ - gint *response = (gint*)user_data; - *response = arg1; - gtk_widget_destroy(GTK_WIDGET(dialog)); - gtk_main_quit(); -} -#endif // LL_GTK - -static BOOL do_ask_dialog(void) -{ -#if LL_GTK - gtk_disable_setlocale(); - if (!gtk_init_check(NULL, NULL)) { - LL_INFOS() << "Could not initialize GTK for 'ask to send crash report' dialog; not sending report." << LL_ENDL; - return FALSE; - } - - GtkWidget *win = NULL; - GtkDialogFlags flags = GTK_DIALOG_MODAL; - GtkMessageType messagetype = GTK_MESSAGE_QUESTION; - GtkButtonsType buttons = GTK_BUTTONS_YES_NO; - gint response = GTK_RESPONSE_NONE; - - win = gtk_message_dialog_new(NULL, - flags, messagetype, buttons, - "%s", dialog_text); - gtk_window_set_type_hint(GTK_WINDOW(win), - GDK_WINDOW_TYPE_HINT_DIALOG); - gtk_window_set_title(GTK_WINDOW(win), dialog_title); - g_signal_connect (win, - "response", - G_CALLBACK (response_callback), - &response); - gtk_widget_show_all (win); - gtk_main(); - - return (GTK_RESPONSE_OK == response || - GTK_RESPONSE_YES == response || - GTK_RESPONSE_APPLY == response); -#else - return FALSE; -#endif // LL_GTK -} - -LLCrashLoggerLinux::LLCrashLoggerLinux(void) -{ -} - -LLCrashLoggerLinux::~LLCrashLoggerLinux(void) -{ -} - -void LLCrashLoggerLinux::gatherPlatformSpecificFiles() -{ -} - -bool LLCrashLoggerLinux::frame() -{ - bool send_logs = true; - if(CRASH_BEHAVIOR_ASK == getCrashBehavior()) - { - send_logs = do_ask_dialog(); - } - else if(CRASH_BEHAVIOR_NEVER_SEND == getCrashBehavior()) - { - send_logs = false; - } - - if(send_logs) - { - sendCrashLogs(); - } - return true; -} - -bool LLCrashLoggerLinux::cleanup() -{ - commonCleanup(); - mKeyMaster.releaseMaster(); - return true; -} - -void LLCrashLoggerLinux::updateApplication(const std::string& message) -{ - LLCrashLogger::updateApplication(message); -} diff --git a/indra/linux_crash_logger/llcrashloggerlinux.h b/indra/linux_crash_logger/llcrashloggerlinux.h deleted file mode 100644 index dcecbe746d..0000000000 --- a/indra/linux_crash_logger/llcrashloggerlinux.h +++ /dev/null @@ -1,45 +0,0 @@ -/** - * @file llcrashloggerlinux.h - * @brief Linux crash logger definition - * - * $LicenseInfo:firstyear=2003&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LLCRASHLOGGERLINUX_H -#define LLCRASHLOGGERLINUX_H - -#include "linden_common.h" -#include "llcrashlogger.h" -#include "llstring.h" - -class LLCrashLoggerLinux : public LLCrashLogger -{ -public: - LLCrashLoggerLinux(void); - ~LLCrashLoggerLinux(void); - virtual bool frame(); - virtual void updateApplication(const std::string& = LLStringUtil::null); - virtual void gatherPlatformSpecificFiles(); - virtual bool cleanup(); -}; - -#endif diff --git a/indra/llappearanceutility/appearance_utility.cpp b/indra/llappearanceutility/appearance_utility.cpp index 88034cd171..a9a310eb89 100644 --- a/indra/llappearanceutility/appearance_utility.cpp +++ b/indra/llappearanceutility/appearance_utility.cpp @@ -34,6 +34,11 @@ int main(int argc, char** argv) { + // Call Tracy first thing to have it allocate memory + // https://github.com/wolfpld/tracy/issues/196 + LL_PROFILER_FRAME_END; + LL_PROFILER_SET_THREAD_NAME("App"); + // Create an application instance. ll_init_apr(); LLAppAppearanceUtility* app = new LLAppAppearanceUtility(argc, argv); diff --git a/indra/llappearanceutility/llbakingshadermgr.cpp b/indra/llappearanceutility/llbakingshadermgr.cpp index 07c747a8a0..5246f96ae4 100644 --- a/indra/llappearanceutility/llbakingshadermgr.cpp +++ b/indra/llappearanceutility/llbakingshadermgr.cpp @@ -154,8 +154,8 @@ void LLBakingShaderMgr::setShaders() loaded = true; for (U32 i = 0; i < shaders.size(); i++) { - // Note usage of GL_VERTEX_SHADER_ARB - if (loadShaderFile(shaders[i].first, shaders[i].second, GL_VERTEX_SHADER_ARB) == 0) + // Note usage of GL_VERTEX_SHADER + if (loadShaderFile(shaders[i].first, shaders[i].second, GL_VERTEX_SHADER) == 0) { LL_WARNS("Shader") << "Failed to load vertex shader " << shaders[i].first << LL_ENDL; loaded = false; @@ -171,7 +171,7 @@ void LLBakingShaderMgr::setShaders() for (U32 i = 0; i < shaders.size(); i++) { // Note usage of GL_FRAGMENT_SHADER - if (loadShaderFile(shaders[i].first, shaders[i].second, GL_FRAGMENT_SHADER_ARB) == 0) + if (loadShaderFile(shaders[i].first, shaders[i].second, GL_FRAGMENT_SHADER) == 0) { LL_WARNS("Shader") << "Failed to load fragment shader " << shaders[i].first << LL_ENDL; loaded = false; @@ -217,8 +217,8 @@ bool LLBakingShaderMgr::loadShadersInterface() { gAlphaMaskProgram.mName = "Alpha Mask Shader"; gAlphaMaskProgram.mShaderFiles.clear(); - gAlphaMaskProgram.mShaderFiles.push_back(make_pair("interface/alphamaskV.glsl", GL_VERTEX_SHADER_ARB)); - gAlphaMaskProgram.mShaderFiles.push_back(make_pair("interface/alphamaskF.glsl", GL_FRAGMENT_SHADER_ARB)); + gAlphaMaskProgram.mShaderFiles.push_back(make_pair("interface/alphamaskV.glsl", GL_VERTEX_SHADER)); + gAlphaMaskProgram.mShaderFiles.push_back(make_pair("interface/alphamaskF.glsl", GL_FRAGMENT_SHADER)); gAlphaMaskProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE]; if( !gAlphaMaskProgram.createShader() ) diff --git a/indra/llappearanceutility/llprocesstexture.cpp b/indra/llappearanceutility/llprocesstexture.cpp index 91ceedc8f6..527a6822f2 100644 --- a/indra/llappearanceutility/llprocesstexture.cpp +++ b/indra/llappearanceutility/llprocesstexture.cpp @@ -253,7 +253,6 @@ void LLProcessTexture::process(std::ostream& output) // Prepare gl for avatar baking glClearColor(0.0f, 0.0f, 0.0f, 0.0f); - LLGLEnable color_mat(GL_COLOR_MATERIAL); gGL.setSceneBlendType(LLRender::BT_ALPHA); EBakedTextureIndex bake_type = LLAvatarAppearance::getDictionary()->findBakedByImageName(mInputData["slot_id"].asString()); diff --git a/indra/llcommon/StackWalker.cpp b/indra/llcommon/StackWalker.cpp index e9ae1723fb..77ae4db4bd 100644 --- a/indra/llcommon/StackWalker.cpp +++ b/indra/llcommon/StackWalker.cpp @@ -785,6 +785,8 @@ private: case 8: //SymVirtual: szSymType = "Virtual"; break; + case NumSymTypes: + break; } } LPCSTR pdbName = Module.LoadedImageName; diff --git a/indra/llcommon/llapp.cpp b/indra/llcommon/llapp.cpp index c532620daa..73b50d0a50 100644 --- a/indra/llcommon/llapp.cpp +++ b/indra/llcommon/llapp.cpp @@ -58,14 +58,6 @@ void setup_signals(); void default_unix_signal_handler(int signum, siginfo_t *info, void *); -#if LL_LINUX -#else -// Called by breakpad exception handler after the minidump has been generated. -bool unix_post_minidump_callback(const char *dump_dir, - const char *minidump_id, - void *context, bool succeeded); -#endif - # if LL_DARWIN /* OSX doesn't support SIGRT* */ S32 LL_SMACKDOWN_SIGNAL = SIGUSR1; @@ -720,47 +712,4 @@ void default_unix_signal_handler(int signum, siginfo_t *info, void *) } } -bool unix_post_minidump_callback(const char *dump_dir, - const char *minidump_id, - void *context, bool succeeded) -{ - // Copy minidump file path into fixed buffer in the app instance to avoid - // heap allocations in a crash handler. - - // path format: <dump_dir>/<minidump_id>.dmp - auto dirPathLength = strlen(dump_dir); - auto idLength = strlen(minidump_id); - - // The path must not be truncated. - llassert((dirPathLength + idLength + 5) <= LLApp::MAX_MINDUMP_PATH_LENGTH); - - char * path = LLApp::instance()->getMiniDumpFilename(); - auto remaining = LLApp::MAX_MINDUMP_PATH_LENGTH; - strncpy(path, dump_dir, remaining); - remaining -= dirPathLength; - path += dirPathLength; - if (remaining > 0 && dirPathLength > 0 && path[-1] != '/') - { - *path++ = '/'; - --remaining; - } - if (remaining > 0) - { - strncpy(path, minidump_id, remaining); - remaining -= idLength; - path += idLength; - strncpy(path, ".dmp", remaining); - } - - LL_INFOS("CRASHREPORT") << "generated minidump: " << LLApp::instance()->getMiniDumpFilename() << LL_ENDL; - LLApp::runErrorHandler(); - -#ifndef LL_RELEASE_FOR_DOWNLOAD - clear_signals(); - return false; -#else - return true; -#endif -} #endif // !WINDOWS - diff --git a/indra/llcommon/llapr.cpp b/indra/llcommon/llapr.cpp index 01763c49aa..ff5f262036 100644 --- a/indra/llcommon/llapr.cpp +++ b/indra/llcommon/llapr.cpp @@ -230,11 +230,11 @@ bool LLVolatileAPRPool::isFull() bool _ll_apr_warn_status(apr_status_t status, const char* file, int line) { if(APR_SUCCESS == status) return false; -#if !LL_LINUX + char buf[MAX_STRING]; /* Flawfinder: ignore */ apr_strerror(status, buf, sizeof(buf)); LL_WARNS("APR") << "APR: " << file << ":" << line << " " << buf << LL_ENDL; -#endif + return true; } diff --git a/indra/llcommon/lldate.cpp b/indra/llcommon/lldate.cpp index 5205699b92..b4cdf3cbda 100644 --- a/indra/llcommon/lldate.cpp +++ b/indra/llcommon/lldate.cpp @@ -131,11 +131,7 @@ void LLDate::toStream(std::ostream& s) const } s << std::dec << std::setfill('0'); -#if( LL_WINDOWS || __GNUC__ > 2) s << std::right; -#else - s.setf(ios::right); -#endif s << std::setw(4) << (exp_time.tm_year + 1900) << '-' << std::setw(2) << (exp_time.tm_mon + 1) << '-' << std::setw(2) << (exp_time.tm_mday) diff --git a/indra/llcommon/llerror.cpp b/indra/llcommon/llerror.cpp index 3411e9c6bb..fc08ec8c8f 100644 --- a/indra/llcommon/llerror.cpp +++ b/indra/llcommon/llerror.cpp @@ -133,6 +133,7 @@ namespace { RecordToFile(const std::string& filename): mName(filename) { + showMultiline(true); mFile.open(filename.c_str(), std::ios_base::out | std::ios_base::app); if (!mFile) { @@ -344,6 +345,51 @@ namespace { } }; #endif + +#if LL_PROFILER_CONFIGURATION >= LL_PROFILER_CONFIG_TRACY + class RecordToTracy : public LLError::Recorder + { + public: + RecordToTracy() + { + this->showMultiline(true); + this->showTags(false); + this->showLocation(false); + } + + virtual bool enabled() override { return LLError::getEnabledLogTypesMask() & 0x12; } + + virtual void recordMessage(LLError::ELevel level, const std::string& message) override + { + LL_PROFILE_ZONE_SCOPED_CATEGORY_LOGGING; + switch (level) + { + case LLError::LEVEL_DEBUG: + { + TracyMessageC(message.c_str(), message.size(), tracy::Color::Turquoise); + break; + } + default: + case LLError::LEVEL_NONE: + case LLError::LEVEL_INFO: + { + TracyMessageC(message.c_str(), message.size(), tracy::Color::White); + break; + } + case LLError::LEVEL_WARN: + { + TracyMessageC(message.c_str(), message.size(), tracy::Color::Yellow); + break; + } + case LLError::LEVEL_ERROR: + { + TracyMessageC(message.c_str(), message.size(), tracy::Color::Red); + break; + } + } + } + }; +#endif } @@ -759,6 +805,11 @@ namespace LLError::addRecorder(recordToWinDebug); #endif +#if LL_PROFILER_CONFIGURATION >= LL_PROFILER_CONFIG_TRACY + LLError::RecorderPtr recordToTracy(new RecordToTracy()); + LLError::addRecorder(recordToTracy); +#endif + LogControlFile& e = LogControlFile::fromDirectory(user_dir, app_dir); // NOTE: We want to explicitly load the file before we add it to the event timer diff --git a/indra/llcommon/llfindlocale.cpp b/indra/llcommon/llfindlocale.cpp index b4bcc80ac4..d606a6fdb9 100644 --- a/indra/llcommon/llfindlocale.cpp +++ b/indra/llcommon/llfindlocale.cpp @@ -134,7 +134,7 @@ accumulate_locstring(const char *str, FL_Locale *l) { return 0; } - +#ifndef LL_WINDOWS static int accumulate_env(const char *name, FL_Locale *l) { char *env; @@ -148,7 +148,7 @@ accumulate_env(const char *name, FL_Locale *l) { free(lang); free(country); free(variant); return 0; } - +#endif static void canonise_fl(FL_Locale *l) { diff --git a/indra/llcommon/llinstancetracker.h b/indra/llcommon/llinstancetracker.h index 6692d6a697..5a7f27e688 100644 --- a/indra/llcommon/llinstancetracker.h +++ b/indra/llcommon/llinstancetracker.h @@ -246,9 +246,7 @@ public: } protected: -#if LL_CLANG || LL_GNUC - __attribute__((no_sanitize("vptr"))) -#endif + LL_UBSAN_SUPRESS_VPTR LLInstanceTracker(const KEY& key) { // We do not intend to manage the lifespan of this object with @@ -487,9 +485,7 @@ public: using key_snapshot_of = instance_snapshot_of<SUBCLASS>; protected: -#if LL_CLANG || LL_GNUC - __attribute__((no_sanitize("vptr"))) -#endif + LL_UBSAN_SUPRESS_VPTR LLInstanceTracker() { // Since we do not intend for this shared_ptr to manage lifespan, give diff --git a/indra/llcommon/llmd5.cpp b/indra/llcommon/llmd5.cpp index ae7468aa22..b05fd2e21b 100644 --- a/indra/llcommon/llmd5.cpp +++ b/indra/llcommon/llmd5.cpp @@ -255,7 +255,7 @@ void LLMD5::raw_digest(unsigned char* s) const memcpy(s, digest, 16); /* Flawfinder: ignore */ } -#if LL_DARWIN +#if LL_CLANG #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wdeprecated-declarations" #endif @@ -280,7 +280,7 @@ void LLMD5::hex_digest(char* s) const s[32] = '\0'; } -#if LL_DARWIN +#if LL_CLANG #pragma clang diagnostic pop #endif diff --git a/indra/llcommon/llmemory.cpp b/indra/llcommon/llmemory.cpp index ba48319a16..9617e30f0b 100644 --- a/indra/llcommon/llmemory.cpp +++ b/indra/llcommon/llmemory.cpp @@ -146,9 +146,6 @@ void LLMemory::updateMemoryInfo() LL_WARNS() << "task_info failed" << LL_ENDL; } #elif defined(LL_LINUX) - // Use sysinfo() to get the total physical memory. - struct sysinfo info; - sysinfo(&info); sAllocatedMemInKB = U32Kilobytes::convert(U64Bytes(LLMemory::getCurrentRSS())); // represents the RAM allocated by this process only (in line with the windows implementation) #else //not valid for other systems for now. diff --git a/indra/llcommon/llpreprocessor.h b/indra/llcommon/llpreprocessor.h index 5269fb2282..104d3cc186 100644 --- a/indra/llcommon/llpreprocessor.h +++ b/indra/llcommon/llpreprocessor.h @@ -61,18 +61,25 @@ # define LL_UNLIKELY(EXPR) (EXPR) #endif - // Figure out differences between compilers -#if defined(__clang__) - #define GCC_VERSION (__GNUC__ * 10000 \ - + __GNUC_MINOR__ * 100 \ - + __GNUC_PATCHLEVEL__) +#if defined(__MSVC_VER__) || defined(_MSC_VER) + #ifndef LL_MSVC + #define LL_MSVC 1 + #endif + + // Clang CL is MSVC-like but also supports its own macros + #if defined(__clang__) + #ifndef LL_CLANG + #define LL_CLANG 1 + #endif + #endif +#elif defined(__clang__) + #define CLANG_VERSION (__clang_major__ * 10000 \ + + __clang_minor__ * 100 \ + + __clang_patchlevel__) #ifndef LL_CLANG #define LL_CLANG 1 #endif - #ifndef LL_GNUC - #define LL_GNUC 1 - #endif #elif defined(__GNUC__) #define GCC_VERSION (__GNUC__ * 10000 \ + __GNUC_MINOR__ * 100 \ @@ -80,26 +87,22 @@ #ifndef LL_GNUC #define LL_GNUC 1 #endif -#elif defined(__MSVC_VER__) || defined(_MSC_VER) - #ifndef LL_MSVC - #define LL_MSVC 1 - #endif #endif // Set up CPU architecture defines #if LL_MSVC && defined(_M_ARM64) # define LL_ARM64 1 -#elif LL_GNUC && (defined(__arm64__) || defined(__aarch64__)) +#elif (LL_GNUC || LL_CLANG) && (defined(__arm64__) || defined(__aarch64__)) # define LL_ARM64 1 #elif LL_MSVC && _M_X64 # define LL_X86_64 1 # define LL_X86 1 #elif LL_MSVC && _M_IX86 # define LL_X86 1 -#elif LL_GNUC && ( defined(__amd64__) || defined(__x86_64__) ) +#elif (LL_GNUC || LL_CLANG) && ( defined(__amd64__) || defined(__x86_64__) ) # define LL_X86_64 1 # define LL_X86 1 -#elif LL_GNUC && ( defined(__i386__) ) +#elif (LL_GNUC || LL_CLANG) && ( defined(__i386__) ) # define LL_X86 1 #endif @@ -116,16 +119,6 @@ #endif -// Although thread_local is now a standard storage class, we can't just -// #define LL_THREAD_LOCAL as thread_local because the *usage* is different. -// We'll have to take the time to change LL_THREAD_LOCAL declarations by hand. -#if LL_WINDOWS -# define LL_THREAD_LOCAL __declspec(thread) -#else -# define LL_THREAD_LOCAL __thread -#endif - - #if defined(LL_WINDOWS) #define BOOST_REGEX_NO_LIB 1 #define CURL_STATICLIB 1 @@ -150,7 +143,7 @@ #define LL_DLLIMPORT #endif // LL_WINDOWS -#if __clang__ || ! defined(LL_WINDOWS) +#if LL_CLANG || ! defined(LL_WINDOWS) // Only on Windows, and only with the Microsoft compiler (vs. clang) is // wchar_t potentially not a distinct type. #define LL_WCHAR_T_NATIVE 1 @@ -211,6 +204,13 @@ #define LL_PRETTY_FUNCTION __PRETTY_FUNCTION__ #endif +// vptr warning supression funtionality for undefined behavior sanitizer +#if LL_CLANG || LL_GNUC +# define LL_UBSAN_SUPRESS_VPTR __attribute__((no_sanitize("vptr"))) +#else +# define LL_UBSAN_SUPRESS_VPTR +#endif + #if LL_ARM64 #define GLM_FORCE_NEON 1 #else diff --git a/indra/llcommon/llprocessor.cpp b/indra/llcommon/llprocessor.cpp index 012b4ffb59..464578c2d9 100644 --- a/indra/llcommon/llprocessor.cpp +++ b/indra/llcommon/llprocessor.cpp @@ -841,7 +841,7 @@ private: // Nicky: We just look into cpu0. In theory we could iterate over all cores // "/sys/devices/system/cpu/cpu*/cpufreq/cpuinfo_max_freq" // But those should not fluctuate that much? - std::ifstream fIn { "/sys/devices/system/cpu/cpu0/cpufreq/cpuinfo_max_freq" }; + llifstream fIn{ "/sys/devices/system/cpu/cpu0/cpufreq/cpuinfo_max_freq" }; if( !fIn.is_open() ) return 0.0; diff --git a/indra/llcommon/llsdserialize.cpp b/indra/llcommon/llsdserialize.cpp index c42eebebd1..3cc960698e 100644 --- a/indra/llcommon/llsdserialize.cpp +++ b/indra/llcommon/llsdserialize.cpp @@ -1424,11 +1424,7 @@ S32 LLSDNotationFormatter::format_impl(const LLSD& data, std::ostream& ostr, case LLSD::TypeBoolean: if(mBoolAlpha || -#if( LL_WINDOWS || __GNUC__ > 2) (ostr.flags() & std::ios::boolalpha) -#else - (ostr.flags() & 0x0100) -#endif ) { ostr << (data.asBoolean() diff --git a/indra/llcommon/llstl.h b/indra/llcommon/llstl.h index 7d41c42ba7..fb387a7b52 100644 --- a/indra/llcommon/llstl.h +++ b/indra/llcommon/llstl.h @@ -522,18 +522,8 @@ llbind2nd(const _Operation& __oper, const _Tp& __x) inline bool before(const std::type_info* lhs, const std::type_info* rhs) { -#if LL_LINUX && defined(__GNUC__) && ((__GNUC__ < 4) || (__GNUC__ == 4 && __GNUC_MINOR__ < 4)) - // If we're building on Linux with gcc, and it's either gcc 3.x or - // 4.{0,1,2,3}, then we have to use a workaround. Note that we use gcc on - // Mac too, and some people build with gcc on Windows (cygwin or mingw). - // On Linux, different load modules may produce different type_info* - // pointers for the same type. Have to compare name strings to get good - // results. - return strcmp(lhs->name(), rhs->name()) < 0; -#else // not Linux, or gcc 4.4+ // Just use before(), as we normally would return lhs->before(*rhs); -#endif } /** diff --git a/indra/llcommon/llthread.cpp b/indra/llcommon/llthread.cpp index 692941a892..e1f0d531cf 100644 --- a/indra/llcommon/llthread.cpp +++ b/indra/llcommon/llthread.cpp @@ -42,6 +42,10 @@ #include <sched.h> #endif +#if LL_DARWIN || LL_LINUX +#include <pthread.h> +#endif + #ifdef LL_WINDOWS @@ -56,25 +60,32 @@ typedef struct tagTHREADNAME_INFO DWORD dwFlags; // Reserved for future use, must be zero. } THREADNAME_INFO; #pragma pack(pop) +#endif -void set_thread_name( DWORD dwThreadID, const char* threadName) +void set_thread_name(const char* threadName) { +#if LL_WINDOWS THREADNAME_INFO info; - info.dwType = 0x1000; - info.szName = threadName; - info.dwThreadID = dwThreadID; - info.dwFlags = 0; + info.dwType = 0x1000; + info.szName = threadName; + info.dwThreadID = GetCurrentThreadId(); + info.dwFlags = 0; __try { - ::RaiseException( MS_VC_EXCEPTION, 0, sizeof(info)/sizeof(DWORD), (ULONG_PTR*)&info ); + ::RaiseException(MS_VC_EXCEPTION, 0, sizeof(info) / sizeof(DWORD), (ULONG_PTR*)&info); } - __except(EXCEPTION_CONTINUE_EXECUTION) + __except (EXCEPTION_CONTINUE_EXECUTION) { } -} +#elif LL_DARWIN + std::string truncated_name(std::string_view(threadName).substr(0, 15)); + pthread_setname_np(truncated_name.c_str()); +#elif LL_LINUX + std::string truncated_name(std::string_view(threadName).substr(0, 15)); + pthread_setname_np(pthread_self(), truncated_name.c_str()); #endif - +} //---------------------------------------------------------------------------- // Usage: @@ -148,27 +159,12 @@ LL_COMMON_API bool assert_main_thread() return false; } -// this function has become moot -void LLThread::registerThreadID() {} - // // Handed to the APR thread creation function // void LLThread::threadRun() { -#ifdef LL_WINDOWS - set_thread_name(-1, mName.c_str()); - -#if 0 // probably a bad idea, see usage of SetThreadIdealProcessor in LLWindowWin32) - HANDLE hThread = GetCurrentThread(); - if (hThread) - { - SetThreadAffinityMask(hThread, (DWORD_PTR) 0xFFFFFFFFFFFFFFFE); - } -#endif - -#endif - + set_thread_name(mName.c_str()); LL_PROFILER_SET_THREAD_NAME( mName.c_str() ); // this is the first point at which we're actually running in the new thread diff --git a/indra/llcommon/llthread.h b/indra/llcommon/llthread.h index 8794ac93aa..b97d479abc 100644 --- a/indra/llcommon/llthread.h +++ b/indra/llcommon/llthread.h @@ -28,10 +28,11 @@ #define LL_LLTHREAD_H #include "llapr.h" -#include "boost/intrusive_ptr.hpp" #include "llrefcount.h" #include <thread> +extern void set_thread_name(const char* threadName); + namespace LLTrace { class ThreadRecorder; @@ -86,11 +87,6 @@ public: id_t getID() const { return mID; } - // Called by threads *not* created via LLThread to register some - // internal state used by LLMutex. You must call this once early - // in the running thread to prevent collisions with the main thread. - static void registerThreadID(); - private: bool mPaused; std::thread::native_handle_type mNativeHandle; // for termination in case of issues diff --git a/indra/llcommon/stdtypes.h b/indra/llcommon/stdtypes.h index f1e4c2bc78..6b98a6bc49 100644 --- a/indra/llcommon/stdtypes.h +++ b/indra/llcommon/stdtypes.h @@ -38,6 +38,11 @@ typedef signed short S16; typedef unsigned short U16; typedef signed int S32; typedef unsigned int U32; +typedef long long int S64; +typedef long long unsigned int U64; + +#define S64L(a) (a##LL) +#define U64L(a) (a##ULL) // to express an index that might go negative // (ssize_t is provided by SOME compilers, don't collide) @@ -62,21 +67,6 @@ typedef wchar_t llwchar; #define LLWCHAR_IS_WCHAR_T 1 #endif -#if LL_WINDOWS -typedef signed __int64 S64; -// probably should be 'hyper' or similiar -#define S64L(a) (a) -typedef unsigned __int64 U64; -#define U64L(a) (a) -#else -typedef long long int S64; -typedef long long unsigned int U64; -#if LL_DARWIN || LL_LINUX -#define S64L(a) (a##LL) -#define U64L(a) (a##ULL) -#endif -#endif - typedef float F32; typedef double F64; @@ -121,10 +111,6 @@ typedef U8 LLPCode; #define LL_ARRAY_SIZE( _kArray ) ( sizeof( (_kArray) ) / sizeof( _kArray[0] ) ) -#if LL_LINUX && __GNUC__ <= 2 -typedef int intptr_t; -#endif - /***************************************************************************** * Narrowing *****************************************************************************/ diff --git a/indra/llcommon/tests/commonmisc_test.cpp b/indra/llcommon/tests/commonmisc_test.cpp index b1a284225e..80be26dfeb 100644 --- a/indra/llcommon/tests/commonmisc_test.cpp +++ b/indra/llcommon/tests/commonmisc_test.cpp @@ -503,7 +503,7 @@ namespace tut result_str = (const char*) result; ensure_equals("U64_to_str converted 1.4", val_str, result_str); - val = U64L(-1); // 0xFFFFFFFFFFFFFFFF == 18446744073709551615 + val = U64(-1); // 0xFFFFFFFFFFFFFFFF == 18446744073709551615 val_str = "18446744073709551615"; U64_to_str(val, result, sizeof(result)); result_str = (const char*) result; @@ -619,7 +619,7 @@ namespace tut val = U64_to_F64(U64L(2)); ensure_equals("U64_to_F64 converted 3.6", val, result); - result = U64L(0x7FFFFFFFFFFFFFFF) * 1.0L; // 0x7FFFFFFFFFFFFFFF + result = F64(0x7FFFFFFFFFFFFFFF) * 1.0; // 0x7FFFFFFFFFFFFFFF val = U64_to_F64(U64L(0x7FFFFFFFFFFFFFFF)); ensure_equals("U64_to_F64 converted 3.7", val, result); } diff --git a/indra/llcommon/tests/lldependencies_test.cpp b/indra/llcommon/tests/lldependencies_test.cpp index 84eb41b5fe..0a4f0f38da 100644 --- a/indra/llcommon/tests/lldependencies_test.cpp +++ b/indra/llcommon/tests/lldependencies_test.cpp @@ -233,19 +233,7 @@ namespace tut StringList keys(make<StringList>(list_of("The")("brown")("dog.")("fox")("jumps")("lazy")("over")("quick")("the")("yellow"))); ensure_equals(instance_from_range<StringList>(deps.get_key_range()), keys); -#if (! defined(__GNUC__)) || (__GNUC__ > 3) || (__GNUC__ == 3 && __GNUC_MINOR__ > 3) - // This is the succinct way, works on modern compilers ensure_equals(instance_from_range<StringList>(make_transform_range(deps.get_range(), extract_key)), keys); -#else // gcc 3.3 - StringDeps::range got_range(deps.get_range()); - StringDeps::iterator kni = got_range.begin(), knend = got_range.end(); - StringList::iterator ki = keys.begin(), kend = keys.end(); - for ( ; kni != knend && ki != kend; ++kni, ++ki) - { - ensure_equals(kni->first, *ki); - } - ensure("get_range() returns proper length", kni == knend && ki == kend); -#endif // gcc 3.3 // blow off get_node_range() because they're all LLDependenciesEmpty instances } diff --git a/indra/llcommon/tests/llerror_test.cpp b/indra/llcommon/tests/llerror_test.cpp index e39c402972..653f64f1b6 100644 --- a/indra/llcommon/tests/llerror_test.cpp +++ b/indra/llcommon/tests/llerror_test.cpp @@ -59,7 +59,7 @@ static const char* FieldName[] = namespace { -#ifdef __clang__ +#if defined(LL_CLANG) # pragma clang diagnostic ignored "-Wunused-function" #elif defined(LL_GNUC) # pragma GCC diagnostic ignored "-Wunused-function" diff --git a/indra/llcommon/tests/llprocess_test.cpp b/indra/llcommon/tests/llprocess_test.cpp index 9eaf5bf3e3..4a88d69ded 100644 --- a/indra/llcommon/tests/llprocess_test.cpp +++ b/indra/llcommon/tests/llprocess_test.cpp @@ -95,7 +95,7 @@ static std::string readfile(const std::string& pathname, const std::string& desc { use_desc = "in " + pathname; } - std::ifstream inf(pathname.c_str()); + llifstream inf(pathname.c_str()); std::string output; if (!std::getline(inf, output)) { @@ -186,7 +186,7 @@ struct PythonProcessLauncher const char* APR_LOG = getenv("APR_LOG"); if (APR_LOG && *APR_LOG) { - std::ifstream inf(APR_LOG); + llifstream inf(APR_LOG); if (! inf.is_open()) { LL_WARNS() << "Couldn't open '" << APR_LOG << "'" << LL_ENDL; @@ -838,7 +838,7 @@ namespace tut // How do we know it's not terminated? By making it respond to // a specific stimulus in a specific way. { - std::ofstream outf(to.getName().c_str()); + llofstream outf(to.getName().c_str()); outf << "go"; } // flush and close. // now wait for the script to terminate... one way or another. @@ -901,7 +901,7 @@ namespace tut // How do we know it's not terminated? By making it respond to // a specific stimulus in a specific way. { - std::ofstream outf(to.getName().c_str()); + llofstream outf(to.getName().c_str()); outf << "go"; } // flush and close. // now wait for the script to terminate... one way or another. diff --git a/indra/llcommon/tests/llsdserialize_test.cpp b/indra/llcommon/tests/llsdserialize_test.cpp index fae9f7023f..ee315051d8 100644 --- a/indra/llcommon/tests/llsdserialize_test.cpp +++ b/indra/llcommon/tests/llsdserialize_test.cpp @@ -2117,7 +2117,7 @@ namespace tut " f.write(lenformat.pack(len(serialized)))\n" " f.write(serialized)\n";}); - std::ifstream inf(file.getName().c_str()); + llifstream inf(file.getName().c_str()); LLSD item; try { diff --git a/indra/llcommon/tests/llstring_test.cpp b/indra/llcommon/tests/llstring_test.cpp index b18712b8e9..f4366b2059 100644 --- a/indra/llcommon/tests/llstring_test.cpp +++ b/indra/llcommon/tests/llstring_test.cpp @@ -377,7 +377,7 @@ namespace tut { F32 value; std::string str_val("2147483647"); //0x7FFFFFFF - ensure("1: convertToF32 failed", LLStringUtil::convertToF32(str_val, value) && value == 2147483647); + ensure("1: convertToF32 failed", LLStringUtil::convertToF32(str_val, value) && value == 2147483647.f); str_val = "0"; ensure("2: convertToF32 failed", LLStringUtil::convertToF32(str_val, value) && value == 0); @@ -399,7 +399,7 @@ namespace tut { F64 value; std::string str_val("9223372036854775807"); //0x7FFFFFFFFFFFFFFF - ensure("1: convertToF64 failed", LLStringUtil::convertToF64(str_val, value) && value == 9223372036854775807LL); + ensure("1: convertToF64 failed", LLStringUtil::convertToF64(str_val, value) && value == 9223372036854775807.0); str_val = "0"; ensure("2: convertToF64 failed", LLStringUtil::convertToF64(str_val, value) && value == 0.0F); diff --git a/indra/llcommon/threadpool.cpp b/indra/llcommon/threadpool.cpp index 451e60c083..6adbdffba8 100644 --- a/indra/llcommon/threadpool.cpp +++ b/indra/llcommon/threadpool.cpp @@ -78,6 +78,7 @@ void LL::ThreadPoolBase::start() std::string tname{ stringize(mName, ':', (i+1), '/', mThreadCount) }; mThreads.emplace_back(tname, [this, tname]() { + set_thread_name(tname.c_str()); LL_PROFILER_SET_THREAD_NAME(tname.c_str()); run(tname); }); diff --git a/indra/llcorehttp/_httpservice.cpp b/indra/llcorehttp/_httpservice.cpp index 5880fb7e87..03a2eab8e3 100644 --- a/indra/llcorehttp/_httpservice.cpp +++ b/indra/llcorehttp/_httpservice.cpp @@ -283,12 +283,11 @@ void HttpService::shutdown() // requested to stop. void HttpService::threadRun(LLCoreInt::HttpThread * thread) { + set_thread_name("HttpService"); LL_PROFILER_SET_THREAD_NAME("HttpService"); boost::this_thread::disable_interruption di; - LLThread::registerThreadID(); - ELoopSpeed loop(REQUEST_SLEEP); while (! mExitRequested) { diff --git a/indra/llcorehttp/llhttpconstants.h b/indra/llcorehttp/llhttpconstants.h index 71c1dfa173..d05d0f1af1 100755 --- a/indra/llcorehttp/llhttpconstants.h +++ b/indra/llcorehttp/llhttpconstants.h @@ -100,6 +100,8 @@ extern const std::string HTTP_VERB_POST; extern const std::string HTTP_VERB_DELETE; extern const std::string HTTP_VERB_MOVE; extern const std::string HTTP_VERB_OPTIONS; +extern const std::string HTTP_VERB_PATCH; +extern const std::string HTTP_VERB_COPY; enum EHTTPMethod { diff --git a/indra/llcrashlogger/CMakeLists.txt b/indra/llcrashlogger/CMakeLists.txt deleted file mode 100644 index 7a1c3eef54..0000000000 --- a/indra/llcrashlogger/CMakeLists.txt +++ /dev/null @@ -1,27 +0,0 @@ -# -*- cmake -*- - -project(llcrashlogger) - -include(00-Common) -include(LLCoreHttp) -include(LLCommon) - -set(llcrashlogger_SOURCE_FILES - llcrashlogger.cpp - llcrashlock.cpp - ) - -set(llcrashlogger_HEADER_FILES - CMakeLists.txt - llcrashlogger.h - llcrashlock.h - ) - -list(APPEND llcrashlogger_SOURCE_FILES ${llcrashlogger_HEADER_FILES}) - -add_library(llcrashlogger ${llcrashlogger_SOURCE_FILES}) -target_link_libraries( llcrashlogger llcommon llmessage llcorehttp llxml llfilesystem ) - -if (USE_PRECOMPILED_HEADERS) - target_precompile_headers(llcrashlogger REUSE_FROM llprecompiled) -endif () diff --git a/indra/llcrashlogger/README.txt b/indra/llcrashlogger/README.txt deleted file mode 100644 index 6932a8d9c3..0000000000 --- a/indra/llcrashlogger/README.txt +++ /dev/null @@ -1,3 +0,0 @@ -This component is no longer used in Linden Lab builds. -Change requests to support continued use by open source -builds are welcome. diff --git a/indra/llcrashlogger/llcrashlock.cpp b/indra/llcrashlogger/llcrashlock.cpp deleted file mode 100644 index bc34f6798f..0000000000 --- a/indra/llcrashlogger/llcrashlock.cpp +++ /dev/null @@ -1,212 +0,0 @@ -/** - * @file llformat.cpp - * @date January 2007 - * @brief string formatting utility - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" - -#include "llapr.h" // thread-related functions -#include "llcrashlock.h" -#include "lldir.h" -#include "llsd.h" -#include "llsdserialize.h" -#include "llframetimer.h" -#include <boost/filesystem.hpp> -#include <string> -#include <iostream> -#include <stdio.h> - - -#if LL_WINDOWS //For windows platform. -#include <llwin32headers.h> -#include <TlHelp32.h> - -bool LLCrashLock::isProcessAlive(U32 pid, const std::string& pname) -{ - std::wstring wpname = ll_convert_string_to_wide(pname); - - HANDLE snapshot; - PROCESSENTRY32 pe32{}; - - bool matched = false; - - snapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0); - if (snapshot == INVALID_HANDLE_VALUE) - { - return false; - } - else - { - pe32.dwSize = sizeof(PROCESSENTRY32); - if (Process32First(snapshot, &pe32)) - { - do { - std::wstring wexecname = pe32.szExeFile; - std::string execname = ll_convert_wide_to_string(wexecname); - if (!wpname.compare(pe32.szExeFile)) - { - if (pid == (U32)pe32.th32ProcessID) - { - matched = true; - break; - } - } - } while (Process32Next(snapshot, &pe32)); - } - } - - CloseHandle(snapshot); - return matched; -} - -#else //Everyone Else -bool LLCrashLock::isProcessAlive(U32 pid, const std::string& pname) -{ - //Will boost.process ever become a reality? - std::stringstream cmd; - - cmd << "pgrep '" << pname << "' | grep '^" << pid << "$'"; - return (!system(cmd.str().c_str())); -} -#endif //Everyone else. - - -LLCrashLock::LLCrashLock() : mCleanUp(true), mWaitingPID(0) -{ -} - -void LLCrashLock::setCleanUp(bool cleanup) -{ - mCleanUp = cleanup; //Allow cleanup to be disabled for debugging. -} - -LLSD LLCrashLock::getLockFile(std::string filename) -{ - LLSD lock_sd = LLSD::emptyMap(); - - llifstream ifile(filename.c_str()); - - if (ifile.is_open()) - { - LLSDSerialize::fromXML(lock_sd, ifile); - ifile.close(); - } - - return lock_sd; -} - -bool LLCrashLock::putLockFile(std::string filename, const LLSD& data) -{ - bool result = true; - llofstream ofile(filename.c_str()); - - if (!LLSDSerialize::toXML(data,ofile)) - { - result=false; - } - ofile.close(); - return result; -} - -bool LLCrashLock::requestMaster( F32 timeout ) -{ - if (mMaster.empty()) - { - mMaster = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, - "crash_master.lock"); - } - - LLSD lock_sd=getLockFile(mMaster); - - if (lock_sd.has("pid")) - { - mWaitingPID = lock_sd["pid"].asInteger(); - if ( isProcessAlive(mWaitingPID, gDirUtilp->getExecutableFilename()) ) - { - mTimer.resetWithExpiry(timeout); - return false; - } - } - - U32 pid = getpid(); - lock_sd["pid"] = (LLSD::Integer)pid; - return putLockFile(mMaster,lock_sd); -} - -bool LLCrashLock::checkMaster() -{ - if (mWaitingPID) - { - return (!isProcessAlive(mWaitingPID, gDirUtilp->getExecutableFilename())); - } - return false; -} - -bool LLCrashLock::isWaiting() -{ - return !mTimer.hasExpired(); -} - -void LLCrashLock::releaseMaster() -{ - //Yeeeeeeehaw - unlink(mMaster.c_str()); -} - -LLSD LLCrashLock::getProcessList() -{ - if (mDumpTable.empty()) - { - mDumpTable= gDirUtilp->getExpandedFilename(LL_PATH_LOGS, - "crash_table.lock"); - } - return getLockFile(mDumpTable); -} - -//static -bool LLCrashLock::fileExists(std::string filename) -{ -#ifdef LL_WINDOWS // or BOOST_WINDOWS_API - boost::filesystem::path file_path(ll_convert<std::wstring>(filename)); -#else - boost::filesystem::path file_path(filename); -#endif - return boost::filesystem::exists(file_path); -} - -void LLCrashLock::cleanupProcess(std::string proc_dir) -{ -#ifdef LL_WINDOWS // or BOOST_WINDOWS_API - boost::filesystem::path dir_path(ll_convert<std::wstring>(proc_dir)); -#else - boost::filesystem::path dir_path(proc_dir); -#endif - boost::filesystem::remove_all(dir_path); -} - -bool LLCrashLock::putProcessList(const LLSD& proc_sd) -{ - return putLockFile(mDumpTable,proc_sd); -} diff --git a/indra/llcrashlogger/llcrashlock.h b/indra/llcrashlogger/llcrashlock.h deleted file mode 100644 index b20555b746..0000000000 --- a/indra/llcrashlogger/llcrashlock.h +++ /dev/null @@ -1,73 +0,0 @@ -/** - * @file llcrashlock.h - * @brief Maintainence of disk locking files for crash reporting - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_CRASHLOCK_H -#define LL_CRASHLOCK_H - -#include "llframetimer.h" - -class LLSD; - -#if !LL_WINDOWS //For non-windows platforms. -#include <signal.h> -#endif - -//Crash reporter will now be kicked off by the viewer but otherwise -//run independent of the viewer. - -class LLCrashLock -{ -public: - LLCrashLock(); - bool requestMaster( F32 timeout=300.0); //Wait until timeout for master lock. - bool checkMaster(); //True if available. False if not. - void releaseMaster( ); //Release master lockfile. - bool isLockPresent(std::string filename); //Check if lockfile exists. - bool isProcessAlive(U32 pid, const std::string& pname); //Check if pid is alive. - bool isWaiting(); //Waiting for master lock to be released. - LLSD getProcessList(); //Get next process pid/dir pairs - void cleanupProcess(std::string proc_dir); //Remove from list, clean up working dir. - bool putProcessList(const LLSD& processlist); //Write pid/dir pairs back to disk. - static bool fileExists(std::string filename); - - - //getters - S32 getPID(); - - //setters - void setCleanUp(bool cleanup=true); - void setSaveName(std::string savename); -private: - LLSD getLockFile(std::string filename); - bool putLockFile(std::string filename, const LLSD& data); - bool mCleanUp; - std::string mMaster; - std::string mDumpTable; - U32 mWaitingPID; //The process we're waiting on if any. - LLFrameTimer mTimer; -}; - -#endif // LL_CRASHLOCK_H diff --git a/indra/llcrashlogger/llcrashlogger.cpp b/indra/llcrashlogger/llcrashlogger.cpp deleted file mode 100644 index d5c585b45e..0000000000 --- a/indra/llcrashlogger/llcrashlogger.cpp +++ /dev/null @@ -1,682 +0,0 @@ - /** -* @file llcrashlogger.cpp -* @brief Crash logger implementation -* -* $LicenseInfo:firstyear=2003&license=viewerlgpl$ -* Second Life Viewer Source Code -* Copyright (C) 2010, Linden Research, Inc. -* -* This library is free software; you can redistribute it and/or -* modify it under the terms of the GNU Lesser General Public -* License as published by the Free Software Foundation; -* version 2.1 of the License only. -* -* This library is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -* Lesser General Public License for more details. -* -* You should have received a copy of the GNU Lesser General Public -* License along with this library; if not, write to the Free Software -* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA -* -* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA -* $/LicenseInfo$ -*/ - -#include <cstdio> -#include <cstdlib> -#include <sstream> -#include <map> - -#include "llcrashlogger.h" -#include "llcrashlock.h" -#include "linden_common.h" -#include "llstring.h" -#include "indra_constants.h" // CRASH_BEHAVIOR_... -#include "llerror.h" -#include "llerrorcontrol.h" -#include "lltimer.h" -#include "lldir.h" -#include "llfile.h" -#include "llsdserialize.h" -#include "llproxy.h" -#include "llcorehttputil.h" -#include "llhttpsdhandler.h" -#include "httpcommon.h" -#include "httpresponse.h" -#include "llcleanup.h" - -#include <curl/curl.h> -#include <openssl/crypto.h> - -bool gBreak = false; -bool gSent = false; - -int LLCrashLogger::ssl_mutex_count = 0; -LLCoreInt::HttpMutex ** LLCrashLogger::ssl_mutex_list = NULL; - -#define CRASH_UPLOAD_RETRIES 3 /* seconds */ -#define CRASH_UPLOAD_TIMEOUT 180 /* seconds */ - -class LLCrashLoggerHandler : public LLHttpSDHandler -{ - LOG_CLASS(LLCrashLoggerHandler); -public: - LLCrashLoggerHandler() {} - -protected: - virtual void onSuccess(LLCore::HttpResponse * response, const LLSD &content); - virtual void onFailure(LLCore::HttpResponse * response, LLCore::HttpStatus status); - -}; - -void LLCrashLoggerHandler::onSuccess(LLCore::HttpResponse * response, const LLSD &content) -{ - LL_DEBUGS("CRASHREPORT") << "Request to " << response->getRequestURL() << "succeeded" << LL_ENDL; - gBreak = true; - gSent = true; -} - -void LLCrashLoggerHandler::onFailure(LLCore::HttpResponse * response, LLCore::HttpStatus status) -{ - LL_WARNS("CRASHREPORT") << "Request to " << response->getRequestURL() - << " failed: " << status.toString() << LL_ENDL; - gBreak = true; -} - -LLCrashLogger::LLCrashLogger() : - mCrashBehavior(CRASH_BEHAVIOR_ALWAYS_SEND), - mCrashInPreviousExec(false), - mCrashSettings("CrashSettings"), - mSentCrashLogs(false), - mCrashHost("") -{ -} - -LLCrashLogger::~LLCrashLogger() -{ - -} - -// TRIM_SIZE must remain larger than LINE_SEARCH_SIZE. -const int TRIM_SIZE = 128000; -const int LINE_SEARCH_DIST = 500; -const std::string SKIP_TEXT = "\n ...Skipping... \n"; -void trimSLLog(std::string& sllog) -{ - if(sllog.length() > TRIM_SIZE * 2) - { - std::string::iterator head = sllog.begin() + TRIM_SIZE; - std::string::iterator tail = sllog.begin() + sllog.length() - TRIM_SIZE; - std::string::iterator new_head = std::find(head, head - LINE_SEARCH_DIST, '\n'); - if(new_head != head - LINE_SEARCH_DIST) - { - head = new_head; - } - - std::string::iterator new_tail = std::find(tail, tail + LINE_SEARCH_DIST, '\n'); - if(new_tail != tail + LINE_SEARCH_DIST) - { - tail = new_tail; - } - - sllog.erase(head, tail); - sllog.insert(head, SKIP_TEXT.begin(), SKIP_TEXT.end()); - } -} - -std::string getStartupStateFromLog(std::string& sllog) -{ - std::string startup_state = "STATE_FIRST"; - std::string startup_token = "Startup state changing from "; - - auto index = sllog.rfind(startup_token); - if (index < 0 || index + startup_token.length() > sllog.length()) { - return startup_state; - } - - // find new line - char cur_char = sllog[index + startup_token.length()]; - std::string::size_type newline_loc = index + startup_token.length(); - while(cur_char != '\n' && newline_loc < sllog.length()) - { - newline_loc++; - cur_char = sllog[newline_loc]; - } - - // get substring and find location of " to " - std::string state_line = sllog.substr(index, newline_loc - index); - std::string::size_type state_index = state_line.find(" to "); - startup_state = state_line.substr(state_index + 4, state_line.length() - state_index - 4); - - return startup_state; -} - -bool LLCrashLogger::readFromXML(LLSD& dest, const std::string& filename ) -{ - std::string db_file_name = gDirUtilp->getExpandedFilename(LL_PATH_DUMP,filename); - llifstream log_file(db_file_name.c_str()); - - // Look for it in the given file - if (log_file.is_open()) - { - LLSDSerialize::fromXML(dest, log_file); - log_file.close(); - return true; - } - else - { - LL_WARNS("CRASHREPORT") << "Failed to open " << db_file_name << LL_ENDL; - } - return false; -} - -void LLCrashLogger::mergeLogs( LLSD src_sd ) -{ - LLSD::map_iterator iter = src_sd.beginMap(); - LLSD::map_iterator end = src_sd.endMap(); - for( ; iter != end; ++iter) - { - mDebugLog[iter->first] = iter->second; - } -} - -bool LLCrashLogger::readMinidump(std::string minidump_path) -{ - size_t length=0; - - llifstream minidump_stream(minidump_path.c_str(), std::ios_base::in | std::ios_base::binary); - if (minidump_stream.is_open()) - { - minidump_stream.seekg(0, std::ios::end); - length = (size_t)minidump_stream.tellg(); - LL_WARNS("CRASHREPORT") << "minidump length "<< length <<LL_ENDL; - minidump_stream.seekg(0, std::ios::beg); - - LLSD::Binary data; - data.resize(length); - - minidump_stream.read(reinterpret_cast<char *>(&(data[0])),length); - minidump_stream.close(); - - mCrashInfo["Minidump"] = data; - } - else - { - LL_WARNS("CRASHREPORT") << "failed to open minidump "<<minidump_path<<LL_ENDL; - } - - return length > 0; -} - -void LLCrashLogger::gatherFiles() -{ - updateApplication("Gathering logs..."); - - LLSD static_sd; - LLSD dynamic_sd; - //if we ever want to change the endpoint we send crashes to - //we can construct a file download ( a la feature table filename for example) - //containing the new endpoint - LLSD endpoint; - std::string grid; - std::string fqdn; - - bool has_logs = readFromXML( static_sd, "static_debug_info.log" ); - has_logs |= readFromXML( dynamic_sd, "dynamic_debug_info.log" ); - - - if ( has_logs ) - { - mDebugLog = static_sd; - mergeLogs(dynamic_sd); - mCrashInPreviousExec = mDebugLog["CrashNotHandled"].asBoolean(); - - mFileMap["SecondLifeLog"] = mDebugLog["SLLog"].asString(); - mFileMap["SettingsXml"] = mDebugLog["SettingsFilename"].asString(); - mFileMap["CrashHostUrl"] = loadCrashURLSetting(); - if(mDebugLog.has("CAFilename")) - { - LLCore::HttpRequest::setStaticPolicyOption(LLCore::HttpRequest::PO_CA_FILE, - LLCore::HttpRequest::GLOBAL_POLICY_ID, mDebugLog["CAFilename"].asString(), NULL); - } - else - { - LLCore::HttpRequest::setStaticPolicyOption(LLCore::HttpRequest::PO_CA_FILE, - LLCore::HttpRequest::GLOBAL_POLICY_ID, gDirUtilp->getCAFile(), NULL); - } - - LL_INFOS("CRASHREPORT") << "Using log file from debug log " << mFileMap["SecondLifeLog"] << LL_ENDL; - LL_INFOS("CRASHREPORT") << "Using settings file from debug log " << mFileMap["SettingsXml"] << LL_ENDL; - } - else - { - // Figure out the filename of the second life log - LLCore::HttpRequest::setStaticPolicyOption(LLCore::HttpRequest::PO_CA_FILE, - LLCore::HttpRequest::GLOBAL_POLICY_ID, gDirUtilp->getCAFile(), NULL); - - mFileMap["SecondLifeLog"] = gDirUtilp->getExpandedFilename(LL_PATH_DUMP,"SecondLife.log"); - mFileMap["SettingsXml"] = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,"settings.xml"); - } - - if (!gDirUtilp->fileExists(mFileMap["SecondLifeLog"]) ) //We would prefer to get this from the per-run but here's our fallback. - { - mFileMap["SecondLifeLog"] = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,"SecondLife.old"); - } - - gatherPlatformSpecificFiles(); - - - if ( has_logs && (mFileMap["CrashHostUrl"] != "") ) - { - mCrashHost = mFileMap["CrashHostUrl"]; - } - - //default to agni, per product - mAltCrashHost = "http://viewercrashreport.agni.lindenlab.com/cgi-bin/viewercrashreceiver.py"; - - mCrashInfo["DebugLog"] = mDebugLog; - mFileMap["StatsLog"] = gDirUtilp->getExpandedFilename(LL_PATH_DUMP,"stats.log"); - - updateApplication("Encoding files..."); - - for(std::map<std::string, std::string>::iterator itr = mFileMap.begin(); itr != mFileMap.end(); ++itr) - { - std::string file = (*itr).second; - if (!file.empty()) - { - LL_DEBUGS("CRASHREPORT") << "trying to read " << itr->first << ": " << file << LL_ENDL; - llifstream f(file.c_str()); - if(f.is_open()) - { - std::stringstream s; - s << f.rdbuf(); - - std::string crash_info = s.str(); - if(itr->first == "SecondLifeLog") - { - if(!mCrashInfo["DebugLog"].has("StartupState")) - { - mCrashInfo["DebugLog"]["StartupState"] = getStartupStateFromLog(crash_info); - } - trimSLLog(crash_info); - } - - mCrashInfo[(*itr).first] = LLStringFn::strip_invalid_xml(rawstr_to_utf8(crash_info)); - } - else - { - LL_WARNS("CRASHREPORT") << "Failed to open file " << file << LL_ENDL; - } - } - else - { - LL_DEBUGS("CRASHREPORT") << "empty file in list for " << itr->first << LL_ENDL; - } - } - - std::string minidump_path; - // Add minidump as binary. - bool has_minidump = mDebugLog.has("MinidumpPath"); - - if (has_minidump) - { - minidump_path = mDebugLog["MinidumpPath"].asString(); - has_minidump = readMinidump(minidump_path); - } - else - { - LL_WARNS("CRASHREPORT") << "DebugLog does not have MinidumpPath" << LL_ENDL; - } - - if (!has_minidump) //Viewer was probably so hosed it couldn't write remaining data. Try brute force. - { - //Look for a filename at least 30 characters long in the dump dir which contains the characters MDMP as the first 4 characters in the file. - typedef std::vector<std::string> vec; - std::string pathname = gDirUtilp->getExpandedFilename(LL_PATH_DUMP,""); - LL_WARNS("CRASHREPORT") << "Searching for minidump in " << pathname << LL_ENDL; - vec file_vec = gDirUtilp->getFilesInDir(pathname); - for(vec::const_iterator iter=file_vec.begin(); !has_minidump && iter!