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authorJonathan "Geenz" Goodman <geenz@lindenlab.com>2025-11-04 07:58:01 -0500
committerGitHub <noreply@github.com>2025-11-04 07:58:01 -0500
commit92c08effbc68233f2b1025215ad5422497d43c68 (patch)
tree35cf80b6f631d707410ca4f413ced113551af10e
parent02f8d44c9c9cf7c1996d509c527a13f143b120c0 (diff)
parentaf600606e67ea90e634827a6356caabc2ef37ccc (diff)
Merge pull request #4915 from RyeMutt/rye/linux64-2
Linux64 Part 2
-rw-r--r--autobuild.xml44
-rw-r--r--doc/BUILD.LINUX.md79
-rw-r--r--indra/CMakeLists.txt4
-rw-r--r--indra/cmake/00-Common.cmake4
-rw-r--r--indra/cmake/CMakeLists.txt1
-rw-r--r--indra/cmake/Copy3rdPartyLibs.cmake4
-rw-r--r--indra/cmake/GLEXT.cmake3
-rw-r--r--indra/cmake/GLH.cmake7
-rw-r--r--indra/cmake/LLWindow.cmake11
-rw-r--r--indra/cmake/OpenXR.cmake27
-rw-r--r--indra/cmake/SDL3.cmake31
-rw-r--r--indra/cmake/UI.cmake13
-rw-r--r--indra/integration_tests/llimage_libtest/llimage_libtest.cpp7
-rw-r--r--indra/linux_crash_logger/CMakeLists.txt72
-rw-r--r--indra/linux_crash_logger/README.txt3
-rw-r--r--indra/linux_crash_logger/linux_crash_logger.cpp58
-rw-r--r--indra/linux_crash_logger/llcrashloggerlinux.cpp146
-rw-r--r--indra/linux_crash_logger/llcrashloggerlinux.h45
-rw-r--r--indra/llappearanceutility/appearance_utility.cpp5
-rw-r--r--indra/llappearanceutility/llbakingshadermgr.cpp10
-rw-r--r--indra/llappearanceutility/llprocesstexture.cpp1
-rw-r--r--indra/llcommon/StackWalker.cpp2
-rw-r--r--indra/llcommon/llapp.cpp51
-rw-r--r--indra/llcommon/llapr.cpp4
-rw-r--r--indra/llcommon/lldate.cpp4
-rw-r--r--indra/llcommon/llerror.cpp51
-rw-r--r--indra/llcommon/llfindlocale.cpp4
-rw-r--r--indra/llcommon/llinstancetracker.h8
-rw-r--r--indra/llcommon/llmd5.cpp4
-rw-r--r--indra/llcommon/llmemory.cpp3
-rw-r--r--indra/llcommon/llpreprocessor.h52
-rw-r--r--indra/llcommon/llprocessor.cpp2
-rw-r--r--indra/llcommon/llsdserialize.cpp4
-rw-r--r--indra/llcommon/llstl.h10
-rw-r--r--indra/llcommon/llthread.cpp46
-rw-r--r--indra/llcommon/llthread.h8
-rw-r--r--indra/llcommon/stdtypes.h24
-rw-r--r--indra/llcommon/tests/commonmisc_test.cpp4
-rw-r--r--indra/llcommon/tests/lldependencies_test.cpp12
-rw-r--r--indra/llcommon/tests/llerror_test.cpp2
-rw-r--r--indra/llcommon/tests/llprocess_test.cpp8
-rw-r--r--indra/llcommon/tests/llsdserialize_test.cpp2
-rw-r--r--indra/llcommon/tests/llstring_test.cpp4
-rw-r--r--indra/llcommon/threadpool.cpp1
-rw-r--r--indra/llcorehttp/_httpservice.cpp3
-rwxr-xr-xindra/llcorehttp/llhttpconstants.h2
-rw-r--r--indra/llcrashlogger/CMakeLists.txt27
-rw-r--r--indra/llcrashlogger/README.txt3
-rw-r--r--indra/llcrashlogger/llcrashlock.cpp212
-rw-r--r--indra/llcrashlogger/llcrashlock.h73
-rw-r--r--indra/llcrashlogger/llcrashlogger.cpp682
-rw-r--r--indra/llcrashlogger/llcrashlogger.h97
-rw-r--r--indra/llfilesystem/lldir_win32.cpp4
-rw-r--r--indra/llfilesystem/lldiskcache.cpp12
-rw-r--r--indra/llkdu/include_kdu_xxxx.h2
-rw-r--r--indra/llkdu/tests/llimagej2ckdu_test.cpp2
-rw-r--r--indra/llmessage/llbufferstream.cpp11
-rw-r--r--indra/llmessage/llbufferstream.h9
-rw-r--r--indra/llmessage/llpartdata.cpp8
-rw-r--r--indra/llplugin/llpluginclassmedia.cpp4
-rw-r--r--indra/llrender/CMakeLists.txt10
-rw-r--r--indra/llrender/llgl.cpp1912
-rw-r--r--indra/llrender/llgl.h95
-rw-r--r--indra/llrender/llglheaders.h575
-rw-r--r--indra/llrender/llimagegl.cpp16
-rw-r--r--indra/llrender/llimagegl.h1
-rw-r--r--indra/llrender/llrender.cpp101
-rw-r--r--indra/llrender/llrender.h8
-rw-r--r--indra/llrender/llrender2dutils.cpp15
-rw-r--r--indra/llui/llviewereventrecorder.h2
-rw-r--r--indra/llwindow/CMakeLists.txt2
-rw-r--r--indra/llwindow/llsdl.cpp2
-rw-r--r--indra/llwindow/llwindowsdl.cpp146
-rw-r--r--indra/llwindow/llwindowsdl.h38
-rw-r--r--indra/llwindow/llwindowwin32.cpp17
-rw-r--r--indra/llwindow/llwindowwin32.h3
-rw-r--r--indra/media_plugins/libvlc/media_plugin_libvlc.cpp2
-rw-r--r--indra/newview/CMakeLists.txt5
-rw-r--r--indra/newview/app_settings/settings.xml15
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/SMAA.glsl1
-rw-r--r--indra/newview/featuretable.txt30
-rw-r--r--indra/newview/featuretable_linux.txt30
-rw-r--r--indra/newview/featuretable_mac.txt29
-rw-r--r--indra/newview/gltf/accessor.cpp2
-rw-r--r--indra/newview/gltf/asset.cpp4
-rw-r--r--indra/newview/gltf/llgltfloader.cpp2
-rwxr-xr-xindra/newview/linux_tools/launch_url.sh86
-rwxr-xr-xindra/newview/linux_tools/register_secondlifeprotocol.sh75
-rw-r--r--indra/newview/llappviewer.cpp2
-rw-r--r--indra/newview/llappviewerlinux.h2
-rw-r--r--indra/newview/lldrawpool.cpp2
-rw-r--r--indra/newview/lldrawpoolterrain.cpp373
-rw-r--r--indra/newview/lldrawpoolterrain.h3
-rw-r--r--indra/newview/llface.cpp8
-rw-r--r--indra/newview/llfasttimerview.cpp6
-rw-r--r--indra/newview/llfeaturemanager.cpp5
-rw-r--r--indra/newview/llfloaterpreferencesgraphicsadvanced.cpp20
-rw-r--r--indra/newview/llglsandbox.cpp12
-rw-r--r--indra/newview/llgltfmaterialpreviewmgr.cpp2
-rw-r--r--indra/newview/llmaniprotate.cpp1
-rw-r--r--indra/newview/llmeshrepository.cpp2
-rw-r--r--indra/newview/llmodelpreview.cpp16
-rw-r--r--indra/newview/llselectmgr.cpp2
-rw-r--r--indra/newview/llsettingsvo.cpp4
-rw-r--r--indra/newview/llsnapshotlivepreview.cpp4
-rw-r--r--indra/newview/llspatialpartition.cpp25
-rw-r--r--indra/newview/lltexturecache.cpp55
-rw-r--r--indra/newview/llviewercontrol.cpp18
-rw-r--r--indra/newview/llviewerdisplay.cpp2
-rw-r--r--indra/newview/llviewerjointmesh.cpp6
-rw-r--r--indra/newview/llviewermessage.cpp4
-rwxr-xr-xindra/newview/llviewerparceloverlay.cpp2
-rw-r--r--indra/newview/llviewershadermgr.cpp24
-rw-r--r--indra/newview/llviewerwindow.cpp13
-rw-r--r--indra/newview/llvoavatar.cpp6
-rw-r--r--indra/newview/llvoavatar.h2
-rw-r--r--indra/newview/llvoicewebrtc.cpp6
-rw-r--r--indra/newview/pipeline.cpp44
-rw-r--r--indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml54
-rw-r--r--indra/newview/tests/llsechandler_basic_test.cpp4
-rwxr-xr-xindra/newview/viewer_manifest.py2
-rw-r--r--indra/test/lltut.h4
-rw-r--r--indra/test/test.cpp7
123 files changed, 2027 insertions, 3975 deletions
diff --git a/autobuild.xml b/autobuild.xml
index 0bab71a29a..202617f76b 100644
--- a/autobuild.xml
+++ b/autobuild.xml
@@ -666,11 +666,11 @@
<key>archive</key>
<map>
<key>hash</key>
- <string>7cc58b3acb230a7e65ea5f0ff800be393eb4aa1b</string>
+ <string>90eade4785ee8acf18837125208b717f7e857d06</string>
<key>hash_algorithm</key>
<string>sha1</string>
<key>url</key>
- <string>https://github.com/secondlife/3p-glext/releases/download/v69/glext-68-common-685b36e.tar.zst</string>
+ <string>https://github.com/secondlife/3p-glext/releases/download/v2025.10.27-r1/glext-2025.10.27-common-18888617188.tar.zst</string>
</map>
<key>name</key>
<string>common</string>
@@ -683,44 +683,12 @@
<key>copyright</key>
<string>Copyright (c) 2007-2010 The Khronos Group Inc.</string>
<key>version</key>
- <string>68</string>
+ <string>2025.10.27</string>
<key>name</key>
<string>glext</string>
<key>description</key>
<string>glext headers define function prototypes and constants for OpenGL extensions</string>
</map>
- <key>glh_linear</key>
- <map>
- <key>platforms</key>
- <map>
- <key>common</key>
- <map>
- <key>archive</key>
- <map>
- <key>hash</key>
- <string>066625e7aa7f697a4b6cd461aad960c57181011f</string>
- <key>hash_algorithm</key>
- <string>sha1</string>
- <key>url</key>
- <string>https://github.com/secondlife/3p-glh_linear/releases/download/v1.0.1-dev4-984c397/glh_linear-1.0.1-dev4-common-984c397.tar.zst</string>
- </map>
- <key>name</key>
- <string>common</string>
- </map>
- </map>
- <key>license</key>
- <string>BSD</string>
- <key>license_file</key>
- <string>LICENSES/glh-linear.txt</string>
- <key>copyright</key>
- <string>Copyright (c) 2000 Cass Everitt</string>
- <key>version</key>
- <string>1.0.1-dev4</string>
- <key>name</key>
- <string>glh_linear</string>
- <key>description</key>
- <string>glh - is a platform-indepenedent C++ OpenGL helper library</string>
- </map>
<key>glm</key>
<map>
<key>platforms</key>
@@ -1762,11 +1730,11 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
<key>archive</key>
<map>
<key>hash</key>
- <string>795d1e60f3e1e9092788214a6750e6506391cac5</string>
+ <string>612bfcb7cf0e6afaf7ce7f1db6feccd81137eb99</string>
<key>hash_algorithm</key>
<string>sha1</string>
<key>url</key>
- <string>https://github.com/secondlife/3p-open-libndofdev/releases/download/v1.14-r6/open_libndofdev-0.14.18543500856-linux64-18543500856.tar.zst</string>
+ <string>https://github.com/secondlife/3p-open-libndofdev/releases/download/v1.14-r7/open_libndofdev-0.14.19022717849-linux64-19022717849.tar.zst</string>
</map>
<key>name</key>
<string>linux64</string>
@@ -1779,7 +1747,7 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
<key>copyright</key>
<string>Copyright (c) 2008, Jan Ciger (jan.ciger (at) gmail.com)</string>
<key>version</key>
- <string>0.14.18543500856</string>
+ <string>0.14.19022717849</string>
<key>name</key>
<string>open-libndofdev</string>
<key>description</key>
diff --git a/doc/BUILD.LINUX.md b/doc/BUILD.LINUX.md
new file mode 100644
index 0000000000..28c0689cd5
--- /dev/null
+++ b/doc/BUILD.LINUX.md
@@ -0,0 +1,79 @@
+# Building on Linux
+
+## Install Dependencies
+
+### AlmaLinux 10
+```
+sudo dnf group install "Development Tools"
+sudo dnf install cmake fontconfig-devel git glib2-devel gstreamer1-devel gstreamer1-plugins-base-devel libX11-devel mesa-libOSMesa-devel libglvnd-devel ninja-build python3 vlc-devel wayland-devel
+```
+> [!NOTE]
+> You may need to enable the EPEL repository for some packages `sudo dnf install epel-release`
+
+### Arch
+```
+sudo pacman -Syu base-devel cmake fontconfig git glib2-devel gstreamer gst-plugins-base-libs ninja libglvnd libvlc libx11 python wayland
+```
+
+### Debian - Ubuntu 22.04 - Ubuntu 24.04
+```
+sudo apt install build-essential cmake git libfontconfig-dev libglib2.0-dev libglvnd-dev libgstreamer1.0-dev libgstreamer-plugins-base1.0-dev libosmesa6-dev libvlc-dev libwayland-dev libx11-dev ninja-build python3 python3-venv
+```
+
+### Fedora
+```
+sudo dnf install @development-tools @c-development cmake fontconfig-devel git glib-devel gstreamer1-devel gstreamer1-plugins-base-devel libX11-devel mesa-compat-libOSMesa-devel libglvnd-devel ninja-build python3 vlc-devel wayland-devel
+```
+
+### OpenSUSE Tumbleweed
+```
+sudo zypper in -t pattern devel_basis devel_C_C++
+sudo zypper install cmake fontconfig-devel git glib2-devel gstreamer-devel gstreamer-plugins-base-devel libglvnd-devel libX11-devel ninja Mesa-libGL-devel python3 vlc-devel wayland-devel
+```
+
+## Create development folders
+```
+mkdir -p ~/code/secondlife
+cd ~/code/secondlife
+```
+
+## Setup Virtual Environment and install Autobuild
+```
+python3 -m venv .venv
+source .venv/bin/activate
+pip install autobuild llsd
+```
+> [!NOTE]
+> If the above was successful you should receive output similar to `autobuild 3.10.2` when running `autobuild --version`
+
+## Setup Build Variables
+```
+git clone https://github.com/secondlife/build-variables.git
+export AUTOBUILD_VARIABLES_FILE=~/code/secondlife/build-variables/variables
+```
+
+## Clone Viewer
+```
+git clone https://github.com/secondlife/viewer.git
+cd ~/code/secondlife/viewer
+```
+
+## Configure Viewer
+
+### GCC
+```
+autobuild configure -c ReleaseOS -A64
+```
+
+### Clang
+```
+autobuild configure -c ReleaseOS -- -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_LINKER_TYPE=LLD
+```
+
+## Build Viewer
+```
+autobuild build -c ReleaseOS --no-configure
+```
+
+> [!NOTE]
+> If the above was successful you should find the viewer package in `viewer/build-linux-x86_64/newview`
diff --git a/indra/CMakeLists.txt b/indra/CMakeLists.txt
index fb5cceb9ce..61a2916bdb 100644
--- a/indra/CMakeLists.txt
+++ b/indra/CMakeLists.txt
@@ -113,10 +113,6 @@ endif (WINDOWS AND EXISTS ${LIBS_CLOSED_DIR}copy_win_scripts)
add_custom_target(viewer)
-if (NOT USE_BUGSPLAT)
-add_subdirectory(${LIBS_OPEN_PREFIX}llcrashlogger)
-endif (NOT USE_BUGSPLAT)
-
add_subdirectory(${LIBS_OPEN_PREFIX}llplugin)
add_subdirectory(${LIBS_OPEN_PREFIX}llui)
add_subdirectory(${LIBS_OPEN_PREFIX}viewer_components)
diff --git a/indra/cmake/00-Common.cmake b/indra/cmake/00-Common.cmake
index 24402f03ee..1ab94e13df 100644
--- a/indra/cmake/00-Common.cmake
+++ b/indra/cmake/00-Common.cmake
@@ -216,6 +216,10 @@ endif(DARWIN)
if (LINUX OR DARWIN)
add_compile_options(-Wall -Wno-sign-compare -Wno-trigraphs -Wno-reorder -Wno-unused-but-set-variable -Wno-unused-variable)
+ if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
+ add_compile_options(-Wno-unused-private-field)
+ endif()
+
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang" OR CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang")
add_compile_options(-Wno-unused-local-typedef)
endif()
diff --git a/indra/cmake/CMakeLists.txt b/indra/cmake/CMakeLists.txt
index 5847553993..fa5008c373 100644
--- a/indra/cmake/CMakeLists.txt
+++ b/indra/cmake/CMakeLists.txt
@@ -26,7 +26,6 @@ set(cmake_SOURCE_FILES
FindPipeWire.cmake
FreeType.cmake
GLEXT.cmake
- GLH.cmake
GLIB.cmake
GLM.cmake
GStreamer10Plugin.cmake
diff --git a/indra/cmake/Copy3rdPartyLibs.cmake b/indra/cmake/Copy3rdPartyLibs.cmake
index 9760dc653c..9925be5fec 100644
--- a/indra/cmake/Copy3rdPartyLibs.cmake
+++ b/indra/cmake/Copy3rdPartyLibs.cmake
@@ -98,6 +98,9 @@ if(WINDOWS)
elseif (MSVC_VERSION GREATER_EQUAL 1930 AND MSVC_VERSION LESS 1950) # Visual Studio 2022
set(MSVC_VER 140)
set(MSVC_TOOLSET_VER 143)
+ elseif (MSVC_VERSION GREATER_EQUAL 1950 AND MSVC_VERSION LESS 1970) # Visual Studio 2026
+ set(MSVC_VER 140)
+ set(MSVC_TOOLSET_VER 145)
else (MSVC80)
MESSAGE(WARNING "New MSVC_VERSION ${MSVC_VERSION} of MSVC: adapt Copy3rdPartyLibs.cmake")
endif (MSVC80)
@@ -135,6 +138,7 @@ if(WINDOWS)
msvcp${MSVC_VER}_atomic_wait.dll
msvcp${MSVC_VER}_codecvt_ids.dll
msvcr${MSVC_VER}.dll
+ vccorlib${MSVC_VER}.dll
vcruntime${MSVC_VER}.dll
vcruntime${MSVC_VER}_1.dll
vcruntime${MSVC_VER}_threads.dll
diff --git a/indra/cmake/GLEXT.cmake b/indra/cmake/GLEXT.cmake
index a780966f0c..2124cc2fc8 100644
--- a/indra/cmake/GLEXT.cmake
+++ b/indra/cmake/GLEXT.cmake
@@ -1,8 +1,7 @@
# -*- cmake -*-
include(Prebuilt)
-include(GLH)
-add_library( ll::glext INTERFACE IMPORTED )
+add_library(ll::glext INTERFACE IMPORTED)
use_system_binary(glext)
use_prebuilt_binary(glext)
diff --git a/indra/cmake/GLH.cmake b/indra/cmake/GLH.cmake
deleted file mode 100644
index 0cefc3543a..0000000000
--- a/indra/cmake/GLH.cmake
+++ /dev/null
@@ -1,7 +0,0 @@
-# -*- cmake -*-
-include(Prebuilt)
-
-add_library( ll::glh_linear INTERFACE IMPORTED )
-
-use_system_binary( glh_linear )
-use_prebuilt_binary(glh_linear)
diff --git a/indra/cmake/LLWindow.cmake b/indra/cmake/LLWindow.cmake
index d5840379ac..1f12dec1f6 100644
--- a/indra/cmake/LLWindow.cmake
+++ b/indra/cmake/LLWindow.cmake
@@ -1,14 +1,7 @@
# -*- cmake -*-
+include_guard()
include(Variables)
-include(GLEXT)
include(Prebuilt)
+include(GLEXT)
include(SDL3)
-
-include_guard()
-
-if (LINUX)
- set(USE_SDL_WINDOW ON CACHE BOOL "Build with SDL window backend")
-else()
- set(USE_SDL_WINDOW OFF CACHE BOOL "Build with SDL window backend")
-endif (LINUX)
diff --git a/indra/cmake/OpenXR.cmake b/indra/cmake/OpenXR.cmake
index 2cc862b927..7cc1be634b 100644
--- a/indra/cmake/OpenXR.cmake
+++ b/indra/cmake/OpenXR.cmake
@@ -5,18 +5,21 @@ include(Prebuilt)
include_guard()
add_library( ll::openxr INTERFACE IMPORTED )
-if(USE_CONAN )
- target_link_libraries( ll::openxr INTERFACE CONAN_PKG::openxr )
- return()
-endif()
+option(USE_OPENXR "Enable building with OpenXR support" OFF)
+if(USE_OPENXR)
+ if(USE_CONAN )
+ target_link_libraries( ll::openxr INTERFACE CONAN_PKG::openxr )
+ return()
+ endif()
-use_prebuilt_binary(openxr)
-if (WINDOWS)
- target_link_libraries( ll::openxr INTERFACE ${ARCH_PREBUILT_DIRS_RELEASE}/openxr_loader.lib )
-else()
- target_link_libraries( ll::openxr INTERFACE ${ARCH_PREBUILT_DIRS_RELEASE}/libopenxr_loader.a )
-endif (WINDOWS)
+ use_prebuilt_binary(openxr)
+ if (WINDOWS)
+ target_link_libraries( ll::openxr INTERFACE ${ARCH_PREBUILT_DIRS_RELEASE}/openxr_loader.lib )
+ else()
+ target_link_libraries( ll::openxr INTERFACE ${ARCH_PREBUILT_DIRS_RELEASE}/libopenxr_loader.a )
+ endif (WINDOWS)
-if( NOT LINUX )
- target_include_directories( ll::openxr SYSTEM INTERFACE ${LIBS_PREBUILT_DIR}/include)
+ if( NOT LINUX )
+ target_include_directories( ll::openxr SYSTEM INTERFACE ${LIBS_PREBUILT_DIR}/include)
+ endif()
endif()
diff --git a/indra/cmake/SDL3.cmake b/indra/cmake/SDL3.cmake
index b37e1c64c2..fe9012de17 100644
--- a/indra/cmake/SDL3.cmake
+++ b/indra/cmake/SDL3.cmake
@@ -1,19 +1,26 @@
# -*- cmake -*-
-cmake_minimum_required( VERSION 3.13 FATAL_ERROR )
-
-include(Linking)
-include( Prebuilt )
include_guard()
+include(Linking)
+include(Prebuilt)
+
+add_library(ll::SDL3 INTERFACE IMPORTED)
+
+if (LINUX)
+ set(USE_SDL_WINDOW ON CACHE BOOL "Build with SDL window backend")
+else()
+ set(USE_SDL_WINDOW OFF CACHE BOOL "Build with SDL window backend")
+endif (LINUX)
-add_library( ll::SDL3 INTERFACE IMPORTED )
+if(USE_SDL_WINDOW)
+ use_system_binary(SDL3)
+ use_prebuilt_binary(SDL3)
-use_system_binary( SDL3 )
-use_prebuilt_binary( SDL3 )
+ find_library( SDL3_LIBRARY
+ NAMES SDL3 SDL3.lib libSDL3.so libSDL3.dylib
+ PATHS "${LIBS_PREBUILT_DIR}/lib/release" REQUIRED)
-find_library( SDL3_LIBRARY
- NAMES SDL3 SDL3.lib libSDL3.so libSDL3.dylib
- PATHS "${LIBS_PREBUILT_DIR}/lib/release" REQUIRED)
+ target_link_libraries(ll::SDL3 INTERFACE ${SDL3_LIBRARY})
+ target_include_directories(ll::SDL3 SYSTEM INTERFACE "${LIBS_PREBUILT_DIR}/include/")
-target_link_libraries( ll::SDL3 INTERFACE ${SDL3_LIBRARY})
-target_include_directories( ll::SDL3 SYSTEM INTERFACE "${LIBS_PREBUILT_DIR}/include/" )
+endif(USE_SDL_WINDOW)
diff --git a/indra/cmake/UI.cmake b/indra/cmake/UI.cmake
index afa1350ef0..f2776b21e1 100644
--- a/indra/cmake/UI.cmake
+++ b/indra/cmake/UI.cmake
@@ -14,12 +14,21 @@ if (LINUX)
find_package(PkgConfig REQUIRED)
pkg_check_modules(WAYLAND_CLIENT wayland-client)
- if( WAYLAND_CLIENT_FOUND )
- target_compile_definitions( ll::uilibraries INTERFACE LL_WAYLAND=1)
+ if(WAYLAND_CLIENT_FOUND)
+ target_include_directories(ll::uilibraries INTERFACE ${WAYLAND_CLIENT_INCLUDE_DIRS})
+ target_compile_definitions(ll::uilibraries INTERFACE LL_WAYLAND=1)
else()
message("pkgconfig could not find wayland client, compiling without full wayland support")
endif()
+ find_package(X11)
+ if(X11_FOUND)
+ target_compile_definitions(ll::uilibraries INTERFACE LL_X11=1)
+ else()
+ message("Could not find X11, compiling without full X11 support")
+ endif()
+
+
target_link_libraries( ll::uilibraries INTERFACE
ll::fontconfig
ll::freetype
diff --git a/indra/integration_tests/llimage_libtest/llimage_libtest.cpp b/indra/integration_tests/llimage_libtest/llimage_libtest.cpp
index c45bd6fd01..b82ced2f8d 100644
--- a/indra/integration_tests/llimage_libtest/llimage_libtest.cpp
+++ b/indra/integration_tests/llimage_libtest/llimage_libtest.cpp
@@ -329,7 +329,7 @@ public:
void run()
{
- std::ofstream os(mFile.c_str());
+ llofstream os(mFile.c_str());
while (!sAllDone)
{
@@ -345,6 +345,11 @@ public:
int main(int argc, char** argv)
{
+ // Call Tracy first thing to have it allocate memory
+ // https://github.com/wolfpld/tracy/issues/196
+ LL_PROFILER_FRAME_END;
+ LL_PROFILER_SET_THREAD_NAME("App");
+
// List of input and output files
std::list<std::string> input_filenames;
std::list<std::string> output_filenames;
diff --git a/indra/linux_crash_logger/CMakeLists.txt b/indra/linux_crash_logger/CMakeLists.txt
deleted file mode 100644
index 1793aa82b9..0000000000
--- a/indra/linux_crash_logger/CMakeLists.txt
+++ /dev/null
@@ -1,72 +0,0 @@
-# -*- cmake -*-
-
-project(linux_crash_logger)
-
-include(00-Common)
-include(GLH)
-include(LLCoreHttp)
-include(LLCommon)
-include(LLCrashLogger)
-include(LLMath)
-include(LLMessage)
-include(LLFileSystem)
-include(LLXML)
-include(Linking)
-include(UI)
-include(FreeType)
-include(Boost)
-
-include_directories(
- ${LLCOREHTTP_INCLUDE_DIRS}
- ${LLCOMMON_INCLUDE_DIRS}
- ${LLCRASHLOGGER_INCLUDE_DIRS}
- ${LLMATH_INCLUDE_DIRS}
- ${LLFILESYSTEM_INCLUDE_DIRS}
- ${LLXML_INCLUDE_DIRS}
- ${FREETYPE_INCLUDE_DIRS}
- )
-include_directories(SYSTEM
- ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
- ${LLXML_SYSTEM_INCLUDE_DIRS}
- )
-include_directories(SYSTEM
- ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
- ${LLXML_SYSTEM_INCLUDE_DIRS}
- )
-
-set(linux_crash_logger_SOURCE_FILES
- linux_crash_logger.cpp
- llcrashloggerlinux.cpp
- )
-
-set(linux_crash_logger_HEADER_FILES
- CMakeLists.txt
-
- llcrashloggerlinux.h
- )
-
-list(APPEND linux_crash_logger_SOURCE_FILES
- ${linux_crash_logger_HEADER_FILES}
- )
-
-set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,--as-needed")
-
-add_executable(linux-crash-logger ${linux_crash_logger_SOURCE_FILES})
-
-# llcommon uses `clock_gettime' which is provided by librt on linux.
-set(LIBRT_LIBRARY rt)
-
-
-target_link_libraries(linux-crash-logger
- llcrashlogger
- llfilesystem
- llxml
- llmessage
- llmath
- llcorehttp
- llcommon
- ll::uilibraries
- )
-
-add_custom_target(linux-crash-logger-target ALL
- DEPENDS linux-crash-logger)
diff --git a/indra/linux_crash_logger/README.txt b/indra/linux_crash_logger/README.txt
deleted file mode 100644
index 6932a8d9c3..0000000000
--- a/indra/linux_crash_logger/README.txt
+++ /dev/null
@@ -1,3 +0,0 @@
-This component is no longer used in Linden Lab builds.
-Change requests to support continued use by open source
-builds are welcome.
diff --git a/indra/linux_crash_logger/linux_crash_logger.cpp b/indra/linux_crash_logger/linux_crash_logger.cpp
deleted file mode 100644
index b36312c607..0000000000
--- a/indra/linux_crash_logger/linux_crash_logger.cpp
+++ /dev/null
@@ -1,58 +0,0 @@
-/**
- * @file linux_crash_logger.cpp
- * @brief Linux crash logger implementation
- *
- * $LicenseInfo:firstyear=2003&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "linden_common.h"
-#include "llcrashloggerlinux.h"
-#include "llsdutil.h"
-
-int main(int argc, char **argv)
-{
- LL_INFOS() << "Starting crash reporter." << LL_ENDL;
-
- LLCrashLoggerLinux app;
- app.parseCommandOptions(argc, argv);
-
- LLSD options = LLApp::instance()->getOptionData(
- LLApp::PRIORITY_COMMAND_LINE);
- //LLApp::PRIORITY_RUNTIME_OVERRIDE);
-
-
- if (!(options.has("pid") && options.has("dumpdir")))
- {
- LL_WARNS() << "Insufficient parameters to crash report." << LL_ENDL;
- }
-
- if (! app.init())
- {
- LL_WARNS() << "Unable to initialize application." << LL_ENDL;
- return 1;
- }
-
- app.frame();
- app.cleanup();
- LL_INFOS() << "Crash reporter finished normally." << LL_ENDL;
- return 0;
-}
diff --git a/indra/linux_crash_logger/llcrashloggerlinux.cpp b/indra/linux_crash_logger/llcrashloggerlinux.cpp
deleted file mode 100644
index 9b40de741e..0000000000
--- a/indra/linux_crash_logger/llcrashloggerlinux.cpp
+++ /dev/null
@@ -1,146 +0,0 @@
-/**
- * @file llcrashloggerlinux.cpp
- * @brief Linux crash logger implementation
- *
- * $LicenseInfo:firstyear=2003&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llcrashloggerlinux.h"
-
-#include <iostream>
-
-#include "linden_common.h"
-
-#include "indra_constants.h" // CRASH_BEHAVIOR_ASK, CRASH_SETTING_NAME
-#include "llerror.h"
-#include "llfile.h"
-#include "lltimer.h"
-#include "llstring.h"
-#include "lldir.h"
-#include "llsdserialize.h"
-
-#if LL_GTK
-# include "gtk/gtk.h"
-#endif // LL_GTK
-
-#define MAX_LOADSTRING 100
-
-// These need to be localized.
-static const char dialog_text[] =
-"Second Life appears to have crashed or frozen last time it ran.\n"
-"This crash reporter collects information about your computer's hardware, operating system, and some Second Life logs, all of which are used for debugging purposes only.\n"
-"\n"
-"Send crash report?";
-
-static const char dialog_title[] =
-"Second Life Crash Logger";
-
-#if LL_GTK
-static void response_callback (GtkDialog *dialog,
- gint arg1,
- gpointer user_data)
-{
- gint *response = (gint*)user_data;
- *response = arg1;
- gtk_widget_destroy(GTK_WIDGET(dialog));
- gtk_main_quit();
-}
-#endif // LL_GTK
-
-static BOOL do_ask_dialog(void)
-{
-#if LL_GTK
- gtk_disable_setlocale();
- if (!gtk_init_check(NULL, NULL)) {
- LL_INFOS() << "Could not initialize GTK for 'ask to send crash report' dialog; not sending report." << LL_ENDL;
- return FALSE;
- }
-
- GtkWidget *win = NULL;
- GtkDialogFlags flags = GTK_DIALOG_MODAL;
- GtkMessageType messagetype = GTK_MESSAGE_QUESTION;
- GtkButtonsType buttons = GTK_BUTTONS_YES_NO;
- gint response = GTK_RESPONSE_NONE;
-
- win = gtk_message_dialog_new(NULL,
- flags, messagetype, buttons,
- "%s", dialog_text);
- gtk_window_set_type_hint(GTK_WINDOW(win),
- GDK_WINDOW_TYPE_HINT_DIALOG);
- gtk_window_set_title(GTK_WINDOW(win), dialog_title);
- g_signal_connect (win,
- "response",
- G_CALLBACK (response_callback),
- &response);
- gtk_widget_show_all (win);
- gtk_main();
-
- return (GTK_RESPONSE_OK == response ||
- GTK_RESPONSE_YES == response ||
- GTK_RESPONSE_APPLY == response);
-#else
- return FALSE;
-#endif // LL_GTK
-}
-
-LLCrashLoggerLinux::LLCrashLoggerLinux(void)
-{
-}
-
-LLCrashLoggerLinux::~LLCrashLoggerLinux(void)
-{
-}
-
-void LLCrashLoggerLinux::gatherPlatformSpecificFiles()
-{
-}
-
-bool LLCrashLoggerLinux::frame()
-{
- bool send_logs = true;
- if(CRASH_BEHAVIOR_ASK == getCrashBehavior())
- {
- send_logs = do_ask_dialog();
- }
- else if(CRASH_BEHAVIOR_NEVER_SEND == getCrashBehavior())
- {
- send_logs = false;
- }
-
- if(send_logs)
- {
- sendCrashLogs();
- }
- return true;
-}
-
-bool LLCrashLoggerLinux::cleanup()
-{
- commonCleanup();
- mKeyMaster.releaseMaster();
- return true;
-}
-
-void LLCrashLoggerLinux::updateApplication(const std::string& message)
-{
- LLCrashLogger::updateApplication(message);
-}
diff --git a/indra/linux_crash_logger/llcrashloggerlinux.h b/indra/linux_crash_logger/llcrashloggerlinux.h
deleted file mode 100644
index dcecbe746d..0000000000
--- a/indra/linux_crash_logger/llcrashloggerlinux.h
+++ /dev/null
@@ -1,45 +0,0 @@
-/**
- * @file llcrashloggerlinux.h
- * @brief Linux crash logger definition
- *
- * $LicenseInfo:firstyear=2003&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LLCRASHLOGGERLINUX_H
-#define LLCRASHLOGGERLINUX_H
-
-#include "linden_common.h"
-#include "llcrashlogger.h"
-#include "llstring.h"
-
-class LLCrashLoggerLinux : public LLCrashLogger
-{
-public:
- LLCrashLoggerLinux(void);
- ~LLCrashLoggerLinux(void);
- virtual bool frame();
- virtual void updateApplication(const std::string& = LLStringUtil::null);
- virtual void gatherPlatformSpecificFiles();
- virtual bool cleanup();
-};
-
-#endif
diff --git a/indra/llappearanceutility/appearance_utility.cpp b/indra/llappearanceutility/appearance_utility.cpp
index 88034cd171..a9a310eb89 100644
--- a/indra/llappearanceutility/appearance_utility.cpp
+++ b/indra/llappearanceutility/appearance_utility.cpp
@@ -34,6 +34,11 @@
int main(int argc, char** argv)
{
+ // Call Tracy first thing to have it allocate memory
+ // https://github.com/wolfpld/tracy/issues/196
+ LL_PROFILER_FRAME_END;
+ LL_PROFILER_SET_THREAD_NAME("App");
+
// Create an application instance.
ll_init_apr();
LLAppAppearanceUtility* app = new LLAppAppearanceUtility(argc, argv);
diff --git a/indra/llappearanceutility/llbakingshadermgr.cpp b/indra/llappearanceutility/llbakingshadermgr.cpp
index 07c747a8a0..5246f96ae4 100644
--- a/indra/llappearanceutility/llbakingshadermgr.cpp
+++ b/indra/llappearanceutility/llbakingshadermgr.cpp
@@ -154,8 +154,8 @@ void LLBakingShaderMgr::setShaders()
loaded = true;
for (U32 i = 0; i < shaders.size(); i++)
{
- // Note usage of GL_VERTEX_SHADER_ARB
- if (loadShaderFile(shaders[i].first, shaders[i].second, GL_VERTEX_SHADER_ARB) == 0)
+ // Note usage of GL_VERTEX_SHADER
+ if (loadShaderFile(shaders[i].first, shaders[i].second, GL_VERTEX_SHADER) == 0)
{
LL_WARNS("Shader") << "Failed to load vertex shader " << shaders[i].first << LL_ENDL;
loaded = false;
@@ -171,7 +171,7 @@ void LLBakingShaderMgr::setShaders()
for (U32 i = 0; i < shaders.size(); i++)
{
// Note usage of GL_FRAGMENT_SHADER
- if (loadShaderFile(shaders[i].first, shaders[i].second, GL_FRAGMENT_SHADER_ARB) == 0)
+ if (loadShaderFile(shaders[i].first, shaders[i].second, GL_FRAGMENT_SHADER) == 0)
{
LL_WARNS("Shader") << "Failed to load fragment shader " << shaders[i].first << LL_ENDL;
loaded = false;
@@ -217,8 +217,8 @@ bool LLBakingShaderMgr::loadShadersInterface()
{
gAlphaMaskProgram.mName = "Alpha Mask Shader";
gAlphaMaskProgram.mShaderFiles.clear();
- gAlphaMaskProgram.mShaderFiles.push_back(make_pair("interface/alphamaskV.glsl", GL_VERTEX_SHADER_ARB));
- gAlphaMaskProgram.mShaderFiles.push_back(make_pair("interface/alphamaskF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gAlphaMaskProgram.mShaderFiles.push_back(make_pair("interface/alphamaskV.glsl", GL_VERTEX_SHADER));
+ gAlphaMaskProgram.mShaderFiles.push_back(make_pair("interface/alphamaskF.glsl", GL_FRAGMENT_SHADER));
gAlphaMaskProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE];
if( !gAlphaMaskProgram.createShader() )
diff --git a/indra/llappearanceutility/llprocesstexture.cpp b/indra/llappearanceutility/llprocesstexture.cpp
index 91ceedc8f6..527a6822f2 100644
--- a/indra/llappearanceutility/llprocesstexture.cpp
+++ b/indra/llappearanceutility/llprocesstexture.cpp
@@ -253,7 +253,6 @@ void LLProcessTexture::process(std::ostream& output)
// Prepare gl for avatar baking
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
- LLGLEnable color_mat(GL_COLOR_MATERIAL);
gGL.setSceneBlendType(LLRender::BT_ALPHA);
EBakedTextureIndex bake_type = LLAvatarAppearance::getDictionary()->findBakedByImageName(mInputData["slot_id"].asString());
diff --git a/indra/llcommon/StackWalker.cpp b/indra/llcommon/StackWalker.cpp
index e9ae1723fb..77ae4db4bd 100644
--- a/indra/llcommon/StackWalker.cpp
+++ b/indra/llcommon/StackWalker.cpp
@@ -785,6 +785,8 @@ private:
case 8: //SymVirtual:
szSymType = "Virtual";
break;
+ case NumSymTypes:
+ break;
}
}
LPCSTR pdbName = Module.LoadedImageName;
diff --git a/indra/llcommon/llapp.cpp b/indra/llcommon/llapp.cpp
index c532620daa..73b50d0a50 100644
--- a/indra/llcommon/llapp.cpp
+++ b/indra/llcommon/llapp.cpp
@@ -58,14 +58,6 @@
void setup_signals();
void default_unix_signal_handler(int signum, siginfo_t *info, void *);
-#if LL_LINUX
-#else
-// Called by breakpad exception handler after the minidump has been generated.
-bool unix_post_minidump_callback(const char *dump_dir,
- const char *minidump_id,
- void *context, bool succeeded);
-#endif
-
# if LL_DARWIN
/* OSX doesn't support SIGRT* */
S32 LL_SMACKDOWN_SIGNAL = SIGUSR1;
@@ -720,47 +712,4 @@ void default_unix_signal_handler(int signum, siginfo_t *info, void *)
}
}
-bool unix_post_minidump_callback(const char *dump_dir,
- const char *minidump_id,
- void *context, bool succeeded)
-{
- // Copy minidump file path into fixed buffer in the app instance to avoid
- // heap allocations in a crash handler.
-
- // path format: <dump_dir>/<minidump_id>.dmp
- auto dirPathLength = strlen(dump_dir);
- auto idLength = strlen(minidump_id);
-
- // The path must not be truncated.
- llassert((dirPathLength + idLength + 5) <= LLApp::MAX_MINDUMP_PATH_LENGTH);
-
- char * path = LLApp::instance()->getMiniDumpFilename();
- auto remaining = LLApp::MAX_MINDUMP_PATH_LENGTH;
- strncpy(path, dump_dir, remaining);
- remaining -= dirPathLength;
- path += dirPathLength;
- if (remaining > 0 && dirPathLength > 0 && path[-1] != '/')
- {
- *path++ = '/';
- --remaining;
- }
- if (remaining > 0)
- {
- strncpy(path, minidump_id, remaining);
- remaining -= idLength;
- path += idLength;
- strncpy(path, ".dmp", remaining);
- }
-
- LL_INFOS("CRASHREPORT") << "generated minidump: " << LLApp::instance()->getMiniDumpFilename() << LL_ENDL;
- LLApp::runErrorHandler();
-
-#ifndef LL_RELEASE_FOR_DOWNLOAD
- clear_signals();
- return false;
-#else
- return true;
-#endif
-}
#endif // !WINDOWS
-
diff --git a/indra/llcommon/llapr.cpp b/indra/llcommon/llapr.cpp
index 01763c49aa..ff5f262036 100644
--- a/indra/llcommon/llapr.cpp
+++ b/indra/llcommon/llapr.cpp
@@ -230,11 +230,11 @@ bool LLVolatileAPRPool::isFull()
bool _ll_apr_warn_status(apr_status_t status, const char* file, int line)
{
if(APR_SUCCESS == status) return false;
-#if !LL_LINUX
+
char buf[MAX_STRING]; /* Flawfinder: ignore */
apr_strerror(status, buf, sizeof(buf));
LL_WARNS("APR") << "APR: " << file << ":" << line << " " << buf << LL_ENDL;
-#endif
+
return true;
}
diff --git a/indra/llcommon/lldate.cpp b/indra/llcommon/lldate.cpp
index 5205699b92..b4cdf3cbda 100644
--- a/indra/llcommon/lldate.cpp
+++ b/indra/llcommon/lldate.cpp
@@ -131,11 +131,7 @@ void LLDate::toStream(std::ostream& s) const
}
s << std::dec << std::setfill('0');
-#if( LL_WINDOWS || __GNUC__ > 2)
s << std::right;
-#else
- s.setf(ios::right);
-#endif
s << std::setw(4) << (exp_time.tm_year + 1900)
<< '-' << std::setw(2) << (exp_time.tm_mon + 1)
<< '-' << std::setw(2) << (exp_time.tm_mday)
diff --git a/indra/llcommon/llerror.cpp b/indra/llcommon/llerror.cpp
index 3411e9c6bb..fc08ec8c8f 100644
--- a/indra/llcommon/llerror.cpp
+++ b/indra/llcommon/llerror.cpp
@@ -133,6 +133,7 @@ namespace {
RecordToFile(const std::string& filename):
mName(filename)
{
+ showMultiline(true);
mFile.open(filename.c_str(), std::ios_base::out | std::ios_base::app);
if (!mFile)
{
@@ -344,6 +345,51 @@ namespace {
}
};
#endif
+
+#if LL_PROFILER_CONFIGURATION >= LL_PROFILER_CONFIG_TRACY
+ class RecordToTracy : public LLError::Recorder
+ {
+ public:
+ RecordToTracy()
+ {
+ this->showMultiline(true);
+ this->showTags(false);
+ this->showLocation(false);
+ }
+
+ virtual bool enabled() override { return LLError::getEnabledLogTypesMask() & 0x12; }
+
+ virtual void recordMessage(LLError::ELevel level, const std::string& message) override
+ {
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_LOGGING;
+ switch (level)
+ {
+ case LLError::LEVEL_DEBUG:
+ {
+ TracyMessageC(message.c_str(), message.size(), tracy::Color::Turquoise);
+ break;
+ }
+ default:
+ case LLError::LEVEL_NONE:
+ case LLError::LEVEL_INFO:
+ {
+ TracyMessageC(message.c_str(), message.size(), tracy::Color::White);
+ break;
+ }
+ case LLError::LEVEL_WARN:
+ {
+ TracyMessageC(message.c_str(), message.size(), tracy::Color::Yellow);
+ break;
+ }
+ case LLError::LEVEL_ERROR:
+ {
+ TracyMessageC(message.c_str(), message.size(), tracy::Color::Red);
+ break;
+ }
+ }
+ }
+ };
+#endif
}
@@ -759,6 +805,11 @@ namespace
LLError::addRecorder(recordToWinDebug);
#endif
+#if LL_PROFILER_CONFIGURATION >= LL_PROFILER_CONFIG_TRACY
+ LLError::RecorderPtr recordToTracy(new RecordToTracy());
+ LLError::addRecorder(recordToTracy);
+#endif
+
LogControlFile& e = LogControlFile::fromDirectory(user_dir, app_dir);
// NOTE: We want to explicitly load the file before we add it to the event timer
diff --git a/indra/llcommon/llfindlocale.cpp b/indra/llcommon/llfindlocale.cpp
index b4bcc80ac4..d606a6fdb9 100644
--- a/indra/llcommon/llfindlocale.cpp
+++ b/indra/llcommon/llfindlocale.cpp
@@ -134,7 +134,7 @@ accumulate_locstring(const char *str, FL_Locale *l) {
return 0;
}
-
+#ifndef LL_WINDOWS
static int
accumulate_env(const char *name, FL_Locale *l) {
char *env;
@@ -148,7 +148,7 @@ accumulate_env(const char *name, FL_Locale *l) {
free(lang); free(country); free(variant);
return 0;
}
-
+#endif
static void
canonise_fl(FL_Locale *l) {
diff --git a/indra/llcommon/llinstancetracker.h b/indra/llcommon/llinstancetracker.h
index 6692d6a697..5a7f27e688 100644
--- a/indra/llcommon/llinstancetracker.h
+++ b/indra/llcommon/llinstancetracker.h
@@ -246,9 +246,7 @@ public:
}
protected:
-#if LL_CLANG || LL_GNUC
- __attribute__((no_sanitize("vptr")))
-#endif
+ LL_UBSAN_SUPRESS_VPTR
LLInstanceTracker(const KEY& key)
{
// We do not intend to manage the lifespan of this object with
@@ -487,9 +485,7 @@ public:
using key_snapshot_of = instance_snapshot_of<SUBCLASS>;
protected:
-#if LL_CLANG || LL_GNUC
- __attribute__((no_sanitize("vptr")))
-#endif
+ LL_UBSAN_SUPRESS_VPTR
LLInstanceTracker()
{
// Since we do not intend for this shared_ptr to manage lifespan, give
diff --git a/indra/llcommon/llmd5.cpp b/indra/llcommon/llmd5.cpp
index ae7468aa22..b05fd2e21b 100644
--- a/indra/llcommon/llmd5.cpp
+++ b/indra/llcommon/llmd5.cpp
@@ -255,7 +255,7 @@ void LLMD5::raw_digest(unsigned char* s) const
memcpy(s, digest, 16); /* Flawfinder: ignore */
}
-#if LL_DARWIN
+#if LL_CLANG
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wdeprecated-declarations"
#endif
@@ -280,7 +280,7 @@ void LLMD5::hex_digest(char* s) const
s[32] = '\0';
}
-#if LL_DARWIN
+#if LL_CLANG
#pragma clang diagnostic pop
#endif
diff --git a/indra/llcommon/llmemory.cpp b/indra/llcommon/llmemory.cpp
index ba48319a16..9617e30f0b 100644
--- a/indra/llcommon/llmemory.cpp
+++ b/indra/llcommon/llmemory.cpp
@@ -146,9 +146,6 @@ void LLMemory::updateMemoryInfo()
LL_WARNS() << "task_info failed" << LL_ENDL;
}
#elif defined(LL_LINUX)
- // Use sysinfo() to get the total physical memory.
- struct sysinfo info;
- sysinfo(&info);
sAllocatedMemInKB = U32Kilobytes::convert(U64Bytes(LLMemory::getCurrentRSS())); // represents the RAM allocated by this process only (in line with the windows implementation)
#else
//not valid for other systems for now.
diff --git a/indra/llcommon/llpreprocessor.h b/indra/llcommon/llpreprocessor.h
index 5269fb2282..104d3cc186 100644
--- a/indra/llcommon/llpreprocessor.h
+++ b/indra/llcommon/llpreprocessor.h
@@ -61,18 +61,25 @@
# define LL_UNLIKELY(EXPR) (EXPR)
#endif
-
// Figure out differences between compilers
-#if defined(__clang__)
- #define GCC_VERSION (__GNUC__ * 10000 \
- + __GNUC_MINOR__ * 100 \
- + __GNUC_PATCHLEVEL__)
+#if defined(__MSVC_VER__) || defined(_MSC_VER)
+ #ifndef LL_MSVC
+ #define LL_MSVC 1
+ #endif
+
+ // Clang CL is MSVC-like but also supports its own macros
+ #if defined(__clang__)
+ #ifndef LL_CLANG
+ #define LL_CLANG 1
+ #endif
+ #endif
+#elif defined(__clang__)
+ #define CLANG_VERSION (__clang_major__ * 10000 \
+ + __clang_minor__ * 100 \
+ + __clang_patchlevel__)
#ifndef LL_CLANG
#define LL_CLANG 1
#endif
- #ifndef LL_GNUC
- #define LL_GNUC 1
- #endif
#elif defined(__GNUC__)
#define GCC_VERSION (__GNUC__ * 10000 \
+ __GNUC_MINOR__ * 100 \
@@ -80,26 +87,22 @@
#ifndef LL_GNUC
#define LL_GNUC 1
#endif
-#elif defined(__MSVC_VER__) || defined(_MSC_VER)
- #ifndef LL_MSVC
- #define LL_MSVC 1
- #endif
#endif
// Set up CPU architecture defines
#if LL_MSVC && defined(_M_ARM64)
# define LL_ARM64 1
-#elif LL_GNUC && (defined(__arm64__) || defined(__aarch64__))
+#elif (LL_GNUC || LL_CLANG) && (defined(__arm64__) || defined(__aarch64__))
# define LL_ARM64 1
#elif LL_MSVC && _M_X64
# define LL_X86_64 1
# define LL_X86 1
#elif LL_MSVC && _M_IX86
# define LL_X86 1
-#elif LL_GNUC && ( defined(__amd64__) || defined(__x86_64__) )
+#elif (LL_GNUC || LL_CLANG) && ( defined(__amd64__) || defined(__x86_64__) )
# define LL_X86_64 1
# define LL_X86 1
-#elif LL_GNUC && ( defined(__i386__) )
+#elif (LL_GNUC || LL_CLANG) && ( defined(__i386__) )
# define LL_X86 1
#endif
@@ -116,16 +119,6 @@
#endif
-// Although thread_local is now a standard storage class, we can't just
-// #define LL_THREAD_LOCAL as thread_local because the *usage* is different.
-// We'll have to take the time to change LL_THREAD_LOCAL declarations by hand.
-#if LL_WINDOWS
-# define LL_THREAD_LOCAL __declspec(thread)
-#else
-# define LL_THREAD_LOCAL __thread
-#endif
-
-
#if defined(LL_WINDOWS)
#define BOOST_REGEX_NO_LIB 1
#define CURL_STATICLIB 1
@@ -150,7 +143,7 @@
#define LL_DLLIMPORT
#endif // LL_WINDOWS
-#if __clang__ || ! defined(LL_WINDOWS)
+#if LL_CLANG || ! defined(LL_WINDOWS)
// Only on Windows, and only with the Microsoft compiler (vs. clang) is
// wchar_t potentially not a distinct type.
#define LL_WCHAR_T_NATIVE 1
@@ -211,6 +204,13 @@
#define LL_PRETTY_FUNCTION __PRETTY_FUNCTION__
#endif
+// vptr warning supression funtionality for undefined behavior sanitizer
+#if LL_CLANG || LL_GNUC
+# define LL_UBSAN_SUPRESS_VPTR __attribute__((no_sanitize("vptr")))
+#else
+# define LL_UBSAN_SUPRESS_VPTR
+#endif
+
#if LL_ARM64
#define GLM_FORCE_NEON 1
#else
diff --git a/indra/llcommon/llprocessor.cpp b/indra/llcommon/llprocessor.cpp
index 012b4ffb59..464578c2d9 100644
--- a/indra/llcommon/llprocessor.cpp
+++ b/indra/llcommon/llprocessor.cpp
@@ -841,7 +841,7 @@ private:
// Nicky: We just look into cpu0. In theory we could iterate over all cores
// "/sys/devices/system/cpu/cpu*/cpufreq/cpuinfo_max_freq"
// But those should not fluctuate that much?
- std::ifstream fIn { "/sys/devices/system/cpu/cpu0/cpufreq/cpuinfo_max_freq" };
+ llifstream fIn{ "/sys/devices/system/cpu/cpu0/cpufreq/cpuinfo_max_freq" };
if( !fIn.is_open() )
return 0.0;
diff --git a/indra/llcommon/llsdserialize.cpp b/indra/llcommon/llsdserialize.cpp
index c42eebebd1..3cc960698e 100644
--- a/indra/llcommon/llsdserialize.cpp
+++ b/indra/llcommon/llsdserialize.cpp
@@ -1424,11 +1424,7 @@ S32 LLSDNotationFormatter::format_impl(const LLSD& data, std::ostream& ostr,
case LLSD::TypeBoolean:
if(mBoolAlpha ||
-#if( LL_WINDOWS || __GNUC__ > 2)
(ostr.flags() & std::ios::boolalpha)
-#else
- (ostr.flags() & 0x0100)
-#endif
)
{
ostr << (data.asBoolean()
diff --git a/indra/llcommon/llstl.h b/indra/llcommon/llstl.h
index 7d41c42ba7..fb387a7b52 100644
--- a/indra/llcommon/llstl.h
+++ b/indra/llcommon/llstl.h
@@ -522,18 +522,8 @@ llbind2nd(const _Operation& __oper, const _Tp& __x)
inline
bool before(const std::type_info* lhs, const std::type_info* rhs)
{
-#if LL_LINUX && defined(__GNUC__) && ((__GNUC__ < 4) || (__GNUC__ == 4 && __GNUC_MINOR__ < 4))
- // If we're building on Linux with gcc, and it's either gcc 3.x or
- // 4.{0,1,2,3}, then we have to use a workaround. Note that we use gcc on
- // Mac too, and some people build with gcc on Windows (cygwin or mingw).
- // On Linux, different load modules may produce different type_info*
- // pointers for the same type. Have to compare name strings to get good
- // results.
- return strcmp(lhs->name(), rhs->name()) < 0;
-#else // not Linux, or gcc 4.4+
// Just use before(), as we normally would
return lhs->before(*rhs);
-#endif
}
/**
diff --git a/indra/llcommon/llthread.cpp b/indra/llcommon/llthread.cpp
index 692941a892..e1f0d531cf 100644
--- a/indra/llcommon/llthread.cpp
+++ b/indra/llcommon/llthread.cpp
@@ -42,6 +42,10 @@
#include <sched.h>
#endif
+#if LL_DARWIN || LL_LINUX
+#include <pthread.h>
+#endif
+
#ifdef LL_WINDOWS
@@ -56,25 +60,32 @@ typedef struct tagTHREADNAME_INFO
DWORD dwFlags; // Reserved for future use, must be zero.
} THREADNAME_INFO;
#pragma pack(pop)
+#endif
-void set_thread_name( DWORD dwThreadID, const char* threadName)
+void set_thread_name(const char* threadName)
{
+#if LL_WINDOWS
THREADNAME_INFO info;
- info.dwType = 0x1000;
- info.szName = threadName;
- info.dwThreadID = dwThreadID;
- info.dwFlags = 0;
+ info.dwType = 0x1000;
+ info.szName = threadName;
+ info.dwThreadID = GetCurrentThreadId();
+ info.dwFlags = 0;
__try
{
- ::RaiseException( MS_VC_EXCEPTION, 0, sizeof(info)/sizeof(DWORD), (ULONG_PTR*)&info );
+ ::RaiseException(MS_VC_EXCEPTION, 0, sizeof(info) / sizeof(DWORD), (ULONG_PTR*)&info);
}
- __except(EXCEPTION_CONTINUE_EXECUTION)
+ __except (EXCEPTION_CONTINUE_EXECUTION)
{
}
-}
+#elif LL_DARWIN
+ std::string truncated_name(std::string_view(threadName).substr(0, 15));
+ pthread_setname_np(truncated_name.c_str());
+#elif LL_LINUX
+ std::string truncated_name(std::string_view(threadName).substr(0, 15));
+ pthread_setname_np(pthread_self(), truncated_name.c_str());
#endif
-
+}
//----------------------------------------------------------------------------
// Usage:
@@ -148,27 +159,12 @@ LL_COMMON_API bool assert_main_thread()
return false;
}
-// this function has become moot
-void LLThread::registerThreadID() {}
-
//
// Handed to the APR thread creation function
//
void LLThread::threadRun()
{
-#ifdef LL_WINDOWS
- set_thread_name(-1, mName.c_str());
-
-#if 0 // probably a bad idea, see usage of SetThreadIdealProcessor in LLWindowWin32)
- HANDLE hThread = GetCurrentThread();
- if (hThread)
- {
- SetThreadAffinityMask(hThread, (DWORD_PTR) 0xFFFFFFFFFFFFFFFE);
- }
-#endif
-
-#endif
-
+ set_thread_name(mName.c_str());
LL_PROFILER_SET_THREAD_NAME( mName.c_str() );
// this is the first point at which we're actually running in the new thread
diff --git a/indra/llcommon/llthread.h b/indra/llcommon/llthread.h
index 8794ac93aa..b97d479abc 100644
--- a/indra/llcommon/llthread.h
+++ b/indra/llcommon/llthread.h
@@ -28,10 +28,11 @@
#define LL_LLTHREAD_H
#include "llapr.h"
-#include "boost/intrusive_ptr.hpp"
#include "llrefcount.h"
#include <thread>
+extern void set_thread_name(const char* threadName);
+
namespace LLTrace
{
class ThreadRecorder;
@@ -86,11 +87,6 @@ public:
id_t getID() const { return mID; }
- // Called by threads *not* created via LLThread to register some
- // internal state used by LLMutex. You must call this once early
- // in the running thread to prevent collisions with the main thread.
- static void registerThreadID();
-
private:
bool mPaused;
std::thread::native_handle_type mNativeHandle; // for termination in case of issues
diff --git a/indra/llcommon/stdtypes.h b/indra/llcommon/stdtypes.h
index f1e4c2bc78..6b98a6bc49 100644
--- a/indra/llcommon/stdtypes.h
+++ b/indra/llcommon/stdtypes.h
@@ -38,6 +38,11 @@ typedef signed short S16;
typedef unsigned short U16;
typedef signed int S32;
typedef unsigned int U32;
+typedef long long int S64;
+typedef long long unsigned int U64;
+
+#define S64L(a) (a##LL)
+#define U64L(a) (a##ULL)
// to express an index that might go negative
// (ssize_t is provided by SOME compilers, don't collide)
@@ -62,21 +67,6 @@ typedef wchar_t llwchar;
#define LLWCHAR_IS_WCHAR_T 1
#endif
-#if LL_WINDOWS
-typedef signed __int64 S64;
-// probably should be 'hyper' or similiar
-#define S64L(a) (a)
-typedef unsigned __int64 U64;
-#define U64L(a) (a)
-#else
-typedef long long int S64;
-typedef long long unsigned int U64;
-#if LL_DARWIN || LL_LINUX
-#define S64L(a) (a##LL)
-#define U64L(a) (a##ULL)
-#endif
-#endif
-
typedef float F32;
typedef double F64;
@@ -121,10 +111,6 @@ typedef U8 LLPCode;
#define LL_ARRAY_SIZE( _kArray ) ( sizeof( (_kArray) ) / sizeof( _kArray[0] ) )
-#if LL_LINUX && __GNUC__ <= 2
-typedef int intptr_t;
-#endif
-
/*****************************************************************************
* Narrowing
*****************************************************************************/
diff --git a/indra/llcommon/tests/commonmisc_test.cpp b/indra/llcommon/tests/commonmisc_test.cpp
index b1a284225e..80be26dfeb 100644
--- a/indra/llcommon/tests/commonmisc_test.cpp
+++ b/indra/llcommon/tests/commonmisc_test.cpp
@@ -503,7 +503,7 @@ namespace tut
result_str = (const char*) result;
ensure_equals("U64_to_str converted 1.4", val_str, result_str);
- val = U64L(-1); // 0xFFFFFFFFFFFFFFFF == 18446744073709551615
+ val = U64(-1); // 0xFFFFFFFFFFFFFFFF == 18446744073709551615
val_str = "18446744073709551615";
U64_to_str(val, result, sizeof(result));
result_str = (const char*) result;
@@ -619,7 +619,7 @@ namespace tut
val = U64_to_F64(U64L(2));
ensure_equals("U64_to_F64 converted 3.6", val, result);
- result = U64L(0x7FFFFFFFFFFFFFFF) * 1.0L; // 0x7FFFFFFFFFFFFFFF
+ result = F64(0x7FFFFFFFFFFFFFFF) * 1.0; // 0x7FFFFFFFFFFFFFFF
val = U64_to_F64(U64L(0x7FFFFFFFFFFFFFFF));
ensure_equals("U64_to_F64 converted 3.7", val, result);
}
diff --git a/indra/llcommon/tests/lldependencies_test.cpp b/indra/llcommon/tests/lldependencies_test.cpp
index 84eb41b5fe..0a4f0f38da 100644
--- a/indra/llcommon/tests/lldependencies_test.cpp
+++ b/indra/llcommon/tests/lldependencies_test.cpp
@@ -233,19 +233,7 @@ namespace tut
StringList keys(make<StringList>(list_of("The")("brown")("dog.")("fox")("jumps")("lazy")("over")("quick")("the")("yellow")));
ensure_equals(instance_from_range<StringList>(deps.get_key_range()), keys);
-#if (! defined(__GNUC__)) || (__GNUC__ > 3) || (__GNUC__ == 3 && __GNUC_MINOR__ > 3)
- // This is the succinct way, works on modern compilers
ensure_equals(instance_from_range<StringList>(make_transform_range(deps.get_range(), extract_key)), keys);
-#else // gcc 3.3
- StringDeps::range got_range(deps.get_range());
- StringDeps::iterator kni = got_range.begin(), knend = got_range.end();
- StringList::iterator ki = keys.begin(), kend = keys.end();
- for ( ; kni != knend && ki != kend; ++kni, ++ki)
- {
- ensure_equals(kni->first, *ki);
- }
- ensure("get_range() returns proper length", kni == knend && ki == kend);
-#endif // gcc 3.3
// blow off get_node_range() because they're all LLDependenciesEmpty instances
}
diff --git a/indra/llcommon/tests/llerror_test.cpp b/indra/llcommon/tests/llerror_test.cpp
index e39c402972..653f64f1b6 100644
--- a/indra/llcommon/tests/llerror_test.cpp
+++ b/indra/llcommon/tests/llerror_test.cpp
@@ -59,7 +59,7 @@ static const char* FieldName[] =
namespace
{
-#ifdef __clang__
+#if defined(LL_CLANG)
# pragma clang diagnostic ignored "-Wunused-function"
#elif defined(LL_GNUC)
# pragma GCC diagnostic ignored "-Wunused-function"
diff --git a/indra/llcommon/tests/llprocess_test.cpp b/indra/llcommon/tests/llprocess_test.cpp
index 9eaf5bf3e3..4a88d69ded 100644
--- a/indra/llcommon/tests/llprocess_test.cpp
+++ b/indra/llcommon/tests/llprocess_test.cpp
@@ -95,7 +95,7 @@ static std::string readfile(const std::string& pathname, const std::string& desc
{
use_desc = "in " + pathname;
}
- std::ifstream inf(pathname.c_str());
+ llifstream inf(pathname.c_str());
std::string output;
if (!std::getline(inf, output))
{
@@ -186,7 +186,7 @@ struct PythonProcessLauncher
const char* APR_LOG = getenv("APR_LOG");
if (APR_LOG && *APR_LOG)
{
- std::ifstream inf(APR_LOG);
+ llifstream inf(APR_LOG);
if (! inf.is_open())
{
LL_WARNS() << "Couldn't open '" << APR_LOG << "'" << LL_ENDL;
@@ -838,7 +838,7 @@ namespace tut
// How do we know it's not terminated? By making it respond to
// a specific stimulus in a specific way.
{
- std::ofstream outf(to.getName().c_str());
+ llofstream outf(to.getName().c_str());
outf << "go";
} // flush and close.
// now wait for the script to terminate... one way or another.
@@ -901,7 +901,7 @@ namespace tut
// How do we know it's not terminated? By making it respond to
// a specific stimulus in a specific way.
{
- std::ofstream outf(to.getName().c_str());
+ llofstream outf(to.getName().c_str());
outf << "go";
} // flush and close.
// now wait for the script to terminate... one way or another.
diff --git a/indra/llcommon/tests/llsdserialize_test.cpp b/indra/llcommon/tests/llsdserialize_test.cpp
index fae9f7023f..ee315051d8 100644
--- a/indra/llcommon/tests/llsdserialize_test.cpp
+++ b/indra/llcommon/tests/llsdserialize_test.cpp
@@ -2117,7 +2117,7 @@ namespace tut
" f.write(lenformat.pack(len(serialized)))\n"
" f.write(serialized)\n";});
- std::ifstream inf(file.getName().c_str());
+ llifstream inf(file.getName().c_str());
LLSD item;
try
{
diff --git a/indra/llcommon/tests/llstring_test.cpp b/indra/llcommon/tests/llstring_test.cpp
index b18712b8e9..f4366b2059 100644
--- a/indra/llcommon/tests/llstring_test.cpp
+++ b/indra/llcommon/tests/llstring_test.cpp
@@ -377,7 +377,7 @@ namespace tut
{
F32 value;
std::string str_val("2147483647"); //0x7FFFFFFF
- ensure("1: convertToF32 failed", LLStringUtil::convertToF32(str_val, value) && value == 2147483647);
+ ensure("1: convertToF32 failed", LLStringUtil::convertToF32(str_val, value) && value == 2147483647.f);
str_val = "0";
ensure("2: convertToF32 failed", LLStringUtil::convertToF32(str_val, value) && value == 0);
@@ -399,7 +399,7 @@ namespace tut
{
F64 value;
std::string str_val("9223372036854775807"); //0x7FFFFFFFFFFFFFFF
- ensure("1: convertToF64 failed", LLStringUtil::convertToF64(str_val, value) && value == 9223372036854775807LL);
+ ensure("1: convertToF64 failed", LLStringUtil::convertToF64(str_val, value) && value == 9223372036854775807.0);
str_val = "0";
ensure("2: convertToF64 failed", LLStringUtil::convertToF64(str_val, value) && value == 0.0F);
diff --git a/indra/llcommon/threadpool.cpp b/indra/llcommon/threadpool.cpp
index 451e60c083..6adbdffba8 100644
--- a/indra/llcommon/threadpool.cpp
+++ b/indra/llcommon/threadpool.cpp
@@ -78,6 +78,7 @@ void LL::ThreadPoolBase::start()
std::string tname{ stringize(mName, ':', (i+1), '/', mThreadCount) };
mThreads.emplace_back(tname, [this, tname]()
{
+ set_thread_name(tname.c_str());
LL_PROFILER_SET_THREAD_NAME(tname.c_str());
run(tname);
});
diff --git a/indra/llcorehttp/_httpservice.cpp b/indra/llcorehttp/_httpservice.cpp
index 5880fb7e87..03a2eab8e3 100644
--- a/indra/llcorehttp/_httpservice.cpp
+++ b/indra/llcorehttp/_httpservice.cpp
@@ -283,12 +283,11 @@ void HttpService::shutdown()
// requested to stop.
void HttpService::threadRun(LLCoreInt::HttpThread * thread)
{
+ set_thread_name("HttpService");
LL_PROFILER_SET_THREAD_NAME("HttpService");
boost::this_thread::disable_interruption di;
- LLThread::registerThreadID();
-
ELoopSpeed loop(REQUEST_SLEEP);
while (! mExitRequested)
{
diff --git a/indra/llcorehttp/llhttpconstants.h b/indra/llcorehttp/llhttpconstants.h
index 71c1dfa173..d05d0f1af1 100755
--- a/indra/llcorehttp/llhttpconstants.h
+++ b/indra/llcorehttp/llhttpconstants.h
@@ -100,6 +100,8 @@ extern const std::string HTTP_VERB_POST;
extern const std::string HTTP_VERB_DELETE;
extern const std::string HTTP_VERB_MOVE;
extern const std::string HTTP_VERB_OPTIONS;
+extern const std::string HTTP_VERB_PATCH;
+extern const std::string HTTP_VERB_COPY;
enum EHTTPMethod
{
diff --git a/indra/llcrashlogger/CMakeLists.txt b/indra/llcrashlogger/CMakeLists.txt
deleted file mode 100644
index 7a1c3eef54..0000000000
--- a/indra/llcrashlogger/CMakeLists.txt
+++ /dev/null
@@ -1,27 +0,0 @@
-# -*- cmake -*-
-
-project(llcrashlogger)
-
-include(00-Common)
-include(LLCoreHttp)
-include(LLCommon)
-
-set(llcrashlogger_SOURCE_FILES
- llcrashlogger.cpp
- llcrashlock.cpp
- )
-
-set(llcrashlogger_HEADER_FILES
- CMakeLists.txt
- llcrashlogger.h
- llcrashlock.h
- )
-
-list(APPEND llcrashlogger_SOURCE_FILES ${llcrashlogger_HEADER_FILES})
-
-add_library(llcrashlogger ${llcrashlogger_SOURCE_FILES})
-target_link_libraries( llcrashlogger llcommon llmessage llcorehttp llxml llfilesystem )
-
-if (USE_PRECOMPILED_HEADERS)
- target_precompile_headers(llcrashlogger REUSE_FROM llprecompiled)
-endif ()
diff --git a/indra/llcrashlogger/README.txt b/indra/llcrashlogger/README.txt
deleted file mode 100644
index 6932a8d9c3..0000000000
--- a/indra/llcrashlogger/README.txt
+++ /dev/null
@@ -1,3 +0,0 @@
-This component is no longer used in Linden Lab builds.
-Change requests to support continued use by open source
-builds are welcome.
diff --git a/indra/llcrashlogger/llcrashlock.cpp b/indra/llcrashlogger/llcrashlock.cpp
deleted file mode 100644
index bc34f6798f..0000000000
--- a/indra/llcrashlogger/llcrashlock.cpp
+++ /dev/null
@@ -1,212 +0,0 @@
-/**
- * @file llformat.cpp
- * @date January 2007
- * @brief string formatting utility
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "linden_common.h"
-
-#include "llapr.h" // thread-related functions
-#include "llcrashlock.h"
-#include "lldir.h"
-#include "llsd.h"
-#include "llsdserialize.h"
-#include "llframetimer.h"
-#include <boost/filesystem.hpp>
-#include <string>
-#include <iostream>
-#include <stdio.h>
-
-
-#if LL_WINDOWS //For windows platform.
-#include <llwin32headers.h>
-#include <TlHelp32.h>
-
-bool LLCrashLock::isProcessAlive(U32 pid, const std::string& pname)
-{
- std::wstring wpname = ll_convert_string_to_wide(pname);
-
- HANDLE snapshot;
- PROCESSENTRY32 pe32{};
-
- bool matched = false;
-
- snapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
- if (snapshot == INVALID_HANDLE_VALUE)
- {
- return false;
- }
- else
- {
- pe32.dwSize = sizeof(PROCESSENTRY32);
- if (Process32First(snapshot, &pe32))
- {
- do {
- std::wstring wexecname = pe32.szExeFile;
- std::string execname = ll_convert_wide_to_string(wexecname);
- if (!wpname.compare(pe32.szExeFile))
- {
- if (pid == (U32)pe32.th32ProcessID)
- {
- matched = true;
- break;
- }
- }
- } while (Process32Next(snapshot, &pe32));
- }
- }
-
- CloseHandle(snapshot);
- return matched;
-}
-
-#else //Everyone Else
-bool LLCrashLock::isProcessAlive(U32 pid, const std::string& pname)
-{
- //Will boost.process ever become a reality?
- std::stringstream cmd;
-
- cmd << "pgrep '" << pname << "' | grep '^" << pid << "$'";
- return (!system(cmd.str().c_str()));
-}
-#endif //Everyone else.
-
-
-LLCrashLock::LLCrashLock() : mCleanUp(true), mWaitingPID(0)
-{
-}
-
-void LLCrashLock::setCleanUp(bool cleanup)
-{
- mCleanUp = cleanup; //Allow cleanup to be disabled for debugging.
-}
-
-LLSD LLCrashLock::getLockFile(std::string filename)
-{
- LLSD lock_sd = LLSD::emptyMap();
-
- llifstream ifile(filename.c_str());
-
- if (ifile.is_open())
- {
- LLSDSerialize::fromXML(lock_sd, ifile);
- ifile.close();
- }
-
- return lock_sd;
-}
-
-bool LLCrashLock::putLockFile(std::string filename, const LLSD& data)
-{
- bool result = true;
- llofstream ofile(filename.c_str());
-
- if (!LLSDSerialize::toXML(data,ofile))
- {
- result=false;
- }
- ofile.close();
- return result;
-}
-
-bool LLCrashLock::requestMaster( F32 timeout )
-{
- if (mMaster.empty())
- {
- mMaster = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,
- "crash_master.lock");
- }
-
- LLSD lock_sd=getLockFile(mMaster);
-
- if (lock_sd.has("pid"))
- {
- mWaitingPID = lock_sd["pid"].asInteger();
- if ( isProcessAlive(mWaitingPID, gDirUtilp->getExecutableFilename()) )
- {
- mTimer.resetWithExpiry(timeout);
- return false;
- }
- }
-
- U32 pid = getpid();
- lock_sd["pid"] = (LLSD::Integer)pid;
- return putLockFile(mMaster,lock_sd);
-}
-
-bool LLCrashLock::checkMaster()
-{
- if (mWaitingPID)
- {
- return (!isProcessAlive(mWaitingPID, gDirUtilp->getExecutableFilename()));
- }
- return false;
-}
-
-bool LLCrashLock::isWaiting()
-{
- return !mTimer.hasExpired();
-}
-
-void LLCrashLock::releaseMaster()
-{
- //Yeeeeeeehaw
- unlink(mMaster.c_str());
-}
-
-LLSD LLCrashLock::getProcessList()
-{
- if (mDumpTable.empty())
- {
- mDumpTable= gDirUtilp->getExpandedFilename(LL_PATH_LOGS,
- "crash_table.lock");
- }
- return getLockFile(mDumpTable);
-}
-
-//static
-bool LLCrashLock::fileExists(std::string filename)
-{
-#ifdef LL_WINDOWS // or BOOST_WINDOWS_API
- boost::filesystem::path file_path(ll_convert<std::wstring>(filename));
-#else
- boost::filesystem::path file_path(filename);
-#endif
- return boost::filesystem::exists(file_path);
-}
-
-void LLCrashLock::cleanupProcess(std::string proc_dir)
-{
-#ifdef LL_WINDOWS // or BOOST_WINDOWS_API
- boost::filesystem::path dir_path(ll_convert<std::wstring>(proc_dir));
-#else
- boost::filesystem::path dir_path(proc_dir);
-#endif
- boost::filesystem::remove_all(dir_path);
-}
-
-bool LLCrashLock::putProcessList(const LLSD& proc_sd)
-{
- return putLockFile(mDumpTable,proc_sd);
-}
diff --git a/indra/llcrashlogger/llcrashlock.h b/indra/llcrashlogger/llcrashlock.h
deleted file mode 100644
index b20555b746..0000000000
--- a/indra/llcrashlogger/llcrashlock.h
+++ /dev/null
@@ -1,73 +0,0 @@
-/**
- * @file llcrashlock.h
- * @brief Maintainence of disk locking files for crash reporting
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_CRASHLOCK_H
-#define LL_CRASHLOCK_H
-
-#include "llframetimer.h"
-
-class LLSD;
-
-#if !LL_WINDOWS //For non-windows platforms.
-#include <signal.h>
-#endif
-
-//Crash reporter will now be kicked off by the viewer but otherwise
-//run independent of the viewer.
-
-class LLCrashLock
-{
-public:
- LLCrashLock();
- bool requestMaster( F32 timeout=300.0); //Wait until timeout for master lock.
- bool checkMaster(); //True if available. False if not.
- void releaseMaster( ); //Release master lockfile.
- bool isLockPresent(std::string filename); //Check if lockfile exists.
- bool isProcessAlive(U32 pid, const std::string& pname); //Check if pid is alive.
- bool isWaiting(); //Waiting for master lock to be released.
- LLSD getProcessList(); //Get next process pid/dir pairs
- void cleanupProcess(std::string proc_dir); //Remove from list, clean up working dir.
- bool putProcessList(const LLSD& processlist); //Write pid/dir pairs back to disk.
- static bool fileExists(std::string filename);
-
-
- //getters
- S32 getPID();
-
- //setters
- void setCleanUp(bool cleanup=true);
- void setSaveName(std::string savename);
-private:
- LLSD getLockFile(std::string filename);
- bool putLockFile(std::string filename, const LLSD& data);
- bool mCleanUp;
- std::string mMaster;
- std::string mDumpTable;
- U32 mWaitingPID; //The process we're waiting on if any.
- LLFrameTimer mTimer;
-};
-
-#endif // LL_CRASHLOCK_H
diff --git a/indra/llcrashlogger/llcrashlogger.cpp b/indra/llcrashlogger/llcrashlogger.cpp
deleted file mode 100644
index d5c585b45e..0000000000
--- a/indra/llcrashlogger/llcrashlogger.cpp
+++ /dev/null
@@ -1,682 +0,0 @@
- /**
-* @file llcrashlogger.cpp
-* @brief Crash logger implementation
-*
-* $LicenseInfo:firstyear=2003&license=viewerlgpl$
-* Second Life Viewer Source Code
-* Copyright (C) 2010, Linden Research, Inc.
-*
-* This library is free software; you can redistribute it and/or
-* modify it under the terms of the GNU Lesser General Public
-* License as published by the Free Software Foundation;
-* version 2.1 of the License only.
-*
-* This library is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-* Lesser General Public License for more details.
-*
-* You should have received a copy of the GNU Lesser General Public
-* License along with this library; if not, write to the Free Software
-* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
-*
-* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
-* $/LicenseInfo$
-*/
-
-#include <cstdio>
-#include <cstdlib>
-#include <sstream>
-#include <map>
-
-#include "llcrashlogger.h"
-#include "llcrashlock.h"
-#include "linden_common.h"
-#include "llstring.h"
-#include "indra_constants.h" // CRASH_BEHAVIOR_...
-#include "llerror.h"
-#include "llerrorcontrol.h"
-#include "lltimer.h"
-#include "lldir.h"
-#include "llfile.h"
-#include "llsdserialize.h"
-#include "llproxy.h"
-#include "llcorehttputil.h"
-#include "llhttpsdhandler.h"
-#include "httpcommon.h"
-#include "httpresponse.h"
-#include "llcleanup.h"
-
-#include <curl/curl.h>
-#include <openssl/crypto.h>
-
-bool gBreak = false;
-bool gSent = false;
-
-int LLCrashLogger::ssl_mutex_count = 0;
-LLCoreInt::HttpMutex ** LLCrashLogger::ssl_mutex_list = NULL;
-
-#define CRASH_UPLOAD_RETRIES 3 /* seconds */
-#define CRASH_UPLOAD_TIMEOUT 180 /* seconds */
-
-class LLCrashLoggerHandler : public LLHttpSDHandler
-{
- LOG_CLASS(LLCrashLoggerHandler);
-public:
- LLCrashLoggerHandler() {}
-
-protected:
- virtual void onSuccess(LLCore::HttpResponse * response, const LLSD &content);
- virtual void onFailure(LLCore::HttpResponse * response, LLCore::HttpStatus status);
-
-};
-
-void LLCrashLoggerHandler::onSuccess(LLCore::HttpResponse * response, const LLSD &content)
-{
- LL_DEBUGS("CRASHREPORT") << "Request to " << response->getRequestURL() << "succeeded" << LL_ENDL;
- gBreak = true;
- gSent = true;
-}
-
-void LLCrashLoggerHandler::onFailure(LLCore::HttpResponse * response, LLCore::HttpStatus status)
-{
- LL_WARNS("CRASHREPORT") << "Request to " << response->getRequestURL()
- << " failed: " << status.toString() << LL_ENDL;
- gBreak = true;
-}
-
-LLCrashLogger::LLCrashLogger() :
- mCrashBehavior(CRASH_BEHAVIOR_ALWAYS_SEND),
- mCrashInPreviousExec(false),
- mCrashSettings("CrashSettings"),
- mSentCrashLogs(false),
- mCrashHost("")
-{
-}
-
-LLCrashLogger::~LLCrashLogger()
-{
-
-}
-
-// TRIM_SIZE must remain larger than LINE_SEARCH_SIZE.
-const int TRIM_SIZE = 128000;
-const int LINE_SEARCH_DIST = 500;
-const std::string SKIP_TEXT = "\n ...Skipping... \n";
-void trimSLLog(std::string& sllog)
-{
- if(sllog.length() > TRIM_SIZE * 2)
- {
- std::string::iterator head = sllog.begin() + TRIM_SIZE;
- std::string::iterator tail = sllog.begin() + sllog.length() - TRIM_SIZE;
- std::string::iterator new_head = std::find(head, head - LINE_SEARCH_DIST, '\n');
- if(new_head != head - LINE_SEARCH_DIST)
- {
- head = new_head;
- }
-
- std::string::iterator new_tail = std::find(tail, tail + LINE_SEARCH_DIST, '\n');
- if(new_tail != tail + LINE_SEARCH_DIST)
- {
- tail = new_tail;
- }
-
- sllog.erase(head, tail);
- sllog.insert(head, SKIP_TEXT.begin(), SKIP_TEXT.end());
- }
-}
-
-std::string getStartupStateFromLog(std::string& sllog)
-{
- std::string startup_state = "STATE_FIRST";
- std::string startup_token = "Startup state changing from ";
-
- auto index = sllog.rfind(startup_token);
- if (index < 0 || index + startup_token.length() > sllog.length()) {
- return startup_state;
- }
-
- // find new line
- char cur_char = sllog[index + startup_token.length()];
- std::string::size_type newline_loc = index + startup_token.length();
- while(cur_char != '\n' && newline_loc < sllog.length())
- {
- newline_loc++;
- cur_char = sllog[newline_loc];
- }
-
- // get substring and find location of " to "
- std::string state_line = sllog.substr(index, newline_loc - index);
- std::string::size_type state_index = state_line.find(" to ");
- startup_state = state_line.substr(state_index + 4, state_line.length() - state_index - 4);
-
- return startup_state;
-}
-
-bool LLCrashLogger::readFromXML(LLSD& dest, const std::string& filename )
-{
- std::string db_file_name = gDirUtilp->getExpandedFilename(LL_PATH_DUMP,filename);
- llifstream log_file(db_file_name.c_str());
-
- // Look for it in the given file
- if (log_file.is_open())
- {
- LLSDSerialize::fromXML(dest, log_file);
- log_file.close();
- return true;
- }
- else
- {
- LL_WARNS("CRASHREPORT") << "Failed to open " << db_file_name << LL_ENDL;
- }
- return false;
-}
-
-void LLCrashLogger::mergeLogs( LLSD src_sd )
-{
- LLSD::map_iterator iter = src_sd.beginMap();
- LLSD::map_iterator end = src_sd.endMap();
- for( ; iter != end; ++iter)
- {
- mDebugLog[iter->first] = iter->second;
- }
-}
-
-bool LLCrashLogger::readMinidump(std::string minidump_path)
-{
- size_t length=0;
-
- llifstream minidump_stream(minidump_path.c_str(), std::ios_base::in | std::ios_base::binary);
- if (minidump_stream.is_open())
- {
- minidump_stream.seekg(0, std::ios::end);
- length = (size_t)minidump_stream.tellg();
- LL_WARNS("CRASHREPORT") << "minidump length "<< length <<LL_ENDL;
- minidump_stream.seekg(0, std::ios::beg);
-
- LLSD::Binary data;
- data.resize(length);
-
- minidump_stream.read(reinterpret_cast<char *>(&(data[0])),length);
- minidump_stream.close();
-
- mCrashInfo["Minidump"] = data;
- }
- else
- {
- LL_WARNS("CRASHREPORT") << "failed to open minidump "<<minidump_path<<LL_ENDL;
- }
-
- return length > 0;
-}
-
-void LLCrashLogger::gatherFiles()
-{
- updateApplication("Gathering logs...");
-
- LLSD static_sd;
- LLSD dynamic_sd;
- //if we ever want to change the endpoint we send crashes to
- //we can construct a file download ( a la feature table filename for example)
- //containing the new endpoint
- LLSD endpoint;
- std::string grid;
- std::string fqdn;
-
- bool has_logs = readFromXML( static_sd, "static_debug_info.log" );
- has_logs |= readFromXML( dynamic_sd, "dynamic_debug_info.log" );
-
-
- if ( has_logs )
- {
- mDebugLog = static_sd;
- mergeLogs(dynamic_sd);
- mCrashInPreviousExec = mDebugLog["CrashNotHandled"].asBoolean();
-
- mFileMap["SecondLifeLog"] = mDebugLog["SLLog"].asString();
- mFileMap["SettingsXml"] = mDebugLog["SettingsFilename"].asString();
- mFileMap["CrashHostUrl"] = loadCrashURLSetting();
- if(mDebugLog.has("CAFilename"))
- {
- LLCore::HttpRequest::setStaticPolicyOption(LLCore::HttpRequest::PO_CA_FILE,
- LLCore::HttpRequest::GLOBAL_POLICY_ID, mDebugLog["CAFilename"].asString(), NULL);
- }
- else
- {
- LLCore::HttpRequest::setStaticPolicyOption(LLCore::HttpRequest::PO_CA_FILE,
- LLCore::HttpRequest::GLOBAL_POLICY_ID, gDirUtilp->getCAFile(), NULL);
- }
-
- LL_INFOS("CRASHREPORT") << "Using log file from debug log " << mFileMap["SecondLifeLog"] << LL_ENDL;
- LL_INFOS("CRASHREPORT") << "Using settings file from debug log " << mFileMap["SettingsXml"] << LL_ENDL;
- }
- else
- {
- // Figure out the filename of the second life log
- LLCore::HttpRequest::setStaticPolicyOption(LLCore::HttpRequest::PO_CA_FILE,
- LLCore::HttpRequest::GLOBAL_POLICY_ID, gDirUtilp->getCAFile(), NULL);
-
- mFileMap["SecondLifeLog"] = gDirUtilp->getExpandedFilename(LL_PATH_DUMP,"SecondLife.log");
- mFileMap["SettingsXml"] = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,"settings.xml");
- }
-
- if (!gDirUtilp->fileExists(mFileMap["SecondLifeLog"]) ) //We would prefer to get this from the per-run but here's our fallback.
- {
- mFileMap["SecondLifeLog"] = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,"SecondLife.old");
- }
-
- gatherPlatformSpecificFiles();
-
-
- if ( has_logs && (mFileMap["CrashHostUrl"] != "") )
- {
- mCrashHost = mFileMap["CrashHostUrl"];
- }
-
- //default to agni, per product
- mAltCrashHost = "http://viewercrashreport.agni.lindenlab.com/cgi-bin/viewercrashreceiver.py";
-
- mCrashInfo["DebugLog"] = mDebugLog;
- mFileMap["StatsLog"] = gDirUtilp->getExpandedFilename(LL_PATH_DUMP,"stats.log");
-
- updateApplication("Encoding files...");
-
- for(std::map<std::string, std::string>::iterator itr = mFileMap.begin(); itr != mFileMap.end(); ++itr)
- {
- std::string file = (*itr).second;
- if (!file.empty())
- {
- LL_DEBUGS("CRASHREPORT") << "trying to read " << itr->first << ": " << file << LL_ENDL;
- llifstream f(file.c_str());
- if(f.is_open())
- {
- std::stringstream s;
- s << f.rdbuf();
-
- std::string crash_info = s.str();
- if(itr->first == "SecondLifeLog")
- {
- if(!mCrashInfo["DebugLog"].has("StartupState"))
- {
- mCrashInfo["DebugLog"]["StartupState"] = getStartupStateFromLog(crash_info);
- }
- trimSLLog(crash_info);
- }
-
- mCrashInfo[(*itr).first] = LLStringFn::strip_invalid_xml(rawstr_to_utf8(crash_info));
- }
- else
- {
- LL_WARNS("CRASHREPORT") << "Failed to open file " << file << LL_ENDL;
- }
- }
- else
- {
- LL_DEBUGS("CRASHREPORT") << "empty file in list for " << itr->first << LL_ENDL;
- }
- }
-
- std::string minidump_path;
- // Add minidump as binary.
- bool has_minidump = mDebugLog.has("MinidumpPath");
-
- if (has_minidump)
- {
- minidump_path = mDebugLog["MinidumpPath"].asString();
- has_minidump = readMinidump(minidump_path);
- }
- else
- {
- LL_WARNS("CRASHREPORT") << "DebugLog does not have MinidumpPath" << LL_ENDL;
- }
-
- if (!has_minidump) //Viewer was probably so hosed it couldn't write remaining data. Try brute force.
- {
- //Look for a filename at least 30 characters long in the dump dir which contains the characters MDMP as the first 4 characters in the file.
- typedef std::vector<std::string> vec;
- std::string pathname = gDirUtilp->getExpandedFilename(LL_PATH_DUMP,"");
- LL_WARNS("CRASHREPORT") << "Searching for minidump in " << pathname << LL_ENDL;
- vec file_vec = gDirUtilp->getFilesInDir(pathname);
- for(vec::const_iterator iter=file_vec.begin(); !has_minidump && iter!=file_vec.end(); ++iter)
- {
- if ( ( iter->length() > 30 ) && (iter->rfind(".dmp") == (iter->length()-4) ) )
- {
- std::string fullname = pathname + *iter;
- llifstream fdat(fullname.c_str(), std::ifstream::binary);
- if (fdat)
- {
- char buf[5];
- fdat.read(buf,4);
- fdat.close();
- if (!strncmp(buf,"MDMP",4))
- {
- minidump_path = *iter;
- has_minidump = readMinidump(fullname);
- mDebugLog["MinidumpPath"] = fullname;
- }
- else
- {
- LL_DEBUGS("CRASHREPORT") << "MDMP not found in " << fullname << LL_ENDL;
- }
- }
- else
- {
- LL_DEBUGS("CRASHREPORT") << "failed to open " << fullname << LL_ENDL;
- }
- }
- else
- {
- LL_DEBUGS("CRASHREPORT") << "Name does not match minidump name pattern " << *iter << LL_ENDL;
- }
- }
- }
- else
- {
- LL_WARNS("CRASHREPORT") << "readMinidump returned no minidump" << LL_ENDL;
- }
-}
-
-LLSD LLCrashLogger::constructPostData()
-{
- return mCrashInfo;
-}
-
-const char* const CRASH_SETTINGS_FILE = "settings_crash_behavior.xml";
-
-std::string LLCrashLogger::loadCrashURLSetting()
-{
-
- // First check user_settings (in the user's home dir)
- std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, CRASH_SETTINGS_FILE);
- if (! mCrashSettings.loadFromFile(filename))
- {
- // Next check app_settings (in the SL program dir)
- std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, CRASH_SETTINGS_FILE);
- mCrashSettings.loadFromFile(filename);
- }
-
- if (! mCrashSettings.controlExists("CrashHostUrl"))
- {
- return "";
- }
- else
- {
- return mCrashSettings.getString("CrashHostUrl");
- }
-}
-
-bool LLCrashLogger::runCrashLogPost(std::string host, LLSD data, std::string msg, int retries, int timeout)
-{
- LLCore::HttpRequest::ptr_t httpRequest(new LLCore::HttpRequest);
- LLCore::HttpOptions::ptr_t httpOpts(new LLCore::HttpOptions);
-
- httpOpts->setTimeout(timeout);
- httpOpts->setSSLVerifyPeer(false);
-
- for(int i = 0; i < retries; ++i)
- {
- updateApplication(llformat("%s, try %d...", msg.c_str(), i+1));
-
- LL_INFOS("CRASHREPORT") << "POST crash data to " << host << LL_ENDL;
- LLCore::HttpHandle handle = LLCoreHttpUtil::requestPostWithLLSD(httpRequest.get(), LLCore::HttpRequest::DEFAULT_POLICY_ID,
- host, data, httpOpts, LLCore::HttpHeaders::ptr_t(), LLCore::HttpHandler::ptr_t(new LLCrashLoggerHandler));
-
- if (handle == LLCORE_HTTP_HANDLE_INVALID)
- {
- LLCore::HttpStatus status = httpRequest->getStatus();
- LL_WARNS("CRASHREPORT") << "Request POST failed to " << host << " with status of [" <<
- status.getType() << "]\"" << status.toString() << "\"" << LL_ENDL;
- return false;
- }
-
- while(!gBreak)
- {
- ms_sleep(250);
- updateApplication(); // No new message, just pump the IO
- httpRequest->update(0L);
- }
- if(gSent)
- {
- return gSent;
- }
-
- LL_WARNS("CRASHREPORT") << "Failed to send crash report to \"" << host << "\"" << LL_ENDL;
- }
- return gSent;
-}
-
-bool LLCrashLogger::sendCrashLog(std::string dump_dir)
-{
-
- gDirUtilp->setDumpDir( dump_dir );
-
- std::string dump_path = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,
- "SecondLifeCrashReport");
- std::string report_file = dump_path + ".log";
-
- LL_DEBUGS("CRASHREPORT") << "sending " << report_file << LL_ENDL;
-
- gatherFiles();
-
- LLSD post_data;
- post_data = constructPostData();
-
- updateApplication("Sending reports...");
-
- llofstream out_file(report_file.c_str());
- LLSDSerialize::toPrettyXML(post_data, out_file);
- out_file.flush();
- out_file.close();
-
- bool sent = false;
-
- if(mCrashHost != "")
- {
- LL_WARNS("CRASHREPORT") << "Sending crash data to server from CrashHostUrl '" << mCrashHost << "'" << LL_ENDL;
-
- std::string msg = "Using override crash server... ";
- msg = msg+mCrashHost.c_str();
- updateApplication(msg.c_str());
-
- sent = runCrashLogPost(mCrashHost, post_data, std::string("Sending to server"), CRASH_UPLOAD_RETRIES, CRASH_UPLOAD_TIMEOUT);
- }
-
- if(!sent)
- {
- updateApplication("Using default server...");
- sent = runCrashLogPost(mAltCrashHost, post_data, std::string("Sending to default server"), CRASH_UPLOAD_RETRIES, CRASH_UPLOAD_TIMEOUT);
- }
-
- mSentCrashLogs = sent;
-
- return sent;
-}
-
-bool LLCrashLogger::sendCrashLogs()
-{
- LLSD locks = mKeyMaster.getProcessList();
- LLSD newlocks = LLSD::emptyArray();
-
- LLSD opts = getOptionData(PRIORITY_COMMAND_LINE);
- LLSD rec;
-
- if ( opts.has("pid") && opts.has("dumpdir") && opts.has("procname") )
- {
- rec["pid"]=opts["pid"];
- rec["dumpdir"]=opts["dumpdir"];
- rec["procname"]=opts["procname"];
- }
-
- if (locks.isArray())
- {
- for (LLSD::array_iterator lock=locks.beginArray();
- lock !=locks.endArray();
- ++lock)
- {
- if ( (*lock).has("pid") && (*lock).has("dumpdir") && (*lock).has("procname") )
- {
- if ( mKeyMaster.isProcessAlive( (*lock)["pid"].asInteger(), (*lock)["procname"].asString() ) )
- {
- newlocks.append(*lock);
- }
- else
- {
- //TODO: This is a hack but I didn't want to include boost in another file or retest everything related to lldir
- if (LLCrashLock::fileExists((*lock)["dumpdir"].asString()))
- {
- //the viewer cleans up the log directory on clean shutdown
- //but is ignorant of the locking table.