=file_vec.end(); ++iter) - { - if ( ( iter->length() > 30 ) && (iter->rfind(".dmp") == (iter->length()-4) ) ) - { - std::string fullname = pathname + *iter; - llifstream fdat(fullname.c_str(), std::ifstream::binary); - if (fdat) - { - char buf[5]; - fdat.read(buf,4); - fdat.close(); - if (!strncmp(buf,"MDMP",4)) - { - minidump_path = *iter; - has_minidump = readMinidump(fullname); - mDebugLog["MinidumpPath"] = fullname; - } - else - { - LL_DEBUGS("CRASHREPORT") << "MDMP not found in " << fullname << LL_ENDL; - } - } - else - { - LL_DEBUGS("CRASHREPORT") << "failed to open " << fullname << LL_ENDL; - } - } - else - { - LL_DEBUGS("CRASHREPORT") << "Name does not match minidump name pattern " << *iter << LL_ENDL; - } - } - } - else - { - LL_WARNS("CRASHREPORT") << "readMinidump returned no minidump" << LL_ENDL; - } -} - -LLSD LLCrashLogger::constructPostData() -{ - return mCrashInfo; -} - -const char* const CRASH_SETTINGS_FILE = "settings_crash_behavior.xml"; - -std::string LLCrashLogger::loadCrashURLSetting() -{ - - // First check user_settings (in the user's home dir) - std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, CRASH_SETTINGS_FILE); - if (! mCrashSettings.loadFromFile(filename)) - { - // Next check app_settings (in the SL program dir) - std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, CRASH_SETTINGS_FILE); - mCrashSettings.loadFromFile(filename); - } - - if (! mCrashSettings.controlExists("CrashHostUrl")) - { - return ""; - } - else - { - return mCrashSettings.getString("CrashHostUrl"); - } -} - -bool LLCrashLogger::runCrashLogPost(std::string host, LLSD data, std::string msg, int retries, int timeout) -{ - LLCore::HttpRequest::ptr_t httpRequest(new LLCore::HttpRequest); - LLCore::HttpOptions::ptr_t httpOpts(new LLCore::HttpOptions); - - httpOpts->setTimeout(timeout); - httpOpts->setSSLVerifyPeer(false); - - for(int i = 0; i < retries; ++i) - { - updateApplication(llformat("%s, try %d...", msg.c_str(), i+1)); - - LL_INFOS("CRASHREPORT") << "POST crash data to " << host << LL_ENDL; - LLCore::HttpHandle handle = LLCoreHttpUtil::requestPostWithLLSD(httpRequest.get(), LLCore::HttpRequest::DEFAULT_POLICY_ID, - host, data, httpOpts, LLCore::HttpHeaders::ptr_t(), LLCore::HttpHandler::ptr_t(new LLCrashLoggerHandler)); - - if (handle == LLCORE_HTTP_HANDLE_INVALID) - { - LLCore::HttpStatus status = httpRequest->getStatus(); - LL_WARNS("CRASHREPORT") << "Request POST failed to " << host << " with status of [" << - status.getType() << "]\"" << status.toString() << "\"" << LL_ENDL; - return false; - } - - while(!gBreak) - { - ms_sleep(250); - updateApplication(); // No new message, just pump the IO - httpRequest->update(0L); - } - if(gSent) - { - return gSent; - } - - LL_WARNS("CRASHREPORT") << "Failed to send crash report to \"" << host << "\"" << LL_ENDL; - } - return gSent; -} - -bool LLCrashLogger::sendCrashLog(std::string dump_dir) -{ - - gDirUtilp->setDumpDir( dump_dir ); - - std::string dump_path = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, - "SecondLifeCrashReport"); - std::string report_file = dump_path + ".log"; - - LL_DEBUGS("CRASHREPORT") << "sending " << report_file << LL_ENDL; - - gatherFiles(); - - LLSD post_data; - post_data = constructPostData(); - - updateApplication("Sending reports..."); - - llofstream out_file(report_file.c_str()); - LLSDSerialize::toPrettyXML(post_data, out_file); - out_file.flush(); - out_file.close(); - - bool sent = false; - - if(mCrashHost != "") - { - LL_WARNS("CRASHREPORT") << "Sending crash data to server from CrashHostUrl '" << mCrashHost << "'" << LL_ENDL; - - std::string msg = "Using override crash server... "; - msg = msg+mCrashHost.c_str(); - updateApplication(msg.c_str()); - - sent = runCrashLogPost(mCrashHost, post_data, std::string("Sending to server"), CRASH_UPLOAD_RETRIES, CRASH_UPLOAD_TIMEOUT); - } - - if(!sent) - { - updateApplication("Using default server..."); - sent = runCrashLogPost(mAltCrashHost, post_data, std::string("Sending to default server"), CRASH_UPLOAD_RETRIES, CRASH_UPLOAD_TIMEOUT); - } - - mSentCrashLogs = sent; - - return sent; -} - -bool LLCrashLogger::sendCrashLogs() -{ - LLSD locks = mKeyMaster.getProcessList(); - LLSD newlocks = LLSD::emptyArray(); - - LLSD opts = getOptionData(PRIORITY_COMMAND_LINE); - LLSD rec; - - if ( opts.has("pid") && opts.has("dumpdir") && opts.has("procname") ) - { - rec["pid"]=opts["pid"]; - rec["dumpdir"]=opts["dumpdir"]; - rec["procname"]=opts["procname"]; - } - - if (locks.isArray()) - { - for (LLSD::array_iterator lock=locks.beginArray(); - lock !=locks.endArray(); - ++lock) - { - if ( (*lock).has("pid") && (*lock).has("dumpdir") && (*lock).has("procname") ) - { - if ( mKeyMaster.isProcessAlive( (*lock)["pid"].asInteger(), (*lock)["procname"].asString() ) ) - { - newlocks.append(*lock); - } - else - { - //TODO: This is a hack but I didn't want to include boost in another file or retest everything related to lldir - if (LLCrashLock::fileExists((*lock)["dumpdir"].asString())) - { - //the viewer cleans up the log directory on clean shutdown - //but is ignorant of the locking table. - if (!sendCrashLog((*lock)["dumpdir"].asString())) - { - newlocks.append(*lock); //Failed to send log so don't delete it. - } - else - { - mKeyMaster.cleanupProcess((*lock)["dumpdir"].asString()); - } - } - } - } - else - { - LL_INFOS() << "Discarding corrupted entry from lock table." << LL_ENDL; - } - } - } - - if (rec) - { - newlocks.append(rec); - } - - mKeyMaster.putProcessList(newlocks); - return true; -} - -void LLCrashLogger::updateApplication(const std::string& message) -{ - if (!message.empty()) LL_INFOS("CRASHREPORT") << message << LL_ENDL; -} - -bool LLCrashLogger::init() -{ - LL_DEBUGS("CRASHREPORT") << LL_ENDL; - - LLCore::LLHttp::initialize(); - - // We assume that all the logs we're looking for reside on the current drive - gDirUtilp->initAppDirs("SecondLife"); - - LLError::initForApplication(gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, ""), gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "")); - - // Default to the product name "Second Life" (this is overridden by the -name argument) - mProductName = "Second Life"; - - // Rename current log file to ".old" - std::string old_log_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "crashreport.log.old"); - std::string log_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "crashreport.log"); - - LLFile::rename(log_file.c_str(), old_log_file.c_str()); - - // Set the log file to crashreport.log - LLError::logToFile(log_file); //NOTE: Until this line, LL_INFOS LL_WARNS, etc are blown to the ether. - - LL_INFOS("CRASHREPORT") << "Crash reporter file rotation complete." << LL_ENDL; - - // Handle locking - bool locked = mKeyMaster.requestMaster(); //Request master locking file. wait time is defaulted to 300S - - while (!locked && mKeyMaster.isWaiting()) - { - LL_INFOS("CRASHREPORT") << "Waiting for lock." << LL_ENDL; -#if LL_WINDOWS - Sleep(1000); -#else - ::sleep(1); -#endif - locked = mKeyMaster.checkMaster(); - } - - if (!locked) - { - LL_WARNS("CRASHREPORT") << "Unable to get master lock. Another crash reporter may be hung." << LL_ENDL; - return false; - } - - mCrashSettings.declareS32("CrashSubmitBehavior", CRASH_BEHAVIOR_ALWAYS_SEND, - "Controls behavior when viewer crashes " - "(0 = ask before sending crash report, " - "1 = always send crash report, " - "2 = never send crash report)"); - - init_curl(); - LLCore::HttpRequest::createService(); - LLCore::HttpRequest::startThread(); - - return true; -} - -// For cleanup code common to all platforms. -void LLCrashLogger::commonCleanup() -{ - term_curl(); - LLError::logToFile(""); //close crashreport.log - SUBSYSTEM_CLEANUP(LLProxy); -} - -void LLCrashLogger::init_curl() -{ - curl_global_init(CURL_GLOBAL_ALL); - - ssl_mutex_count = CRYPTO_num_locks(); - if (ssl_mutex_count > 0) - { - ssl_mutex_list = new LLCoreInt::HttpMutex *[ssl_mutex_count]; - - for (int i(0); i < ssl_mutex_count; ++i) - { - ssl_mutex_list[i] = new LLCoreInt::HttpMutex; - } - - CRYPTO_set_locking_callback(ssl_locking_callback); - CRYPTO_THREADID_set_callback(ssl_thread_id_callback); - } -} - - -void LLCrashLogger::term_curl() -{ - CRYPTO_set_locking_callback(NULL); - for (int i(0); i < ssl_mutex_count; ++i) - { - delete ssl_mutex_list[i]; - } - delete[] ssl_mutex_list; -} - - -void LLCrashLogger::ssl_thread_id_callback(CRYPTO_THREADID* pthreadid) -{ -#if LL_WINDOWS - CRYPTO_THREADID_set_pointer(pthreadid, GetCurrentThread()); -#else - CRYPTO_THREADID_set_pointer(pthreadid, reinterpret_cast<void*>(pthread_self())); -#endif -} - - -void LLCrashLogger::ssl_locking_callback(int mode, int type, const char * /* file */, int /* line */) -{ - if (type >= 0 && type < ssl_mutex_count) - { - if (mode & CRYPTO_LOCK) - { - ssl_mutex_list[type]->lock(); - } - else - { - ssl_mutex_list[type]->unlock(); - } - } -} - diff --git a/indra/llcrashlogger/llcrashlogger.h b/indra/llcrashlogger/llcrashlogger.h deleted file mode 100644 index e5bf19434a..0000000000 --- a/indra/llcrashlogger/llcrashlogger.h +++ /dev/null @@ -1,97 +0,0 @@ -/** -* @file llcrashlogger.h -* @brief Crash Logger Definition -* -* $LicenseInfo:firstyear=2003&license=viewerlgpl$ -* Second Life Viewer Source Code -* Copyright (C) 2010, Linden Research, Inc. -* -* This library is free software; you can redistribute it and/or -* modify it under the terms of the GNU Lesser General Public -* License as published by the Free Software Foundation; -* version 2.1 of the License only. -* -* This library is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -* Lesser General Public License for more details. -* -* You should have received a copy of the GNU Lesser General Public -* License along with this library; if not, write to the Free Software -* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA -* -* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA -* $/LicenseInfo$ -*/ -#ifndef LLCRASHLOGGER_H -#define LLCRASHLOGGER_H - -#include <vector> - -#include "linden_common.h" - -#include "llapp.h" -#include "llsd.h" -#include "llcontrol.h" -#include "llcrashlock.h" -#include "_mutex.h" - -// We shouldn't have to know the exact declaration of CRYPTO_THREADID, but VS -// 2017 complains if we forward-declare it as simply 'struct CRYPTO_THREADID'. -struct crypto_threadid_st; -typedef crypto_threadid_st CRYPTO_THREADID; - -// Crash reporter behavior -const S32 CRASH_BEHAVIOR_ASK = 0; -const S32 CRASH_BEHAVIOR_ALWAYS_SEND = 1; -const S32 CRASH_BEHAVIOR_NEVER_SEND = 2; - -class LLCrashLogger : public LLApp -{ -public: - LLCrashLogger(); - virtual ~LLCrashLogger(); - std::string loadCrashURLSetting(); - bool readFromXML(LLSD& dest, const std::string& filename ); - void gatherFiles(); - void mergeLogs( LLSD src_sd ); - - virtual void gatherPlatformSpecificFiles() {} - bool sendCrashLog(std::string dump_dir); - bool sendCrashLogs(); - LLSD constructPostData(); - virtual void updateApplication(const std::string& message = LLStringUtil::null); - virtual bool init(); - virtual bool frame() = 0; - virtual bool cleanup() = 0; - void commonCleanup(); - void setUserText(const std::string& text) { mCrashInfo["UserNotes"] = text; } - S32 getCrashBehavior() { return mCrashBehavior; } - bool runCrashLogPost(std::string host, LLSD data, std::string msg, int retries, int timeout); - bool readMinidump(std::string minidump_path); - -protected: - static void init_curl(); - static void term_curl(); - static void ssl_thread_id_callback(CRYPTO_THREADID*); - static void ssl_locking_callback(int mode, int type, const char * file, int line); - - S32 mCrashBehavior; - bool mCrashInPreviousExec; - std::map<std::string, std::string> mFileMap; - std::string mGridName; - LLControlGroup mCrashSettings; - std::string mProductName; - LLSD mCrashInfo; - std::string mCrashHost; - std::string mAltCrashHost; - LLSD mDebugLog; - bool mSentCrashLogs; - LLCrashLock mKeyMaster; - - static int ssl_mutex_count; - static LLCoreInt::HttpMutex ** ssl_mutex_list; - -}; - -#endif //LLCRASHLOGGER_H diff --git a/indra/llfilesystem/lldir_win32.cpp b/indra/llfilesystem/lldir_win32.cpp index 58c080c982..9624b1197f 100644 --- a/indra/llfilesystem/lldir_win32.cpp +++ b/indra/llfilesystem/lldir_win32.cpp @@ -52,7 +52,7 @@ namespace // This is called so early that we can't count on static objects being // properly constructed yet, so declare a pointer instead of an instance. - std::ofstream* prelogf = nullptr; + llofstream* prelogf = nullptr; void prelog(const std::string& message) { @@ -208,7 +208,7 @@ LLDir_Win32::LLDir_Win32() { // successfully created logdir, plunk a log file there std::string logfilename(add(mOSUserDir, "lldir.log")); - std::ofstream logfile(logfilename.c_str()); + llofstream logfile(logfilename.c_str()); if (! logfile.is_open()) { report(std::cerr); diff --git a/indra/llfilesystem/lldiskcache.cpp b/indra/llfilesystem/lldiskcache.cpp index e971e1885a..c75df16b7d 100644 --- a/indra/llfilesystem/lldiskcache.cpp +++ b/indra/llfilesystem/lldiskcache.cpp @@ -112,6 +112,10 @@ void LLDiskCache::purge() boost::filesystem::directory_iterator iter(cache_path, ec); while (iter != boost::filesystem::directory_iterator() && !ec.failed()) { + if(!LLApp::isRunning()) + { + return; + } if (boost::filesystem::is_regular_file(*iter, ec) && !ec.failed()) { if ((*iter).path().string().find(CACHE_FILENAME_PREFIX) != std::string::npos) @@ -150,6 +154,10 @@ void LLDiskCache::purge() uintmax_t file_size_total = 0; for (file_info_t& entry : file_info) { + if (!LLApp::isRunning()) + { + return; + } file_size_total += entry.second.first; bool should_remove = file_size_total > mMaxSizeBytes; @@ -176,6 +184,10 @@ void LLDiskCache::purge() // Logging thousands of file results can take hundreds of milliseconds for (size_t i = 0; i < file_info.size(); ++i) { + if (!LLApp::isRunning()) + { + return; + } const file_info_t& entry = file_info[i]; const bool removed = file_removed[i]; const std::string action = removed ? "DELETE:" : "KEEP:"; diff --git a/indra/llkdu/include_kdu_xxxx.h b/indra/llkdu/include_kdu_xxxx.h index 3db417a6cb..acd23fa6c0 100644 --- a/indra/llkdu/include_kdu_xxxx.h +++ b/indra/llkdu/include_kdu_xxxx.h @@ -16,7 +16,7 @@ // #include "include_kdu_xxxx.h" // // kdu_xxxx #undef'ed by include_kdu_xxxx.h -#if __clang__ +#if LL_CLANG // don't *really* want to rebuild KDU so turn off specific warnings for this header #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wself-assign-field" diff --git a/indra/llkdu/tests/llimagej2ckdu_test.cpp b/indra/llkdu/tests/llimagej2ckdu_test.cpp index bc52a15c4a..09425fc001 100644 --- a/indra/llkdu/tests/llimagej2ckdu_test.cpp +++ b/indra/llkdu/tests/llimagej2ckdu_test.cpp @@ -29,7 +29,7 @@ // Class to test #include "llimagej2ckdu.h" -#if __clang__ +#if LL_CLANG // For this source, it's true that private fields in llkdumem.h are unused. #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wunused-private-field" diff --git a/indra/llmessage/llbufferstream.cpp b/indra/llmessage/llbufferstream.cpp index 2c745f6fe4..cb5a4c1824 100644 --- a/indra/llmessage/llbufferstream.cpp +++ b/indra/llmessage/llbufferstream.cpp @@ -234,17 +234,10 @@ int LLBufferStreamBuf::sync() } // virtual -#if( LL_WINDOWS || __GNUC__ > 2) LLBufferStreamBuf::pos_type LLBufferStreamBuf::seekoff( LLBufferStreamBuf::off_type off, std::ios::seekdir way, std::ios::openmode which) -#else -streampos LLBufferStreamBuf::seekoff( - streamoff off, - std::ios::seekdir way, - std::ios::openmode which) -#endif { if(!mBuffer || ((way == std::ios::beg) && (off < 0)) @@ -319,12 +312,8 @@ streampos LLBufferStreamBuf::seekoff( } } -#if( LL_WINDOWS || __GNUC__ > 2 ) S32 rv = (S32)(intptr_t)address; return (pos_type)rv; -#else - return (streampos)address; -#endif } diff --git a/indra/llmessage/llbufferstream.h b/indra/llmessage/llbufferstream.h index ac1aa49e81..e0a7d8c642 100644 --- a/indra/llmessage/llbufferstream.h +++ b/indra/llmessage/llbufferstream.h @@ -48,10 +48,8 @@ public: virtual ~LLBufferStreamBuf(); protected: -#if( LL_WINDOWS || __GNUC__ > 2 ) typedef std::streambuf::pos_type pos_type; typedef std::streambuf::off_type off_type; -#endif /* @name streambuf vrtual implementations */ @@ -87,17 +85,10 @@ protected: * or both masked together. * @return Returns the new position or an invalid position on failure. */ -#if( LL_WINDOWS || __GNUC__ > 2) virtual pos_type seekoff( off_type off, std::ios::seekdir way, std::ios::openmode which); -#else - virtual streampos seekoff( - streamoff off, - std::ios::seekdir way, - std::ios::openmode which); -#endif /* * @brief Get s sequence of characters from the input diff --git a/indra/llmessage/llpartdata.cpp b/indra/llmessage/llpartdata.cpp index d4cf95c1e3..b626637862 100644 --- a/indra/llmessage/llpartdata.cpp +++ b/indra/llmessage/llpartdata.cpp @@ -331,7 +331,7 @@ bool LLPartSysData::isNullPS(const S32 block_num) S32 size; // Check size of block - size = gMessageSystem->getSize("ObjectData", block_num, "PSBlock"); + size = gMessageSystem->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_PSBlock); if (!size) { @@ -344,7 +344,7 @@ bool LLPartSysData::isNullPS(const S32 block_num) return true; } - gMessageSystem->getBinaryData("ObjectData", "PSBlock", ps_data_block, size, block_num, PS_MAX_DATA_BLOCK_SIZE); + gMessageSystem->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_PSBlock, ps_data_block, size, block_num, PS_MAX_DATA_BLOCK_SIZE); LLDataPackerBinaryBuffer dp(ps_data_block, size); if (size > PS_LEGACY_DATA_BLOCK_SIZE) @@ -373,7 +373,7 @@ bool LLPartSysData::unpackBlock(const S32 block_num) U8 ps_data_block[PS_MAX_DATA_BLOCK_SIZE]; // Check size of block - S32 size = gMessageSystem->getSize("ObjectData", block_num, "PSBlock"); + S32 size = gMessageSystem->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_PSBlock); if (size > PS_MAX_DATA_BLOCK_SIZE) { @@ -382,7 +382,7 @@ bool LLPartSysData::unpackBlock(const S32 block_num) } // Get from message - gMessageSystem->getBinaryData("ObjectData", "PSBlock", ps_data_block, size, block_num, PS_MAX_DATA_BLOCK_SIZE); + gMessageSystem->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_PSBlock, ps_data_block, size, block_num, PS_MAX_DATA_BLOCK_SIZE); LLDataPackerBinaryBuffer dp(ps_data_block, size); diff --git a/indra/llplugin/llpluginclassmedia.cpp b/indra/llplugin/llpluginclassmedia.cpp index 68c8854a12..803574f9fa 100644 --- a/indra/llplugin/llpluginclassmedia.cpp +++ b/indra/llplugin/llpluginclassmedia.cpp @@ -34,7 +34,7 @@ #include "llcontrol.h" extern LLControlGroup gSavedSettings; -#if LL_DARWIN +#if LL_DARWIN || LL_LINUX extern bool gHiDPISupport; #endif @@ -372,7 +372,7 @@ void LLPluginClassMedia::setSizeInternal(void) mRequestedMediaHeight = nextPowerOf2(mRequestedMediaHeight); } -#if LL_DARWIN +#if LL_DARWIN || LL_LINUX if (!gHiDPISupport) #endif { diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt index 77af0693f3..2449c0d0bf 100644 --- a/indra/llrender/CMakeLists.txt +++ b/indra/llrender/CMakeLists.txt @@ -74,7 +74,7 @@ if (BUILD_HEADLESS) add_library (llrenderheadless ${llrender_SOURCE_FILES} ) - target_include_directories( llrenderheadless INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}) + target_include_directories(llrenderheadless INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}) target_link_libraries(llrenderheadless llcommon @@ -93,7 +93,7 @@ if (BUILD_HEADLESS) endif (BUILD_HEADLESS) add_library (llrender ${llrender_SOURCE_FILES}) -target_include_directories( llrender INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}) +target_include_directories(llrender INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}) # Libraries on which this library depends, needed for Linux builds # Sort by high-level to low-level @@ -105,9 +105,15 @@ target_link_libraries(llrender llxml llwindow ll::freetype + ) + +if (NOT USE_SDL_WINDOW) +target_link_libraries(llrender OpenGL::GL ) +endif() + if (USE_PRECOMPILED_HEADERS) target_precompile_headers(llrender REUSE_FROM llprecompiled) endif () diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 22d244d552..c45ad70758 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -27,8 +27,6 @@ // This file sets some global GL parameters, and implements some // useful functions for GL operations. -#define GLH_EXT_SINGLE_FILE - #include "linden_common.h" #include "boost/tokenizer.hpp" @@ -54,6 +52,18 @@ #include <glm/gtc/matrix_access.hpp> #include "glm/gtc/type_ptr.hpp" +#if LL_MESA_HEADLESS +# include "GL/osmesa.h" +# define LL_GET_PROC_ADDRESS(func) OSMesaGetProcAddress(func) +#elif LL_SDL_WINDOW +# include "llwindowsdl.h" +# include "SDL3/SDL.h" +# define LL_GET_PROC_ADDRESS(func) SDL_GL_GetProcAddress(func) +#elif LL_WINDOWS +# include "llwindowwin32.h" +# define LL_GET_PROC_ADDRESS(func) LLWindowWin32::getProcAddress(func) +#endif + #if LL_WINDOWS #include "lldxhardware.h" #endif @@ -62,10 +72,8 @@ //#define GL_STATE_VERIFY #endif - bool gDebugSession = false; bool gDebugGLSession = false; -bool gClothRipple = false; bool gHeadlessClient = false; bool gNonInteractive = false; bool gGLActive = false; @@ -211,11 +219,16 @@ void ll_close_fail_log() LLMatrix4 gGLObliqueProjectionInverse; -#define LL_GL_NAME_POOLING 0 - std::list<LLGLUpdate*> LLGLUpdate::sGLQ; +#if LL_GL_FUNC_POINTER + #if LL_WINDOWS +// WGL_ARB_pixel_format +PFNWGLGETPIXELFORMATATTRIBIVARBPROC wglGetPixelFormatAttribivARB = nullptr; +PFNWGLGETPIXELFORMATATTRIBFVARBPROC wglGetPixelFormatAttribfvARB = nullptr; +PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB = nullptr; + // WGL_ARB_create_context PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = nullptr; @@ -233,12 +246,93 @@ PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC wglBlitContextFramebufferAMD = n // WGL_EXT_swap_control PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT = nullptr; PFNWGLGETSWAPINTERVALEXTPROC wglGetSwapIntervalEXT = nullptr; +#endif + +#if LL_LINUX && LL_X11 && !LL_MESA_HEADLESS +// GLX_MESA_query_renderer +PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC glXQueryCurrentRendererIntegerMESA = nullptr; +PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC glXQueryCurrentRendererStringMESA = nullptr; +PFNGLXQUERYRENDERERINTEGERMESAPROC glXQueryRendererIntegerMESA = nullptr; +PFNGLXQUERYRENDERERSTRINGMESAPROC glXQueryRendererStringMESA = nullptr; +#endif + +#if LL_LINUX && LL_WAYLAND &&!LL_MESA_HEADLESS +// EGL_VERSION_1_0 +PFNEGLQUERYSTRINGPROC eglQueryString = nullptr; +#endif + +// GL_VERSION_1_0 +PFNGLCLEARCOLORPROC glClearColor = nullptr; +PFNGLCLEARPROC glClear = nullptr; +PFNGLCOLORMASKPROC glColorMask = nullptr; +PFNGLBLENDFUNCPROC glBlendFunc = nullptr; +PFNGLLOGICOPPROC glLogicOp = nullptr; +PFNGLFRONTFACEPROC glFrontFace = nullptr; +PFNGLCULLFACEPROC glCullFace = nullptr; +PFNGLPOINTSIZEPROC glPointSize = nullptr; +PFNGLLINEWIDTHPROC glLineWidth = nullptr; +PFNGLPOLYGONMODEPROC glPolygonMode = nullptr; +PFNGLSCISSORPROC glScissor = nullptr; +PFNGLDRAWBUFFERPROC glDrawBuffer = nullptr; +PFNGLREADBUFFERPROC glReadBuffer = nullptr; +PFNGLENABLEPROC glEnable = nullptr; +PFNGLDISABLEPROC glDisable = nullptr; +PFNGLISENABLEDPROC glIsEnabled = nullptr; +PFNGLGETBOOLEANVPROC glGetBooleanv = nullptr; +PFNGLGETDOUBLEVPROC glGetDoublev = nullptr; +PFNGLGETFLOATVPROC glGetFloatv = nullptr; +PFNGLGETINTEGERVPROC glGetIntegerv = nullptr; +PFNGLGETERRORPROC glGetError = nullptr; +PFNGLGETSTRINGPROC glGetString = nullptr; +PFNGLFINISHPROC glFinish = nullptr; +PFNGLFLUSHPROC glFlush = nullptr; +PFNGLHINTPROC glHint = nullptr; +PFNGLCLEARDEPTHPROC glClearDepth = nullptr; +PFNGLDEPTHFUNCPROC glDepthFunc = nullptr; +PFNGLDEPTHMASKPROC glDepthMask = nullptr; +PFNGLDEPTHRANGEPROC glDepthRange = nullptr; +PFNGLVIEWPORTPROC glViewport = nullptr; +PFNGLPIXELSTOREFPROC glPixelStoref = nullptr; +PFNGLPIXELSTOREIPROC glPixelStorei = nullptr; +PFNGLREADPIXELSPROC glReadPixels = nullptr; +PFNGLSTENCILFUNCPROC glStencilFunc = nullptr; +PFNGLSTENCILMASKPROC glStencilMask = nullptr; +PFNGLSTENCILOPPROC glStencilOp = nullptr; +PFNGLCLEARSTENCILPROC glClearStencil = nullptr; +PFNGLTEXPARAMETERFPROC glTexParameterf = nullptr; +PFNGLTEXPARAMETERIPROC glTexParameteri = nullptr; +PFNGLTEXPARAMETERFVPROC glTexParameterfv = nullptr; +PFNGLTEXPARAMETERIVPROC glTexParameteriv = nullptr; +PFNGLGETTEXPARAMETERFVPROC glGetTexParameterfv = nullptr; +PFNGLGETTEXPARAMETERIVPROC glGetTexParameteriv = nullptr; +PFNGLGETTEXLEVELPARAMETERFVPROC glGetTexLevelParameterfv = nullptr; +PFNGLGETTEXLEVELPARAMETERIVPROC glGetTexLevelParameteriv = nullptr; +PFNGLTEXIMAGE1DPROC glTexImage1D = nullptr; +PFNGLTEXIMAGE2DPROC glTexImage2D = nullptr; +PFNGLGETTEXIMAGEPROC glGetTexImage = nullptr; + +// GL_VERSION_1_1 +PFNGLDRAWARRAYSPROC glDrawArrays = nullptr; +PFNGLDRAWELEMENTSPROC glDrawElements = nullptr; +PFNGLGETPOINTERVPROC glGetPointerv = nullptr; +PFNGLPOLYGONOFFSETPROC glPolygonOffset = nullptr; +PFNGLCOPYTEXIMAGE1DPROC glCopyTexImage1D = nullptr; +PFNGLCOPYTEXIMAGE2DPROC glCopyTexImage2D = nullptr; +PFNGLCOPYTEXSUBIMAGE1DPROC glCopyTexSubImage1D = nullptr; +PFNGLCOPYTEXSUBIMAGE2DPROC glCopyTexSubImage2D = nullptr; +PFNGLTEXSUBIMAGE1DPROC glTexSubImage1D = nullptr; +PFNGLTEXSUBIMAGE2DPROC glTexSubImage2D = nullptr; +PFNGLBINDTEXTUREPROC glBindTexture = nullptr; +PFNGLDELETETEXTURESPROC glDeleteTextures = nullptr; +PFNGLGENTEXTURESPROC glGenTextures = nullptr; +PFNGLISTEXTUREPROC glIsTexture = nullptr; + // GL_VERSION_1_2 -//PFNGLDRAWRANGEELEMENTSPROC glDrawRangeElements = nullptr; -//PFNGLTEXIMAGE3DPROC glTexImage3D = nullptr; -//PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D = nullptr; -//PFNGLCOPYTEXSUBIMAGE3DPROC glCopyTexSubImage3D = nullptr; +PFNGLDRAWRANGEELEMENTSPROC glDrawRangeElements = nullptr; +PFNGLTEXIMAGE3DPROC glTexImage3D = nullptr; +PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D = nullptr; +PFNGLCOPYTEXSUBIMAGE3DPROC glCopyTexSubImage3D = nullptr; // GL_VERSION_1_3 PFNGLACTIVETEXTUREPROC glActiveTexture = nullptr; @@ -250,43 +344,6 @@ PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D = nullptr; PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glCompressedTexSubImage2D = nullptr; PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glCompressedTexSubImage1D = nullptr; PFNGLGETCOMPRESSEDTEXIMAGEPROC glGetCompressedTexImage = nullptr; -PFNGLCLIENTACTIVETEXTUREPROC glClientActiveTexture = nullptr; -PFNGLMULTITEXCOORD1DPROC glMultiTexCoord1d = nullptr; -PFNGLMULTITEXCOORD1DVPROC glMultiTexCoord1dv = nullptr; -PFNGLMULTITEXCOORD1FPROC glMultiTexCoord1f = nullptr; -PFNGLMULTITEXCOORD1FVPROC glMultiTexCoord1fv = nullptr; -PFNGLMULTITEXCOORD1IPROC glMultiTexCoord1i = nullptr; -PFNGLMULTITEXCOORD1IVPROC glMultiTexCoord1iv = nullptr; -PFNGLMULTITEXCOORD1SPROC glMultiTexCoord1s = nullptr; -PFNGLMULTITEXCOORD1SVPROC glMultiTexCoord1sv = nullptr; -PFNGLMULTITEXCOORD2DPROC glMultiTexCoord2d = nullptr; -PFNGLMULTITEXCOORD2DVPROC glMultiTexCoord2dv = nullptr; -PFNGLMULTITEXCOORD2FPROC glMultiTexCoord2f = nullptr; -PFNGLMULTITEXCOORD2FVPROC glMultiTexCoord2fv = nullptr; -PFNGLMULTITEXCOORD2IPROC glMultiTexCoord2i = nullptr; -PFNGLMULTITEXCOORD2IVPROC glMultiTexCoord2iv = nullptr; -PFNGLMULTITEXCOORD2SPROC glMultiTexCoord2s = nullptr; -PFNGLMULTITEXCOORD2SVPROC glMultiTexCoord2sv = nullptr; -PFNGLMULTITEXCOORD3DPROC glMultiTexCoord3d = nullptr; -PFNGLMULTITEXCOORD3DVPROC glMultiTexCoord3dv = nullptr; -PFNGLMULTITEXCOORD3FPROC glMultiTexCoord3f = nullptr; -PFNGLMULTITEXCOORD3FVPROC glMultiTexCoord3fv = nullptr; -PFNGLMULTITEXCOORD3IPROC glMultiTexCoord3i = nullptr; -PFNGLMULTITEXCOORD3IVPROC glMultiTexCoord3iv = nullptr; -PFNGLMULTITEXCOORD3SPROC glMultiTexCoord3s = nullptr; -PFNGLMULTITEXCOORD3SVPROC glMultiTexCoord3sv = nullptr; -PFNGLMULTITEXCOORD4DPROC glMultiTexCoord4d = nullptr; -PFNGLMULTITEXCOORD4DVPROC glMultiTexCoord4dv = nullptr; -PFNGLMULTITEXCOORD4FPROC glMultiTexCoord4f = nullptr; -PFNGLMULTITEXCOORD4FVPROC glMultiTexCoord4fv = nullptr; -PFNGLMULTITEXCOORD4IPROC glMultiTexCoord4i = nullptr; -PFNGLMULTITEXCOORD4IVPROC glMultiTexCoord4iv = nullptr; -PFNGLMULTITEXCOORD4SPROC glMultiTexCoord4s = nullptr; -PFNGLMULTITEXCOORD4SVPROC glMultiTexCoord4sv = nullptr; -PFNGLLOADTRANSPOSEMATRIXFPROC glLoadTransposeMatrixf = nullptr; -PFNGLLOADTRANSPOSEMATRIXDPROC glLoadTransposeMatrixd = nullptr; -PFNGLMULTTRANSPOSEMATRIXFPROC glMultTransposeMatrixf = nullptr; -PFNGLMULTTRANSPOSEMATRIXDPROC glMultTransposeMatrixd = nullptr; // GL_VERSION_1_4 PFNGLBLENDFUNCSEPARATEPROC glBlendFuncSeparate = nullptr; @@ -296,44 +353,6 @@ PFNGLPOINTPARAMETERFPROC glPointParameterf = nullptr; PFNGLPOINTPARAMETERFVPROC glPointParameterfv = nullptr; PFNGLPOINTPARAMETERIPROC glPointParameteri = nullptr; PFNGLPOINTPARAMETERIVPROC glPointParameteriv = nullptr; -PFNGLFOGCOORDFPROC glFogCoordf = nullptr; -PFNGLFOGCOORDFVPROC glFogCoordfv = nullptr; -PFNGLFOGCOORDDPROC glFogCoordd = nullptr; -PFNGLFOGCOORDDVPROC glFogCoorddv = nullptr; -PFNGLFOGCOORDPOINTERPROC glFogCoordPointer = nullptr; -PFNGLSECONDARYCOLOR3BPROC glSecondaryColor3b = nullptr; -PFNGLSECONDARYCOLOR3BVPROC glSecondaryColor3bv = nullptr; -PFNGLSECONDARYCOLOR3DPROC glSecondaryColor3d = nullptr; -PFNGLSECONDARYCOLOR3DVPROC glSecondaryColor3dv = nullptr; -PFNGLSECONDARYCOLOR3FPROC glSecondaryColor3f = nullptr; -PFNGLSECONDARYCOLOR3FVPROC glSecondaryColor3fv = nullptr; -PFNGLSECONDARYCOLOR3IPROC glSecondaryColor3i = nullptr; -PFNGLSECONDARYCOLOR3IVPROC glSecondaryColor3iv = nullptr; -PFNGLSECONDARYCOLOR3SPROC glSecondaryColor3s = nullptr; -PFNGLSECONDARYCOLOR3SVPROC glSecondaryColor3sv = nullptr; -PFNGLSECONDARYCOLOR3UBPROC glSecondaryColor3ub = nullptr; -PFNGLSECONDARYCOLOR3UBVPROC glSecondaryColor3ubv = nullptr; -PFNGLSECONDARYCOLOR3UIPROC glSecondaryColor3ui = nullptr; -PFNGLSECONDARYCOLOR3UIVPROC glSecondaryColor3uiv = nullptr; -PFNGLSECONDARYCOLOR3USPROC glSecondaryColor3us = nullptr; -PFNGLSECONDARYCOLOR3USVPROC glSecondaryColor3usv = nullptr; -PFNGLSECONDARYCOLORPOINTERPROC glSecondaryColorPointer = nullptr; -PFNGLWINDOWPOS2DPROC glWindowPos2d = nullptr; -PFNGLWINDOWPOS2DVPROC glWindowPos2dv = nullptr; -PFNGLWINDOWPOS2FPROC glWindowPos2f = nullptr; -PFNGLWINDOWPOS2FVPROC glWindowPos2fv = nullptr; -PFNGLWINDOWPOS2IPROC glWindowPos2i = nullptr; -PFNGLWINDOWPOS2IVPROC glWindowPos2iv = nullptr; -PFNGLWINDOWPOS2SPROC glWindowPos2s = nullptr; -PFNGLWINDOWPOS2SVPROC glWindowPos2sv = nullptr; -PFNGLWINDOWPOS3DPROC glWindowPos3d = nullptr; -PFNGLWINDOWPOS3DVPROC glWindowPos3dv = nullptr; -PFNGLWINDOWPOS3FPROC glWindowPos3f = nullptr; -PFNGLWINDOWPOS3FVPROC glWindowPos3fv = nullptr; -PFNGLWINDOWPOS3IPROC glWindowPos3i = nullptr; -PFNGLWINDOWPOS3IVPROC glWindowPos3iv = nullptr; -PFNGLWINDOWPOS3SPROC glWindowPos3s = nullptr; -PFNGLWINDOWPOS3SVPROC glWindowPos3sv = nullptr; // GL_VERSION_1_5 PFNGLGENQUERIESPROC glGenQueries = nullptr; @@ -609,36 +628,6 @@ PFNGLVERTEXATTRIBP3UIPROC glVertexAttribP3ui = nullptr; PFNGLVERTEXATTRIBP3UIVPROC glVertexAttribP3uiv = nullptr; PFNGLVERTEXATTRIBP4UIPROC glVertexAttribP4ui = nullptr; PFNGLVERTEXATTRIBP4UIVPROC glVertexAttribP4uiv = nullptr; -PFNGLVERTEXP2UIPROC glVertexP2ui = nullptr; -PFNGLVERTEXP2UIVPROC glVertexP2uiv = nullptr; -PFNGLVERTEXP3UIPROC glVertexP3ui = nullptr; -PFNGLVERTEXP3UIVPROC glVertexP3uiv = nullptr; -PFNGLVERTEXP4UIPROC glVertexP4ui = nullptr; -PFNGLVERTEXP4UIVPROC glVertexP4uiv = nullptr; -PFNGLTEXCOORDP1UIPROC glTexCoordP1ui = nullptr; -PFNGLTEXCOORDP1UIVPROC glTexCoordP1uiv = nullptr; -PFNGLTEXCOORDP2UIPROC glTexCoordP2ui = nullptr; -PFNGLTEXCOORDP2UIVPROC glTexCoordP2uiv = nullptr; -PFNGLTEXCOORDP3UIPROC glTexCoordP3ui = nullptr; -PFNGLTEXCOORDP3UIVPROC glTexCoordP3uiv = nullptr; -PFNGLTEXCOORDP4UIPROC glTexCoordP4ui = nullptr; -PFNGLTEXCOORDP4UIVPROC glTexCoordP4uiv = nullptr; -PFNGLMULTITEXCOORDP1UIPROC glMultiTexCoordP1ui = nullptr; -PFNGLMULTITEXCOORDP1UIVPROC glMultiTexCoordP1uiv = nullptr; -PFNGLMULTITEXCOORDP2UIPROC glMultiTexCoordP2ui = nullptr; -PFNGLMULTITEXCOORDP2UIVPROC glMultiTexCoordP2uiv = nullptr; -PFNGLMULTITEXCOORDP3UIPROC glMultiTexCoordP3ui = nullptr; -PFNGLMULTITEXCOORDP3UIVPROC glMultiTexCoordP3uiv = nullptr; -PFNGLMULTITEXCOORDP4UIPROC glMultiTexCoordP4ui = nullptr; -PFNGLMULTITEXCOORDP4UIVPROC glMultiTexCoordP4uiv = nullptr; -PFNGLNORMALP3UIPROC glNormalP3ui = nullptr; -PFNGLNORMALP3UIVPROC glNormalP3uiv = nullptr; -PFNGLCOLORP3UIPROC glColorP3ui = nullptr; -PFNGLCOLORP3UIVPROC glColorP3uiv = nullptr; -PFNGLCOLORP4UIPROC glColorP4ui = nullptr; -PFNGLCOLORP4UIVPROC glColorP4uiv = nullptr; -PFNGLSECONDARYCOLORP3UIPROC glSecondaryColorP3ui = nullptr; -PFNGLSECONDARYCOLORP3UIVPROC glSecondaryColorP3uiv = nullptr; // GL_VERSION_4_0 PFNGLMINSAMPLESHADINGPROC glMinSampleShading = nullptr; @@ -958,18 +947,6 @@ PFNGLGETNUNIFORMFVPROC glGetnUniformfv = nullp PFNGLGETNUNIFORMIVPROC glGetnUniformiv = nullptr; PFNGLGETNUNIFORMUIVPROC glGetnUniformuiv = nullptr; PFNGLREADNPIXELSPROC glReadnPixels = nullptr; -PFNGLGETNMAPDVPROC glGetnMapdv = nullptr; -PFNGLGETNMAPFVPROC glGetnMapfv = nullptr; -PFNGLGETNMAPIVPROC glGetnMapiv = nullptr; -PFNGLGETNPIXELMAPFVPROC glGetnPixelMapfv = nullptr; -PFNGLGETNPIXELMAPUIVPROC glGetnPixelMapuiv = nullptr; -PFNGLGETNPIXELMAPUSVPROC glGetnPixelMapusv = nullptr; -PFNGLGETNPOLYGONSTIPPLEPROC glGetnPolygonStipple = nullptr; -PFNGLGETNCOLORTABLEPROC glGetnColorTable = nullptr; -PFNGLGETNCONVOLUTIONFILTERPROC glGetnConvolutionFilter = nullptr; -PFNGLGETNSEPARABLEFILTERPROC glGetnSeparableFilter = nullptr; -PFNGLGETNHISTOGRAMPROC glGetnHistogram = nullptr; -PFNGLGETNMINMAXPROC glGetnMinmax = nullptr; PFNGLTEXTUREBARRIERPROC glTextureBarrier = nullptr; // GL_VERSION_4_6 @@ -1006,7 +983,8 @@ LLGLManager::LLGLManager() : mGLSLVersionMinor(0), mVRAM(0), mGLMaxVertexRange(0), - mGLMaxIndexRange(0) + mGLMaxIndexRange(0), + mGLMaxTextureSize(0) { } @@ -1016,14 +994,23 @@ LLGLManager::LLGLManager() : void LLGLManager::initWGL() { #if LL_WINDOWS && !LL_MESA_HEADLESS - if (!glh_init_extensions("WGL_ARB_pixel_format")) + reloadExtensionsString(); + + if (mGLExtensions.contains("WGL_ARB_pixel_format")) + { + wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)LL_GET_PROC_ADDRESS("wglGetPixelFormatAttribivARB"); + wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)LL_GET_PROC_ADDRESS("wglGetPixelFormatAttribfvARB"); + wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)LL_GET_PROC_ADDRESS("wglChoosePixelFormatARB"); + } + else { LL_WARNS("RenderInit") << "No ARB pixel format extensions" << LL_ENDL; } - if (ExtensionExists("WGL_ARB_create_context",gGLHExts.mSysExts)) + // WGL_ARB_create_context + if (mGLExtensions.contains("WGL_ARB_create_context")) { - GLH_EXT_NAME(wglCreateContextAttribsARB) = (PFNWGLCREATECONTEXTATTRIBSARBPROC)GLH_EXT_GET_PROC_ADDRESS("wglCreateContextAttribsARB"); + wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)LL_GET_PROC_ADDRESS("wglCreateContextAttribsARB"); } else { @@ -1032,71 +1019,151 @@ void LLGLManager::initWGL() // For retreiving information per AMD adapter, // because we can't trust curently selected/default one when there are multiple - mHasAMDAssociations = ExtensionExists("WGL_AMD_gpu_association", gGLHExts.mSysExts); + mHasAMDAssociations = mGLExtensions.contains("WGL_AMD_gpu_association"); if (mHasAMDAssociations) { - GLH_EXT_NAME(wglGetGPUIDsAMD) = (PFNWGLGETGPUIDSAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglGetGPUIDsAMD"); - GLH_EXT_NAME(wglGetGPUInfoAMD) = (PFNWGLGETGPUINFOAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglGetGPUInfoAMD"); + wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)LL_GET_PROC_ADDRESS("wglGetGPUIDsAMD"); + wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)LL_GET_PROC_ADDRESS("wglGetGPUInfoAMD"); + wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)LL_GET_PROC_ADDRESS("wglGetContextGPUIDAMD"); + wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)LL_GET_PROC_ADDRESS("wglCreateAssociatedContextAMD"); + wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)LL_GET_PROC_ADDRESS("wglCreateAssociatedContextAttribsAMD"); + wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)LL_GET_PROC_ADDRESS("wglDeleteAssociatedContextAMD"); + wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)LL_GET_PROC_ADDRESS("wglMakeAssociatedContextCurrentAMD"); + wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)LL_GET_PROC_ADDRESS("wglGetCurrentAssociatedContextAMD"); + wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)LL_GET_PROC_ADDRESS("wglBlitContextFramebufferAMD"); + } - if (ExtensionExists("WGL_EXT_swap_control", gGLHExts.mSysExts)) + // WGL_EXT_swap_control + if (mGLExtensions.contains("WGL_EXT_swap_control")) { - GLH_EXT_NAME(wglSwapIntervalEXT) = (PFNWGLSWAPINTERVALEXTPROC)GLH_EXT_GET_PROC_ADDRESS("wglSwapIntervalEXT"); + wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)LL_GET_PROC_ADDRESS("wglSwapIntervalEXT"); + wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)LL_GET_PROC_ADDRESS("wglGetSwapIntervalEXT"); } - if( !glh_init_extensions("WGL_ARB_pbuffer") ) + if(!mGLExtensions.contains("WGL_ARB_pbuffer")) { LL_WARNS("RenderInit") << "No ARB WGL PBuffer extensions" << LL_ENDL; } - if( !glh_init_extensions("WGL_ARB_render_texture") ) + if(!mGLExtensions.contains("WGL_ARB_render_texture")) { LL_WARNS("RenderInit") << "No ARB WGL render texture extensions" << LL_ENDL; } #endif } -// return false if unable (or unwilling due to old drivers) to init GL -bool LLGLManager::initGL() +void LLGLManager::initGLX() { - if (mInited) - { - LL_ERRS("RenderInit") << "Calling init on LLGLManager after already initialized!" << LL_ENDL; - } +#if LL_LINUX && LL_X11 && !LL_MESA_HEADLESS + if (!mIsX11) + return; -#if 0 && LL_WINDOWS - if (!glGetStringi) + reloadExtensionsString(); + + mHasGLXMESAQueryRenderer = mGLExtensions.contains("GLX_MESA_query_renderer"); + if (mHasGLXMESAQueryRenderer) { - glGetStringi = (PFNGLGETSTRINGIPROC) GLH_EXT_GET_PROC_ADDRESS("glGetStringi"); + glXQueryCurrentRendererIntegerMESA = (PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC)LL_GET_PROC_ADDRESS("glXQueryCurrentRendererIntegerMESA"); + glXQueryCurrentRendererStringMESA = (PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC)LL_GET_PROC_ADDRESS("glXQueryCurrentRendererStringMESA"); + glXQueryRendererIntegerMESA = (PFNGLXQUERYRENDERERINTEGERMESAPROC)LL_GET_PROC_ADDRESS("glXQueryRendererIntegerMESA"); + glXQueryRendererStringMESA = (PFNGLXQUERYRENDERERSTRINGMESAPROC)LL_GET_PROC_ADDRESS("glXQueryRendererStringMESA"); } +#endif +} - //reload extensions string (may have changed after using wglCreateContextAttrib) - if (glGetStringi) - { - std::stringstream str; +void LLGLManager::initEGL() +{ +#if LL_LINUX && LL_WAYLAND && !LL_MESA_HEADLESS + if (!mIsWayland) + return; - GLint count = 0; - glGetIntegerv(GL_NUM_EXTENSIONS, &count); - for (GLint i = 0; i < count; ++i) - { - std::string ext = ll_safe_string((const char*) glGetStringi(GL_EXTENSIONS, i)); - str << ext << " "; - LL_DEBUGS("GLExtensions") << ext << LL_ENDL; - } + reloadExtensionsString(); - { - PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB = 0; - wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)wglGetProcAddress("wglGetExtensionsStringARB"); - if(wglGetExtensionsStringARB) - { - str << (const char*) wglGetExtensionsStringARB(wglGetCurrentDC()); - } - } + // EGL_VERSION_1_0 + eglQueryString = (PFNEGLQUERYSTRINGPROC)LL_GET_PROC_ADDRESS("eglQueryString"); - free(gGLHExts.mSysExts); - std::string extensions = str.str(); - gGLHExts.mSysExts = strdup(extensions.c_str()); + LL_INFOS("RenderInit") << "EGL_VENDOR " << ll_safe_string((const char *)eglQueryString(SDL_EGL_GetCurrentDisplay(), EGL_VENDOR)) << LL_ENDL; + LL_INFOS("RenderInit") << "EGL_VERSION " << ll_safe_string((const char *)eglQueryString(SDL_EGL_GetCurrentDisplay(), EGL_VERSION)) << LL_ENDL; +#endif +} + + +// return false if unable (or unwilling due to old drivers) to init GL +bool LLGLManager::initGL() +{ + if (mInited) + { + LL_ERRS("RenderInit") << "Calling init on LLGLManager after already initialized!" << LL_ENDL; } + +#if LL_GL_FUNC_POINTER + // OpenGL 1.0 and 1.1 always exist + // GL_VERSION_1_0 + glClearColor = (PFNGLCLEARCOLORPROC)LL_GET_PROC_ADDRESS("glClearColor"); + glClear = (PFNGLCLEARPROC)LL_GET_PROC_ADDRESS("glClear"); + glColorMask = (PFNGLCOLORMASKPROC)LL_GET_PROC_ADDRESS("glColorMask"); + glBlendFunc = (PFNGLBLENDFUNCPROC)LL_GET_PROC_ADDRESS("glBlendFunc"); + glLogicOp = (PFNGLLOGICOPPROC)LL_GET_PROC_ADDRESS("glLogicOp"); + glFrontFace = (PFNGLFRONTFACEPROC)LL_GET_PROC_ADDRESS("glFrontFace"); + glCullFace = (PFNGLCULLFACEPROC)LL_GET_PROC_ADDRESS("glCullFace");; + glPointSize = (PFNGLPOINTSIZEPROC)LL_GET_PROC_ADDRESS("glPointSize"); + glLineWidth = (PFNGLLINEWIDTHPROC)LL_GET_PROC_ADDRESS("glLineWidth"); + glPolygonMode = (PFNGLPOLYGONMODEPROC)LL_GET_PROC_ADDRESS("glPolygonMode"); + glScissor = (PFNGLSCISSORPROC)LL_GET_PROC_ADDRESS("glScissor"); + glDrawBuffer = (PFNGLDRAWBUFFERPROC)LL_GET_PROC_ADDRESS("glDrawBuffer"); + glReadBuffer = (PFNGLREADBUFFERPROC)LL_GET_PROC_ADDRESS("glReadBuffer"); + glEnable = (PFNGLENABLEPROC)LL_GET_PROC_ADDRESS("glEnable"); + glDisable = (PFNGLDISABLEPROC)LL_GET_PROC_ADDRESS("glDisable"); + glIsEnabled = (PFNGLISENABLEDPROC)LL_GET_PROC_ADDRESS("glIsEnabled"); + glGetBooleanv = (PFNGLGETBOOLEANVPROC)LL_GET_PROC_ADDRESS("glGetBooleanv"); + glGetDoublev = (PFNGLGETDOUBLEVPROC)LL_GET_PROC_ADDRESS("glGetDoublev"); + glGetFloatv = (PFNGLGETFLOATVPROC)LL_GET_PROC_ADDRESS("glGetFloatv"); + glGetIntegerv = (PFNGLGETINTEGERVPROC)LL_GET_PROC_ADDRESS("glGetIntegerv"); + glGetError = (PFNGLGETERRORPROC)LL_GET_PROC_ADDRESS("glGetError"); + glGetString = (PFNGLGETSTRINGPROC)LL_GET_PROC_ADDRESS("glGetString"); + glFinish = (PFNGLFINISHPROC)LL_GET_PROC_ADDRESS("glFinish"); + glFlush = (PFNGLFLUSHPROC)LL_GET_PROC_ADDRESS("glFlush"); + glHint = (PFNGLHINTPROC)LL_GET_PROC_ADDRESS("glHint"); + glClearDepth = (PFNGLCLEARDEPTHPROC)LL_GET_PROC_ADDRESS("glClearDepth"); + glDepthFunc = (PFNGLDEPTHFUNCPROC)LL_GET_PROC_ADDRESS("glDepthFunc"); + glDepthMask = (PFNGLDEPTHMASKPROC)LL_GET_PROC_ADDRESS("glDepthMask"); + glDepthRange = (PFNGLDEPTHRANGEPROC)LL_GET_PROC_ADDRESS("glDepthRange"); + glViewport = (PFNGLVIEWPORTPROC)LL_GET_PROC_ADDRESS("glViewport"); + glPixelStoref = (PFNGLPIXELSTOREFPROC)LL_GET_PROC_ADDRESS("glPixelStoref"); + glPixelStorei = (PFNGLPIXELSTOREIPROC)LL_GET_PROC_ADDRESS("glPixelStorei"); + glReadPixels = (PFNGLREADPIXELSPROC)LL_GET_PROC_ADDRESS("glReadPixels"); + glStencilFunc = (PFNGLSTENCILFUNCPROC)LL_GET_PROC_ADDRESS("glStencilFunc"); + glStencilMask = (PFNGLSTENCILMASKPROC)LL_GET_PROC_ADDRESS("glStencilMask"); + glStencilOp = (PFNGLSTENCILOPPROC)LL_GET_PROC_ADDRESS("glStencilOp"); + glClearStencil = (PFNGLCLEARSTENCILPROC)LL_GET_PROC_ADDRESS("glClearStencil"); + glTexParameterf = (PFNGLTEXPARAMETERFPROC)LL_GET_PROC_ADDRESS("glTexParameterf"); + glTexParameteri = (PFNGLTEXPARAMETERIPROC)LL_GET_PROC_ADDRESS("glTexParameteri"); + glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)LL_GET_PROC_ADDRESS("glTexParameterfv"); + glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glTexParameteriv"); + glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)LL_GET_PROC_ADDRESS("glGetTexParameterfv"); + glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glGetTexParameteriv"); + glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)LL_GET_PROC_ADDRESS("glGetTexLevelParameterfv"); + glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glGetTexLevelParameteriv"); + glTexImage1D = (PFNGLTEXIMAGE1DPROC)LL_GET_PROC_ADDRESS("glTexImage1D"); + glTexImage2D = (PFNGLTEXIMAGE2DPROC)LL_GET_PROC_ADDRESS("glTexImage2D"); + glGetTexImage = (PFNGLGETTEXIMAGEPROC)LL_GET_PROC_ADDRESS("glGetTexImage"); + + // GL_VERSION_1_1 + glDrawArrays = (PFNGLDRAWARRAYSPROC)LL_GET_PROC_ADDRESS("glDrawArrays"); + glDrawElements = (PFNGLDRAWELEMENTSPROC)LL_GET_PROC_ADDRESS("glDrawElements"); + glGetPointerv = (PFNGLGETPOINTERVPROC)LL_GET_PROC_ADDRESS("glGetPointerv"); + glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)LL_GET_PROC_ADDRESS("glPolygonOffset"); + glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)LL_GET_PROC_ADDRESS("glCopyTexImage1D"); + glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)LL_GET_PROC_ADDRESS("glCopyTexImage2D"); + glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)LL_GET_PROC_ADDRESS("glCopyTexSubImage1D"); + glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)LL_GET_PROC_ADDRESS("glCopyTexSubImage2D"); + glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)LL_GET_PROC_ADDRESS("glTexSubImage1D"); + glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)LL_GET_PROC_ADDRESS("glTexSubImage2D"); + glBindTexture = (PFNGLBINDTEXTUREPROC)LL_GET_PROC_ADDRESS("glBindTexture"); + glDeleteTextures = (PFNGLDELETETEXTURESPROC)LL_GET_PROC_ADDRESS("glDeleteTextures"); + glGenTextures = (PFNGLGENTEXTURESPROC)LL_GET_PROC_ADDRESS("glGenTextures"); + glIsTexture = (PFNGLISTEXTUREPROC)LL_GET_PROC_ADDRESS("glIsTexture"); #endif // Extract video card strings and convert to upper case to @@ -1204,6 +1271,23 @@ bool LLGLManager::initGL() } } else #endif + +#if LL_LINUX && LL_X11 && !LL_MESA_HEADLESS + if(mHasGLXMESAQueryRenderer && mVRAM == 0) + { + unsigned int vram_val = 0; + if(glXQueryCurrentRendererIntegerMESA(GLX_RENDERER_VIDEO_MEMORY_MESA, &vram_val)) + { + gGLManager.mVRAM = vram_val; + + if (mVRAM != 0) + { + LL_WARNS("RenderInit") << "VRAM Detected (GLXMesaQueryRenderer):" << mVRAM << LL_ENDL; + } + } + } +#endif + #if LL_WINDOWS || LL_LINUX { if (mHasNVXGpuMemoryInfo && mVRAM == 0) @@ -1244,6 +1328,13 @@ bool LLGLManager::initGL() glGetIntegerv(GL_MAX_VARYING_VECTORS, &mMaxVaryingVectors); glGetIntegerv(GL_MAX_UNIFORM_BLOCK_SIZE, &mMaxUniformBlockSize); + // If outside the allowed range, glLineWidth fails with "invalid value". + // On Darwin, the range is [1, 1]. + GLfloat line_width_range[2]{0.f}; + glGetFloatv(GL_SMOOTH_LINE_WIDTH_RANGE, line_width_range); + mMinSmoothLineWidth = line_width_range[0]; + mMaxSmoothLineWidth = line_width_range[1]; + // sanity clamp max uniform block size to 64k just in case // there's some implementation that reports a crazy value mMaxUniformBlockSize = llmin(mMaxUniformBlockSize, 65536); @@ -1275,12 +1366,9 @@ void LLGLManager::getGLInfo(LLSD& info) } #if !LL_MESA_HEADLESS - std::string all_exts = ll_safe_string((const char *)gGLHExts.mSysExts); - boost::char_separator<char> sep(" "); - boost::tokenizer<boost::char_separator<char> > tok(all_exts, sep); - for(boost::tokenizer<boost::char_separator<char> >::iterator i = tok.begin(); i != tok.end(); ++i) + for (const auto& ext : mGLExtensions) { - info["GLInfo"]["GLExtensions"].append(*i); + info["GLInfo"]["GLExtensions"].append(ext); } #endif } @@ -1303,8 +1391,12 @@ std::string LLGLManager::getGLInfoString() } #if !LL_MESA_HEADLESS - std::string all_exts= ll_safe_string(((const char *)gGLHExts.mSysExts)); - LLStringUtil::replaceChar(all_exts, ' ', '\n'); + std::string all_exts; + for (const auto& ext : mGLExtensions) + { + all_exts += ext; + all_exts += '\n'; + } info_str += std::string("GL_EXTENSIONS:\n") + all_exts + std::string("\n"); #endif @@ -1327,9 +1419,13 @@ void LLGLManager::printGLInfoString() } #if !LL_MESA_HEADLESS - std::string all_exts= ll_safe_string(((const char *)gGLHExts.mSysExts)); - LLStringUtil::replaceChar(all_exts, ' ', '\n'); - LL_DEBUGS("RenderInit") << "GL_EXTENSIONS:\n" << all_exts << LL_ENDL; + std::string all_exts; + for (const auto& ext : mGLExtensions) + { + all_exts += ext; + all_exts += '\n'; + } + LL_INFOS("RenderInit") << "GL_EXTENSIONS:\n" << all_exts << LL_ENDL; #endif } @@ -1388,27 +1484,104 @@ void LLGLManager::shutdownGL() // these are used to turn software blending on. They appear in the Debug/Avatar menu // presence of vertex skinning/blending or vertex programs will set these to false by default. -void LLGLManager::initExtensions() +void LLGLManager::reloadExtensionsString() { -#if LL_LINUX - glh_init_extensions(""); -#endif + mGLExtensions.clear(); + + //reload extensions string + // I am deeply sorry for how ugly this is. - Rye +#if LL_GL_FUNC_POINTER + PFNGLGETSTRINGIPROC llglGetStringi = (PFNGLGETSTRINGIPROC)LL_GET_PROC_ADDRESS("glGetStringi"); + PFNGLGETINTEGERVPROC llglGetIntegerv = (PFNGLGETINTEGERVPROC)LL_GET_PROC_ADDRESS("glGetIntegerv"); + if (llglGetStringi && llglGetIntegerv) + { + GLint num_extensions = 0; + llglGetIntegerv(GL_NUM_EXTENSIONS, &num_extensions); + for (GLint i = 0; i < num_extensions; ++i) { + mGLExtensions.insert(ll_safe_string((char const*)llglGetStringi(GL_EXTENSIONS, i))); + } + } +#else + { + GLint num_extensions = 0; + glGetIntegerv(GL_NUM_EXTENSIONS, &num_extensions); + for (GLint i = 0; i < num_extensions; ++i) { + mGLExtensions.insert(ll_safe_string((char const*)glGetStringi(GL_EXTENSIONS, i))); + } #if LL_DARWIN - GLint num_extensions = 0; - std::string all_extensions{""}; - glGetIntegerv(GL_NUM_EXTENSIONS, &num_extensions); - for(GLint i = 0; i < num_extensions; ++i) { - char const * extension = (char const *)glGetStringi(GL_EXTENSIONS, i); - all_extensions += extension; - all_extensions += ' '; + if (num_extensions > 0) + { + mGLExtensions.insert("GL_ARB_multitexture"); + mGLExtensions.insert("GL_ARB_texture_cube_map"); + mGLExtensions.insert("GL_ARB_texture_compression"); + } +#endif } - if (num_extensions) +#endif + +#if LL_WINDOWS + { + PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)LL_GET_PROC_ADDRESS("wglGetExtensionsStringARB"); + if (wglGetExtensionsStringARB) + { + std::string wgl_exts = ll_safe_string((const char*)wglGetExtensionsStringARB(wglGetCurrentDC())); + boost::char_separator<char> sep(" "); + boost::tokenizer<boost::char_separator<char> > tok(wgl_exts, sep); + for (boost::tokenizer<boost::char_separator<char> >::iterator i = tok.begin(); i != tok.end(); ++i) + { + mGLExtensions.insert(*i); + } + } + } +#endif + +#if LL_SDL_WINDOW && LL_LINUX && LL_X11 && !LL_MESA_HEADLESS + if (mIsX11) { - all_extensions += "GL_ARB_multitexture GL_ARB_texture_cube_map GL_ARB_texture_compression "; // These are in 3.2 core, but not listed by OSX - gGLHExts.mSysExts = strdup(all_extensions.data()); + if (LLWindowSDL::sX11Data.xdisplay && LLWindowSDL::sX11Data.xwindow) + { + typedef const char *(*PFNEGLXQUERYEXTENSIONSSTRINGPROC) (Display *dpy, int screen ); + PFNEGLXQUERYEXTENSIONSSTRINGPROC llglXQueryExtensionsString = (PFNEGLXQUERYEXTENSIONSSTRINGPROC)LL_GET_PROC_ADDRESS("glXQueryExtensionsString"); + if (llglXQueryExtensionsString) + { + std::string glx_exts = ll_safe_string((const char*)llglXQueryExtensionsString(LLWindowSDL::sX11Data.xdisplay, LLWindowSDL::sX11Data.xscreen)); + boost::char_separator<char> sep(" "); + boost::tokenizer<boost::char_separator<char> > tok(glx_exts, sep); + for (boost::tokenizer<boost::char_separator<char> >::iterator i = tok.begin(); i != tok.end(); ++i) + { + mGLExtensions.insert(*i); + } + } + } } #endif +#if LL_SDL_WINDOW && LL_LINUX && LL_WAYLAND && !LL_MESA_HEADLESS + if (mIsWayland) + { + SDL_EGLDisplay egl_display = SDL_EGL_GetCurrentDisplay(); + if (egl_display) + { + PFNEGLQUERYSTRINGPROC lleglQueryString = (PFNEGLQUERYSTRINGPROC)LL_GET_PROC_ADDRESS("eglQueryString"); + if (lleglQueryString) + { + std::string egl_exts = ll_safe_string((const char*)lleglQueryString((EGLDisplay)egl_display, EGL_EXTENSIONS)); + boost::char_separator<char> sep(" "); + boost::tokenizer<boost::char_separator<char> > tok(egl_exts, sep); + for (boost::tokenizer<boost::char_separator<char> >::iterator i = tok.begin(); i != tok.end(); ++i) + { + mGLExtensions.insert(*i); + } + } + } + } +#endif +} + +void LLGLManager::initExtensions() +{ + reloadExtensionsString(); + // NOTE: version checks against mGLVersion should bias down by 0.01 because of F32 errors // OpenGL 4.x capabilities @@ -1416,20 +1589,13 @@ void LLGLManager::initExtensions() mHasTransformFeedback = mGLVersion >= 3.99f; mHasDebugOutput = mGLVersion >= 4.29f; mHasAnisotropic = mGLVersion >= 4.59f; - if(!mHasAnisotropic && gGLHExts.mSysExts) + if(!mHasAnisotropic) { - mHasAnisotropic = ExtensionExists("GL_EXT_texture_filter_anisotropic", gGLHExts.mSysExts); + mHasAnisotropic = mGLExtensions.contains("GL_EXT_texture_filter_anisotropic"); } -#if LL_WINDOWS || LL_LINUX - if( gGLHExts.mSysExts ) - { - mHasNVXGpuMemoryInfo = ExtensionExists("GL_NVX_gpu_memory_info", gGLHExts.mSysExts); - mHasATIMemInfo = ExtensionExists("GL_ATI_meminfo", gGLHExts.mSysExts); - } - else - LL_WARNS() << "gGLHExts.mSysExts is not set.?" << LL_ENDL; -#endif + mHasNVXGpuMemoryInfo = mGLExtensions.contains("GL_NVX_gpu_memory_info"); + mHasATIMemInfo = mGLExtensions.contains("GL_ATI_meminfo"); //Basic AMD method, also see mHasAMDAssociations // Misc glGetIntegerv(GL_MAX_ELEMENTS_VERTICES, (GLint*) &mGLMaxVertexRange); @@ -1438,843 +1604,706 @@ void LLGLManager::initExtensions() mInited = true; -#if LL_WINDOWS - LL_DEBUGS("RenderInit") << "GL Probe: Getting symbols" << LL_ENDL; - - // WGL_AMD_gpu_association - wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglGetGPUIDsAMD"); - wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglGetGPUInfoAMD"); - wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglGetContextGPUIDAMD"); - wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglCreateAssociatedContextAMD"); - wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglCreateAssociatedContextAttribsAMD"); - wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglDeleteAssociatedContextAMD"); - wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglMakeAssociatedContextCurrentAMD"); - wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglGetCurrentAssociatedContextAMD"); - wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglBlitContextFramebufferAMD"); - - // WGL_EXT_swap_control - wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)GLH_EXT_GET_PROC_ADDRESS("wglSwapIntervalEXT"); - wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)GLH_EXT_GET_PROC_ADDRESS("wglGetSwapIntervalEXT"); - - // WGL_ARB_create_context - wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)GLH_EXT_GET_PROC_ADDRESS("wglCreateContextAttribsARB"); - +#if LL_GL_FUNC_POINTER // Load entire OpenGL API through GetProcAddress, leaving sections beyond mGLVersion unloaded + LL_DEBUGS("RenderInit") << "GL Probe: Getting symbols" << LL_ENDL; // GL_VERSION_1_2 if (mGLVersion < 1.19f) { return; } - glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawRangeElements"); - glTexImage3D = (PFNGLTEXIMAGE3DPROC)GLH_EXT_GET_PROC_ADDRESS("glTexImage3D"); - glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)GLH_EXT_GET_PROC_ADDRESS("glTexSubImage3D"); - glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)GLH_EXT_GET_PROC_ADDRESS("glCopyTexSubImage3D"); - + glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)LL_GET_PROC_ADDRESS("glDrawRangeElements"); + glTexImage3D = (PFNGLTEXIMAGE3DPROC)LL_GET_PROC_ADDRESS("glTexImage3D"); + glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)LL_GET_PROC_ADDRESS("glTexSubImage3D"); + glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)LL_GET_PROC_ADDRESS("glCopyTexSubImage3D"); // GL_VERSION_1_3 if (mGLVersion < 1.29f) { return; } - glActiveTexture = (PFNGLACTIVETEXTUREPROC)GLH_EXT_GET_PROC_ADDRESS("glActiveTexture"); - glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glSampleCoverage"); - glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTexImage3D"); - glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTexImage2D"); - glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTexImage1D"); - glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTexSubImage3D"); - glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTexSubImage2D"); - glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTexSubImage1D"); - glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetCompressedTexImage"); - glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)GLH_EXT_GET_PROC_ADDRESS("glClientActiveTexture"); - glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1d"); - glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1dv"); - glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1f"); - glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1fv"); - glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1i"); - glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1iv"); - glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1s"); - glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1sv"); - glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2d"); - glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2dv"); - glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2f"); - glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2fv"); - glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2i"); - glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2iv"); - glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2s"); - glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2sv"); - glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3d"); - glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3dv"); - glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3f"); - glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3fv"); - glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3i"); - glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3iv"); - glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3s"); - glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3sv"); - glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4d"); - glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4dv"); - glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4f"); - glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4fv"); - glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4i"); - glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4iv"); - glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4s"); - glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4sv"); - glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)GLH_EXT_GET_PROC_ADDRESS("glLoadTransposeMatrixf"); - glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)GLH_EXT_GET_PROC_ADDRESS("glLoadTransposeMatrixd"); - glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)GLH_EXT_GET_PROC_ADDRESS("glMultTransposeMatrixf"); - glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)GLH_EXT_GET_PROC_ADDRESS("glMultTransposeMatrixd"); + glActiveTexture = (PFNGLACTIVETEXTUREPROC)LL_GET_PROC_ADDRESS("glActiveTexture"); + glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)LL_GET_PROC_ADDRESS("glSampleCoverage"); + glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)LL_GET_PROC_ADDRESS("glCompressedTexImage3D"); + glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)LL_GET_PROC_ADDRESS("glCompressedTexImage2D"); + glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)LL_GET_PROC_ADDRESS("glCompressedTexImage1D"); + glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)LL_GET_PROC_ADDRESS("glCompressedTexSubImage3D"); + glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)LL_GET_PROC_ADDRESS("glCompressedTexSubImage2D"); + glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)LL_GET_PROC_ADDRESS("glCompressedTexSubImage1D"); + glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)LL_GET_PROC_ADDRESS("glGetCompressedTexImage"); // GL_VERSION_1_4 if (mGLVersion < 1.39f) { return; } - glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)GLH_EXT_GET_PROC_ADDRESS("glBlendFuncSeparate"); - glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiDrawArrays"); - glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiDrawElements"); - glPointParameterf = (PFNGLPOINTPARAMETERFPROC)GLH_EXT_GET_PROC_ADDRESS("glPointParameterf"); - glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)GLH_EXT_GET_PROC_ADDRESS("glPointParameterfv"); - glPointParameteri = (PFNGLPOINTPARAMETERIPROC)GLH_EXT_GET_PROC_ADDRESS("glPointParameteri"); - glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glPointParameteriv"); - glFogCoordf = (PFNGLFOGCOORDFPROC)GLH_EXT_GET_PROC_ADDRESS("glFogCoordf"); - glFogCoordfv = (PFNGLFOGCOORDFVPROC)GLH_EXT_GET_PROC_ADDRESS("glFogCoordfv"); - glFogCoordd = (PFNGLFOGCOORDDPROC)GLH_EXT_GET_PROC_ADDRESS("glFogCoordd"); - glFogCoorddv = (PFNGLFOGCOORDDVPROC)GLH_EXT_GET_PROC_ADDRESS("glFogCoorddv"); - glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)GLH_EXT_GET_PROC_ADDRESS("glFogCoordPointer"); - glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3b"); - glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3bv"); - glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3d"); - glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3dv"); - glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3f"); - glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3fv"); - glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3i"); - glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3iv"); - glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3s"); - glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3sv"); - glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3ub"); - glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3ubv"); - glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3ui"); - glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3uiv"); - glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3us"); - glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3usv"); - glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColorPointer"); - glWindowPos2d = (PFNGLWINDOWPOS2DPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos2d"); - glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos2dv"); - glWindowPos2f = (PFNGLWINDOWPOS2FPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos2f"); - glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos2fv"); - glWindowPos2i = (PFNGLWINDOWPOS2IPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos2i"); - glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos2iv"); - glWindowPos2s = (PFNGLWINDOWPOS2SPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos2s"); - glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos2sv"); - glWindowPos3d = (PFNGLWINDOWPOS3DPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos3d"); - glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos3dv"); - glWindowPos3f = (PFNGLWINDOWPOS3FPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos3f"); - glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos3fv"); - glWindowPos3i = (PFNGLWINDOWPOS3IPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos3i"); - glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos3iv"); - glWindowPos3s = (PFNGLWINDOWPOS3SPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos3s"); - glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos3sv"); + glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)LL_GET_PROC_ADDRESS("glBlendFuncSeparate"); + glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)LL_GET_PROC_ADDRESS("glMultiDrawArrays"); + glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)LL_GET_PROC_ADDRESS("glMultiDrawElements"); + glPointParameterf = (PFNGLPOINTPARAMETERFPROC)LL_GET_PROC_ADDRESS("glPointParameterf"); + glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)LL_GET_PROC_ADDRESS("glPointParameterfv"); + glPointParameteri = (PFNGLPOINTPARAMETERIPROC)LL_GET_PROC_ADDRESS("glPointParameteri"); + glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glPointParameteriv"); // GL_VERSION_1_5 if (mGLVersion < 1.49f) { return; } - glGenQueries = (PFNGLGENQUERIESPROC)GLH_EXT_GET_PROC_ADDRESS("glGenQueries"); - glDeleteQueries = (PFNGLDELETEQUERIESPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteQueries"); - glIsQuery = (PFNGLISQUERYPROC)GLH_EXT_GET_PROC_ADDRESS("glIsQuery"); - glBeginQuery = (PFNGLBEGINQUERYPROC)GLH_EXT_GET_PROC_ADDRESS("glBeginQuery"); - glEndQuery = (PFNGLENDQUERYPROC)GLH_EXT_GET_PROC_ADDRESS("glEndQuery"); - glGetQueryiv = (PFNGLGETQUERYIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetQueryiv"); - glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetQueryObjectiv"); - glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetQueryObjectuiv"); - glBindBuffer = (PFNGLBINDBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glBindBuffer"); - glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteBuffers"); - glGenBuffers = (PFNGLGENBUFFERSPROC)GLH_EXT_GET_PROC_ADDRESS("glGenBuffers"); - glIsBuffer = (PFNGLISBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glIsBuffer"); - glBufferData = (PFNGLBUFFERDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glBufferData"); - glBufferSubData = (PFNGLBUFFERSUBDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glBufferSubData"); - glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glGetBufferSubData"); - glMapBuffer = (PFNGLMAPBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glMapBuffer"); - glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glUnmapBuffer"); - glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetBufferParameteriv"); - glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetBufferPointerv"); + glGenQueries = (PFNGLGENQUERIESPROC)LL_GET_PROC_ADDRESS("glGenQueries"); + glDeleteQueries = (PFNGLDELETEQUERIESPROC)LL_GET_PROC_ADDRESS("glDeleteQueries"); + glIsQuery = (PFNGLISQUERYPROC)LL_GET_PROC_ADDRESS("glIsQuery"); + glBeginQuery = (PFNGLBEGINQUERYPROC)LL_GET_PROC_ADDRESS("glBeginQuery"); + glEndQuery = (PFNGLENDQUERYPROC)LL_GET_PROC_ADDRESS("glEndQuery"); + glGetQueryiv = (PFNGLGETQUERYIVPROC)LL_GET_PROC_ADDRESS("glGetQueryiv"); + glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)LL_GET_PROC_ADDRESS("glGetQueryObjectiv"); + glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)LL_GET_PROC_ADDRESS("glGetQueryObjectuiv"); + glBindBuffer = (PFNGLBINDBUFFERPROC)LL_GET_PROC_ADDRESS("glBindBuffer"); + glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)LL_GET_PROC_ADDRESS("glDeleteBuffers"); + glGenBuffers = (PFNGLGENBUFFERSPROC)LL_GET_PROC_ADDRESS("glGenBuffers"); + glIsBuffer = (PFNGLISBUFFERPROC)LL_GET_PROC_ADDRESS("glIsBuffer"); + glBufferData = (PFNGLBUFFERDATAPROC)LL_GET_PROC_ADDRESS("glBufferData"); + glBufferSubData = (PFNGLBUFFERSUBDATAPROC)LL_GET_PROC_ADDRESS("glBufferSubData"); + glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)LL_GET_PROC_ADDRESS("glGetBufferSubData"); + glMapBuffer = (PFNGLMAPBUFFERPROC)LL_GET_PROC_ADDRESS("glMapBuffer"); + glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)LL_GET_PROC_ADDRESS("glUnmapBuffer"); + glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glGetBufferParameteriv"); + glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)LL_GET_PROC_ADDRESS("glGetBufferPointerv"); // GL_VERSION_2_0 if (mGLVersion < 1.9f) { return; } - glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)GLH_EXT_GET_PROC_ADDRESS("glBlendEquationSeparate"); - glDrawBuffers = (PFNGLDRAWBUFFERSPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawBuffers"); - glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)GLH_EXT_GET_PROC_ADDRESS("glStencilOpSeparate"); - glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)GLH_EXT_GET_PROC_ADDRESS("glStencilFuncSeparate"); - glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)GLH_EXT_GET_PROC_ADDRESS("glStencilMaskSeparate"); - glAttachShader = (PFNGLATTACHSHADERPROC)GLH_EXT_GET_PROC_ADDRESS("glAttachShader"); - glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)GLH_EXT_GET_PROC_ADDRESS("glBindAttribLocation"); - glCompileShader = (PFNGLCOMPILESHADERPROC)GLH_EXT_GET_PROC_ADDRESS("glCompileShader"); - glCreateProgram = (PFNGLCREATEPROGRAMPROC)GLH_EXT_GET_PROC_ADDRESS("glCreateProgram"); - glCreateShader = (PFNGLCREATESHADERPROC)GLH_EXT_GET_PROC_ADDRESS("glCreateShader"); - glDeleteProgram = (PFNGLDELETEPROGRAMPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteProgram"); - glDeleteShader = (PFNGLDELETESHADERPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteShader"); - glDetachShader = (PFNGLDETACHSHADERPROC)GLH_EXT_GET_PROC_ADDRESS("glDetachShader"); - glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)GLH_EXT_GET_PROC_ADDRESS("glDisableVertexAttribArray"); - glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)GLH_EXT_GET_PROC_ADDRESS("glEnableVertexAttribArray"); - glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)GLH_EXT_GET_PROC_ADDRESS("glGetActiveAttrib"); - glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)GLH_EXT_GET_PROC_ADDRESS("glGetActiveUniform"); - glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)GLH_EXT_GET_PROC_ADDRESS("glGetAttachedShaders"); - glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)GLH_EXT_GET_PROC_ADDRESS("glGetAttribLocation"); - glGetProgramiv = (PFNGLGETPROGRAMIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramiv"); - glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramInfoLog"); - glGetShaderiv = (PFNGLGETSHADERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetShaderiv"); - glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)GLH_EXT_GET_PROC_ADDRESS("glGetShaderInfoLog"); - glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetShaderSource"); - glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)GLH_EXT_GET_PROC_ADDRESS("glGetUniformLocation"); - glGetUniformfv = (PFNGLGETUNIFORMFVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetUniformfv"); - glGetUniformiv = (PFNGLGETUNIFORMIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetUniformiv"); - glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexAttribdv"); - glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexAttribfv"); - glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexAttribiv"); - glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexAttribPointerv"); - glIsProgram = (PFNGLISPROGRAMPROC)GLH_EXT_GET_PROC_ADDRESS("glIsProgram"); - glIsShader = (PFNGLISSHADERPROC)GLH_EXT_GET_PROC_ADDRESS("glIsShader"); - glLinkProgram = (PFNGLLINKPROGRAMPROC)GLH_EXT_GET_PROC_ADDRESS("glLinkProgram"); - glShaderSource = (PFNGLSHADERSOURCEPROC)GLH_EXT_GET_PROC_ADDRESS("glShaderSource"); - glUseProgram = (PFNGLUSEPROGRAMPROC)GLH_EXT_GET_PROC_ADDRESS("glUseProgram"); - glUniform1f = (PFNGLUNIFORM1FPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform1f"); - glUniform2f = (PFNGLUNIFORM2FPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform2f"); - glUniform3f = (PFNGLUNIFORM3FPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform3f"); - glUniform4f = (PFNGLUNIFORM4FPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform4f"); - glUniform1i = (PFNGLUNIFORM1IPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform1i"); - glUniform2i = (PFNGLUNIFORM2IPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform2i"); - glUniform3i = (PFNGLUNIFORM3IPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform3i"); - glUniform4i = (PFNGLUNIFORM4IPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform4i"); - glUniform1fv = (PFNGLUNIFORM1FVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform1fv"); - glUniform2fv = (PFNGLUNIFORM2FVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform2fv"); - glUniform3fv = (PFNGLUNIFORM3FVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform3fv"); - glUniform4fv = (PFNGLUNIFORM4FVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform4fv"); - glUniform1iv = (PFNGLUNIFORM1IVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform1iv"); - glUniform2iv = (PFNGLUNIFORM2IVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform2iv"); - glUniform3iv = (PFNGLUNIFORM3IVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform3iv"); - glUniform4iv = (PFNGLUNIFORM4IVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform4iv"); - glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix2fv"); - glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix3fv"); - glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix4fv"); - glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)GLH_EXT_GET_PROC_ADDRESS("glValidateProgram"); - glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1d"); - glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1dv"); - glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1f"); - glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1fv"); - glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1s"); - glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1sv"); - glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2d"); - glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2dv"); - glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2f"); - glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2fv"); - glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2s"); - glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2sv"); - glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3d"); - glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3dv"); - glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3f"); - glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3fv"); - glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3s"); - glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3sv"); - glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4Nbv"); - glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4Niv"); - glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4Nsv"); - glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4Nub"); - glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4Nubv"); - glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4Nuiv"); - glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4Nusv"); - glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4bv"); - glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4d"); - glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4dv"); - glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4f"); - glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4fv"); - glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4iv"); - glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4s"); - glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4sv"); - glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4ubv"); - glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4uiv"); - glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4usv"); - glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribPointer"); + glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)LL_GET_PROC_ADDRESS("glBlendEquationSeparate"); + glDrawBuffers = (PFNGLDRAWBUFFERSPROC)LL_GET_PROC_ADDRESS("glDrawBuffers"); + glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)LL_GET_PROC_ADDRESS("glStencilOpSeparate"); + glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)LL_GET_PROC_ADDRESS("glStencilFuncSeparate"); + glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)LL_GET_PROC_ADDRESS("glStencilMaskSeparate"); + glAttachShader = (PFNGLATTACHSHADERPROC)LL_GET_PROC_ADDRESS("glAttachShader"); + glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)LL_GET_PROC_ADDRESS("glBindAttribLocation"); + glCompileShader = (PFNGLCOMPILESHADERPROC)LL_GET_PROC_ADDRESS("glCompileShader"); + glCreateProgram = (PFNGLCREATEPROGRAMPROC)LL_GET_PROC_ADDRESS("glCreateProgram"); + glCreateShader = (PFNGLCREATESHADERPROC)LL_GET_PROC_ADDRESS("glCreateShader"); + glDeleteProgram = (PFNGLDELETEPROGRAMPROC)LL_GET_PROC_ADDRESS("glDeleteProgram"); + glDeleteShader = (PFNGLDELETESHADERPROC)LL_GET_PROC_ADDRESS("glDeleteShader"); + glDetachShader = (PFNGLDETACHSHADERPROC)LL_GET_PROC_ADDRESS("glDetachShader"); + glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)LL_GET_PROC_ADDRESS("glDisableVertexAttribArray"); + glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)LL_GET_PROC_ADDRESS("glEnableVertexAttribArray"); + glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)LL_GET_PROC_ADDRESS("glGetActiveAttrib"); + glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)LL_GET_PROC_ADDRESS("glGetActiveUniform"); + glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)LL_GET_PROC_ADDRESS("glGetAttachedShaders"); + glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)LL_GET_PROC_ADDRESS("glGetAttribLocation"); + glGetProgramiv = (PFNGLGETPROGRAMIVPROC)LL_GET_PROC_ADDRESS("glGetProgramiv"); + glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)LL_GET_PROC_ADDRESS("glGetProgramInfoLog"); + glGetShaderiv = (PFNGLGETSHADERIVPROC)LL_GET_PROC_ADDRESS("glGetShaderiv"); + glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)LL_GET_PROC_ADDRESS("glGetShaderInfoLog"); + glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)LL_GET_PROC_ADDRESS("glGetShaderSource"); + glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)LL_GET_PROC_ADDRESS("glGetUniformLocation"); + glGetUniformfv = (PFNGLGETUNIFORMFVPROC)LL_GET_PROC_ADDRESS("glGetUniformfv"); + glGetUniformiv = (PFNGLGETUNIFORMIVPROC)LL_GET_PROC_ADDRESS("glGetUniformiv"); + glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)LL_GET_PROC_ADDRESS("glGetVertexAttribdv"); + glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)LL_GET_PROC_ADDRESS("glGetVertexAttribfv"); + glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)LL_GET_PROC_ADDRESS("glGetVertexAttribiv"); + glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)LL_GET_PROC_ADDRESS("glGetVertexAttribPointerv"); + glIsProgram = (PFNGLISPROGRAMPROC)LL_GET_PROC_ADDRESS("glIsProgram"); + glIsShader = (PFNGLISSHADERPROC)LL_GET_PROC_ADDRESS("glIsShader"); + glLinkProgram = (PFNGLLINKPROGRAMPROC)LL_GET_PROC_ADDRESS("glLinkProgram"); + glShaderSource = (PFNGLSHADERSOURCEPROC)LL_GET_PROC_ADDRESS("glShaderSource"); + glUseProgram = (PFNGLUSEPROGRAMPROC)LL_GET_PROC_ADDRESS("glUseProgram"); + glUniform1f = (PFNGLUNIFORM1FPROC)LL_GET_PROC_ADDRESS("glUniform1f"); + glUniform2f = (PFNGLUNIFORM2FPROC)LL_GET_PROC_ADDRESS("glUniform2f"); + glUniform3f = (PFNGLUNIFORM3FPROC)LL_GET_PROC_ADDRESS("glUniform3f"); + glUniform4f = (PFNGLUNIFORM4FPROC)LL_GET_PROC_ADDRESS("glUniform4f"); + glUniform1i = (PFNGLUNIFORM1IPROC)LL_GET_PROC_ADDRESS("glUniform1i"); + glUniform2i = (PFNGLUNIFORM2IPROC)LL_GET_PROC_ADDRESS("glUniform2i"); + glUniform3i = (PFNGLUNIFORM3IPROC)LL_GET_PROC_ADDRESS("glUniform3i"); + glUniform4i = (PFNGLUNIFORM4IPROC)LL_GET_PROC_ADDRESS("glUniform4i"); + glUniform1fv = (PFNGLUNIFORM1FVPROC)LL_GET_PROC_ADDRESS("glUniform1fv"); + glUniform2fv = (PFNGLUNIFORM2FVPROC)LL_GET_PROC_ADDRESS("glUniform2fv"); + glUniform3fv = (PFNGLUNIFORM3FVPROC)LL_GET_PROC_ADDRESS("glUniform3fv"); + glUniform4fv = (PFNGLUNIFORM4FVPROC)LL_GET_PROC_ADDRESS("glUniform4fv"); + glUniform1iv = (PFNGLUNIFORM1IVPROC)LL_GET_PROC_ADDRESS("glUniform1iv"); + glUniform2iv = (PFNGLUNIFORM2IVPROC)LL_GET_PROC_ADDRESS("glUniform2iv"); + glUniform3iv = (PFNGLUNIFORM3IVPROC)LL_GET_PROC_ADDRESS("glUniform3iv"); + glUniform4iv = (PFNGLUNIFORM4IVPROC)LL_GET_PROC_ADDRESS("glUniform4iv"); + glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix2fv"); + glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix3fv"); + glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix4fv"); + glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)LL_GET_PROC_ADDRESS("glValidateProgram"); + glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)LL_GET_PROC_ADDRESS("glVertexAttrib1d"); + glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib1dv"); + glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)LL_GET_PROC_ADDRESS("glVertexAttrib1f"); + glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib1fv"); + glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)LL_GET_PROC_ADDRESS("glVertexAttrib1s"); + glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib1sv"); + glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)LL_GET_PROC_ADDRESS("glVertexAttrib2d"); + glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib2dv"); + glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)LL_GET_PROC_ADDRESS("glVertexAttrib2f"); + glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib2fv"); + glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)LL_GET_PROC_ADDRESS("glVertexAttrib2s"); + glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib2sv"); + glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)LL_GET_PROC_ADDRESS("glVertexAttrib3d"); + glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib3dv"); + glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)LL_GET_PROC_ADDRESS("glVertexAttrib3f"); + glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib3fv"); + glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)LL_GET_PROC_ADDRESS("glVertexAttrib3s"); + glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib3sv"); + glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4Nbv"); + glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4Niv"); + glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4Nsv"); + glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4Nub"); + glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4Nubv"); + glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4Nuiv"); + glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4Nusv"); + glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4bv"); + glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4d"); + glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4dv"); + glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4f"); + glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4fv"); + glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4iv"); + glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4s"); + glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4sv"); + glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4ubv"); + glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4uiv"); + glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4usv"); + glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)LL_GET_PROC_ADDRESS("glVertexAttribPointer"); // GL_VERSION_2_1 