- if (!sendCrashLog((*lock)["dumpdir"].asString()))
- {
- newlocks.append(*lock); //Failed to send log so don't delete it.
- }
- else
- {
- mKeyMaster.cleanupProcess((*lock)["dumpdir"].asString());
- }
- }
- }
- }
- else
- {
- LL_INFOS() << "Discarding corrupted entry from lock table." << LL_ENDL;
- }
- }
- }
-
- if (rec)
- {
- newlocks.append(rec);
- }
-
- mKeyMaster.putProcessList(newlocks);
- return true;
-}
-
-void LLCrashLogger::updateApplication(const std::string& message)
-{
- if (!message.empty()) LL_INFOS("CRASHREPORT") << message << LL_ENDL;
-}
-
-bool LLCrashLogger::init()
-{
- LL_DEBUGS("CRASHREPORT") << LL_ENDL;
-
- LLCore::LLHttp::initialize();
-
- // We assume that all the logs we're looking for reside on the current drive
- gDirUtilp->initAppDirs("SecondLife");
-
- LLError::initForApplication(gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, ""), gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
-
- // Default to the product name "Second Life" (this is overridden by the -name argument)
- mProductName = "Second Life";
-
- // Rename current log file to ".old"
- std::string old_log_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "crashreport.log.old");
- std::string log_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "crashreport.log");
-
- LLFile::rename(log_file.c_str(), old_log_file.c_str());
-
- // Set the log file to crashreport.log
- LLError::logToFile(log_file); //NOTE: Until this line, LL_INFOS LL_WARNS, etc are blown to the ether.
-
- LL_INFOS("CRASHREPORT") << "Crash reporter file rotation complete." << LL_ENDL;
-
- // Handle locking
- bool locked = mKeyMaster.requestMaster(); //Request master locking file. wait time is defaulted to 300S
-
- while (!locked && mKeyMaster.isWaiting())
- {
- LL_INFOS("CRASHREPORT") << "Waiting for lock." << LL_ENDL;
-#if LL_WINDOWS
- Sleep(1000);
-#else
- ::sleep(1);
-#endif
- locked = mKeyMaster.checkMaster();
- }
-
- if (!locked)
- {
- LL_WARNS("CRASHREPORT") << "Unable to get master lock. Another crash reporter may be hung." << LL_ENDL;
- return false;
- }
-
- mCrashSettings.declareS32("CrashSubmitBehavior", CRASH_BEHAVIOR_ALWAYS_SEND,
- "Controls behavior when viewer crashes "
- "(0 = ask before sending crash report, "
- "1 = always send crash report, "
- "2 = never send crash report)");
-
- init_curl();
- LLCore::HttpRequest::createService();
- LLCore::HttpRequest::startThread();
-
- return true;
-}
-
-// For cleanup code common to all platforms.
-void LLCrashLogger::commonCleanup()
-{
- term_curl();
- LLError::logToFile(""); //close crashreport.log
- SUBSYSTEM_CLEANUP(LLProxy);
-}
-
-void LLCrashLogger::init_curl()
-{
- curl_global_init(CURL_GLOBAL_ALL);
-
- ssl_mutex_count = CRYPTO_num_locks();
- if (ssl_mutex_count > 0)
- {
- ssl_mutex_list = new LLCoreInt::HttpMutex *[ssl_mutex_count];
-
- for (int i(0); i < ssl_mutex_count; ++i)
- {
- ssl_mutex_list[i] = new LLCoreInt::HttpMutex;
- }
-
- CRYPTO_set_locking_callback(ssl_locking_callback);
- CRYPTO_THREADID_set_callback(ssl_thread_id_callback);
- }
-}
-
-
-void LLCrashLogger::term_curl()
-{
- CRYPTO_set_locking_callback(NULL);
- for (int i(0); i < ssl_mutex_count; ++i)
- {
- delete ssl_mutex_list[i];
- }
- delete[] ssl_mutex_list;
-}
-
-
-void LLCrashLogger::ssl_thread_id_callback(CRYPTO_THREADID* pthreadid)
-{
-#if LL_WINDOWS
- CRYPTO_THREADID_set_pointer(pthreadid, GetCurrentThread());
-#else
- CRYPTO_THREADID_set_pointer(pthreadid, reinterpret_cast<void*>(pthread_self()));
-#endif
-}
-
-
-void LLCrashLogger::ssl_locking_callback(int mode, int type, const char * /* file */, int /* line */)
-{
- if (type >= 0 && type < ssl_mutex_count)
- {
- if (mode & CRYPTO_LOCK)
- {
- ssl_mutex_list[type]->lock();
- }
- else
- {
- ssl_mutex_list[type]->unlock();
- }
- }
-}
-
diff --git a/indra/llcrashlogger/llcrashlogger.h b/indra/llcrashlogger/llcrashlogger.h
deleted file mode 100644
index e5bf19434a..0000000000
--- a/indra/llcrashlogger/llcrashlogger.h
+++ /dev/null
@@ -1,97 +0,0 @@
-/**
-* @file llcrashlogger.h
-* @brief Crash Logger Definition
-*
-* $LicenseInfo:firstyear=2003&license=viewerlgpl$
-* Second Life Viewer Source Code
-* Copyright (C) 2010, Linden Research, Inc.
-*
-* This library is free software; you can redistribute it and/or
-* modify it under the terms of the GNU Lesser General Public
-* License as published by the Free Software Foundation;
-* version 2.1 of the License only.
-*
-* This library is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-* Lesser General Public License for more details.
-*
-* You should have received a copy of the GNU Lesser General Public
-* License along with this library; if not, write to the Free Software
-* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
-*
-* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
-* $/LicenseInfo$
-*/
-#ifndef LLCRASHLOGGER_H
-#define LLCRASHLOGGER_H
-
-#include <vector>
-
-#include "linden_common.h"
-
-#include "llapp.h"
-#include "llsd.h"
-#include "llcontrol.h"
-#include "llcrashlock.h"
-#include "_mutex.h"
-
-// We shouldn't have to know the exact declaration of CRYPTO_THREADID, but VS
-// 2017 complains if we forward-declare it as simply 'struct CRYPTO_THREADID'.
-struct crypto_threadid_st;
-typedef crypto_threadid_st CRYPTO_THREADID;
-
-// Crash reporter behavior
-const S32 CRASH_BEHAVIOR_ASK = 0;
-const S32 CRASH_BEHAVIOR_ALWAYS_SEND = 1;
-const S32 CRASH_BEHAVIOR_NEVER_SEND = 2;
-
-class LLCrashLogger : public LLApp
-{
-public:
- LLCrashLogger();
- virtual ~LLCrashLogger();
- std::string loadCrashURLSetting();
- bool readFromXML(LLSD& dest, const std::string& filename );
- void gatherFiles();
- void mergeLogs( LLSD src_sd );
-
- virtual void gatherPlatformSpecificFiles() {}
- bool sendCrashLog(std::string dump_dir);
- bool sendCrashLogs();
- LLSD constructPostData();
- virtual void updateApplication(const std::string& message = LLStringUtil::null);
- virtual bool init();
- virtual bool frame() = 0;
- virtual bool cleanup() = 0;
- void commonCleanup();
- void setUserText(const std::string& text) { mCrashInfo["UserNotes"] = text; }
- S32 getCrashBehavior() { return mCrashBehavior; }
- bool runCrashLogPost(std::string host, LLSD data, std::string msg, int retries, int timeout);
- bool readMinidump(std::string minidump_path);
-
-protected:
- static void init_curl();
- static void term_curl();
- static void ssl_thread_id_callback(CRYPTO_THREADID*);
- static void ssl_locking_callback(int mode, int type, const char * file, int line);
-
- S32 mCrashBehavior;
- bool mCrashInPreviousExec;
- std::map<std::string, std::string> mFileMap;
- std::string mGridName;
- LLControlGroup mCrashSettings;
- std::string mProductName;
- LLSD mCrashInfo;
- std::string mCrashHost;
- std::string mAltCrashHost;
- LLSD mDebugLog;
- bool mSentCrashLogs;
- LLCrashLock mKeyMaster;
-
- static int ssl_mutex_count;
- static LLCoreInt::HttpMutex ** ssl_mutex_list;
-
-};
-
-#endif //LLCRASHLOGGER_H
diff --git a/indra/llfilesystem/lldir_win32.cpp b/indra/llfilesystem/lldir_win32.cpp
index 58c080c982..9624b1197f 100644
--- a/indra/llfilesystem/lldir_win32.cpp
+++ b/indra/llfilesystem/lldir_win32.cpp
@@ -52,7 +52,7 @@ namespace
// This is called so early that we can't count on static objects being
// properly constructed yet, so declare a pointer instead of an instance.
- std::ofstream* prelogf = nullptr;
+ llofstream* prelogf = nullptr;
void prelog(const std::string& message)
{
@@ -208,7 +208,7 @@ LLDir_Win32::LLDir_Win32()
{
// successfully created logdir, plunk a log file there
std::string logfilename(add(mOSUserDir, "lldir.log"));
- std::ofstream logfile(logfilename.c_str());
+ llofstream logfile(logfilename.c_str());
if (! logfile.is_open())
{
report(std::cerr);
diff --git a/indra/llfilesystem/lldiskcache.cpp b/indra/llfilesystem/lldiskcache.cpp
index e971e1885a..c75df16b7d 100644
--- a/indra/llfilesystem/lldiskcache.cpp
+++ b/indra/llfilesystem/lldiskcache.cpp
@@ -112,6 +112,10 @@ void LLDiskCache::purge()
boost::filesystem::directory_iterator iter(cache_path, ec);
while (iter != boost::filesystem::directory_iterator() && !ec.failed())
{
+ if(!LLApp::isRunning())
+ {
+ return;
+ }
if (boost::filesystem::is_regular_file(*iter, ec) && !ec.failed())
{
if ((*iter).path().string().find(CACHE_FILENAME_PREFIX) != std::string::npos)
@@ -150,6 +154,10 @@ void LLDiskCache::purge()
uintmax_t file_size_total = 0;
for (file_info_t& entry : file_info)
{
+ if (!LLApp::isRunning())
+ {
+ return;
+ }
file_size_total += entry.second.first;
bool should_remove = file_size_total > mMaxSizeBytes;
@@ -176,6 +184,10 @@ void LLDiskCache::purge()
// Logging thousands of file results can take hundreds of milliseconds
for (size_t i = 0; i < file_info.size(); ++i)
{
+ if (!LLApp::isRunning())
+ {
+ return;
+ }
const file_info_t& entry = file_info[i];
const bool removed = file_removed[i];
const std::string action = removed ? "DELETE:" : "KEEP:";
diff --git a/indra/llkdu/include_kdu_xxxx.h b/indra/llkdu/include_kdu_xxxx.h
index 3db417a6cb..acd23fa6c0 100644
--- a/indra/llkdu/include_kdu_xxxx.h
+++ b/indra/llkdu/include_kdu_xxxx.h
@@ -16,7 +16,7 @@
// #include "include_kdu_xxxx.h"
// // kdu_xxxx #undef'ed by include_kdu_xxxx.h
-#if __clang__
+#if LL_CLANG
// don't *really* want to rebuild KDU so turn off specific warnings for this header
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wself-assign-field"
diff --git a/indra/llkdu/tests/llimagej2ckdu_test.cpp b/indra/llkdu/tests/llimagej2ckdu_test.cpp
index bc52a15c4a..09425fc001 100644
--- a/indra/llkdu/tests/llimagej2ckdu_test.cpp
+++ b/indra/llkdu/tests/llimagej2ckdu_test.cpp
@@ -29,7 +29,7 @@
// Class to test
#include "llimagej2ckdu.h"
-#if __clang__
+#if LL_CLANG
// For this source, it's true that private fields in llkdumem.h are unused.
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wunused-private-field"
diff --git a/indra/llmessage/llbufferstream.cpp b/indra/llmessage/llbufferstream.cpp
index 2c745f6fe4..cb5a4c1824 100644
--- a/indra/llmessage/llbufferstream.cpp
+++ b/indra/llmessage/llbufferstream.cpp
@@ -234,17 +234,10 @@ int LLBufferStreamBuf::sync()
}
// virtual
-#if( LL_WINDOWS || __GNUC__ > 2)
LLBufferStreamBuf::pos_type LLBufferStreamBuf::seekoff(
LLBufferStreamBuf::off_type off,
std::ios::seekdir way,
std::ios::openmode which)
-#else
-streampos LLBufferStreamBuf::seekoff(
- streamoff off,
- std::ios::seekdir way,
- std::ios::openmode which)
-#endif
{
if(!mBuffer
|| ((way == std::ios::beg) && (off < 0))
@@ -319,12 +312,8 @@ streampos LLBufferStreamBuf::seekoff(
}
}
-#if( LL_WINDOWS || __GNUC__ > 2 )
S32 rv = (S32)(intptr_t)address;
return (pos_type)rv;
-#else
- return (streampos)address;
-#endif
}
diff --git a/indra/llmessage/llbufferstream.h b/indra/llmessage/llbufferstream.h
index ac1aa49e81..e0a7d8c642 100644
--- a/indra/llmessage/llbufferstream.h
+++ b/indra/llmessage/llbufferstream.h
@@ -48,10 +48,8 @@ public:
virtual ~LLBufferStreamBuf();
protected:
-#if( LL_WINDOWS || __GNUC__ > 2 )
typedef std::streambuf::pos_type pos_type;
typedef std::streambuf::off_type off_type;
-#endif
/* @name streambuf vrtual implementations
*/
@@ -87,17 +85,10 @@ protected:
* or both masked together.
* @return Returns the new position or an invalid position on failure.
*/
-#if( LL_WINDOWS || __GNUC__ > 2)
virtual pos_type seekoff(
off_type off,
std::ios::seekdir way,
std::ios::openmode which);
-#else
- virtual streampos seekoff(
- streamoff off,
- std::ios::seekdir way,
- std::ios::openmode which);
-#endif
/*
* @brief Get s sequence of characters from the input
diff --git a/indra/llmessage/llpartdata.cpp b/indra/llmessage/llpartdata.cpp
index d4cf95c1e3..b626637862 100644
--- a/indra/llmessage/llpartdata.cpp
+++ b/indra/llmessage/llpartdata.cpp
@@ -331,7 +331,7 @@ bool LLPartSysData::isNullPS(const S32 block_num)
S32 size;
// Check size of block
- size = gMessageSystem->getSize("ObjectData", block_num, "PSBlock");
+ size = gMessageSystem->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_PSBlock);
if (!size)
{
@@ -344,7 +344,7 @@ bool LLPartSysData::isNullPS(const S32 block_num)
return true;
}
- gMessageSystem->getBinaryData("ObjectData", "PSBlock", ps_data_block, size, block_num, PS_MAX_DATA_BLOCK_SIZE);
+ gMessageSystem->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_PSBlock, ps_data_block, size, block_num, PS_MAX_DATA_BLOCK_SIZE);
LLDataPackerBinaryBuffer dp(ps_data_block, size);
if (size > PS_LEGACY_DATA_BLOCK_SIZE)
@@ -373,7 +373,7 @@ bool LLPartSysData::unpackBlock(const S32 block_num)
U8 ps_data_block[PS_MAX_DATA_BLOCK_SIZE];
// Check size of block
- S32 size = gMessageSystem->getSize("ObjectData", block_num, "PSBlock");
+ S32 size = gMessageSystem->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_PSBlock);
if (size > PS_MAX_DATA_BLOCK_SIZE)
{
@@ -382,7 +382,7 @@ bool LLPartSysData::unpackBlock(const S32 block_num)
}
// Get from message
- gMessageSystem->getBinaryData("ObjectData", "PSBlock", ps_data_block, size, block_num, PS_MAX_DATA_BLOCK_SIZE);
+ gMessageSystem->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_PSBlock, ps_data_block, size, block_num, PS_MAX_DATA_BLOCK_SIZE);
LLDataPackerBinaryBuffer dp(ps_data_block, size);
diff --git a/indra/llplugin/llpluginclassmedia.cpp b/indra/llplugin/llpluginclassmedia.cpp
index 68c8854a12..803574f9fa 100644
--- a/indra/llplugin/llpluginclassmedia.cpp
+++ b/indra/llplugin/llpluginclassmedia.cpp
@@ -34,7 +34,7 @@
#include "llcontrol.h"
extern LLControlGroup gSavedSettings;
-#if LL_DARWIN
+#if LL_DARWIN || LL_LINUX
extern bool gHiDPISupport;
#endif
@@ -372,7 +372,7 @@ void LLPluginClassMedia::setSizeInternal(void)
mRequestedMediaHeight = nextPowerOf2(mRequestedMediaHeight);
}
-#if LL_DARWIN
+#if LL_DARWIN || LL_LINUX
if (!gHiDPISupport)
#endif
{
diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt
index 77af0693f3..2449c0d0bf 100644
--- a/indra/llrender/CMakeLists.txt
+++ b/indra/llrender/CMakeLists.txt
@@ -74,7 +74,7 @@ if (BUILD_HEADLESS)
add_library (llrenderheadless
${llrender_SOURCE_FILES}
)
- target_include_directories( llrenderheadless INTERFACE ${CMAKE_CURRENT_SOURCE_DIR})
+ target_include_directories(llrenderheadless INTERFACE ${CMAKE_CURRENT_SOURCE_DIR})
target_link_libraries(llrenderheadless
llcommon
@@ -93,7 +93,7 @@ if (BUILD_HEADLESS)
endif (BUILD_HEADLESS)
add_library (llrender ${llrender_SOURCE_FILES})
-target_include_directories( llrender INTERFACE ${CMAKE_CURRENT_SOURCE_DIR})
+target_include_directories(llrender INTERFACE ${CMAKE_CURRENT_SOURCE_DIR})
# Libraries on which this library depends, needed for Linux builds
# Sort by high-level to low-level
@@ -105,9 +105,15 @@ target_link_libraries(llrender
llxml
llwindow
ll::freetype
+ )
+
+if (NOT USE_SDL_WINDOW)
+target_link_libraries(llrender
OpenGL::GL
)
+endif()
+
if (USE_PRECOMPILED_HEADERS)
target_precompile_headers(llrender REUSE_FROM llprecompiled)
endif ()
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index 22d244d552..c45ad70758 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -27,8 +27,6 @@
// This file sets some global GL parameters, and implements some
// useful functions for GL operations.
-#define GLH_EXT_SINGLE_FILE
-
#include "linden_common.h"
#include "boost/tokenizer.hpp"
@@ -54,6 +52,18 @@
#include <glm/gtc/matrix_access.hpp>
#include "glm/gtc/type_ptr.hpp"
+#if LL_MESA_HEADLESS
+# include "GL/osmesa.h"
+# define LL_GET_PROC_ADDRESS(func) OSMesaGetProcAddress(func)
+#elif LL_SDL_WINDOW
+# include "llwindowsdl.h"
+# include "SDL3/SDL.h"
+# define LL_GET_PROC_ADDRESS(func) SDL_GL_GetProcAddress(func)
+#elif LL_WINDOWS
+# include "llwindowwin32.h"
+# define LL_GET_PROC_ADDRESS(func) LLWindowWin32::getProcAddress(func)
+#endif
+
#if LL_WINDOWS
#include "lldxhardware.h"
#endif
@@ -62,10 +72,8 @@
//#define GL_STATE_VERIFY
#endif
-
bool gDebugSession = false;
bool gDebugGLSession = false;
-bool gClothRipple = false;
bool gHeadlessClient = false;
bool gNonInteractive = false;
bool gGLActive = false;
@@ -211,11 +219,16 @@ void ll_close_fail_log()
LLMatrix4 gGLObliqueProjectionInverse;
-#define LL_GL_NAME_POOLING 0
-
std::list<LLGLUpdate*> LLGLUpdate::sGLQ;
+#if LL_GL_FUNC_POINTER
+
#if LL_WINDOWS
+// WGL_ARB_pixel_format
+PFNWGLGETPIXELFORMATATTRIBIVARBPROC wglGetPixelFormatAttribivARB = nullptr;
+PFNWGLGETPIXELFORMATATTRIBFVARBPROC wglGetPixelFormatAttribfvARB = nullptr;
+PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB = nullptr;
+
// WGL_ARB_create_context
PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = nullptr;
@@ -233,12 +246,93 @@ PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC wglBlitContextFramebufferAMD = n
// WGL_EXT_swap_control
PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT = nullptr;
PFNWGLGETSWAPINTERVALEXTPROC wglGetSwapIntervalEXT = nullptr;
+#endif
+
+#if LL_LINUX && LL_X11 && !LL_MESA_HEADLESS
+// GLX_MESA_query_renderer
+PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC glXQueryCurrentRendererIntegerMESA = nullptr;
+PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC glXQueryCurrentRendererStringMESA = nullptr;
+PFNGLXQUERYRENDERERINTEGERMESAPROC glXQueryRendererIntegerMESA = nullptr;
+PFNGLXQUERYRENDERERSTRINGMESAPROC glXQueryRendererStringMESA = nullptr;
+#endif
+
+#if LL_LINUX && LL_WAYLAND &&!LL_MESA_HEADLESS
+// EGL_VERSION_1_0
+PFNEGLQUERYSTRINGPROC eglQueryString = nullptr;
+#endif
+
+// GL_VERSION_1_0
+PFNGLCLEARCOLORPROC glClearColor = nullptr;
+PFNGLCLEARPROC glClear = nullptr;
+PFNGLCOLORMASKPROC glColorMask = nullptr;
+PFNGLBLENDFUNCPROC glBlendFunc = nullptr;
+PFNGLLOGICOPPROC glLogicOp = nullptr;
+PFNGLFRONTFACEPROC glFrontFace = nullptr;
+PFNGLCULLFACEPROC glCullFace = nullptr;
+PFNGLPOINTSIZEPROC glPointSize = nullptr;
+PFNGLLINEWIDTHPROC glLineWidth = nullptr;
+PFNGLPOLYGONMODEPROC glPolygonMode = nullptr;
+PFNGLSCISSORPROC glScissor = nullptr;
+PFNGLDRAWBUFFERPROC glDrawBuffer = nullptr;
+PFNGLREADBUFFERPROC glReadBuffer = nullptr;
+PFNGLENABLEPROC glEnable = nullptr;
+PFNGLDISABLEPROC glDisable = nullptr;
+PFNGLISENABLEDPROC glIsEnabled = nullptr;
+PFNGLGETBOOLEANVPROC glGetBooleanv = nullptr;
+PFNGLGETDOUBLEVPROC glGetDoublev = nullptr;
+PFNGLGETFLOATVPROC glGetFloatv = nullptr;
+PFNGLGETINTEGERVPROC glGetIntegerv = nullptr;
+PFNGLGETERRORPROC glGetError = nullptr;
+PFNGLGETSTRINGPROC glGetString = nullptr;
+PFNGLFINISHPROC glFinish = nullptr;
+PFNGLFLUSHPROC glFlush = nullptr;
+PFNGLHINTPROC glHint = nullptr;
+PFNGLCLEARDEPTHPROC glClearDepth = nullptr;
+PFNGLDEPTHFUNCPROC glDepthFunc = nullptr;
+PFNGLDEPTHMASKPROC glDepthMask = nullptr;
+PFNGLDEPTHRANGEPROC glDepthRange = nullptr;
+PFNGLVIEWPORTPROC glViewport = nullptr;
+PFNGLPIXELSTOREFPROC glPixelStoref = nullptr;
+PFNGLPIXELSTOREIPROC glPixelStorei = nullptr;
+PFNGLREADPIXELSPROC glReadPixels = nullptr;
+PFNGLSTENCILFUNCPROC glStencilFunc = nullptr;
+PFNGLSTENCILMASKPROC glStencilMask = nullptr;
+PFNGLSTENCILOPPROC glStencilOp = nullptr;
+PFNGLCLEARSTENCILPROC glClearStencil = nullptr;
+PFNGLTEXPARAMETERFPROC glTexParameterf = nullptr;
+PFNGLTEXPARAMETERIPROC glTexParameteri = nullptr;
+PFNGLTEXPARAMETERFVPROC glTexParameterfv = nullptr;
+PFNGLTEXPARAMETERIVPROC glTexParameteriv = nullptr;
+PFNGLGETTEXPARAMETERFVPROC glGetTexParameterfv = nullptr;
+PFNGLGETTEXPARAMETERIVPROC glGetTexParameteriv = nullptr;
+PFNGLGETTEXLEVELPARAMETERFVPROC glGetTexLevelParameterfv = nullptr;
+PFNGLGETTEXLEVELPARAMETERIVPROC glGetTexLevelParameteriv = nullptr;
+PFNGLTEXIMAGE1DPROC glTexImage1D = nullptr;
+PFNGLTEXIMAGE2DPROC glTexImage2D = nullptr;
+PFNGLGETTEXIMAGEPROC glGetTexImage = nullptr;
+
+// GL_VERSION_1_1
+PFNGLDRAWARRAYSPROC glDrawArrays = nullptr;
+PFNGLDRAWELEMENTSPROC glDrawElements = nullptr;
+PFNGLGETPOINTERVPROC glGetPointerv = nullptr;
+PFNGLPOLYGONOFFSETPROC glPolygonOffset = nullptr;
+PFNGLCOPYTEXIMAGE1DPROC glCopyTexImage1D = nullptr;
+PFNGLCOPYTEXIMAGE2DPROC glCopyTexImage2D = nullptr;
+PFNGLCOPYTEXSUBIMAGE1DPROC glCopyTexSubImage1D = nullptr;
+PFNGLCOPYTEXSUBIMAGE2DPROC glCopyTexSubImage2D = nullptr;
+PFNGLTEXSUBIMAGE1DPROC glTexSubImage1D = nullptr;
+PFNGLTEXSUBIMAGE2DPROC glTexSubImage2D = nullptr;
+PFNGLBINDTEXTUREPROC glBindTexture = nullptr;
+PFNGLDELETETEXTURESPROC glDeleteTextures = nullptr;
+PFNGLGENTEXTURESPROC glGenTextures = nullptr;
+PFNGLISTEXTUREPROC glIsTexture = nullptr;
+
// GL_VERSION_1_2
-//PFNGLDRAWRANGEELEMENTSPROC glDrawRangeElements = nullptr;
-//PFNGLTEXIMAGE3DPROC glTexImage3D = nullptr;
-//PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D = nullptr;
-//PFNGLCOPYTEXSUBIMAGE3DPROC glCopyTexSubImage3D = nullptr;
+PFNGLDRAWRANGEELEMENTSPROC glDrawRangeElements = nullptr;
+PFNGLTEXIMAGE3DPROC glTexImage3D = nullptr;
+PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D = nullptr;
+PFNGLCOPYTEXSUBIMAGE3DPROC glCopyTexSubImage3D = nullptr;
// GL_VERSION_1_3
PFNGLACTIVETEXTUREPROC glActiveTexture = nullptr;
@@ -250,43 +344,6 @@ PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D = nullptr;
PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glCompressedTexSubImage2D = nullptr;
PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glCompressedTexSubImage1D = nullptr;
PFNGLGETCOMPRESSEDTEXIMAGEPROC glGetCompressedTexImage = nullptr;
-PFNGLCLIENTACTIVETEXTUREPROC glClientActiveTexture = nullptr;
-PFNGLMULTITEXCOORD1DPROC glMultiTexCoord1d = nullptr;
-PFNGLMULTITEXCOORD1DVPROC glMultiTexCoord1dv = nullptr;
-PFNGLMULTITEXCOORD1FPROC glMultiTexCoord1f = nullptr;
-PFNGLMULTITEXCOORD1FVPROC glMultiTexCoord1fv = nullptr;
-PFNGLMULTITEXCOORD1IPROC glMultiTexCoord1i = nullptr;
-PFNGLMULTITEXCOORD1IVPROC glMultiTexCoord1iv = nullptr;
-PFNGLMULTITEXCOORD1SPROC glMultiTexCoord1s = nullptr;
-PFNGLMULTITEXCOORD1SVPROC glMultiTexCoord1sv = nullptr;
-PFNGLMULTITEXCOORD2DPROC glMultiTexCoord2d = nullptr;
-PFNGLMULTITEXCOORD2DVPROC glMultiTexCoord2dv = nullptr;
-PFNGLMULTITEXCOORD2FPROC glMultiTexCoord2f = nullptr;
-PFNGLMULTITEXCOORD2FVPROC glMultiTexCoord2fv = nullptr;
-PFNGLMULTITEXCOORD2IPROC glMultiTexCoord2i = nullptr;
-PFNGLMULTITEXCOORD2IVPROC glMultiTexCoord2iv = nullptr;
-PFNGLMULTITEXCOORD2SPROC glMultiTexCoord2s = nullptr;
-PFNGLMULTITEXCOORD2SVPROC glMultiTexCoord2sv = nullptr;
-PFNGLMULTITEXCOORD3DPROC glMultiTexCoord3d = nullptr;
-PFNGLMULTITEXCOORD3DVPROC glMultiTexCoord3dv = nullptr;
-PFNGLMULTITEXCOORD3FPROC glMultiTexCoord3f = nullptr;
-PFNGLMULTITEXCOORD3FVPROC glMultiTexCoord3fv = nullptr;
-PFNGLMULTITEXCOORD3IPROC glMultiTexCoord3i = nullptr;
-PFNGLMULTITEXCOORD3IVPROC glMultiTexCoord3iv = nullptr;
-PFNGLMULTITEXCOORD3SPROC glMultiTexCoord3s = nullptr;
-PFNGLMULTITEXCOORD3SVPROC glMultiTexCoord3sv = nullptr;
-PFNGLMULTITEXCOORD4DPROC glMultiTexCoord4d = nullptr;
-PFNGLMULTITEXCOORD4DVPROC glMultiTexCoord4dv = nullptr;
-PFNGLMULTITEXCOORD4FPROC glMultiTexCoord4f = nullptr;
-PFNGLMULTITEXCOORD4FVPROC glMultiTexCoord4fv = nullptr;
-PFNGLMULTITEXCOORD4IPROC glMultiTexCoord4i = nullptr;
-PFNGLMULTITEXCOORD4IVPROC glMultiTexCoord4iv = nullptr;
-PFNGLMULTITEXCOORD4SPROC glMultiTexCoord4s = nullptr;
-PFNGLMULTITEXCOORD4SVPROC glMultiTexCoord4sv = nullptr;
-PFNGLLOADTRANSPOSEMATRIXFPROC glLoadTransposeMatrixf = nullptr;
-PFNGLLOADTRANSPOSEMATRIXDPROC glLoadTransposeMatrixd = nullptr;
-PFNGLMULTTRANSPOSEMATRIXFPROC glMultTransposeMatrixf = nullptr;
-PFNGLMULTTRANSPOSEMATRIXDPROC glMultTransposeMatrixd = nullptr;
// GL_VERSION_1_4
PFNGLBLENDFUNCSEPARATEPROC glBlendFuncSeparate = nullptr;
@@ -296,44 +353,6 @@ PFNGLPOINTPARAMETERFPROC glPointParameterf = nullptr;
PFNGLPOINTPARAMETERFVPROC glPointParameterfv = nullptr;
PFNGLPOINTPARAMETERIPROC glPointParameteri = nullptr;
PFNGLPOINTPARAMETERIVPROC glPointParameteriv = nullptr;
-PFNGLFOGCOORDFPROC glFogCoordf = nullptr;
-PFNGLFOGCOORDFVPROC glFogCoordfv = nullptr;
-PFNGLFOGCOORDDPROC glFogCoordd = nullptr;
-PFNGLFOGCOORDDVPROC glFogCoorddv = nullptr;
-PFNGLFOGCOORDPOINTERPROC glFogCoordPointer = nullptr;
-PFNGLSECONDARYCOLOR3BPROC glSecondaryColor3b = nullptr;
-PFNGLSECONDARYCOLOR3BVPROC glSecondaryColor3bv = nullptr;
-PFNGLSECONDARYCOLOR3DPROC glSecondaryColor3d = nullptr;
-PFNGLSECONDARYCOLOR3DVPROC glSecondaryColor3dv = nullptr;
-PFNGLSECONDARYCOLOR3FPROC glSecondaryColor3f = nullptr;
-PFNGLSECONDARYCOLOR3FVPROC glSecondaryColor3fv = nullptr;
-PFNGLSECONDARYCOLOR3IPROC glSecondaryColor3i = nullptr;
-PFNGLSECONDARYCOLOR3IVPROC glSecondaryColor3iv = nullptr;
-PFNGLSECONDARYCOLOR3SPROC glSecondaryColor3s = nullptr;
-PFNGLSECONDARYCOLOR3SVPROC glSecondaryColor3sv = nullptr;
-PFNGLSECONDARYCOLOR3UBPROC glSecondaryColor3ub = nullptr;
-PFNGLSECONDARYCOLOR3UBVPROC glSecondaryColor3ubv = nullptr;
-PFNGLSECONDARYCOLOR3UIPROC glSecondaryColor3ui = nullptr;
-PFNGLSECONDARYCOLOR3UIVPROC glSecondaryColor3uiv = nullptr;
-PFNGLSECONDARYCOLOR3USPROC glSecondaryColor3us = nullptr;
-PFNGLSECONDARYCOLOR3USVPROC glSecondaryColor3usv = nullptr;
-PFNGLSECONDARYCOLORPOINTERPROC glSecondaryColorPointer = nullptr;
-PFNGLWINDOWPOS2DPROC glWindowPos2d = nullptr;
-PFNGLWINDOWPOS2DVPROC glWindowPos2dv = nullptr;
-PFNGLWINDOWPOS2FPROC glWindowPos2f = nullptr;
-PFNGLWINDOWPOS2FVPROC glWindowPos2fv = nullptr;
-PFNGLWINDOWPOS2IPROC glWindowPos2i = nullptr;
-PFNGLWINDOWPOS2IVPROC glWindowPos2iv = nullptr;
-PFNGLWINDOWPOS2SPROC glWindowPos2s = nullptr;
-PFNGLWINDOWPOS2SVPROC glWindowPos2sv = nullptr;
-PFNGLWINDOWPOS3DPROC glWindowPos3d = nullptr;
-PFNGLWINDOWPOS3DVPROC glWindowPos3dv = nullptr;
-PFNGLWINDOWPOS3FPROC glWindowPos3f = nullptr;
-PFNGLWINDOWPOS3FVPROC glWindowPos3fv = nullptr;
-PFNGLWINDOWPOS3IPROC glWindowPos3i = nullptr;
-PFNGLWINDOWPOS3IVPROC glWindowPos3iv = nullptr;
-PFNGLWINDOWPOS3SPROC glWindowPos3s = nullptr;
-PFNGLWINDOWPOS3SVPROC glWindowPos3sv = nullptr;
// GL_VERSION_1_5
PFNGLGENQUERIESPROC glGenQueries = nullptr;
@@ -609,36 +628,6 @@ PFNGLVERTEXATTRIBP3UIPROC glVertexAttribP3ui = nullptr;
PFNGLVERTEXATTRIBP3UIVPROC glVertexAttribP3uiv = nullptr;
PFNGLVERTEXATTRIBP4UIPROC glVertexAttribP4ui = nullptr;
PFNGLVERTEXATTRIBP4UIVPROC glVertexAttribP4uiv = nullptr;
-PFNGLVERTEXP2UIPROC glVertexP2ui = nullptr;
-PFNGLVERTEXP2UIVPROC glVertexP2uiv = nullptr;
-PFNGLVERTEXP3UIPROC glVertexP3ui = nullptr;
-PFNGLVERTEXP3UIVPROC glVertexP3uiv = nullptr;
-PFNGLVERTEXP4UIPROC glVertexP4ui = nullptr;
-PFNGLVERTEXP4UIVPROC glVertexP4uiv = nullptr;
-PFNGLTEXCOORDP1UIPROC glTexCoordP1ui = nullptr;
-PFNGLTEXCOORDP1UIVPROC glTexCoordP1uiv = nullptr;
-PFNGLTEXCOORDP2UIPROC glTexCoordP2ui = nullptr;
-PFNGLTEXCOORDP2UIVPROC glTexCoordP2uiv = nullptr;
-PFNGLTEXCOORDP3UIPROC glTexCoordP3ui = nullptr;
-PFNGLTEXCOORDP3UIVPROC glTexCoordP3uiv = nullptr;
-PFNGLTEXCOORDP4UIPROC glTexCoordP4ui = nullptr;
-PFNGLTEXCOORDP4UIVPROC glTexCoordP4uiv = nullptr;
-PFNGLMULTITEXCOORDP1UIPROC glMultiTexCoordP1ui = nullptr;
-PFNGLMULTITEXCOORDP1UIVPROC glMultiTexCoordP1uiv = nullptr;
-PFNGLMULTITEXCOORDP2UIPROC glMultiTexCoordP2ui = nullptr;
-PFNGLMULTITEXCOORDP2UIVPROC glMultiTexCoordP2uiv = nullptr;
-PFNGLMULTITEXCOORDP3UIPROC glMultiTexCoordP3ui = nullptr;
-PFNGLMULTITEXCOORDP3UIVPROC glMultiTexCoordP3uiv = nullptr;
-PFNGLMULTITEXCOORDP4UIPROC glMultiTexCoordP4ui = nullptr;
-PFNGLMULTITEXCOORDP4UIVPROC glMultiTexCoordP4uiv = nullptr;
-PFNGLNORMALP3UIPROC glNormalP3ui = nullptr;
-PFNGLNORMALP3UIVPROC glNormalP3uiv = nullptr;
-PFNGLCOLORP3UIPROC glColorP3ui = nullptr;
-PFNGLCOLORP3UIVPROC glColorP3uiv = nullptr;
-PFNGLCOLORP4UIPROC glColorP4ui = nullptr;
-PFNGLCOLORP4UIVPROC glColorP4uiv = nullptr;
-PFNGLSECONDARYCOLORP3UIPROC glSecondaryColorP3ui = nullptr;
-PFNGLSECONDARYCOLORP3UIVPROC glSecondaryColorP3uiv = nullptr;
// GL_VERSION_4_0
PFNGLMINSAMPLESHADINGPROC glMinSampleShading = nullptr;
@@ -958,18 +947,6 @@ PFNGLGETNUNIFORMFVPROC glGetnUniformfv = nullp
PFNGLGETNUNIFORMIVPROC glGetnUniformiv = nullptr;
PFNGLGETNUNIFORMUIVPROC glGetnUniformuiv = nullptr;
PFNGLREADNPIXELSPROC glReadnPixels = nullptr;
-PFNGLGETNMAPDVPROC glGetnMapdv = nullptr;
-PFNGLGETNMAPFVPROC glGetnMapfv = nullptr;
-PFNGLGETNMAPIVPROC glGetnMapiv = nullptr;
-PFNGLGETNPIXELMAPFVPROC glGetnPixelMapfv = nullptr;
-PFNGLGETNPIXELMAPUIVPROC glGetnPixelMapuiv = nullptr;
-PFNGLGETNPIXELMAPUSVPROC glGetnPixelMapusv = nullptr;
-PFNGLGETNPOLYGONSTIPPLEPROC glGetnPolygonStipple = nullptr;
-PFNGLGETNCOLORTABLEPROC glGetnColorTable = nullptr;
-PFNGLGETNCONVOLUTIONFILTERPROC glGetnConvolutionFilter = nullptr;
-PFNGLGETNSEPARABLEFILTERPROC glGetnSeparableFilter = nullptr;
-PFNGLGETNHISTOGRAMPROC glGetnHistogram = nullptr;
-PFNGLGETNMINMAXPROC glGetnMinmax = nullptr;
PFNGLTEXTUREBARRIERPROC glTextureBarrier = nullptr;
// GL_VERSION_4_6
@@ -1006,7 +983,8 @@ LLGLManager::LLGLManager() :
mGLSLVersionMinor(0),
mVRAM(0),
mGLMaxVertexRange(0),
- mGLMaxIndexRange(0)
+ mGLMaxIndexRange(0),
+ mGLMaxTextureSize(0)
{
}
@@ -1016,14 +994,23 @@ LLGLManager::LLGLManager() :
void LLGLManager::initWGL()
{
#if LL_WINDOWS && !LL_MESA_HEADLESS
- if (!glh_init_extensions("WGL_ARB_pixel_format"))
+ reloadExtensionsString();
+
+ if (mGLExtensions.contains("WGL_ARB_pixel_format"))
+ {
+ wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)LL_GET_PROC_ADDRESS("wglGetPixelFormatAttribivARB");
+ wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)LL_GET_PROC_ADDRESS("wglGetPixelFormatAttribfvARB");
+ wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)LL_GET_PROC_ADDRESS("wglChoosePixelFormatARB");
+ }
+ else
{
LL_WARNS("RenderInit") << "No ARB pixel format extensions" << LL_ENDL;
}
- if (ExtensionExists("WGL_ARB_create_context",gGLHExts.mSysExts))
+ // WGL_ARB_create_context
+ if (mGLExtensions.contains("WGL_ARB_create_context"))
{
- GLH_EXT_NAME(wglCreateContextAttribsARB) = (PFNWGLCREATECONTEXTATTRIBSARBPROC)GLH_EXT_GET_PROC_ADDRESS("wglCreateContextAttribsARB");
+ wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)LL_GET_PROC_ADDRESS("wglCreateContextAttribsARB");
}
else
{
@@ -1032,71 +1019,151 @@ void LLGLManager::initWGL()
// For retreiving information per AMD adapter,
// because we can't trust curently selected/default one when there are multiple
- mHasAMDAssociations = ExtensionExists("WGL_AMD_gpu_association", gGLHExts.mSysExts);
+ mHasAMDAssociations = mGLExtensions.contains("WGL_AMD_gpu_association");
if (mHasAMDAssociations)
{
- GLH_EXT_NAME(wglGetGPUIDsAMD) = (PFNWGLGETGPUIDSAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglGetGPUIDsAMD");
- GLH_EXT_NAME(wglGetGPUInfoAMD) = (PFNWGLGETGPUINFOAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglGetGPUInfoAMD");
+ wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)LL_GET_PROC_ADDRESS("wglGetGPUIDsAMD");
+ wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)LL_GET_PROC_ADDRESS("wglGetGPUInfoAMD");
+ wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)LL_GET_PROC_ADDRESS("wglGetContextGPUIDAMD");
+ wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)LL_GET_PROC_ADDRESS("wglCreateAssociatedContextAMD");
+ wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)LL_GET_PROC_ADDRESS("wglCreateAssociatedContextAttribsAMD");
+ wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)LL_GET_PROC_ADDRESS("wglDeleteAssociatedContextAMD");
+ wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)LL_GET_PROC_ADDRESS("wglMakeAssociatedContextCurrentAMD");
+ wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)LL_GET_PROC_ADDRESS("wglGetCurrentAssociatedContextAMD");
+ wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)LL_GET_PROC_ADDRESS("wglBlitContextFramebufferAMD");
+
}
- if (ExtensionExists("WGL_EXT_swap_control", gGLHExts.mSysExts))
+ // WGL_EXT_swap_control
+ if (mGLExtensions.contains("WGL_EXT_swap_control"))
{
- GLH_EXT_NAME(wglSwapIntervalEXT) = (PFNWGLSWAPINTERVALEXTPROC)GLH_EXT_GET_PROC_ADDRESS("wglSwapIntervalEXT");
+ wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)LL_GET_PROC_ADDRESS("wglSwapIntervalEXT");
+ wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)LL_GET_PROC_ADDRESS("wglGetSwapIntervalEXT");
}
- if( !glh_init_extensions("WGL_ARB_pbuffer") )
+ if(!mGLExtensions.contains("WGL_ARB_pbuffer"))
{
LL_WARNS("RenderInit") << "No ARB WGL PBuffer extensions" << LL_ENDL;
}
- if( !glh_init_extensions("WGL_ARB_render_texture") )
+ if(!mGLExtensions.contains("WGL_ARB_render_texture"))
{
LL_WARNS("RenderInit") << "No ARB WGL render texture extensions" << LL_ENDL;
}
#endif
}
-// return false if unable (or unwilling due to old drivers) to init GL
-bool LLGLManager::initGL()
+void LLGLManager::initGLX()
{
- if (mInited)
- {
- LL_ERRS("RenderInit") << "Calling init on LLGLManager after already initialized!" << LL_ENDL;
- }
+#if LL_LINUX && LL_X11 && !LL_MESA_HEADLESS
+ if (!mIsX11)
+ return;
-#if 0 && LL_WINDOWS
- if (!glGetStringi)
+ reloadExtensionsString();
+
+ mHasGLXMESAQueryRenderer = mGLExtensions.contains("GLX_MESA_query_renderer");
+ if (mHasGLXMESAQueryRenderer)
{
- glGetStringi = (PFNGLGETSTRINGIPROC) GLH_EXT_GET_PROC_ADDRESS("glGetStringi");
+ glXQueryCurrentRendererIntegerMESA = (PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC)LL_GET_PROC_ADDRESS("glXQueryCurrentRendererIntegerMESA");
+ glXQueryCurrentRendererStringMESA = (PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC)LL_GET_PROC_ADDRESS("glXQueryCurrentRendererStringMESA");
+ glXQueryRendererIntegerMESA = (PFNGLXQUERYRENDERERINTEGERMESAPROC)LL_GET_PROC_ADDRESS("glXQueryRendererIntegerMESA");
+ glXQueryRendererStringMESA = (PFNGLXQUERYRENDERERSTRINGMESAPROC)LL_GET_PROC_ADDRESS("glXQueryRendererStringMESA");
}
+#endif
+}
- //reload extensions string (may have changed after using wglCreateContextAttrib)
- if (glGetStringi)
- {
- std::stringstream str;
+void LLGLManager::initEGL()
+{
+#if LL_LINUX && LL_WAYLAND && !LL_MESA_HEADLESS
+ if (!mIsWayland)
+ return;
- GLint count = 0;
- glGetIntegerv(GL_NUM_EXTENSIONS, &count);
- for (GLint i = 0; i < count; ++i)
- {
- std::string ext = ll_safe_string((const char*) glGetStringi(GL_EXTENSIONS, i));
- str << ext << " ";
- LL_DEBUGS("GLExtensions") << ext << LL_ENDL;
- }
+ reloadExtensionsString();
- {
- PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB = 0;
- wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)wglGetProcAddress("wglGetExtensionsStringARB");
- if(wglGetExtensionsStringARB)
- {
- str << (const char*) wglGetExtensionsStringARB(wglGetCurrentDC());
- }
- }
+ // EGL_VERSION_1_0
+ eglQueryString = (PFNEGLQUERYSTRINGPROC)LL_GET_PROC_ADDRESS("eglQueryString");
- free(gGLHExts.mSysExts);
- std::string extensions = str.str();
- gGLHExts.mSysExts = strdup(extensions.c_str());
+ LL_INFOS("RenderInit") << "EGL_VENDOR " << ll_safe_string((const char *)eglQueryString(SDL_EGL_GetCurrentDisplay(), EGL_VENDOR)) << LL_ENDL;
+ LL_INFOS("RenderInit") << "EGL_VERSION " << ll_safe_string((const char *)eglQueryString(SDL_EGL_GetCurrentDisplay(), EGL_VERSION)) << LL_ENDL;
+#endif
+}
+
+
+// return false if unable (or unwilling due to old drivers) to init GL
+bool LLGLManager::initGL()
+{
+ if (mInited)
+ {
+ LL_ERRS("RenderInit") << "Calling init on LLGLManager after already initialized!" << LL_ENDL;
}
+
+#if LL_GL_FUNC_POINTER
+ // OpenGL 1.0 and 1.1 always exist
+ // GL_VERSION_1_0
+ glClearColor = (PFNGLCLEARCOLORPROC)LL_GET_PROC_ADDRESS("glClearColor");
+ glClear = (PFNGLCLEARPROC)LL_GET_PROC_ADDRESS("glClear");
+ glColorMask = (PFNGLCOLORMASKPROC)LL_GET_PROC_ADDRESS("glColorMask");
+ glBlendFunc = (PFNGLBLENDFUNCPROC)LL_GET_PROC_ADDRESS("glBlendFunc");
+ glLogicOp = (PFNGLLOGICOPPROC)LL_GET_PROC_ADDRESS("glLogicOp");
+ glFrontFace = (PFNGLFRONTFACEPROC)LL_GET_PROC_ADDRESS("glFrontFace");
+ glCullFace = (PFNGLCULLFACEPROC)LL_GET_PROC_ADDRESS("glCullFace");;
+ glPointSize = (PFNGLPOINTSIZEPROC)LL_GET_PROC_ADDRESS("glPointSize");
+ glLineWidth = (PFNGLLINEWIDTHPROC)LL_GET_PROC_ADDRESS("glLineWidth");
+ glPolygonMode = (PFNGLPOLYGONMODEPROC)LL_GET_PROC_ADDRESS("glPolygonMode");
+ glScissor = (PFNGLSCISSORPROC)LL_GET_PROC_ADDRESS("glScissor");
+ glDrawBuffer = (PFNGLDRAWBUFFERPROC)LL_GET_PROC_ADDRESS("glDrawBuffer");
+ glReadBuffer = (PFNGLREADBUFFERPROC)LL_GET_PROC_ADDRESS("glReadBuffer");
+ glEnable = (PFNGLENABLEPROC)LL_GET_PROC_ADDRESS("glEnable");
+ glDisable = (PFNGLDISABLEPROC)LL_GET_PROC_ADDRESS("glDisable");
+ glIsEnabled = (PFNGLISENABLEDPROC)LL_GET_PROC_ADDRESS("glIsEnabled");
+ glGetBooleanv = (PFNGLGETBOOLEANVPROC)LL_GET_PROC_ADDRESS("glGetBooleanv");
+ glGetDoublev = (PFNGLGETDOUBLEVPROC)LL_GET_PROC_ADDRESS("glGetDoublev");
+ glGetFloatv = (PFNGLGETFLOATVPROC)LL_GET_PROC_ADDRESS("glGetFloatv");
+ glGetIntegerv = (PFNGLGETINTEGERVPROC)LL_GET_PROC_ADDRESS("glGetIntegerv");
+ glGetError = (PFNGLGETERRORPROC)LL_GET_PROC_ADDRESS("glGetError");
+ glGetString = (PFNGLGETSTRINGPROC)LL_GET_PROC_ADDRESS("glGetString");
+ glFinish = (PFNGLFINISHPROC)LL_GET_PROC_ADDRESS("glFinish");
+ glFlush = (PFNGLFLUSHPROC)LL_GET_PROC_ADDRESS("glFlush");
+ glHint = (PFNGLHINTPROC)LL_GET_PROC_ADDRESS("glHint");
+ glClearDepth = (PFNGLCLEARDEPTHPROC)LL_GET_PROC_ADDRESS("glClearDepth");
+ glDepthFunc = (PFNGLDEPTHFUNCPROC)LL_GET_PROC_ADDRESS("glDepthFunc");
+ glDepthMask = (PFNGLDEPTHMASKPROC)LL_GET_PROC_ADDRESS("glDepthMask");
+ glDepthRange = (PFNGLDEPTHRANGEPROC)LL_GET_PROC_ADDRESS("glDepthRange");
+ glViewport = (PFNGLVIEWPORTPROC)LL_GET_PROC_ADDRESS("glViewport");
+ glPixelStoref = (PFNGLPIXELSTOREFPROC)LL_GET_PROC_ADDRESS("glPixelStoref");
+ glPixelStorei = (PFNGLPIXELSTOREIPROC)LL_GET_PROC_ADDRESS("glPixelStorei");
+ glReadPixels = (PFNGLREADPIXELSPROC)LL_GET_PROC_ADDRESS("glReadPixels");
+ glStencilFunc = (PFNGLSTENCILFUNCPROC)LL_GET_PROC_ADDRESS("glStencilFunc");
+ glStencilMask = (PFNGLSTENCILMASKPROC)LL_GET_PROC_ADDRESS("glStencilMask");
+ glStencilOp = (PFNGLSTENCILOPPROC)LL_GET_PROC_ADDRESS("glStencilOp");
+ glClearStencil = (PFNGLCLEARSTENCILPROC)LL_GET_PROC_ADDRESS("glClearStencil");
+ glTexParameterf = (PFNGLTEXPARAMETERFPROC)LL_GET_PROC_ADDRESS("glTexParameterf");
+ glTexParameteri = (PFNGLTEXPARAMETERIPROC)LL_GET_PROC_ADDRESS("glTexParameteri");
+ glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)LL_GET_PROC_ADDRESS("glTexParameterfv");
+ glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glTexParameteriv");
+ glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)LL_GET_PROC_ADDRESS("glGetTexParameterfv");
+ glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glGetTexParameteriv");
+ glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)LL_GET_PROC_ADDRESS("glGetTexLevelParameterfv");
+ glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glGetTexLevelParameteriv");
+ glTexImage1D = (PFNGLTEXIMAGE1DPROC)LL_GET_PROC_ADDRESS("glTexImage1D");
+ glTexImage2D = (PFNGLTEXIMAGE2DPROC)LL_GET_PROC_ADDRESS("glTexImage2D");
+ glGetTexImage = (PFNGLGETTEXIMAGEPROC)LL_GET_PROC_ADDRESS("glGetTexImage");
+
+ // GL_VERSION_1_1
+ glDrawArrays = (PFNGLDRAWARRAYSPROC)LL_GET_PROC_ADDRESS("glDrawArrays");
+ glDrawElements = (PFNGLDRAWELEMENTSPROC)LL_GET_PROC_ADDRESS("glDrawElements");
+ glGetPointerv = (PFNGLGETPOINTERVPROC)LL_GET_PROC_ADDRESS("glGetPointerv");
+ glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)LL_GET_PROC_ADDRESS("glPolygonOffset");
+ glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)LL_GET_PROC_ADDRESS("glCopyTexImage1D");
+ glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)LL_GET_PROC_ADDRESS("glCopyTexImage2D");
+ glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)LL_GET_PROC_ADDRESS("glCopyTexSubImage1D");
+ glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)LL_GET_PROC_ADDRESS("glCopyTexSubImage2D");
+ glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)LL_GET_PROC_ADDRESS("glTexSubImage1D");
+ glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)LL_GET_PROC_ADDRESS("glTexSubImage2D");
+ glBindTexture = (PFNGLBINDTEXTUREPROC)LL_GET_PROC_ADDRESS("glBindTexture");
+ glDeleteTextures = (PFNGLDELETETEXTURESPROC)LL_GET_PROC_ADDRESS("glDeleteTextures");
+ glGenTextures = (PFNGLGENTEXTURESPROC)LL_GET_PROC_ADDRESS("glGenTextures");
+ glIsTexture = (PFNGLISTEXTUREPROC)LL_GET_PROC_ADDRESS("glIsTexture");
#endif
// Extract video card strings and convert to upper case to
@@ -1204,6 +1271,23 @@ bool LLGLManager::initGL()
}
} else
#endif
+
+#if LL_LINUX && LL_X11 && !LL_MESA_HEADLESS
+ if(mHasGLXMESAQueryRenderer && mVRAM == 0)
+ {
+ unsigned int vram_val = 0;
+ if(glXQueryCurrentRendererIntegerMESA(GLX_RENDERER_VIDEO_MEMORY_MESA, &vram_val))
+ {
+ gGLManager.mVRAM = vram_val;
+
+ if (mVRAM != 0)
+ {
+ LL_WARNS("RenderInit") << "VRAM Detected (GLXMesaQueryRenderer):" << mVRAM << LL_ENDL;
+ }
+ }
+ }
+#endif
+
#if LL_WINDOWS || LL_LINUX
{
if (mHasNVXGpuMemoryInfo && mVRAM == 0)
@@ -1244,6 +1328,13 @@ bool LLGLManager::initGL()
glGetIntegerv(GL_MAX_VARYING_VECTORS, &mMaxVaryingVectors);
glGetIntegerv(GL_MAX_UNIFORM_BLOCK_SIZE, &mMaxUniformBlockSize);
+ // If outside the allowed range, glLineWidth fails with "invalid value".