if (mGLVersion < 2.09f) { return; } - glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix2x3fv"); - glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix3x2fv"); - glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix2x4fv"); - glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix4x2fv"); - glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix3x4fv"); - glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix4x3fv"); + glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix2x3fv"); + glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix3x2fv"); + glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix2x4fv"); + glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix4x2fv"); + glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix3x4fv"); + glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix4x3fv"); // GL_VERSION_3_0 if (mGLVersion < 2.99f) { return; } - glColorMaski = (PFNGLCOLORMASKIPROC)GLH_EXT_GET_PROC_ADDRESS("glColorMaski"); - glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetBooleani_v"); - glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetIntegeri_v"); - glEnablei = (PFNGLENABLEIPROC)GLH_EXT_GET_PROC_ADDRESS("glEnablei"); - glDisablei = (PFNGLDISABLEIPROC)GLH_EXT_GET_PROC_ADDRESS("glDisablei"); - glIsEnabledi = (PFNGLISENABLEDIPROC)GLH_EXT_GET_PROC_ADDRESS("glIsEnabledi"); - glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)GLH_EXT_GET_PROC_ADDRESS("glBeginTransformFeedback"); - glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)GLH_EXT_GET_PROC_ADDRESS("glEndTransformFeedback"); - glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)GLH_EXT_GET_PROC_ADDRESS("glBindBufferRange"); - glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)GLH_EXT_GET_PROC_ADDRESS("glBindBufferBase"); - glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)GLH_EXT_GET_PROC_ADDRESS("glTransformFeedbackVaryings"); - glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTransformFeedbackVarying"); - glClampColor = (PFNGLCLAMPCOLORPROC)GLH_EXT_GET_PROC_ADDRESS("glClampColor"); - glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)GLH_EXT_GET_PROC_ADDRESS("glBeginConditionalRender"); - glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)GLH_EXT_GET_PROC_ADDRESS("glEndConditionalRender"); - glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribIPointer"); - glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexAttribIiv"); - glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexAttribIuiv"); - glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI1i"); - glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI2i"); - glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI3i"); - glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI4i"); - glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI1ui"); - glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI2ui"); - glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI3ui"); - glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI4ui"); - glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI1iv"); - glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI2iv"); - glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI3iv"); - glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI4iv"); - glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI1uiv"); - glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI2uiv"); - glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI3uiv"); - glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI4uiv"); - glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI4bv"); - glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI4sv"); - glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI4ubv"); - glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI4usv"); - glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetUniformuiv"); - glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)GLH_EXT_GET_PROC_ADDRESS("glBindFragDataLocation"); - glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)GLH_EXT_GET_PROC_ADDRESS("glGetFragDataLocation"); - glUniform1ui = (PFNGLUNIFORM1UIPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform1ui"); - glUniform2ui = (PFNGLUNIFORM2UIPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform2ui"); - glUniform3ui = (PFNGLUNIFORM3UIPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform3ui"); - glUniform4ui = (PFNGLUNIFORM4UIPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform4ui"); - glUniform1uiv = (PFNGLUNIFORM1UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform1uiv"); - glUniform2uiv = (PFNGLUNIFORM2UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform2uiv"); - glUniform3uiv = (PFNGLUNIFORM3UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform3uiv"); - glUniform4uiv = (PFNGLUNIFORM4UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform4uiv"); - glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)GLH_EXT_GET_PROC_ADDRESS("glTexParameterIiv"); - glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glTexParameterIuiv"); - glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTexParameterIiv"); - glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTexParameterIuiv"); - glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glClearBufferiv"); - glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glClearBufferuiv"); - glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)GLH_EXT_GET_PROC_ADDRESS("glClearBufferfv"); - glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)GLH_EXT_GET_PROC_ADDRESS("glClearBufferfi"); - glGetStringi = (PFNGLGETSTRINGIPROC)GLH_EXT_GET_PROC_ADDRESS("glGetStringi"); - glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glIsRenderbuffer"); - glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glBindRenderbuffer"); - glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteRenderbuffers"); - glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)GLH_EXT_GET_PROC_ADDRESS("glGenRenderbuffers"); - glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glRenderbufferStorage"); - glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetRenderbufferParameteriv"); - glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glIsFramebuffer"); - glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glBindFramebuffer"); - glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteFramebuffers"); - glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)GLH_EXT_GET_PROC_ADDRESS("glGenFramebuffers"); - glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)GLH_EXT_GET_PROC_ADDRESS("glCheckFramebufferStatus"); - glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)GLH_EXT_GET_PROC_ADDRESS("glFramebufferTexture1D"); - glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)GLH_EXT_GET_PROC_ADDRESS("glFramebufferTexture2D"); - glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)GLH_EXT_GET_PROC_ADDRESS("glFramebufferTexture3D"); - glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glFramebufferRenderbuffer"); - glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetFramebufferAttachmentParameteriv"); - glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)GLH_EXT_GET_PROC_ADDRESS("glGenerateMipmap"); - glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glBlitFramebuffer"); - glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)GLH_EXT_GET_PROC_ADDRESS("glRenderbufferStorageMultisample"); - glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)GLH_EXT_GET_PROC_ADDRESS("glFramebufferTextureLayer"); - glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)GLH_EXT_GET_PROC_ADDRESS("glMapBufferRange"); - glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)GLH_EXT_GET_PROC_ADDRESS("glFlushMappedBufferRange"); - glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)GLH_EXT_GET_PROC_ADDRESS("glBindVertexArray"); - glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteVertexArrays"); - glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)GLH_EXT_GET_PROC_ADDRESS("glGenVertexArrays"); - glIsVertexArray = (PFNGLISVERTEXARRAYPROC)GLH_EXT_GET_PROC_ADDRESS("glIsVertexArray"); + glColorMaski = (PFNGLCOLORMASKIPROC)LL_GET_PROC_ADDRESS("glColorMaski"); + glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)LL_GET_PROC_ADDRESS("glGetBooleani_v"); + glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)LL_GET_PROC_ADDRESS("glGetIntegeri_v"); + glEnablei = (PFNGLENABLEIPROC)LL_GET_PROC_ADDRESS("glEnablei"); + glDisablei = (PFNGLDISABLEIPROC)LL_GET_PROC_ADDRESS("glDisablei"); + glIsEnabledi = (PFNGLISENABLEDIPROC)LL_GET_PROC_ADDRESS("glIsEnabledi"); + glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)LL_GET_PROC_ADDRESS("glBeginTransformFeedback"); + glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)LL_GET_PROC_ADDRESS("glEndTransformFeedback"); + glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)LL_GET_PROC_ADDRESS("glBindBufferRange"); + glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)LL_GET_PROC_ADDRESS("glBindBufferBase"); + glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)LL_GET_PROC_ADDRESS("glTransformFeedbackVaryings"); + glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)LL_GET_PROC_ADDRESS("glGetTransformFeedbackVarying"); + glClampColor = (PFNGLCLAMPCOLORPROC)LL_GET_PROC_ADDRESS("glClampColor"); + glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)LL_GET_PROC_ADDRESS("glBeginConditionalRender"); + glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)LL_GET_PROC_ADDRESS("glEndConditionalRender"); + glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)LL_GET_PROC_ADDRESS("glVertexAttribIPointer"); + glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)LL_GET_PROC_ADDRESS("glGetVertexAttribIiv"); + glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)LL_GET_PROC_ADDRESS("glGetVertexAttribIuiv"); + glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)LL_GET_PROC_ADDRESS("glVertexAttribI1i"); + glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)LL_GET_PROC_ADDRESS("glVertexAttribI2i"); + glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)LL_GET_PROC_ADDRESS("glVertexAttribI3i"); + glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)LL_GET_PROC_ADDRESS("glVertexAttribI4i"); + glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)LL_GET_PROC_ADDRESS("glVertexAttribI1ui"); + glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)LL_GET_PROC_ADDRESS("glVertexAttribI2ui"); + glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)LL_GET_PROC_ADDRESS("glVertexAttribI3ui"); + glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)LL_GET_PROC_ADDRESS("glVertexAttribI4ui"); + glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)LL_GET_PROC_ADDRESS("glVertexAttribI1iv"); + glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)LL_GET_PROC_ADDRESS("glVertexAttribI2iv"); + glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)LL_GET_PROC_ADDRESS("glVertexAttribI3iv"); + glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)LL_GET_PROC_ADDRESS("glVertexAttribI4iv"); + glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)LL_GET_PROC_ADDRESS("glVertexAttribI1uiv"); + glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)LL_GET_PROC_ADDRESS("glVertexAttribI2uiv"); + glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)LL_GET_PROC_ADDRESS("glVertexAttribI3uiv"); + glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)LL_GET_PROC_ADDRESS("glVertexAttribI4uiv"); + glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)LL_GET_PROC_ADDRESS("glVertexAttribI4bv"); + glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)LL_GET_PROC_ADDRESS("glVertexAttribI4sv"); + glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)LL_GET_PROC_ADDRESS("glVertexAttribI4ubv"); + glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)LL_GET_PROC_ADDRESS("glVertexAttribI4usv"); + glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)LL_GET_PROC_ADDRESS("glGetUniformuiv"); + glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)LL_GET_PROC_ADDRESS("glBindFragDataLocation"); + glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)LL_GET_PROC_ADDRESS("glGetFragDataLocation"); + glUniform1ui = (PFNGLUNIFORM1UIPROC)LL_GET_PROC_ADDRESS("glUniform1ui"); + glUniform2ui = (PFNGLUNIFORM2UIPROC)LL_GET_PROC_ADDRESS("glUniform2ui"); + glUniform3ui = (PFNGLUNIFORM3UIPROC)LL_GET_PROC_ADDRESS("glUniform3ui"); + glUniform4ui = (PFNGLUNIFORM4UIPROC)LL_GET_PROC_ADDRESS("glUniform4ui"); + glUniform1uiv = (PFNGLUNIFORM1UIVPROC)LL_GET_PROC_ADDRESS("glUniform1uiv"); + glUniform2uiv = (PFNGLUNIFORM2UIVPROC)LL_GET_PROC_ADDRESS("glUniform2uiv"); + glUniform3uiv = (PFNGLUNIFORM3UIVPROC)LL_GET_PROC_ADDRESS("glUniform3uiv"); + glUniform4uiv = (PFNGLUNIFORM4UIVPROC)LL_GET_PROC_ADDRESS("glUniform4uiv"); + glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)LL_GET_PROC_ADDRESS("glTexParameterIiv"); + glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)LL_GET_PROC_ADDRESS("glTexParameterIuiv"); + glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)LL_GET_PROC_ADDRESS("glGetTexParameterIiv"); + glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)LL_GET_PROC_ADDRESS("glGetTexParameterIuiv"); + glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)LL_GET_PROC_ADDRESS("glClearBufferiv"); + glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)LL_GET_PROC_ADDRESS("glClearBufferuiv"); + glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)LL_GET_PROC_ADDRESS("glClearBufferfv"); + glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)LL_GET_PROC_ADDRESS("glClearBufferfi"); + glGetStringi = (PFNGLGETSTRINGIPROC)LL_GET_PROC_ADDRESS("glGetStringi"); + glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)LL_GET_PROC_ADDRESS("glIsRenderbuffer"); + glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)LL_GET_PROC_ADDRESS("glBindRenderbuffer"); + glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)LL_GET_PROC_ADDRESS("glDeleteRenderbuffers"); + glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)LL_GET_PROC_ADDRESS("glGenRenderbuffers"); + glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)LL_GET_PROC_ADDRESS("glRenderbufferStorage"); + glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glGetRenderbufferParameteriv"); + glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)LL_GET_PROC_ADDRESS("glIsFramebuffer"); + glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)LL_GET_PROC_ADDRESS("glBindFramebuffer"); + glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)LL_GET_PROC_ADDRESS("glDeleteFramebuffers"); + glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)LL_GET_PROC_ADDRESS("glGenFramebuffers"); + glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)LL_GET_PROC_ADDRESS("glCheckFramebufferStatus"); + glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)LL_GET_PROC_ADDRESS("glFramebufferTexture1D"); + glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)LL_GET_PROC_ADDRESS("glFramebufferTexture2D"); + glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)LL_GET_PROC_ADDRESS("glFramebufferTexture3D"); + glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)LL_GET_PROC_ADDRESS("glFramebufferRenderbuffer"); + glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glGetFramebufferAttachmentParameteriv"); + glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)LL_GET_PROC_ADDRESS("glGenerateMipmap"); + glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)LL_GET_PROC_ADDRESS("glBlitFramebuffer"); + glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)LL_GET_PROC_ADDRESS("glRenderbufferStorageMultisample"); + glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)LL_GET_PROC_ADDRESS("glFramebufferTextureLayer"); + glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)LL_GET_PROC_ADDRESS("glMapBufferRange"); + glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)LL_GET_PROC_ADDRESS("glFlushMappedBufferRange"); + glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)LL_GET_PROC_ADDRESS("glBindVertexArray"); + glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)LL_GET_PROC_ADDRESS("glDeleteVertexArrays"); + glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)LL_GET_PROC_ADDRESS("glGenVertexArrays"); + glIsVertexArray = (PFNGLISVERTEXARRAYPROC)LL_GET_PROC_ADDRESS("glIsVertexArray"); // GL_VERSION_3_1 if (mGLVersion < 3.09f) { return; } - glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawArraysInstanced"); - glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawElementsInstanced"); - glTexBuffer = (PFNGLTEXBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glTexBuffer"); - glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)GLH_EXT_GET_PROC_ADDRESS("glPrimitiveRestartIndex"); - glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glCopyBufferSubData"); - glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)GLH_EXT_GET_PROC_ADDRESS("glGetUniformIndices"); - glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetActiveUniformsiv"); - glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetActiveUniformName"); - glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)GLH_EXT_GET_PROC_ADDRESS("glGetUniformBlockIndex"); - glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetActiveUniformBlockiv"); - glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetActiveUniformBlockName"); - glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformBlockBinding"); + glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)LL_GET_PROC_ADDRESS("glDrawArraysInstanced"); + glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)LL_GET_PROC_ADDRESS("glDrawElementsInstanced"); + glTexBuffer = (PFNGLTEXBUFFERPROC)LL_GET_PROC_ADDRESS("glTexBuffer"); + glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)LL_GET_PROC_ADDRESS("glPrimitiveRestartIndex"); + glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)LL_GET_PROC_ADDRESS("glCopyBufferSubData"); + glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)LL_GET_PROC_ADDRESS("glGetUniformIndices"); + glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)LL_GET_PROC_ADDRESS("glGetActiveUniformsiv"); + glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)LL_GET_PROC_ADDRESS("glGetActiveUniformName"); + glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)LL_GET_PROC_ADDRESS("glGetUniformBlockIndex"); + glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)LL_GET_PROC_ADDRESS("glGetActiveUniformBlockiv"); + glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)LL_GET_PROC_ADDRESS("glGetActiveUniformBlockName"); + glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)LL_GET_PROC_ADDRESS("glUniformBlockBinding"); // GL_VERSION_3_2 if (mGLVersion < 3.19f) { return; } - glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawElementsBaseVertex"); - glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawRangeElementsBaseVertex"); - glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawElementsInstancedBaseVertex"); - glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiDrawElementsBaseVertex"); - glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)GLH_EXT_GET_PROC_ADDRESS("glProvokingVertex"); - glFenceSync = (PFNGLFENCESYNCPROC)GLH_EXT_GET_PROC_ADDRESS("glFenceSync"); - glIsSync = (PFNGLISSYNCPROC)GLH_EXT_GET_PROC_ADDRESS("glIsSync"); - glDeleteSync = (PFNGLDELETESYNCPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteSync"); - glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)GLH_EXT_GET_PROC_ADDRESS("glClientWaitSync"); - glWaitSync = (PFNGLWAITSYNCPROC)GLH_EXT_GET_PROC_ADDRESS("glWaitSync"); - glGetInteger64v = (PFNGLGETINTEGER64VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetInteger64v"); - glGetSynciv = (PFNGLGETSYNCIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetSynciv"); - glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetInteger64i_v"); - glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetBufferParameteri64v"); - glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)GLH_EXT_GET_PROC_ADDRESS("glFramebufferTexture"); - glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)GLH_EXT_GET_PROC_ADDRESS("glTexImage2DMultisample"); - glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)GLH_EXT_GET_PROC_ADDRESS("glTexImage3DMultisample"); - glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetMultisamplefv"); - glSampleMaski = (PFNGLSAMPLEMASKIPROC)GLH_EXT_GET_PROC_ADDRESS("glSampleMaski"); + glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)LL_GET_PROC_ADDRESS("glDrawElementsBaseVertex"); + glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)LL_GET_PROC_ADDRESS("glDrawRangeElementsBaseVertex"); + glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)LL_GET_PROC_ADDRESS("glDrawElementsInstancedBaseVertex"); + glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)LL_GET_PROC_ADDRESS("glMultiDrawElementsBaseVertex"); + glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)LL_GET_PROC_ADDRESS("glProvokingVertex"); + glFenceSync = (PFNGLFENCESYNCPROC)LL_GET_PROC_ADDRESS("glFenceSync"); + glIsSync = (PFNGLISSYNCPROC)LL_GET_PROC_ADDRESS("glIsSync"); + glDeleteSync = (PFNGLDELETESYNCPROC)LL_GET_PROC_ADDRESS("glDeleteSync"); + glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)LL_GET_PROC_ADDRESS("glClientWaitSync"); + glWaitSync = (PFNGLWAITSYNCPROC)LL_GET_PROC_ADDRESS("glWaitSync"); + glGetInteger64v = (PFNGLGETINTEGER64VPROC)LL_GET_PROC_ADDRESS("glGetInteger64v"); + glGetSynciv = (PFNGLGETSYNCIVPROC)LL_GET_PROC_ADDRESS("glGetSynciv"); + glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)LL_GET_PROC_ADDRESS("glGetInteger64i_v"); + glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)LL_GET_PROC_ADDRESS("glGetBufferParameteri64v"); + glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)LL_GET_PROC_ADDRESS("glFramebufferTexture"); + glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)LL_GET_PROC_ADDRESS("glTexImage2DMultisample"); + glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)LL_GET_PROC_ADDRESS("glTexImage3DMultisample"); + glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)LL_GET_PROC_ADDRESS("glGetMultisamplefv"); + glSampleMaski = (PFNGLSAMPLEMASKIPROC)LL_GET_PROC_ADDRESS("glSampleMaski"); // GL_VERSION_3_3 if (mGLVersion < 3.29f) { return; } - glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)GLH_EXT_GET_PROC_ADDRESS("glBindFragDataLocationIndexed"); - glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)GLH_EXT_GET_PROC_ADDRESS("glGetFragDataIndex"); - glGenSamplers = (PFNGLGENSAMPLERSPROC)GLH_EXT_GET_PROC_ADDRESS("glGenSamplers"); - glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteSamplers"); - glIsSampler = (PFNGLISSAMPLERPROC)GLH_EXT_GET_PROC_ADDRESS("glIsSampler"); - glBindSampler = (PFNGLBINDSAMPLERPROC)GLH_EXT_GET_PROC_ADDRESS("glBindSampler"); - glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)GLH_EXT_GET_PROC_ADDRESS("glSamplerParameteri"); - glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glSamplerParameteriv"); - glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)GLH_EXT_GET_PROC_ADDRESS("glSamplerParameterf"); - glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)GLH_EXT_GET_PROC_ADDRESS("glSamplerParameterfv"); - glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)GLH_EXT_GET_PROC_ADDRESS("glSamplerParameterIiv"); - glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glSamplerParameterIuiv"); - glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetSamplerParameteriv"); - glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetSamplerParameterIiv"); - glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetSamplerParameterfv"); - glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetSamplerParameterIuiv"); - glQueryCounter = (PFNGLQUERYCOUNTERPROC)GLH_EXT_GET_PROC_ADDRESS("glQueryCounter"); - glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetQueryObjecti64v"); - glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetQueryObjectui64v"); - glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribDivisor"); - glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribP1ui"); - glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribP1uiv"); - glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribP2ui"); - glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribP2uiv"); - glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribP3ui"); - glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribP3uiv"); - glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribP4ui"); - glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribP4uiv"); - glVertexP2ui = (PFNGLVERTEXP2UIPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexP2ui"); - glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexP2uiv"); - glVertexP3ui = (PFNGLVERTEXP3UIPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexP3ui"); - glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexP3uiv"); - glVertexP4ui = (PFNGLVERTEXP4UIPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexP4ui"); - glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexP4uiv"); - glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)GLH_EXT_GET_PROC_ADDRESS("glTexCoordP1ui"); - glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glTexCoordP1uiv"); - glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)GLH_EXT_GET_PROC_ADDRESS("glTexCoordP2ui"); - glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glTexCoordP2uiv"); - glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)GLH_EXT_GET_PROC_ADDRESS("glTexCoordP3ui"); - glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glTexCoordP3uiv"); - glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)GLH_EXT_GET_PROC_ADDRESS("glTexCoordP4ui"); - glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glTexCoordP4uiv"); - glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoordP1ui"); - glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoordP1uiv"); - glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoordP2ui"); - glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoordP2uiv"); - glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoordP3ui"); - glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoordP3uiv"); - glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoordP4ui"); - glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoordP4uiv"); - glNormalP3ui = (PFNGLNORMALP3UIPROC)GLH_EXT_GET_PROC_ADDRESS("glNormalP3ui"); - glNormalP3uiv = (PFNGLNORMALP3UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glNormalP3uiv"); - glColorP3ui = (PFNGLCOLORP3UIPROC)GLH_EXT_GET_PROC_ADDRESS("glColorP3ui"); - glColorP3uiv = (PFNGLCOLORP3UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glColorP3uiv"); - glColorP4ui = (PFNGLCOLORP4UIPROC)GLH_EXT_GET_PROC_ADDRESS("glColorP4ui"); - glColorP4uiv = (PFNGLCOLORP4UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glColorP4uiv"); - glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColorP3ui"); - glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColorP3uiv"); + glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)LL_GET_PROC_ADDRESS("glBindFragDataLocationIndexed"); + glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)LL_GET_PROC_ADDRESS("glGetFragDataIndex"); + glGenSamplers = (PFNGLGENSAMPLERSPROC)LL_GET_PROC_ADDRESS("glGenSamplers"); + glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)LL_GET_PROC_ADDRESS("glDeleteSamplers"); + glIsSampler = (PFNGLISSAMPLERPROC)LL_GET_PROC_ADDRESS("glIsSampler"); + glBindSampler = (PFNGLBINDSAMPLERPROC)LL_GET_PROC_ADDRESS("glBindSampler"); + glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)LL_GET_PROC_ADDRESS("glSamplerParameteri"); + glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glSamplerParameteriv"); + glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)LL_GET_PROC_ADDRESS("glSamplerParameterf"); + glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)LL_GET_PROC_ADDRESS("glSamplerParameterfv"); + glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)LL_GET_PROC_ADDRESS("glSamplerParameterIiv"); + glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)LL_GET_PROC_ADDRESS("glSamplerParameterIuiv"); + glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glGetSamplerParameteriv"); + glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)LL_GET_PROC_ADDRESS("glGetSamplerParameterIiv"); + glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)LL_GET_PROC_ADDRESS("glGetSamplerParameterfv"); + glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)LL_GET_PROC_ADDRESS("glGetSamplerParameterIuiv"); + glQueryCounter = (PFNGLQUERYCOUNTERPROC)LL_GET_PROC_ADDRESS("glQueryCounter"); + glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)LL_GET_PROC_ADDRESS("glGetQueryObjecti64v"); + glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)LL_GET_PROC_ADDRESS("glGetQueryObjectui64v"); + glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)LL_GET_PROC_ADDRESS("glVertexAttribDivisor"); + glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)LL_GET_PROC_ADDRESS("glVertexAttribP1ui"); + glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)LL_GET_PROC_ADDRESS("glVertexAttribP1uiv"); + glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)LL_GET_PROC_ADDRESS("glVertexAttribP2ui"); + glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)LL_GET_PROC_ADDRESS("glVertexAttribP2uiv"); + glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)LL_GET_PROC_ADDRESS("glVertexAttribP3ui"); + glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)LL_GET_PROC_ADDRESS("glVertexAttribP3uiv"); + glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)LL_GET_PROC_ADDRESS("glVertexAttribP4ui"); + glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)LL_GET_PROC_ADDRESS("glVertexAttribP4uiv"); // GL_VERSION_4_0 if (mGLVersion < 3.99f) { return; } - glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)GLH_EXT_GET_PROC_ADDRESS("glMinSampleShading"); - glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)GLH_EXT_GET_PROC_ADDRESS("glBlendEquationi"); - glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)GLH_EXT_GET_PROC_ADDRESS("glBlendEquationSeparatei"); - glBlendFunci = (PFNGLBLENDFUNCIPROC)GLH_EXT_GET_PROC_ADDRESS("glBlendFunci"); - glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)GLH_EXT_GET_PROC_ADDRESS("glBlendFuncSeparatei"); - glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawArraysIndirect"); - glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawElementsIndirect"); - glUniform1d = (PFNGLUNIFORM1DPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform1d"); - glUniform2d = (PFNGLUNIFORM2DPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform2d"); - glUniform3d = (PFNGLUNIFORM3DPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform3d"); - glUniform4d = (PFNGLUNIFORM4DPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform4d"); - glUniform1dv = (PFNGLUNIFORM1DVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform1dv"); - glUniform2dv = (PFNGLUNIFORM2DVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform2dv"); - glUniform3dv = (PFNGLUNIFORM3DVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform3dv"); - glUniform4dv = (PFNGLUNIFORM4DVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform4dv"); - glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix2dv"); - glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix3dv"); - glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix4dv"); - glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix2x3dv"); - glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix2x4dv"); - glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix3x2dv"); - glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix3x4dv"); - glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix4x2dv"); - glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix4x3dv"); - glGetUniformdv = (PFNGLGETUNIFORMDVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetUniformdv"); - glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)GLH_EXT_GET_PROC_ADDRESS("glGetSubroutineUniformLocation"); - glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)GLH_EXT_GET_PROC_ADDRESS("glGetSubroutineIndex"); - glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetActiveSubroutineUniformiv"); - glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetActiveSubroutineUniformName"); - glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetActiveSubroutineName"); - glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformSubroutinesuiv"); - glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetUniformSubroutineuiv"); - glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramStageiv"); - glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)GLH_EXT_GET_PROC_ADDRESS("glPatchParameteri"); - glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)GLH_EXT_GET_PROC_ADDRESS("glPatchParameterfv"); - glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)GLH_EXT_GET_PROC_ADDRESS("glBindTransformFeedback"); - glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteTransformFeedbacks"); - glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)GLH_EXT_GET_PROC_ADDRESS("glGenTransformFeedbacks"); - glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)GLH_EXT_GET_PROC_ADDRESS("glIsTransformFeedback"); - glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)GLH_EXT_GET_PROC_ADDRESS("glPauseTransformFeedback"); - glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)GLH_EXT_GET_PROC_ADDRESS("glResumeTransformFeedback"); - glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawTransformFeedback"); - glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawTransformFeedbackStream"); - glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)GLH_EXT_GET_PROC_ADDRESS("glBeginQueryIndexed"); - glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)GLH_EXT_GET_PROC_ADDRESS("glEndQueryIndexed"); - glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetQueryIndexediv"); + glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)LL_GET_PROC_ADDRESS("glMinSampleShading"); + glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)LL_GET_PROC_ADDRESS("glBlendEquationi"); + glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)LL_GET_PROC_ADDRESS("glBlendEquationSeparatei"); + glBlendFunci = (PFNGLBLENDFUNCIPROC)LL_GET_PROC_ADDRESS("glBlendFunci"); + glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)LL_GET_PROC_ADDRESS("glBlendFuncSeparatei"); + glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)LL_GET_PROC_ADDRESS("glDrawArraysIndirect"); + glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)LL_GET_PROC_ADDRESS("glDrawElementsIndirect"); + glUniform1d = (PFNGLUNIFORM1DPROC)LL_GET_PROC_ADDRESS("glUniform1d"); + glUniform2d = (PFNGLUNIFORM2DPROC)LL_GET_PROC_ADDRESS("glUniform2d"); + glUniform3d = (PFNGLUNIFORM3DPROC)LL_GET_PROC_ADDRESS("glUniform3d"); + glUniform4d = (PFNGLUNIFORM4DPROC)LL_GET_PROC_ADDRESS("glUniform4d"); + glUniform1dv = (PFNGLUNIFORM1DVPROC)LL_GET_PROC_ADDRESS("glUniform1dv"); + glUniform2dv = (PFNGLUNIFORM2DVPROC)LL_GET_PROC_ADDRESS("glUniform2dv"); + glUniform3dv = (PFNGLUNIFORM3DVPROC)LL_GET_PROC_ADDRESS("glUniform3dv"); + glUniform4dv = (PFNGLUNIFORM4DVPROC)LL_GET_PROC_ADDRESS("glUniform4dv"); + glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix2dv"); + glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix3dv"); + glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix4dv"); + glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix2x3dv"); + glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix2x4dv"); + glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix3x2dv"); + glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix3x4dv"); + glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix4x2dv"); + glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix4x3dv"); + glGetUniformdv = (PFNGLGETUNIFORMDVPROC)LL_GET_PROC_ADDRESS("glGetUniformdv"); + glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)LL_GET_PROC_ADDRESS("glGetSubroutineUniformLocation"); + glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)LL_GET_PROC_ADDRESS("glGetSubroutineIndex"); + glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)LL_GET_PROC_ADDRESS("glGetActiveSubroutineUniformiv"); + glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)LL_GET_PROC_ADDRESS("glGetActiveSubroutineUniformName"); + glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)LL_GET_PROC_ADDRESS("glGetActiveSubroutineName"); + glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)LL_GET_PROC_ADDRESS("glUniformSubroutinesuiv"); + glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)LL_GET_PROC_ADDRESS("glGetUniformSubroutineuiv"); + glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)LL_GET_PROC_ADDRESS("glGetProgramStageiv"); + glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)LL_GET_PROC_ADDRESS("glPatchParameteri"); + glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)LL_GET_PROC_ADDRESS("glPatchParameterfv"); + glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)LL_GET_PROC_ADDRESS("glBindTransformFeedback"); + glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)LL_GET_PROC_ADDRESS("glDeleteTransformFeedbacks"); + glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)LL_GET_PROC_ADDRESS("glGenTransformFeedbacks"); + glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)LL_GET_PROC_ADDRESS("glIsTransformFeedback"); + glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)LL_GET_PROC_ADDRESS("glPauseTransformFeedback"); + glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)LL_GET_PROC_ADDRESS("glResumeTransformFeedback"); + glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)LL_GET_PROC_ADDRESS("glDrawTransformFeedback"); + glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)LL_GET_PROC_ADDRESS("glDrawTransformFeedbackStream"); + glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)LL_GET_PROC_ADDRESS("glBeginQueryIndexed"); + glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)LL_GET_PROC_ADDRESS("glEndQueryIndexed"); + glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)LL_GET_PROC_ADDRESS("glGetQueryIndexediv"); // GL_VERSION_4_1 if (mGLVersion < 4.09f) { return; } - glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)GLH_EXT_GET_PROC_ADDRESS("glReleaseShaderCompiler"); - glShaderBinary = (PFNGLSHADERBINARYPROC)GLH_EXT_GET_PROC_ADDRESS("glShaderBinary"); - glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)GLH_EXT_GET_PROC_ADDRESS("glGetShaderPrecisionFormat"); - glDepthRangef = (PFNGLDEPTHRANGEFPROC)GLH_EXT_GET_PROC_ADDRESS("glDepthRangef"); - glClearDepthf = (PFNGLCLEARDEPTHFPROC)GLH_EXT_GET_PROC_ADDRESS("glClearDepthf"); - glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramBinary"); - glProgramBinary = (PFNGLPROGRAMBINARYPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramBinary"); - glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramParameteri"); - glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)GLH_EXT_GET_PROC_ADDRESS("glUseProgramStages"); - glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)GLH_EXT_GET_PROC_ADDRESS("glActiveShaderProgram"); - glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)GLH_EXT_GET_PROC_ADDRESS("glCreateShaderProgramv"); - glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)GLH_EXT_GET_PROC_ADDRESS("glBindProgramPipeline"); - glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteProgramPipelines"); - glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)GLH_EXT_GET_PROC_ADDRESS("glGenProgramPipelines"); - glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)GLH_EXT_GET_PROC_ADDRESS("glIsProgramPipeline"); - glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramPipelineiv"); - glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform1i"); - glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform1iv"); - glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform1f"); - glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform1fv"); - glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform1d"); - glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform1dv"); - glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform1ui"); - glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform1uiv"); - glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform2i"); - glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform2iv"); - glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform2f"); - glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform2fv"); - glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform2d"); - glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform2dv"); - glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform2ui"); - glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform2uiv"); - glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform3i"); - glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform3iv"); - glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform3f"); - glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform3fv"); - glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform3d"); - glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform3dv"); - glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform3ui"); - glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform3uiv"); - glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform4i"); - glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform4iv"); - glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform4f"); - glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform4fv"); - glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform4d"); - glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform4dv"); - glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform4ui"); - glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform4uiv"); - glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix2fv"); - glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix3fv"); - glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix4fv"); - glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix2dv"); - glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix3dv"); - glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix4dv"); - glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix2x3fv"); - glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix3x2fv"); - glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix2x4fv"); - glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix4x2fv"); - glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix3x4fv"); - glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix4x3fv"); - glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix2x3dv"); - glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix3x2dv"); - glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix2x4dv"); - glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix4x2dv"); - glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix3x4dv"); - glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix4x3dv"); - glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)GLH_EXT_GET_PROC_ADDRESS("glValidateProgramPipeline"); - glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramPipelineInfoLog"); - glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribL1d"); - glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribL2d"); - glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribL3d"); - glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribL4d"); - glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribL1dv"); - glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribL2dv"); - glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribL3dv"); - glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribL4dv"); - glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribLPointer"); - glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexAttribLdv"); - glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)GLH_EXT_GET_PROC_ADDRESS("glViewportArrayv"); - glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)GLH_EXT_GET_PROC_ADDRESS("glViewportIndexedf"); - glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)GLH_EXT_GET_PROC_ADDRESS("glViewportIndexedfv"); - glScissorArrayv = (PFNGLSCISSORARRAYVPROC)GLH_EXT_GET_PROC_ADDRESS("glScissorArrayv"); - glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)GLH_EXT_GET_PROC_ADDRESS("glScissorIndexed"); - glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)GLH_EXT_GET_PROC_ADDRESS("glScissorIndexedv"); - glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)GLH_EXT_GET_PROC_ADDRESS("glDepthRangeArrayv"); - glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)GLH_EXT_GET_PROC_ADDRESS("glDepthRangeIndexed"); - glGetFloati_v = (PFNGLGETFLOATI_VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetFloati_v"); - glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetDoublei_v"); + glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)LL_GET_PROC_ADDRESS("glReleaseShaderCompiler"); + glShaderBinary = (PFNGLSHADERBINARYPROC)LL_GET_PROC_ADDRESS("glShaderBinary"); + glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)LL_GET_PROC_ADDRESS("glGetShaderPrecisionFormat"); + glDepthRangef = (PFNGLDEPTHRANGEFPROC)LL_GET_PROC_ADDRESS("glDepthRangef"); + glClearDepthf = (PFNGLCLEARDEPTHFPROC)LL_GET_PROC_ADDRESS("glClearDepthf"); + glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)LL_GET_PROC_ADDRESS("glGetProgramBinary"); + glProgramBinary = (PFNGLPROGRAMBINARYPROC)LL_GET_PROC_ADDRESS("glProgramBinary"); + glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)LL_GET_PROC_ADDRESS("glProgramParameteri"); + glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)LL_GET_PROC_ADDRESS("glUseProgramStages"); + glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)LL_GET_PROC_ADDRESS("glActiveShaderProgram"); + glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)LL_GET_PROC_ADDRESS("glCreateShaderProgramv"); + glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)LL_GET_PROC_ADDRESS("glBindProgramPipeline"); + glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)LL_GET_PROC_ADDRESS("glDeleteProgramPipelines"); + glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)LL_GET_PROC_ADDRESS("glGenProgramPipelines"); + glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)LL_GET_PROC_ADDRESS("glIsProgramPipeline"); + glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)LL_GET_PROC_ADDRESS("glGetProgramPipelineiv"); + glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)LL_GET_PROC_ADDRESS("glProgramUniform1i"); + glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)LL_GET_PROC_ADDRESS("glProgramUniform1iv"); + glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)LL_GET_PROC_ADDRESS("glProgramUniform1f"); + glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)LL_GET_PROC_ADDRESS("glProgramUniform1fv"); + glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)LL_GET_PROC_ADDRESS("glProgramUniform1d"); + glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)LL_GET_PROC_ADDRESS("glProgramUniform1dv"); + glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)LL_GET_PROC_ADDRESS("glProgramUniform1ui"); + glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)LL_GET_PROC_ADDRESS("glProgramUniform1uiv"); + glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)LL_GET_PROC_ADDRESS("glProgramUniform2i"); + glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)LL_GET_PROC_ADDRESS("glProgramUniform2iv"); + glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)LL_GET_PROC_ADDRESS("glProgramUniform2f"); + glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)LL_GET_PROC_ADDRESS("glProgramUniform2fv"); + glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)LL_GET_PROC_ADDRESS("glProgramUniform2d"); + glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)LL_GET_PROC_ADDRESS("glProgramUniform2dv"); + glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)LL_GET_PROC_ADDRESS("glProgramUniform2ui"); + glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)LL_GET_PROC_ADDRESS("glProgramUniform2uiv"); + glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)LL_GET_PROC_ADDRESS("glProgramUniform3i"); + glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)LL_GET_PROC_ADDRESS("glProgramUniform3iv"); + glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)LL_GET_PROC_ADDRESS("glProgramUniform3f"); + glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)LL_GET_PROC_ADDRESS("glProgramUniform3fv"); + glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)LL_GET_PROC_ADDRESS("glProgramUniform3d"); + glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)LL_GET_PROC_ADDRESS("glProgramUniform3dv"); + glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)LL_GET_PROC_ADDRESS("glProgramUniform3ui"); + glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)LL_GET_PROC_ADDRESS("glProgramUniform3uiv"); + glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)LL_GET_PROC_ADDRESS("glProgramUniform4i"); + glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)LL_GET_PROC_ADDRESS("glProgramUniform4iv"); + glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)LL_GET_PROC_ADDRESS("glProgramUniform4f"); + glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)LL_GET_PROC_ADDRESS("glProgramUniform4fv"); + glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)LL_GET_PROC_ADDRESS("glProgramUniform4d"); + glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)LL_GET_PROC_ADDRESS("glProgramUniform4dv"); + glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)LL_GET_PROC_ADDRESS("glProgramUniform4ui"); + glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)LL_GET_PROC_ADDRESS("glProgramUniform4uiv"); + glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix2fv"); + glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix3fv"); + glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix4fv"); + glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix2dv"); + glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix3dv"); + glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix4dv"); + glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix2x3fv"); + glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix3x2fv"); + glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix2x4fv"); + glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix4x2fv"); + glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix3x4fv"); + glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix4x3fv"); + glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix2x3dv"); + glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix3x2dv"); + glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix2x4dv"); + glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix4x2dv"); + glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix3x4dv"); + glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix4x3dv"); + glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)LL_GET_PROC_ADDRESS("glValidateProgramPipeline"); + glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)LL_GET_PROC_ADDRESS("glGetProgramPipelineInfoLog"); + glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)LL_GET_PROC_ADDRESS("glVertexAttribL1d"); + glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)LL_GET_PROC_ADDRESS("glVertexAttribL2d"); + glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)LL_GET_PROC_ADDRESS("glVertexAttribL3d"); + glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)LL_GET_PROC_ADDRESS("glVertexAttribL4d"); + glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)LL_GET_PROC_ADDRESS("glVertexAttribL1dv"); + glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)LL_GET_PROC_ADDRESS("glVertexAttribL2dv"); + glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)LL_GET_PROC_ADDRESS("glVertexAttribL3dv"); + glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)LL_GET_PROC_ADDRESS("glVertexAttribL4dv"); + glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)LL_GET_PROC_ADDRESS("glVertexAttribLPointer"); + glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)LL_GET_PROC_ADDRESS("glGetVertexAttribLdv"); + glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)LL_GET_PROC_ADDRESS("glViewportArrayv"); + glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)LL_GET_PROC_ADDRESS("glViewportIndexedf"); + glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)LL_GET_PROC_ADDRESS("glViewportIndexedfv"); + glScissorArrayv = (PFNGLSCISSORARRAYVPROC)LL_GET_PROC_ADDRESS("glScissorArrayv"); + glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)LL_GET_PROC_ADDRESS("glScissorIndexed"); + glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)LL_GET_PROC_ADDRESS("glScissorIndexedv"); + glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)LL_GET_PROC_ADDRESS("glDepthRangeArrayv"); + glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)LL_GET_PROC_ADDRESS("glDepthRangeIndexed"); + glGetFloati_v = (PFNGLGETFLOATI_VPROC)LL_GET_PROC_ADDRESS("glGetFloati_v"); + glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)LL_GET_PROC_ADDRESS("glGetDoublei_v"); // GL_VERSION_4_2 if (mGLVersion < 4.19f) { return; } - glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawArraysInstancedBaseInstance"); - glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawElementsInstancedBaseInstance"); - glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawElementsInstancedBaseVertexBaseInstance"); - glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetInternalformativ"); - glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetActiveAtomicCounterBufferiv"); - glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)GLH_EXT_GET_PROC_ADDRESS("glBindImageTexture"); - glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)GLH_EXT_GET_PROC_ADDRESS("glMemoryBarrier"); - glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)GLH_EXT_GET_PROC_ADDRESS("glTexStorage1D"); - glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)GLH_EXT_GET_PROC_ADDRESS("glTexStorage2D"); - glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)GLH_EXT_GET_PROC_ADDRESS("glTexStorage3D"); - glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawTransformFeedbackInstanced"); - glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawTransformFeedbackStreamInstanced"); + glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)LL_GET_PROC_ADDRESS("glDrawArraysInstancedBaseInstance"); + glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)LL_GET_PROC_ADDRESS("glDrawElementsInstancedBaseInstance"); + glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)LL_GET_PROC_ADDRESS("glDrawElementsInstancedBaseVertexBaseInstance"); + glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)LL_GET_PROC_ADDRESS("glGetInternalformativ"); + glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)LL_GET_PROC_ADDRESS("glGetActiveAtomicCounterBufferiv"); + glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)LL_GET_PROC_ADDRESS("glBindImageTexture"); + glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)LL_GET_PROC_ADDRESS("glMemoryBarrier"); + glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)LL_GET_PROC_ADDRESS("glTexStorage1D"); + glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)LL_GET_PROC_ADDRESS("glTexStorage2D"); + glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)LL_GET_PROC_ADDRESS("glTexStorage3D"); + glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)LL_GET_PROC_ADDRESS("glDrawTransformFeedbackInstanced"); + glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)LL_GET_PROC_ADDRESS("glDrawTransformFeedbackStreamInstanced"); // GL_VERSION_4_3 if (mGLVersion < 4.29f) { return; } - glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glClearBufferData"); - glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glClearBufferSubData"); - glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)GLH_EXT_GET_PROC_ADDRESS("glDispatchCompute"); - glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)GLH_EXT_GET_PROC_ADDRESS("glDispatchComputeIndirect"); - glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glCopyImageSubData"); - glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)GLH_EXT_GET_PROC_ADDRESS("glFramebufferParameteri"); - glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetFramebufferParameteriv"); - glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetInternalformati64v"); - glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glInvalidateTexSubImage"); - glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glInvalidateTexImage"); - glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glInvalidateBufferSubData"); - glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glInvalidateBufferData"); - glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glInvalidateFramebuffer"); - glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glInvalidateSubFramebuffer"); - glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiDrawArraysIndirect"); - glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiDrawElementsIndirect"); - glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramInterfaceiv"); - glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramResourceIndex"); - glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramResourceName"); - glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramResourceiv"); - glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramResourceLocation"); - glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramResourceLocationIndex"); - glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)GLH_EXT_GET_PROC_ADDRESS("glShaderStorageBlockBinding"); - glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)GLH_EXT_GET_PROC_ADDRESS("glTexBufferRange"); - glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)GLH_EXT_GET_PROC_ADDRESS("glTexStorage2DMultisample"); - glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)GLH_EXT_GET_PROC_ADDRESS("glTexStorage3DMultisample"); - glTextureView = (PFNGLTEXTUREVIEWPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureView"); - glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glBindVertexBuffer"); - glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribFormat"); - glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribIFormat"); - glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribLFormat"); - glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribBinding"); - glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexBindingDivisor"); - glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)GLH_EXT_GET_PROC_ADDRESS("glDebugMessageControl"); - glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)GLH_EXT_GET_PROC_ADDRESS("glDebugMessageInsert"); - glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)GLH_EXT_GET_PROC_ADDRESS("glDebugMessageCallback"); - glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)GLH_EXT_GET_PROC_ADDRESS("glGetDebugMessageLog"); - glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)GLH_EXT_GET_PROC_ADDRESS("glPushDebugGroup"); - glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)GLH_EXT_GET_PROC_ADDRESS("glPopDebugGroup"); - glObjectLabel = (PFNGLOBJECTLABELPROC)GLH_EXT_GET_PROC_ADDRESS("glObjectLabel"); - glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)GLH_EXT_GET_PROC_ADDRESS("glGetObjectLabel"); - glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)GLH_EXT_GET_PROC_ADDRESS("glObjectPtrLabel"); - glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)GLH_EXT_GET_PROC_ADDRESS("glGetObjectPtrLabel"); + glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)LL_GET_PROC_ADDRESS("glClearBufferData"); + glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)LL_GET_PROC_ADDRESS("glClearBufferSubData"); + glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)LL_GET_PROC_ADDRESS("glDispatchCompute"); + glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)LL_GET_PROC_ADDRESS("glDispatchComputeIndirect"); + glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)LL_GET_PROC_ADDRESS("glCopyImageSubData"); + glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)LL_GET_PROC_ADDRESS("glFramebufferParameteri"); + glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glGetFramebufferParameteriv"); + glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)LL_GET_PROC_ADDRESS("glGetInternalformati64v"); + glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)LL_GET_PROC_ADDRESS("glInvalidateTexSubImage"); + glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)LL_GET_PROC_ADDRESS("glInvalidateTexImage"); + glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)LL_GET_PROC_ADDRESS("glInvalidateBufferSubData"); + glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)LL_GET_PROC_ADDRESS("glInvalidateBufferData"); + glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)LL_GET_PROC_ADDRESS("glInvalidateFramebuffer"); + glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)LL_GET_PROC_ADDRESS("glInvalidateSubFramebuffer"); + glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)LL_GET_PROC_ADDRESS("glMultiDrawArraysIndirect"); + glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)LL_GET_PROC_ADDRESS("glMultiDrawElementsIndirect"); + glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)LL_GET_PROC_ADDRESS("glGetProgramInterfaceiv"); + glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)LL_GET_PROC_ADDRESS("glGetProgramResourceIndex"); + glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)LL_GET_PROC_ADDRESS("glGetProgramResourceName"); + glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)LL_GET_PROC_ADDRESS("glGetProgramResourceiv"); + glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)LL_GET_PROC_ADDRESS("glGetProgramResourceLocation"); + glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)LL_GET_PROC_ADDRESS("glGetProgramResourceLocationIndex"); + glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)LL_GET_PROC_ADDRESS("glShaderStorageBlockBinding"); + glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)LL_GET_PROC_ADDRESS("glTexBufferRange"); + glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)LL_GET_PROC_ADDRESS("glTexStorage2DMultisample"); + glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)LL_GET_PROC_ADDRESS("glTexStorage3DMultisample"); + glTextureView = (PFNGLTEXTUREVIEWPROC)LL_GET_PROC_ADDRESS("glTextureView"); + glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)LL_GET_PROC_ADDRESS("glBindVertexBuffer"); + glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)LL_GET_PROC_ADDRESS("glVertexAttribFormat"); + glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)LL_GET_PROC_ADDRESS("glVertexAttribIFormat"); + glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)LL_GET_PROC_ADDRESS("glVertexAttribLFormat"); + glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)LL_GET_PROC_ADDRESS("glVertexAttribBinding"); + glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)LL_GET_PROC_ADDRESS("glVertexBindingDivisor"); + glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)LL_GET_PROC_ADDRESS("glDebugMessageControl"); + glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)LL_GET_PROC_ADDRESS("glDebugMessageInsert"); + glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)LL_GET_PROC_ADDRESS("glDebugMessageCallback"); + glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)LL_GET_PROC_ADDRESS("glGetDebugMessageLog"); + glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)LL_GET_PROC_ADDRESS("glPushDebugGroup"); + glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)LL_GET_PROC_ADDRESS("glPopDebugGroup"); + glObjectLabel = (PFNGLOBJECTLABELPROC)LL_GET_PROC_ADDRESS("glObjectLabel"); + glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)LL_GET_PROC_ADDRESS("glGetObjectLabel"); + glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)LL_GET_PROC_ADDRESS("glObjectPtrLabel"); + glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)LL_GET_PROC_ADDRESS("glGetObjectPtrLabel"); // GL_VERSION_4_4 if (mGLVersion < 4.39f) { return; } - glBufferStorage = (PFNGLBUFFERSTORAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glBufferStorage"); - glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glClearTexImage"); - glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glClearTexSubImage"); - glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)GLH_EXT_GET_PROC_ADDRESS("glBindBuffersBase"); - glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)GLH_EXT_GET_PROC_ADDRESS("glBindBuffersRange"); - glBindTextures = (PFNGLBINDTEXTURESPROC)GLH_EXT_GET_PROC_ADDRESS("glBindTextures"); - glBindSamplers = (PFNGLBINDSAMPLERSPROC)GLH_EXT_GET_PROC_ADDRESS("glBindSamplers"); - glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)GLH_EXT_GET_PROC_ADDRESS("glBindImageTextures"); - glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)GLH_EXT_GET_PROC_ADDRESS("glBindVertexBuffers"); + glBufferStorage = (PFNGLBUFFERSTORAGEPROC)LL_GET_PROC_ADDRESS("glBufferStorage"); + glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)LL_GET_PROC_ADDRESS("glClearTexImage"); + glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)LL_GET_PROC_ADDRESS("glClearTexSubImage"); + glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)LL_GET_PROC_ADDRESS("glBindBuffersBase"); + glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)LL_GET_PROC_ADDRESS("glBindBuffersRange"); + glBindTextures = (PFNGLBINDTEXTURESPROC)LL_GET_PROC_ADDRESS("glBindTextures"); + glBindSamplers = (PFNGLBINDSAMPLERSPROC)LL_GET_PROC_ADDRESS("glBindSamplers"); + glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)LL_GET_PROC_ADDRESS("glBindImageTextures"); + glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)LL_GET_PROC_ADDRESS("glBindVertexBuffers"); // GL_VERSION_4_5 if (mGLVersion < 4.49f) { return; } - glClipControl = (PFNGLCLIPCONTROLPROC)GLH_EXT_GET_PROC_ADDRESS("glClipControl"); - glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)GLH_EXT_GET_PROC_ADDRESS("glCreateTransformFeedbacks"); - glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)GLH_EXT_GET_PROC_ADDRESS("glTransformFeedbackBufferBase"); - glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)GLH_EXT_GET_PROC_ADDRESS("glTransformFeedbackBufferRange"); - glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTransformFeedbackiv"); - glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTransformFeedbacki_v"); - glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTransformFeedbacki64_v"); - glCreateBuffers = (PFNGLCREATEBUFFERSPROC)GLH_EXT_GET_PROC_ADDRESS("glCreateBuffers"); - glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glNamedBufferStorage"); - glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glNamedBufferData"); - glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glNamedBufferSubData"); - glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glCopyNamedBufferSubData"); - glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glClearNamedBufferData"); - glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glClearNamedBufferSubData"); - glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glMapNamedBuffer"); - glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)GLH_EXT_GET_PROC_ADDRESS("glMapNamedBufferRange"); - glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glUnmapNamedBuffer"); - glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)GLH_EXT_GET_PROC_ADDRESS("glFlushMappedNamedBufferRange"); - glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetNamedBufferParameteriv"); - glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetNamedBufferParameteri64v"); - glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetNamedBufferPointerv"); - glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glGetNamedBufferSubData"); - glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)GLH_EXT_GET_PROC_ADDRESS("glCreateFramebuffers"); - glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glNamedFramebufferRenderbuffer"); - glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)GLH_EXT_GET_PROC_ADDRESS("glNamedFramebufferParameteri"); - glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)GLH_EXT_GET_PROC_ADDRESS("glNamedFramebufferTexture"); - glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)GLH_EXT_GET_PROC_ADDRESS("glNamedFramebufferTextureLayer"); - glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glNamedFramebufferDrawBuffer"); - glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)GLH_EXT_GET_PROC_ADDRESS("glNamedFramebufferDrawBuffers"); - glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glNamedFramebufferReadBuffer"); - glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glInvalidateNamedFramebufferData"); - glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glInvalidateNamedFramebufferSubData"); - glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glClearNamedFramebufferiv"); - glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glClearNamedFramebufferuiv"); - glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)GLH_EXT_GET_PROC_ADDRESS("glClearNamedFramebufferfv"); - glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)GLH_EXT_GET_PROC_ADDRESS("glClearNamedFramebufferfi"); - glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glBlitNamedFramebuffer"); - glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)GLH_EXT_GET_PROC_ADDRESS("glCheckNamedFramebufferStatus"); - glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetNamedFramebufferParameteriv"); - glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetNamedFramebufferAttachmentParameteriv"); - glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)GLH_EXT_GET_PROC_ADDRESS("glCreateRenderbuffers"); - glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glNamedRenderbufferStorage"); - glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)GLH_EXT_GET_PROC_ADDRESS("glNamedRenderbufferStorageMultisample"); - glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetNamedRenderbufferParameteriv"); - glCreateTextures = (PFNGLCREATETEXTURESPROC)GLH_EXT_GET_PROC_ADDRESS("glCreateTextures"); - glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureBuffer"); - glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureBufferRange"); - glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureStorage1D"); - glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureStorage2D"); - glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureStorage3D"); - glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureStorage2DMultisample"); - glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureStorage3DMultisample"); - glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureSubImage1D"); - glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureSubImage2D"); - glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureSubImage3D"); - glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTextureSubImage1D"); - glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTextureSubImage2D"); - glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTextureSubImage3D"); - glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)GLH_EXT_GET_PROC_ADDRESS("glCopyTextureSubImage1D"); - glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)GLH_EXT_GET_PROC_ADDRESS("glCopyTextureSubImage2D"); - glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)GLH_EXT_GET_PROC_ADDRESS("glCopyTextureSubImage3D"); - glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureParameterf"); - glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureParameterfv"); - glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureParameteri"); - glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureParameterIiv"); - glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureParameterIuiv"); - glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureParameteriv"); - glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)GLH_EXT_GET_PROC_ADDRESS("glGenerateTextureMipmap"); - glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)GLH_EXT_GET_PROC_ADDRESS("glBindTextureUnit"); - glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTextureImage"); - glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetCompressedTextureImage"); - glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTextureLevelParameterfv"); - glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTextureLevelParameteriv"); - glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTextureParameterfv"); - glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTextureParameterIiv"); - glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTextureParameterIuiv"); - glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTextureParameteriv"); - glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)GLH_EXT_GET_PROC_ADDRESS("glCreateVertexArrays"); - glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)GLH_EXT_GET_PROC_ADDRESS("glDisableVertexArrayAttrib"); - glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)GLH_EXT_GET_PROC_ADDRESS("glEnableVertexArrayAttrib"); - glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexArrayElementBuffer"); - glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexArrayVertexBuffer"); - glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexArrayVertexBuffers"); - glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexArrayAttribBinding"); - glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexArrayAttribFormat"); - glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexArrayAttribIFormat"); - glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexArrayAttribLFormat"); - glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexArrayBindingDivisor"); - glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexArrayiv"); - glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexArrayIndexediv"); - glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexArrayIndexed64iv"); - glCreateSamplers = (PFNGLCREATESAMPLERSPROC)GLH_EXT_GET_PROC_ADDRESS("glCreateSamplers"); - glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)GLH_EXT_GET_PROC_ADDRESS("glCreateProgramPipelines"); - glCreateQueries = (PFNGLCREATEQUERIESPROC)GLH_EXT_GET_PROC_ADDRESS("glCreateQueries"); - glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetQueryBufferObjecti64v"); - glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetQueryBufferObjectiv"); - glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetQueryBufferObjectui64v"); - glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetQueryBufferObjectuiv"); - glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)GLH_EXT_GET_PROC_ADDRESS("glMemoryBarrierByRegion"); - glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTextureSubImage"); - glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetCompressedTextureSubImage"); - glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)GLH_EXT_GET_PROC_ADDRESS("glGetGraphicsResetStatus"); - glGetnCompressedTexImage = (PFNGLGETNCOMPRESSEDTEXIMAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnCompressedTexImage"); - glGetnTexImage = (PFNGLGETNTEXIMAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnTexImage"); - glGetnUniformdv = (PFNGLGETNUNIFORMDVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnUniformdv"); - glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnUniformfv"); - glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnUniformiv"); - glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnUniformuiv"); - glReadnPixels = (PFNGLREADNPIXELSPROC)GLH_EXT_GET_PROC_ADDRESS("glReadnPixels"); - glGetnMapdv = (PFNGLGETNMAPDVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnMapdv"); - glGetnMapfv = (PFNGLGETNMAPFVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnMapfv"); - glGetnMapiv = (PFNGLGETNMAPIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnMapiv"); - glGetnPixelMapfv = (PFNGLGETNPIXELMAPFVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnPixelMapfv"); - glGetnPixelMapuiv = (PFNGLGETNPIXELMAPUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnPixelMapuiv"); - glGetnPixelMapusv = (PFNGLGETNPIXELMAPUSVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnPixelMapusv"); - glGetnPolygonStipple = (PFNGLGETNPOLYGONSTIPPLEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnPolygonStipple"); - glGetnColorTable = (PFNGLGETNCOLORTABLEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnColorTable"); - glGetnConvolutionFilter = (PFNGLGETNCONVOLUTIONFILTERPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnConvolutionFilter"); - glGetnSeparableFilter = (PFNGLGETNSEPARABLEFILTERPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnSeparableFilter"); - glGetnHistogram = (PFNGLGETNHISTOGRAMPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnHistogram"); - glGetnMinmax = (PFNGLGETNMINMAXPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnMinmax"); - glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureBarrier"); + glClipControl = (PFNGLCLIPCONTROLPROC)LL_GET_PROC_ADDRESS("glClipControl"); + glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)LL_GET_PROC_ADDRESS("glCreateTransformFeedbacks"); + glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)LL_GET_PROC_ADDRESS("glTransformFeedbackBufferBase"); + glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)LL_GET_PROC_ADDRESS("glTransformFeedbackBufferRange"); + glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)LL_GET_PROC_ADDRESS("glGetTransformFeedbackiv"); + glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)LL_GET_PROC_ADDRESS("glGetTransformFeedbacki_v"); + glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)LL_GET_PROC_ADDRESS("glGetTransformFeedbacki64_v"); + glCreateBuffers = (PFNGLCREATEBUFFERSPROC)LL_GET_PROC_ADDRESS("glCreateBuffers"); + glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)LL_GET_PROC_ADDRESS("glNamedBufferStorage"); + glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)LL_GET_PROC_ADDRESS("glNamedBufferData"); + glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)LL_GET_PROC_ADDRESS("glNamedBufferSubData"); + glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)LL_GET_PROC_ADDRESS("glCopyNamedBufferSubData"); + glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)LL_GET_PROC_ADDRESS("glClearNamedBufferData"); + glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)LL_GET_PROC_ADDRESS("glClearNamedBufferSubData"); + glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)LL_GET_PROC_ADDRESS("glMapNamedBuffer"); + glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)LL_GET_PROC_ADDRESS("glMapNamedBufferRange"); + glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)LL_GET_PROC_ADDRESS("glUnmapNamedBuffer"); + glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)LL_GET_PROC_ADDRESS("glFlushMappedNamedBufferRange"); + glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glGetNamedBufferParameteriv"); + glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)LL_GET_PROC_ADDRESS("glGetNamedBufferParameteri64v"); + glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)LL_GET_PROC_ADDRESS("glGetNamedBufferPointerv"); + glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)LL_GET_PROC_ADDRESS("glGetNamedBufferSubData"); + glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)LL_GET_PROC_ADDRESS("glCreateFramebuffers"); + glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)LL_GET_PROC_ADDRESS("glNamedFramebufferRenderbuffer"); + glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)LL_GET_PROC_ADDRESS("glNamedFramebufferParameteri"); + glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)LL_GET_PROC_ADDRESS("glNamedFramebufferTexture"); + glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)LL_GET_PROC_ADDRESS("glNamedFramebufferTextureLayer"); + glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)LL_GET_PROC_ADDRESS("glNamedFramebufferDrawBuffer"); + glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)LL_GET_PROC_ADDRESS("glNamedFramebufferDrawBuffers"); + glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)LL_GET_PROC_ADDRESS("glNamedFramebufferReadBuffer"); + glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)LL_GET_PROC_ADDRESS("glInvalidateNamedFramebufferData"); + glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)LL_GET_PROC_ADDRESS("glInvalidateNamedFramebufferSubData"); + glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)LL_GET_PROC_ADDRESS("glClearNamedFramebufferiv"); + glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)LL_GET_PROC_ADDRESS("glClearNamedFramebufferuiv"); + glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)LL_GET_PROC_ADDRESS("glClearNamedFramebufferfv"); + glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)LL_GET_PROC_ADDRESS("glClearNamedFramebufferfi"); + glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)LL_GET_PROC_ADDRESS("glBlitNamedFramebuffer"); + glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)LL_GET_PROC_ADDRESS("glCheckNamedFramebufferStatus"); + glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glGetNamedFramebufferParameteriv"); + glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glGetNamedFramebufferAttachmentParameteriv"); + glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)LL_GET_PROC_ADDRESS("glCreateRenderbuffers"); + glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)LL_GET_PROC_ADDRESS("glNamedRenderbufferStorage"); + glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)LL_GET_PROC_ADDRESS("glNamedRenderbufferStorageMultisample"); + glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glGetNamedRenderbufferParameteriv"); + glCreateTextures = (PFNGLCREATETEXTURESPROC)LL_GET_PROC_ADDRESS("glCreateTextures"); + glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)LL_GET_PROC_ADDRESS("glTextureBuffer"); + glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)LL_GET_PROC_ADDRESS("glTextureBufferRange"); + glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)LL_GET_PROC_ADDRESS("glTextureStorage1D"); + glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)LL_GET_PROC_ADDRESS("glTextureStorage2D"); + glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)LL_GET_PROC_ADDRESS("glTextureStorage3D"); + glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)LL_GET_PROC_ADDRESS("glTextureStorage2DMultisample"); + glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)LL_GET_PROC_ADDRESS("glTextureStorage3DMultisample"); + glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)LL_GET_PROC_ADDRESS("glTextureSubImage1D"); + glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)LL_GET_PROC_ADDRESS("glTextureSubImage2D"); + glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)LL_GET_PROC_ADDRESS("glTextureSubImage3D"); + glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)LL_GET_PROC_ADDRESS("glCompressedTextureSubImage1D"); + glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)LL_GET_PROC_ADDRESS("glCompressedTextureSubImage2D"); + glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)LL_GET_PROC_ADDRESS("glCompressedTextureSubImage3D"); + glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)LL_GET_PROC_ADDRESS("glCopyTextureSubImage1D"); + glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)LL_GET_PROC_ADDRESS("glCopyTextureSubImage2D"); + glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)LL_GET_PROC_ADDRESS("glCopyTextureSubImage3D"); + glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)LL_GET_PROC_ADDRESS("glTextureParameterf"); + glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)LL_GET_PROC_ADDRESS("glTextureParameterfv"); + glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)LL_GET_PROC_ADDRESS("glTextureParameteri"); + glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)LL_GET_PROC_ADDRESS("glTextureParameterIiv"); + glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)LL_GET_PROC_ADDRESS("glTextureParameterIuiv"); + glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glTextureParameteriv"); + glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)LL_GET_PROC_ADDRESS("glGenerateTextureMipmap"); + glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)LL_GET_PROC_ADDRESS("glBindTextureUnit"); + glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)LL_GET_PROC_ADDRESS("glGetTextureImage"); + glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)LL_GET_PROC_ADDRESS("glGetCompressedTextureImage"); + glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)LL_GET_PROC_ADDRESS("glGetTextureLevelParameterfv"); + glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glGetTextureLevelParameteriv"); + glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)LL_GET_PROC_ADDRESS("glGetTextureParameterfv"); + glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)LL_GET_PROC_ADDRESS("glGetTextureParameterIiv"); + glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)LL_GET_PROC_ADDRESS("glGetTextureParameterIuiv"); + glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glGetTextureParameteriv"); + glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)LL_GET_PROC_ADDRESS("glCreateVertexArrays"); + glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)LL_GET_PROC_ADDRESS("glDisableVertexArrayAttrib"); + glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)LL_GET_PROC_ADDRESS("glEnableVertexArrayAttrib"); + glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)LL_GET_PROC_ADDRESS("glVertexArrayElementBuffer"); + glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)LL_GET_PROC_ADDRESS("glVertexArrayVertexBuffer"); + glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)LL_GET_PROC_ADDRESS("glVertexArrayVertexBuffers"); + glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)LL_GET_PROC_ADDRESS("glVertexArrayAttribBinding"); + glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)LL_GET_PROC_ADDRESS("glVertexArrayAttribFormat"); + glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)LL_GET_PROC_ADDRESS("glVertexArrayAttribIFormat"); + glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)LL_GET_PROC_ADDRESS("glVertexArrayAttribLFormat"); + glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)LL_GET_PROC_ADDRESS("glVertexArrayBindingDivisor"); + glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)LL_GET_PROC_ADDRESS("glGetVertexArrayiv"); + glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)LL_GET_PROC_ADDRESS("glGetVertexArrayIndexediv"); + glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)LL_GET_PROC_ADDRESS("glGetVertexArrayIndexed64iv"); + glCreateSamplers = (PFNGLCREATESAMPLERSPROC)LL_GET_PROC_ADDRESS("glCreateSamplers"); + glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)LL_GET_PROC_ADDRESS("glCreateProgramPipelines"); + glCreateQueries = (PFNGLCREATEQUERIESPROC)LL_GET_PROC_ADDRESS("glCreateQueries"); + glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)LL_GET_PROC_ADDRESS("glGetQueryBufferObjecti64v"); + glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)LL_GET_PROC_ADDRESS("glGetQueryBufferObjectiv"); + glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)LL_GET_PROC_ADDRESS("glGetQueryBufferObjectui64v"); + glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)LL_GET_PROC_ADDRESS("glGetQueryBufferObjectuiv"); + glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)LL_GET_PROC_ADDRESS("glMemoryBarrierByRegion"); + glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)LL_GET_PROC_ADDRESS("glGetTextureSubImage"); + glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)LL_GET_PROC_ADDRESS("glGetCompressedTextureSubImage"); + glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)LL_GET_PROC_ADDRESS("glGetGraphicsResetStatus"); + glGetnCompressedTexImage = (PFNGLGETNCOMPRESSEDTEXIMAGEPROC)LL_GET_PROC_ADDRESS("glGetnCompressedTexImage"); + glGetnTexImage = (PFNGLGETNTEXIMAGEPROC)LL_GET_PROC_ADDRESS("glGetnTexImage"); + glGetnUniformdv = (PFNGLGETNUNIFORMDVPROC)LL_GET_PROC_ADDRESS("glGetnUniformdv"); + glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)LL_GET_PROC_ADDRESS("glGetnUniformfv"); + glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)LL_GET_PROC_ADDRESS("glGetnUniformiv"); + glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)LL_GET_PROC_ADDRESS("glGetnUniformuiv"); + glReadnPixels = (PFNGLREADNPIXELSPROC)LL_GET_PROC_ADDRESS("glReadnPixels"); + glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)LL_GET_PROC_ADDRESS("glTextureBarrier"); // GL_VERSION_4_6 if (mGLVersion < 4.59f) { return; } - glSpecializeShader = (PFNGLSPECIALIZESHADERPROC)GLH_EXT_GET_PROC_ADDRESS("glSpecializeShader"); - glMultiDrawArraysIndirectCount = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiDrawArraysIndirectCount"); - glMultiDrawElementsIndirectCount = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiDrawElementsIndirectCount"); - glPolygonOffsetClamp = (PFNGLPOLYGONOFFSETCLAMPPROC)GLH_EXT_GET_PROC_ADDRESS("glPolygonOffsetClamp"); + glSpecializeShader = (PFNGLSPECIALIZESHADERPROC)LL_GET_PROC_ADDRESS("glSpecializeShader"); + glMultiDrawArraysIndirectCount = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC)LL_GET_PROC_ADDRESS("glMultiDrawArraysIndirectCount"); + glMultiDrawElementsIndirectCount = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC)LL_GET_PROC_ADDRESS("glMultiDrawElementsIndirectCount"); + glPolygonOffsetClamp = (PFNGLPOLYGONOFFSETCLAMPPROC)LL_GET_PROC_ADDRESS("glPolygonOffsetClamp"); -#endif +#endif // LL_GL_FUNC_POINTER } void rotate_quat(LLQuaternion& rotation) @@ -2305,10 +2334,14 @@ const std::string getGLErrorString(GLenum error) return "Invalid Framebuffer Operation"; case GL_OUT_OF_MEMORY: return "Out of Memory"; +#ifdef GL_STACK_UNDERFLOW case GL_STACK_UNDERFLOW: return "Stack Underflow"; +#endif +#ifdef GL_STACK_OVERFLOW case GL_STACK_OVERFLOW: return "Stack Overflow"; +#endif #ifdef GL_TABLE_TOO_LARGE case GL_TABLE_TOO_LARGE: return "Table too large"; @@ -2434,11 +2467,10 @@ void LLGLState::resetTextureStates() gGL.flush(); GLint maxTextureUnits; - glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB, &maxTextureUnits); + glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureUnits); for (S32 j = maxTextureUnits-1; j >=0; j--) { gGL.getTexUnit(j)->activate(); - glClientActiveTexture(GL_TEXTURE0+j); j == 0 ? gGL.getTexUnit(j)->enable(LLTexUnit::TT_TEXTURE) : gGL.getTexUnit(j)->disable(); } } diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index 8a00e513ae..3a311ad03b 100644 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -33,6 +33,8 @@ #include <boost/unordered_map.hpp> #include <list> +#include "llglheaders.h" + #include "llerror.h" #include "v4color.h" #include "llstring.h" @@ -42,7 +44,6 @@ #include "llgltypes.h" #include "llinstancetracker.h" -#include "llglheaders.h" #include "glm/mat4x4.hpp" extern bool gDebugGL; @@ -69,7 +70,9 @@ public: bool initGL(); void shutdownGL(); - void initWGL(); // Initializes stupid WGL extensions + void initWGL(); // Initializes WGL extensions + void initGLX(); // Initializes GLX extensions + void initEGL(); // Initializes EGL extensions std::string getRawGLString(); // For sending to simulator @@ -89,6 +92,8 @@ public: F32 mMaxAnisotropy = 0.f; S32 mMaxUniformBlockSize = 0; S32 mMaxVaryingVectors = 0; + F32 mMinSmoothLineWidth = 1.f; + F32 mMaxSmoothLineWidth = 1.f; // GL 4.x capabilities bool mHasCubeMapArray = false; @@ -100,6 +105,7 @@ public: bool mHasAMDAssociations = false; bool mHasNVXGpuMemoryInfo = false; bool mHasATIMemInfo = false; + bool mHasGLXMESAQueryRenderer = false; bool mIsAMD; bool mIsNVIDIA; @@ -141,7 +147,16 @@ public: // In ALL CAPS std::string mGLRenderer; + // GL Extension String + std::set<std::string> mGLExtensions; + +#if LL_LINUX + bool mIsX11 = false; + bool mIsWayland = false; +#endif + private: + void reloadExtensionsString(); void initExtensions(); void initGLStates(); }; @@ -263,19 +278,6 @@ protected: bool mIsEnabled; }; -// New LLGLState class wrappers that don't depend on actual GL flags. -class LLGLEnableBlending : public LLGLState -{ -public: - LLGLEnableBlending(bool enable); -}; - -class LLGLEnableAlphaReject : public LLGLState -{ -public: - LLGLEnableAlphaReject(bool enable); -}; - // Enable with functor class LLGLEnableFunc : LLGLState { @@ -420,67 +422,4 @@ extern bool gHeadlessClient; extern bool gNonInteractive; extern bool gGLActive; -// Deal with changing glext.h definitions for newer SDK versions, specifically -// with MAC OSX 10.5 -> 10.6 - - -#ifndef GL_DEPTH_ATTACHMENT -#define GL_DEPTH_ATTACHMENT GL_DEPTH_ATTACHMENT_EXT -#endif - -#ifndef GL_STENCIL_ATTACHMENT -#define GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT_EXT -#endif - -#ifndef GL_FRAMEBUFFER -#define GL_FRAMEBUFFER GL_FRAMEBUFFER_EXT -#define GL_DRAW_FRAMEBUFFER GL_DRAW_FRAMEBUFFER_EXT -#define GL_READ_FRAMEBUFFER GL_READ_FRAMEBUFFER_EXT -#define GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_EXT -#define GL_FRAMEBUFFER_UNSUPPORTED GL_FRAMEBUFFER_UNSUPPORTED_EXT -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT -#define glGenFramebuffers glGenFramebuffersEXT -#define glBindFramebuffer glBindFramebufferEXT -#define glCheckFramebufferStatus glCheckFramebufferStatusEXT -#define glBlitFramebuffer glBlitFramebufferEXT -#define glDeleteFramebuffers glDeleteFramebuffersEXT -#define glFramebufferRenderbuffer glFramebufferRenderbufferEXT -#define glFramebufferTexture2D glFramebufferTexture2DEXT -#endif - -#ifndef GL_RENDERBUFFER -#define GL_RENDERBUFFER GL_RENDERBUFFER_EXT -#define glGenRenderbuffers glGenRenderbuffersEXT -#define glBindRenderbuffer glBindRenderbufferEXT -#define glRenderbufferStorage glRenderbufferStorageEXT -#define glRenderbufferStorageMultisample glRenderbufferStorageMultisampleEXT -#define glDeleteRenderbuffers glDeleteRenderbuffersEXT -#endif - -#ifndef GL_COLOR_ATTACHMENT -#define GL_COLOR_ATTACHMENT GL_COLOR_ATTACHMENT_EXT -#endif - -#ifndef GL_COLOR_ATTACHMENT0 -#define GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_EXT -#endif - -#ifndef GL_COLOR_ATTACHMENT1 -#define GL_COLOR_ATTACHMENT1 GL_COLOR_ATTACHMENT1_EXT -#endif - -#ifndef GL_COLOR_ATTACHMENT2 -#define GL_COLOR_ATTACHMENT2 GL_COLOR_ATTACHMENT2_EXT -#endif - -#ifndef GL_COLOR_ATTACHMENT3 -#define GL_COLOR_ATTACHMENT3 GL_COLOR_ATTACHMENT3_EXT -#endif - - -#ifndef GL_DEPTH24_STENCIL8 -#define GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_EXT -#endif - #endif // LL_LLGL_H diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h index 4c0fa6df1c..9e4d1c5b3a 100644 --- a/indra/llrender/llglheaders.h +++ b/indra/llrender/llglheaders.h @@ -27,49 +27,105 @@ #ifndef LL_LLGLHEADERS_H #define LL_LLGLHEADERS_H -#if LL_MESA -//---------------------------------------------------------------------------- -// MESA headers -// quotes so we get libraries/.../GL/ version +#if LL_WINDOWS || LL_MESA_HEADLESS || LL_SDL_WINDOW || LL_LINUX + //---------------------------------------------------------------------------- + // LL_WINDOWS || LL_MESA_HEADLESS || LL_SDL_WINDOW || LL_LINUX + +#if LL_MESA_HEADLESS #define GL_GLEXT_PROTOTYPES 1 -#include "GL/gl.h" -#include "GL/glext.h" +#else +#define LL_GL_FUNC_POINTER 1 +#endif -// The __APPLE__ kludge is to make glh_extensions.h not symbol-clash horribly -# define __APPLE__ -# include "GL/glh_extensions.h" -# undef __APPLE__ + // windows gl headers depend on things like APIENTRY, so include windows. +#include "llwin32headers.h" -#elif LL_LINUX -#define GL_GLEXT_PROTOTYPES -#define GLX_GLEXT_PROTOTYPES +// quotes so we get libraries/.../GL/ version +#include "GL/glcorearb.h" -#include "GL/gl.h" -#include "GL/glext.h" +#if LL_WINDOWS && !LL_MESA_HEADLESS +#include "GL/wglext.h" +#endif -// The __APPLE__ kludge is to make glh_extensions.h not symbol-clash horribly -# define __APPLE__ -# include "GL/glh_extensions.h" -# undef __APPLE__ +#if LL_LINUX && LL_X11 && !LL_MESA_HEADLESS +#define GLX_GLXEXT_LEGACY +#define __gl_h_ 1 +#include "GL/glx.h" +#include "GL/glxext.h" +#endif -# include "GL/glx.h" -# include "GL/glxext.h" +#if LL_LINUX && LL_WAYLAND && !LL_MESA_HEADLESS +#define EGL_EGL_PROTOTYPES 0 +#include "EGL/egl.h" +#endif -#elif LL_WINDOWS +#elif LL_DARWIN //---------------------------------------------------------------------------- -// LL_WINDOWS - -// windows gl headers depend on things like APIENTRY, so include windows. -#include "llwin32headers.h" +// LL_DARWIN -//---------------------------------------------------------------------------- -#include <GL/gl.h> -#include <GL/glu.h> +#define GL_GLEXT_LEGACY 1 +#include <OpenGL/gl3.h> -// quotes so we get libraries/.../GL/ version +#define GL_EXT_separate_specular_color 1 +#define GL_GLEXT_PROTOTYPES 1 #include "GL/glext.h" -#include "GL/glh_extensions.h" +#endif // LL_MESA_HEADLESS / LL_SDL_WINDOW // LL_LINUX / LL_WINDOWS / LL_DARWIN + +//GL_NVX_gpu_memory_info constants +#ifndef GL_NVX_gpu_memory_info +#define GL_NVX_gpu_memory_info +#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 +#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 +#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 +#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A +#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B +#endif + +//GL_ATI_meminfo constants +#ifndef GL_ATI_meminfo +#define GL_ATI_meminfo +#define GL_VBO_FREE_MEMORY_ATI 0x87FB +#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC +#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD +#endif + +//GL_EXT_texture_sRGB constants +#ifndef GL_EXT_texture_sRGB +#define GL_EXT_texture_sRGB 1 +#define GL_SRGB_EXT 0x8C40 +#define GL_SRGB8_EXT 0x8C41 +#define GL_SRGB_ALPHA_EXT 0x8C42 +#define GL_SRGB8_ALPHA8_EXT 0x8C43 +#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 +#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 +#define GL_SLUMINANCE_EXT 0x8C46 +#define GL_SLUMINANCE8_EXT 0x8C47 +#define GL_COMPRESSED_SRGB_EXT 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 +#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B +#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F +#endif /* GL_EXT_texture_sRGB */ + +// Deprecated OpenGL defines we still use +#define GL_COLOR_INDEX 0x1900 +#define GL_ALPHA 0x1906 +#define GL_ALPHA8 0x803C +#define GL_LUMINANCE 0x1909 +#define GL_LUMINANCE_ALPHA 0x190A +#define GL_LUMINANCE8 0x8040 +#define GL_LUMINANCE8_ALPHA8 0x8045 +#define GL_COMPRESSED_ALPHA 0x84E9 +#define GL_COMPRESSED_LUMINANCE 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB + +#if LL_GL_FUNC_POINTER + +#if LL_WINDOWS // WGL_AMD_gpu_association extern PFNWGLGETGPUIDSAMDPROC wglGetGPUIDsAMD; extern PFNWGLGETGPUINFOAMDPROC wglGetGPUInfoAMD; @@ -88,6 +144,98 @@ extern PFNWGLGETSWAPINTERVALEXTPROC wglGetSwapIntervalEXT; // WGL_ARB_create_context extern PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB; +// WGL_ARB_pixel_format +extern PFNWGLGETPIXELFORMATATTRIBIVARBPROC wglGetPixelFormatAttribivARB; +extern PFNWGLGETPIXELFORMATATTRIBFVARBPROC wglGetPixelFormatAttribfvARB; +extern PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB; + +#endif // LL_WINDOWS + +#if LL_LINUX && LL_X11 && !LL_MESA_HEADLESS +// GLX_MESA_query_renderer +extern PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC glXQueryCurrentRendererIntegerMESA; +extern PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC glXQueryCurrentRendererStringMESA; +extern PFNGLXQUERYRENDERERINTEGERMESAPROC glXQueryRendererIntegerMESA; +extern PFNGLXQUERYRENDERERSTRINGMESAPROC glXQueryRendererStringMESA; +#endif + +#if LL_LINUX && LL_WAYLAND &&!LL_MESA_HEADLESS +extern PFNEGLQUERYSTRINGPROC eglQueryString; +#endif + +// We get all functions via getProcAddress when using SDL +// GL_VERSION_1_0 +extern PFNGLCULLFACEPROC glCullFace; +extern PFNGLFRONTFACEPROC glFrontFace; +extern PFNGLHINTPROC glHint; +extern PFNGLLINEWIDTHPROC glLineWidth; +extern PFNGLPOINTSIZEPROC glPointSize; +extern PFNGLPOLYGONMODEPROC glPolygonMode; +extern PFNGLSCISSORPROC glScissor; +extern PFNGLTEXPARAMETERFPROC glTexParameterf; +extern PFNGLTEXPARAMETERFVPROC glTexParameterfv; +extern PFNGLTEXPARAMETERIPROC glTexParameteri; +extern PFNGLTEXPARAMETERIVPROC glTexParameteriv; +extern PFNGLTEXIMAGE1DPROC glTexImage1D; +extern PFNGLTEXIMAGE2DPROC glTexImage2D; +extern PFNGLDRAWBUFFERPROC glDrawBuffer; +extern PFNGLCLEARPROC glClear; +extern PFNGLCLEARCOLORPROC glClearColor; +extern PFNGLCLEARSTENCILPROC glClearStencil; +extern PFNGLCLEARDEPTHPROC glClearDepth; +extern PFNGLSTENCILMASKPROC glStencilMask; +extern PFNGLCOLORMASKPROC glColorMask; +extern PFNGLDEPTHMASKPROC glDepthMask; +extern PFNGLDISABLEPROC glDisable; +extern PFNGLENABLEPROC glEnable; +extern PFNGLFINISHPROC glFinish; +extern PFNGLFLUSHPROC glFlush; +extern PFNGLBLENDFUNCPROC glBlendFunc; +extern PFNGLLOGICOPPROC glLogicOp; +extern PFNGLSTENCILFUNCPROC glStencilFunc; +extern PFNGLSTENCILOPPROC glStencilOp; +extern PFNGLDEPTHFUNCPROC glDepthFunc; +extern PFNGLPIXELSTOREFPROC glPixelStoref; +extern PFNGLPIXELSTOREIPROC glPixelStorei; +extern PFNGLREADBUFFERPROC glReadBuffer; +extern PFNGLREADPIXELSPROC glReadPixels; +extern PFNGLGETBOOLEANVPROC glGetBooleanv; +extern PFNGLGETDOUBLEVPROC glGetDoublev; +extern PFNGLGETERRORPROC glGetError; +extern PFNGLGETFLOATVPROC glGetFloatv; +extern PFNGLGETINTEGERVPROC glGetIntegerv; +extern PFNGLGETSTRINGPROC glGetString; +extern PFNGLGETTEXIMAGEPROC glGetTexImage; +extern PFNGLGETTEXPARAMETERFVPROC glGetTexParameterfv; +extern PFNGLGETTEXPARAMETERIVPROC glGetTexParameteriv; +extern PFNGLGETTEXLEVELPARAMETERFVPROC glGetTexLevelParameterfv; +extern PFNGLGETTEXLEVELPARAMETERIVPROC glGetTexLevelParameteriv; +extern PFNGLISENABLEDPROC glIsEnabled; +extern PFNGLDEPTHRANGEPROC glDepthRange; +extern PFNGLVIEWPORTPROC glViewport; + +// GL_VERSION_1_1 +extern PFNGLDRAWARRAYSPROC glDrawArrays; +extern PFNGLDRAWELEMENTSPROC glDrawElements; +extern PFNGLGETPOINTERVPROC glGetPointerv; +extern PFNGLPOLYGONOFFSETPROC glPolygonOffset; +extern PFNGLCOPYTEXIMAGE1DPROC glCopyTexImage1D; +extern PFNGLCOPYTEXIMAGE2DPROC glCopyTexImage2D; +extern PFNGLCOPYTEXSUBIMAGE1DPROC glCopyTexSubImage1D; +extern PFNGLCOPYTEXSUBIMAGE2DPROC glCopyTexSubImage2D; +extern PFNGLTEXSUBIMAGE1DPROC glTexSubImage1D; +extern PFNGLTEXSUBIMAGE2DPROC glTexSubImage2D; +extern PFNGLBINDTEXTUREPROC glBindTexture; +extern PFNGLDELETETEXTURESPROC glDeleteTextures; +extern PFNGLGENTEXTURESPROC glGenTextures; +extern PFNGLISTEXTUREPROC glIsTexture; + +// GL_VERSION_1_2 +extern PFNGLDRAWRANGEELEMENTSPROC glDrawRangeElements; +extern PFNGLTEXIMAGE3DPROC glTexImage3D; +extern PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D; +extern PFNGLCOPYTEXSUBIMAGE3DPROC glCopyTexSubImage3D; + // GL_VERSION_1_3 extern PFNGLACTIVETEXTUREPROC glActiveTexture; extern PFNGLSAMPLECOVERAGEPROC glSampleCoverage; @@ -98,43 +246,6 @@ extern PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D; extern PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glCompressedTexSubImage2D; extern PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glCompressedTexSubImage1D; extern PFNGLGETCOMPRESSEDTEXIMAGEPROC glGetCompressedTexImage; -extern PFNGLCLIENTACTIVETEXTUREPROC glClientActiveTexture; -extern PFNGLMULTITEXCOORD1DPROC glMultiTexCoord1d; -extern PFNGLMULTITEXCOORD1DVPROC glMultiTexCoord1dv; -extern PFNGLMULTITEXCOORD1FPROC glMultiTexCoord1f; -extern PFNGLMULTITEXCOORD1FVPROC glMultiTexCoord1fv; -extern PFNGLMULTITEXCOORD1IPROC glMultiTexCoord1i; -extern PFNGLMULTITEXCOORD1IVPROC glMultiTexCoord1iv; -extern PFNGLMULTITEXCOORD1SPROC glMultiTexCoord1s; -extern PFNGLMULTITEXCOORD1SVPROC glMultiTexCoord1sv; -extern PFNGLMULTITEXCOORD2DPROC glMultiTexCoord2d; -extern PFNGLMULTITEXCOORD2DVPROC glMultiTexCoord2dv; -extern PFNGLMULTITEXCOORD2FPROC glMultiTexCoord2f; -extern PFNGLMULTITEXCOORD2FVPROC glMultiTexCoord2fv; -extern PFNGLMULTITEXCOORD2IPROC glMultiTexCoord2i; -extern PFNGLMULTITEXCOORD2IVPROC glMultiTexCoord2iv; -extern PFNGLMULTITEXCOORD2SPROC glMultiTexCoord2s; -extern PFNGLMULTITEXCOORD2SVPROC glMultiTexCoord2sv; -extern PFNGLMULTITEXCOORD3DPROC glMultiTexCoord3d; -extern PFNGLMULTITEXCOORD3DVPROC glMultiTexCoord3dv; -extern PFNGLMULTITEXCOORD3FPROC glMultiTexCoord3f; -extern PFNGLMULTITEXCOORD3FVPROC glMultiTexCoord3fv; -extern PFNGLMULTITEXCOORD3IPROC glMultiTexCoord3i; -extern PFNGLMULTITEXCOORD3IVPROC glMultiTexCoord3iv; -extern PFNGLMULTITEXCOORD3SPROC glMultiTexCoord3s; -extern PFNGLMULTITEXCOORD3SVPROC glMultiTexCoord3sv; -extern PFNGLMULTITEXCOORD4DPROC glMultiTexCoord4d; -extern PFNGLMULTITEXCOORD4DVPROC glMultiTexCoord4dv; -extern PFNGLMULTITEXCOORD4FPROC glMultiTexCoord4f; -extern PFNGLMULTITEXCOORD4FVPROC glMultiTexCoord4fv; -extern PFNGLMULTITEXCOORD4IPROC glMultiTexCoord4i; -extern PFNGLMULTITEXCOORD4IVPROC glMultiTexCoord4iv; -extern PFNGLMULTITEXCOORD4SPROC glMultiTexCoord4s; -extern PFNGLMULTITEXCOORD4SVPROC glMultiTexCoord4sv; -extern PFNGLLOADTRANSPOSEMATRIXFPROC glLoadTransposeMatrixf; -extern PFNGLLOADTRANSPOSEMATRIXDPROC glLoadTransposeMatrixd; -extern PFNGLMULTTRANSPOSEMATRIXFPROC glMultTransposeMatrixf; -extern PFNGLMULTTRANSPOSEMATRIXDPROC glMultTransposeMatrixd; // GL_VERSION_1_4 extern PFNGLBLENDFUNCSEPARATEPROC glBlendFuncSeparate; @@ -144,44 +255,6 @@ extern PFNGLPOINTPARAMETERFPROC glPointParameterf; extern PFNGLPOINTPARAMETERFVPROC glPointParameterfv; extern PFNGLPOINTPARAMETERIPROC glPointParameteri; extern PFNGLPOINTPARAMETERIVPROC glPointParameteriv; -extern PFNGLFOGCOORDFPROC glFogCoordf; -extern PFNGLFOGCOORDFVPROC glFogCoordfv; -extern PFNGLFOGCOORDDPROC glFogCoordd; -extern PFNGLFOGCOORDDVPROC glFogCoorddv; -extern PFNGLFOGCOORDPOINTERPROC glFogCoordPointer; -extern PFNGLSECONDARYCOLOR3BPROC glSecondaryColor3b; -extern PFNGLSECONDARYCOLOR3BVPROC glSecondaryColor3bv; -extern PFNGLSECONDARYCOLOR3DPROC glSecondaryColor3d; -extern PFNGLSECONDARYCOLOR3DVPROC glSecondaryColor3dv; -extern PFNGLSECONDARYCOLOR3FPROC glSecondaryColor3f; -extern PFNGLSECONDARYCOLOR3FVPROC glSecondaryColor3fv; -extern PFNGLSECONDARYCOLOR3IPROC glSecondaryColor3i; -extern PFNGLSECONDARYCOLOR3IVPROC glSecondaryColor3iv; -extern PFNGLSECONDARYCOLOR3SPROC glSecondaryColor3s; -extern PFNGLSECONDARYCOLOR3SVPROC glSecondaryColor3sv; -extern PFNGLSECONDARYCOLOR3UBPROC glSecondaryColor3ub; -extern PFNGLSECONDARYCOLOR3UBVPROC glSecondaryColor3ubv; -extern PFNGLSECONDARYCOLOR3UIPROC glSecondaryColor3ui; -extern PFNGLSECONDARYCOLOR3UIVPROC glSecondaryColor3uiv; -extern PFNGLSECONDARYCOLOR3USPROC glSecondaryColor3us; -extern PFNGLSECONDARYCOLOR3USVPROC glSecondaryColor3usv; -extern PFNGLSECONDARYCOLORPOINTERPROC glSecondaryColorPointer; -extern PFNGLWINDOWPOS2DPROC glWindowPos2d; -extern PFNGLWINDOWPOS2DVPROC glWindowPos2dv; -extern PFNGLWINDOWPOS2FPROC glWindowPos2f; -extern PFNGLWINDOWPOS2FVPROC glWindowPos2fv; -extern PFNGLWINDOWPOS2IPROC glWindowPos2i; -extern PFNGLWINDOWPOS2IVPROC glWindowPos2iv; -extern PFNGLWINDOWPOS2SPROC glWindowPos2s; -extern PFNGLWINDOWPOS2SVPROC glWindowPos2sv; -extern PFNGLWINDOWPOS3DPROC glWindowPos3d; -extern PFNGLWINDOWPOS3DVPROC glWindowPos3dv; -extern PFNGLWINDOWPOS3FPROC glWindowPos3f; -extern PFNGLWINDOWPOS3FVPROC glWindowPos3fv; -extern PFNGLWINDOWPOS3IPROC glWindowPos3i; -extern PFNGLWINDOWPOS3IVPROC glWindowPos3iv; -extern PFNGLWINDOWPOS3SPROC glWindowPos3s; -extern PFNGLWINDOWPOS3SVPROC glWindowPos3sv; // GL_VERSION_1_5 extern PFNGLGENQUERIESPROC glGenQueries; @@ -457,36 +530,6 @@ extern PFNGLVERTEXATTRIBP3UIPROC glVertexAttribP3ui; extern PFNGLVERTEXATTRIBP3UIVPROC glVertexAttribP3uiv; extern PFNGLVERTEXATTRIBP4UIPROC glVertexAttribP4ui; extern PFNGLVERTEXATTRIBP4UIVPROC glVertexAttribP4uiv; -extern PFNGLVERTEXP2UIPROC glVertexP2ui; -extern PFNGLVERTEXP2UIVPROC glVertexP2uiv; -extern PFNGLVERTEXP3UIPROC glVertexP3ui; -extern PFNGLVERTEXP3UIVPROC glVertexP3uiv; -extern PFNGLVERTEXP4UIPROC glVertexP4ui; -extern PFNGLVERTEXP4UIVPROC glVertexP4uiv; -extern PFNGLTEXCOORDP1UIPROC glTexCoordP1ui; -extern PFNGLTEXCOORDP1UIVPROC glTexCoordP1uiv; -extern PFNGLTEXCOORDP2UIPROC glTexCoordP2ui; -extern PFNGLTEXCOORDP2UIVPROC glTexCoordP2uiv; -extern PFNGLTEXCOORDP3UIPROC glTexCoordP3ui; -extern PFNGLTEXCOORDP3UIVPROC glTexCoordP3uiv; -extern PFNGLTEXCOORDP4UIPROC glTexCoordP4ui; -extern PFNGLTEXCOORDP4UIVPROC glTexCoordP4uiv; -extern PFNGLMULTITEXCOORDP1UIPROC glMultiTexCoordP1ui; -extern PFNGLMULTITEXCOORDP1UIVPROC glMultiTexCoordP1uiv; -extern PFNGLMULTITEXCOORDP2UIPROC glMultiTexCoordP2ui; -extern PFNGLMULTITEXCOORDP2UIVPROC glMultiTexCoordP2uiv; -extern PFNGLMULTITEXCOORDP3UIPROC glMultiTexCoordP3ui; -extern PFNGLMULTITEXCOORDP3UIVPROC glMultiTexCoordP3uiv; -extern PFNGLMULTITEXCOORDP4UIPROC glMultiTexCoordP4ui; -extern PFNGLMULTITEXCOORDP4UIVPROC glMultiTexCoordP4uiv; -extern PFNGLNORMALP3UIPROC glNormalP3ui; -extern PFNGLNORMALP3UIVPROC glNormalP3uiv; -extern PFNGLCOLORP3UIPROC glColorP3ui; -extern PFNGLCOLORP3UIVPROC glColorP3uiv; -extern PFNGLCOLORP4UIPROC glColorP4ui; -extern PFNGLCOLORP4UIVPROC glColorP4uiv; -extern PFNGLSECONDARYCOLORP3UIPROC glSecondaryColorP3ui; -extern PFNGLSECONDARYCOLORP3UIVPROC glSecondaryColorP3uiv; // GL_VERSION_4_0 extern PFNGLMINSAMPLESHADINGPROC glMinSampleShading; @@ -536,7 +579,7 @@ extern PFNGLBEGINQUERYINDEXEDPROC glBeginQueryIndexed; extern PFNGLENDQUERYINDEXEDPROC glEndQueryIndexed; extern PFNGLGETQUERYINDEXEDIVPROC glGetQueryIndexediv; - // GL_VERSION_4_1 +// GL_VERSION_4_1 extern PFNGLRELEASESHADERCOMPILERPROC glReleaseShaderCompiler; extern PFNGLSHADERBINARYPROC glShaderBinary; extern PFNGLGETSHADERPRECISIONFORMATPROC glGetShaderPrecisionFormat; @@ -806,18 +849,6 @@ extern PFNGLGETNUNIFORMFVPROC glGetnUniformfv; extern PFNGLGETNUNIFORMIVPROC glGetnUniformiv; extern PFNGLGETNUNIFORMUIVPROC glGetnUniformuiv; extern PFNGLREADNPIXELSPROC glReadnPixels; -extern PFNGLGETNMAPDVPROC glGetnMapdv; -extern PFNGLGETNMAPFVPROC glGetnMapfv; -extern PFNGLGETNMAPIVPROC glGetnMapiv; -extern PFNGLGETNPIXELMAPFVPROC glGetnPixelMapfv; -extern PFNGLGETNPIXELMAPUIVPROC glGetnPixelMapuiv; -extern PFNGLGETNPIXELMAPUSVPROC glGetnPixelMapusv; -extern PFNGLGETNPOLYGONSTIPPLEPROC glGetnPolygonStipple; -extern PFNGLGETNCOLORTABLEPROC glGetnColorTable; -extern PFNGLGETNCONVOLUTIONFILTERPROC glGetnConvolutionFilter; -extern PFNGLGETNSEPARABLEFILTERPROC glGetnSeparableFilter; -extern PFNGLGETNHISTOGRAMPROC glGetnHistogram; -extern PFNGLGETNMINMAXPROC glGetnMinmax; extern PFNGLTEXTUREBARRIERPROC glTextureBarrier; // GL_VERSION_4_6 @@ -826,252 +857,6 @@ extern PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC glMultiDrawArraysIndirectCount; extern PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC glMultiDrawElementsIndirectCount; extern PFNGLPOLYGONOFFSETCLAMPPROC glPolygonOffsetClamp; - -#elif LL_DARWIN -//---------------------------------------------------------------------------- -// LL_DARWIN - -#define GL_GLEXT_LEGACY -#include <OpenGL/gl.h> -#include <OpenGL/glu.h> - -#define GL_EXT_separate_specular_color 1 -#define GL_GLEXT_PROTOTYPES -#include "GL/glext.h" - -#include "GL/glh_extensions.h" - -// These symbols don't exist on 10.3.9, so they have to be declared weak. Redeclaring them here fixes the problem. -// Note that they also must not be called on 10.3.9. This should be taken care of by a runtime check for the existence of the GL extension. -#include <AvailabilityMacros.h> - -//GL_EXT_blend_func_separate -extern void glBlendFuncSeparateEXT(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) ; - -// GL_EXT_framebuffer_object -extern GLboolean glIsRenderbufferEXT(GLuint renderbuffer) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern void glBindRenderbufferEXT(GLenum target, GLuint renderbuffer) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern void glDeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern void glGenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern void glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern void glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern GLboolean glIsFramebufferEXT(GLuint framebuffer) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern void glBindFramebufferEXT(GLenum target, GLuint framebuffer) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern void glDeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern void glGenFramebuffersEXT(GLsizei n, GLuint *framebuffers) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern GLenum glCheckFramebufferStatusEXT(GLenum target) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern void glFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern void glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern void glFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern void glFramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern void glGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint *params) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern void glGenerateMipmapEXT(GLenum target) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; - -#ifndef GL_ARB_framebuffer_object -#define glGenerateMipmap glGenerateMipmapEXT -#define GL_MAX_SAMPLES 0x8D57 -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -// -// Define map buffer range headers on Mac -// -#ifndef GL_ARB_map_buffer_range -#define GL_MAP_READ_BIT 0x0001 -#define GL_MAP_WRITE_BIT 0x0002 -#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 -#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 -#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 -#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 -#endif - -// -// Define multisample headers on Mac -// -#ifndef GL_ARB_texture_multisample -#define GL_SAMPLE_POSITION 0x8E50 -#define GL_SAMPLE_MASK 0x8E51 -#define GL_SAMPLE_MASK_VALUE 0x8E52 -#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 -#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 -#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 -#define GL_TEXTURE_SAMPLES 0x9106 -#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 -#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 -#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A -#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B -#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D -#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E -#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F -#define GL_MAX_INTEGER_SAMPLES 0x9110 -#endif - -// -// Define vertex buffer object headers on Mac -// -#ifndef GL_ARB_vertex_buffer_object -#define GL_BUFFER_SIZE_ARB 0x8764 -#define GL_BUFFER_USAGE_ARB 0x8765 -#define GL_ARRAY_BUFFER_ARB 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 -#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 -#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 -#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 -#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 -#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A -#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B -#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C -#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D -#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F -#define GL_READ_ONLY_ARB 0x88B8 -#define GL_WRITE_ONLY_ARB 0x88B9 -#define GL_READ_WRITE_ARB 0x88BA -#define GL_BUFFER_ACCESS_ARB 0x88BB -#define GL_BUFFER_MAPPED_ARB 0x88BC -#define GL_BUFFER_MAP_POINTER_ARB 0x88BD -#define GL_STREAM_DRAW_ARB 0x88E0 -#define GL_STREAM_READ_ARB 0x88E1 -#define GL_STREAM_COPY_ARB 0x88E2 -#define GL_STATIC_DRAW_ARB 0x88E4 -#define GL_STATIC_READ_ARB 0x88E5 -#define GL_STATIC_COPY_ARB 0x88E6 -#define GL_DYNAMIC_DRAW_ARB 0x88E8 -#define GL_DYNAMIC_READ_ARB 0x88E9 -#define GL_DYNAMIC_COPY_ARB 0x88EA -#endif - - - -#ifndef GL_ARB_vertex_buffer_object -/* GL types for handling large vertex buffer objects */ -typedef intptr_t GLintptr; -typedef intptr_t GLsizeiptr; -#endif - - -#ifndef GL_ARB_vertex_buffer_object -#define GL_ARB_vertex_buffer_object 1 -#ifdef GL_GLEXT_FUNCTION_POINTERS -typedef void (* glBindBufferARBProcPtr) (GLenum target, GLuint buffer); -typedef void (* glDeleteBufferARBProcPtr) (GLsizei n, const GLuint *buffers); -typedef void (* glGenBuffersARBProcPtr) (GLsizei n, GLuint *buffers); -typedef GLboolean (* glIsBufferARBProcPtr) (GLuint buffer); -typedef void (* glBufferDataARBProcPtr) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); -typedef void (* glBufferSubDataARBProcPtr) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); -typedef void (* glGetBufferSubDataARBProcPtr) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); -typedef GLvoid* (* glMapBufferARBProcPtr) (GLenum target, GLenum access); /* Flawfinder: ignore */ -typedef GLboolean (* glUnmapBufferARBProcPtr) (GLenum target); -typedef void (* glGetBufferParameterivARBProcPtr) (GLenum target, GLenum pname, GLint *params); -typedef void (* glGetBufferPointervARBProcPtr) (GLenum target, GLenum pname, GLvoid* *params); -#else -extern void glBindBufferARB (GLenum, GLuint); -extern void glDeleteBuffersARB (GLsizei, const GLuint *); -extern void glGenBuffersARB (GLsizei, GLuint *); -extern GLboolean glIsBufferARB (GLuint); -extern void glBufferDataARB (GLenum, GLsizeiptrARB, const GLvoid *, GLenum); -extern void glBufferSubDataARB (GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *); -extern void glGetBufferSubDataARB (GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *); -extern GLvoid* glMapBufferARB (GLenum, GLenum); -extern GLboolean glUnmapBufferARB (GLenum); -extern void glGetBufferParameterivARB (GLenum, GLenum, GLint *); -extern void glGetBufferPointervARB (GLenum, GLenum, GLvoid* *); -#endif /* GL_GLEXT_FUNCTION_POINTERS */ -#endif - -#ifndef GL_ARB_texture_rg -#define GL_RG 0x8227 -#define GL_RG_INTEGER 0x8228 -#define GL_R8 0x8229 -#define GL_R16 0x822A -#define GL_RG8 0x822B -#define GL_RG16 0x822C -#define GL_R16F 0x822D -#define GL_R32F 0x822E -#define GL_RG16F 0x822F -#define GL_RG32F 0x8230 -#define GL_R8I 0x8231 -#define GL_R8UI 0x8232 -#define GL_R16I 0x8233 -#define GL_R16UI 0x8234 -#define GL_R32I 0x8235 -#define GL_R32UI 0x8236 -#define GL_RG8I 0x8237 -#define GL_RG8UI 0x8238 -#define GL_RG16I 0x8239 -#define GL_RG16UI 0x823A -#define GL_RG32I 0x823B -#define GL_RG32UI 0x823C -#endif - -// May be needed for DARWIN... -// #ifndef GL_ARB_compressed_tex_image -// #define GL_ARB_compressed_tex_image 1 -// #ifdef GL_GLEXT_FUNCTION_POINTERS -// typedef void (* glCompressedTexImage1D) (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid*); -// typedef void (* glCompressedTexImage2D) (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid*); -// typedef void (* glCompressedTexImage3D) (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid*); -// typedef void (* glCompressedTexSubImage1D) (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid*); -// typedef void (* glCompressedTexSubImage2D) (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*); -// typedef void (* glCompressedTexSubImage3D) (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*); -// typedef void (* glGetCompressedTexImage) (GLenum, GLint, GLvoid*); -// #else -// extern void glCompressedTexImage1D (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid*); -// extern void glCompressedTexImage2D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid*); -// extern void glCompressedTexImage3D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid*); -// extern void glCompressedTexSubImage1D (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid*); -// extern void glCompressedTexSubImage2D (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*); -// extern void glCompressedTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*); -// extern void glGetCompressedTexImage (GLenum, GLint, GLvoid*); -// #endif /* GL_GLEXT_FUNCTION_POINTERS */ -// #endif - -#ifdef __cplusplus -} -#endif - -#include <OpenGL/gl.h> - -#endif // LL_MESA / LL_WINDOWS / LL_DARWIN - -// Even when GL_ARB_depth_clamp is available in the driver, the (correct) -// headers, and therefore GL_DEPTH_CLAMP might not be defined. -// In that case GL_DEPTH_CLAMP_NV should be defined, but why not just -// use the known numeric. -// -// To avoid #ifdef's in the code. Just define this here. -#ifndef GL_DEPTH_CLAMP -// Probably (still) called GL_DEPTH_CLAMP_NV. -#define GL_DEPTH_CLAMP 0x864F -#endif - -//GL_NVX_gpu_memory_info constants -#ifndef GL_NVX_gpu_memory_info -#define GL_NVX_gpu_memory_info -#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 -#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 -#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 -#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A -#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B -#endif - -//GL_ATI_meminfo constants -#ifndef GL_ATI_meminfo -#define GL_ATI_meminfo -#define GL_VBO_FREE_MEMORY_ATI 0x87FB -#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC -#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD #endif #if defined(TRACY_ENABLE) && LL_PROFILER_ENABLE_TRACY_OPENGL diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index e319816377..3165cb313b 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -138,7 +138,6 @@ U32 LLImageGL::sUniqueCount = 0; U32 LLImageGL::sBindCount = 0; S32 LLImageGL::sCount = 0; -bool LLImageGL::sGlobalUseAnisotropic = false; F32 LLImageGL::sLastFrameTime = 0.f; LLImageGL* LLImageGL::sDefaultGLTexture = NULL ; bool LLImageGL::sCompressTextures = false; @@ -837,14 +836,6 @@ bool LLImageGL::setImage(const U8* data_in, bool data_hasmips /* = false */, S32 mMipLevels = wpo2(llmax(w, h)); - //use legacy mipmap generation mode (note: making this condional can cause rendering issues) - // -- but making it not conditional triggers deprecation warnings when core profile is enabled - // (some rendering issues while core profile is enabled are acceptable at this point in time) - if (!LLRender::sGLCoreProfile) - { - glTexParameteri(mTarget, GL_GENERATE_MIPMAP, GL_TRUE); - } - LLImageGL::setManualImage(mTarget, 0, mFormatInternal, w, h, mFormatPrimary, mFormatType, @@ -860,7 +851,6 @@ bool LLImageGL::setImage(const U8* data_in, bool data_hasmips /* = false */, S32 stop_glerror(); } - if (LLRender::sGLCoreProfile) { LL_PROFILE_GPU_ZONE("generate mip map"); glGenerateMipmap(mTarget); @@ -2010,7 +2000,7 @@ bool LLImageGL::getIsResident(bool test_now) { if (mTexName != 0) { - glAreTexturesResident(1, (GLuint*)&mTexName, &mIsResident); + mIsResident = true; } else { @@ -2145,7 +2135,7 @@ void LLImageGL::calcAlphaChannelOffsetAndStride() case GL_SRGB_ALPHA: mAlphaStride = 4; break; - case GL_BGRA_EXT: + case GL_BGRA: mAlphaStride = 4; break; default: @@ -2182,7 +2172,7 @@ void LLImageGL::calcAlphaChannelOffsetAndStride() if( mAlphaStride < 1 || //unsupported format mAlphaOffset < 0 || //unsupported type - (mFormatPrimary == GL_BGRA_EXT && mFormatType != GL_UNSIGNED_BYTE)) //unknown situation + (mFormatPrimary == GL_BGRA && mFormatType != GL_UNSIGNED_BYTE)) //unknown situation { LL_WARNS() << "Cannot analyze alpha for image with format type " << std::hex << mFormatType << std::dec << LL_ENDL; diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h index 6b4492c09e..773b647d69 100644 --- a/indra/llrender/llimagegl.h +++ b/indra/llrender/llimagegl.h @@ -285,7 +285,6 @@ public: // Global memory statistics static U32 sBindCount; // Tracks number of texture binds for current frame static U32 sUniqueCount; // Tracks number of unique texture binds for current frame - static bool sGlobalUseAnisotropic; static LLImageGL* sDefaultGLTexture ; static bool sAutomatedTest; static bool sCompressTextures; //use GL texture compression diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index cc67de8bf4..0d7ebd4a25 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -71,6 +71,7 @@ S32 gGLViewport[4]; U32 LLRender::sUICalls = 0; U32 LLRender::sUIVerts = 0; U32 LLTexUnit::sWhiteTexture = 0; +F32 LLRender::sAnisotropicFilteringLevel = 0.f; bool LLRender::sGLCoreProfile = false; bool LLRender::sNsightDebugSupport = false; LLVector2 LLRender::sUIGLScaleFactor = LLVector2(1.f, 1.f); @@ -524,9 +525,11 @@ void LLTexUnit::setTextureFilteringOptionFast(LLTexUnit::eTextureFilterOptions o if (gGLManager.mHasAnisotropic) { - if (LLImageGL::sGlobalUseAnisotropic && option == TFO_ANISOTROPIC) + if (option == TFO_ANISOTROPIC && LLRender::sAnisotropicFilteringLevel > 1.f) { - glTexParameterf(sGLTextureType[tex_type], GL_TEXTURE_MAX_ANISOTROPY, gGLManager.mMaxAnisotropy); + F32 aniso_level = llclamp(LLRender::sAnisotropicFilteringLevel, 1.f, gGLManager.mMaxAnisotropy); + glTexParameterf(sGLTextureType[tex_type], GL_TEXTURE_MAX_ANISOTROPY, aniso_level); + } else { @@ -535,82 +538,6 @@ void LLTexUnit::setTextureFilteringOptionFast(LLTexUnit::eTextureFilterOptions o } } -GLint LLTexUnit::getTextureSource(eTextureBlendSrc src) -{ - switch(src) - { - // All four cases should return the same value. - case TBS_PREV_COLOR: - case TBS_PREV_ALPHA: - case TBS_ONE_MINUS_PREV_COLOR: - case TBS_ONE_MINUS_PREV_ALPHA: - return GL_PREVIOUS; - - // All four cases should return the same value. - case TBS_TEX_COLOR: - case TBS_TEX_ALPHA: - case TBS_ONE_MINUS_TEX_COLOR: - case TBS_ONE_MINUS_TEX_ALPHA: - return GL_TEXTURE; - - // All four cases should return the same value. - case TBS_VERT_COLOR: - case TBS_VERT_ALPHA: - case TBS_ONE_MINUS_VERT_COLOR: - case TBS_ONE_MINUS_VERT_ALPHA: - return GL_PRIMARY_COLOR; - - // All four cases should return the same value. - case TBS_CONST_COLOR: - case TBS_CONST_ALPHA: - case TBS_ONE_MINUS_CONST_COLOR: - case TBS_ONE_MINUS_CONST_ALPHA: - return GL_CONSTANT; - - default: - LL_WARNS() << "Unknown eTextureBlendSrc: " << src << ". Using Vertex Color instead." << LL_ENDL; - return GL_PRIMARY_COLOR; - } -} - -GLint LLTexUnit::getTextureSourceType(eTextureBlendSrc src, bool isAlpha) -{ - switch(src) - { - // All four cases should return the same value. - case TBS_PREV_COLOR: - case TBS_TEX_COLOR: - case TBS_VERT_COLOR: - case TBS_CONST_COLOR: - return (isAlpha) ? GL_SRC_ALPHA: GL_SRC_COLOR; - - // All four cases should return the same value. - case TBS_PREV_ALPHA: - case TBS_TEX_ALPHA: - case TBS_VERT_ALPHA: - case TBS_CONST_ALPHA: - return GL_SRC_ALPHA; - - // All four cases should return the same value. - case TBS_ONE_MINUS_PREV_COLOR: - case TBS_ONE_MINUS_TEX_COLOR: - case TBS_ONE_MINUS_VERT_COLOR: - case TBS_ONE_MINUS_CONST_COLOR: - return (isAlpha) ? GL_ONE_MINUS_SRC_ALPHA : GL_ONE_MINUS_SRC_COLOR; - - // All four cases should return the same value. - case TBS_ONE_MINUS_PREV_ALPHA: - case TBS_ONE_MINUS_TEX_ALPHA: - case TBS_ONE_MINUS_VERT_ALPHA: - case TBS_ONE_MINUS_CONST_ALPHA: - return GL_ONE_MINUS_SRC_ALPHA; - - default: - LL_WARNS() << "Unknown eTextureBlendSrc: " << src << ". Using Source Color or Alpha instead." << LL_ENDL; - return (isAlpha) ? GL_SRC_ALPHA: GL_SRC_COLOR; - } -} - // Useful for debugging that you've manually assigned a texture operation to the correct // texture unit based on the currently set active texture in opengl. void LLTexUnit::debugTextureUnit(void) @@ -1999,6 +1926,24 @@ void LLRender::diffuseColor4ub(U8 r, U8 g, U8 b, U8 a) } } +void LLRender::setLineWidth(F32 width) +{ + gGL.flush(); + + if(sGLCoreProfile) + { + width = 1.f; + } + else + { + width = llclamp(width, gGLManager.mMinSmoothLineWidth, gGLManager.mMaxSmoothLineWidth); + } + if(mLineWidth != width) + { + mLineWidth = width; + glLineWidth(width); + } +} void LLRender::debugTexUnits(void) { diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index 72f2acc54a..4bfc5723ee 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -237,8 +237,6 @@ protected: bool mHasMipMaps; void debugTextureUnit(void); - GLint getTextureSource(eTextureBlendSrc src); - GLint getTextureSourceType(eTextureBlendSrc src, bool isAlpha = false); }; class LLLightState @@ -469,6 +467,8 @@ public: LLLightState* getLight(U32 index); void setAmbientLightColor(const LLColor4& color); + void setLineWidth(F32 width); + LLTexUnit* getTexUnit(U32 index); U32 getCurrentTexUnitIndex(void) const { return mCurrTextureUnitIndex; } @@ -489,6 +489,7 @@ public: public: static U32 sUICalls; static U32 sUIVerts; + static F32 sAnisotropicFilteringLevel; static bool sGLCoreProfile; static bool sNsightDebugSupport; static LLVector2 sUIGLScaleFactor; @@ -514,7 +515,8 @@ private: U32 mCount; U32 mMode; U32 mCurrTextureUnitIndex; - bool mCurrColorMask[4]; + bool mCurrColorMask[4]; + F32 mLineWidth = 1.f; LLPointer<LLVertexBuffer> mBuffer; LLStrider<LLVector4a> mVerticesp; diff --git a/indra/llrender/llrender2dutils.cpp b/indra/llrender/llrender2dutils.cpp index 5b08c29d64..e9d2212a67 100644 --- a/indra/llrender/llrender2dutils.cpp +++ b/indra/llrender/llrender2dutils.cpp @@ -833,8 +833,7 @@ void gl_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& c { gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], color.mV[VALPHA]); - gGL.flush(); - glLineWidth(2.5f); + gGL.setLineWidth(2.5f); gGL.begin(LLRender::LINES); { @@ -843,7 +842,7 @@ void gl_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& c } gGL.end(); - LLRender2D::setLineWidth(1.f); + gGL.setLineWidth(1.f); } void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, bool filled, F32 start_angle, F32 end_angle) @@ -1798,16 +1797,8 @@ void LLRender2D::loadIdentity() // static void LLRender2D::setLineWidth(F32 width) { - gGL.flush(); - // If outside the allowed range, glLineWidth fails with "invalid value". - // On Darwin, the range is [1, 1]. - static GLfloat range[2]{0.0}; - if (range[1] == 0) - { - glGetFloatv(GL_SMOOTH_LINE_WIDTH_RANGE, range); - } width *= lerp(LLRender::sUIGLScaleFactor.mV[VX], LLRender::sUIGLScaleFactor.mV[VY], 0.5f); - glLineWidth(llclamp(width, range[0], range[1])); + gGL.setLineWidth(width); } LLPointer<LLUIImage> LLRender2D::getUIImageByID(const LLUUID& image_id, S32 priority) diff --git a/indra/llui/llviewereventrecorder.h b/indra/llui/llviewereventrecorder.h index 5636c068d8..3bd8eb1f75 100644 --- a/indra/llui/llviewereventrecorder.h +++ b/indra/llui/llviewereventrecorder.h @@ -75,7 +75,7 @@ public: bool logEvents; std::string mLogFilename; - llofstream mLog; + llofstream mLog; private: diff --git a/indra/llwindow/CMakeLists.txt b/indra/llwindow/CMakeLists.txt index 1f846de35d..aacaef9257 100644 --- a/indra/llwindow/CMakeLists.txt +++ b/indra/llwindow/CMakeLists.txt @@ -160,7 +160,7 @@ if (BUILD_HEADLESS) ${llwindowheadless_HEADER_FILES} ) - target_compile_definitions( llwindowheadless PUBLIC LL_MESA=1 LL_MESA_HEADLESS=1 ) + target_compile_definitions( llwindowheadless PUBLIC LL_MESA_HEADLESS=1 ) target_link_libraries (llwindowheadless llcommon diff --git a/indra/llwindow/llsdl.cpp b/indra/llwindow/llsdl.cpp index c97356ee80..d0a7552647 100644 --- a/indra/llwindow/llsdl.cpp +++ b/indra/llwindow/llsdl.cpp @@ -64,10 +64,12 @@ void sdl_logger(void *userdata, int category, SDL_LogPriority priority, const ch void init_sdl(const std::string& app_name) { +#ifndef LL_SDL_APP if (!gSDLMainHandled) { SDL_SetMainReady(); } +#endif SDL_SetLogOutputFunction(&sdl_logger, nullptr); diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp index 57110f8634..3fc0257a7f 100644 --- a/indra/llwindow/llwindowsdl.cpp +++ b/indra/llwindow/llwindowsdl.cpp @@ -40,11 +40,11 @@ #include "llpreeditor.h" #include "llsdl.h" +#if LL_LINUX #ifdef LL_GLIB #include <glib.h> #endif -#if LL_LINUX extern "C" { # include "fontconfig/fontconfig.h" } @@ -55,6 +55,13 @@ extern "C" { #include <sys/types.h> #include <sys/wait.h> #include <stdio.h> + +#if LL_X11 +LLWindowSDL::X11_DATA LLWindowSDL::sX11Data = {}; +#endif +#if LL_WAYLAND +LLWindowSDL::WAYLAND_DATA LLWindowSDL::sWaylandData = {}; +#endif #endif // LL_LINUX #if LL_DARWIN @@ -224,31 +231,28 @@ bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, b SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, stencilBits); SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); + SDL_GLContextFlag context_flags{}; if(LLRender::sGLCoreProfile) { + SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); #if LL_DARWIN - SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); - SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 2); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1); + context_flags |= SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG; #endif - - SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); } - SDL_GLContextFlag context_flags{}; if (gDebugGL) { context_flags |= SDL_GL_CONTEXT_DEBUG_FLAG; } -#if LL_DARWIN - context_flags |= SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG; -#endif SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, context_flags); SDL_GL_SetAttribute(SDL_GL_SHARE_WITH_CURRENT_CONTEXT, 1); if(mFullscreen) { - tryFindFullscreenSize( width, height ); + tryFindFullscreenSize(width, height); } SDL_PropertiesID props = SDL_CreateProperties(); @@ -268,6 +272,7 @@ bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, b { LL_WARNS() << "Window creation failure. SDL: " << SDL_GetError() << LL_ENDL; setupFailure("Window creation error", "Error", OSMB_OK); + SDL_DestroyProperties(props); return false; } SDL_DestroyProperties(props); // Free properties once window is created @@ -322,6 +327,52 @@ bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, b mRefreshRate = DEFAULT_REFRESH_RATE; } + /* Grab the window manager specific information */ +#if LL_LINUX + if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "x11") == 0) + { + LL_INFOS() << "Running under X11" << LL_ENDL; + mServerProtocol = X11; + + gGLManager.mIsX11 = true; + +#if LL_X11 + sX11Data.xdisplay = (Display *)SDL_GetPointerProperty(SDL_GetWindowProperties(mWindow), SDL_PROP_WINDOW_X11_DISPLAY_POINTER, nullptr); + sX11Data.xwindow = (Window)SDL_GetNumberProperty(SDL_GetWindowProperties(mWindow), SDL_PROP_WINDOW_X11_WINDOW_NUMBER, 0); + sX11Data.xscreen = (int)SDL_GetNumberProperty(SDL_GetWindowProperties(mWindow), SDL_PROP_WINDOW_X11_SCREEN_NUMBER, -1); + if (sX11Data.xdisplay && sX11Data.xwindow) + { + + } +#endif + + gGLManager.initGLX(); + } + else if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "wayland") == 0) + { + LL_INFOS() << "Running under Wayland" << LL_ENDL; + mServerProtocol = Wayland; + + gGLManager.mIsWayland = true; + +#if LL_WAYLAND + sWaylandData.display = (struct wl_display *)SDL_GetPointerProperty(SDL_GetWindowProperties(mWindow), SDL_PROP_WINDOW_WAYLAND_DISPLAY_POINTER, nullptr); + sWaylandData.surface = (struct wl_surface *)SDL_GetPointerProperty(SDL_GetWindowProperties(mWindow), SDL_PROP_WINDOW_WAYLAND_SURFACE_POINTER, nullptr); + if (sWaylandData.display && sWaylandData.surface) + { + } +#endif + + gGLManager.initEGL(); + + // If set (XWayland) remove DISPLAY, this will prompt dullahan to also use Wayland + if(getenv("DISPLAY")) + { + unsetenv("DISPLAY"); + } + } +#endif + SDL_GL_GetAttribute(SDL_GL_RED_SIZE, &redBits); SDL_GL_GetAttribute(SDL_GL_GREEN_SIZE, &greenBits); SDL_GL_GetAttribute(SDL_GL_BLUE_SIZE, &blueBits); @@ -378,29 +429,65 @@ bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, b void* LLWindowSDL::createSharedContext() { - SDL_GLContext pContext = SDL_GL_CreateContext(mWindow); - if (pContext) + SDL_PropertiesID props = SDL_CreateProperties(); + SDL_SetStringProperty(props, SDL_PROP_WINDOW_CREATE_TITLE_STRING, "Second Life OSR Utility"); + SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_WIDTH_NUMBER, 1); + SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_HEIGHT_NUMBER, 1); + SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_RESIZABLE_BOOLEAN, false); + SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_OPENGL_BOOLEAN, true); + SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_HIDDEN_BOOLEAN, true); + SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_FOCUSABLE_BOOLEAN, false); + SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_UTILITY_BOOLEAN, true); + SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_HIGH_PIXEL_DENSITY_BOOLEAN, gHiDPISupport); + + auto osr_window = SDL_CreateWindowWithProperties(props); + if (osr_window == nullptr) + { + SDL_DestroyProperties(props); + return nullptr; + } + SDL_DestroyProperties(props); // Free properties once window is created + SDL_GLContext pContext = SDL_GL_CreateContext(osr_window); + + // Hack to ensure main window context is bound + SDL_GL_MakeCurrent(mWindow, mContext); + + if (!pContext) + { + LL_WARNS() << "Creating shared OpenGL context failed!" << LL_ENDL; + SDL_DestroyWindow(osr_window); + return nullptr; + } + { - // HACK to ensure windows GL context is set correctly when threaded - Rye - SDL_GL_MakeCurrent(mWindow, pContext); - SDL_GL_MakeCurrent(mWindow, mContext); - LL_DEBUGS() << "Creating shared OpenGL context successful!" << LL_ENDL; - return (void*)pContext; + LLMutexLock osr_lock(&mOSRMutex); + mOSRContexts.emplace(pContext, osr_window); } - LL_WARNS() << "Creating shared OpenGL context failed!" << LL_ENDL; - return nullptr; + LL_DEBUGS() << "Creating shared OpenGL context successful!" << LL_ENDL; + return (void*)pContext; } void LLWindowSDL::makeContextCurrent(void* contextPtr) { - SDL_GL_MakeCurrent(mWindow, (SDL_GLContext)contextPtr); + LLMutexLock osr_lock(&mOSRMutex); + auto it = mOSRContexts.find((SDL_GLContext)contextPtr); + if(it != mOSRContexts.end()) + { + SDL_GL_MakeCurrent((SDL_Window*)it->second, (SDL_GLContext)it->first); + } LL_PROFILER_GPU_CONTEXT; } void LLWindowSDL::destroySharedContext(void* contextPtr) { - SDL_GL_DestroyContext((SDL_GLContext)contextPtr); + LLMutexLock osr_lock(&mOSRMutex); + auto it = mOSRContexts.find((SDL_GLContext)contextPtr); + if(it != mOSRContexts.end()) + { + SDL_GL_DestroyContext((SDL_GLContext)it->first); + mDeadOSRWindows.push_back((SDL_Window*)it->second); + } } void LLWindowSDL::toggleVSync(bool enable_vsync) @@ -449,6 +536,15 @@ void LLWindowSDL::destroyContext() { LL_INFOS() << "destroyContext begins" << LL_ENDL; + { + LLMutexLock osr_lock(&mOSRMutex); + for(SDL_Window* pWindow : mDeadOSRWindows) + { + SDL_DestroyWindow(pWindow); + } + mDeadOSRWindows.clear(); + } + // Stop unicode input SDL_StopTextInput(mWindow); @@ -1114,6 +1210,14 @@ U32 LLWindowSDL::SDLCheckGrabbyKeys(U32 keysym, bool gain) // virtual void LLWindowSDL::processMiscNativeEvents() { + { + LLMutexLock osr_lock(&mOSRMutex); + for(SDL_Window* pWindow : mDeadOSRWindows) + { + SDL_DestroyWindow(pWindow); + } + mDeadOSRWindows.clear(); + } } void LLWindowSDL::gatherInput() diff --git a/indra/llwindow/llwindowsdl.h b/indra/llwindow/llwindowsdl.h index 966999ac12..4d4a7a5f65 100644 --- a/indra/llwindow/llwindowsdl.h +++ b/indra/llwindow/llwindowsdl.h @@ -31,10 +31,20 @@ #include "llwindow.h" #include "lltimer.h" +#include "llmutex.h" #include "SDL3/SDL.h" #include "SDL3/SDL_endian.h" +#ifdef LL_WAYLAND +#include <wayland-client-protocol.h> +#endif + +#if LL_X11 +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#endif + class LLPreeditor; class LLWindowSDL final : public LLWindow @@ -216,7 +226,35 @@ private: U32 mKeyVirtualKey = 0; U32 mKeyModifiers = SDL_KMOD_NONE; + LLMutex mOSRMutex; + std::unordered_map<SDL_GLContext, SDL_Window*> mOSRContexts; + std::list<SDL_Window*> mDeadOSRWindows; + void tryFindFullscreenSize(int &aWidth, int &aHeight); + + enum EServerProtocol{ X11, Wayland, Unknown }; + EServerProtocol mServerProtocol = Unknown; +public: +#if LL_X11 + // X11 + struct X11_DATA + { + Display* xdisplay = nullptr; + Window xwindow = 0; + int xscreen = -1; + }; + static X11_DATA sX11Data; +#endif + +#if LL_WAYLAND + // Wayland + struct WAYLAND_DATA + { + struct wl_display* display = nullptr; + struct wl_surface* surface = nullptr; + }; + static WAYLAND_DATA sWaylandData; +#endif }; class LLSplashScreenSDL : public LLSplashScreen diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index 824d0f5ec6..011cb0ed9d 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -204,6 +204,7 @@ HKL LLWindowWin32::sWinInputLocale = 0; DWORD LLWindowWin32::sWinIMEConversionMode = IME_CMODE_NATIVE; DWORD LLWindowWin32::sWinIMESentenceMode = IME_SMODE_AUTOMATIC; LLCoordWindow LLWindowWin32::sWinIMEWindowPosition(-1,-1); +HMODULE LLWindowWin32::sGLDLLHandle = nullptr; static HWND sWindowHandleForMessageBox = NULL; @@ -458,7 +459,7 @@ LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks, mWindowThread = new LLWindowWin32Thread(); //MAINT-516 -- force a load of opengl32.dll just in case windows went sideways - LoadLibrary(L"opengl32.dll"); + sGLDLLHandle = LoadLibrary(L"opengl32.dll"); if (mMaxCores != 0) @@ -1690,6 +1691,8 @@ const S32 max_format = (S32)num_formats - 1; return false; } + gGLManager.initWGL(); // Reinit WGL functions once we have our full context + if (!gGLManager.initGL()) { LLError::LLUserWarningMsg::show(mCallbacks->translateString("MBVideoDrvErr"), 8/*LAST_EXEC_GRAPHICS_INIT*/); @@ -4660,6 +4663,18 @@ F32 LLWindowWin32::getSystemUISize() } //static +PROC WINAPI LLWindowWin32::getProcAddress(const char* func) +{ + PROC ret_func = wglGetProcAddress(func); + if (!ret_func && sGLDLLHandle) + { + // Try to fallback to OpenGL32.dll + ret_func = GetProcAddress(sGLDLLHandle, func); + } + return ret_func; +} + +//static std::vector<std::string> LLWindowWin32::getDisplaysResolutionList() { return sMonitorInfo.getResolutionsList(); diff --git a/indra/llwindow/llwindowwin32.h b/indra/llwindow/llwindowwin32.h index 0fc93ad0b1..77217747cc 100644 --- a/indra/llwindow/llwindowwin32.h +++ b/indra/llwindow/llwindowwin32.h @@ -125,6 +125,7 @@ public: LLWindowCallbacks::DragNDropResult completeDragNDropRequest( const LLCoordGL gl_coord, const MASK mask, LLWindowCallbacks::DragNDropAction action, const std::string url ); + static PROC WINAPI getProcAddress(const char* func); static std::vector<std::string> getDisplaysResolutionList(); static std::vector<std::string> getDynamicFallbackFontList(); static void setDPIAwareness(); @@ -244,6 +245,8 @@ protected: bool mMouseVanish; + static HMODULE sGLDLLHandle; + // Cached values of GetWindowRect and GetClientRect to be used by app thread void updateWindowRect(); RECT mRect; diff --git a/indra/media_plugins/libvlc/media_plugin_libvlc.cpp b/indra/media_plugins/libvlc/media_plugin_libvlc.cpp index ad0ecaf4ab..2356236d16 100644 --- a/indra/media_plugins/libvlc/media_plugin_libvlc.cpp +++ b/indra/media_plugins/libvlc/media_plugin_libvlc.cpp @@ -560,7 +560,7 @@ void MediaPluginLibVLC::receiveMessage(const char* message_string) message.setValueS32("default_height", 1024); message.setValueS32("depth", mDepth); message.setValueU32("internalformat", GL_RGB); - message.setValueU32("format", GL_BGRA_EXT); + message.setValueU32("format", GL_BGRA); message.setValueU32("type", GL_UNSIGNED_BYTE); message.setValueBoolean("coords_opengl", true); sendMessage(message); diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 8c39f5f249..e3f02219f3 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -45,7 +45,6 @@ include(UI) include(ViewerMiscLibs) include(ViewerManager) include(VisualLeakDetector) -include(VulkanGltf) include(ZLIBNG) include(LLPrimitive) @@ -2086,10 +2085,6 @@ if (LINUX) llwebrtc ) - #if (NOT USE_BUGSPLAT) - # LIST(APPEND COPY_INPUT_DEPENDENCIES linux-crash-logger) - #endif (NOT USE_BUGSPLAT) - add_custom_command( OUTPUT ${product}.tar.xz COMMAND ${PYTHON_EXECUTABLE} diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 94c7a97ccc..875f4442a3 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -7241,7 +7241,7 @@ <key>RenderAnisotropic</key> <map> <key>Comment</key> - <string>Render textures using anisotropic filtering</string> + <string>[OBSOLETE] Render textures using anisotropic filtering</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -7249,6 +7249,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>RenderAnisotropicLevel</key> + <map> + <key>Comment</key> + <string>Anisotropic filtering strength(0(Disable), 2x, 4x, 8x, 16x</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <real>0</real> + </map> <key>RenderAppleUseMultGL</key> <map> <key>Comment</key> @@ -7465,7 +7476,7 @@ <key>RenderHiDPI</key> <map> <key>Comment</key> - <string>Enable support for HiDPI displays, like Retina (macOS ONLY, requires restart)</string> + <string>Enable support for HiDPI displays, like Retina (macOS and Linux ONLY, requires restart)</string> <key>Persist</key> <integer>1</integer> <key>Type</key> diff --git a/indra/newview/app_settings/shaders/class1/deferred/SMAA.glsl b/indra/newview/app_settings/shaders/class1/deferred/SMAA.glsl index 5837308965..0fa4b32fda 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/SMAA.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/SMAA.glsl @@ -25,7 +25,6 @@ #extension GL_ARB_texture_rectangle : enable #extension GL_ARB_shader_texture_lod : enable -#extension GL_EXT_gpu_shader4 : enable /*[EXTRA_CODE_HERE]*/ diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt index 1090dd8ffb..eca58938cf 100644 --- a/indra/newview/featuretable.txt +++ b/indra/newview/featuretable.txt @@ -1,4 +1,4 @@ -version 74 +version 75 // The version number above should be incremented IF AND ONLY IF some // change has been made that is sufficiently important to justify // resetting the graphics preferences of all users to the recommended @@ -27,7 +27,7 @@ version 74 // NOTE: All settings are set to the MIN of applied values, including 'all'! // list all -RenderAnisotropic 1 1 +RenderAnisotropicLevel 1 16 RenderAvatarLODFactor 1 1.0 RenderAvatarPhysicsLODFactor 1 1.0 RenderAvatarMaxNonImpostors 1 16 @@ -92,7 +92,7 @@ RenderReflectionProbeCount 1 256 // Low Graphics Settings // list Low -RenderAnisotropic 1 0 +RenderAnisotropicLevel 1 0 RenderAvatarLODFactor 1 0 RenderAvatarPhysicsLODFactor 1 0 RenderAvatarMaxNonImpostors 1 3 @@ -135,7 +135,7 @@ RenderReflectionProbeCount 1 1 // Medium Low Graphics Settings // list LowMid -RenderAnisotropic 1 0 +RenderAnisotropicLevel 1 2 RenderAvatarLODFactor 1 0.5 RenderAvatarMaxComplexity 1 100000 RenderAvatarPhysicsLODFactor 1 0.75 @@ -178,7 +178,7 @@ RenderReflectionProbeCount 1 32 // Medium Graphics Settings (standard) // list Mid -RenderAnisotropic 1 1 +RenderAnisotropicLevel 1 2 RenderAvatarLODFactor 1 1.0 RenderAvatarMaxComplexity 1 200000 RenderAvatarPhysicsLODFactor 1 1.0 @@ -220,7 +220,7 @@ RenderReflectionProbeCount 1 64 // Medium High Graphics Settings // list MidHigh -RenderAnisotropic 1 1 +RenderAnisotropicLevel 1 4 RenderAvatarLODFactor 1 1.0 RenderAvatarMaxComplexity 1 250000 RenderAvatarPhysicsLODFactor 1 1.0 @@ -262,7 +262,7 @@ RenderReflectionProbeCount 1 64 // High Graphics Settings (SSAO + sun shadows) // list High -RenderAnisotropic 1 1 +RenderAnisotropicLevel 1 4 RenderAvatarLODFactor 1 1.0 RenderAvatarMaxComplexity 1 300000 RenderAvatarPhysicsLODFactor 1 1.0 @@ -301,10 +301,10 @@ RenderMaxTextureResolution 1 2048 RenderReflectionProbeCount 1 128 // -// High Ultra Graphics Settings (deferred + SSAO + all shadows) +// High Ultra Graphics Settings (SSAO + all shadows) // list HighUltra -RenderAnisotropic 1 1 +RenderAnisotropicLevel 1 4 RenderAvatarLODFactor 1 1.0 RenderAvatarMaxComplexity 1 350000 RenderAvatarPhysicsLODFactor 1 1.0 @@ -346,7 +346,7 @@ RenderReflectionProbeCount 1 256 // Ultra graphics (REALLY PURTY!) // list Ultra -RenderAnisotropic 1 1 +RenderAnisotropicLevel 1 8 RenderAvatarLODFactor 1 1.0 RenderAvatarMaxNonImpostors 1 16 RenderAvatarPhysicsLODFactor 1 1.0 @@ -400,10 +400,16 @@ list VRAMGT512 RenderCompressTextures 1 0 // +// AF Missing or AF < 2 +// +list AnisotropicMissing +RenderAnisotropicLevel 0 0 + +// // "Default" setups for safe, low, medium, high // list safe -RenderAnisotropic 1 0 +RenderAnisotropicLevel 1 0 RenderAvatarMaxNonImpostors 1 16 RenderAvatarMaxComplexity 1 80000 RenderLocalLightCount 1 0 @@ -419,7 +425,7 @@ RenderMaxTextureResolution 1 2048 RenderReflectionProbeCount 0 0 list Intel -RenderAnisotropic 1 0 +RenderAnisotropicLevel 1 0 RenderFSAAType 1 0 RenderFSAASamples 1 0 RenderGLContextCoreProfile 1 0 diff --git a/indra/newview/featuretable_linux.txt b/indra/newview/featuretable_linux.txt index c53e828020..a160161ef1 100644 --- a/indra/newview/featuretable_linux.txt +++ b/indra/newview/featuretable_linux.txt @@ -1,4 +1,4 @@ -version 33 +version 34 // The version number above should be incremented IF AND ONLY IF some // change has been made that is sufficiently important to justify // resetting the graphics preferences of all users to the recommended @@ -27,7 +27,7 @@ version 33 // NOTE: All settings are set to the MIN of applied values, including 'all'! // list all -RenderAnisotropic 1 1 +RenderAnisotropicLevel 1 16 RenderAvatarLODFactor 1 1.0 RenderAvatarPhysicsLODFactor 1 1.0 RenderAvatarMaxNonImpostors 1 16 @@ -92,7 +92,7 @@ RenderReflectionProbeCount 1 256 // Low Graphics Settings // list Low -RenderAnisotropic 1 0 +RenderAnisotropicLevel 1 0 RenderAvatarLODFactor 1 0 RenderAvatarPhysicsLODFactor 1 0 RenderAvatarMaxNonImpostors 1 3 @@ -135,7 +135,7 @@ RenderReflectionProbeCount 1 1 // Medium Low Graphics Settings // list LowMid -RenderAnisotropic 1 0 +RenderAnisotropicLevel 1 0 RenderAvatarLODFactor 1 0.5 RenderAvatarMaxComplexity 1 100000 RenderAvatarPhysicsLODFactor 1 0.75 @@ -178,7 +178,7 @@ RenderReflectionProbeCount 1 32 // Medium Graphics Settings (standard) // list Mid -RenderAnisotropic 1 1 +RenderAnisotropicLevel 1 2 RenderAvatarLODFactor 1 1.0 RenderAvatarMaxComplexity 1 200000 RenderAvatarPhysicsLODFactor 1 1.0 @@ -220,7 +220,7 @@ RenderReflectionProbeCount 1 64 // Medium High Graphics Settings // list MidHigh -RenderAnisotropic 1 1 +RenderAnisotropicLevel 1 2 RenderAvatarLODFactor 1 1.0 RenderAvatarMaxComplexity 1 250000 RenderAvatarPhysicsLODFactor 1 1.0 @@ -262,7 +262,7 @@ RenderReflectionProbeCount 1 64 // High Graphics Settings (SSAO + sun shadows) // list High -RenderAnisotropic 1 1 +RenderAnisotropicLevel 1 4 RenderAvatarLODFactor 1 1.0 RenderAvatarMaxComplexity 1 300000 RenderAvatarPhysicsLODFactor 1 1.0 @@ -301,10 +301,10 @@ RenderMaxTextureResolution 1 2048 RenderReflectionProbeCount 1 128 // -// High Ultra Graphics Settings (deferred + SSAO + all shadows) +// High Ultra Graphics Settings (SSAO + all shadows) // list HighUltra -RenderAnisotropic 1 1 +RenderAnisotropicLevel 1 4 RenderAvatarLODFactor 1 1.0 RenderAvatarMaxComplexity 1 350000 RenderAvatarPhysicsLODFactor 1 1.0 @@ -346,7 +346,7 @@ RenderReflectionProbeCount 1 256 // Ultra graphics (REALLY PURTY!) // list Ultra -RenderAnisotropic 1 1 +RenderAnisotropicLevel 1 8 RenderAvatarLODFactor 1 1.0 RenderAvatarMaxNonImpostors 1 16 RenderAvatarPhysicsLODFactor 1 1.0 @@ -400,10 +400,16 @@ list VRAMGT512 RenderCompressTextures 1 0 // +// AF Missing or AF < 2 +// +list AnisotropicMissing +RenderAnisotropicLevel 0 0 + +// // "Default" setups for safe, low, medium, high // list safe -RenderAnisotropic 1 0 +RenderAnisotropicLevel 1 0 RenderAvatarMaxNonImpostors 1 16 RenderAvatarMaxComplexity 1 80000 RenderLocalLightCount 1 0 @@ -419,7 +425,7 @@ RenderMaxTextureResolution 1 2048 RenderReflectionProbeCount 0 0 list Intel -RenderAnisotropic 1 0 +RenderAnisotropicLevel 1 0 RenderFSAAType 1 0 RenderFSAASamples 1 0 RenderGLContextCoreProfile 1 0 diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt index c3e2dd0c41..b75df5e3f2 100644 --- a/indra/newview/featuretable_mac.txt +++ b/indra/newview/featuretable_mac.txt @@ -1,4 +1,4 @@ -version 73 +version 74 // The version number above should be incremented IF AND ONLY IF some // change has been made that is sufficiently important to justify // resetting the graphics preferences of all users to the recommended @@ -27,7 +27,7 @@ version 73 // NOTE: All settings are set to the MIN of applied values, including 'all'! // list all -RenderAnisotropic 1 0 +RenderAnisotropicLevel 1 16 RenderAvatarLODFactor 1 1.0 RenderAvatarPhysicsLODFactor 1 1.0 RenderAvatarMaxNonImpostors 1 16 @@ -92,7 +92,7 @@ RenderReflectionProbeCount 1 256 // Low Graphics Settings // list Low -RenderAnisotropic 1 0 +RenderAnisotropicLevel 1 0 RenderAvatarLODFactor 1 0 RenderAvatarPhysicsLODFactor 1 0 RenderAvatarMaxNonImpostors 1 3 @@ -135,7 +135,7 @@ RenderReflectionProbeCount 1 1 // Medium Low Graphics Settings // list LowMid -RenderAnisotropic 1 0 +RenderAnisotropicLevel 1 0 RenderAvatarLODFactor 1 0.5 RenderAvatarMaxComplexity 1 100000 RenderAvatarPhysicsLODFactor 1 0.75 @@ -178,7 +178,7 @@ RenderReflectionProbeCount 1 32 // Medium Graphics Settings (standard) // list Mid -RenderAnisotropic 1 1 +RenderAnisotropicLevel 1 2 RenderAvatarLODFactor 1 1.0 RenderAvatarMaxComplexity 1 200000 RenderAvatarPhysicsLODFactor 1 1.0 @@ -220,7 +220,7 @@ RenderReflectionProbeCount 1 64 // Medium High Graphics Settings // list MidHigh -RenderAnisotropic 1 1 +RenderAnisotropicLevel 1 2 RenderAvatarLODFactor 1 1.0 RenderAvatarMaxComplexity 1 250000 RenderAvatarPhysicsLODFactor 1 1.0 @@ -262,7 +262,7 @@ RenderReflectionProbeCount 1 64 // High Graphics Settings (SSAO + sun shadows) // list High -RenderAnisotropic 1 1 +RenderAnisotropicLevel 1 2 RenderAvatarLODFactor 1 1.0 RenderAvatarMaxComplexity 1 300000 RenderAvatarPhysicsLODFactor 1 1.0 @@ -304,7 +304,7 @@ RenderReflectionProbeCount 1 128 // High Ultra Graphics Settings (SSAO + all shadows) // list HighUltra -RenderAnisotropic 1 1 +RenderAnisotropicLevel 1 2 RenderAvatarLODFactor 1 1.0 RenderAvatarMaxNonImpostors 1 16 RenderAvatarMaxComplexity 1 350000 @@ -346,7 +346,7 @@ RenderReflectionProbeCount 1 256 // Ultra graphics (REALLY PURTY!) // list Ultra -RenderAnisotropic 1 1 +RenderAnisotropicLevel 1 4 RenderAvatarLODFactor 1 1.0 RenderAvatarPhysicsLODFactor 1 1.0 RenderAvatarMaxNonImpostors 1 16 @@ -401,10 +401,17 @@ list VRAMGT512 RenderCompressTextures 1 0 // +// +// AF Missing or AF < 2 +// +list AnisotropicMissing +RenderAnisotropicLevel 0 0 + +// // "Default" setups for safe, low, medium, high // list safe -RenderAnisotropic 1 0 +RenderAnisotropicLevel 1 0 RenderAvatarMaxNonImpostors 1 16 RenderAvatarMaxComplexity 1 80000 RenderLocalLightCount 1 0 @@ -434,7 +441,7 @@ RenderGLMultiThreadedMedia 1 0 RenderAppleUseMultGL 1 0 list Intel -RenderAnisotropic 1 0 +RenderAnisotropicLevel 1 0 RenderFSAASamples 1 0 RenderGLMultiThreadedTextures 1 0 RenderGLMultiThreadedMedia 1 0 diff --git a/indra/newview/gltf/accessor.cpp b/indra/newview/gltf/accessor.cpp index f0ad3fa594..900c1da170 100644 --- a/indra/newview/gltf/accessor.cpp +++ b/indra/newview/gltf/accessor.cpp @@ -213,7 +213,7 @@ bool Buffer::save(Asset& asset, const std::string& folder) bin_file += mUri; - std::ofstream file(bin_file, std::ios::binary); + llofstream file(bin_file, std::ios::binary); if (!file.is_open()) { LL_WARNS("GLTF") << "Failed to open file: " << bin_file << LL_ENDL; diff --git a/indra/newview/gltf/asset.cpp b/indra/newview/gltf/asset.cpp index 28f30ae1c9..daa992b269 100644 --- a/indra/newview/gltf/asset.cpp +++ b/indra/newview/gltf/asset.cpp @@ -928,7 +928,7 @@ bool Asset::save(const std::string& filename) object obj; serialize(obj); std::string buffer = boost::json::serialize(obj, {}); - std::ofstream file(filename, std::ios::binary); + llofstream file(filename, std::ios::binary); file.write(buffer.c_str(), buffer.size()); return true; @@ -1090,7 +1090,7 @@ bool Image::save(Asset& asset, const std::string& folder) // set URI to non-j2c file for now, but later we'll want to reference the j2c hash mUri = name + extension; - std::ofstream file(filename, std::ios::binary); + llofstream file(filename, std::ios::binary); file.write((const char*)buffer.mData.data() + bufferView.mByteOffset, bufferView.mByteLength); } else if (mTexture.notNull()) diff --git a/indra/newview/gltf/llgltfloader.cpp b/indra/newview/gltf/llgltfloader.cpp index 12bd5661d2..c7e598beb7 100644 --- a/indra/newview/gltf/llgltfloader.cpp +++ b/indra/newview/gltf/llgltfloader.cpp @@ -1762,7 +1762,7 @@ std::string LLGLTFLoader::extractTextureToTempFile(S32 textureIndex, const std:: "gltf_embedded_" + texture_type + "_" + std::to_string(sourceIndex) + extension; // Write the image data to the temporary file - std::ofstream temp_file(temp_filename, std::ios::binary); + llofstream temp_file(temp_filename, std::ios::binary); if (temp_file.is_open()) { temp_file.write(reinterpret_cast<const char*>(data_ptr), data_size); diff --git a/indra/newview/linux_tools/launch_url.sh b/indra/newview/linux_tools/launch_url.sh deleted file mode 100755 index 404ea36f26..0000000000 --- a/indra/newview/linux_tools/launch_url.sh +++ /dev/null @@ -1,86 +0,0 @@ -#!/bin/bash - -# This script loads a web page in the 'default' graphical web browser. -# It MUST return immediately (or soon), so the browser should be -# launched in the background (thus no text-only browsers). -# This script does not trust the URL to be well-escaped or shell-safe. -# -# On Unixoids we try, in order of decreasing priority: -# - $BROWSER if set (preferred) -# - Default GNOME browser -# - Default KDE browser -# - x-www-browser -# - The first browser in $BROWSER_COMMANDS that is found. - -URL="$1" - -if [ -z "$URL" ]; then - echo "Usage: $(basename "$0") URL" - exit -fi - -# restore LD_LIBRARY_PATH from SAVED_LD_LIBRARY_PATH if it exists -if [ "${SAVED_LD_LIBRARY_PATH+isset}" = "isset" ]; then - export LD_LIBRARY_PATH="${SAVED_LD_LIBRARY_PATH}" - echo "$0: Restored library path to '${SAVED_LD_LIBRARY_PATH}'" -fi - -# if $BROWSER is defined, use it. -XBROWSER=`echo "$BROWSER" |cut -f1 -d:` -if [ ! -z "$XBROWSER" ]; then - XBROWSER_CMD=`echo "$XBROWSER" |cut -f1 -d' '` - # look for $XBROWSER_CMD either literally or in PATH - if [ -x "$XBROWSER_CMD" ] || which $XBROWSER_CMD >/dev/null; then - # check for %s string, avoiding bash2-ism of [[ ]] - if echo "$XBROWSER" | grep %s >/dev/null; then - # $XBROWSER has %s which needs substituting - echo "$URL" | xargs -r -i%s $XBROWSER & - exit - fi - # $XBROWSER has no %s, tack URL on the end instead - $XBROWSER "$URL" & - exit - fi - echo "$0: Couldn't find the browser specified by \$BROWSER ($BROWSER)" - echo "$0: Trying some others..." -fi - -# Launcher the default GNOME browser. -if [ ! -z "$GNOME_DESKTOP_SESSION_ID" ] && which gnome-open >/dev/null; then - gnome-open "$URL" & - exit -fi - -# Launch the default KDE browser. -if [ ! -z "$KDE_FULL_SESSION" ] && which kfmclient >/dev/null; then - kfmclient openURL "$URL" & - exit -fi - -# List of browser commands that will be tried in the order listed. x-www-browser -# will be tried first, which is a debian alternative. -BROWSER_COMMANDS=" \ - x-www-browser \ - firefox \ - mozilla-firefox \ - iceweasel \ - iceape \ - opera \ - epiphany-browser \ - epiphany-gecko \ - epiphany-webkit \ - epiphany \ - mozilla \ - seamonkey \ - galeon \ - dillo \ - netscape" -for browser_cmd in $BROWSER_COMMANDS; do - if which $browser_cmd >/dev/null; then - $browser_cmd "$URL" & - exit - fi -done - -echo '$0: Failed to find a known browser. Please consider setting the $BROWSER environment variable.' -exit 1 diff --git a/indra/newview/linux_tools/register_secondlifeprotocol.sh b/indra/newview/linux_tools/register_secondlifeprotocol.sh index 33c34d7a76..d41e6dd6cb 100755 --- a/indra/newview/linux_tools/register_secondlifeprotocol.sh +++ b/indra/newview/linux_tools/register_secondlifeprotocol.sh @@ -6,43 +6,52 @@ HANDLER="$1" -RUN_PATH=`dirname "$0" || echo .` +SCRIPTSRC=`readlink -f "$0" || echo "$0"` +RUN_PATH=`dirname "${SCRIPTSRC}" || echo .` + +install_prefix="$(realpath -- "${RUN_PATH}/..")" + cd "${RUN_PATH}/.." if [ -z "$HANDLER" ]; then - HANDLER=`pwd`/etc/handle_secondlifeprotocol.sh + HANDLER=$install_prefix/etc/handle_secondlifeprotocol.sh fi -# Register handler for GNOME-aware apps -LLGCONFTOOL2=gconftool-2 -if which ${LLGCONFTOOL2} >/dev/null; then - (${LLGCONFTOOL2} -s -t string /desktop/gnome/url-handlers/secondlife/command "${HANDLER} \"%s\"" && ${LLGCONFTOOL2} -s -t bool /desktop/gnome/url-handlers/secondlife/enabled true) || echo Warning: Did not register secondlife:// handler with GNOME: ${LLGCONFTOOL2} failed. -else - echo Warning: Did not register secondlife:// handler with GNOME: ${LLGCONFTOOL2} not found. -fi +function install_desktop_entry() +{ + local installation_prefix="$1" + local desktop_entries_dir="$2" + + local desktop_entry="\ +[Desktop Entry]\n\ +Name=Second Life SLURL handler\n\ +Path=${installation_prefix}\n\ +Exec=${HANDLER} %u\n\ +Icon=${installation_prefix}/secondlife_icon.png\n\ +Terminal=false\n\ +Type=Application\n\ +StartupNotify=true\n\ +StartupWMClass="com.secondlife.indra.viewer"\n\ +NoDisplay=true\n\ +MimeType=x-scheme-handler/secondlife\n\ +X-Desktop-File-Install-Version=3.0" -# Register handler for KDE-aware apps -for LLKDECONFIG in kde-config kde4-config; do - if [ `which $LLKDECONFIG` ]; then - LLKDEPROTODIR=`$LLKDECONFIG --path services | cut -d ':' -f 1` - if [ -d "$LLKDEPROTODIR" ]; then - LLKDEPROTOFILE=${LLKDEPROTODIR}/secondlife.protocol - cat > ${LLKDEPROTOFILE} <<EOF || echo Warning: Did not register secondlife:// handler with KDE: Could not write ${LLKDEPROTOFILE} -[Protocol] -exec=${HANDLER} '%u' -protocol=secondlife -input=none -output=none -helper=true -listing= -reading=false -writing=false -makedir=false -deleting=false -EOF - else - echo Warning: Did not register secondlife:// handler with KDE: Directory $LLKDEPROTODIR does not exist. - fi - fi -done + echo " - Installing protocol entries in ${desktop_entries_dir}" + WORK_DIR=`mktemp -d` + PROTOCOL_HANDLER="secondlife-protocol.desktop" + echo -e $desktop_entry > "${WORK_DIR}/${PROTOCOL_HANDLER}" || "Failed to create desktop file!" + desktop-file-install --dir="${desktop_entries_dir}" "${WORK_DIR}/${PROTOCOL_HANDLER}" || "Failed to install desktop file!" + rm -r $WORK_DIR + xdg-mime default "${desktop_entries_dir}/${PROTOCOL_HANDLER}" x-scheme-handler/secondlife + + update-desktop-database "${desktop_entries_dir}" +} + +if [ "$UID" == "0" ]; then + # system-wide + install_desktop_entry "$install_prefix" /usr/local/share/applications +else + # user-specific + install_desktop_entry "$install_prefix" "$HOME/.local/share/applications" +fi diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index f2e1326e96..f3970ed1a8 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -547,7 +547,7 @@ static void settings_to_globals() LLRender::sGLCoreProfile = gSavedSettings.getBOOL("RenderGLContextCoreProfile"); #endif LLRender::sNsightDebugSupport = gSavedSettings.getBOOL("RenderNsightDebugSupport"); - LLImageGL::sGlobalUseAnisotropic = gSavedSettings.getBOOL("RenderAnisotropic"); + LLRender::sAnisotropicFilteringLevel = static_cast<F32>(gSavedSettings.getU32("RenderAnisotropicLevel")); LLImageGL::sCompressTextures = gSavedSettings.getBOOL("RenderCompressTextures"); LLVOVolume::sLODFactor = llclamp(gSavedSettings.getF32("RenderVolumeLODFactor"), 0.01f, MAX_LOD_FACTOR); LLVOVolume::sDistanceFactor = 1.f-LLVOVolume::sLODFactor * 0.1f; diff --git a/indra/newview/llappviewerlinux.h b/indra/newview/llappviewerlinux.h index 8154d38921..594bb64243 100644 --- a/indra/newview/llappviewerlinux.h +++ b/indra/newview/llappviewerlinux.h @@ -43,7 +43,7 @@ public: // Main application logic // bool init() override; // Override to do application initialization - std::string generateSerialNumber(); + std::string generateSerialNumber() override; bool setupSLURLHandler(); protected: diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index e60b3eb5dc..3eca6059ed 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -369,7 +369,7 @@ void LLFacePool::LLOverrideFaceColor::setColor(const LLColor4& color) void LLFacePool::LLOverrideFaceColor::setColor(const LLColor4U& color) { - glColor4ubv(color.mV); + gGL.diffuseColor4ubv(color.mV); } void LLFacePool::LLOverrideFaceColor::setColor(F32 r, F32 g, F32 b, F32 a) diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index 5e676bc5b3..d75b8d0ac6 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -636,379 +636,6 @@ void LLDrawPoolTerrain::hilightParcelOwners() } -void LLDrawPoolTerrain::renderFull4TU() -{ - // Hack! Get the region that this draw pool is rendering from! - LLViewerRegion *regionp = mDrawFace[0]->getDrawable()->getVObj()->getRegion(); - LLVLComposition *compp = regionp->getComposition(); - LLViewerTexture *detail_texture0p = compp->mDetailTextures[0]; - LLViewerTexture *detail_texture1p = compp->mDetailTextures[1]; - LLViewerTexture *detail_texture2p = compp->mDetailTextures[2]; - LLViewerTexture *detail_texture3p = compp->mDetailTextures[3]; - - LLVector3d region_origin_global = gAgent.getRegion()->getOriginGlobal(); - F32 offset_x = (F32)fmod(region_origin_global.mdV[VX], 1.0/(F64)sDetailScale)*sDetailScale; - F32 offset_y = (F32)fmod(region_origin_global.mdV[VY], 1.0/(F64)sDetailScale)*sDetailScale; - - LLVector4 tp0, tp1; - - tp0.setVec(sDetailScale, 0.0f, 0.0f, offset_x); - tp1.setVec(0.0f, sDetailScale, 0.0f, offset_y); - - gGL.blendFunc(LLRender::BF_ONE_MINUS_SOURCE_ALPHA, LLRender::BF_SOURCE_ALPHA); - - //---------------------------------------------------------------------------- - // Pass 1/1 - - // - // Stage 0: detail texture 0 - // - gGL.getTexUnit(0)->activate(); - gGL.getTexUnit(0)->bind(detail_texture0p); - - glEnable(GL_TEXTURE_GEN_S); - glEnable(GL_TEXTURE_GEN_T); - glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); - glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); - - glTexGenfv(GL_S, GL_OBJECT_PLANE, tp0.mV); - glTexGenfv(GL_T, GL_OBJECT_PLANE, tp1.mV); - - // - // Stage 1: Generate alpha ramp for detail0/detail1 transition - // - - gGL.getTexUnit(1)->bind(m2DAlphaRampImagep.get()); - gGL.getTexUnit(1)->enable(LLTexUnit::TT_TEXTURE); - gGL.getTexUnit(1)->activate(); - - // - // Stage 2: Interpolate detail1 with existing based on ramp - // - gGL.getTexUnit(2)->bind(detail_texture1p); - gGL.getTexUnit(2)->enable(LLTexUnit::TT_TEXTURE); - gGL.getTexUnit(2)->activate(); - - glEnable(GL_TEXTURE_GEN_S); - glEnable(GL_TEXTURE_GEN_T); - glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); - glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); - glTexGenfv(GL_S, GL_OBJECT_PLANE, tp0.mV); - glTexGenfv(GL_T, GL_OBJECT_PLANE, tp1.mV); - - // - // Stage 3: Modulate with primary (vertex) color for lighting - // - gGL.getTexUnit(3)->bind(detail_texture1p); - gGL.getTexUnit(3)->enable(LLTexUnit::TT_TEXTURE); - gGL.getTexUnit(3)->activate(); - - gGL.getTexUnit(0)->activate(); - - // GL_BLEND disabled by default - drawLoop(); - - //---------------------------------------------------------------------------- - // Second pass - - // Stage 0: Write detail3 into base - // - gGL.getTexUnit(0)->activate(); - gGL.getTexUnit(0)->bind(detail_texture3p); - - glEnable(GL_TEXTURE_GEN_S); - glEnable(GL_TEXTURE_GEN_T); - glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); - glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); - glTexGenfv(GL_S, GL_OBJECT_PLANE, tp0.mV); - glTexGenfv(GL_T, GL_OBJECT_PLANE, tp1.mV); - - // - // Stage 1: Generate alpha ramp for detail2/detail3 transition - // - gGL.getTexUnit(1)->bind(m2DAlphaRampImagep); - gGL.getTexUnit(1)->enable(LLTexUnit::TT_TEXTURE); - gGL.getTexUnit(1)->activate(); - - // Set the texture matrix - gGL.matrixMode(LLRender::MM_TEXTURE); - gGL.loadIdentity(); - gGL.translatef(-2.f, 0.f, 0.f); - - // - // Stage 2: Interpolate detail2 with existing based on ramp - // - gGL.getTexUnit(2)->bind(detail_texture2p); - gGL.getTexUnit(2)->enable(LLTexUnit::TT_TEXTURE); - gGL.getTexUnit(2)->activate(); - - glEnable(GL_TEXTURE_GEN_S); - glEnable(GL_TEXTURE_GEN_T); - glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); - glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); - glTexGenfv(GL_S, GL_OBJECT_PLANE, tp0.mV); - glTexGenfv(GL_T, GL_OBJECT_PLANE, tp1.mV); - - // - // Stage 3: Generate alpha ramp for detail1/detail2 transition - // - gGL.getTexUnit(3)->bind(m2DAlphaRampImagep); - gGL.getTexUnit(3)->enable(LLTexUnit::TT_TEXTURE); - gGL.getTexUnit(3)->activate(); - - // Set the texture matrix - gGL.matrixMode(LLRender::MM_TEXTURE); - gGL.loadIdentity(); - gGL.translatef(-1.f, 0.f, 0.f); - gGL.matrixMode(LLRender::MM_MODELVIEW); - - gGL.getTexUnit(0)->activate(); - { - LLGLEnable blend(GL_BLEND); - drawLoop(); - } - - LLVertexBuffer::unbind(); - // Disable multitexture - gGL.getTexUnit(3)->unbind(LLTexUnit::TT_TEXTURE); - gGL.getTexUnit(3)->disable(); - gGL.getTexUnit(3)->activate(); - - gGL.matrixMode(LLRender::MM_TEXTURE); - gGL.loadIdentity(); - gGL.matrixMode(LLRender::MM_MODELVIEW); - - gGL.getTexUnit(2)->unbind(LLTexUnit::TT_TEXTURE); - gGL.getTexUnit(2)->disable(); - gGL.getTexUnit(2)->activate(); - - glDisable(GL_TEXTURE_GEN_S); - glDisable(GL_TEXTURE_GEN_T); - gGL.matrixMode(LLRender::MM_TEXTURE); - gGL.loadIdentity(); - gGL.matrixMode(LLRender::MM_MODELVIEW); - - gGL.getTexUnit(1)->unbind(LLTexUnit::TT_TEXTURE); - gGL.getTexUnit(1)->disable(); - gGL.getTexUnit(1)->activate(); - - gGL.matrixMode(LLRender::MM_TEXTURE); - gGL.loadIdentity(); - gGL.matrixMode(LLRender::MM_MODELVIEW); - - // Restore blend state - gGL.setSceneBlendType(LLRender::BT_ALPHA); - - //---------------------------------------------------------------------------- - // Restore Texture Unit 0 defaults - - gGL.getTexUnit(0)->activate(); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - - glDisable(GL_TEXTURE_GEN_S); - glDisable(GL_TEXTURE_GEN_T); - gGL.matrixMode(LLRender::MM_TEXTURE); - gGL.loadIdentity(); - gGL.matrixMode(LLRender::MM_MODELVIEW); -} - -void LLDrawPoolTerrain::renderFull2TU() -{ - // Hack! Get the region that this draw pool is rendering from! - LLViewerRegion *regionp = mDrawFace[0]->getDrawable()->getVObj()->getRegion(); - LLVLComposition *compp = regionp->getComposition(); - LLViewerTexture *detail_texture0p = compp->mDetailTextures[0]; - LLViewerTexture *detail_texture1p = compp->mDetailTextures[1]; - LLViewerTexture *detail_texture2p = compp->mDetailTextures[2]; - LLViewerTexture *detail_texture3p = compp->mDetailTextures[3]; - - LLVector3d region_origin_global = gAgent.getRegion()->getOriginGlobal(); - F32 offset_x = (F32)fmod(region_origin_global.mdV[VX], 1.0/(F64)sDetailScale)*sDetailScale; - F32 offset_y = (F32)fmod(region_origin_global.mdV[VY], 1.0/(F64)sDetailScale)*sDetailScale; - - LLVector4 tp0, tp1; - - tp0.setVec(sDetailScale, 