+ // On Darwin, the range is [1, 1].
+ GLfloat line_width_range[2]{0.f};
+ glGetFloatv(GL_SMOOTH_LINE_WIDTH_RANGE, line_width_range);
+ mMinSmoothLineWidth = line_width_range[0];
+ mMaxSmoothLineWidth = line_width_range[1];
+
// sanity clamp max uniform block size to 64k just in case
// there's some implementation that reports a crazy value
mMaxUniformBlockSize = llmin(mMaxUniformBlockSize, 65536);
@@ -1275,12 +1366,9 @@ void LLGLManager::getGLInfo(LLSD& info)
}
#if !LL_MESA_HEADLESS
- std::string all_exts = ll_safe_string((const char *)gGLHExts.mSysExts);
- boost::char_separator<char> sep(" ");
- boost::tokenizer<boost::char_separator<char> > tok(all_exts, sep);
- for(boost::tokenizer<boost::char_separator<char> >::iterator i = tok.begin(); i != tok.end(); ++i)
+ for (const auto& ext : mGLExtensions)
{
- info["GLInfo"]["GLExtensions"].append(*i);
+ info["GLInfo"]["GLExtensions"].append(ext);
}
#endif
}
@@ -1303,8 +1391,12 @@ std::string LLGLManager::getGLInfoString()
}
#if !LL_MESA_HEADLESS
- std::string all_exts= ll_safe_string(((const char *)gGLHExts.mSysExts));
- LLStringUtil::replaceChar(all_exts, ' ', '\n');
+ std::string all_exts;
+ for (const auto& ext : mGLExtensions)
+ {
+ all_exts += ext;
+ all_exts += '\n';
+ }
info_str += std::string("GL_EXTENSIONS:\n") + all_exts + std::string("\n");
#endif
@@ -1327,9 +1419,13 @@ void LLGLManager::printGLInfoString()
}
#if !LL_MESA_HEADLESS
- std::string all_exts= ll_safe_string(((const char *)gGLHExts.mSysExts));
- LLStringUtil::replaceChar(all_exts, ' ', '\n');
- LL_DEBUGS("RenderInit") << "GL_EXTENSIONS:\n" << all_exts << LL_ENDL;
+ std::string all_exts;
+ for (const auto& ext : mGLExtensions)
+ {
+ all_exts += ext;
+ all_exts += '\n';
+ }
+ LL_INFOS("RenderInit") << "GL_EXTENSIONS:\n" << all_exts << LL_ENDL;
#endif
}
@@ -1388,27 +1484,104 @@ void LLGLManager::shutdownGL()
// these are used to turn software blending on. They appear in the Debug/Avatar menu
// presence of vertex skinning/blending or vertex programs will set these to false by default.
-void LLGLManager::initExtensions()
+void LLGLManager::reloadExtensionsString()
{
-#if LL_LINUX
- glh_init_extensions("");
-#endif
+ mGLExtensions.clear();
+
+ //reload extensions string
+ // I am deeply sorry for how ugly this is. - Rye
+#if LL_GL_FUNC_POINTER
+ PFNGLGETSTRINGIPROC llglGetStringi = (PFNGLGETSTRINGIPROC)LL_GET_PROC_ADDRESS("glGetStringi");
+ PFNGLGETINTEGERVPROC llglGetIntegerv = (PFNGLGETINTEGERVPROC)LL_GET_PROC_ADDRESS("glGetIntegerv");
+ if (llglGetStringi && llglGetIntegerv)
+ {
+ GLint num_extensions = 0;
+ llglGetIntegerv(GL_NUM_EXTENSIONS, &num_extensions);
+ for (GLint i = 0; i < num_extensions; ++i) {
+ mGLExtensions.insert(ll_safe_string((char const*)llglGetStringi(GL_EXTENSIONS, i)));
+ }
+ }
+#else
+ {
+ GLint num_extensions = 0;
+ glGetIntegerv(GL_NUM_EXTENSIONS, &num_extensions);
+ for (GLint i = 0; i < num_extensions; ++i) {
+ mGLExtensions.insert(ll_safe_string((char const*)glGetStringi(GL_EXTENSIONS, i)));
+ }
#if LL_DARWIN
- GLint num_extensions = 0;
- std::string all_extensions{""};
- glGetIntegerv(GL_NUM_EXTENSIONS, &num_extensions);
- for(GLint i = 0; i < num_extensions; ++i) {
- char const * extension = (char const *)glGetStringi(GL_EXTENSIONS, i);
- all_extensions += extension;
- all_extensions += ' ';
+ if (num_extensions > 0)
+ {
+ mGLExtensions.insert("GL_ARB_multitexture");
+ mGLExtensions.insert("GL_ARB_texture_cube_map");
+ mGLExtensions.insert("GL_ARB_texture_compression");
+ }
+#endif
}
- if (num_extensions)
+#endif
+
+#if LL_WINDOWS
+ {
+ PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)LL_GET_PROC_ADDRESS("wglGetExtensionsStringARB");
+ if (wglGetExtensionsStringARB)
+ {
+ std::string wgl_exts = ll_safe_string((const char*)wglGetExtensionsStringARB(wglGetCurrentDC()));
+ boost::char_separator<char> sep(" ");
+ boost::tokenizer<boost::char_separator<char> > tok(wgl_exts, sep);
+ for (boost::tokenizer<boost::char_separator<char> >::iterator i = tok.begin(); i != tok.end(); ++i)
+ {
+ mGLExtensions.insert(*i);
+ }
+ }
+ }
+#endif
+
+#if LL_SDL_WINDOW && LL_LINUX && LL_X11 && !LL_MESA_HEADLESS
+ if (mIsX11)
{
- all_extensions += "GL_ARB_multitexture GL_ARB_texture_cube_map GL_ARB_texture_compression "; // These are in 3.2 core, but not listed by OSX
- gGLHExts.mSysExts = strdup(all_extensions.data());
+ if (LLWindowSDL::sX11Data.xdisplay && LLWindowSDL::sX11Data.xwindow)
+ {
+ typedef const char *(*PFNEGLXQUERYEXTENSIONSSTRINGPROC) (Display *dpy, int screen );
+ PFNEGLXQUERYEXTENSIONSSTRINGPROC llglXQueryExtensionsString = (PFNEGLXQUERYEXTENSIONSSTRINGPROC)LL_GET_PROC_ADDRESS("glXQueryExtensionsString");
+ if (llglXQueryExtensionsString)
+ {
+ std::string glx_exts = ll_safe_string((const char*)llglXQueryExtensionsString(LLWindowSDL::sX11Data.xdisplay, LLWindowSDL::sX11Data.xscreen));
+ boost::char_separator<char> sep(" ");
+ boost::tokenizer<boost::char_separator<char> > tok(glx_exts, sep);
+ for (boost::tokenizer<boost::char_separator<char> >::iterator i = tok.begin(); i != tok.end(); ++i)
+ {
+ mGLExtensions.insert(*i);
+ }
+ }
+ }
}
#endif
+#if LL_SDL_WINDOW && LL_LINUX && LL_WAYLAND && !LL_MESA_HEADLESS
+ if (mIsWayland)
+ {
+ SDL_EGLDisplay egl_display = SDL_EGL_GetCurrentDisplay();
+ if (egl_display)
+ {
+ PFNEGLQUERYSTRINGPROC lleglQueryString = (PFNEGLQUERYSTRINGPROC)LL_GET_PROC_ADDRESS("eglQueryString");
+ if (lleglQueryString)
+ {
+ std::string egl_exts = ll_safe_string((const char*)lleglQueryString((EGLDisplay)egl_display, EGL_EXTENSIONS));
+ boost::char_separator<char> sep(" ");
+ boost::tokenizer<boost::char_separator<char> > tok(egl_exts, sep);
+ for (boost::tokenizer<boost::char_separator<char> >::iterator i = tok.begin(); i != tok.end(); ++i)
+ {
+ mGLExtensions.insert(*i);
+ }
+ }
+ }
+ }
+#endif
+}
+
+void LLGLManager::initExtensions()
+{
+ reloadExtensionsString();
+
// NOTE: version checks against mGLVersion should bias down by 0.01 because of F32 errors
// OpenGL 4.x capabilities
@@ -1416,20 +1589,13 @@ void LLGLManager::initExtensions()
mHasTransformFeedback = mGLVersion >= 3.99f;
mHasDebugOutput = mGLVersion >= 4.29f;
mHasAnisotropic = mGLVersion >= 4.59f;
- if(!mHasAnisotropic && gGLHExts.mSysExts)
+ if(!mHasAnisotropic)
{
- mHasAnisotropic = ExtensionExists("GL_EXT_texture_filter_anisotropic", gGLHExts.mSysExts);
+ mHasAnisotropic = mGLExtensions.contains("GL_EXT_texture_filter_anisotropic");
}
-#if LL_WINDOWS || LL_LINUX
- if( gGLHExts.mSysExts )
- {
- mHasNVXGpuMemoryInfo = ExtensionExists("GL_NVX_gpu_memory_info", gGLHExts.mSysExts);
- mHasATIMemInfo = ExtensionExists("GL_ATI_meminfo", gGLHExts.mSysExts);
- }
- else
- LL_WARNS() << "gGLHExts.mSysExts is not set.?" << LL_ENDL;
-#endif
+ mHasNVXGpuMemoryInfo = mGLExtensions.contains("GL_NVX_gpu_memory_info");
+ mHasATIMemInfo = mGLExtensions.contains("GL_ATI_meminfo"); //Basic AMD method, also see mHasAMDAssociations
// Misc
glGetIntegerv(GL_MAX_ELEMENTS_VERTICES, (GLint*) &mGLMaxVertexRange);
@@ -1438,843 +1604,706 @@ void LLGLManager::initExtensions()
mInited = true;
-#if LL_WINDOWS
- LL_DEBUGS("RenderInit") << "GL Probe: Getting symbols" << LL_ENDL;
-
- // WGL_AMD_gpu_association
- wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglGetGPUIDsAMD");
- wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglGetGPUInfoAMD");
- wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglGetContextGPUIDAMD");
- wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglCreateAssociatedContextAMD");
- wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglCreateAssociatedContextAttribsAMD");
- wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglDeleteAssociatedContextAMD");
- wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglMakeAssociatedContextCurrentAMD");
- wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglGetCurrentAssociatedContextAMD");
- wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglBlitContextFramebufferAMD");
-
- // WGL_EXT_swap_control
- wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)GLH_EXT_GET_PROC_ADDRESS("wglSwapIntervalEXT");
- wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)GLH_EXT_GET_PROC_ADDRESS("wglGetSwapIntervalEXT");
-
- // WGL_ARB_create_context
- wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)GLH_EXT_GET_PROC_ADDRESS("wglCreateContextAttribsARB");
-
+#if LL_GL_FUNC_POINTER
// Load entire OpenGL API through GetProcAddress, leaving sections beyond mGLVersion unloaded
+ LL_DEBUGS("RenderInit") << "GL Probe: Getting symbols" << LL_ENDL;
// GL_VERSION_1_2
if (mGLVersion < 1.19f)
{
return;
}
- glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawRangeElements");
- glTexImage3D = (PFNGLTEXIMAGE3DPROC)GLH_EXT_GET_PROC_ADDRESS("glTexImage3D");
- glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)GLH_EXT_GET_PROC_ADDRESS("glTexSubImage3D");
- glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)GLH_EXT_GET_PROC_ADDRESS("glCopyTexSubImage3D");
-
+ glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)LL_GET_PROC_ADDRESS("glDrawRangeElements");
+ glTexImage3D = (PFNGLTEXIMAGE3DPROC)LL_GET_PROC_ADDRESS("glTexImage3D");
+ glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)LL_GET_PROC_ADDRESS("glTexSubImage3D");
+ glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)LL_GET_PROC_ADDRESS("glCopyTexSubImage3D");
// GL_VERSION_1_3
if (mGLVersion < 1.29f)
{
return;
}
- glActiveTexture = (PFNGLACTIVETEXTUREPROC)GLH_EXT_GET_PROC_ADDRESS("glActiveTexture");
- glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glSampleCoverage");
- glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTexImage3D");
- glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTexImage2D");
- glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTexImage1D");
- glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTexSubImage3D");
- glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTexSubImage2D");
- glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTexSubImage1D");
- glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetCompressedTexImage");
- glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)GLH_EXT_GET_PROC_ADDRESS("glClientActiveTexture");
- glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1d");
- glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1dv");
- glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1f");
- glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1fv");
- glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1i");
- glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1iv");
- glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1s");
- glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1sv");
- glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2d");
- glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2dv");
- glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2f");
- glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2fv");
- glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2i");
- glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2iv");
- glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2s");
- glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2sv");
- glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3d");
- glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3dv");
- glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3f");
- glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3fv");
- glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3i");
- glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3iv");
- glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3s");
- glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3sv");
- glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4d");
- glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4dv");
- glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4f");
- glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4fv");
- glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4i");
- glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4iv");
- glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4s");
- glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4sv");
- glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)GLH_EXT_GET_PROC_ADDRESS("glLoadTransposeMatrixf");
- glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)GLH_EXT_GET_PROC_ADDRESS("glLoadTransposeMatrixd");
- glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)GLH_EXT_GET_PROC_ADDRESS("glMultTransposeMatrixf");
- glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)GLH_EXT_GET_PROC_ADDRESS("glMultTransposeMatrixd");
+ glActiveTexture = (PFNGLACTIVETEXTUREPROC)LL_GET_PROC_ADDRESS("glActiveTexture");
+ glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)LL_GET_PROC_ADDRESS("glSampleCoverage");
+ glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)LL_GET_PROC_ADDRESS("glCompressedTexImage3D");
+ glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)LL_GET_PROC_ADDRESS("glCompressedTexImage2D");
+ glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)LL_GET_PROC_ADDRESS("glCompressedTexImage1D");
+ glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)LL_GET_PROC_ADDRESS("glCompressedTexSubImage3D");
+ glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)LL_GET_PROC_ADDRESS("glCompressedTexSubImage2D");
+ glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)LL_GET_PROC_ADDRESS("glCompressedTexSubImage1D");
+ glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)LL_GET_PROC_ADDRESS("glGetCompressedTexImage");
// GL_VERSION_1_4
if (mGLVersion < 1.39f)
{
return;
}
- glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)GLH_EXT_GET_PROC_ADDRESS("glBlendFuncSeparate");
- glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiDrawArrays");
- glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiDrawElements");
- glPointParameterf = (PFNGLPOINTPARAMETERFPROC)GLH_EXT_GET_PROC_ADDRESS("glPointParameterf");
- glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)GLH_EXT_GET_PROC_ADDRESS("glPointParameterfv");
- glPointParameteri = (PFNGLPOINTPARAMETERIPROC)GLH_EXT_GET_PROC_ADDRESS("glPointParameteri");
- glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glPointParameteriv");
- glFogCoordf = (PFNGLFOGCOORDFPROC)GLH_EXT_GET_PROC_ADDRESS("glFogCoordf");
- glFogCoordfv = (PFNGLFOGCOORDFVPROC)GLH_EXT_GET_PROC_ADDRESS("glFogCoordfv");
- glFogCoordd = (PFNGLFOGCOORDDPROC)GLH_EXT_GET_PROC_ADDRESS("glFogCoordd");
- glFogCoorddv = (PFNGLFOGCOORDDVPROC)GLH_EXT_GET_PROC_ADDRESS("glFogCoorddv");
- glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)GLH_EXT_GET_PROC_ADDRESS("glFogCoordPointer");
- glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3b");
- glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3bv");
- glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3d");
- glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3dv");
- glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3f");
- glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3fv");
- glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3i");
- glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3iv");
- glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3s");
- glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3sv");
- glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3ub");
- glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3ubv");
- glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3ui");
- glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3uiv");
- glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3us");
- glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3usv");
- glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColorPointer");
- glWindowPos2d = (PFNGLWINDOWPOS2DPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos2d");
- glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos2dv");
- glWindowPos2f = (PFNGLWINDOWPOS2FPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos2f");
- glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos2fv");
- glWindowPos2i = (PFNGLWINDOWPOS2IPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos2i");
- glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos2iv");
- glWindowPos2s = (PFNGLWINDOWPOS2SPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos2s");
- glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos2sv");
- glWindowPos3d = (PFNGLWINDOWPOS3DPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos3d");
- glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos3dv");
- glWindowPos3f = (PFNGLWINDOWPOS3FPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos3f");
- glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos3fv");
- glWindowPos3i = (PFNGLWINDOWPOS3IPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos3i");
- glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos3iv");
- glWindowPos3s = (PFNGLWINDOWPOS3SPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos3s");
- glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)GLH_EXT_GET_PROC_ADDRESS("glWindowPos3sv");
+ glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)LL_GET_PROC_ADDRESS("glBlendFuncSeparate");
+ glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)LL_GET_PROC_ADDRESS("glMultiDrawArrays");
+ glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)LL_GET_PROC_ADDRESS("glMultiDrawElements");
+ glPointParameterf = (PFNGLPOINTPARAMETERFPROC)LL_GET_PROC_ADDRESS("glPointParameterf");
+ glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)LL_GET_PROC_ADDRESS("glPointParameterfv");
+ glPointParameteri = (PFNGLPOINTPARAMETERIPROC)LL_GET_PROC_ADDRESS("glPointParameteri");
+ glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glPointParameteriv");
// GL_VERSION_1_5
if (mGLVersion < 1.49f)
{
return;
}
- glGenQueries = (PFNGLGENQUERIESPROC)GLH_EXT_GET_PROC_ADDRESS("glGenQueries");
- glDeleteQueries = (PFNGLDELETEQUERIESPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteQueries");
- glIsQuery = (PFNGLISQUERYPROC)GLH_EXT_GET_PROC_ADDRESS("glIsQuery");
- glBeginQuery = (PFNGLBEGINQUERYPROC)GLH_EXT_GET_PROC_ADDRESS("glBeginQuery");
- glEndQuery = (PFNGLENDQUERYPROC)GLH_EXT_GET_PROC_ADDRESS("glEndQuery");
- glGetQueryiv = (PFNGLGETQUERYIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetQueryiv");
- glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetQueryObjectiv");
- glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetQueryObjectuiv");
- glBindBuffer = (PFNGLBINDBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glBindBuffer");
- glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteBuffers");
- glGenBuffers = (PFNGLGENBUFFERSPROC)GLH_EXT_GET_PROC_ADDRESS("glGenBuffers");
- glIsBuffer = (PFNGLISBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glIsBuffer");
- glBufferData = (PFNGLBUFFERDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glBufferData");
- glBufferSubData = (PFNGLBUFFERSUBDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glBufferSubData");
- glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glGetBufferSubData");
- glMapBuffer = (PFNGLMAPBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glMapBuffer");
- glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glUnmapBuffer");
- glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetBufferParameteriv");
- glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetBufferPointerv");
+ glGenQueries = (PFNGLGENQUERIESPROC)LL_GET_PROC_ADDRESS("glGenQueries");
+ glDeleteQueries = (PFNGLDELETEQUERIESPROC)LL_GET_PROC_ADDRESS("glDeleteQueries");
+ glIsQuery = (PFNGLISQUERYPROC)LL_GET_PROC_ADDRESS("glIsQuery");
+ glBeginQuery = (PFNGLBEGINQUERYPROC)LL_GET_PROC_ADDRESS("glBeginQuery");
+ glEndQuery = (PFNGLENDQUERYPROC)LL_GET_PROC_ADDRESS("glEndQuery");
+ glGetQueryiv = (PFNGLGETQUERYIVPROC)LL_GET_PROC_ADDRESS("glGetQueryiv");
+ glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)LL_GET_PROC_ADDRESS("glGetQueryObjectiv");
+ glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)LL_GET_PROC_ADDRESS("glGetQueryObjectuiv");
+ glBindBuffer = (PFNGLBINDBUFFERPROC)LL_GET_PROC_ADDRESS("glBindBuffer");
+ glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)LL_GET_PROC_ADDRESS("glDeleteBuffers");
+ glGenBuffers = (PFNGLGENBUFFERSPROC)LL_GET_PROC_ADDRESS("glGenBuffers");
+ glIsBuffer = (PFNGLISBUFFERPROC)LL_GET_PROC_ADDRESS("glIsBuffer");
+ glBufferData = (PFNGLBUFFERDATAPROC)LL_GET_PROC_ADDRESS("glBufferData");
+ glBufferSubData = (PFNGLBUFFERSUBDATAPROC)LL_GET_PROC_ADDRESS("glBufferSubData");
+ glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)LL_GET_PROC_ADDRESS("glGetBufferSubData");
+ glMapBuffer = (PFNGLMAPBUFFERPROC)LL_GET_PROC_ADDRESS("glMapBuffer");
+ glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)LL_GET_PROC_ADDRESS("glUnmapBuffer");
+ glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glGetBufferParameteriv");
+ glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)LL_GET_PROC_ADDRESS("glGetBufferPointerv");
// GL_VERSION_2_0
if (mGLVersion < 1.9f)
{
return;
}
- glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)GLH_EXT_GET_PROC_ADDRESS("glBlendEquationSeparate");
- glDrawBuffers = (PFNGLDRAWBUFFERSPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawBuffers");
- glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)GLH_EXT_GET_PROC_ADDRESS("glStencilOpSeparate");
- glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)GLH_EXT_GET_PROC_ADDRESS("glStencilFuncSeparate");
- glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)GLH_EXT_GET_PROC_ADDRESS("glStencilMaskSeparate");
- glAttachShader = (PFNGLATTACHSHADERPROC)GLH_EXT_GET_PROC_ADDRESS("glAttachShader");
- glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)GLH_EXT_GET_PROC_ADDRESS("glBindAttribLocation");
- glCompileShader = (PFNGLCOMPILESHADERPROC)GLH_EXT_GET_PROC_ADDRESS("glCompileShader");
- glCreateProgram = (PFNGLCREATEPROGRAMPROC)GLH_EXT_GET_PROC_ADDRESS("glCreateProgram");
- glCreateShader = (PFNGLCREATESHADERPROC)GLH_EXT_GET_PROC_ADDRESS("glCreateShader");
- glDeleteProgram = (PFNGLDELETEPROGRAMPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteProgram");
- glDeleteShader = (PFNGLDELETESHADERPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteShader");
- glDetachShader = (PFNGLDETACHSHADERPROC)GLH_EXT_GET_PROC_ADDRESS("glDetachShader");
- glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)GLH_EXT_GET_PROC_ADDRESS("glDisableVertexAttribArray");
- glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)GLH_EXT_GET_PROC_ADDRESS("glEnableVertexAttribArray");
- glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)GLH_EXT_GET_PROC_ADDRESS("glGetActiveAttrib");
- glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)GLH_EXT_GET_PROC_ADDRESS("glGetActiveUniform");
- glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)GLH_EXT_GET_PROC_ADDRESS("glGetAttachedShaders");
- glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)GLH_EXT_GET_PROC_ADDRESS("glGetAttribLocation");
- glGetProgramiv = (PFNGLGETPROGRAMIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramiv");
- glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramInfoLog");
- glGetShaderiv = (PFNGLGETSHADERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetShaderiv");
- glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)GLH_EXT_GET_PROC_ADDRESS("glGetShaderInfoLog");
- glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetShaderSource");
- glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)GLH_EXT_GET_PROC_ADDRESS("glGetUniformLocation");
- glGetUniformfv = (PFNGLGETUNIFORMFVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetUniformfv");
- glGetUniformiv = (PFNGLGETUNIFORMIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetUniformiv");
- glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexAttribdv");
- glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexAttribfv");
- glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexAttribiv");
- glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexAttribPointerv");
- glIsProgram = (PFNGLISPROGRAMPROC)GLH_EXT_GET_PROC_ADDRESS("glIsProgram");
- glIsShader = (PFNGLISSHADERPROC)GLH_EXT_GET_PROC_ADDRESS("glIsShader");
- glLinkProgram = (PFNGLLINKPROGRAMPROC)GLH_EXT_GET_PROC_ADDRESS("glLinkProgram");
- glShaderSource = (PFNGLSHADERSOURCEPROC)GLH_EXT_GET_PROC_ADDRESS("glShaderSource");
- glUseProgram = (PFNGLUSEPROGRAMPROC)GLH_EXT_GET_PROC_ADDRESS("glUseProgram");
- glUniform1f = (PFNGLUNIFORM1FPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform1f");
- glUniform2f = (PFNGLUNIFORM2FPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform2f");
- glUniform3f = (PFNGLUNIFORM3FPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform3f");
- glUniform4f = (PFNGLUNIFORM4FPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform4f");
- glUniform1i = (PFNGLUNIFORM1IPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform1i");
- glUniform2i = (PFNGLUNIFORM2IPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform2i");
- glUniform3i = (PFNGLUNIFORM3IPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform3i");
- glUniform4i = (PFNGLUNIFORM4IPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform4i");
- glUniform1fv = (PFNGLUNIFORM1FVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform1fv");
- glUniform2fv = (PFNGLUNIFORM2FVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform2fv");
- glUniform3fv = (PFNGLUNIFORM3FVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform3fv");
- glUniform4fv = (PFNGLUNIFORM4FVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform4fv");
- glUniform1iv = (PFNGLUNIFORM1IVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform1iv");
- glUniform2iv = (PFNGLUNIFORM2IVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform2iv");
- glUniform3iv = (PFNGLUNIFORM3IVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform3iv");
- glUniform4iv = (PFNGLUNIFORM4IVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform4iv");
- glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix2fv");
- glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix3fv");
- glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix4fv");
- glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)GLH_EXT_GET_PROC_ADDRESS("glValidateProgram");
- glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1d");
- glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1dv");
- glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1f");
- glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1fv");
- glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1s");
- glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1sv");
- glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2d");
- glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2dv");
- glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2f");
- glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2fv");
- glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2s");
- glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2sv");
- glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3d");
- glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3dv");
- glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3f");
- glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3fv");
- glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3s");
- glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3sv");
- glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4Nbv");
- glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4Niv");
- glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4Nsv");
- glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4Nub");
- glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4Nubv");
- glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4Nuiv");
- glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4Nusv");
- glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4bv");
- glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4d");
- glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4dv");
- glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4f");
- glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4fv");
- glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4iv");
- glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4s");
- glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4sv");
- glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4ubv");
- glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4uiv");
- glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4usv");
- glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribPointer");
+ glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)LL_GET_PROC_ADDRESS("glBlendEquationSeparate");
+ glDrawBuffers = (PFNGLDRAWBUFFERSPROC)LL_GET_PROC_ADDRESS("glDrawBuffers");
+ glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)LL_GET_PROC_ADDRESS("glStencilOpSeparate");
+ glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)LL_GET_PROC_ADDRESS("glStencilFuncSeparate");
+ glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)LL_GET_PROC_ADDRESS("glStencilMaskSeparate");
+ glAttachShader = (PFNGLATTACHSHADERPROC)LL_GET_PROC_ADDRESS("glAttachShader");
+ glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)LL_GET_PROC_ADDRESS("glBindAttribLocation");
+ glCompileShader = (PFNGLCOMPILESHADERPROC)LL_GET_PROC_ADDRESS("glCompileShader");
+ glCreateProgram = (PFNGLCREATEPROGRAMPROC)LL_GET_PROC_ADDRESS("glCreateProgram");
+ glCreateShader = (PFNGLCREATESHADERPROC)LL_GET_PROC_ADDRESS("glCreateShader");
+ glDeleteProgram = (PFNGLDELETEPROGRAMPROC)LL_GET_PROC_ADDRESS("glDeleteProgram");
+ glDeleteShader = (PFNGLDELETESHADERPROC)LL_GET_PROC_ADDRESS("glDeleteShader");
+ glDetachShader = (PFNGLDETACHSHADERPROC)LL_GET_PROC_ADDRESS("glDetachShader");
+ glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)LL_GET_PROC_ADDRESS("glDisableVertexAttribArray");
+ glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)LL_GET_PROC_ADDRESS("glEnableVertexAttribArray");
+ glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)LL_GET_PROC_ADDRESS("glGetActiveAttrib");
+ glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)LL_GET_PROC_ADDRESS("glGetActiveUniform");
+ glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)LL_GET_PROC_ADDRESS("glGetAttachedShaders");
+ glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)LL_GET_PROC_ADDRESS("glGetAttribLocation");
+ glGetProgramiv = (PFNGLGETPROGRAMIVPROC)LL_GET_PROC_ADDRESS("glGetProgramiv");
+ glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)LL_GET_PROC_ADDRESS("glGetProgramInfoLog");
+ glGetShaderiv = (PFNGLGETSHADERIVPROC)LL_GET_PROC_ADDRESS("glGetShaderiv");
+ glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)LL_GET_PROC_ADDRESS("glGetShaderInfoLog");
+ glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)LL_GET_PROC_ADDRESS("glGetShaderSource");
+ glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)LL_GET_PROC_ADDRESS("glGetUniformLocation");
+ glGetUniformfv = (PFNGLGETUNIFORMFVPROC)LL_GET_PROC_ADDRESS("glGetUniformfv");
+ glGetUniformiv = (PFNGLGETUNIFORMIVPROC)LL_GET_PROC_ADDRESS("glGetUniformiv");
+ glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)LL_GET_PROC_ADDRESS("glGetVertexAttribdv");
+ glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)LL_GET_PROC_ADDRESS("glGetVertexAttribfv");
+ glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)LL_GET_PROC_ADDRESS("glGetVertexAttribiv");
+ glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)LL_GET_PROC_ADDRESS("glGetVertexAttribPointerv");
+ glIsProgram = (PFNGLISPROGRAMPROC)LL_GET_PROC_ADDRESS("glIsProgram");
+ glIsShader = (PFNGLISSHADERPROC)LL_GET_PROC_ADDRESS("glIsShader");
+ glLinkProgram = (PFNGLLINKPROGRAMPROC)LL_GET_PROC_ADDRESS("glLinkProgram");
+ glShaderSource = (PFNGLSHADERSOURCEPROC)LL_GET_PROC_ADDRESS("glShaderSource");
+ glUseProgram = (PFNGLUSEPROGRAMPROC)LL_GET_PROC_ADDRESS("glUseProgram");
+ glUniform1f = (PFNGLUNIFORM1FPROC)LL_GET_PROC_ADDRESS("glUniform1f");
+ glUniform2f = (PFNGLUNIFORM2FPROC)LL_GET_PROC_ADDRESS("glUniform2f");
+ glUniform3f = (PFNGLUNIFORM3FPROC)LL_GET_PROC_ADDRESS("glUniform3f");
+ glUniform4f = (PFNGLUNIFORM4FPROC)LL_GET_PROC_ADDRESS("glUniform4f");
+ glUniform1i = (PFNGLUNIFORM1IPROC)LL_GET_PROC_ADDRESS("glUniform1i");
+ glUniform2i = (PFNGLUNIFORM2IPROC)LL_GET_PROC_ADDRESS("glUniform2i");
+ glUniform3i = (PFNGLUNIFORM3IPROC)LL_GET_PROC_ADDRESS("glUniform3i");
+ glUniform4i = (PFNGLUNIFORM4IPROC)LL_GET_PROC_ADDRESS("glUniform4i");
+ glUniform1fv = (PFNGLUNIFORM1FVPROC)LL_GET_PROC_ADDRESS("glUniform1fv");
+ glUniform2fv = (PFNGLUNIFORM2FVPROC)LL_GET_PROC_ADDRESS("glUniform2fv");
+ glUniform3fv = (PFNGLUNIFORM3FVPROC)LL_GET_PROC_ADDRESS("glUniform3fv");
+ glUniform4fv = (PFNGLUNIFORM4FVPROC)LL_GET_PROC_ADDRESS("glUniform4fv");
+ glUniform1iv = (PFNGLUNIFORM1IVPROC)LL_GET_PROC_ADDRESS("glUniform1iv");
+ glUniform2iv = (PFNGLUNIFORM2IVPROC)LL_GET_PROC_ADDRESS("glUniform2iv");
+ glUniform3iv = (PFNGLUNIFORM3IVPROC)LL_GET_PROC_ADDRESS("glUniform3iv");
+ glUniform4iv = (PFNGLUNIFORM4IVPROC)LL_GET_PROC_ADDRESS("glUniform4iv");
+ glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix2fv");
+ glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix3fv");
+ glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix4fv");
+ glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)LL_GET_PROC_ADDRESS("glValidateProgram");
+ glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)LL_GET_PROC_ADDRESS("glVertexAttrib1d");
+ glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib1dv");
+ glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)LL_GET_PROC_ADDRESS("glVertexAttrib1f");
+ glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib1fv");
+ glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)LL_GET_PROC_ADDRESS("glVertexAttrib1s");
+ glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib1sv");
+ glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)LL_GET_PROC_ADDRESS("glVertexAttrib2d");
+ glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib2dv");
+ glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)LL_GET_PROC_ADDRESS("glVertexAttrib2f");
+ glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib2fv");
+ glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)LL_GET_PROC_ADDRESS("glVertexAttrib2s");
+ glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib2sv");
+ glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)LL_GET_PROC_ADDRESS("glVertexAttrib3d");
+ glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib3dv");
+ glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)LL_GET_PROC_ADDRESS("glVertexAttrib3f");
+ glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib3fv");
+ glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)LL_GET_PROC_ADDRESS("glVertexAttrib3s");
+ glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib3sv");
+ glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4Nbv");
+ glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4Niv");
+ glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4Nsv");
+ glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4Nub");
+ glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4Nubv");
+ glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4Nuiv");
+ glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4Nusv");
+ glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4bv");
+ glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4d");
+ glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4dv");
+ glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4f");
+ glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4fv");
+ glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4iv");
+ glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4s");
+ glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4sv");
+ glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4ubv");
+ glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4uiv");
+ glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)LL_GET_PROC_ADDRESS("glVertexAttrib4usv");
+ glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)LL_GET_PROC_ADDRESS("glVertexAttribPointer");
// GL_VERSION_2_1
if (mGLVersion < 2.09f)
{
return;
}
- glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix2x3fv");
- glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix3x2fv");
- glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix2x4fv");
- glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix4x2fv");
- glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix3x4fv");
- glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix4x3fv");
+ glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix2x3fv");
+ glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix3x2fv");
+ glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix2x4fv");
+ glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix4x2fv");
+ glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix3x4fv");
+ glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix4x3fv");
// GL_VERSION_3_0
if (mGLVersion < 2.99f)
{
return;
}
- glColorMaski = (PFNGLCOLORMASKIPROC)GLH_EXT_GET_PROC_ADDRESS("glColorMaski");
- glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetBooleani_v");
- glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetIntegeri_v");
- glEnablei = (PFNGLENABLEIPROC)GLH_EXT_GET_PROC_ADDRESS("glEnablei");
- glDisablei = (PFNGLDISABLEIPROC)GLH_EXT_GET_PROC_ADDRESS("glDisablei");
- glIsEnabledi = (PFNGLISENABLEDIPROC)GLH_EXT_GET_PROC_ADDRESS("glIsEnabledi");
- glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)GLH_EXT_GET_PROC_ADDRESS("glBeginTransformFeedback");
- glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)GLH_EXT_GET_PROC_ADDRESS("glEndTransformFeedback");
- glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)GLH_EXT_GET_PROC_ADDRESS("glBindBufferRange");
- glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)GLH_EXT_GET_PROC_ADDRESS("glBindBufferBase");
- glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)GLH_EXT_GET_PROC_ADDRESS("glTransformFeedbackVaryings");
- glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTransformFeedbackVarying");
- glClampColor = (PFNGLCLAMPCOLORPROC)GLH_EXT_GET_PROC_ADDRESS("glClampColor");
- glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)GLH_EXT_GET_PROC_ADDRESS("glBeginConditionalRender");
- glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)GLH_EXT_GET_PROC_ADDRESS("glEndConditionalRender");
- glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribIPointer");
- glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexAttribIiv");
- glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexAttribIuiv");
- glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI1i");
- glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI2i");
- glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI3i");
- glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI4i");
- glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI1ui");
- glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI2ui");
- glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI3ui");
- glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI4ui");
- glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI1iv");
- glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI2iv");
- glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI3iv");
- glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI4iv");
- glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI1uiv");
- glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI2uiv");
- glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI3uiv");
- glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI4uiv");
- glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI4bv");
- glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI4sv");
- glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI4ubv");
- glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribI4usv");
- glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetUniformuiv");
- glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)GLH_EXT_GET_PROC_ADDRESS("glBindFragDataLocation");
- glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)GLH_EXT_GET_PROC_ADDRESS("glGetFragDataLocation");
- glUniform1ui = (PFNGLUNIFORM1UIPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform1ui");
- glUniform2ui = (PFNGLUNIFORM2UIPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform2ui");
- glUniform3ui = (PFNGLUNIFORM3UIPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform3ui");
- glUniform4ui = (PFNGLUNIFORM4UIPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform4ui");
- glUniform1uiv = (PFNGLUNIFORM1UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform1uiv");
- glUniform2uiv = (PFNGLUNIFORM2UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform2uiv");
- glUniform3uiv = (PFNGLUNIFORM3UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform3uiv");
- glUniform4uiv = (PFNGLUNIFORM4UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform4uiv");
- glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)GLH_EXT_GET_PROC_ADDRESS("glTexParameterIiv");
- glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glTexParameterIuiv");
- glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTexParameterIiv");
- glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTexParameterIuiv");
- glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glClearBufferiv");
- glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glClearBufferuiv");
- glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)GLH_EXT_GET_PROC_ADDRESS("glClearBufferfv");
- glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)GLH_EXT_GET_PROC_ADDRESS("glClearBufferfi");
- glGetStringi = (PFNGLGETSTRINGIPROC)GLH_EXT_GET_PROC_ADDRESS("glGetStringi");
- glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glIsRenderbuffer");
- glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glBindRenderbuffer");
- glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteRenderbuffers");
- glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)GLH_EXT_GET_PROC_ADDRESS("glGenRenderbuffers");
- glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glRenderbufferStorage");
- glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetRenderbufferParameteriv");
- glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glIsFramebuffer");
- glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glBindFramebuffer");
- glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteFramebuffers");
- glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)GLH_EXT_GET_PROC_ADDRESS("glGenFramebuffers");
- glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)GLH_EXT_GET_PROC_ADDRESS("glCheckFramebufferStatus");
- glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)GLH_EXT_GET_PROC_ADDRESS("glFramebufferTexture1D");
- glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)GLH_EXT_GET_PROC_ADDRESS("glFramebufferTexture2D");
- glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)GLH_EXT_GET_PROC_ADDRESS("glFramebufferTexture3D");
- glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glFramebufferRenderbuffer");
- glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetFramebufferAttachmentParameteriv");
- glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)GLH_EXT_GET_PROC_ADDRESS("glGenerateMipmap");
- glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glBlitFramebuffer");
- glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)GLH_EXT_GET_PROC_ADDRESS("glRenderbufferStorageMultisample");
- glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)GLH_EXT_GET_PROC_ADDRESS("glFramebufferTextureLayer");
- glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)GLH_EXT_GET_PROC_ADDRESS("glMapBufferRange");
- glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)GLH_EXT_GET_PROC_ADDRESS("glFlushMappedBufferRange");
- glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)GLH_EXT_GET_PROC_ADDRESS("glBindVertexArray");
- glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteVertexArrays");
- glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)GLH_EXT_GET_PROC_ADDRESS("glGenVertexArrays");
- glIsVertexArray = (PFNGLISVERTEXARRAYPROC)GLH_EXT_GET_PROC_ADDRESS("glIsVertexArray");
+ glColorMaski = (PFNGLCOLORMASKIPROC)LL_GET_PROC_ADDRESS("glColorMaski");
+ glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)LL_GET_PROC_ADDRESS("glGetBooleani_v");
+ glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)LL_GET_PROC_ADDRESS("glGetIntegeri_v");
+ glEnablei = (PFNGLENABLEIPROC)LL_GET_PROC_ADDRESS("glEnablei");
+ glDisablei = (PFNGLDISABLEIPROC)LL_GET_PROC_ADDRESS("glDisablei");
+ glIsEnabledi = (PFNGLISENABLEDIPROC)LL_GET_PROC_ADDRESS("glIsEnabledi");
+ glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)LL_GET_PROC_ADDRESS("glBeginTransformFeedback");
+ glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)LL_GET_PROC_ADDRESS("glEndTransformFeedback");
+ glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)LL_GET_PROC_ADDRESS("glBindBufferRange");
+ glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)LL_GET_PROC_ADDRESS("glBindBufferBase");
+ glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)LL_GET_PROC_ADDRESS("glTransformFeedbackVaryings");
+ glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)LL_GET_PROC_ADDRESS("glGetTransformFeedbackVarying");
+ glClampColor = (PFNGLCLAMPCOLORPROC)LL_GET_PROC_ADDRESS("glClampColor");
+ glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)LL_GET_PROC_ADDRESS("glBeginConditionalRender");
+ glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)LL_GET_PROC_ADDRESS("glEndConditionalRender");
+ glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)LL_GET_PROC_ADDRESS("glVertexAttribIPointer");
+ glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)LL_GET_PROC_ADDRESS("glGetVertexAttribIiv");
+ glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)LL_GET_PROC_ADDRESS("glGetVertexAttribIuiv");
+ glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)LL_GET_PROC_ADDRESS("glVertexAttribI1i");
+ glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)LL_GET_PROC_ADDRESS("glVertexAttribI2i");
+ glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)LL_GET_PROC_ADDRESS("glVertexAttribI3i");
+ glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)LL_GET_PROC_ADDRESS("glVertexAttribI4i");
+ glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)LL_GET_PROC_ADDRESS("glVertexAttribI1ui");
+ glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)LL_GET_PROC_ADDRESS("glVertexAttribI2ui");
+ glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)LL_GET_PROC_ADDRESS("glVertexAttribI3ui");
+ glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)LL_GET_PROC_ADDRESS("glVertexAttribI4ui");
+ glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)LL_GET_PROC_ADDRESS("glVertexAttribI1iv");
+ glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)LL_GET_PROC_ADDRESS("glVertexAttribI2iv");
+ glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)LL_GET_PROC_ADDRESS("glVertexAttribI3iv");
+ glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)LL_GET_PROC_ADDRESS("glVertexAttribI4iv");
+ glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)LL_GET_PROC_ADDRESS("glVertexAttribI1uiv");
+ glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)LL_GET_PROC_ADDRESS("glVertexAttribI2uiv");
+ glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)LL_GET_PROC_ADDRESS("glVertexAttribI3uiv");
+ glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)LL_GET_PROC_ADDRESS("glVertexAttribI4uiv");
+ glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)LL_GET_PROC_ADDRESS("glVertexAttribI4bv");
+ glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)LL_GET_PROC_ADDRESS("glVertexAttribI4sv");
+ glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)LL_GET_PROC_ADDRESS("glVertexAttribI4ubv");
+ glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)LL_GET_PROC_ADDRESS("glVertexAttribI4usv");
+ glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)LL_GET_PROC_ADDRESS("glGetUniformuiv");
+ glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)LL_GET_PROC_ADDRESS("glBindFragDataLocation");
+ glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)LL_GET_PROC_ADDRESS("glGetFragDataLocation");
+ glUniform1ui = (PFNGLUNIFORM1UIPROC)LL_GET_PROC_ADDRESS("glUniform1ui");
+ glUniform2ui = (PFNGLUNIFORM2UIPROC)LL_GET_PROC_ADDRESS("glUniform2ui");
+ glUniform3ui = (PFNGLUNIFORM3UIPROC)LL_GET_PROC_ADDRESS("glUniform3ui");
+ glUniform4ui = (PFNGLUNIFORM4UIPROC)LL_GET_PROC_ADDRESS("glUniform4ui");
+ glUniform1uiv = (PFNGLUNIFORM1UIVPROC)LL_GET_PROC_ADDRESS("glUniform1uiv");
+ glUniform2uiv = (PFNGLUNIFORM2UIVPROC)LL_GET_PROC_ADDRESS("glUniform2uiv");
+ glUniform3uiv = (PFNGLUNIFORM3UIVPROC)LL_GET_PROC_ADDRESS("glUniform3uiv");
+ glUniform4uiv = (PFNGLUNIFORM4UIVPROC)LL_GET_PROC_ADDRESS("glUniform4uiv");
+ glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)LL_GET_PROC_ADDRESS("glTexParameterIiv");
+ glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)LL_GET_PROC_ADDRESS("glTexParameterIuiv");
+ glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)LL_GET_PROC_ADDRESS("glGetTexParameterIiv");
+ glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)LL_GET_PROC_ADDRESS("glGetTexParameterIuiv");
+ glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)LL_GET_PROC_ADDRESS("glClearBufferiv");
+ glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)LL_GET_PROC_ADDRESS("glClearBufferuiv");
+ glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)LL_GET_PROC_ADDRESS("glClearBufferfv");
+ glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)LL_GET_PROC_ADDRESS("glClearBufferfi");
+ glGetStringi = (PFNGLGETSTRINGIPROC)LL_GET_PROC_ADDRESS("glGetStringi");
+ glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)LL_GET_PROC_ADDRESS("glIsRenderbuffer");
+ glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)LL_GET_PROC_ADDRESS("glBindRenderbuffer");
+ glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)LL_GET_PROC_ADDRESS("glDeleteRenderbuffers");
+ glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)LL_GET_PROC_ADDRESS("glGenRenderbuffers");
+ glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)LL_GET_PROC_ADDRESS("glRenderbufferStorage");
+ glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glGetRenderbufferParameteriv");
+ glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)LL_GET_PROC_ADDRESS("glIsFramebuffer");
+ glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)LL_GET_PROC_ADDRESS("glBindFramebuffer");
+ glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)LL_GET_PROC_ADDRESS("glDeleteFramebuffers");
+ glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)LL_GET_PROC_ADDRESS("glGenFramebuffers");
+ glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)LL_GET_PROC_ADDRESS("glCheckFramebufferStatus");
+ glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)LL_GET_PROC_ADDRESS("glFramebufferTexture1D");
+ glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)LL_GET_PROC_ADDRESS("glFramebufferTexture2D");
+ glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)LL_GET_PROC_ADDRESS("glFramebufferTexture3D");
+ glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)LL_GET_PROC_ADDRESS("glFramebufferRenderbuffer");
+ glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glGetFramebufferAttachmentParameteriv");
+ glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)LL_GET_PROC_ADDRESS("glGenerateMipmap");
+ glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)LL_GET_PROC_ADDRESS("glBlitFramebuffer");
+ glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)LL_GET_PROC_ADDRESS("glRenderbufferStorageMultisample");
+ glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)LL_GET_PROC_ADDRESS("glFramebufferTextureLayer");
+ glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)LL_GET_PROC_ADDRESS("glMapBufferRange");
+ glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)LL_GET_PROC_ADDRESS("glFlushMappedBufferRange");
+ glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)LL_GET_PROC_ADDRESS("glBindVertexArray");
+ glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)LL_GET_PROC_ADDRESS("glDeleteVertexArrays");
+ glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)LL_GET_PROC_ADDRESS("glGenVertexArrays");
+ glIsVertexArray = (PFNGLISVERTEXARRAYPROC)LL_GET_PROC_ADDRESS("glIsVertexArray");
// GL_VERSION_3_1
if (mGLVersion < 3.09f)
{
return;
}
- glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawArraysInstanced");
- glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawElementsInstanced");
- glTexBuffer = (PFNGLTEXBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glTexBuffer");
- glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)GLH_EXT_GET_PROC_ADDRESS("glPrimitiveRestartIndex");
- glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glCopyBufferSubData");
- glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)GLH_EXT_GET_PROC_ADDRESS("glGetUniformIndices");
- glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetActiveUniformsiv");
- glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetActiveUniformName");
- glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)GLH_EXT_GET_PROC_ADDRESS("glGetUniformBlockIndex");
- glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetActiveUniformBlockiv");
- glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetActiveUniformBlockName");
- glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformBlockBinding");
+ glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)LL_GET_PROC_ADDRESS("glDrawArraysInstanced");
+ glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)LL_GET_PROC_ADDRESS("glDrawElementsInstanced");
+ glTexBuffer = (PFNGLTEXBUFFERPROC)LL_GET_PROC_ADDRESS("glTexBuffer");
+ glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)LL_GET_PROC_ADDRESS("glPrimitiveRestartIndex");
+ glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)LL_GET_PROC_ADDRESS("glCopyBufferSubData");
+ glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)LL_GET_PROC_ADDRESS("glGetUniformIndices");
+ glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)LL_GET_PROC_ADDRESS("glGetActiveUniformsiv");
+ glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)LL_GET_PROC_ADDRESS("glGetActiveUniformName");
+ glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)LL_GET_PROC_ADDRESS("glGetUniformBlockIndex");
+ glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)LL_GET_PROC_ADDRESS("glGetActiveUniformBlockiv");
+ glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)LL_GET_PROC_ADDRESS("glGetActiveUniformBlockName");
+ glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)LL_GET_PROC_ADDRESS("glUniformBlockBinding");
// GL_VERSION_3_2
if (mGLVersion < 3.19f)
{
return;
}
- glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawElementsBaseVertex");
- glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawRangeElementsBaseVertex");
- glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawElementsInstancedBaseVertex");
- glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiDrawElementsBaseVertex");
- glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)GLH_EXT_GET_PROC_ADDRESS("glProvokingVertex");
- glFenceSync = (PFNGLFENCESYNCPROC)GLH_EXT_GET_PROC_ADDRESS("glFenceSync");
- glIsSync = (PFNGLISSYNCPROC)GLH_EXT_GET_PROC_ADDRESS("glIsSync");
- glDeleteSync = (PFNGLDELETESYNCPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteSync");
- glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)GLH_EXT_GET_PROC_ADDRESS("glClientWaitSync");
- glWaitSync = (PFNGLWAITSYNCPROC)GLH_EXT_GET_PROC_ADDRESS("glWaitSync");
- glGetInteger64v = (PFNGLGETINTEGER64VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetInteger64v");
- glGetSynciv = (PFNGLGETSYNCIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetSynciv");
- glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetInteger64i_v");
- glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetBufferParameteri64v");
- glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)GLH_EXT_GET_PROC_ADDRESS("glFramebufferTexture");
- glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)GLH_EXT_GET_PROC_ADDRESS("glTexImage2DMultisample");
- glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)GLH_EXT_GET_PROC_ADDRESS("glTexImage3DMultisample");
- glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetMultisamplefv");
- glSampleMaski = (PFNGLSAMPLEMASKIPROC)GLH_EXT_GET_PROC_ADDRESS("glSampleMaski");
+ glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)LL_GET_PROC_ADDRESS("glDrawElementsBaseVertex");
+ glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)LL_GET_PROC_ADDRESS("glDrawRangeElementsBaseVertex");
+ glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)LL_GET_PROC_ADDRESS("glDrawElementsInstancedBaseVertex");
+ glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)LL_GET_PROC_ADDRESS("glMultiDrawElementsBaseVertex");
+ glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)LL_GET_PROC_ADDRESS("glProvokingVertex");
+ glFenceSync = (PFNGLFENCESYNCPROC)LL_GET_PROC_ADDRESS("glFenceSync");
+ glIsSync = (PFNGLISSYNCPROC)LL_GET_PROC_ADDRESS("glIsSync");
+ glDeleteSync = (PFNGLDELETESYNCPROC)LL_GET_PROC_ADDRESS("glDeleteSync");
+ glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)LL_GET_PROC_ADDRESS("glClientWaitSync");
+ glWaitSync = (PFNGLWAITSYNCPROC)LL_GET_PROC_ADDRESS("glWaitSync");
+ glGetInteger64v = (PFNGLGETINTEGER64VPROC)LL_GET_PROC_ADDRESS("glGetInteger64v");
+ glGetSynciv = (PFNGLGETSYNCIVPROC)LL_GET_PROC_ADDRESS("glGetSynciv");
+ glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)LL_GET_PROC_ADDRESS("glGetInteger64i_v");
+ glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)LL_GET_PROC_ADDRESS("glGetBufferParameteri64v");
+ glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)LL_GET_PROC_ADDRESS("glFramebufferTexture");
+ glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)LL_GET_PROC_ADDRESS("glTexImage2DMultisample");
+ glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)LL_GET_PROC_ADDRESS("glTexImage3DMultisample");
+ glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)LL_GET_PROC_ADDRESS("glGetMultisamplefv");
+ glSampleMaski = (PFNGLSAMPLEMASKIPROC)LL_GET_PROC_ADDRESS("glSampleMaski");
// GL_VERSION_3_3
if (mGLVersion < 3.29f)
{
return;
}
- glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)GLH_EXT_GET_PROC_ADDRESS("glBindFragDataLocationIndexed");
- glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)GLH_EXT_GET_PROC_ADDRESS("glGetFragDataIndex");
- glGenSamplers = (PFNGLGENSAMPLERSPROC)GLH_EXT_GET_PROC_ADDRESS("glGenSamplers");
- glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteSamplers");
- glIsSampler = (PFNGLISSAMPLERPROC)GLH_EXT_GET_PROC_ADDRESS("glIsSampler");
- glBindSampler = (PFNGLBINDSAMPLERPROC)GLH_EXT_GET_PROC_ADDRESS("glBindSampler");
- glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)GLH_EXT_GET_PROC_ADDRESS("glSamplerParameteri");
- glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glSamplerParameteriv");
- glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)GLH_EXT_GET_PROC_ADDRESS("glSamplerParameterf");
- glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)GLH_EXT_GET_PROC_ADDRESS("glSamplerParameterfv");
- glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)GLH_EXT_GET_PROC_ADDRESS("glSamplerParameterIiv");
- glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glSamplerParameterIuiv");
- glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetSamplerParameteriv");
- glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetSamplerParameterIiv");
- glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetSamplerParameterfv");
- glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetSamplerParameterIuiv");
- glQueryCounter = (PFNGLQUERYCOUNTERPROC)GLH_EXT_GET_PROC_ADDRESS("glQueryCounter");
- glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetQueryObjecti64v");
- glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetQueryObjectui64v");
- glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribDivisor");
- glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribP1ui");
- glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribP1uiv");
- glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribP2ui");
- glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribP2uiv");
- glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribP3ui");
- glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribP3uiv");
- glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribP4ui");
- glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribP4uiv");
- glVertexP2ui = (PFNGLVERTEXP2UIPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexP2ui");
- glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexP2uiv");
- glVertexP3ui = (PFNGLVERTEXP3UIPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexP3ui");
- glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexP3uiv");
- glVertexP4ui = (PFNGLVERTEXP4UIPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexP4ui");
- glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexP4uiv");
- glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)GLH_EXT_GET_PROC_ADDRESS("glTexCoordP1ui");
- glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glTexCoordP1uiv");
- glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)GLH_EXT_GET_PROC_ADDRESS("glTexCoordP2ui");
- glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glTexCoordP2uiv");
- glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)GLH_EXT_GET_PROC_ADDRESS("glTexCoordP3ui");
- glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glTexCoordP3uiv");
- glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)GLH_EXT_GET_PROC_ADDRESS("glTexCoordP4ui");
- glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glTexCoordP4uiv");
- glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoordP1ui");
- glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoordP1uiv");
- glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoordP2ui");
- glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoordP2uiv");
- glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoordP3ui");
- glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoordP3uiv");
- glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoordP4ui");
- glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoordP4uiv");
- glNormalP3ui = (PFNGLNORMALP3UIPROC)GLH_EXT_GET_PROC_ADDRESS("glNormalP3ui");
- glNormalP3uiv = (PFNGLNORMALP3UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glNormalP3uiv");
- glColorP3ui = (PFNGLCOLORP3UIPROC)GLH_EXT_GET_PROC_ADDRESS("glColorP3ui");
- glColorP3uiv = (PFNGLCOLORP3UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glColorP3uiv");
- glColorP4ui = (PFNGLCOLORP4UIPROC)GLH_EXT_GET_PROC_ADDRESS("glColorP4ui");
- glColorP4uiv = (PFNGLCOLORP4UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glColorP4uiv");
- glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColorP3ui");
- glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColorP3uiv");
+ glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)LL_GET_PROC_ADDRESS("glBindFragDataLocationIndexed");
+ glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)LL_GET_PROC_ADDRESS("glGetFragDataIndex");
+ glGenSamplers = (PFNGLGENSAMPLERSPROC)LL_GET_PROC_ADDRESS("glGenSamplers");
+ glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)LL_GET_PROC_ADDRESS("glDeleteSamplers");
+ glIsSampler = (PFNGLISSAMPLERPROC)LL_GET_PROC_ADDRESS("glIsSampler");
+ glBindSampler = (PFNGLBINDSAMPLERPROC)LL_GET_PROC_ADDRESS("glBindSampler");
+ glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)LL_GET_PROC_ADDRESS("glSamplerParameteri");
+ glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glSamplerParameteriv");
+ glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)LL_GET_PROC_ADDRESS("glSamplerParameterf");
+ glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)LL_GET_PROC_ADDRESS("glSamplerParameterfv");
+ glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)LL_GET_PROC_ADDRESS("glSamplerParameterIiv");
+ glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)LL_GET_PROC_ADDRESS("glSamplerParameterIuiv");
+ glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glGetSamplerParameteriv");
+ glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)LL_GET_PROC_ADDRESS("glGetSamplerParameterIiv");
+ glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)LL_GET_PROC_ADDRESS("glGetSamplerParameterfv");
+ glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)LL_GET_PROC_ADDRESS("glGetSamplerParameterIuiv");
+ glQueryCounter = (PFNGLQUERYCOUNTERPROC)LL_GET_PROC_ADDRESS("glQueryCounter");
+ glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)LL_GET_PROC_ADDRESS("glGetQueryObjecti64v");
+ glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)LL_GET_PROC_ADDRESS("glGetQueryObjectui64v");
+ glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)LL_GET_PROC_ADDRESS("glVertexAttribDivisor");
+ glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)LL_GET_PROC_ADDRESS("glVertexAttribP1ui");
+ glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)LL_GET_PROC_ADDRESS("glVertexAttribP1uiv");
+ glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)LL_GET_PROC_ADDRESS("glVertexAttribP2ui");
+ glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)LL_GET_PROC_ADDRESS("glVertexAttribP2uiv");
+ glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)LL_GET_PROC_ADDRESS("glVertexAttribP3ui");
+ glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)LL_GET_PROC_ADDRESS("glVertexAttribP3uiv");
+ glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)LL_GET_PROC_ADDRESS("glVertexAttribP4ui");
+ glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)LL_GET_PROC_ADDRESS("glVertexAttribP4uiv");
// GL_VERSION_4_0
if (mGLVersion < 3.99f)
{
return;
}
- glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)GLH_EXT_GET_PROC_ADDRESS("glMinSampleShading");
- glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)GLH_EXT_GET_PROC_ADDRESS("glBlendEquationi");
- glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)GLH_EXT_GET_PROC_ADDRESS("glBlendEquationSeparatei");
- glBlendFunci = (PFNGLBLENDFUNCIPROC)GLH_EXT_GET_PROC_ADDRESS("glBlendFunci");
- glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)GLH_EXT_GET_PROC_ADDRESS("glBlendFuncSeparatei");
- glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawArraysIndirect");
- glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawElementsIndirect");
- glUniform1d = (PFNGLUNIFORM1DPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform1d");
- glUniform2d = (PFNGLUNIFORM2DPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform2d");
- glUniform3d = (PFNGLUNIFORM3DPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform3d");
- glUniform4d = (PFNGLUNIFORM4DPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform4d");
- glUniform1dv = (PFNGLUNIFORM1DVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform1dv");
- glUniform2dv = (PFNGLUNIFORM2DVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform2dv");
- glUniform3dv = (PFNGLUNIFORM3DVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform3dv");
- glUniform4dv = (PFNGLUNIFORM4DVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniform4dv");
- glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix2dv");
- glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix3dv");
- glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix4dv");
- glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix2x3dv");
- glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix2x4dv");
- glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix3x2dv");
- glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix3x4dv");
- glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix4x2dv");
- glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix4x3dv");
- glGetUniformdv = (PFNGLGETUNIFORMDVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetUniformdv");
- glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)GLH_EXT_GET_PROC_ADDRESS("glGetSubroutineUniformLocation");
- glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)GLH_EXT_GET_PROC_ADDRESS("glGetSubroutineIndex");
- glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetActiveSubroutineUniformiv");
- glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetActiveSubroutineUniformName");
- glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetActiveSubroutineName");
- glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glUniformSubroutinesuiv");
- glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetUniformSubroutineuiv");
- glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramStageiv");
- glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)GLH_EXT_GET_PROC_ADDRESS("glPatchParameteri");
- glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)GLH_EXT_GET_PROC_ADDRESS("glPatchParameterfv");
- glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)GLH_EXT_GET_PROC_ADDRESS("glBindTransformFeedback");
- glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteTransformFeedbacks");
- glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)GLH_EXT_GET_PROC_ADDRESS("glGenTransformFeedbacks");
- glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)GLH_EXT_GET_PROC_ADDRESS("glIsTransformFeedback");
- glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)GLH_EXT_GET_PROC_ADDRESS("glPauseTransformFeedback");
- glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)GLH_EXT_GET_PROC_ADDRESS("glResumeTransformFeedback");
- glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawTransformFeedback");
- glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawTransformFeedbackStream");
- glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)GLH_EXT_GET_PROC_ADDRESS("glBeginQueryIndexed");
- glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)GLH_EXT_GET_PROC_ADDRESS("glEndQueryIndexed");
- glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetQueryIndexediv");
+ glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)LL_GET_PROC_ADDRESS("glMinSampleShading");
+ glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)LL_GET_PROC_ADDRESS("glBlendEquationi");
+ glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)LL_GET_PROC_ADDRESS("glBlendEquationSeparatei");
+ glBlendFunci = (PFNGLBLENDFUNCIPROC)LL_GET_PROC_ADDRESS("glBlendFunci");
+ glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)LL_GET_PROC_ADDRESS("glBlendFuncSeparatei");
+ glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)LL_GET_PROC_ADDRESS("glDrawArraysIndirect");
+ glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)LL_GET_PROC_ADDRESS("glDrawElementsIndirect");
+ glUniform1d = (PFNGLUNIFORM1DPROC)LL_GET_PROC_ADDRESS("glUniform1d");
+ glUniform2d = (PFNGLUNIFORM2DPROC)LL_GET_PROC_ADDRESS("glUniform2d");
+ glUniform3d = (PFNGLUNIFORM3DPROC)LL_GET_PROC_ADDRESS("glUniform3d");
+ glUniform4d = (PFNGLUNIFORM4DPROC)LL_GET_PROC_ADDRESS("glUniform4d");
+ glUniform1dv = (PFNGLUNIFORM1DVPROC)LL_GET_PROC_ADDRESS("glUniform1dv");
+ glUniform2dv = (PFNGLUNIFORM2DVPROC)LL_GET_PROC_ADDRESS("glUniform2dv");
+ glUniform3dv = (PFNGLUNIFORM3DVPROC)LL_GET_PROC_ADDRESS("glUniform3dv");
+ glUniform4dv = (PFNGLUNIFORM4DVPROC)LL_GET_PROC_ADDRESS("glUniform4dv");
+ glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix2dv");
+ glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix3dv");
+ glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix4dv");
+ glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix2x3dv");
+ glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix2x4dv");
+ glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix3x2dv");
+ glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix3x4dv");
+ glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix4x2dv");
+ glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)LL_GET_PROC_ADDRESS("glUniformMatrix4x3dv");
+ glGetUniformdv = (PFNGLGETUNIFORMDVPROC)LL_GET_PROC_ADDRESS("glGetUniformdv");
+ glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)LL_GET_PROC_ADDRESS("glGetSubroutineUniformLocation");
+ glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)LL_GET_PROC_ADDRESS("glGetSubroutineIndex");
+ glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)LL_GET_PROC_ADDRESS("glGetActiveSubroutineUniformiv");
+ glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)LL_GET_PROC_ADDRESS("glGetActiveSubroutineUniformName");
+ glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)LL_GET_PROC_ADDRESS("glGetActiveSubroutineName");
+ glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)LL_GET_PROC_ADDRESS("glUniformSubroutinesuiv");
+ glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)LL_GET_PROC_ADDRESS("glGetUniformSubroutineuiv");
+ glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)LL_GET_PROC_ADDRESS("glGetProgramStageiv");
+ glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)LL_GET_PROC_ADDRESS("glPatchParameteri");
+ glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)LL_GET_PROC_ADDRESS("glPatchParameterfv");
+ glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)LL_GET_PROC_ADDRESS("glBindTransformFeedback");
+ glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)LL_GET_PROC_ADDRESS("glDeleteTransformFeedbacks");
+ glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)LL_GET_PROC_ADDRESS("glGenTransformFeedbacks");
+ glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)LL_GET_PROC_ADDRESS("glIsTransformFeedback");
+ glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)LL_GET_PROC_ADDRESS("glPauseTransformFeedback");
+ glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)LL_GET_PROC_ADDRESS("glResumeTransformFeedback");
+ glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)LL_GET_PROC_ADDRESS("glDrawTransformFeedback");
+ glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)LL_GET_PROC_ADDRESS("glDrawTransformFeedbackStream");
+ glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)LL_GET_PROC_ADDRESS("glBeginQueryIndexed");
+ glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)LL_GET_PROC_ADDRESS("glEndQueryIndexed");
+ glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)LL_GET_PROC_ADDRESS("glGetQueryIndexediv");
// GL_VERSION_4_1
if (mGLVersion < 4.09f)
{
return;
}
- glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)GLH_EXT_GET_PROC_ADDRESS("glReleaseShaderCompiler");
- glShaderBinary = (PFNGLSHADERBINARYPROC)GLH_EXT_GET_PROC_ADDRESS("glShaderBinary");
- glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)GLH_EXT_GET_PROC_ADDRESS("glGetShaderPrecisionFormat");
- glDepthRangef = (PFNGLDEPTHRANGEFPROC)GLH_EXT_GET_PROC_ADDRESS("glDepthRangef");
- glClearDepthf = (PFNGLCLEARDEPTHFPROC)GLH_EXT_GET_PROC_ADDRESS("glClearDepthf");
- glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramBinary");
- glProgramBinary = (PFNGLPROGRAMBINARYPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramBinary");
- glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramParameteri");
- glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)GLH_EXT_GET_PROC_ADDRESS("glUseProgramStages");
- glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)GLH_EXT_GET_PROC_ADDRESS("glActiveShaderProgram");
- glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)GLH_EXT_GET_PROC_ADDRESS("glCreateShaderProgramv");
- glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)GLH_EXT_GET_PROC_ADDRESS("glBindProgramPipeline");
- glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteProgramPipelines");
- glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)GLH_EXT_GET_PROC_ADDRESS("glGenProgramPipelines");
- glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)GLH_EXT_GET_PROC_ADDRESS("glIsProgramPipeline");
- glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramPipelineiv");
- glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform1i");
- glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform1iv");
- glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform1f");
- glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform1fv");
- glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform1d");
- glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform1dv");
- glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform1ui");
- glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform1uiv");
- glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform2i");
- glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform2iv");
- glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform2f");
- glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform2fv");
- glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform2d");
- glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform2dv");
- glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform2ui");
- glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform2uiv");
- glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform3i");
- glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform3iv");
- glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform3f");
- glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform3fv");
- glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform3d");
- glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform3dv");
- glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform3ui");
- glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform3uiv");
- glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform4i");
- glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform4iv");
- glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform4f");
- glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform4fv");
- glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform4d");
- glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform4dv");
- glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform4ui");
- glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniform4uiv");
- glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix2fv");
- glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix3fv");
- glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix4fv");
- glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix2dv");
- glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix3dv");
- glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix4dv");
- glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix2x3fv");
- glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix3x2fv");
- glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix2x4fv");
- glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix4x2fv");
- glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix3x4fv");
- glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix4x3fv");
- glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix2x3dv");
- glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix3x2dv");
- glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix2x4dv");
- glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix4x2dv");
- glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix3x4dv");
- glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramUniformMatrix4x3dv");
- glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)GLH_EXT_GET_PROC_ADDRESS("glValidateProgramPipeline");
- glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramPipelineInfoLog");
- glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribL1d");
- glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribL2d");
- glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribL3d");
- glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribL4d");
- glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribL1dv");
- glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribL2dv");
- glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribL3dv");
- glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribL4dv");
- glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribLPointer");
- glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexAttribLdv");
- glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)GLH_EXT_GET_PROC_ADDRESS("glViewportArrayv");
- glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)GLH_EXT_GET_PROC_ADDRESS("glViewportIndexedf");
- glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)GLH_EXT_GET_PROC_ADDRESS("glViewportIndexedfv");
- glScissorArrayv = (PFNGLSCISSORARRAYVPROC)GLH_EXT_GET_PROC_ADDRESS("glScissorArrayv");
- glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)GLH_EXT_GET_PROC_ADDRESS("glScissorIndexed");
- glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)GLH_EXT_GET_PROC_ADDRESS("glScissorIndexedv");
- glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)GLH_EXT_GET_PROC_ADDRESS("glDepthRangeArrayv");
- glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)GLH_EXT_GET_PROC_ADDRESS("glDepthRangeIndexed");
- glGetFloati_v = (PFNGLGETFLOATI_VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetFloati_v");
- glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetDoublei_v");
+ glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)LL_GET_PROC_ADDRESS("glReleaseShaderCompiler");
+ glShaderBinary = (PFNGLSHADERBINARYPROC)LL_GET_PROC_ADDRESS("glShaderBinary");
+ glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)LL_GET_PROC_ADDRESS("glGetShaderPrecisionFormat");
+ glDepthRangef = (PFNGLDEPTHRANGEFPROC)LL_GET_PROC_ADDRESS("glDepthRangef");
+ glClearDepthf = (PFNGLCLEARDEPTHFPROC)LL_GET_PROC_ADDRESS("glClearDepthf");
+ glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)LL_GET_PROC_ADDRESS("glGetProgramBinary");
+ glProgramBinary = (PFNGLPROGRAMBINARYPROC)LL_GET_PROC_ADDRESS("glProgramBinary");
+ glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)LL_GET_PROC_ADDRESS("glProgramParameteri");
+ glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)LL_GET_PROC_ADDRESS("glUseProgramStages");
+ glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)LL_GET_PROC_ADDRESS("glActiveShaderProgram");
+ glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)LL_GET_PROC_ADDRESS("glCreateShaderProgramv");
+ glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)LL_GET_PROC_ADDRESS("glBindProgramPipeline");
+ glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)LL_GET_PROC_ADDRESS("glDeleteProgramPipelines");
+ glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)LL_GET_PROC_ADDRESS("glGenProgramPipelines");
+ glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)LL_GET_PROC_ADDRESS("glIsProgramPipeline");
+ glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)LL_GET_PROC_ADDRESS("glGetProgramPipelineiv");
+ glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)LL_GET_PROC_ADDRESS("glProgramUniform1i");
+ glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)LL_GET_PROC_ADDRESS("glProgramUniform1iv");
+ glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)LL_GET_PROC_ADDRESS("glProgramUniform1f");
+ glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)LL_GET_PROC_ADDRESS("glProgramUniform1fv");
+ glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)LL_GET_PROC_ADDRESS("glProgramUniform1d");
+ glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)LL_GET_PROC_ADDRESS("glProgramUniform1dv");
+ glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)LL_GET_PROC_ADDRESS("glProgramUniform1ui");
+ glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)LL_GET_PROC_ADDRESS("glProgramUniform1uiv");
+ glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)LL_GET_PROC_ADDRESS("glProgramUniform2i");
+ glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)LL_GET_PROC_ADDRESS("glProgramUniform2iv");
+ glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)LL_GET_PROC_ADDRESS("glProgramUniform2f");
+ glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)LL_GET_PROC_ADDRESS("glProgramUniform2fv");
+ glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)LL_GET_PROC_ADDRESS("glProgramUniform2d");
+ glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)LL_GET_PROC_ADDRESS("glProgramUniform2dv");
+ glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)LL_GET_PROC_ADDRESS("glProgramUniform2ui");
+ glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)LL_GET_PROC_ADDRESS("glProgramUniform2uiv");
+ glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)LL_GET_PROC_ADDRESS("glProgramUniform3i");
+ glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)LL_GET_PROC_ADDRESS("glProgramUniform3iv");
+ glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)LL_GET_PROC_ADDRESS("glProgramUniform3f");
+ glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)LL_GET_PROC_ADDRESS("glProgramUniform3fv");
+ glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)LL_GET_PROC_ADDRESS("glProgramUniform3d");
+ glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)LL_GET_PROC_ADDRESS("glProgramUniform3dv");
+ glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)LL_GET_PROC_ADDRESS("glProgramUniform3ui");
+ glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)LL_GET_PROC_ADDRESS("glProgramUniform3uiv");
+ glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)LL_GET_PROC_ADDRESS("glProgramUniform4i");
+ glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)LL_GET_PROC_ADDRESS("glProgramUniform4iv");
+ glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)LL_GET_PROC_ADDRESS("glProgramUniform4f");
+ glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)LL_GET_PROC_ADDRESS("glProgramUniform4fv");
+ glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)LL_GET_PROC_ADDRESS("glProgramUniform4d");
+ glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)LL_GET_PROC_ADDRESS("glProgramUniform4dv");
+ glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)LL_GET_PROC_ADDRESS("glProgramUniform4ui");
+ glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)LL_GET_PROC_ADDRESS("glProgramUniform4uiv");
+ glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix2fv");
+ glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix3fv");
+ glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix4fv");
+ glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix2dv");
+ glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix3dv");
+ glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix4dv");
+ glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix2x3fv");
+ glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix3x2fv");
+ glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix2x4fv");
+ glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix4x2fv");
+ glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix3x4fv");
+ glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix4x3fv");
+ glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix2x3dv");
+ glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix3x2dv");
+ glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix2x4dv");
+ glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix4x2dv");
+ glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix3x4dv");
+ glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)LL_GET_PROC_ADDRESS("glProgramUniformMatrix4x3dv");
+ glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)LL_GET_PROC_ADDRESS("glValidateProgramPipeline");
+ glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)LL_GET_PROC_ADDRESS("glGetProgramPipelineInfoLog");
+ glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)LL_GET_PROC_ADDRESS("glVertexAttribL1d");
+ glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)LL_GET_PROC_ADDRESS("glVertexAttribL2d");
+ glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)LL_GET_PROC_ADDRESS("glVertexAttribL3d");
+ glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)LL_GET_PROC_ADDRESS("glVertexAttribL4d");
+ glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)LL_GET_PROC_ADDRESS("glVertexAttribL1dv");
+ glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)LL_GET_PROC_ADDRESS("glVertexAttribL2dv");
+ glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)LL_GET_PROC_ADDRESS("glVertexAttribL3dv");
+ glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)LL_GET_PROC_ADDRESS("glVertexAttribL4dv");
+ glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)LL_GET_PROC_ADDRESS("glVertexAttribLPointer");
+ glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)LL_GET_PROC_ADDRESS("glGetVertexAttribLdv");
+ glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)LL_GET_PROC_ADDRESS("glViewportArrayv");
+ glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)LL_GET_PROC_ADDRESS("glViewportIndexedf");
+ glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)LL_GET_PROC_ADDRESS("glViewportIndexedfv");
+ glScissorArrayv = (PFNGLSCISSORARRAYVPROC)LL_GET_PROC_ADDRESS("glScissorArrayv");
+ glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)LL_GET_PROC_ADDRESS("glScissorIndexed");
+ glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)LL_GET_PROC_ADDRESS("glScissorIndexedv");
+ glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)LL_GET_PROC_ADDRESS("glDepthRangeArrayv");
+ glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)LL_GET_PROC_ADDRESS("glDepthRangeIndexed");
+ glGetFloati_v = (PFNGLGETFLOATI_VPROC)LL_GET_PROC_ADDRESS("glGetFloati_v");
+ glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)LL_GET_PROC_ADDRESS("glGetDoublei_v");
// GL_VERSION_4_2
if (mGLVersion < 4.19f)
{
return;
}
- glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawArraysInstancedBaseInstance");
- glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawElementsInstancedBaseInstance");
- glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawElementsInstancedBaseVertexBaseInstance");
- glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetInternalformativ");
- glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetActiveAtomicCounterBufferiv");
- glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)GLH_EXT_GET_PROC_ADDRESS("glBindImageTexture");
- glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)GLH_EXT_GET_PROC_ADDRESS("glMemoryBarrier");
- glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)GLH_EXT_GET_PROC_ADDRESS("glTexStorage1D");
- glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)GLH_EXT_GET_PROC_ADDRESS("glTexStorage2D");
- glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)GLH_EXT_GET_PROC_ADDRESS("glTexStorage3D");
- glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawTransformFeedbackInstanced");
- glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawTransformFeedbackStreamInstanced");
+ glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)LL_GET_PROC_ADDRESS("glDrawArraysInstancedBaseInstance");
+ glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)LL_GET_PROC_ADDRESS("glDrawElementsInstancedBaseInstance");
+ glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)LL_GET_PROC_ADDRESS("glDrawElementsInstancedBaseVertexBaseInstance");
+ glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)LL_GET_PROC_ADDRESS("glGetInternalformativ");
+ glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)LL_GET_PROC_ADDRESS("glGetActiveAtomicCounterBufferiv");
+ glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)LL_GET_PROC_ADDRESS("glBindImageTexture");
+ glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)LL_GET_PROC_ADDRESS("glMemoryBarrier");
+ glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)LL_GET_PROC_ADDRESS("glTexStorage1D");
+ glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)LL_GET_PROC_ADDRESS("glTexStorage2D");
+ glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)LL_GET_PROC_ADDRESS("glTexStorage3D");
+ glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)LL_GET_PROC_ADDRESS("glDrawTransformFeedbackInstanced");
+ glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)LL_GET_PROC_ADDRESS("glDrawTransformFeedbackStreamInstanced");
// GL_VERSION_4_3
if (mGLVersion < 4.29f)
{
return;
}
- glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glClearBufferData");
- glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glClearBufferSubData");
- glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)GLH_EXT_GET_PROC_ADDRESS("glDispatchCompute");
- glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)GLH_EXT_GET_PROC_ADDRESS("glDispatchComputeIndirect");
- glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glCopyImageSubData");
- glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)GLH_EXT_GET_PROC_ADDRESS("glFramebufferParameteri");
- glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetFramebufferParameteriv");
- glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetInternalformati64v");
- glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glInvalidateTexSubImage");
- glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glInvalidateTexImage");
- glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glInvalidateBufferSubData");
- glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glInvalidateBufferData");
- glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glInvalidateFramebuffer");
- glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glInvalidateSubFramebuffer");
- glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiDrawArraysIndirect");
- glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiDrawElementsIndirect");
- glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramInterfaceiv");
- glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramResourceIndex");
- glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramResourceName");
- glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramResourceiv");
- glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramResourceLocation");
- glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramResourceLocationIndex");
- glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)GLH_EXT_GET_PROC_ADDRESS("glShaderStorageBlockBinding");
- glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)GLH_EXT_GET_PROC_ADDRESS("glTexBufferRange");
- glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)GLH_EXT_GET_PROC_ADDRESS("glTexStorage2DMultisample");
- glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)GLH_EXT_GET_PROC_ADDRESS("glTexStorage3DMultisample");
- glTextureView = (PFNGLTEXTUREVIEWPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureView");
- glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glBindVertexBuffer");
- glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribFormat");
- glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribIFormat");
- glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribLFormat");
- glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribBinding");
- glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexBindingDivisor");
- glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)GLH_EXT_GET_PROC_ADDRESS("glDebugMessageControl");
- glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)GLH_EXT_GET_PROC_ADDRESS("glDebugMessageInsert");
- glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)GLH_EXT_GET_PROC_ADDRESS("glDebugMessageCallback");
- glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)GLH_EXT_GET_PROC_ADDRESS("glGetDebugMessageLog");
- glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)GLH_EXT_GET_PROC_ADDRESS("glPushDebugGroup");
- glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)GLH_EXT_GET_PROC_ADDRESS("glPopDebugGroup");
- glObjectLabel = (PFNGLOBJECTLABELPROC)GLH_EXT_GET_PROC_ADDRESS("glObjectLabel");
- glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)GLH_EXT_GET_PROC_ADDRESS("glGetObjectLabel");
- glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)GLH_EXT_GET_PROC_ADDRESS("glObjectPtrLabel");
- glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)GLH_EXT_GET_PROC_ADDRESS("glGetObjectPtrLabel");
+ glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)LL_GET_PROC_ADDRESS("glClearBufferData");
+ glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)LL_GET_PROC_ADDRESS("glClearBufferSubData");
+ glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)LL_GET_PROC_ADDRESS("glDispatchCompute");
+ glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)LL_GET_PROC_ADDRESS("glDispatchComputeIndirect");
+ glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)LL_GET_PROC_ADDRESS("glCopyImageSubData");
+ glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)LL_GET_PROC_ADDRESS("glFramebufferParameteri");
+ glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glGetFramebufferParameteriv");
+ glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)LL_GET_PROC_ADDRESS("glGetInternalformati64v");
+ glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)LL_GET_PROC_ADDRESS("glInvalidateTexSubImage");
+ glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)LL_GET_PROC_ADDRESS("glInvalidateTexImage");
+ glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)LL_GET_PROC_ADDRESS("glInvalidateBufferSubData");
+ glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)LL_GET_PROC_ADDRESS("glInvalidateBufferData");
+ glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)LL_GET_PROC_ADDRESS("glInvalidateFramebuffer");
+ glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)LL_GET_PROC_ADDRESS("glInvalidateSubFramebuffer");
+ glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)LL_GET_PROC_ADDRESS("glMultiDrawArraysIndirect");
+ glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)LL_GET_PROC_ADDRESS("glMultiDrawElementsIndirect");
+ glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)LL_GET_PROC_ADDRESS("glGetProgramInterfaceiv");
+ glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)LL_GET_PROC_ADDRESS("glGetProgramResourceIndex");
+ glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)LL_GET_PROC_ADDRESS("glGetProgramResourceName");
+ glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)LL_GET_PROC_ADDRESS("glGetProgramResourceiv");
+ glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)LL_GET_PROC_ADDRESS("glGetProgramResourceLocation");
+ glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)LL_GET_PROC_ADDRESS("glGetProgramResourceLocationIndex");
+ glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)LL_GET_PROC_ADDRESS("glShaderStorageBlockBinding");
+ glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)LL_GET_PROC_ADDRESS("glTexBufferRange");
+ glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)LL_GET_PROC_ADDRESS("glTexStorage2DMultisample");
+ glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)LL_GET_PROC_ADDRESS("glTexStorage3DMultisample");
+ glTextureView = (PFNGLTEXTUREVIEWPROC)LL_GET_PROC_ADDRESS("glTextureView");
+ glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)LL_GET_PROC_ADDRESS("glBindVertexBuffer");
+ glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)LL_GET_PROC_ADDRESS("glVertexAttribFormat");
+ glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)LL_GET_PROC_ADDRESS("glVertexAttribIFormat");
+ glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)LL_GET_PROC_ADDRESS("glVertexAttribLFormat");
+ glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)LL_GET_PROC_ADDRESS("glVertexAttribBinding");
+ glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)LL_GET_PROC_ADDRESS("glVertexBindingDivisor");
+ glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)LL_GET_PROC_ADDRESS("glDebugMessageControl");
+ glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)LL_GET_PROC_ADDRESS("glDebugMessageInsert");
+ glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)LL_GET_PROC_ADDRESS("glDebugMessageCallback");
+ glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)LL_GET_PROC_ADDRESS("glGetDebugMessageLog");
+ glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)LL_GET_PROC_ADDRESS("glPushDebugGroup");
+ glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)LL_GET_PROC_ADDRESS("glPopDebugGroup");
+ glObjectLabel = (PFNGLOBJECTLABELPROC)LL_GET_PROC_ADDRESS("glObjectLabel");
+ glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)LL_GET_PROC_ADDRESS("glGetObjectLabel");
+ glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)LL_GET_PROC_ADDRESS("glObjectPtrLabel");
+ glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)LL_GET_PROC_ADDRESS("glGetObjectPtrLabel");
// GL_VERSION_4_4
if (mGLVersion < 4.39f)
{
return;
}
- glBufferStorage = (PFNGLBUFFERSTORAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glBufferStorage");
- glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glClearTexImage");
- glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glClearTexSubImage");
- glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)GLH_EXT_GET_PROC_ADDRESS("glBindBuffersBase");
- glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)GLH_EXT_GET_PROC_ADDRESS("glBindBuffersRange");
- glBindTextures = (PFNGLBINDTEXTURESPROC)GLH_EXT_GET_PROC_ADDRESS("glBindTextures");
- glBindSamplers = (PFNGLBINDSAMPLERSPROC)GLH_EXT_GET_PROC_ADDRESS("glBindSamplers");
- glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)GLH_EXT_GET_PROC_ADDRESS("glBindImageTextures");
- glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)GLH_EXT_GET_PROC_ADDRESS("glBindVertexBuffers");
+ glBufferStorage = (PFNGLBUFFERSTORAGEPROC)LL_GET_PROC_ADDRESS("glBufferStorage");
+ glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)LL_GET_PROC_ADDRESS("glClearTexImage");
+ glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)LL_GET_PROC_ADDRESS("glClearTexSubImage");
+ glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)LL_GET_PROC_ADDRESS("glBindBuffersBase");
+ glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)LL_GET_PROC_ADDRESS("glBindBuffersRange");
+ glBindTextures = (PFNGLBINDTEXTURESPROC)LL_GET_PROC_ADDRESS("glBindTextures");
+ glBindSamplers = (PFNGLBINDSAMPLERSPROC)LL_GET_PROC_ADDRESS("glBindSamplers");
+ glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)LL_GET_PROC_ADDRESS("glBindImageTextures");
+ glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)LL_GET_PROC_ADDRESS("glBindVertexBuffers");
// GL_VERSION_4_5
if (mGLVersion < 4.49f)
{
return;
}
- glClipControl = (PFNGLCLIPCONTROLPROC)GLH_EXT_GET_PROC_ADDRESS("glClipControl");
- glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)GLH_EXT_GET_PROC_ADDRESS("glCreateTransformFeedbacks");
- glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)GLH_EXT_GET_PROC_ADDRESS("glTransformFeedbackBufferBase");
- glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)GLH_EXT_GET_PROC_ADDRESS("glTransformFeedbackBufferRange");
- glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTransformFeedbackiv");
- glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTransformFeedbacki_v");
- glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTransformFeedbacki64_v");
- glCreateBuffers = (PFNGLCREATEBUFFERSPROC)GLH_EXT_GET_PROC_ADDRESS("glCreateBuffers");
- glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glNamedBufferStorage");
- glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glNamedBufferData");
- glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glNamedBufferSubData");
- glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glCopyNamedBufferSubData");
- glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glClearNamedBufferData");
- glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glClearNamedBufferSubData");
- glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glMapNamedBuffer");
- glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)GLH_EXT_GET_PROC_ADDRESS("glMapNamedBufferRange");
- glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glUnmapNamedBuffer");
- glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)GLH_EXT_GET_PROC_ADDRESS("glFlushMappedNamedBufferRange");
- glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetNamedBufferParameteriv");
- glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetNamedBufferParameteri64v");
- glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetNamedBufferPointerv");
- glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glGetNamedBufferSubData");
- glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)GLH_EXT_GET_PROC_ADDRESS("glCreateFramebuffers");
- glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glNamedFramebufferRenderbuffer");
- glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)GLH_EXT_GET_PROC_ADDRESS("glNamedFramebufferParameteri");
- glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)GLH_EXT_GET_PROC_ADDRESS("glNamedFramebufferTexture");
- glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)GLH_EXT_GET_PROC_ADDRESS("glNamedFramebufferTextureLayer");
- glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glNamedFramebufferDrawBuffer");
- glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)GLH_EXT_GET_PROC_ADDRESS("glNamedFramebufferDrawBuffers");
- glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glNamedFramebufferReadBuffer");
- glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glInvalidateNamedFramebufferData");
- glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)GLH_EXT_GET_PROC_ADDRESS("glInvalidateNamedFramebufferSubData");
- glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glClearNamedFramebufferiv");
- glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glClearNamedFramebufferuiv");
- glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)GLH_EXT_GET_PROC_ADDRESS("glClearNamedFramebufferfv");
- glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)GLH_EXT_GET_PROC_ADDRESS("glClearNamedFramebufferfi");
- glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glBlitNamedFramebuffer");
- glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)GLH_EXT_GET_PROC_ADDRESS("glCheckNamedFramebufferStatus");
- glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetNamedFramebufferParameteriv");
- glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetNamedFramebufferAttachmentParameteriv");
- glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)GLH_EXT_GET_PROC_ADDRESS("glCreateRenderbuffers");
- glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glNamedRenderbufferStorage");
- glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)GLH_EXT_GET_PROC_ADDRESS("glNamedRenderbufferStorageMultisample");
- glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetNamedRenderbufferParameteriv");
- glCreateTextures = (PFNGLCREATETEXTURESPROC)GLH_EXT_GET_PROC_ADDRESS("glCreateTextures");
- glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureBuffer");
- glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureBufferRange");
- glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureStorage1D");
- glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureStorage2D");
- glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureStorage3D");
- glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureStorage2DMultisample");
- glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureStorage3DMultisample");
- glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureSubImage1D");
- glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureSubImage2D");
- glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureSubImage3D");
- glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTextureSubImage1D");
- glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTextureSubImage2D");
- glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTextureSubImage3D");
- glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)GLH_EXT_GET_PROC_ADDRESS("glCopyTextureSubImage1D");
- glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)GLH_EXT_GET_PROC_ADDRESS("glCopyTextureSubImage2D");
- glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)GLH_EXT_GET_PROC_ADDRESS("glCopyTextureSubImage3D");
- glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureParameterf");
- glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureParameterfv");
- glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureParameteri");
- glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureParameterIiv");
- glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureParameterIuiv");
- glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureParameteriv");
- glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)GLH_EXT_GET_PROC_ADDRESS("glGenerateTextureMipmap");
- glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)GLH_EXT_GET_PROC_ADDRESS("glBindTextureUnit");
- glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTextureImage");
- glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetCompressedTextureImage");
- glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTextureLevelParameterfv");
- glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTextureLevelParameteriv");
- glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTextureParameterfv");
- glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTextureParameterIiv");
- glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTextureParameterIuiv");
- glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTextureParameteriv");
- glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)GLH_EXT_GET_PROC_ADDRESS("glCreateVertexArrays");
- glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)GLH_EXT_GET_PROC_ADDRESS("glDisableVertexArrayAttrib");
- glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)GLH_EXT_GET_PROC_ADDRESS("glEnableVertexArrayAttrib");
- glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexArrayElementBuffer");
- glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexArrayVertexBuffer");
- glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexArrayVertexBuffers");
- glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexArrayAttribBinding");
- glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexArrayAttribFormat");
- glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexArrayAttribIFormat");
- glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexArrayAttribLFormat");
- glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexArrayBindingDivisor");
- glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexArrayiv");
- glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexArrayIndexediv");
- glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexArrayIndexed64iv");
- glCreateSamplers = (PFNGLCREATESAMPLERSPROC)GLH_EXT_GET_PROC_ADDRESS("glCreateSamplers");
- glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)GLH_EXT_GET_PROC_ADDRESS("glCreateProgramPipelines");
- glCreateQueries = (PFNGLCREATEQUERIESPROC)GLH_EXT_GET_PROC_ADDRESS("glCreateQueries");
- glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetQueryBufferObjecti64v");
- glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetQueryBufferObjectiv");
- glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)GLH_EXT_GET_PROC_ADDRESS("glGetQueryBufferObjectui64v");
- glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetQueryBufferObjectuiv");
- glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)GLH_EXT_GET_PROC_ADDRESS("glMemoryBarrierByRegion");
- glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTextureSubImage");
- glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetCompressedTextureSubImage");
- glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)GLH_EXT_GET_PROC_ADDRESS("glGetGraphicsResetStatus");
- glGetnCompressedTexImage = (PFNGLGETNCOMPRESSEDTEXIMAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnCompressedTexImage");
- glGetnTexImage = (PFNGLGETNTEXIMAGEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnTexImage");
- glGetnUniformdv = (PFNGLGETNUNIFORMDVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnUniformdv");
- glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnUniformfv");
- glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnUniformiv");
- glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnUniformuiv");
- glReadnPixels = (PFNGLREADNPIXELSPROC)GLH_EXT_GET_PROC_ADDRESS("glReadnPixels");
- glGetnMapdv = (PFNGLGETNMAPDVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnMapdv");
- glGetnMapfv = (PFNGLGETNMAPFVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnMapfv");
- glGetnMapiv = (PFNGLGETNMAPIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnMapiv");
- glGetnPixelMapfv = (PFNGLGETNPIXELMAPFVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnPixelMapfv");
- glGetnPixelMapuiv = (PFNGLGETNPIXELMAPUIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnPixelMapuiv");
- glGetnPixelMapusv = (PFNGLGETNPIXELMAPUSVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnPixelMapusv");
- glGetnPolygonStipple = (PFNGLGETNPOLYGONSTIPPLEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnPolygonStipple");
- glGetnColorTable = (PFNGLGETNCOLORTABLEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnColorTable");
- glGetnConvolutionFilter = (PFNGLGETNCONVOLUTIONFILTERPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnConvolutionFilter");
- glGetnSeparableFilter = (PFNGLGETNSEPARABLEFILTERPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnSeparableFilter");
- glGetnHistogram = (PFNGLGETNHISTOGRAMPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnHistogram");
- glGetnMinmax = (PFNGLGETNMINMAXPROC)GLH_EXT_GET_PROC_ADDRESS("glGetnMinmax");
- glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)GLH_EXT_GET_PROC_ADDRESS("glTextureBarrier");
+ glClipControl = (PFNGLCLIPCONTROLPROC)LL_GET_PROC_ADDRESS("glClipControl");
+ glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)LL_GET_PROC_ADDRESS("glCreateTransformFeedbacks");
+ glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)LL_GET_PROC_ADDRESS("glTransformFeedbackBufferBase");
+ glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)LL_GET_PROC_ADDRESS("glTransformFeedbackBufferRange");
+ glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)LL_GET_PROC_ADDRESS("glGetTransformFeedbackiv");
+ glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)LL_GET_PROC_ADDRESS("glGetTransformFeedbacki_v");
+ glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)LL_GET_PROC_ADDRESS("glGetTransformFeedbacki64_v");
+ glCreateBuffers = (PFNGLCREATEBUFFERSPROC)LL_GET_PROC_ADDRESS("glCreateBuffers");
+ glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)LL_GET_PROC_ADDRESS("glNamedBufferStorage");
+ glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)LL_GET_PROC_ADDRESS("glNamedBufferData");
+ glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)LL_GET_PROC_ADDRESS("glNamedBufferSubData");
+ glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)LL_GET_PROC_ADDRESS("glCopyNamedBufferSubData");
+ glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)LL_GET_PROC_ADDRESS("glClearNamedBufferData");
+ glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)LL_GET_PROC_ADDRESS("glClearNamedBufferSubData");
+ glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)LL_GET_PROC_ADDRESS("glMapNamedBuffer");
+ glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)LL_GET_PROC_ADDRESS("glMapNamedBufferRange");
+ glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)LL_GET_PROC_ADDRESS("glUnmapNamedBuffer");
+ glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)LL_GET_PROC_ADDRESS("glFlushMappedNamedBufferRange");
+ glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glGetNamedBufferParameteriv");
+ glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)LL_GET_PROC_ADDRESS("glGetNamedBufferParameteri64v");
+ glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)LL_GET_PROC_ADDRESS("glGetNamedBufferPointerv");
+ glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)LL_GET_PROC_ADDRESS("glGetNamedBufferSubData");
+ glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)LL_GET_PROC_ADDRESS("glCreateFramebuffers");
+ glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)LL_GET_PROC_ADDRESS("glNamedFramebufferRenderbuffer");
+ glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)LL_GET_PROC_ADDRESS("glNamedFramebufferParameteri");
+ glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)LL_GET_PROC_ADDRESS("glNamedFramebufferTexture");
+ glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)LL_GET_PROC_ADDRESS("glNamedFramebufferTextureLayer");
+ glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)LL_GET_PROC_ADDRESS("glNamedFramebufferDrawBuffer");
+ glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)LL_GET_PROC_ADDRESS("glNamedFramebufferDrawBuffers");
+ glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)LL_GET_PROC_ADDRESS("glNamedFramebufferReadBuffer");
+ glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)LL_GET_PROC_ADDRESS("glInvalidateNamedFramebufferData");
+ glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)LL_GET_PROC_ADDRESS("glInvalidateNamedFramebufferSubData");
+ glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)LL_GET_PROC_ADDRESS("glClearNamedFramebufferiv");
+ glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)LL_GET_PROC_ADDRESS("glClearNamedFramebufferuiv");
+ glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)LL_GET_PROC_ADDRESS("glClearNamedFramebufferfv");
+ glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)LL_GET_PROC_ADDRESS("glClearNamedFramebufferfi");
+ glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)LL_GET_PROC_ADDRESS("glBlitNamedFramebuffer");
+ glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)LL_GET_PROC_ADDRESS("glCheckNamedFramebufferStatus");
+ glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glGetNamedFramebufferParameteriv");
+ glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glGetNamedFramebufferAttachmentParameteriv");
+ glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)LL_GET_PROC_ADDRESS("glCreateRenderbuffers");
+ glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)LL_GET_PROC_ADDRESS("glNamedRenderbufferStorage");
+ glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)LL_GET_PROC_ADDRESS("glNamedRenderbufferStorageMultisample");
+ glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glGetNamedRenderbufferParameteriv");
+ glCreateTextures = (PFNGLCREATETEXTURESPROC)LL_GET_PROC_ADDRESS("glCreateTextures");
+ glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)LL_GET_PROC_ADDRESS("glTextureBuffer");
+ glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)LL_GET_PROC_ADDRESS("glTextureBufferRange");
+ glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)LL_GET_PROC_ADDRESS("glTextureStorage1D");
+ glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)LL_GET_PROC_ADDRESS("glTextureStorage2D");
+ glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)LL_GET_PROC_ADDRESS("glTextureStorage3D");
+ glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)LL_GET_PROC_ADDRESS("glTextureStorage2DMultisample");
+ glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)LL_GET_PROC_ADDRESS("glTextureStorage3DMultisample");
+ glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)LL_GET_PROC_ADDRESS("glTextureSubImage1D");
+ glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)LL_GET_PROC_ADDRESS("glTextureSubImage2D");
+ glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)LL_GET_PROC_ADDRESS("glTextureSubImage3D");
+ glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)LL_GET_PROC_ADDRESS("glCompressedTextureSubImage1D");
+ glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)LL_GET_PROC_ADDRESS("glCompressedTextureSubImage2D");
+ glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)LL_GET_PROC_ADDRESS("glCompressedTextureSubImage3D");
+ glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)LL_GET_PROC_ADDRESS("glCopyTextureSubImage1D");
+ glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)LL_GET_PROC_ADDRESS("glCopyTextureSubImage2D");
+ glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)LL_GET_PROC_ADDRESS("glCopyTextureSubImage3D");
+ glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)LL_GET_PROC_ADDRESS("glTextureParameterf");
+ glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)LL_GET_PROC_ADDRESS("glTextureParameterfv");
+ glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)LL_GET_PROC_ADDRESS("glTextureParameteri");
+ glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)LL_GET_PROC_ADDRESS("glTextureParameterIiv");
+ glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)LL_GET_PROC_ADDRESS("glTextureParameterIuiv");
+ glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glTextureParameteriv");
+ glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)LL_GET_PROC_ADDRESS("glGenerateTextureMipmap");
+ glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)LL_GET_PROC_ADDRESS("glBindTextureUnit");
+ glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)LL_GET_PROC_ADDRESS("glGetTextureImage");
+ glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)LL_GET_PROC_ADDRESS("glGetCompressedTextureImage");
+ glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)LL_GET_PROC_ADDRESS("glGetTextureLevelParameterfv");
+ glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glGetTextureLevelParameteriv");
+ glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)LL_GET_PROC_ADDRESS("glGetTextureParameterfv");
+ glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)LL_GET_PROC_ADDRESS("glGetTextureParameterIiv");
+ glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)LL_GET_PROC_ADDRESS("glGetTextureParameterIuiv");
+ glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)LL_GET_PROC_ADDRESS("glGetTextureParameteriv");
+ glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)LL_GET_PROC_ADDRESS("glCreateVertexArrays");
+ glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)LL_GET_PROC_ADDRESS("glDisableVertexArrayAttrib");
+ glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)LL_GET_PROC_ADDRESS("glEnableVertexArrayAttrib");
+ glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)LL_GET_PROC_ADDRESS("glVertexArrayElementBuffer");
+ glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)LL_GET_PROC_ADDRESS("glVertexArrayVertexBuffer");
+ glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)LL_GET_PROC_ADDRESS("glVertexArrayVertexBuffers");
+ glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)LL_GET_PROC_ADDRESS("glVertexArrayAttribBinding");
+ glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)LL_GET_PROC_ADDRESS("glVertexArrayAttribFormat");
+ glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)LL_GET_PROC_ADDRESS("glVertexArrayAttribIFormat");
+ glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)LL_GET_PROC_ADDRESS("glVertexArrayAttribLFormat");
+ glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)LL_GET_PROC_ADDRESS("glVertexArrayBindingDivisor");
+ glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)LL_GET_PROC_ADDRESS("glGetVertexArrayiv");
+ glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)LL_GET_PROC_ADDRESS("glGetVertexArrayIndexediv");
+ glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)LL_GET_PROC_ADDRESS("glGetVertexArrayIndexed64iv");
+ glCreateSamplers = (PFNGLCREATESAMPLERSPROC)LL_GET_PROC_ADDRESS("glCreateSamplers");
+ glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)LL_GET_PROC_ADDRESS("glCreateProgramPipelines");
+ glCreateQueries = (PFNGLCREATEQUERIESPROC)LL_GET_PROC_ADDRESS("glCreateQueries");
+ glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)LL_GET_PROC_ADDRESS("glGetQueryBufferObjecti64v");
+ glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)LL_GET_PROC_ADDRESS("glGetQueryBufferObjectiv");
+ glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)LL_GET_PROC_ADDRESS("glGetQueryBufferObjectui64v");
+ glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)LL_GET_PROC_ADDRESS("glGetQueryBufferObjectuiv");
+ glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)LL_GET_PROC_ADDRESS("glMemoryBarrierByRegion");
+ glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)LL_GET_PROC_ADDRESS("glGetTextureSubImage");
+ glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)LL_GET_PROC_ADDRESS("glGetCompressedTextureSubImage");
+ glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)LL_GET_PROC_ADDRESS("glGetGraphicsResetStatus");
+ glGetnCompressedTexImage = (PFNGLGETNCOMPRESSEDTEXIMAGEPROC)LL_GET_PROC_ADDRESS("glGetnCompressedTexImage");
+ glGetnTexImage = (PFNGLGETNTEXIMAGEPROC)LL_GET_PROC_ADDRESS("glGetnTexImage");
+ glGetnUniformdv = (PFNGLGETNUNIFORMDVPROC)LL_GET_PROC_ADDRESS("glGetnUniformdv");
+ glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)LL_GET_PROC_ADDRESS("glGetnUniformfv");
+ glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)LL_GET_PROC_ADDRESS("glGetnUniformiv");
+ glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)LL_GET_PROC_ADDRESS("glGetnUniformuiv");
+ glReadnPixels = (PFNGLREADNPIXELSPROC)LL_GET_PROC_ADDRESS("glReadnPixels");
+ glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)LL_GET_PROC_ADDRESS("glTextureBarrier");
// GL_VERSION_4_6
if (mGLVersion < 4.59f)
{
return;
}
- glSpecializeShader = (PFNGLSPECIALIZESHADERPROC)GLH_EXT_GET_PROC_ADDRESS("glSpecializeShader");
- glMultiDrawArraysIndirectCount = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiDrawArraysIndirectCount");
- glMultiDrawElementsIndirectCount = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiDrawElementsIndirectCount");
- glPolygonOffsetClamp = (PFNGLPOLYGONOFFSETCLAMPPROC)GLH_EXT_GET_PROC_ADDRESS("glPolygonOffsetClamp");
+ glSpecializeShader = (PFNGLSPECIALIZESHADERPROC)LL_GET_PROC_ADDRESS("glSpecializeShader");
+ glMultiDrawArraysIndirectCount = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC)LL_GET_PROC_ADDRESS("glMultiDrawArraysIndirectCount");
+ glMultiDrawElementsIndirectCount = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC)LL_GET_PROC_ADDRESS("glMultiDrawElementsIndirectCount");
+ glPolygonOffsetClamp = (PFNGLPOLYGONOFFSETCLAMPPROC)LL_GET_PROC_ADDRESS("glPolygonOffsetClamp");
-#endif
+#endif // LL_GL_FUNC_POINTER
}
void rotate_quat(LLQuaternion& rotation)
@@ -2305,10 +2334,14 @@ const std::string getGLErrorString(GLenum error)
return "Invalid Framebuffer Operation";
case GL_OUT_OF_MEMORY:
return "Out of Memory";
+#ifdef GL_STACK_UNDERFLOW
case GL_STACK_UNDERFLOW:
return "Stack Underflow";
+#endif
+#ifdef GL_STACK_OVERFLOW
case GL_STACK_OVERFLOW:
return "Stack Overflow";
+#endif
#ifdef GL_TABLE_TOO_LARGE
case GL_TABLE_TOO_LARGE:
return "Table too large";
@@ -2434,11 +2467,10 @@ void LLGLState::resetTextureStates()
gGL.flush();
GLint maxTextureUnits;
- glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB, &maxTextureUnits);
+ glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureUnits);
for (S32 j = maxTextureUnits-1; j >=0; j--)
{
gGL.getTexUnit(j)->activate();
- glClientActiveTexture(GL_TEXTURE0+j);
j == 0 ? gGL.getTexUnit(j)->enable(LLTexUnit::TT_TEXTURE) : gGL.getTexUnit(j)->disable();
}
}
diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h
index 8a00e513ae..3a311ad03b 100644
--- a/indra/llrender/llgl.h
+++ b/indra/llrender/llgl.h
@@ -33,6 +33,8 @@
#include <boost/unordered_map.hpp>
#include <list>
+#include "llglheaders.h"
+
#include "llerror.h"
#include "v4color.h"
#include "llstring.h"
@@ -42,7 +44,6 @@
#include "llgltypes.h"
#include "llinstancetracker.h"
-#include "llglheaders.h"
#include "glm/mat4x4.hpp"
extern bool gDebugGL;
@@ -69,7 +70,9 @@ public:
bool initGL();
void shutdownGL();
- void initWGL(); // Initializes stupid WGL extensions
+ void initWGL(); // Initializes WGL extensions
+ void initGLX(); // Initializes GLX extensions
+ void initEGL(); // Initializes EGL extensions
std::string getRawGLString(); // For sending to simulator
@@ -89,6 +92,8 @@ public:
F32 mMaxAnisotropy = 0.f;
S32 mMaxUniformBlockSize = 0;
S32 mMaxVaryingVectors = 0;
+ F32 mMinSmoothLineWidth = 1.f;
+ F32 mMaxSmoothLineWidth = 1.f;
// GL 4.x capabilities
bool mHasCubeMapArray = false;
@@ -100,6 +105,7 @@ public:
bool mHasAMDAssociations = false;
bool mHasNVXGpuMemoryInfo = false;
bool mHasATIMemInfo = false;
+ bool mHasGLXMESAQueryRenderer = false;
bool mIsAMD;
bool mIsNVIDIA;
@@ -141,7 +147,16 @@ public:
// In ALL CAPS
std::string mGLRenderer;
+ // GL Extension String
+ std::set<std::string> mGLExtensions;
+
+#if LL_LINUX
+ bool mIsX11 = false;
+ bool mIsWayland = false;
+#endif
+
private:
+ void reloadExtensionsString();
void initExtensions();
void initGLStates();
};
@@ -263,19 +278,6 @@ protected:
bool mIsEnabled;
};
-// New LLGLState class wrappers that don't depend on actual GL flags.
-class LLGLEnableBlending : public LLGLState
-{
-public:
- LLGLEnableBlending(bool enable);
-};
-
-class LLGLEnableAlphaReject : public LLGLState
-{
-public:
- LLGLEnableAlphaReject(bool enable);
-};
-
// Enable with functor
class LLGLEnableFunc : LLGLState
{
@@ -420,67 +422,4 @@ extern bool gHeadlessClient;
extern bool gNonInteractive;
extern bool gGLActive;
-// Deal with changing glext.h definitions for newer SDK versions, specifically
-// with MAC OSX 10.5 -> 10.6
-
-
-#ifndef GL_DEPTH_ATTACHMENT
-#define GL_DEPTH_ATTACHMENT GL_DEPTH_ATTACHMENT_EXT
-#endif
-
-#ifndef GL_STENCIL_ATTACHMENT
-#define GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT_EXT
-#endif
-
-#ifndef GL_FRAMEBUFFER
-#define GL_FRAMEBUFFER GL_FRAMEBUFFER_EXT
-#define GL_DRAW_FRAMEBUFFER GL_DRAW_FRAMEBUFFER_EXT
-#define GL_READ_FRAMEBUFFER GL_READ_FRAMEBUFFER_EXT
-#define GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_EXT
-#define GL_FRAMEBUFFER_UNSUPPORTED GL_FRAMEBUFFER_UNSUPPORTED_EXT
-#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT
-#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT
-#define glGenFramebuffers glGenFramebuffersEXT
-#define glBindFramebuffer glBindFramebufferEXT
-#define glCheckFramebufferStatus glCheckFramebufferStatusEXT
-#define glBlitFramebuffer glBlitFramebufferEXT
-#define glDeleteFramebuffers glDeleteFramebuffersEXT
-#define glFramebufferRenderbuffer glFramebufferRenderbufferEXT
-#define glFramebufferTexture2D glFramebufferTexture2DEXT
-#endif
-
-#ifndef GL_RENDERBUFFER
-#define GL_RENDERBUFFER GL_RENDERBUFFER_EXT
-#define glGenRenderbuffers glGenRenderbuffersEXT
-#define glBindRenderbuffer glBindRenderbufferEXT
-#define glRenderbufferStorage glRenderbufferStorageEXT
-#define glRenderbufferStorageMultisample glRenderbufferStorageMultisampleEXT
-#define glDeleteRenderbuffers glDeleteRenderbuffersEXT
-#endif
-
-#ifndef GL_COLOR_ATTACHMENT
-#define GL_COLOR_ATTACHMENT GL_COLOR_ATTACHMENT_EXT
-#endif
-
-#ifndef GL_COLOR_ATTACHMENT0
-#define GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_EXT
-#endif
-
-#ifndef GL_COLOR_ATTACHMENT1
-#define GL_COLOR_ATTACHMENT1 GL_COLOR_ATTACHMENT1_EXT
-#endif
-
-#ifndef GL_COLOR_ATTACHMENT2
-#define GL_COLOR_ATTACHMENT2 GL_COLOR_ATTACHMENT2_EXT
-#endif
-
-#ifndef GL_COLOR_ATTACHMENT3
-#define GL_COLOR_ATTACHMENT3 GL_COLOR_ATTACHMENT3_EXT
-#endif
-
-
-#ifndef GL_DEPTH24_STENCIL8
-#define GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_EXT
-#endif
-
#endif // LL_LLGL_H
diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h
index 4c0fa6df1c..9e4d1c5b3a 100644
--- a/indra/llrender/llglheaders.h
+++ b/indra/llrender/llglheaders.h
@@ -27,49 +27,105 @@
#ifndef LL_LLGLHEADERS_H
#define LL_LLGLHEADERS_H
-#if LL_MESA
-//----------------------------------------------------------------------------
-// MESA headers
-// quotes so we get libraries/.../GL/ version
+#if LL_WINDOWS || LL_MESA_HEADLESS || LL_SDL_WINDOW || LL_LINUX
+ //----------------------------------------------------------------------------
+ // LL_WINDOWS || LL_MESA_HEADLESS || LL_SDL_WINDOW || LL_LINUX
+
+#if LL_MESA_HEADLESS
#define GL_GLEXT_PROTOTYPES 1
-#include "GL/gl.h"
-#include "GL/glext.h"
+#else
+#define LL_GL_FUNC_POINTER 1
+#endif
-// The __APPLE__ kludge is to make glh_extensions.h not symbol-clash horribly
-# define __APPLE__
-# include "GL/glh_extensions.h"
-# undef __APPLE__
+ // windows gl headers depend on things like APIENTRY, so include windows.
+#include "llwin32headers.h"
-#elif LL_LINUX
-#define GL_GLEXT_PROTOTYPES
-#define GLX_GLEXT_PROTOTYPES
+// quotes so we get libraries/.../GL/ version
+#include "GL/glcorearb.h"
-#include "GL/gl.h"
-#include "GL/glext.h"
+#if LL_WINDOWS && !LL_MESA_HEADLESS
+#include "GL/wglext.h"
+#endif
-// The __APPLE__ kludge is to make glh_extensions.h not symbol-clash horribly
-# define __APPLE__
-# include "GL/glh_extensions.h"
-# undef __APPLE__
+#if LL_LINUX && LL_X11 && !LL_MESA_HEADLESS
+#define GLX_GLXEXT_LEGACY
+#define __gl_h_ 1
+#include "GL/glx.h"
+#include "GL/glxext.h"
+#endif
-# include "GL/glx.h"
-# include "GL/glxext.h"
+#if LL_LINUX && LL_WAYLAND && !LL_MESA_HEADLESS
+#define EGL_EGL_PROTOTYPES 0
+#include "EGL/egl.h"
+#endif
-#elif LL_WINDOWS
+#elif LL_DARWIN
//----------------------------------------------------------------------------
-// LL_WINDOWS
-
-// windows gl headers depend on things like APIENTRY, so include windows.
-#include "llwin32headers.h"
+// LL_DARWIN
-//----------------------------------------------------------------------------
-#include <GL/gl.h>
-#include <GL/glu.h>
+#define GL_GLEXT_LEGACY 1
+#include <OpenGL/gl3.h>
-// quotes so we get libraries/.../GL/ version
+#define GL_EXT_separate_specular_color 1
+#define GL_GLEXT_PROTOTYPES 1
#include "GL/glext.h"
-#include "GL/glh_extensions.h"
+#endif // LL_MESA_HEADLESS / LL_SDL_WINDOW // LL_LINUX / LL_WINDOWS / LL_DARWIN
+
+//GL_NVX_gpu_memory_info constants
+#ifndef GL_NVX_gpu_memory_info
+#define GL_NVX_gpu_memory_info
+#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047
+#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048
+#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049
+#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A
+#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B
+#endif
+
+//GL_ATI_meminfo constants
+#ifndef GL_ATI_meminfo
+#define GL_ATI_meminfo
+#define GL_VBO_FREE_MEMORY_ATI 0x87FB
+#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC
+#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD
+#endif
+
+//GL_EXT_texture_sRGB constants
+#ifndef GL_EXT_texture_sRGB
+#define GL_EXT_texture_sRGB 1
+#define GL_SRGB_EXT 0x8C40
+#define GL_SRGB8_EXT 0x8C41
+#define GL_SRGB_ALPHA_EXT 0x8C42
+#define GL_SRGB8_ALPHA8_EXT 0x8C43
+#define GL_SLUMINANCE_ALPHA_EXT 0x8C44
+#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
+#define GL_SLUMINANCE_EXT 0x8C46
+#define GL_SLUMINANCE8_EXT 0x8C47
+#define GL_COMPRESSED_SRGB_EXT 0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
+#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
+#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
+#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
+#endif /* GL_EXT_texture_sRGB */
+
+// Deprecated OpenGL defines we still use
+#define GL_COLOR_INDEX 0x1900
+#define GL_ALPHA 0x1906
+#define GL_ALPHA8 0x803C
+#define GL_LUMINANCE 0x1909
+#define GL_LUMINANCE_ALPHA 0x190A
+#define GL_LUMINANCE8 0x8040
+#define GL_LUMINANCE8_ALPHA8 0x8045
+#define GL_COMPRESSED_ALPHA 0x84E9
+#define GL_COMPRESSED_LUMINANCE 0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
+
+#if LL_GL_FUNC_POINTER
+
+#if LL_WINDOWS
// WGL_AMD_gpu_association
extern PFNWGLGETGPUIDSAMDPROC wglGetGPUIDsAMD;
extern PFNWGLGETGPUINFOAMDPROC wglGetGPUInfoAMD;
@@ -88,6 +144,98 @@ extern PFNWGLGETSWAPINTERVALEXTPROC wglGetSwapIntervalEXT;
// WGL_ARB_create_context
extern PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB;
+// WGL_ARB_pixel_format
+extern PFNWGLGETPIXELFORMATATTRIBIVARBPROC wglGetPixelFormatAttribivARB;
+extern PFNWGLGETPIXELFORMATATTRIBFVARBPROC wglGetPixelFormatAttribfvARB;
+extern PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB;
+
+#endif // LL_WINDOWS
+
+#if LL_LINUX && LL_X11 && !LL_MESA_HEADLESS
+// GLX_MESA_query_renderer
+extern PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC glXQueryCurrentRendererIntegerMESA;
+extern PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC glXQueryCurrentRendererStringMESA;
+extern PFNGLXQUERYRENDERERINTEGERMESAPROC glXQueryRendererIntegerMESA;
+extern PFNGLXQUERYRENDERERSTRINGMESAPROC glXQueryRendererStringMESA;
+#endif
+
+#if LL_LINUX && LL_WAYLAND &&!LL_MESA_HEADLESS
+extern PFNEGLQUERYSTRINGPROC eglQueryString;
+#endif
+
+// We get all functions via getProcAddress when using SDL
+// GL_VERSION_1_0
+extern PFNGLCULLFACEPROC glCullFace;
+extern PFNGLFRONTFACEPROC glFrontFace;
+extern PFNGLHINTPROC glHint;
+extern PFNGLLINEWIDTHPROC glLineWidth;
+extern PFNGLPOINTSIZEPROC glPointSize;
+extern PFNGLPOLYGONMODEPROC glPolygonMode;
+extern PFNGLSCISSORPROC glScissor;
+extern PFNGLTEXPARAMETERFPROC glTexParameterf;
+extern PFNGLTEXPARAMETERFVPROC glTexParameterfv;
+extern PFNGLTEXPARAMETERIPROC glTexParameteri;
+extern PFNGLTEXPARAMETERIVPROC glTexParameteriv;
+extern PFNGLTEXIMAGE1DPROC glTexImage1D;
+extern PFNGLTEXIMAGE2DPROC glTexImage2D;
+extern PFNGLDRAWBUFFERPROC glDrawBuffer;
+extern PFNGLCLEARPROC glClear;
+extern PFNGLCLEARCOLORPROC glClearColor;
+extern PFNGLCLEARSTENCILPROC glClearStencil;
+extern PFNGLCLEARDEPTHPROC glClearDepth;
+extern PFNGLSTENCILMASKPROC glStencilMask;
+extern PFNGLCOLORMASKPROC glColorMask;
+extern PFNGLDEPTHMASKPROC glDepthMask;
+extern PFNGLDISABLEPROC glDisable;
+extern PFNGLENABLEPROC glEnable;
+extern PFNGLFINISHPROC glFinish;
+extern PFNGLFLUSHPROC glFlush;
+extern PFNGLBLENDFUNCPROC glBlendFunc;
+extern PFNGLLOGICOPPROC glLogicOp;
+extern PFNGLSTENCILFUNCPROC glStencilFunc;
+extern PFNGLSTENCILOPPROC glStencilOp;
+extern PFNGLDEPTHFUNCPROC glDepthFunc;
+extern PFNGLPIXELSTOREFPROC glPixelStoref;
+extern PFNGLPIXELSTOREIPROC glPixelStorei;
+extern PFNGLREADBUFFERPROC glReadBuffer;
+extern PFNGLREADPIXELSPROC glReadPixels;
+extern PFNGLGETBOOLEANVPROC glGetBooleanv;
+extern PFNGLGETDOUBLEVPROC glGetDoublev;
+extern PFNGLGETERRORPROC glGetError;
+extern PFNGLGETFLOATVPROC glGetFloatv;
+extern PFNGLGETINTEGERVPROC glGetIntegerv;
+extern PFNGLGETSTRINGPROC glGetString;
+extern PFNGLGETTEXIMAGEPROC glGetTexImage;
+extern PFNGLGETTEXPARAMETERFVPROC glGetTexParameterfv;
+extern PFNGLGETTEXPARAMETERIVPROC glGetTexParameteriv;
+extern PFNGLGETTEXLEVELPARAMETERFVPROC glGetTexLevelParameterfv;
+extern PFNGLGETTEXLEVELPARAMETERIVPROC glGetTexLevelParameteriv;
+extern PFNGLISENABLEDPROC glIsEnabled;
+extern PFNGLDEPTHRANGEPROC glDepthRange;
+extern PFNGLVIEWPORTPROC glViewport;
+
+// GL_VERSION_1_1
+extern PFNGLDRAWARRAYSPROC glDrawArrays;
+extern PFNGLDRAWELEMENTSPROC glDrawElements;
+extern PFNGLGETPOINTERVPROC glGetPointerv;
+extern PFNGLPOLYGONOFFSETPROC glPolygonOffset;
+extern PFNGLCOPYTEXIMAGE1DPROC glCopyTexImage1D;
+extern PFNGLCOPYTEXIMAGE2DPROC glCopyTexImage2D;
+extern PFNGLCOPYTEXSUBIMAGE1DPROC glCopyTexSubImage1D;
+extern PFNGLCOPYTEXSUBIMAGE2DPROC glCopyTexSubImage2D;
+extern PFNGLTEXSUBIMAGE1DPROC glTexSubImage1D;
+extern PFNGLTEXSUBIMAGE2DPROC glTexSubImage2D;
+extern PFNGLBINDTEXTUREPROC glBindTexture;
+extern PFNGLDELETETEXTURESPROC glDeleteTextures;
+extern PFNGLGENTEXTURESPROC glGenTextures;
+extern PFNGLISTEXTUREPROC glIsTexture;
+
+// GL_VERSION_1_2
+extern PFNGLDRAWRANGEELEMENTSPROC glDrawRangeElements;
+extern PFNGLTEXIMAGE3DPROC glTexImage3D;
+extern PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D;
+extern PFNGLCOPYTEXSUBIMAGE3DPROC glCopyTexSubImage3D;
+
// GL_VERSION_1_3
extern PFNGLACTIVETEXTUREPROC glActiveTexture;
extern PFNGLSAMPLECOVERAGEPROC glSampleCoverage;
@@ -98,43 +246,6 @@ extern PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D;
extern PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glCompressedTexSubImage2D;
extern PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glCompressedTexSubImage1D;
extern PFNGLGETCOMPRESSEDTEXIMAGEPROC glGetCompressedTexImage;
-extern PFNGLCLIENTACTIVETEXTUREPROC glClientActiveTexture;
-extern PFNGLMULTITEXCOORD1DPROC glMultiTexCoord1d;
-extern PFNGLMULTITEXCOORD1DVPROC glMultiTexCoord1dv;
-extern PFNGLMULTITEXCOORD1FPROC glMultiTexCoord1f;
-extern PFNGLMULTITEXCOORD1FVPROC glMultiTexCoord1fv;
-extern PFNGLMULTITEXCOORD1IPROC glMultiTexCoord1i;
-extern PFNGLMULTITEXCOORD1IVPROC glMultiTexCoord1iv;
-extern PFNGLMULTITEXCOORD1SPROC glMultiTexCoord1s;
-extern PFNGLMULTITEXCOORD1SVPROC glMultiTexCoord1sv;
-extern PFNGLMULTITEXCOORD2DPROC glMultiTexCoord2d;
-extern PFNGLMULTITEXCOORD2DVPROC glMultiTexCoord2dv;
-extern PFNGLMULTITEXCOORD2FPROC glMultiTexCoord2f;
-extern PFNGLMULTITEXCOORD2FVPROC glMultiTexCoord2fv;
-extern PFNGLMULTITEXCOORD2IPROC glMultiTexCoord2i;
-extern PFNGLMULTITEXCOORD2IVPROC glMultiTexCoord2iv;
-extern PFNGLMULTITEXCOORD2SPROC glMultiTexCoord2s;
-extern PFNGLMULTITEXCOORD2SVPROC glMultiTexCoord2sv;
-extern PFNGLMULTITEXCOORD3DPROC glMultiTexCoord3d;
-extern PFNGLMULTITEXCOORD3DVPROC glMultiTexCoord3dv;
-extern PFNGLMULTITEXCOORD3FPROC glMultiTexCoord3f;
-extern PFNGLMULTITEXCOORD3FVPROC glMultiTexCoord3fv;
-extern PFNGLMULTITEXCOORD3IPROC glMultiTexCoord3i;
-extern PFNGLMULTITEXCOORD3IVPROC glMultiTexCoord3iv;
-extern PFNGLMULTITEXCOORD3SPROC glMultiTexCoord3s;
-extern PFNGLMULTITEXCOORD3SVPROC glMultiTexCoord3sv;
-extern PFNGLMULTITEXCOORD4DPROC glMultiTexCoord4d;
-extern PFNGLMULTITEXCOORD4DVPROC glMultiTexCoord4dv;
-extern PFNGLMULTITEXCOORD4FPROC glMultiTexCoord4f;
-extern PFNGLMULTITEXCOORD4FVPROC glMultiTexCoord4fv;
-extern PFNGLMULTITEXCOORD4IPROC glMultiTexCoord4i;
-extern PFNGLMULTITEXCOORD4IVPROC glMultiTexCoord4iv;
-extern PFNGLMULTITEXCOORD4SPROC glMultiTexCoord4s;
-extern PFNGLMULTITEXCOORD4SVPROC glMultiTexCoord4sv;
-extern PFNGLLOADTRANSPOSEMATRIXFPROC glLoadTransposeMatrixf;
-extern PFNGLLOADTRANSPOSEMATRIXDPROC glLoadTransposeMatrixd;
-extern PFNGLMULTTRANSPOSEMATRIXFPROC glMultTransposeMatrixf;
-extern PFNGLMULTTRANSPOSEMATRIXDPROC glMultTransposeMatrixd;
// GL_VERSION_1_4
extern PFNGLBLENDFUNCSEPARATEPROC glBlendFuncSeparate;
@@ -144,44 +255,6 @@ extern PFNGLPOINTPARAMETERFPROC glPointParameterf;
extern PFNGLPOINTPARAMETERFVPROC glPointParameterfv;
extern PFNGLPOINTPARAMETERIPROC glPointParameteri;
extern PFNGLPOINTPARAMETERIVPROC glPointParameteriv;
-extern PFNGLFOGCOORDFPROC glFogCoordf;
-extern PFNGLFOGCOORDFVPROC glFogCoordfv;
-extern PFNGLFOGCOORDDPROC glFogCoordd;
-extern PFNGLFOGCOORDDVPROC glFogCoorddv;
-extern PFNGLFOGCOORDPOINTERPROC glFogCoordPointer;
-extern PFNGLSECONDARYCOLOR3BPROC glSecondaryColor3b;
-extern PFNGLSECONDARYCOLOR3BVPROC glSecondaryColor3bv;
-extern PFNGLSECONDARYCOLOR3DPROC glSecondaryColor3d;
-extern PFNGLSECONDARYCOLOR3DVPROC glSecondaryColor3dv;
-extern PFNGLSECONDARYCOLOR3FPROC glSecondaryColor3f;
-extern PFNGLSECONDARYCOLOR3FVPROC glSecondaryColor3fv;
-extern PFNGLSECONDARYCOLOR3IPROC glSecondaryColor3i;
-extern PFNGLSECONDARYCOLOR3IVPROC glSecondaryColor3iv;
-extern PFNGLSECONDARYCOLOR3SPROC glSecondaryColor3s;
-extern PFNGLSECONDARYCOLOR3SVPROC glSecondaryColor3sv;
-extern PFNGLSECONDARYCOLOR3UBPROC glSecondaryColor3ub;
-extern PFNGLSECONDARYCOLOR3UBVPROC glSecondaryColor3ubv;
-extern PFNGLSECONDARYCOLOR3UIPROC glSecondaryColor3ui;
-extern PFNGLSECONDARYCOLOR3UIVPROC glSecondaryColor3uiv;
-extern PFNGLSECONDARYCOLOR3USPROC glSecondaryColor3us;
-extern PFNGLSECONDARYCOLOR3USVPROC glSecondaryColor3usv;
-extern PFNGLSECONDARYCOLORPOINTERPROC glSecondaryColorPointer;
-extern PFNGLWINDOWPOS2DPROC glWindowPos2d;
-extern PFNGLWINDOWPOS2DVPROC glWindowPos2dv;
-extern PFNGLWINDOWPOS2FPROC glWindowPos2f;
-extern PFNGLWINDOWPOS2FVPROC glWindowPos2fv;
-extern PFNGLWINDOWPOS2IPROC glWindowPos2i;
-extern PFNGLWINDOWPOS2IVPROC glWindowPos2iv;
-extern PFNGLWINDOWPOS2SPROC glWindowPos2s;
-extern PFNGLWINDOWPOS2SVPROC glWindowPos2sv;
-extern PFNGLWINDOWPOS3DPROC glWindowPos3d;
-extern PFNGLWINDOWPOS3DVPROC glWindowPos3dv;
-extern PFNGLWINDOWPOS3FPROC glWindowPos3f;
-extern PFNGLWINDOWPOS3FVPROC glWindowPos3fv;
-extern PFNGLWINDOWPOS3IPROC glWindowPos3i;
-extern PFNGLWINDOWPOS3IVPROC glWindowPos3iv;
-extern PFNGLWINDOWPOS3SPROC glWindowPos3s;
-extern PFNGLWINDOWPOS3SVPROC glWindowPos3sv;
// GL_VERSION_1_5
extern PFNGLGENQUERIESPROC glGenQueries;
@@ -457,36 +530,6 @@ extern PFNGLVERTEXATTRIBP3UIPROC glVertexAttribP3ui;
extern PFNGLVERTEXATTRIBP3UIVPROC glVertexAttribP3uiv;
extern PFNGLVERTEXATTRIBP4UIPROC glVertexAttribP4ui;
extern PFNGLVERTEXATTRIBP4UIVPROC glVertexAttribP4uiv;
-extern PFNGLVERTEXP2UIPROC glVertexP2ui;
-extern PFNGLVERTEXP2UIVPROC glVertexP2uiv;
-extern PFNGLVERTEXP3UIPROC glVertexP3ui;
-extern PFNGLVERTEXP3UIVPROC glVertexP3uiv;
-extern PFNGLVERTEXP4UIPROC glVertexP4ui;
-extern PFNGLVERTEXP4UIVPROC glVertexP4uiv;
-extern PFNGLTEXCOORDP1UIPROC glTexCoordP1ui;
-extern PFNGLTEXCOORDP1UIVPROC glTexCoordP1uiv;
-extern PFNGLTEXCOORDP2UIPROC glTexCoordP2ui;
-extern PFNGLTEXCOORDP2UIVPROC glTexCoordP2uiv;
-extern PFNGLTEXCOORDP3UIPROC glTexCoordP3ui;
-extern PFNGLTEXCOORDP3UIVPROC glTexCoordP3uiv;
-extern PFNGLTEXCOORDP4UIPROC glTexCoordP4ui;
-extern PFNGLTEXCOORDP4UIVPROC glTexCoordP4uiv;
-extern PFNGLMULTITEXCOORDP1UIPROC glMultiTexCoordP1ui;
-extern PFNGLMULTITEXCOORDP1UIVPROC glMultiTexCoordP1uiv;
-extern PFNGLMULTITEXCOORDP2UIPROC glMultiTexCoordP2ui;
-extern PFNGLMULTITEXCOORDP2UIVPROC glMultiTexCoordP2uiv;
-extern PFNGLMULTITEXCOORDP3UIPROC glMultiTexCoordP3ui;
-extern PFNGLMULTITEXCOORDP3UIVPROC glMultiTexCoordP3uiv;
-extern PFNGLMULTITEXCOORDP4UIPROC glMultiTexCoordP4ui;
-extern PFNGLMULTITEXCOORDP4UIVPROC glMultiTexCoordP4uiv;
-extern PFNGLNORMALP3UIPROC glNormalP3ui;
-extern PFNGLNORMALP3UIVPROC glNormalP3uiv;
-extern PFNGLCOLORP3UIPROC glColorP3ui;
-extern PFNGLCOLORP3UIVPROC glColorP3uiv;
-extern PFNGLCOLORP4UIPROC glColorP4ui;
-extern PFNGLCOLORP4UIVPROC glColorP4uiv;
-extern PFNGLSECONDARYCOLORP3UIPROC glSecondaryColorP3ui;
-extern PFNGLSECONDARYCOLORP3UIVPROC glSecondaryColorP3uiv;
// GL_VERSION_4_0
extern PFNGLMINSAMPLESHADINGPROC glMinSampleShading;
@@ -536,7 +579,7 @@ extern PFNGLBEGINQUERYINDEXEDPROC glBeginQueryIndexed;
extern PFNGLENDQUERYINDEXEDPROC glEndQueryIndexed;
extern PFNGLGETQUERYINDEXEDIVPROC glGetQueryIndexediv;
- // GL_VERSION_4_1
+// GL_VERSION_4_1
extern PFNGLRELEASESHADERCOMPILERPROC glReleaseShaderCompiler;
extern PFNGLSHADERBINARYPROC glShaderBinary;
extern PFNGLGETSHADERPRECISIONFORMATPROC glGetShaderPrecisionFormat;
@@ -806,18 +849,6 @@ extern PFNGLGETNUNIFORMFVPROC glGetnUniformfv;
extern PFNGLGETNUNIFORMIVPROC glGetnUniformiv;
extern PFNGLGETNUNIFORMUIVPROC glGetnUniformuiv;
extern PFNGLREADNPIXELSPROC glReadnPixels;
-extern PFNGLGETNMAPDVPROC glGetnMapdv;
-extern PFNGLGETNMAPFVPROC glGetnMapfv;
-extern PFNGLGETNMAPIVPROC glGetnMapiv;
-extern PFNGLGETNPIXELMAPFVPROC glGetnPixelMapfv;
-extern PFNGLGETNPIXELMAPUIVPROC glGetnPixelMapuiv;
-extern PFNGLGETNPIXELMAPUSVPROC glGetnPixelMapusv;
-extern PFNGLGETNPOLYGONSTIPPLEPROC glGetnPolygonStipple;
-extern PFNGLGETNCOLORTABLEPROC glGetnColorTable;
-extern PFNGLGETNCONVOLUTIONFILTERPROC glGetnConvolutionFilter;
-extern PFNGLGETNSEPARABLEFILTERPROC glGetnSeparableFilter;
-extern PFNGLGETNHISTOGRAMPROC glGetnHistogram;
-extern PFNGLGETNMINMAXPROC glGetnMinmax;
extern PFNGLTEXTUREBARRIERPROC glTextureBarrier;
// GL_VERSION_4_6
@@ -826,252 +857,6 @@ extern PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC glMultiDrawArraysIndirectCount;
extern PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC glMultiDrawElementsIndirectCount;
extern PFNGLPOLYGONOFFSETCLAMPPROC glPolygonOffsetClamp;
-
-#elif LL_DARWIN
-//----------------------------------------------------------------------------
-// LL_DARWIN
-
-#define GL_GLEXT_LEGACY
-#include <OpenGL/gl.h>
-#include <OpenGL/glu.h>
-
-#define GL_EXT_separate_specular_color 1
-#define GL_GLEXT_PROTOTYPES
-#include "GL/glext.h"
-
-#include "GL/glh_extensions.h"
-
-// These symbols don't exist on 10.3.9, so they have to be declared weak. Redeclaring them here fixes the problem.