0.0f, 0.0f, offset_x); - tp1.setVec(0.0f, sDetailScale, 0.0f, offset_y); - - gGL.blendFunc(LLRender::BF_ONE_MINUS_SOURCE_ALPHA, LLRender::BF_SOURCE_ALPHA); - - //---------------------------------------------------------------------------- - // Pass 1/4 - - // - // Stage 0: Render detail 0 into base - // - gGL.getTexUnit(0)->bind(detail_texture0p); - glEnable(GL_TEXTURE_GEN_S); - glEnable(GL_TEXTURE_GEN_T); - glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); - glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); - - glTexGenfv(GL_S, GL_OBJECT_PLANE, tp0.mV); - glTexGenfv(GL_T, GL_OBJECT_PLANE, tp1.mV); - - drawLoop(); - - //---------------------------------------------------------------------------- - // Pass 2/4 - - // - // Stage 0: Generate alpha ramp for detail0/detail1 transition - // - gGL.getTexUnit(0)->bind(m2DAlphaRampImagep); - - glDisable(GL_TEXTURE_GEN_S); - glDisable(GL_TEXTURE_GEN_T); - - // - // Stage 1: Write detail1 - // - gGL.getTexUnit(1)->bind(detail_texture1p); - gGL.getTexUnit(1)->enable(LLTexUnit::TT_TEXTURE); - gGL.getTexUnit(1)->activate(); - - glEnable(GL_TEXTURE_GEN_S); - glEnable(GL_TEXTURE_GEN_T); - glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); - glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); - glTexGenfv(GL_S, GL_OBJECT_PLANE, tp0.mV); - glTexGenfv(GL_T, GL_OBJECT_PLANE, tp1.mV); - - gGL.getTexUnit(0)->activate(); - { - LLGLEnable blend(GL_BLEND); - drawLoop(); - } - //---------------------------------------------------------------------------- - // Pass 3/4 - - // - // Stage 0: Generate alpha ramp for detail1/detail2 transition - // - gGL.getTexUnit(0)->bind(m2DAlphaRampImagep); - - // Set the texture matrix - gGL.matrixMode(LLRender::MM_TEXTURE); - gGL.loadIdentity(); - gGL.translatef(-1.f, 0.f, 0.f); - gGL.matrixMode(LLRender::MM_MODELVIEW); - - // - // Stage 1: Write detail2 - // - gGL.getTexUnit(1)->bind(detail_texture2p); - gGL.getTexUnit(1)->enable(LLTexUnit::TT_TEXTURE); - gGL.getTexUnit(1)->activate(); - - glEnable(GL_TEXTURE_GEN_S); - glEnable(GL_TEXTURE_GEN_T); - glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); - glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); - glTexGenfv(GL_S, GL_OBJECT_PLANE, tp0.mV); - glTexGenfv(GL_T, GL_OBJECT_PLANE, tp1.mV); - - { - LLGLEnable blend(GL_BLEND); - drawLoop(); - } - - //---------------------------------------------------------------------------- - // Pass 4/4 - - // - // Stage 0: Generate alpha ramp for detail2/detail3 transition - // - gGL.getTexUnit(0)->activate(); - gGL.getTexUnit(0)->bind(m2DAlphaRampImagep); - // Set the texture matrix - gGL.matrixMode(LLRender::MM_TEXTURE); - gGL.loadIdentity(); - gGL.translatef(-2.f, 0.f, 0.f); - gGL.matrixMode(LLRender::MM_MODELVIEW); - - // Stage 1: Write detail3 - gGL.getTexUnit(1)->bind(detail_texture3p); - gGL.getTexUnit(1)->enable(LLTexUnit::TT_TEXTURE); - gGL.getTexUnit(1)->activate(); - - glEnable(GL_TEXTURE_GEN_S); - glEnable(GL_TEXTURE_GEN_T); - glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); - glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); - glTexGenfv(GL_S, GL_OBJECT_PLANE, tp0.mV); - glTexGenfv(GL_T, GL_OBJECT_PLANE, tp1.mV); - - gGL.getTexUnit(0)->activate(); - { - LLGLEnable blend(GL_BLEND); - drawLoop(); - } - - // Restore blend state - gGL.setSceneBlendType(LLRender::BT_ALPHA); - - // Disable multitexture - - gGL.getTexUnit(1)->unbind(LLTexUnit::TT_TEXTURE); - gGL.getTexUnit(1)->disable(); - gGL.getTexUnit(1)->activate(); - - glDisable(GL_TEXTURE_GEN_S); - glDisable(GL_TEXTURE_GEN_T); - gGL.matrixMode(LLRender::MM_TEXTURE); - gGL.loadIdentity(); - gGL.matrixMode(LLRender::MM_MODELVIEW); - - //---------------------------------------------------------------------------- - // Restore Texture Unit 0 defaults - - gGL.getTexUnit(0)->activate(); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - glDisable(GL_TEXTURE_GEN_S); - glDisable(GL_TEXTURE_GEN_T); - gGL.matrixMode(LLRender::MM_TEXTURE); - gGL.loadIdentity(); - gGL.matrixMode(LLRender::MM_MODELVIEW); -} - - -void LLDrawPoolTerrain::renderSimple() -{ - LLVector4 tp0, tp1; - - //---------------------------------------------------------------------------- - // Pass 1/1 - - // Stage 0: Base terrain texture pass - mTexturep->addTextureStats(1024.f*1024.f); - - gGL.getTexUnit(0)->activate(); - gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE); - gGL.getTexUnit(0)->bind(mTexturep); - - LLVector3 origin_agent = mDrawFace[0]->getDrawable()->getVObj()->getRegion()->getOriginAgent(); - F32 tscale = 1.f/256.f; - tp0.setVec(tscale, 0.f, 0.0f, -1.f*(origin_agent.mV[0]/256.f)); - tp1.setVec(0.f, tscale, 0.0f, -1.f*(origin_agent.mV[1]/256.f)); - - sShader->uniform4fv(LLShaderMgr::OBJECT_PLANE_S, 1, tp0.mV); - sShader->uniform4fv(LLShaderMgr::OBJECT_PLANE_T, 1, tp1.mV); - - drawLoop(); - - //---------------------------------------------------------------------------- - // Restore Texture Unit 0 defaults - - gGL.getTexUnit(0)->activate(); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.matrixMode(LLRender::MM_TEXTURE); - gGL.loadIdentity(); - gGL.matrixMode(LLRender::MM_MODELVIEW); -} - //============================================================================ void LLDrawPoolTerrain::renderOwnership() diff --git a/indra/newview/lldrawpoolterrain.h b/indra/newview/lldrawpoolterrain.h index 23cf253b6a..49fccc168f 100644 --- a/indra/newview/lldrawpoolterrain.h +++ b/indra/newview/lldrawpoolterrain.h @@ -73,11 +73,8 @@ public: protected: void boostTerrainDetailTextures(); - void renderSimple(); void renderOwnership(); - void renderFull2TU(); - void renderFull4TU(); void renderFullShader(); void renderFullShaderTextures(); void renderFullShaderPBR(bool use_local_materials = false); diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index f08ef8d24a..37802fa175 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -58,12 +58,6 @@ #include "llmeshrepository.h" #include "llskinningutil.h" -#if LL_LINUX -// Work-around spurious used before init warning on Vector4a -// -#pragma GCC diagnostic ignored "-Wuninitialized" -#endif - #define LL_MAX_INDICES_COUNT 1000000 static LLStaticHashedString sTextureIndexIn("texture_index_in"); @@ -646,7 +640,7 @@ void LLFace::renderOneWireframe(const LLColor4 &color, F32 fogCfx, bool wirefram LLGLEnable offset(GL_POLYGON_OFFSET_LINE); glPolygonOffset(3.f, 3.f); - glLineWidth(5.f); + gGL.setLineWidth(5.f); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); renderFace(mDrawablep, this); } diff --git a/indra/newview/llfasttimerview.cpp b/indra/newview/llfasttimerview.cpp index 8056983c7c..cce6eeb19d 100644 --- a/indra/newview/llfasttimerview.cpp +++ b/indra/newview/llfasttimerview.cpp @@ -1057,8 +1057,7 @@ void LLFastTimerView::drawLineGraph() //fatten highlighted timer if (mHoverID == idp) { - gGL.flush(); - glLineWidth(3); + gGL.setLineWidth(3); } llassert(idp->getIndex() < sTimerColors.size()); @@ -1118,8 +1117,7 @@ void LLFastTimerView::drawLineGraph() if (mHoverID == idp) { - gGL.flush(); - glLineWidth(1); + gGL.setLineWidth(1.f); } if (idp->getTreeNode().mCollapsed) diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp index ac19c08be8..e0a3cf04ec 100644 --- a/indra/newview/llfeaturemanager.cpp +++ b/indra/newview/llfeaturemanager.cpp @@ -260,7 +260,6 @@ bool LLFeatureManager::loadFeatureTables() // *TODO - if I or anyone else adds something else to the skipped list // make this data driven. Put it in the feature table and parse it // correctly - mSkippedFeatures.insert("RenderAnisotropic"); mSkippedFeatures.insert("RenderGamma"); mSkippedFeatures.insert("RenderVBOEnable"); mSkippedFeatures.insert("RenderFogRatio"); @@ -709,6 +708,10 @@ void LLFeatureManager::applyBaseMasks() { maskFeatures("VRAMLT2GB"); } + if (!gGLManager.mHasAnisotropic || 2.f > gGLManager.mMaxAnisotropy) + { + maskFeatures("AnisotropicMissing"); + } if (gGLManager.mGLVersion < 3.99f) { maskFeatures("GL3"); diff --git a/indra/newview/llfloaterpreferencesgraphicsadvanced.cpp b/indra/newview/llfloaterpreferencesgraphicsadvanced.cpp index 85c027c84e..96c2e1e1e4 100644 --- a/indra/newview/llfloaterpreferencesgraphicsadvanced.cpp +++ b/indra/newview/llfloaterpreferencesgraphicsadvanced.cpp @@ -340,6 +340,12 @@ void LLFloaterPreferenceGraphicsAdvanced::disableUnavailableSettings() tonemapMix->setEnabled(is_not_vintage); exposureSlider->setEnabled(is_not_vintage); cas_slider->setEnabled(is_not_vintage); + + LLComboBox* ctrl_anisotropic = getChild<LLComboBox>("anisotropic_filter"); + if (!LLFeatureManager::instance().isFeatureAvailable("RenderAnisotropicLevel")) + { + ctrl_anisotropic->setEnabled(false); + } } void LLFloaterPreferenceGraphicsAdvanced::refreshEnabledState() @@ -384,6 +390,20 @@ void LLFloaterPreferenceGraphicsAdvanced::refreshEnabledState() getChildView("antialiasing restart")->setVisible(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred")); + LLComboBox* af_combo = getChild<LLComboBox>("anisotropic_filter"); + if (2.f > gGLManager.mMaxAnisotropy) { + af_combo->remove("2x"); + } + if (4.f > gGLManager.mMaxAnisotropy) { + af_combo->remove("4x"); + } + if (8.f > gGLManager.mMaxAnisotropy) { + af_combo->remove("8x"); + } + if (16.f > gGLManager.mMaxAnisotropy) { + af_combo->remove("16x"); + } + // now turn off any features that are unavailable disableUnavailableSettings(); } diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp index 112008172e..cb1068943e 100644 --- a/indra/newview/llglsandbox.cpp +++ b/indra/newview/llglsandbox.cpp @@ -728,8 +728,7 @@ void LLViewerObjectList::renderObjectBeacons() S32 line_width = debug_beacon.mLineWidth; if (line_width != last_line_width) { - gGL.flush(); - glLineWidth( (F32)line_width ); + gGL.setLineWidth( (F32)line_width ); last_line_width = line_width; } @@ -758,8 +757,7 @@ void LLViewerObjectList::renderObjectBeacons() S32 line_width = debug_beacon.mLineWidth; if (line_width != last_line_width) { - gGL.flush(); - glLineWidth( (F32)line_width ); + gGL.setLineWidth( (F32)line_width ); last_line_width = line_width; } @@ -773,7 +771,7 @@ void LLViewerObjectList::renderObjectBeacons() } gGL.flush(); - glLineWidth(1.f); + gGL.setLineWidth(1.f); for (std::vector<LLDebugBeacon>::iterator iter = mDebugBeacons.begin(); iter != mDebugBeacons.end(); ++iter) { @@ -808,7 +806,7 @@ void LLSky::renderSunMoonBeacons(const LLVector3& pos_agent, const LLVector3& di { pos_end.mV[i] = pos_agent.mV[i] + (50 * direction.mV[i]); } - glLineWidth((GLfloat)LLPipeline::DebugBeaconLineWidth); + gGL.setLineWidth((GLfloat)LLPipeline::DebugBeaconLineWidth); gGL.begin(LLRender::LINES); color.mV[3] *= 0.5f; gGL.color4fv(color.mV); @@ -819,7 +817,7 @@ void LLSky::renderSunMoonBeacons(const LLVector3& pos_agent, const LLVector3& di gGL.end(); gGL.flush(); - glLineWidth(1.f); + gGL.setLineWidth(1.f); } diff --git a/indra/newview/llgltfmaterialpreviewmgr.cpp b/indra/newview/llgltfmaterialpreviewmgr.cpp index ebb9dc3e3c..e7b988aef5 100644 --- a/indra/newview/llgltfmaterialpreviewmgr.cpp +++ b/indra/newview/llgltfmaterialpreviewmgr.cpp @@ -428,7 +428,7 @@ bool LLGLTFPreviewTexture::render() glClearColor(0, 0, 0, 0); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - LLGLDepthTest(GL_FALSE); + LLGLDepthTest depth(GL_FALSE); LLGLDisable stencil(GL_STENCIL_TEST); LLGLDisable scissor(GL_SCISSOR_TEST); SetTemporarily<bool> no_dof(&LLPipeline::RenderDepthOfField, false); diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp index 5bdf3f81b5..4bf1b134ef 100644 --- a/indra/newview/llmaniprotate.cpp +++ b/indra/newview/llmaniprotate.cpp @@ -274,7 +274,6 @@ void LLManipRotate::render() } LLGLEnable cull_face(GL_CULL_FACE); - LLGLEnable clip_plane0(GL_CLIP_PLANE0); LLGLDepthTest gls_depth(GL_FALSE); //LLGLDisable gls_stencil(GL_STENCIL_TEST); diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index 413f02b723..ac4b15c175 100644 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -4503,7 +4503,7 @@ void LLMeshRepository::notifyLoadedMeshes() // erase from background thread mThread->mWorkQueue.post([=, this]() { - LLMutexLock(mThread->mSkinMapMutex); + LLMutexLock skin_lock(mThread->mSkinMapMutex); mThread->mSkinMap.erase(id); }); } diff --git a/indra/newview/llmodelpreview.cpp b/indra/newview/llmodelpreview.cpp index 91a7daad1d..ed5ab35439 100644 --- a/indra/newview/llmodelpreview.cpp +++ b/indra/newview/llmodelpreview.cpp @@ -3597,11 +3597,11 @@ bool LLModelPreview::render() gGL.diffuseColor4fv(PREVIEW_EDGE_COL.mV); if (show_edges) { - glLineWidth(PREVIEW_EDGE_WIDTH); + gGL.setLineWidth(PREVIEW_EDGE_WIDTH); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts() - 1, buffer->getNumIndices(), 0); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - glLineWidth(1.f); + gGL.setLineWidth(1.f); } buffer->unmapBuffer(); } @@ -3724,12 +3724,12 @@ bool LLModelPreview::render() buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts() - 1, buffer->getNumIndices(), 0); gGL.diffuseColor4fv(PREVIEW_PSYH_EDGE_COL.mV); - glLineWidth(PREVIEW_PSYH_EDGE_WIDTH); + gGL.setLineWidth(PREVIEW_PSYH_EDGE_WIDTH); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts() - 1, buffer->getNumIndices(), 0); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - glLineWidth(1.f); + gGL.setLineWidth(1.f); buffer->unmapBuffer(); } @@ -3741,7 +3741,7 @@ bool LLModelPreview::render() // only do this if mDegenerate was set in the preceding mesh checks [Check this if the ordering ever breaks] if (mHasDegenerate) { - glLineWidth(PREVIEW_DEG_EDGE_WIDTH); + gGL.setLineWidth(PREVIEW_DEG_EDGE_WIDTH); glPointSize(PREVIEW_DEG_POINT_SIZE); gPipeline.enableLightsFullbright(); //show degenerate triangles @@ -3811,7 +3811,7 @@ bool LLModelPreview::render() gGL.popMatrix(); } - glLineWidth(1.f); + gGL.setLineWidth(1.f); glPointSize(1.f); gPipeline.enableLightsPreview(); gGL.setSceneBlendType(LLRender::BT_ALPHA); @@ -3933,11 +3933,11 @@ bool LLModelPreview::render() { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.diffuseColor4fv(PREVIEW_EDGE_COL.mV); - glLineWidth(PREVIEW_EDGE_WIDTH); + gGL.setLineWidth(PREVIEW_EDGE_WIDTH); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); buffer->draw(LLRender::TRIANGLES, buffer->getNumIndices(), 0); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - glLineWidth(1.f); + gGL.setLineWidth(1.f); } } } diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 4762fc555d..a624682e11 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -6614,7 +6614,7 @@ void LLSelectMgr::renderSilhouettes(bool for_hud) gGL.popMatrix(); gGL.popMatrix(); - glLineWidth(1.f); + gGL.setLineWidth(1.f); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); if (shader) diff --git a/indra/newview/llsettingsvo.cpp b/indra/newview/llsettingsvo.cpp index 6023f6885d..8329ed86da 100644 --- a/indra/newview/llsettingsvo.cpp +++ b/indra/newview/llsettingsvo.cpp @@ -364,7 +364,7 @@ bool LLSettingsVOBase::exportFile(const LLSettingsBase::ptr_t &settings, const s { try { - std::ofstream file(filename, std::ios::out | std::ios::trunc); + llofstream file(filename, std::ios::out | std::ios::trunc); file.exceptions(std::ios_base::failbit | std::ios_base::badbit); if (!file) @@ -390,7 +390,7 @@ LLSettingsBase::ptr_t LLSettingsVOBase::importFile(const std::string &filename) try { - std::ifstream file(filename, std::ios::in); + llifstream file(filename, std::ios::in); file.exceptions(std::ios_base::failbit | std::ios_base::badbit); if (!file) diff --git a/indra/newview/llsnapshotlivepreview.cpp b/indra/newview/llsnapshotlivepreview.cpp index 9b6a87e68d..58a443ab23 100644 --- a/indra/newview/llsnapshotlivepreview.cpp +++ b/indra/newview/llsnapshotlivepreview.cpp @@ -238,11 +238,11 @@ void LLSnapshotLivePreview::drawPreviewRect(S32 offset_x, S32 offset_y, LLColor4 { F32 line_width ; glGetFloatv(GL_LINE_WIDTH, &line_width) ; - glLineWidth(2.0f * line_width) ; + gGL.setLineWidth(2.0f * line_width) ; LLColor4 color(0.0f, 0.0f, 0.0f, 1.0f) ; gl_rect_2d( mPreviewRect.mLeft + offset_x, mPreviewRect.mTop + offset_y, mPreviewRect.mRight + offset_x, mPreviewRect.mBottom + offset_y, color, false ) ; - glLineWidth(line_width) ; + gGL.setLineWidth(line_width) ; //draw four alpha rectangles to cover areas outside of the snapshot image if(!mKeepAspectRatio) diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 4ba47aa4da..2dc2810861 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -1658,13 +1658,11 @@ void renderOctree(LLSpatialGroup* group) glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); gGL.diffuseColor4f(1,0,0,group->mBuilt); - gGL.flush(); - glLineWidth(5.f); + gGL.setLineWidth(5.f); const LLVector4a* bounds = group->getObjectBounds(); drawBoxOutline(bounds[0], bounds[1]); - gGL.flush(); - glLineWidth(1.f); + gGL.setLineWidth(1.f); gGL.flush(); const LLVOAvatar* lastAvatar = nullptr; @@ -1973,13 +1971,11 @@ void renderBoundingBox(LLDrawable* drawable, bool set_color = true) LLViewerObject* vobj = drawable->getVObj(); if (vobj && vobj->onActiveList()) { - gGL.flush(); - glLineWidth(llmax(4.f*sinf(gFrameTimeSeconds*2.f)+1.f, 1.f)); - //glLineWidth(4.f*(sinf(gFrameTimeSeconds*2.f)*0.25f+0.75f)); + gGL.setLineWidth(llmax(4.f*sinf(gFrameTimeSeconds*2.f)+1.f, 1.f)); + //gGL.setLineWidth(4.f*(sinf(gFrameTimeSeconds*2.f)*0.25f+0.75f)); stop_glerror(); drawBoxOutline(pos,size); - gGL.flush(); - glLineWidth(1.f); + gGL.setLineWidth(1.f); } else { @@ -2491,12 +2487,11 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume, bool wireframe llassert(LLGLSLShader::sCurBoundShader != 0); LLVertexBuffer::unbind(); - glVertexPointer(3, GL_FLOAT, 16, phys_volume->mHullPoints); gGL.diffuseColor4fv(color.mV); - gGL.syncMatrices(); - glDrawElements(GL_TRIANGLES, phys_volume->mNumHullIndices, GL_UNSIGNED_SHORT, phys_volume->mHullIndices); + + LLVertexBuffer::drawElements(LLRender::TRIANGLES, phys_volume->mHullPoints, nullptr, phys_volume->mNumHullIndices, phys_volume->mHullIndices); } else { @@ -2888,8 +2883,7 @@ public: if (i == 1) { - gGL.flush(); - glLineWidth(3.f); + gGL.setLineWidth(3.f); } gGL.begin(LLRender::TRIANGLES); @@ -2907,8 +2901,7 @@ public: if (i == 1) { - gGL.flush(); - glLineWidth(1.f); + gGL.setLineWidth(1.f); } } } diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp index 1a7ce74ccc..612af0d147 100644 --- a/indra/newview/lltexturecache.cpp +++ b/indra/newview/lltexturecache.cpp @@ -943,8 +943,6 @@ const char* fast_cache_filename = "FastCache.cache"; void LLTextureCache::setDirNames(ELLPath location) { - std::string delem = gDirUtilp->getDirDelimiter(); - mHeaderEntriesFileName = gDirUtilp->getExpandedFilename(location, textures_dirname, entries_filename); mHeaderDataFileName = gDirUtilp->getExpandedFilename(location, textures_dirname, cache_filename); mTexturesDirName = gDirUtilp->getExpandedFilename(location, textures_dirname); @@ -1345,21 +1343,26 @@ U32 LLTextureCache::openAndReadEntries(std::vector<Entry>& entries) } aprfile->seek(APR_SET, (S32)sizeof(EntriesInfo)); } - for (U32 idx=0; idx<num_entries; idx++) + + U32 idx = 0; + try { - try + entries.resize(num_entries); + S32 total_entries_size = sizeof(Entry) * num_entries; + S32 bytes_read = aprfile->read((void*)entries.data(), total_entries_size); + if (bytes_read != total_entries_size) { - Entry entry; - S32 bytes_read = aprfile->read((void*)(&entry), (S32)sizeof(Entry)); - if (bytes_read < sizeof(Entry)) - { - LL_WARNS() << "Corrupted header entries, failed at " << idx << " / " << num_entries << LL_ENDL; - closeHeaderEntriesFile(); - return 0; - } - entries.push_back(entry); - // LL_INFOS() << "ENTRY: " << entry.mTime << " TEX: " << entry.mID << " IDX: " << idx << " Size: " << entry.mImageSize << LL_ENDL; - if (entry.mImageSize > entry.mBodySize) + LL_WARNS() << "Corrupted header entries, expected " << total_entries_size << " bytes but got " << bytes_read << " bytes" << LL_ENDL; + closeHeaderEntriesFile(); + purgeAllTextures(false); + return 0; + } + + for (; idx < num_entries; idx++) + { + const Entry& entry = entries[idx]; +// LL_INFOS() << "ENTRY: " << entry.mTime << " TEX: " << entry.mID << " IDX: " << idx << " Size: " << entry.mImageSize << LL_ENDL; + if(entry.mImageSize > entry.mBodySize) { mHeaderIDMap[entry.mID] = idx; mTexturesSizeMap[entry.mID] = entry.mBodySize; @@ -1370,17 +1373,17 @@ U32 LLTextureCache::openAndReadEntries(std::vector<Entry>& entries) mFreeList.insert(idx); } } - catch (std::bad_alloc&) - { - // Too little ram yet very large cache? - // Should this actually crash viewer? - entries.clear(); - LL_WARNS() << "Bad alloc trying to read texture entries from cache, mFreeList: " << (S32)mFreeList.size() - << ", added entries: " << idx << ", total entries: " << num_entries << LL_ENDL; - closeHeaderEntriesFile(); - purgeAllTextures(false); - return 0; - } + } + catch (const std::bad_alloc&) + { + // Too little ram yet very large cache? + // Should this actually crash viewer? + entries.clear(); + LL_WARNS() << "Bad alloc trying to read texture entries from cache, mFreeList: " << (S32)mFreeList.size() + << ", added entries: " << idx << ", total entries: " << num_entries << LL_ENDL; + closeHeaderEntriesFile(); + purgeAllTextures(false); + return 0; } closeHeaderEntriesFile(); return num_entries; diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index 75cc76fee6..411eb3a47e 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -293,9 +293,14 @@ static bool handleLUTBufferChanged(const LLSD& newvalue) return true; } -static bool handleAnisotropicChanged(const LLSD& newvalue) +static bool handleAnisotropicFilteringChanged(const LLSD& newval) { - LLImageGL::sGlobalUseAnisotropic = newvalue.asBoolean(); + F32 val = static_cast<F32>(newval.asReal()); + if (val > gGLManager.mMaxAnisotropy) + { + val = llclamp(val, 0.f, gGLManager.mMaxAnisotropy); + } + LLRender::sAnisotropicFilteringLevel = val; LLImageGL::dirtyTexOptions(); return true; } @@ -317,6 +322,12 @@ static bool handleVSyncChanged(const LLSD& newvalue) return true; } +static bool validateAnisotropicFiltering(const LLSD& val) +{ + S32 filter_level = val.asInteger(); + return filter_level == 0 || filter_level == 2 || filter_level == 4 || filter_level == 8 || filter_level == 16; +} + static bool handleVolumeLODChanged(const LLSD& newvalue) { LLVOVolume::sLODFactor = llclamp((F32) newvalue.asReal(), 0.01f, MAX_LOD_FACTOR); @@ -832,7 +843,8 @@ void settings_setup_listeners() setting_setup_signal_listener(gSavedSettings, "RenderSpecularResX", handleLUTBufferChanged); setting_setup_signal_listener(gSavedSettings, "RenderSpecularResY", handleLUTBufferChanged); setting_setup_signal_listener(gSavedSettings, "RenderSpecularExponent", handleLUTBufferChanged); - setting_setup_signal_listener(gSavedSettings, "RenderAnisotropic", handleAnisotropicChanged); + setting_setup_signal_listener(gSavedSettings, "RenderAnisotropicLevel", handleAnisotropicFilteringChanged); + gSavedSettings.getControl("RenderAnisotropicLevel")->getValidateSignal()->connect(boost::bind(&validateAnisotropicFiltering, _2)); setting_setup_signal_listener(gSavedSettings, "RenderShadowResolutionScale", handleShadowsResized); setting_setup_signal_listener(gSavedSettings, "RenderGlow", handleReleaseGLBufferChanged); setting_setup_signal_listener(gSavedSettings, "RenderGlow", handleSetShaderChanged); diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index eaff660a78..61c5aa4da4 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -1070,7 +1070,7 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot) LLGLSLShader::finishProfile(stats); auto report_name = getProfileStatsFilename(); - std::ofstream outf(report_name); + llofstream outf(report_name); if (! outf) { LL_WARNS() << "Couldn't write to " << std::quoted(report_name) << LL_ENDL; diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp index 4591579c7c..7870fe7823 100644 --- a/indra/newview/llviewerjointmesh.cpp +++ b/indra/newview/llviewerjointmesh.cpp @@ -56,12 +56,6 @@ #include "llmatrix4a.h" #include "llperfstats.h" -#if !LL_DARWIN && !LL_LINUX -extern PFNGLWEIGHTPOINTERARBPROC glWeightPointerARB; -extern PFNGLWEIGHTFVARBPROC glWeightfvARB; -extern PFNGLVERTEXBLENDARBPROC glVertexBlendARB; -#endif - //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // LLViewerJointMesh diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index e9f6d7175e..efd5a4b8ad 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -3730,9 +3730,7 @@ void process_sound_trigger(LLMessageSystem *msg, void **) { if (!gAudiop) { -#if !LL_LINUX LL_WARNS("AudioEngine") << "LLAudioEngine instance doesn't exist!" << LL_ENDL; -#endif return; } @@ -3804,9 +3802,7 @@ void process_preload_sound(LLMessageSystem *msg, void **user_data) { if (!gAudiop) { -#if !LL_LINUX LL_WARNS("AudioEngine") << "LLAudioEngine instance doesn't exist!" << LL_ENDL; -#endif return; } diff --git a/indra/newview/llviewerparceloverlay.cpp b/indra/newview/llviewerparceloverlay.cpp index e36ad0e722..cf92850762 100755 --- a/indra/newview/llviewerparceloverlay.cpp +++ b/indra/newview/llviewerparceloverlay.cpp @@ -809,7 +809,7 @@ void LLViewerParcelOverlay::renderPropertyLinesOnMinimap(F32 scale_pixels_per_me const S32 GRIDS_PER_EDGE = mParcelGridsPerEdge; gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - glLineWidth(1.0f); + gGL.setLineWidth(1.0f); gGL.color4fv(parcel_outline_color); for (S32 i = 0; i <= GRIDS_PER_EDGE; i++) { diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index b499125ccf..5bb165051c 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -2657,10 +2657,10 @@ bool LLViewerShaderMgr::loadShadersDeferred() gSMAAEdgeDetectProgram[i].addPermutations(defines); gSMAAEdgeDetectProgram[i].mShaderFiles.clear(); - gSMAAEdgeDetectProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAAEdgeDetectF.glsl", GL_FRAGMENT_SHADER_ARB)); - gSMAAEdgeDetectProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAAEdgeDetectV.glsl", GL_VERTEX_SHADER_ARB)); - gSMAAEdgeDetectProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAA.glsl", GL_FRAGMENT_SHADER_ARB)); - gSMAAEdgeDetectProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAA.glsl", GL_VERTEX_SHADER_ARB)); + gSMAAEdgeDetectProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAAEdgeDetectF.glsl", GL_FRAGMENT_SHADER)); + gSMAAEdgeDetectProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAAEdgeDetectV.glsl", GL_VERTEX_SHADER)); + gSMAAEdgeDetectProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAA.glsl", GL_FRAGMENT_SHADER)); + gSMAAEdgeDetectProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAA.glsl", GL_VERTEX_SHADER)); gSMAAEdgeDetectProgram[i].mShaderLevel = mShaderLevel[SHADER_DEFERRED]; success = gSMAAEdgeDetectProgram[i].createShader(); // llassert(success); @@ -2683,10 +2683,10 @@ bool LLViewerShaderMgr::loadShadersDeferred() gSMAABlendWeightsProgram[i].addPermutations(defines); gSMAABlendWeightsProgram[i].mShaderFiles.clear(); - gSMAABlendWeightsProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAABlendWeightsF.glsl", GL_FRAGMENT_SHADER_ARB)); - gSMAABlendWeightsProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAABlendWeightsV.glsl", GL_VERTEX_SHADER_ARB)); - gSMAABlendWeightsProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAA.glsl", GL_FRAGMENT_SHADER_ARB)); - gSMAABlendWeightsProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAA.glsl", GL_VERTEX_SHADER_ARB)); + gSMAABlendWeightsProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAABlendWeightsF.glsl", GL_FRAGMENT_SHADER)); + gSMAABlendWeightsProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAABlendWeightsV.glsl", GL_VERTEX_SHADER)); + gSMAABlendWeightsProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAA.glsl", GL_FRAGMENT_SHADER)); + gSMAABlendWeightsProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAA.glsl", GL_VERTEX_SHADER)); gSMAABlendWeightsProgram[i].mShaderLevel = mShaderLevel[SHADER_DEFERRED]; success = gSMAABlendWeightsProgram[i].createShader(); // llassert(success); @@ -2709,10 +2709,10 @@ bool LLViewerShaderMgr::loadShadersDeferred() gSMAANeighborhoodBlendProgram[i].addPermutations(defines); gSMAANeighborhoodBlendProgram[i].mShaderFiles.clear(); - gSMAANeighborhoodBlendProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAANeighborhoodBlendF.glsl", GL_FRAGMENT_SHADER_ARB)); - gSMAANeighborhoodBlendProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAANeighborhoodBlendV.glsl", GL_VERTEX_SHADER_ARB)); - gSMAANeighborhoodBlendProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAA.glsl", GL_FRAGMENT_SHADER_ARB)); - gSMAANeighborhoodBlendProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAA.glsl", GL_VERTEX_SHADER_ARB)); + gSMAANeighborhoodBlendProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAANeighborhoodBlendF.glsl", GL_FRAGMENT_SHADER)); + gSMAANeighborhoodBlendProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAANeighborhoodBlendV.glsl", GL_VERTEX_SHADER)); + gSMAANeighborhoodBlendProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAA.glsl", GL_FRAGMENT_SHADER)); + gSMAANeighborhoodBlendProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAA.glsl", GL_VERTEX_SHADER)); gSMAANeighborhoodBlendProgram[i].mShaderLevel = mShaderLevel[SHADER_DEFERRED]; success = gSMAANeighborhoodBlendProgram[i].createShader(); // llassert(success); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 7dfc5150c4..d6ed7acd33 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -780,14 +780,14 @@ public: addText(xpos, ypos, "Projection Matrix"); ypos += y_inc; -#if LL_DARWIN +#if LL_CLANG // For sprintf deprecation #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wdeprecated-declarations" #endif // View last column is always <0,0,0,1> MATRIX_ROW_F32_TO_STR(gGLModelView, 12,camera_lines[3]); addText(xpos, ypos, std::string(camera_lines[3])); ypos += y_inc; -#if LL_DARWIN +#if LL_CLANG #pragma clang diagnostic pop #endif MATRIX_ROW_N32_TO_STR(gGLModelView, 8,camera_lines[2]); addText(xpos, ypos, std::string(camera_lines[2])); ypos += y_inc; @@ -1932,13 +1932,8 @@ LLViewerWindow::LLViewerWindow(const Params& p) ms_sleep(5000) ; //wait for 5 seconds. LLSplashScreen::update(LLTrans::getString("ShuttingDown")); -#if LL_LINUX - LL_WARNS() << "Unable to create window, be sure screen is set at 32-bit color and your graphics driver is configured correctly. See README-linux.txt for further information." - << LL_ENDL; -#else LL_WARNS("Window") << "Unable to create window, be sure screen is set at 32-bit color in Control Panels->Display->Settings" << LL_ENDL; -#endif LLAppViewer::instance()->fastQuit(1); } else if (!LLViewerShaderMgr::sInitialized) @@ -3067,7 +3062,7 @@ bool LLViewerWindow::handleKey(KEY key, MASK mask) { if ((focusedFloaterName == "nearby_chat") || (focusedFloaterName == "im_container") || (focusedFloaterName == "impanel")) { - LLCachedControl<bool> key_move(gSavedSettings, "ArrowKeysAlwaysMove"); + static LLCachedControl<bool> key_move(gSavedSettings, "ArrowKeysAlwaysMove"); if (key_move()) { // let Control-Up and Control-Down through for chat line history, @@ -3340,7 +3335,7 @@ void LLViewerWindow::clearPopups() void LLViewerWindow::moveCursorToCenter() { bool mouse_warp = false; - LLCachedControl<S32> mouse_warp_mode(gSavedSettings, "MouseWarpMode", 1); + static LLCachedControl<S32> mouse_warp_mode(gSavedSettings, "MouseWarpMode", 1); switch (mouse_warp_mode()) { diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 25b7c58733..70c64edd7a 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -688,7 +688,6 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mVisualComplexity(VISUAL_COMPLEXITY_UNKNOWN), mLoadedCallbacksPaused(false), mLoadedCallbackTextures(0), - mRenderUnloadedAvatar(LLCachedControl<bool>(gSavedSettings, "RenderUnloadedAvatar", false)), mLastRezzedStatus(-1), mIsEditingAppearance(false), mUseLocalAppearance(false), @@ -5438,7 +5437,7 @@ U32 LLVOAvatar::renderImpostor(LLColor4U color, S32 diffuse_channel) gGL.begin(LLRender::LINES); gGL.color4f(1.f,1.f,1.f,1.f); F32 thickness = llmax(F32(5.0f-5.0f*(gFrameTimeSeconds-mLastImpostorUpdateFrameTime)),1.0f); - glLineWidth(thickness); + gGL.setLineWidth(thickness); gGL.vertex3fv((pos+left-up).mV); gGL.vertex3fv((pos-left-up).mV); gGL.vertex3fv((pos-left-up).mV); @@ -8580,7 +8579,8 @@ bool LLVOAvatar::processFullyLoadedChange(bool loading) bool LLVOAvatar::isFullyLoaded() const { - return (mRenderUnloadedAvatar || mFullyLoaded); + static LLCachedControl<bool> render_unloaded_avatar(gSavedSettings, "RenderUnloadedAvatar", false); + return (render_unloaded_avatar || mFullyLoaded); } bool LLVOAvatar::hasFirstFullAttachmentData() const diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index a1675e8a02..7ccf46d643 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -671,8 +671,6 @@ private: LLVector3 mLastAnimExtents[2]; LLVector3 mLastAnimBasePos; - LLCachedControl<bool> mRenderUnloadedAvatar; - //-------------------------------------------------------------------- // Wind rippling in clothes //-------------------------------------------------------------------- diff --git a/indra/newview/llvoicewebrtc.cpp b/indra/newview/llvoicewebrtc.cpp index 32f2139679..3a1aa5f995 100644 --- a/indra/newview/llvoicewebrtc.cpp +++ b/indra/newview/llvoicewebrtc.cpp @@ -2325,7 +2325,7 @@ LLVoiceWebRTCConnection::LLVoiceWebRTCConnection(const LLUUID ®ionID, const s // retries wait a short period...randomize it so // all clients don't try to reconnect at once. - mRetryWaitSecs = (F32)((F32) rand() / (RAND_MAX)) + 0.5f; + mRetryWaitSecs = (F32)((F32) rand() / F32(RAND_MAX)) + 0.5f; mWebRTCPeerConnectionInterface = llwebrtc::newPeerConnection(); mWebRTCPeerConnectionInterface->setSignalingObserver(this); @@ -2931,7 +2931,7 @@ bool LLVoiceWebRTCConnection::connectionStateMachine() case VOICE_STATE_SESSION_UP: { mRetryWaitPeriod = 0; - mRetryWaitSecs = (F32)((F32)rand() / (RAND_MAX)) + 0.5f; + mRetryWaitSecs = (F32)((F32)rand() / F32(RAND_MAX)) + 0.5f; // we'll stay here as long as the session remains up. if (mShutDown) @@ -2969,7 +2969,7 @@ bool LLVoiceWebRTCConnection::connectionStateMachine() { // back off the retry period, and do it by a small random // bit so all clients don't reconnect at once. - mRetryWaitSecs += (F32)((F32) rand() / (RAND_MAX)) + 0.5f; + mRetryWaitSecs += (F32)((F32) rand() / F32(RAND_MAX)) + 0.5f; mRetryWaitPeriod = 0; } } diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 36bb15483e..262da507be 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -122,16 +122,27 @@ #include "SMAAAreaTex.h" #include "SMAASearchTex.h" #include "llerror.h" -#ifndef LL_WINDOWS -#define A_GCC 1 + +#if LL_CLANG +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wunused-function" +#pragma clang diagnostic ignored "-Wunused-variable" +#elif LL_GNUC +#pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wunused-function" #pragma GCC diagnostic ignored "-Wunused-variable" -#if LL_LINUX #pragma GCC diagnostic ignored "-Wrestrict" #endif +#ifndef LL_WINDOWS +#define A_GCC 1 #endif #define A_CPU 1 #include "app_settings/shaders/class1/deferred/CASF.glsl" // This is also C++ +#if LL_CLANG +#pragma clang diagnostic pop +#elif LL_GNUC +#pragma GCC diagnostic pop +#endif extern bool gSnapshot; bool gShiftFrame = false; @@ -1006,7 +1017,7 @@ bool LLPipeline::allocateShadowBuffer(U32 resX, U32 resY) gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_ANISOTROPIC); gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_R_TO_TEXTURE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, GL_LEQUAL); } } @@ -1023,7 +1034,7 @@ bool LLPipeline::allocateShadowBuffer(U32 resX, U32 resY) gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_ANISOTROPIC); gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_R_TO_TEXTURE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, GL_LEQUAL); } } @@ -4342,7 +4353,7 @@ void LLPipeline::renderPhysicsDisplay() LLGLEnable polygon_offset_line(GL_POLYGON_OFFSET_LINE); glPolygonOffset(3.f, 3.f); - glLineWidth(3.f); + gGL.setLineWidth(3.f); LLGLEnable blend(GL_BLEND); gGL.setSceneBlendType(LLRender::BT_ALPHA); @@ -4384,7 +4395,7 @@ void LLPipeline::renderPhysicsDisplay() glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); } } - glLineWidth(1.f); + gGL.setLineWidth(1.f); gDebugProgram.unbind(); } @@ -4468,8 +4479,7 @@ void LLPipeline::renderDebug() //NavMesh if ( pathfindingConsole->isRenderNavMesh() ) { - gGL.flush(); - glLineWidth(2.0f); + gGL.setLineWidth(2.0f); LLGLEnable cull(GL_CULL_FACE); LLGLDisable blend(GL_BLEND); @@ -4493,7 +4503,7 @@ void LLPipeline::renderDebug() gGL.flush(); glPolygonMode( GL_FRONT_AND_BACK, GL_FILL ); - glLineWidth(1.0f); + gGL.setLineWidth(1.0f); gGL.flush(); } //User designated path @@ -4608,11 +4618,11 @@ void LLPipeline::renderDebug() gPathfindingProgram.uniform1f(sTint, 1.f); gPathfindingProgram.uniform1f(sAlphaScale, 1.f); - glLineWidth(gSavedSettings.getF32("PathfindingLineWidth")); + gGL.setLineWidth(gSavedSettings.getF32("PathfindingLineWidth")); LLGLDisable blendOut(GL_BLEND); llPathingLibInstance->renderNavMeshShapesVBO( render_order[i] ); gGL.flush(); - glLineWidth(1.f); + gGL.setLineWidth(1.f); } glPolygonMode( GL_FRONT_AND_BACK, GL_FILL ); @@ -4635,7 +4645,7 @@ void LLPipeline::renderDebug() LLGLEnable blend(GL_BLEND); LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_GREATER); gGL.flush(); - glLineWidth(2.0f); + gGL.setLineWidth(2.0f); LLGLEnable cull(GL_CULL_FACE); gPathfindingProgram.uniform1f(sTint, gSavedSettings.getF32("PathfindingXRayTint")); @@ -4662,7 +4672,7 @@ void LLPipeline::renderDebug() gPathfindingProgram.bind(); gGL.flush(); - glLineWidth(1.0f); + gGL.setLineWidth(1.0f); } glPolygonOffset(0.f, 0.f); @@ -4955,7 +4965,7 @@ void LLPipeline::renderDebug() } /*gGL.flush(); - glLineWidth(16-i*2); + gGL.setLineWidth(16-i*2); for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); iter != LLWorld::getInstance()->getRegionList().end(); ++iter) { @@ -4973,7 +4983,7 @@ void LLPipeline::renderDebug() } } gGL.flush(); - glLineWidth(1.f);*/ + gGL.setLineWidth(1.f);*/ } } @@ -6989,7 +6999,7 @@ void apply_cube_face_rotation(U32 face) void validate_framebuffer_object() { GLenum status; - status = glCheckFramebufferStatus(GL_FRAMEBUFFER_EXT); + status = glCheckFramebufferStatus(GL_FRAMEBUFFER); switch(status) { case GL_FRAMEBUFFER_COMPLETE: diff --git a/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml b/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml index 2a18134491..3ba772e8d7 100644 --- a/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml +++ b/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml @@ -360,17 +360,6 @@ Hardware </text> - - <check_box - control_name="RenderAnisotropic" - height="16" - label="Anisotropic Filtering (slower when enabled)" - layout="topleft" - left="30" - name="ani" - top_delta="16" - width="256" /> - <check_box control_name="RenderCompressTextures" height="16" @@ -401,6 +390,49 @@ height="20" layout="topleft" left="30" + name="af strength label" + top_delta="20" + width="130"> + Anisotropic Filtering: + </text> + <combo_box + control_name="RenderAnisotropicLevel" + height="20" + label="Anisotropic Filtering" + layout="topleft" + left_pad="40" + name="anisotropic_filter" + top_delta="0" + width="90"> + <combo_box.item + label="Disabled" + name="disabled" + value="0" /> + <combo_box.item + label="2x" + name="2x" + value="2" /> + <combo_box.item + label="4x" + name="4x" + value="4" /> + <combo_box.item + label="8x" + name="8x" + value="8" /> + <combo_box.item + label="16x" + name="16x" + value="16" /> + </combo_box> + + <text + type="string" + length="1" + follows="left|top" + height="20" + layout="topleft" + left="30" name="antialiasing label" top_delta="20" width="130"> diff --git a/indra/newview/tests/llsechandler_basic_test.cpp b/indra/newview/tests/llsechandler_basic_test.cpp index f4ee15319e..acbadbc85a 100644 --- a/indra/newview/tests/llsechandler_basic_test.cpp +++ b/indra/newview/tests/llsechandler_basic_test.cpp @@ -773,7 +773,7 @@ namespace tut LLMachineID::getUniqueID(unique_id, sizeof(unique_id)); LLXORCipher cipher2(unique_id, sizeof(unique_id)); cipher2.encrypt(&binary_data[0], 16); - std::ofstream temp_file("sechandler_settings.tmp", std::ofstream::binary); + llofstream temp_file("sechandler_settings.tmp", std::ofstream::binary); temp_file.write((const char *)&binary_data[0], binary_data.size()); temp_file.close(); @@ -846,7 +846,7 @@ namespace tut // rewrite the initial file to verify reloads handler = NULL; - std::ofstream temp_file2("sechandler_settings.tmp", std::ofstream::binary); + llofstream temp_file2("sechandler_settings.tmp", std::ofstream::binary); temp_file2.write((const char *)&binary_data[0], binary_data.size()); temp_file2.close(); diff --git a/indra/newview/viewer_manifest.py b/indra/newview/viewer_manifest.py index d70d03bdc5..12705c4295 100755 --- a/indra/newview/viewer_manifest.py +++ b/indra/newview/viewer_manifest.py @@ -1129,12 +1129,10 @@ class LinuxManifest(ViewerManifest): self.path("handle_secondlifeprotocol.sh") self.path("register_secondlifeprotocol.sh") self.path("refresh_desktop_app_entry.sh") - self.path("launch_url.sh") self.path("install.sh") with self.prefix(dst="bin"): self.path("secondlife-bin","do-not-directly-run-secondlife-bin") - #self.path("../linux_crash_logger/linux-crash-logger","linux-crash-logger.bin") self.path2basename("../llplugin/slplugin", "SLPlugin") #this copies over the python wrapper script, associated utilities and required libraries, see SL-321, SL-322 and SL-323 #with self.prefix(src="../viewer_components/manager", dst=""): diff --git a/indra/test/lltut.h b/indra/test/lltut.h index 581a08654d..fdc1cd7dfe 100644 --- a/indra/test/lltut.h +++ b/indra/test/lltut.h @@ -75,12 +75,12 @@ namespace tut // overloads declared above. // turn off warnings about unused functions from clang for tut package -#if __clang__ +#if LL_CLANG #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wunused-function" #endif #include <tut/tut.hpp> -#if __clang__ +#if LL_CLANG #pragma clang diagnostic pop #endif diff --git a/indra/test/test.cpp b/indra/test/test.cpp index 172b6e3542..bf685ef20f 100644 --- a/indra/test/test.cpp +++ b/indra/test/test.cpp @@ -108,7 +108,7 @@ public: void replay(std::ostream& out) { mFile.close(); - std::ifstream inf(mTempFile.getName().c_str()); + llifstream inf(mTempFile.getName().c_str()); std::string line; while (std::getline(inf, line)) { @@ -505,6 +505,11 @@ static LLTrace::ThreadRecorder* sMasterThreadRecorder = NULL; int main(int argc, char **argv) { + // Call Tracy first thing to have it allocate memory + // https://github.com/wolfpld/tracy/issues/196 + LL_PROFILER_FRAME_END; + LL_PROFILER_SET_THREAD_NAME("App"); + ll_init_apr(); apr_getopt_t* os = NULL; if(APR_SUCCESS != apr_getopt_init(&os, gAPRPoolp, argc, argv)) |