-// Note that they also must not be called on 10.3.9. This should be taken care of by a runtime check for the existence of the GL extension.
-#include <AvailabilityMacros.h>
-
-//GL_EXT_blend_func_separate
-extern void glBlendFuncSeparateEXT(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) ;
-
-// GL_EXT_framebuffer_object
-extern GLboolean glIsRenderbufferEXT(GLuint renderbuffer) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER;
-extern void glBindRenderbufferEXT(GLenum target, GLuint renderbuffer) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER;
-extern void glDeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER;
-extern void glGenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER;
-extern void glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER;
-extern void glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER;
-extern GLboolean glIsFramebufferEXT(GLuint framebuffer) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER;
-extern void glBindFramebufferEXT(GLenum target, GLuint framebuffer) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER;
-extern void glDeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER;
-extern void glGenFramebuffersEXT(GLsizei n, GLuint *framebuffers) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER;
-extern GLenum glCheckFramebufferStatusEXT(GLenum target) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER;
-extern void glFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER;
-extern void glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER;
-extern void glFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER;
-extern void glFramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER;
-extern void glGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint *params) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER;
-extern void glGenerateMipmapEXT(GLenum target) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER;
-
-#ifndef GL_ARB_framebuffer_object
-#define glGenerateMipmap glGenerateMipmapEXT
-#define GL_MAX_SAMPLES 0x8D57
-#endif
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-//
-// Define map buffer range headers on Mac
-//
-#ifndef GL_ARB_map_buffer_range
-#define GL_MAP_READ_BIT 0x0001
-#define GL_MAP_WRITE_BIT 0x0002
-#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
-#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
-#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
-#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
-#endif
-
-//
-// Define multisample headers on Mac
-//
-#ifndef GL_ARB_texture_multisample
-#define GL_SAMPLE_POSITION 0x8E50
-#define GL_SAMPLE_MASK 0x8E51
-#define GL_SAMPLE_MASK_VALUE 0x8E52
-#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
-#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
-#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
-#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
-#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
-#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
-#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
-#define GL_TEXTURE_SAMPLES 0x9106
-#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
-#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
-#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
-#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
-#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
-#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
-#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
-#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
-#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
-#define GL_MAX_INTEGER_SAMPLES 0x9110
-#endif
-
-//
-// Define vertex buffer object headers on Mac
-//
-#ifndef GL_ARB_vertex_buffer_object
-#define GL_BUFFER_SIZE_ARB 0x8764
-#define GL_BUFFER_USAGE_ARB 0x8765
-#define GL_ARRAY_BUFFER_ARB 0x8892
-#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
-#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
-#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
-#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
-#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
-#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
-#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
-#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
-#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
-#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
-#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
-#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
-#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
-#define GL_READ_ONLY_ARB 0x88B8
-#define GL_WRITE_ONLY_ARB 0x88B9
-#define GL_READ_WRITE_ARB 0x88BA
-#define GL_BUFFER_ACCESS_ARB 0x88BB
-#define GL_BUFFER_MAPPED_ARB 0x88BC
-#define GL_BUFFER_MAP_POINTER_ARB 0x88BD
-#define GL_STREAM_DRAW_ARB 0x88E0
-#define GL_STREAM_READ_ARB 0x88E1
-#define GL_STREAM_COPY_ARB 0x88E2
-#define GL_STATIC_DRAW_ARB 0x88E4
-#define GL_STATIC_READ_ARB 0x88E5
-#define GL_STATIC_COPY_ARB 0x88E6
-#define GL_DYNAMIC_DRAW_ARB 0x88E8
-#define GL_DYNAMIC_READ_ARB 0x88E9
-#define GL_DYNAMIC_COPY_ARB 0x88EA
-#endif
-
-
-
-#ifndef GL_ARB_vertex_buffer_object
-/* GL types for handling large vertex buffer objects */
-typedef intptr_t GLintptr;
-typedef intptr_t GLsizeiptr;
-#endif
-
-
-#ifndef GL_ARB_vertex_buffer_object
-#define GL_ARB_vertex_buffer_object 1
-#ifdef GL_GLEXT_FUNCTION_POINTERS
-typedef void (* glBindBufferARBProcPtr) (GLenum target, GLuint buffer);
-typedef void (* glDeleteBufferARBProcPtr) (GLsizei n, const GLuint *buffers);
-typedef void (* glGenBuffersARBProcPtr) (GLsizei n, GLuint *buffers);
-typedef GLboolean (* glIsBufferARBProcPtr) (GLuint buffer);
-typedef void (* glBufferDataARBProcPtr) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
-typedef void (* glBufferSubDataARBProcPtr) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
-typedef void (* glGetBufferSubDataARBProcPtr) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
-typedef GLvoid* (* glMapBufferARBProcPtr) (GLenum target, GLenum access); /* Flawfinder: ignore */
-typedef GLboolean (* glUnmapBufferARBProcPtr) (GLenum target);
-typedef void (* glGetBufferParameterivARBProcPtr) (GLenum target, GLenum pname, GLint *params);
-typedef void (* glGetBufferPointervARBProcPtr) (GLenum target, GLenum pname, GLvoid* *params);
-#else
-extern void glBindBufferARB (GLenum, GLuint);
-extern void glDeleteBuffersARB (GLsizei, const GLuint *);
-extern void glGenBuffersARB (GLsizei, GLuint *);
-extern GLboolean glIsBufferARB (GLuint);
-extern void glBufferDataARB (GLenum, GLsizeiptrARB, const GLvoid *, GLenum);
-extern void glBufferSubDataARB (GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *);
-extern void glGetBufferSubDataARB (GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *);
-extern GLvoid* glMapBufferARB (GLenum, GLenum);
-extern GLboolean glUnmapBufferARB (GLenum);
-extern void glGetBufferParameterivARB (GLenum, GLenum, GLint *);
-extern void glGetBufferPointervARB (GLenum, GLenum, GLvoid* *);
-#endif /* GL_GLEXT_FUNCTION_POINTERS */
-#endif
-
-#ifndef GL_ARB_texture_rg
-#define GL_RG 0x8227
-#define GL_RG_INTEGER 0x8228
-#define GL_R8 0x8229
-#define GL_R16 0x822A
-#define GL_RG8 0x822B
-#define GL_RG16 0x822C
-#define GL_R16F 0x822D
-#define GL_R32F 0x822E
-#define GL_RG16F 0x822F
-#define GL_RG32F 0x8230
-#define GL_R8I 0x8231
-#define GL_R8UI 0x8232
-#define GL_R16I 0x8233
-#define GL_R16UI 0x8234
-#define GL_R32I 0x8235
-#define GL_R32UI 0x8236
-#define GL_RG8I 0x8237
-#define GL_RG8UI 0x8238
-#define GL_RG16I 0x8239
-#define GL_RG16UI 0x823A
-#define GL_RG32I 0x823B
-#define GL_RG32UI 0x823C
-#endif
-
-// May be needed for DARWIN...
-// #ifndef GL_ARB_compressed_tex_image
-// #define GL_ARB_compressed_tex_image 1
-// #ifdef GL_GLEXT_FUNCTION_POINTERS
-// typedef void (* glCompressedTexImage1D) (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid*);
-// typedef void (* glCompressedTexImage2D) (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid*);
-// typedef void (* glCompressedTexImage3D) (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid*);
-// typedef void (* glCompressedTexSubImage1D) (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid*);
-// typedef void (* glCompressedTexSubImage2D) (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*);
-// typedef void (* glCompressedTexSubImage3D) (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*);
-// typedef void (* glGetCompressedTexImage) (GLenum, GLint, GLvoid*);
-// #else
-// extern void glCompressedTexImage1D (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid*);
-// extern void glCompressedTexImage2D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid*);
-// extern void glCompressedTexImage3D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid*);
-// extern void glCompressedTexSubImage1D (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid*);
-// extern void glCompressedTexSubImage2D (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*);
-// extern void glCompressedTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*);
-// extern void glGetCompressedTexImage (GLenum, GLint, GLvoid*);
-// #endif /* GL_GLEXT_FUNCTION_POINTERS */
-// #endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#include <OpenGL/gl.h>
-
-#endif // LL_MESA / LL_WINDOWS / LL_DARWIN
-
-// Even when GL_ARB_depth_clamp is available in the driver, the (correct)
-// headers, and therefore GL_DEPTH_CLAMP might not be defined.
-// In that case GL_DEPTH_CLAMP_NV should be defined, but why not just
-// use the known numeric.
-//
-// To avoid #ifdef's in the code. Just define this here.
-#ifndef GL_DEPTH_CLAMP
-// Probably (still) called GL_DEPTH_CLAMP_NV.
-#define GL_DEPTH_CLAMP 0x864F
-#endif
-
-//GL_NVX_gpu_memory_info constants
-#ifndef GL_NVX_gpu_memory_info
-#define GL_NVX_gpu_memory_info
-#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047
-#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048
-#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049
-#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A
-#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B
-#endif
-
-//GL_ATI_meminfo constants
-#ifndef GL_ATI_meminfo
-#define GL_ATI_meminfo
-#define GL_VBO_FREE_MEMORY_ATI 0x87FB
-#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC
-#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD
#endif
#if defined(TRACY_ENABLE) && LL_PROFILER_ENABLE_TRACY_OPENGL
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index e319816377..3165cb313b 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -138,7 +138,6 @@ U32 LLImageGL::sUniqueCount = 0;
U32 LLImageGL::sBindCount = 0;
S32 LLImageGL::sCount = 0;
-bool LLImageGL::sGlobalUseAnisotropic = false;
F32 LLImageGL::sLastFrameTime = 0.f;
LLImageGL* LLImageGL::sDefaultGLTexture = NULL ;
bool LLImageGL::sCompressTextures = false;
@@ -837,14 +836,6 @@ bool LLImageGL::setImage(const U8* data_in, bool data_hasmips /* = false */, S32
mMipLevels = wpo2(llmax(w, h));
- //use legacy mipmap generation mode (note: making this condional can cause rendering issues)
- // -- but making it not conditional triggers deprecation warnings when core profile is enabled
- // (some rendering issues while core profile is enabled are acceptable at this point in time)
- if (!LLRender::sGLCoreProfile)
- {
- glTexParameteri(mTarget, GL_GENERATE_MIPMAP, GL_TRUE);
- }
-
LLImageGL::setManualImage(mTarget, 0, mFormatInternal,
w, h,
mFormatPrimary, mFormatType,
@@ -860,7 +851,6 @@ bool LLImageGL::setImage(const U8* data_in, bool data_hasmips /* = false */, S32
stop_glerror();
}
- if (LLRender::sGLCoreProfile)
{
LL_PROFILE_GPU_ZONE("generate mip map");
glGenerateMipmap(mTarget);
@@ -2010,7 +2000,7 @@ bool LLImageGL::getIsResident(bool test_now)
{
if (mTexName != 0)
{
- glAreTexturesResident(1, (GLuint*)&mTexName, &mIsResident);
+ mIsResident = true;
}
else
{
@@ -2145,7 +2135,7 @@ void LLImageGL::calcAlphaChannelOffsetAndStride()
case GL_SRGB_ALPHA:
mAlphaStride = 4;
break;
- case GL_BGRA_EXT:
+ case GL_BGRA:
mAlphaStride = 4;
break;
default:
@@ -2182,7 +2172,7 @@ void LLImageGL::calcAlphaChannelOffsetAndStride()
if( mAlphaStride < 1 || //unsupported format
mAlphaOffset < 0 || //unsupported type
- (mFormatPrimary == GL_BGRA_EXT && mFormatType != GL_UNSIGNED_BYTE)) //unknown situation
+ (mFormatPrimary == GL_BGRA && mFormatType != GL_UNSIGNED_BYTE)) //unknown situation
{
LL_WARNS() << "Cannot analyze alpha for image with format type " << std::hex << mFormatType << std::dec << LL_ENDL;
diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h
index 6b4492c09e..773b647d69 100644
--- a/indra/llrender/llimagegl.h
+++ b/indra/llrender/llimagegl.h
@@ -285,7 +285,6 @@ public:
// Global memory statistics
static U32 sBindCount; // Tracks number of texture binds for current frame
static U32 sUniqueCount; // Tracks number of unique texture binds for current frame
- static bool sGlobalUseAnisotropic;
static LLImageGL* sDefaultGLTexture ;
static bool sAutomatedTest;
static bool sCompressTextures; //use GL texture compression
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index cc67de8bf4..0d7ebd4a25 100644
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -71,6 +71,7 @@ S32 gGLViewport[4];
U32 LLRender::sUICalls = 0;
U32 LLRender::sUIVerts = 0;
U32 LLTexUnit::sWhiteTexture = 0;
+F32 LLRender::sAnisotropicFilteringLevel = 0.f;
bool LLRender::sGLCoreProfile = false;
bool LLRender::sNsightDebugSupport = false;
LLVector2 LLRender::sUIGLScaleFactor = LLVector2(1.f, 1.f);
@@ -524,9 +525,11 @@ void LLTexUnit::setTextureFilteringOptionFast(LLTexUnit::eTextureFilterOptions o
if (gGLManager.mHasAnisotropic)
{
- if (LLImageGL::sGlobalUseAnisotropic && option == TFO_ANISOTROPIC)
+ if (option == TFO_ANISOTROPIC && LLRender::sAnisotropicFilteringLevel > 1.f)
{
- glTexParameterf(sGLTextureType[tex_type], GL_TEXTURE_MAX_ANISOTROPY, gGLManager.mMaxAnisotropy);
+ F32 aniso_level = llclamp(LLRender::sAnisotropicFilteringLevel, 1.f, gGLManager.mMaxAnisotropy);
+ glTexParameterf(sGLTextureType[tex_type], GL_TEXTURE_MAX_ANISOTROPY, aniso_level);
+
}
else
{
@@ -535,82 +538,6 @@ void LLTexUnit::setTextureFilteringOptionFast(LLTexUnit::eTextureFilterOptions o
}
}
-GLint LLTexUnit::getTextureSource(eTextureBlendSrc src)
-{
- switch(src)
- {
- // All four cases should return the same value.
- case TBS_PREV_COLOR:
- case TBS_PREV_ALPHA:
- case TBS_ONE_MINUS_PREV_COLOR:
- case TBS_ONE_MINUS_PREV_ALPHA:
- return GL_PREVIOUS;
-
- // All four cases should return the same value.
- case TBS_TEX_COLOR:
- case TBS_TEX_ALPHA:
- case TBS_ONE_MINUS_TEX_COLOR:
- case TBS_ONE_MINUS_TEX_ALPHA:
- return GL_TEXTURE;
-
- // All four cases should return the same value.
- case TBS_VERT_COLOR:
- case TBS_VERT_ALPHA:
- case TBS_ONE_MINUS_VERT_COLOR:
- case TBS_ONE_MINUS_VERT_ALPHA:
- return GL_PRIMARY_COLOR;
-
- // All four cases should return the same value.
- case TBS_CONST_COLOR:
- case TBS_CONST_ALPHA:
- case TBS_ONE_MINUS_CONST_COLOR:
- case TBS_ONE_MINUS_CONST_ALPHA:
- return GL_CONSTANT;
-
- default:
- LL_WARNS() << "Unknown eTextureBlendSrc: " << src << ". Using Vertex Color instead." << LL_ENDL;
- return GL_PRIMARY_COLOR;
- }
-}
-
-GLint LLTexUnit::getTextureSourceType(eTextureBlendSrc src, bool isAlpha)
-{
- switch(src)
- {
- // All four cases should return the same value.
- case TBS_PREV_COLOR:
- case TBS_TEX_COLOR:
- case TBS_VERT_COLOR:
- case TBS_CONST_COLOR:
- return (isAlpha) ? GL_SRC_ALPHA: GL_SRC_COLOR;
-
- // All four cases should return the same value.
- case TBS_PREV_ALPHA:
- case TBS_TEX_ALPHA:
- case TBS_VERT_ALPHA:
- case TBS_CONST_ALPHA:
- return GL_SRC_ALPHA;
-
- // All four cases should return the same value.
- case TBS_ONE_MINUS_PREV_COLOR:
- case TBS_ONE_MINUS_TEX_COLOR:
- case TBS_ONE_MINUS_VERT_COLOR:
- case TBS_ONE_MINUS_CONST_COLOR:
- return (isAlpha) ? GL_ONE_MINUS_SRC_ALPHA : GL_ONE_MINUS_SRC_COLOR;
-
- // All four cases should return the same value.
- case TBS_ONE_MINUS_PREV_ALPHA:
- case TBS_ONE_MINUS_TEX_ALPHA:
- case TBS_ONE_MINUS_VERT_ALPHA:
- case TBS_ONE_MINUS_CONST_ALPHA:
- return GL_ONE_MINUS_SRC_ALPHA;
-
- default:
- LL_WARNS() << "Unknown eTextureBlendSrc: " << src << ". Using Source Color or Alpha instead." << LL_ENDL;
- return (isAlpha) ? GL_SRC_ALPHA: GL_SRC_COLOR;
- }
-}
-
// Useful for debugging that you've manually assigned a texture operation to the correct
// texture unit based on the currently set active texture in opengl.
void LLTexUnit::debugTextureUnit(void)
@@ -1999,6 +1926,24 @@ void LLRender::diffuseColor4ub(U8 r, U8 g, U8 b, U8 a)
}
}
+void LLRender::setLineWidth(F32 width)
+{
+ gGL.flush();
+
+ if(sGLCoreProfile)
+ {
+ width = 1.f;
+ }
+ else
+ {
+ width = llclamp(width, gGLManager.mMinSmoothLineWidth, gGLManager.mMaxSmoothLineWidth);
+ }
+ if(mLineWidth != width)
+ {
+ mLineWidth = width;
+ glLineWidth(width);
+ }
+}
void LLRender::debugTexUnits(void)
{
diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h
index 72f2acc54a..4bfc5723ee 100644
--- a/indra/llrender/llrender.h
+++ b/indra/llrender/llrender.h
@@ -237,8 +237,6 @@ protected:
bool mHasMipMaps;
void debugTextureUnit(void);
- GLint getTextureSource(eTextureBlendSrc src);
- GLint getTextureSourceType(eTextureBlendSrc src, bool isAlpha = false);
};
class LLLightState
@@ -469,6 +467,8 @@ public:
LLLightState* getLight(U32 index);
void setAmbientLightColor(const LLColor4& color);
+ void setLineWidth(F32 width);
+
LLTexUnit* getTexUnit(U32 index);
U32 getCurrentTexUnitIndex(void) const { return mCurrTextureUnitIndex; }
@@ -489,6 +489,7 @@ public:
public:
static U32 sUICalls;
static U32 sUIVerts;
+ static F32 sAnisotropicFilteringLevel;
static bool sGLCoreProfile;
static bool sNsightDebugSupport;
static LLVector2 sUIGLScaleFactor;
@@ -514,7 +515,8 @@ private:
U32 mCount;
U32 mMode;
U32 mCurrTextureUnitIndex;
- bool mCurrColorMask[4];
+ bool mCurrColorMask[4];
+ F32 mLineWidth = 1.f;
LLPointer<LLVertexBuffer> mBuffer;
LLStrider<LLVector4a> mVerticesp;
diff --git a/indra/llrender/llrender2dutils.cpp b/indra/llrender/llrender2dutils.cpp
index 5b08c29d64..e9d2212a67 100644
--- a/indra/llrender/llrender2dutils.cpp
+++ b/indra/llrender/llrender2dutils.cpp
@@ -833,8 +833,7 @@ void gl_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& c
{
gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], color.mV[VALPHA]);
- gGL.flush();
- glLineWidth(2.5f);
+ gGL.setLineWidth(2.5f);
gGL.begin(LLRender::LINES);
{
@@ -843,7 +842,7 @@ void gl_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& c
}
gGL.end();
- LLRender2D::setLineWidth(1.f);
+ gGL.setLineWidth(1.f);
}
void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, bool filled, F32 start_angle, F32 end_angle)
@@ -1798,16 +1797,8 @@ void LLRender2D::loadIdentity()
// static
void LLRender2D::setLineWidth(F32 width)
{
- gGL.flush();
- // If outside the allowed range, glLineWidth fails with "invalid value".
- // On Darwin, the range is [1, 1].
- static GLfloat range[2]{0.0};
- if (range[1] == 0)
- {
- glGetFloatv(GL_SMOOTH_LINE_WIDTH_RANGE, range);
- }
width *= lerp(LLRender::sUIGLScaleFactor.mV[VX], LLRender::sUIGLScaleFactor.mV[VY], 0.5f);
- glLineWidth(llclamp(width, range[0], range[1]));
+ gGL.setLineWidth(width);
}
LLPointer<LLUIImage> LLRender2D::getUIImageByID(const LLUUID& image_id, S32 priority)
diff --git a/indra/llui/llviewereventrecorder.h b/indra/llui/llviewereventrecorder.h
index 5636c068d8..3bd8eb1f75 100644
--- a/indra/llui/llviewereventrecorder.h
+++ b/indra/llui/llviewereventrecorder.h
@@ -75,7 +75,7 @@ public:
bool logEvents;
std::string mLogFilename;
- llofstream mLog;
+ llofstream mLog;
private:
diff --git a/indra/llwindow/CMakeLists.txt b/indra/llwindow/CMakeLists.txt
index 1f846de35d..aacaef9257 100644
--- a/indra/llwindow/CMakeLists.txt
+++ b/indra/llwindow/CMakeLists.txt
@@ -160,7 +160,7 @@ if (BUILD_HEADLESS)
${llwindowheadless_HEADER_FILES}
)
- target_compile_definitions( llwindowheadless PUBLIC LL_MESA=1 LL_MESA_HEADLESS=1 )
+ target_compile_definitions( llwindowheadless PUBLIC LL_MESA_HEADLESS=1 )
target_link_libraries (llwindowheadless
llcommon
diff --git a/indra/llwindow/llsdl.cpp b/indra/llwindow/llsdl.cpp
index c97356ee80..d0a7552647 100644
--- a/indra/llwindow/llsdl.cpp
+++ b/indra/llwindow/llsdl.cpp
@@ -64,10 +64,12 @@ void sdl_logger(void *userdata, int category, SDL_LogPriority priority, const ch
void init_sdl(const std::string& app_name)
{
+#ifndef LL_SDL_APP
if (!gSDLMainHandled)
{
SDL_SetMainReady();
}
+#endif
SDL_SetLogOutputFunction(&sdl_logger, nullptr);
diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp
index 57110f8634..3fc0257a7f 100644
--- a/indra/llwindow/llwindowsdl.cpp
+++ b/indra/llwindow/llwindowsdl.cpp
@@ -40,11 +40,11 @@
#include "llpreeditor.h"
#include "llsdl.h"
+#if LL_LINUX
#ifdef LL_GLIB
#include <glib.h>
#endif
-#if LL_LINUX
extern "C" {
# include "fontconfig/fontconfig.h"
}
@@ -55,6 +55,13 @@ extern "C" {
#include <sys/types.h>
#include <sys/wait.h>
#include <stdio.h>
+
+#if LL_X11
+LLWindowSDL::X11_DATA LLWindowSDL::sX11Data = {};
+#endif
+#if LL_WAYLAND
+LLWindowSDL::WAYLAND_DATA LLWindowSDL::sWaylandData = {};
+#endif
#endif // LL_LINUX
#if LL_DARWIN
@@ -224,31 +231,28 @@ bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, b
SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, stencilBits);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
+ SDL_GLContextFlag context_flags{};
if(LLRender::sGLCoreProfile)
{
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
#if LL_DARWIN
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 2);
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
+ context_flags |= SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG;
#endif
-
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
}
- SDL_GLContextFlag context_flags{};
if (gDebugGL)
{
context_flags |= SDL_GL_CONTEXT_DEBUG_FLAG;
}
-#if LL_DARWIN
- context_flags |= SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG;
-#endif
SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, context_flags);
SDL_GL_SetAttribute(SDL_GL_SHARE_WITH_CURRENT_CONTEXT, 1);
if(mFullscreen)
{
- tryFindFullscreenSize( width, height );
+ tryFindFullscreenSize(width, height);
}
SDL_PropertiesID props = SDL_CreateProperties();
@@ -268,6 +272,7 @@ bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, b
{
LL_WARNS() << "Window creation failure. SDL: " << SDL_GetError() << LL_ENDL;
setupFailure("Window creation error", "Error", OSMB_OK);
+ SDL_DestroyProperties(props);
return false;
}
SDL_DestroyProperties(props); // Free properties once window is created
@@ -322,6 +327,52 @@ bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, b
mRefreshRate = DEFAULT_REFRESH_RATE;
}
+ /* Grab the window manager specific information */
+#if LL_LINUX
+ if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "x11") == 0)
+ {
+ LL_INFOS() << "Running under X11" << LL_ENDL;
+ mServerProtocol = X11;
+
+ gGLManager.mIsX11 = true;
+
+#if LL_X11
+ sX11Data.xdisplay = (Display *)SDL_GetPointerProperty(SDL_GetWindowProperties(mWindow), SDL_PROP_WINDOW_X11_DISPLAY_POINTER, nullptr);
+ sX11Data.xwindow = (Window)SDL_GetNumberProperty(SDL_GetWindowProperties(mWindow), SDL_PROP_WINDOW_X11_WINDOW_NUMBER, 0);
+ sX11Data.xscreen = (int)SDL_GetNumberProperty(SDL_GetWindowProperties(mWindow), SDL_PROP_WINDOW_X11_SCREEN_NUMBER, -1);
+ if (sX11Data.xdisplay && sX11Data.xwindow)
+ {
+
+ }
+#endif
+
+ gGLManager.initGLX();
+ }
+ else if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "wayland") == 0)
+ {
+ LL_INFOS() << "Running under Wayland" << LL_ENDL;
+ mServerProtocol = Wayland;
+
+ gGLManager.mIsWayland = true;
+
+#if LL_WAYLAND
+ sWaylandData.display = (struct wl_display *)SDL_GetPointerProperty(SDL_GetWindowProperties(mWindow), SDL_PROP_WINDOW_WAYLAND_DISPLAY_POINTER, nullptr);
+ sWaylandData.surface = (struct wl_surface *)SDL_GetPointerProperty(SDL_GetWindowProperties(mWindow), SDL_PROP_WINDOW_WAYLAND_SURFACE_POINTER, nullptr);
+ if (sWaylandData.display && sWaylandData.surface)
+ {
+ }
+#endif
+
+ gGLManager.initEGL();
+
+ // If set (XWayland) remove DISPLAY, this will prompt dullahan to also use Wayland
+ if(getenv("DISPLAY"))
+ {
+ unsetenv("DISPLAY");
+ }
+ }
+#endif
+
SDL_GL_GetAttribute(SDL_GL_RED_SIZE, &redBits);
SDL_GL_GetAttribute(SDL_GL_GREEN_SIZE, &greenBits);
SDL_GL_GetAttribute(SDL_GL_BLUE_SIZE, &blueBits);
@@ -378,29 +429,65 @@ bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, b
void* LLWindowSDL::createSharedContext()
{
- SDL_GLContext pContext = SDL_GL_CreateContext(mWindow);
- if (pContext)
+ SDL_PropertiesID props = SDL_CreateProperties();
+ SDL_SetStringProperty(props, SDL_PROP_WINDOW_CREATE_TITLE_STRING, "Second Life OSR Utility");
+ SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_WIDTH_NUMBER, 1);
+ SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_HEIGHT_NUMBER, 1);
+ SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_RESIZABLE_BOOLEAN, false);
+ SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_OPENGL_BOOLEAN, true);
+ SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_HIDDEN_BOOLEAN, true);
+ SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_FOCUSABLE_BOOLEAN, false);
+ SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_UTILITY_BOOLEAN, true);
+ SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_HIGH_PIXEL_DENSITY_BOOLEAN, gHiDPISupport);
+
+ auto osr_window = SDL_CreateWindowWithProperties(props);
+ if (osr_window == nullptr)
+ {
+ SDL_DestroyProperties(props);
+ return nullptr;
+ }
+ SDL_DestroyProperties(props); // Free properties once window is created
+ SDL_GLContext pContext = SDL_GL_CreateContext(osr_window);
+
+ // Hack to ensure main window context is bound
+ SDL_GL_MakeCurrent(mWindow, mContext);
+
+ if (!pContext)
+ {
+ LL_WARNS() << "Creating shared OpenGL context failed!" << LL_ENDL;
+ SDL_DestroyWindow(osr_window);
+ return nullptr;
+ }
+
{
- // HACK to ensure windows GL context is set correctly when threaded - Rye
- SDL_GL_MakeCurrent(mWindow, pContext);
- SDL_GL_MakeCurrent(mWindow, mContext);
- LL_DEBUGS() << "Creating shared OpenGL context successful!" << LL_ENDL;
- return (void*)pContext;
+ LLMutexLock osr_lock(&mOSRMutex);
+ mOSRContexts.emplace(pContext, osr_window);
}
- LL_WARNS() << "Creating shared OpenGL context failed!" << LL_ENDL;
- return nullptr;
+ LL_DEBUGS() << "Creating shared OpenGL context successful!" << LL_ENDL;
+ return (void*)pContext;
}
void LLWindowSDL::makeContextCurrent(void* contextPtr)
{
- SDL_GL_MakeCurrent(mWindow, (SDL_GLContext)contextPtr);
+ LLMutexLock osr_lock(&mOSRMutex);
+ auto it = mOSRContexts.find((SDL_GLContext)contextPtr);
+ if(it != mOSRContexts.end())
+ {
+ SDL_GL_MakeCurrent((SDL_Window*)it->second, (SDL_GLContext)it->first);
+ }
LL_PROFILER_GPU_CONTEXT;
}
void LLWindowSDL::destroySharedContext(void* contextPtr)
{
- SDL_GL_DestroyContext((SDL_GLContext)contextPtr);
+ LLMutexLock osr_lock(&mOSRMutex);
+ auto it = mOSRContexts.find((SDL_GLContext)contextPtr);
+ if(it != mOSRContexts.end())
+ {
+ SDL_GL_DestroyContext((SDL_GLContext)it->first);
+ mDeadOSRWindows.push_back((SDL_Window*)it->second);
+ }
}
void LLWindowSDL::toggleVSync(bool enable_vsync)
@@ -449,6 +536,15 @@ void LLWindowSDL::destroyContext()
{
LL_INFOS() << "destroyContext begins" << LL_ENDL;
+ {
+ LLMutexLock osr_lock(&mOSRMutex);
+ for(SDL_Window* pWindow : mDeadOSRWindows)
+ {
+ SDL_DestroyWindow(pWindow);
+ }
+ mDeadOSRWindows.clear();
+ }
+
// Stop unicode input
SDL_StopTextInput(mWindow);
@@ -1114,6 +1210,14 @@ U32 LLWindowSDL::SDLCheckGrabbyKeys(U32 keysym, bool gain)
// virtual
void LLWindowSDL::processMiscNativeEvents()
{
+ {
+ LLMutexLock osr_lock(&mOSRMutex);
+ for(SDL_Window* pWindow : mDeadOSRWindows)
+ {
+ SDL_DestroyWindow(pWindow);
+ }
+ mDeadOSRWindows.clear();
+ }
}
void LLWindowSDL::gatherInput()
diff --git a/indra/llwindow/llwindowsdl.h b/indra/llwindow/llwindowsdl.h
index 966999ac12..4d4a7a5f65 100644
--- a/indra/llwindow/llwindowsdl.h
+++ b/indra/llwindow/llwindowsdl.h
@@ -31,10 +31,20 @@
#include "llwindow.h"
#include "lltimer.h"
+#include "llmutex.h"
#include "SDL3/SDL.h"
#include "SDL3/SDL_endian.h"
+#ifdef LL_WAYLAND
+#include <wayland-client-protocol.h>
+#endif
+
+#if LL_X11
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#endif
+
class LLPreeditor;
class LLWindowSDL final : public LLWindow
@@ -216,7 +226,35 @@ private:
U32 mKeyVirtualKey = 0;
U32 mKeyModifiers = SDL_KMOD_NONE;
+ LLMutex mOSRMutex;
+ std::unordered_map<SDL_GLContext, SDL_Window*> mOSRContexts;
+ std::list<SDL_Window*> mDeadOSRWindows;
+
void tryFindFullscreenSize(int &aWidth, int &aHeight);
+
+ enum EServerProtocol{ X11, Wayland, Unknown };
+ EServerProtocol mServerProtocol = Unknown;
+public:
+#if LL_X11
+ // X11
+ struct X11_DATA
+ {
+ Display* xdisplay = nullptr;
+ Window xwindow = 0;
+ int xscreen = -1;
+ };
+ static X11_DATA sX11Data;
+#endif
+
+#if LL_WAYLAND
+ // Wayland
+ struct WAYLAND_DATA
+ {
+ struct wl_display* display = nullptr;
+ struct wl_surface* surface = nullptr;
+ };
+ static WAYLAND_DATA sWaylandData;
+#endif
};
class LLSplashScreenSDL : public LLSplashScreen
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp
index 824d0f5ec6..011cb0ed9d 100644
--- a/indra/llwindow/llwindowwin32.cpp
+++ b/indra/llwindow/llwindowwin32.cpp
@@ -204,6 +204,7 @@ HKL LLWindowWin32::sWinInputLocale = 0;
DWORD LLWindowWin32::sWinIMEConversionMode = IME_CMODE_NATIVE;
DWORD LLWindowWin32::sWinIMESentenceMode = IME_SMODE_AUTOMATIC;
LLCoordWindow LLWindowWin32::sWinIMEWindowPosition(-1,-1);
+HMODULE LLWindowWin32::sGLDLLHandle = nullptr;
static HWND sWindowHandleForMessageBox = NULL;
@@ -458,7 +459,7 @@ LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks,
mWindowThread = new LLWindowWin32Thread();
//MAINT-516 -- force a load of opengl32.dll just in case windows went sideways
- LoadLibrary(L"opengl32.dll");
+ sGLDLLHandle = LoadLibrary(L"opengl32.dll");
if (mMaxCores != 0)
@@ -1690,6 +1691,8 @@ const S32 max_format = (S32)num_formats - 1;
return false;
}
+ gGLManager.initWGL(); // Reinit WGL functions once we have our full context
+
if (!gGLManager.initGL())
{
LLError::LLUserWarningMsg::show(mCallbacks->translateString("MBVideoDrvErr"), 8/*LAST_EXEC_GRAPHICS_INIT*/);
@@ -4660,6 +4663,18 @@ F32 LLWindowWin32::getSystemUISize()
}
//static
+PROC WINAPI LLWindowWin32::getProcAddress(const char* func)
+{
+ PROC ret_func = wglGetProcAddress(func);
+ if (!ret_func && sGLDLLHandle)
+ {
+ // Try to fallback to OpenGL32.dll
+ ret_func = GetProcAddress(sGLDLLHandle, func);
+ }
+ return ret_func;
+}
+
+//static
std::vector<std::string> LLWindowWin32::getDisplaysResolutionList()
{
return sMonitorInfo.getResolutionsList();
diff --git a/indra/llwindow/llwindowwin32.h b/indra/llwindow/llwindowwin32.h
index 0fc93ad0b1..77217747cc 100644
--- a/indra/llwindow/llwindowwin32.h
+++ b/indra/llwindow/llwindowwin32.h
@@ -125,6 +125,7 @@ public:
LLWindowCallbacks::DragNDropResult completeDragNDropRequest( const LLCoordGL gl_coord, const MASK mask, LLWindowCallbacks::DragNDropAction action, const std::string url );
+ static PROC WINAPI getProcAddress(const char* func);
static std::vector<std::string> getDisplaysResolutionList();
static std::vector<std::string> getDynamicFallbackFontList();
static void setDPIAwareness();
@@ -244,6 +245,8 @@ protected:
bool mMouseVanish;
+ static HMODULE sGLDLLHandle;
+
// Cached values of GetWindowRect and GetClientRect to be used by app thread
void updateWindowRect();
RECT mRect;
diff --git a/indra/media_plugins/libvlc/media_plugin_libvlc.cpp b/indra/media_plugins/libvlc/media_plugin_libvlc.cpp
index ad0ecaf4ab..2356236d16 100644
--- a/indra/media_plugins/libvlc/media_plugin_libvlc.cpp
+++ b/indra/media_plugins/libvlc/media_plugin_libvlc.cpp
@@ -560,7 +560,7 @@ void MediaPluginLibVLC::receiveMessage(const char* message_string)
message.setValueS32("default_height", 1024);
message.setValueS32("depth", mDepth);
message.setValueU32("internalformat", GL_RGB);
- message.setValueU32("format", GL_BGRA_EXT);
+ message.setValueU32("format", GL_BGRA);
message.setValueU32("type", GL_UNSIGNED_BYTE);
message.setValueBoolean("coords_opengl", true);
sendMessage(message);
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index 8c39f5f249..e3f02219f3 100644
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -45,7 +45,6 @@ include(UI)
include(ViewerMiscLibs)
include(ViewerManager)
include(VisualLeakDetector)
-include(VulkanGltf)
include(ZLIBNG)
include(LLPrimitive)
@@ -2086,10 +2085,6 @@ if (LINUX)
llwebrtc
)
- #if (NOT USE_BUGSPLAT)
- # LIST(APPEND COPY_INPUT_DEPENDENCIES linux-crash-logger)
- #endif (NOT USE_BUGSPLAT)
-
add_custom_command(
OUTPUT ${product}.tar.xz
COMMAND ${PYTHON_EXECUTABLE}
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 94c7a97ccc..875f4442a3 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -7241,7 +7241,7 @@
<key>RenderAnisotropic</key>
<map>
<key>Comment</key>
- <string>Render textures using anisotropic filtering</string>
+ <string>[OBSOLETE] Render textures using anisotropic filtering</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@@ -7249,6 +7249,17 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>RenderAnisotropicLevel</key>
+ <map>
+ <key>Comment</key>
+ <string>Anisotropic filtering strength(0(Disable), 2x, 4x, 8x, 16x</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>U32</string>
+ <key>Value</key>
+ <real>0</real>
+ </map>
<key>RenderAppleUseMultGL</key>
<map>
<key>Comment</key>
@@ -7465,7 +7476,7 @@
<key>RenderHiDPI</key>
<map>
<key>Comment</key>
- <string>Enable support for HiDPI displays, like Retina (macOS ONLY, requires restart)</string>
+ <string>Enable support for HiDPI displays, like Retina (macOS and Linux ONLY, requires restart)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
diff --git a/indra/newview/app_settings/shaders/class1/deferred/SMAA.glsl b/indra/newview/app_settings/shaders/class1/deferred/SMAA.glsl
index 5837308965..0fa4b32fda 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/SMAA.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/SMAA.glsl
@@ -25,7 +25,6 @@
#extension GL_ARB_texture_rectangle : enable
#extension GL_ARB_shader_texture_lod : enable
-#extension GL_EXT_gpu_shader4 : enable
/*[EXTRA_CODE_HERE]*/
diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt
index 1090dd8ffb..eca58938cf 100644
--- a/indra/newview/featuretable.txt
+++ b/indra/newview/featuretable.txt
@@ -1,4 +1,4 @@
-version 74
+version 75
// The version number above should be incremented IF AND ONLY IF some
// change has been made that is sufficiently important to justify
// resetting the graphics preferences of all users to the recommended
@@ -27,7 +27,7 @@ version 74
// NOTE: All settings are set to the MIN of applied values, including 'all'!
//
list all
-RenderAnisotropic 1 1
+RenderAnisotropicLevel 1 16
RenderAvatarLODFactor 1 1.0
RenderAvatarPhysicsLODFactor 1 1.0
RenderAvatarMaxNonImpostors 1 16
@@ -92,7 +92,7 @@ RenderReflectionProbeCount 1 256
// Low Graphics Settings
//
list Low
-RenderAnisotropic 1 0
+RenderAnisotropicLevel 1 0
RenderAvatarLODFactor 1 0
RenderAvatarPhysicsLODFactor 1 0
RenderAvatarMaxNonImpostors 1 3
@@ -135,7 +135,7 @@ RenderReflectionProbeCount 1 1
// Medium Low Graphics Settings
//
list LowMid
-RenderAnisotropic 1 0
+RenderAnisotropicLevel 1 2
RenderAvatarLODFactor 1 0.5
RenderAvatarMaxComplexity 1 100000
RenderAvatarPhysicsLODFactor 1 0.75
@@ -178,7 +178,7 @@ RenderReflectionProbeCount 1 32
// Medium Graphics Settings (standard)
//
list Mid
-RenderAnisotropic 1 1
+RenderAnisotropicLevel 1 2
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxComplexity 1 200000
RenderAvatarPhysicsLODFactor 1 1.0
@@ -220,7 +220,7 @@ RenderReflectionProbeCount 1 64
// Medium High Graphics Settings
//
list MidHigh
-RenderAnisotropic 1 1
+RenderAnisotropicLevel 1 4
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxComplexity 1 250000
RenderAvatarPhysicsLODFactor 1 1.0
@@ -262,7 +262,7 @@ RenderReflectionProbeCount 1 64
// High Graphics Settings (SSAO + sun shadows)
//
list High
-RenderAnisotropic 1 1
+RenderAnisotropicLevel 1 4
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxComplexity 1 300000
RenderAvatarPhysicsLODFactor 1 1.0
@@ -301,10 +301,10 @@ RenderMaxTextureResolution 1 2048
RenderReflectionProbeCount 1 128
//
-// High Ultra Graphics Settings (deferred + SSAO + all shadows)
+// High Ultra Graphics Settings (SSAO + all shadows)
//
list HighUltra
-RenderAnisotropic 1 1
+RenderAnisotropicLevel 1 4
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxComplexity 1 350000
RenderAvatarPhysicsLODFactor 1 1.0
@@ -346,7 +346,7 @@ RenderReflectionProbeCount 1 256
// Ultra graphics (REALLY PURTY!)
//
list Ultra
-RenderAnisotropic 1 1
+RenderAnisotropicLevel 1 8
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxNonImpostors 1 16
RenderAvatarPhysicsLODFactor 1 1.0
@@ -400,10 +400,16 @@ list VRAMGT512
RenderCompressTextures 1 0
//
+// AF Missing or AF < 2
+//
+list AnisotropicMissing
+RenderAnisotropicLevel 0 0
+
+//
// "Default" setups for safe, low, medium, high
//
list safe
-RenderAnisotropic 1 0
+RenderAnisotropicLevel 1 0
RenderAvatarMaxNonImpostors 1 16
RenderAvatarMaxComplexity 1 80000
RenderLocalLightCount 1 0
@@ -419,7 +425,7 @@ RenderMaxTextureResolution 1 2048
RenderReflectionProbeCount 0 0
list Intel
-RenderAnisotropic 1 0
+RenderAnisotropicLevel 1 0
RenderFSAAType 1 0
RenderFSAASamples 1 0
RenderGLContextCoreProfile 1 0
diff --git a/indra/newview/featuretable_linux.txt b/indra/newview/featuretable_linux.txt
index c53e828020..a160161ef1 100644
--- a/indra/newview/featuretable_linux.txt
+++ b/indra/newview/featuretable_linux.txt
@@ -1,4 +1,4 @@
-version 33
+version 34
// The version number above should be incremented IF AND ONLY IF some
// change has been made that is sufficiently important to justify
// resetting the graphics preferences of all users to the recommended
@@ -27,7 +27,7 @@ version 33
// NOTE: All settings are set to the MIN of applied values, including 'all'!
//
list all
-RenderAnisotropic 1 1
+RenderAnisotropicLevel 1 16
RenderAvatarLODFactor 1 1.0
RenderAvatarPhysicsLODFactor 1 1.0
RenderAvatarMaxNonImpostors 1 16
@@ -92,7 +92,7 @@ RenderReflectionProbeCount 1 256
// Low Graphics Settings
//
list Low
-RenderAnisotropic 1 0
+RenderAnisotropicLevel 1 0
RenderAvatarLODFactor 1 0
RenderAvatarPhysicsLODFactor 1 0
RenderAvatarMaxNonImpostors 1 3
@@ -135,7 +135,7 @@ RenderReflectionProbeCount 1 1
// Medium Low Graphics Settings
//
list LowMid
-RenderAnisotropic 1 0
+RenderAnisotropicLevel 1 0
RenderAvatarLODFactor 1 0.5
RenderAvatarMaxComplexity 1 100000
RenderAvatarPhysicsLODFactor 1 0.75
@@ -178,7 +178,7 @@ RenderReflectionProbeCount 1 32
// Medium Graphics Settings (standard)
//
list Mid
-RenderAnisotropic 1 1
+RenderAnisotropicLevel 1 2
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxComplexity 1 200000
RenderAvatarPhysicsLODFactor 1 1.0
@@ -220,7 +220,7 @@ RenderReflectionProbeCount 1 64
// Medium High Graphics Settings
//
list MidHigh
-RenderAnisotropic 1 1
+RenderAnisotropicLevel 1 2
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxComplexity 1 250000
RenderAvatarPhysicsLODFactor 1 1.0
@@ -262,7 +262,7 @@ RenderReflectionProbeCount 1 64
// High Graphics Settings (SSAO + sun shadows)
//
list High
-RenderAnisotropic 1 1
+RenderAnisotropicLevel 1 4
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxComplexity 1 300000
RenderAvatarPhysicsLODFactor 1 1.0
@@ -301,10 +301,10 @@ RenderMaxTextureResolution 1 2048
RenderReflectionProbeCount 1 128
//
-// High Ultra Graphics Settings (deferred + SSAO + all shadows)
+// High Ultra Graphics Settings (SSAO + all shadows)
//
list HighUltra
-RenderAnisotropic 1 1
+RenderAnisotropicLevel 1 4
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxComplexity 1 350000
RenderAvatarPhysicsLODFactor 1 1.0
@@ -346,7 +346,7 @@ RenderReflectionProbeCount 1 256
// Ultra graphics (REALLY PURTY!)
//
list Ultra
-RenderAnisotropic 1 1
+RenderAnisotropicLevel 1 8
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxNonImpostors 1 16
RenderAvatarPhysicsLODFactor 1 1.0
@@ -400,10 +400,16 @@ list VRAMGT512
RenderCompressTextures 1 0
//
+// AF Missing or AF < 2
+//
+list AnisotropicMissing
+RenderAnisotropicLevel 0 0
+
+//
// "Default" setups for safe, low, medium, high
//
list safe
-RenderAnisotropic 1 0
+RenderAnisotropicLevel 1 0
RenderAvatarMaxNonImpostors 1 16
RenderAvatarMaxComplexity 1 80000
RenderLocalLightCount 1 0
@@ -419,7 +425,7 @@ RenderMaxTextureResolution 1 2048
RenderReflectionProbeCount 0 0
list Intel
-RenderAnisotropic 1 0
+RenderAnisotropicLevel 1 0
RenderFSAAType 1 0
RenderFSAASamples 1 0
RenderGLContextCoreProfile 1 0
diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt
index c3e2dd0c41..b75df5e3f2 100644
--- a/indra/newview/featuretable_mac.txt
+++ b/indra/newview/featuretable_mac.txt
@@ -1,4 +1,4 @@
-version 73
+version 74
// The version number above should be incremented IF AND ONLY IF some
// change has been made that is sufficiently important to justify
// resetting the graphics preferences of all users to the recommended
@@ -27,7 +27,7 @@ version 73
// NOTE: All settings are set to the MIN of applied values, including 'all'!
//
list all
-RenderAnisotropic 1 0
+RenderAnisotropicLevel 1 16
RenderAvatarLODFactor 1 1.0
RenderAvatarPhysicsLODFactor 1 1.0
RenderAvatarMaxNonImpostors 1 16
@@ -92,7 +92,7 @@ RenderReflectionProbeCount 1 256
// Low Graphics Settings
//
list Low
-RenderAnisotropic 1 0
+RenderAnisotropicLevel 1 0
RenderAvatarLODFactor 1 0
RenderAvatarPhysicsLODFactor 1 0
RenderAvatarMaxNonImpostors 1 3
@@ -135,7 +135,7 @@ RenderReflectionProbeCount 1 1
// Medium Low Graphics Settings
//
list LowMid
-RenderAnisotropic 1 0
+RenderAnisotropicLevel 1 0
RenderAvatarLODFactor 1 0.5
RenderAvatarMaxComplexity 1 100000
RenderAvatarPhysicsLODFactor 1 0.75
@@ -178,7 +178,7 @@ RenderReflectionProbeCount 1 32
// Medium Graphics Settings (standard)
//
list Mid
-RenderAnisotropic 1 1
+RenderAnisotropicLevel 1 2
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxComplexity 1 200000
RenderAvatarPhysicsLODFactor 1 1.0
@@ -220,7 +220,7 @@ RenderReflectionProbeCount 1 64
// Medium High Graphics Settings
//
list MidHigh
-RenderAnisotropic 1 1
+RenderAnisotropicLevel 1 2
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxComplexity 1 250000
RenderAvatarPhysicsLODFactor 1 1.0
@@ -262,7 +262,7 @@ RenderReflectionProbeCount 1 64
// High Graphics Settings (SSAO + sun shadows)
//
list High
-RenderAnisotropic 1 1
+RenderAnisotropicLevel 1 2
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxComplexity 1 300000
RenderAvatarPhysicsLODFactor 1 1.0
@@ -304,7 +304,7 @@ RenderReflectionProbeCount 1 128
// High Ultra Graphics Settings (SSAO + all shadows)
//
list HighUltra
-RenderAnisotropic 1 1
+RenderAnisotropicLevel 1 2
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxNonImpostors 1 16
RenderAvatarMaxComplexity 1 350000
@@ -346,7 +346,7 @@ RenderReflectionProbeCount 1 256
// Ultra graphics (REALLY PURTY!)
//
list Ultra
-RenderAnisotropic 1 1
+RenderAnisotropicLevel 1 4
RenderAvatarLODFactor 1 1.0
RenderAvatarPhysicsLODFactor 1 1.0
RenderAvatarMaxNonImpostors 1 16
@@ -401,10 +401,17 @@ list VRAMGT512
RenderCompressTextures 1 0
//
+//
+// AF Missing or AF < 2
+//
+list AnisotropicMissing
+RenderAnisotropicLevel 0 0
+
+//
// "Default" setups for safe, low, medium, high
//
list safe
-RenderAnisotropic 1 0
+RenderAnisotropicLevel 1 0
RenderAvatarMaxNonImpostors 1 16
RenderAvatarMaxComplexity 1 80000
RenderLocalLightCount 1 0
@@ -434,7 +441,7 @@ RenderGLMultiThreadedMedia 1 0
RenderAppleUseMultGL 1 0
list Intel
-RenderAnisotropic 1 0
+RenderAnisotropicLevel 1 0
RenderFSAASamples 1 0
RenderGLMultiThreadedTextures 1 0
RenderGLMultiThreadedMedia 1 0
diff --git a/indra/newview/gltf/accessor.cpp b/indra/newview/gltf/accessor.cpp
index f0ad3fa594..900c1da170 100644
--- a/indra/newview/gltf/accessor.cpp
+++ b/indra/newview/gltf/accessor.cpp
@@ -213,7 +213,7 @@ bool Buffer::save(Asset& asset, const std::string& folder)
bin_file += mUri;
- std::ofstream file(bin_file, std::ios::binary);
+ llofstream file(bin_file, std::ios::binary);
if (!file.is_open())
{
LL_WARNS("GLTF") << "Failed to open file: " << bin_file << LL_ENDL;
diff --git a/indra/newview/gltf/asset.cpp b/indra/newview/gltf/asset.cpp
index 28f30ae1c9..daa992b269 100644
--- a/indra/newview/gltf/asset.cpp
+++ b/indra/newview/gltf/asset.cpp
@@ -928,7 +928,7 @@ bool Asset::save(const std::string& filename)
object obj;
serialize(obj);
std::string buffer = boost::json::serialize(obj, {});
- std::ofstream file(filename, std::ios::binary);
+ llofstream file(filename, std::ios::binary);
file.write(buffer.c_str(), buffer.size());
return true;
@@ -1090,7 +1090,7 @@ bool Image::save(Asset& asset, const std::string& folder)
// set URI to non-j2c file for now, but later we'll want to reference the j2c hash
mUri = name + extension;
- std::ofstream file(filename, std::ios::binary);
+ llofstream file(filename, std::ios::binary);
file.write((const char*)buffer.mData.data() + bufferView.mByteOffset, bufferView.mByteLength);
}
else if (mTexture.notNull())
diff --git a/indra/newview/gltf/llgltfloader.cpp b/indra/newview/gltf/llgltfloader.cpp
index 12bd5661d2..c7e598beb7 100644
--- a/indra/newview/gltf/llgltfloader.cpp
+++ b/indra/newview/gltf/llgltfloader.cpp
@@ -1762,7 +1762,7 @@ std::string LLGLTFLoader::extractTextureToTempFile(S32 textureIndex, const std::
"gltf_embedded_" + texture_type + "_" + std::to_string(sourceIndex) + extension;
// Write the image data to the temporary file
- std::ofstream temp_file(temp_filename, std::ios::binary);
+ llofstream temp_file(temp_filename, std::ios::binary);
if (temp_file.is_open())
{
temp_file.write(reinterpret_cast<const char*>(data_ptr), data_size);
diff --git a/indra/newview/linux_tools/launch_url.sh b/indra/newview/linux_tools/launch_url.sh
deleted file mode 100755
index 404ea36f26..0000000000
--- a/indra/newview/linux_tools/launch_url.sh
+++ /dev/null
@@ -1,86 +0,0 @@
-#!/bin/bash
-
-# This script loads a web page in the 'default' graphical web browser.
-# It MUST return immediately (or soon), so the browser should be
-# launched in the background (thus no text-only browsers).
-# This script does not trust the URL to be well-escaped or shell-safe.
-#
-# On Unixoids we try, in order of decreasing priority:
-# - $BROWSER if set (preferred)
-# - Default GNOME browser
-# - Default KDE browser
-# - x-www-browser
-# - The first browser in $BROWSER_COMMANDS that is found.
-
-URL="$1"
-
-if [ -z "$URL" ]; then
- echo "Usage: $(basename "$0") URL"
- exit
-fi
-
-# restore LD_LIBRARY_PATH from SAVED_LD_LIBRARY_PATH if it exists
-if [ "${SAVED_LD_LIBRARY_PATH+isset}" = "isset" ]; then
- export LD_LIBRARY_PATH="${SAVED_LD_LIBRARY_PATH}"
- echo "$0: Restored library path to '${SAVED_LD_LIBRARY_PATH}'"
-fi
-
-# if $BROWSER is defined, use it.
-XBROWSER=`echo "$BROWSER" |cut -f1 -d:`
-if [ ! -z "$XBROWSER" ]; then
- XBROWSER_CMD=`echo "$XBROWSER" |cut -f1 -d' '`
- # look for $XBROWSER_CMD either literally or in PATH
- if [ -x "$XBROWSER_CMD" ] || which $XBROWSER_CMD >/dev/null; then
- # check for %s string, avoiding bash2-ism of [[ ]]
- if echo "$XBROWSER" | grep %s >/dev/null; then
- # $XBROWSER has %s which needs substituting
- echo "$URL" | xargs -r -i%s $XBROWSER &
- exit
- fi
- # $XBROWSER has no %s, tack URL on the end instead
- $XBROWSER "$URL" &
- exit
- fi
- echo "$0: Couldn't find the browser specified by \$BROWSER ($BROWSER)"
- echo "$0: Trying some others..."
-fi
-
-# Launcher the default GNOME browser.
-if [ ! -z "$GNOME_DESKTOP_SESSION_ID" ] && which gnome-open >/dev/null; then
- gnome-open "$URL" &
- exit
-fi
-
-# Launch the default KDE browser.
-if [ ! -z "$KDE_FULL_SESSION" ] && which kfmclient >/dev/null; then
- kfmclient openURL "$URL" &
- exit
-fi
-
-# List of browser commands that will be tried in the order listed. x-www-browser
-# will be tried first, which is a debian alternative.
-BROWSER_COMMANDS=" \
- x-www-browser \
- firefox \
- mozilla-firefox \
- iceweasel \
- iceape \
- opera \
- epiphany-browser \
- epiphany-gecko \
- epiphany-webkit \
- epiphany \
- mozilla \
- seamonkey \
- galeon \
- dillo \
- netscape"
-for browser_cmd in $BROWSER_COMMANDS; do
- if which $browser_cmd >/dev/null; then
- $browser_cmd "$URL" &
- exit
- fi
-done
-
-echo '$0: Failed to find a known browser. Please consider setting the $BROWSER environment variable.'
-exit 1
diff --git a/indra/newview/linux_tools/register_secondlifeprotocol.sh b/indra/newview/linux_tools/register_secondlifeprotocol.sh
index 33c34d7a76..d41e6dd6cb 100755
--- a/indra/newview/linux_tools/register_secondlifeprotocol.sh
+++ b/indra/newview/linux_tools/register_secondlifeprotocol.sh
@@ -6,43 +6,52 @@
HANDLER="$1"
-RUN_PATH=`dirname "$0" || echo .`
+SCRIPTSRC=`readlink -f "$0" || echo "$0"`
+RUN_PATH=`dirname "${SCRIPTSRC}" || echo .`
+
+install_prefix="$(realpath -- "${RUN_PATH}/..")"
+
cd "${RUN_PATH}/.."
if [ -z "$HANDLER" ]; then
- HANDLER=`pwd`/etc/handle_secondlifeprotocol.sh
+ HANDLER=$install_prefix/etc/handle_secondlifeprotocol.sh
fi
-# Register handler for GNOME-aware apps
-LLGCONFTOOL2=gconftool-2
-if which ${LLGCONFTOOL2} >/dev/null; then
- (${LLGCONFTOOL2} -s -t string /desktop/gnome/url-handlers/secondlife/command "${HANDLER} \"%s\"" && ${LLGCONFTOOL2} -s -t bool /desktop/gnome/url-handlers/secondlife/enabled true) || echo Warning: Did not register secondlife:// handler with GNOME: ${LLGCONFTOOL2} failed.
-else
- echo Warning: Did not register secondlife:// handler with GNOME: ${LLGCONFTOOL2} not found.
-fi
+function install_desktop_entry()
+{
+ local installation_prefix="$1"
+ local desktop_entries_dir="$2"
+
+ local desktop_entry="\
+[Desktop Entry]\n\
+Name=Second Life SLURL handler\n\
+Path=${installation_prefix}\n\
+Exec=${HANDLER} %u\n\
+Icon=${installation_prefix}/secondlife_icon.png\n\
+Terminal=false\n\
+Type=Application\n\
+StartupNotify=true\n\
+StartupWMClass="com.secondlife.indra.viewer"\n\
+NoDisplay=true\n\
+MimeType=x-scheme-handler/secondlife\n\
+X-Desktop-File-Install-Version=3.0"
-# Register handler for KDE-aware apps
-for LLKDECONFIG in kde-config kde4-config; do
- if [ `which $LLKDECONFIG` ]; then
- LLKDEPROTODIR=`$LLKDECONFIG --path services | cut -d ':' -f 1`
- if [ -d "$LLKDEPROTODIR" ]; then
- LLKDEPROTOFILE=${LLKDEPROTODIR}/secondlife.protocol
- cat > ${LLKDEPROTOFILE} <<EOF || echo Warning: Did not register secondlife:// handler with KDE: Could not write ${LLKDEPROTOFILE}
-[Protocol]
-exec=${HANDLER} '%u'
-protocol=secondlife
-input=none
-output=none
-helper=true
-listing=
-reading=false
-writing=false
-makedir=false
-deleting=false
-EOF
- else
- echo Warning: Did not register secondlife:// handler with KDE: Directory $LLKDEPROTODIR does not exist.
- fi
- fi
-done
+ echo " - Installing protocol entries in ${desktop_entries_dir}"
+ WORK_DIR=`mktemp -d`
+ PROTOCOL_HANDLER="secondlife-protocol.desktop"
+ echo -e $desktop_entry > "${WORK_DIR}/${PROTOCOL_HANDLER}" || "Failed to create desktop file!"
+ desktop-file-install --dir="${desktop_entries_dir}" "${WORK_DIR}/${PROTOCOL_HANDLER}" || "Failed to install desktop file!"
+ rm -r $WORK_DIR
+ xdg-mime default "${desktop_entries_dir}/${PROTOCOL_HANDLER}" x-scheme-handler/secondlife
+
+ update-desktop-database "${desktop_entries_dir}"
+}
+
+if [ "$UID" == "0" ]; then
+ # system-wide
+ install_desktop_entry "$install_prefix" /usr/local/share/applications
+else
+ # user-specific
+ install_desktop_entry "$install_prefix" "$HOME/.local/share/applications"
+fi
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index f2e1326e96..f3970ed1a8 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -547,7 +547,7 @@ static void settings_to_globals()
LLRender::sGLCoreProfile = gSavedSettings.getBOOL("RenderGLContextCoreProfile");
#endif
LLRender::sNsightDebugSupport = gSavedSettings.getBOOL("RenderNsightDebugSupport");
- LLImageGL::sGlobalUseAnisotropic = gSavedSettings.getBOOL("RenderAnisotropic");
+ LLRender::sAnisotropicFilteringLevel = static_cast<F32>(gSavedSettings.getU32("RenderAnisotropicLevel"));
LLImageGL::sCompressTextures = gSavedSettings.getBOOL("RenderCompressTextures");
LLVOVolume::sLODFactor = llclamp(gSavedSettings.getF32("RenderVolumeLODFactor"), 0.01f, MAX_LOD_FACTOR);
LLVOVolume::sDistanceFactor = 1.f-LLVOVolume::sLODFactor * 0.1f;
diff --git a/indra/newview/llappviewerlinux.h b/indra/newview/llappviewerlinux.h
index 8154d38921..594bb64243 100644
--- a/indra/newview/llappviewerlinux.h
+++ b/indra/newview/llappviewerlinux.h
@@ -43,7 +43,7 @@ public:
// Main application logic
//
bool init() override; // Override to do application initialization
- std::string generateSerialNumber();
+ std::string generateSerialNumber() override;
bool setupSLURLHandler();
protected:
diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp
index e60b3eb5dc..3eca6059ed 100644
--- a/indra/newview/lldrawpool.cpp
+++ b/indra/newview/lldrawpool.cpp
@@ -369,7 +369,7 @@ void LLFacePool::LLOverrideFaceColor::setColor(const LLColor4& color)
void LLFacePool::LLOverrideFaceColor::setColor(const LLColor4U& color)
{
- glColor4ubv(color.mV);
+ gGL.diffuseColor4ubv(color.mV);
}
void LLFacePool::LLOverrideFaceColor::setColor(F32 r, F32 g, F32 b, F32 a)
diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp
index 5e676bc5b3..d75b8d0ac6 100644
--- a/indra/newview/lldrawpoolterrain.cpp
+++ b/indra/newview/lldrawpoolterrain.cpp
@@ -636,379 +636,6 @@ void LLDrawPoolTerrain::hilightParcelOwners()
}
-void LLDrawPoolTerrain::renderFull4TU()
-{
- // Hack! Get the region that this draw pool is rendering from!
- LLViewerRegion *regionp = mDrawFace[0]->getDrawable()->getVObj()->getRegion();
- LLVLComposition *compp = regionp->getComposition();
- LLViewerTexture *detail_texture0p = compp->mDetailTextures[0];
- LLViewerTexture *detail_texture1p = compp->mDetailTextures[1];
- LLViewerTexture *detail_texture2p = compp->mDetailTextures[2];
- LLViewerTexture *detail_texture3p = compp->mDetailTextures[3];
-
- LLVector3d region_origin_global = gAgent.getRegion()->getOriginGlobal();
- F32 offset_x = (F32)fmod(region_origin_global.mdV[VX], 1.0/(F64)sDetailScale)*sDetailScale;
- F32 offset_y = (F32)fmod(region_origin_global.mdV[VY], 1.0/(F64)sDetailScale)*sDetailScale;
-
- LLVector4 tp0, tp1;
-
- tp0.setVec(sDetailScale, 0.0f, 0.0f, offset_x);
- tp1.setVec(0.0f, sDetailScale, 0.0f, offset_y);
-
- gGL.blendFunc(LLRender::BF_ONE_MINUS_SOURCE_ALPHA, LLRender::BF_SOURCE_ALPHA);
-
- //----------------------------------------------------------------------------
- // Pass 1/1
-
- //
- // Stage 0: detail texture 0
- //
- gGL.getTexUnit(0)->activate();
- gGL.getTexUnit(0)->bind(detail_texture0p);
-
- glEnable(GL_TEXTURE_GEN_S);
- glEnable(GL_TEXTURE_GEN_T);
- glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
- glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
-
- glTexGenfv(GL_S, GL_OBJECT_PLANE, tp0.mV);
- glTexGenfv(GL_T, GL_OBJECT_PLANE, tp1.mV);
-
- //
- // Stage 1: Generate alpha ramp for detail0/detail1 transition
- //
-
- gGL.getTexUnit(1)->bind(m2DAlphaRampImagep.get());
- gGL.getTexUnit(1)->enable(LLTexUnit::TT_TEXTURE);
- gGL.getTexUnit(1)->activate();
-
- //
- // Stage 2: Interpolate detail1 with existing based on ramp
- //
- gGL.getTexUnit(2)->bind(detail_texture1p);
- gGL.getTexUnit(2)->enable(LLTexUnit::TT_TEXTURE);
- gGL.getTexUnit(2)->activate();
-
- glEnable(GL_TEXTURE_GEN_S);
- glEnable(GL_TEXTURE_GEN_T);
- glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
- glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
- glTexGenfv(GL_S, GL_OBJECT_PLANE, tp0.mV);
- glTexGenfv(GL_T, GL_OBJECT_PLANE, tp1.mV);
-
- //
- // Stage 3: Modulate with primary (vertex) color for lighting
- //
- gGL.getTexUnit(3)->bind(detail_texture1p);
- gGL.getTexUnit(3)->enable(LLTexUnit::TT_TEXTURE);
- gGL.getTexUnit(3)->activate();
-
- gGL.getTexUnit(0)->activate();
-
- // GL_BLEND disabled by default
- drawLoop();
-
- //----------------------------------------------------------------------------
- // Second pass
-
- // Stage 0: Write detail3 into base
- //
- gGL.getTexUnit(0)->activate();
- gGL.getTexUnit(0)->bind(detail_texture3p);
-
- glEnable(GL_TEXTURE_GEN_S);
- glEnable(GL_TEXTURE_GEN_T);
- glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
- glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
- glTexGenfv(GL_S, GL_OBJECT_PLANE, tp0.mV);
- glTexGenfv(GL_T, GL_OBJECT_PLANE, tp1.mV);
-
- //
- // Stage 1: Generate alpha ramp for detail2/detail3 transition
- //
- gGL.getTexUnit(1)->bind(m2DAlphaRampImagep);
- gGL.getTexUnit(1)->enable(LLTexUnit::TT_TEXTURE);
- gGL.getTexUnit(1)->activate();
-
- // Set the texture matrix
- gGL.matrixMode(LLRender::MM_TEXTURE);
- gGL.loadIdentity();
- gGL.translatef(-2.f, 0.f, 0.f);
-
- //
- // Stage 2: Interpolate detail2 with existing based on ramp
- //
- gGL.getTexUnit(2)->bind(detail_texture2p);
- gGL.getTexUnit(2)->enable(LLTexUnit::TT_TEXTURE);
- gGL.getTexUnit(2)->activate();
-
- glEnable(GL_TEXTURE_GEN_S);
- glEnable(GL_TEXTURE_GEN_T);
- glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
- glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
- glTexGenfv(GL_S, GL_OBJECT_PLANE, tp0.mV);
- glTexGenfv(GL_T, GL_OBJECT_PLANE, tp1.mV);
-
- //
- // Stage 3: Generate alpha ramp for detail1/detail2 transition
- //
- gGL.getTexUnit(3)->bind(m2DAlphaRampImagep);
- gGL.getTexUnit(3)->enable(LLTexUnit::TT_TEXTURE);
- gGL.getTexUnit(3)->activate();
-
- // Set the texture matrix
- gGL.matrixMode(LLRender::MM_TEXTURE);
- gGL.loadIdentity();
- gGL.translatef(-1.f, 0.f, 0.f);
- gGL.matrixMode(LLRender::MM_MODELVIEW);
-
- gGL.getTexUnit(0)->activate();
- {
- LLGLEnable blend(GL_BLEND);
- drawLoop();
- }
-
- LLVertexBuffer::unbind();
- // Disable multitexture
- gGL.getTexUnit(3)->unbind(LLTexUnit::TT_TEXTURE);
- gGL.getTexUnit(3)->disable();
- gGL.getTexUnit(3)->activate();
-
- gGL.matrixMode(LLRender::MM_TEXTURE);
- gGL.loadIdentity();
- gGL.matrixMode(LLRender::MM_MODELVIEW);
-
- gGL.getTexUnit(2)->unbind(LLTexUnit::TT_TEXTURE);
- gGL.getTexUnit(2)->disable();
- gGL.getTexUnit(2)->activate();
-
- glDisable(GL_TEXTURE_GEN_S);
- glDisable(GL_TEXTURE_GEN_T);
- gGL.matrixMode(LLRender::MM_TEXTURE);
- gGL.loadIdentity();
- gGL.matrixMode(LLRender::MM_MODELVIEW);
-
- gGL.getTexUnit(1)->unbind(LLTexUnit::TT_TEXTURE);
- gGL.getTexUnit(1)->disable();
- gGL.getTexUnit(1)->activate();
-
- gGL.matrixMode(LLRender::MM_TEXTURE);
- gGL.loadIdentity();
- gGL.matrixMode(LLRender::MM_MODELVIEW);
-
- // Restore blend state
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
-
- //----------------------------------------------------------------------------
- // Restore Texture Unit 0 defaults
-
- gGL.getTexUnit(0)->activate();
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
-
- glDisable(GL_TEXTURE_GEN_S);
- glDisable(GL_TEXTURE_GEN_T);
- gGL.matrixMode(LLRender::MM_TEXTURE);
- gGL.loadIdentity();
- gGL.matrixMode(LLRender::MM_MODELVIEW);
-}
-
-void LLDrawPoolTerrain::renderFull2TU()
-{
- // Hack! Get the region that this draw pool is rendering from!
- LLViewerRegion *regionp = mDrawFace[0]->getDrawable()->getVObj()->getRegion();
- LLVLComposition *compp = regionp->getComposition();
- LLViewerTexture *detail_texture0p = compp->mDetailTextures[0];
- LLViewerTexture *detail_texture1p = compp->mDetailTextures[1];
- LLViewerTexture *detail_texture2p = compp->mDetailTextures[2];
- LLViewerTexture *detail_texture3p = compp->mDetailTextures[3];
-
- LLVector3d region_origin_global = gAgent.getRegion()->getOriginGlobal();
- F32 offset_x = (F32)fmod(region_origin_global.mdV[VX], 1.0/(F64)sDetailScale)*sDetailScale;
- F32 offset_y = (F32)fmod(region_origin_global.mdV[VY], 1.0/(F64)sDetailScale)*sDetailScale;
-
- LLVector4 tp0, tp1;
-
- tp0.setVec(sDetailScale, 0.0f, 0.0f, offset_x);
- tp1.setVec(0.0f, sDetailScale, 0.0f, offset_y);
-
- gGL.blendFunc(LLRender::BF_ONE_MINUS_SOURCE_ALPHA, LLRender::BF_SOURCE_ALPHA);
-
- //----------------------------------------------------------------------------
- // Pass 1/4
-
- //
- // Stage 0: Render detail 0 into base
- //
- gGL.getTexUnit(0)->bind(detail_texture0p);
- glEnable(GL_TEXTURE_GEN_S);
- glEnable(GL_TEXTURE_GEN_T);
- glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
- glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
-
- glTexGenfv(GL_S, GL_OBJECT_PLANE, tp0.mV);
- glTexGenfv(GL_T, GL_OBJECT_PLANE, tp1.mV);
-
- drawLoop();
-
- //----------------------------------------------------------------------------
- // Pass 2/4
-
- //
- // Stage 0: Generate alpha ramp for detail0/detail1 transition
- //
- gGL.getTexUnit(0)->bind(m2DAlphaRampImagep);
-
- glDisable(GL_TEXTURE_GEN_S);
- glDisable(GL_TEXTURE_GEN_T);
-
- //
- // Stage 1: Write detail1
- //
- gGL.getTexUnit(1)->bind(detail_texture1p);
- gGL.getTexUnit(1)->enable(LLTexUnit::TT_TEXTURE);
- gGL.getTexUnit(1)->activate();
-
- glEnable(GL_TEXTURE_GEN_S);
- glEnable(GL_TEXTURE_GEN_T);
- glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
- glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
- glTexGenfv(GL_S, GL_OBJECT_PLANE, tp0.mV);
- glTexGenfv(GL_T, GL_OBJECT_PLANE, tp1.mV);
-
- gGL.getTexUnit(0)->activate();
- {
- LLGLEnable blend(GL_BLEND);
- drawLoop();
- }
- //----------------------------------------------------------------------------
- // Pass 3/4
-
- //
- // Stage 0: Generate alpha ramp for detail1/detail2 transition
- //
- gGL.getTexUnit(0)->bind(m2DAlphaRampImagep);
-
- // Set the texture matrix
- gGL.matrixMode(LLRender::MM_TEXTURE);
- gGL.loadIdentity();
- gGL.translatef(-1.f, 0.f, 0.f);
- gGL.matrixMode(LLRender::MM_MODELVIEW);
-
- //
- // Stage 1: Write detail2
- //
- gGL.getTexUnit(1)->bind(detail_texture2p);
- gGL.getTexUnit(1)->enable(LLTexUnit::TT_TEXTURE);
- gGL.getTexUnit(1)->activate();
-
- glEnable(GL_TEXTURE_GEN_S);
- glEnable(GL_TEXTURE_GEN_T);
- glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
- glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
- glTexGenfv(GL_S, GL_OBJECT_PLANE, tp0.mV);
- glTexGenfv(GL_T, GL_OBJECT_PLANE, tp1.mV);
-
- {
- LLGLEnable blend(GL_BLEND);
- drawLoop();
- }
-
- //----------------------------------------------------------------------------
- // Pass 4/4
-
- //
- // Stage 0: Generate alpha ramp for detail2/detail3 transition
- //
- gGL.getTexUnit(0)->activate();
- gGL.getTexUnit(0)->bind(m2DAlphaRampImagep);
- // Set the texture matrix
- gGL.matrixMode(LLRender::MM_TEXTURE);
- gGL.loadIdentity();
- gGL.translatef(-2.f, 0.f, 0.f);
- gGL.matrixMode(LLRender::MM_MODELVIEW);
-
- // Stage 1: Write detail3
- gGL.getTexUnit(1)->bind(detail_texture3p);
- gGL.getTexUnit(1)->enable(LLTexUnit::TT_TEXTURE);
- gGL.getTexUnit(1)->activate();
-
- glEnable(GL_TEXTURE_GEN_S);
- glEnable(GL_TEXTURE_GEN_T);
- glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
- glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
- glTexGenfv(GL_S, GL_OBJECT_PLANE, tp0.mV);
- glTexGenfv(GL_T, GL_OBJECT_PLANE, tp1.mV);
-
- gGL.getTexUnit(0)->activate();
- {
- LLGLEnable blend(GL_BLEND);
- drawLoop();
- }
-
- // Restore blend state
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
-
- // Disable multitexture
-
- gGL.getTexUnit(1)->unbind(LLTexUnit::TT_TEXTURE);
- gGL.getTexUnit(1)->disable();
- gGL.getTexUnit(1)->activate();
-
- glDisable(GL_TEXTURE_GEN_S);
- glDisable(GL_TEXTURE_GEN_T);
- gGL.matrixMode(LLRender::MM_TEXTURE);
- gGL.loadIdentity();
- gGL.matrixMode(LLRender::MM_MODELVIEW);
-
- //----------------------------------------------------------------------------
- // Restore Texture Unit 0 defaults
-
- gGL.getTexUnit(0)->activate();
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- glDisable(GL_TEXTURE_GEN_S);
- glDisable(GL_TEXTURE_GEN_T);
- gGL.matrixMode(LLRender::MM_TEXTURE);
- gGL.loadIdentity();
- gGL.matrixMode(LLRender::MM_MODELVIEW);
-}
-
-
-void LLDrawPoolTerrain::renderSimple()
-{
- LLVector4 tp0, tp1;
-
- //----------------------------------------------------------------------------
- // Pass 1/1
-
- // Stage 0: Base terrain texture pass
- mTexturep->addTextureStats(1024.f*1024.f);
-
- gGL.getTexUnit(0)->activate();
- gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
- gGL.getTexUnit(0)->bind(mTexturep);
-
- LLVector3 origin_agent = mDrawFace[0]->getDrawable()->getVObj()->getRegion()->getOriginAgent();
- F32 tscale = 1.f/256.f;
- tp0.setVec(tscale, 0.f, 0.0f, -1.f*(origin_agent.mV[0]/256.f));
- tp1.setVec(0.f, tscale, 0.0f, -1.f*(origin_agent.mV[1]/256.f));
-
- sShader->uniform4fv(LLShaderMgr::OBJECT_PLANE_S, 1, tp0.mV);
- sShader->uniform4fv(LLShaderMgr::OBJECT_PLANE_T, 1, tp1.mV);
-
- drawLoop();
-
- //----------------------------------------------------------------------------
- // Restore Texture Unit 0 defaults
-
- gGL.getTexUnit(0)->activate();
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- gGL.matrixMode(LLRender::MM_TEXTURE);
- gGL.loadIdentity();
- gGL.matrixMode(LLRender::MM_MODELVIEW);
-}
-
//============================================================================
void LLDrawPoolTerrain::renderOwnership()
diff --git a/indra/newview/lldrawpoolterrain.h b/indra/newview/lldrawpoolterrain.h
index 23cf253b6a..49fccc168f 100644
--- a/indra/newview/lldrawpoolterrain.h
+++ b/indra/newview/lldrawpoolterrain.h
@@ -73,11 +73,8 @@ public:
protected:
void boostTerrainDetailTextures();
- void renderSimple();
void renderOwnership();
- void renderFull2TU();
- void renderFull4TU();
void renderFullShader();
void renderFullShaderTextures();
void renderFullShaderPBR(bool use_local_materials = false);
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index f08ef8d24a..37802fa175 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -58,12 +58,6 @@
#include "llmeshrepository.h"
#include "llskinningutil.h"
-#if LL_LINUX
-// Work-around spurious used before init warning on Vector4a
-//
-#pragma GCC diagnostic ignored "-Wuninitialized"
-#endif
-
#define LL_MAX_INDICES_COUNT 1000000
static LLStaticHashedString sTextureIndexIn("texture_index_in");
@@ -646,7 +640,7 @@ void LLFace::renderOneWireframe(const LLColor4 &color, F32 fogCfx, bool wirefram
LLGLEnable offset(GL_POLYGON_OFFSET_LINE);
glPolygonOffset(3.f, 3.f);
- glLineWidth(5.f);
+ gGL.setLineWidth(5.f);
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
renderFace(mDrawablep, this);
}
diff --git a/indra/newview/llfasttimerview.cpp b/indra/newview/llfasttimerview.cpp
index 8056983c7c..cce6eeb19d 100644
--- a/indra/newview/llfasttimerview.cpp
+++ b/indra/newview/llfasttimerview.cpp
@@ -1057,8 +1057,7 @@ void LLFastTimerView::drawLineGraph()
//fatten highlighted timer
if (mHoverID == idp)
{
- gGL.flush();
- glLineWidth(3);
+ gGL.setLineWidth(3);
}
llassert(idp->getIndex() < sTimerColors.size());
@@ -1118,8 +1117,7 @@ void LLFastTimerView::drawLineGraph()
if (mHoverID == idp)
{
- gGL.flush();
- glLineWidth(1);
+ gGL.setLineWidth(1.f);
}
if (idp->getTreeNode().mCollapsed)
diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp
index ac19c08be8..e0a3cf04ec 100644
--- a/indra/newview/llfeaturemanager.cpp
+++ b/indra/newview/llfeaturemanager.cpp
@@ -260,7 +260,6 @@ bool LLFeatureManager::loadFeatureTables()
// *TODO - if I or anyone else adds something else to the skipped list
// make this data driven. Put it in the feature table and parse it
// correctly
- mSkippedFeatures.insert("RenderAnisotropic");
mSkippedFeatures.insert("RenderGamma");
mSkippedFeatures.insert("RenderVBOEnable");
mSkippedFeatures.insert("RenderFogRatio");
@@ -709,6 +708,10 @@ void LLFeatureManager::applyBaseMasks()
{
maskFeatures("VRAMLT2GB");
}
+ if (!gGLManager.mHasAnisotropic || 2.f > gGLManager.mMaxAnisotropy)
+ {
+ maskFeatures("AnisotropicMissing");
+ }
if (gGLManager.mGLVersion < 3.99f)
{
maskFeatures("GL3");
diff --git a/indra/newview/llfloaterpreferencesgraphicsadvanced.cpp b/indra/newview/llfloaterpreferencesgraphicsadvanced.cpp
index 85c027c84e..96c2e1e1e4 100644
--- a/indra/newview/llfloaterpreferencesgraphicsadvanced.cpp
+++ b/indra/newview/llfloaterpreferencesgraphicsadvanced.cpp
@@ -340,6 +340,12 @@ void LLFloaterPreferenceGraphicsAdvanced::disableUnavailableSettings()
tonemapMix->setEnabled(is_not_vintage);
exposureSlider->setEnabled(is_not_vintage);
cas_slider->setEnabled(is_not_vintage);
+
+ LLComboBox* ctrl_anisotropic = getChild<LLComboBox>("anisotropic_filter");
+ if (!LLFeatureManager::instance().isFeatureAvailable("RenderAnisotropicLevel"))
+ {
+ ctrl_anisotropic->setEnabled(false);
+ }
}
void LLFloaterPreferenceGraphicsAdvanced::refreshEnabledState()
@@ -384,6 +390,20 @@ void LLFloaterPreferenceGraphicsAdvanced::refreshEnabledState()
getChildView("antialiasing restart")->setVisible(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred"));
+ LLComboBox* af_combo = getChild<LLComboBox>("anisotropic_filter");
+ if (2.f > gGLManager.mMaxAnisotropy) {
+ af_combo->remove("2x");
+ }
+ if (4.f > gGLManager.mMaxAnisotropy) {
+ af_combo->remove("4x");
+ }
+ if (8.f > gGLManager.mMaxAnisotropy) {
+ af_combo->remove("8x");
+ }
+ if (16.f > gGLManager.mMaxAnisotropy) {
+ af_combo->remove("16x");
+ }
+
// now turn off any features that are unavailable
disableUnavailableSettings();
}
diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp
index 112008172e..cb1068943e 100644
--- a/indra/newview/llglsandbox.cpp
+++ b/indra/newview/llglsandbox.cpp
@@ -728,8 +728,7 @@ void LLViewerObjectList::renderObjectBeacons()
S32 line_width = debug_beacon.mLineWidth;
if (line_width != last_line_width)
{
- gGL.flush();
- glLineWidth( (F32)line_width );
+ gGL.setLineWidth( (F32)line_width );
last_line_width = line_width;
}
@@ -758,8 +757,7 @@ void LLViewerObjectList::renderObjectBeacons()
S32 line_width = debug_beacon.mLineWidth;
if (line_width != last_line_width)
{
- gGL.flush();
- glLineWidth( (F32)line_width );
+ gGL.setLineWidth( (F32)line_width );
last_line_width = line_width;
}
@@ -773,7 +771,7 @@ void LLViewerObjectList::renderObjectBeacons()
}
gGL.flush();
- glLineWidth(1.f);
+ gGL.setLineWidth(1.f);
for (std::vector<LLDebugBeacon>::iterator iter = mDebugBeacons.begin(); iter != mDebugBeacons.end(); ++iter)
{
@@ -808,7 +806,7 @@ void LLSky::renderSunMoonBeacons(const LLVector3& pos_agent, const LLVector3& di
{
pos_end.mV[i] = pos_agent.mV[i] + (50 * direction.mV[i]);
}
- glLineWidth((GLfloat)LLPipeline::DebugBeaconLineWidth);
+ gGL.setLineWidth((GLfloat)LLPipeline::DebugBeaconLineWidth);
gGL.begin(LLRender::LINES);
color.mV[3] *= 0.5f;
gGL.color4fv(color.mV);
@@ -819,7 +817,7 @@ void LLSky::renderSunMoonBeacons(const LLVector3& pos_agent, const LLVector3& di
gGL.end();
gGL.flush();
- glLineWidth(1.f);
+ gGL.setLineWidth(1.f);
}
diff --git a/indra/newview/llgltfmaterialpreviewmgr.cpp b/indra/newview/llgltfmaterialpreviewmgr.cpp
index ebb9dc3e3c..e7b988aef5 100644
--- a/indra/newview/llgltfmaterialpreviewmgr.cpp
+++ b/indra/newview/llgltfmaterialpreviewmgr.cpp
@@ -428,7 +428,7 @@ bool LLGLTFPreviewTexture::render()
glClearColor(0, 0, 0, 0);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- LLGLDepthTest(GL_FALSE);
+ LLGLDepthTest depth(GL_FALSE);
LLGLDisable stencil(GL_STENCIL_TEST);
LLGLDisable scissor(GL_SCISSOR_TEST);
SetTemporarily<bool> no_dof(&LLPipeline::RenderDepthOfField, false);
diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp
index 5bdf3f81b5..4bf1b134ef 100644
--- a/indra/newview/llmaniprotate.cpp
+++ b/indra/newview/llmaniprotate.cpp
@@ -274,7 +274,6 @@ void LLManipRotate::render()
}
LLGLEnable cull_face(GL_CULL_FACE);
- LLGLEnable clip_plane0(GL_CLIP_PLANE0);
LLGLDepthTest gls_depth(GL_FALSE);
//LLGLDisable gls_stencil(GL_STENCIL_TEST);
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index 413f02b723..ac4b15c175 100644
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -4503,7 +4503,7 @@ void LLMeshRepository::notifyLoadedMeshes()
// erase from background thread
mThread->mWorkQueue.post([=, this]()
{
- LLMutexLock(mThread->mSkinMapMutex);
+ LLMutexLock skin_lock(mThread->mSkinMapMutex);
mThread->mSkinMap.erase(id);
});
}
diff --git a/indra/newview/llmodelpreview.cpp b/indra/newview/llmodelpreview.cpp
index 91a7daad1d..ed5ab35439 100644
--- a/indra/newview/llmodelpreview.cpp
+++ b/indra/newview/llmodelpreview.cpp
@@ -3597,11 +3597,11 @@ bool LLModelPreview::render()
gGL.diffuseColor4fv(PREVIEW_EDGE_COL.mV);
if (show_edges)
{
- glLineWidth(PREVIEW_EDGE_WIDTH);
+ gGL.setLineWidth(PREVIEW_EDGE_WIDTH);
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts() - 1, buffer->getNumIndices(), 0);
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- glLineWidth(1.f);
+ gGL.setLineWidth(1.f);
}
buffer->unmapBuffer();
}
@@ -3724,12 +3724,12 @@ bool LLModelPreview::render()
buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts() - 1, buffer->getNumIndices(), 0);
gGL.diffuseColor4fv(PREVIEW_PSYH_EDGE_COL.mV);
- glLineWidth(PREVIEW_PSYH_EDGE_WIDTH);
+ gGL.setLineWidth(PREVIEW_PSYH_EDGE_WIDTH);
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts() - 1, buffer->getNumIndices(), 0);
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- glLineWidth(1.f);
+ gGL.setLineWidth(1.f);
buffer->unmapBuffer();
}
@@ -3741,7 +3741,7 @@ bool LLModelPreview::render()
// only do this if mDegenerate was set in the preceding mesh checks [Check this if the ordering ever breaks]
if (mHasDegenerate)
{
- glLineWidth(PREVIEW_DEG_EDGE_WIDTH);
+ gGL.setLineWidth(PREVIEW_DEG_EDGE_WIDTH);
glPointSize(PREVIEW_DEG_POINT_SIZE);
gPipeline.enableLightsFullbright();
//show degenerate triangles
@@ -3811,7 +3811,7 @@ bool LLModelPreview::render()
gGL.popMatrix();
}
- glLineWidth(1.f);
+ gGL.setLineWidth(1.f);
glPointSize(1.f);
gPipeline.enableLightsPreview();
gGL.setSceneBlendType(LLRender::BT_ALPHA);
@@ -3933,11 +3933,11 @@ bool LLModelPreview::render()
{
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.diffuseColor4fv(PREVIEW_EDGE_COL.mV);
- glLineWidth(PREVIEW_EDGE_WIDTH);
+ gGL.setLineWidth(PREVIEW_EDGE_WIDTH);
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
buffer->draw(LLRender::TRIANGLES, buffer->getNumIndices(), 0);
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- glLineWidth(1.f);
+ gGL.setLineWidth(1.f);
}
}
}
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp
index 4762fc555d..a624682e11 100644
--- a/indra/newview/llselectmgr.cpp
+++ b/indra/newview/llselectmgr.cpp
@@ -6614,7 +6614,7 @@ void LLSelectMgr::renderSilhouettes(bool for_hud)
gGL.popMatrix();
gGL.popMatrix();
- glLineWidth(1.f);
+ gGL.setLineWidth(1.f);
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
if (shader)
diff --git a/indra/newview/llsettingsvo.cpp b/indra/newview/llsettingsvo.cpp
index 6023f6885d..8329ed86da 100644
--- a/indra/newview/llsettingsvo.cpp
+++ b/indra/newview/llsettingsvo.cpp
@@ -364,7 +364,7 @@ bool LLSettingsVOBase::exportFile(const LLSettingsBase::ptr_t &settings, const s
{
try
{
- std::ofstream file(filename, std::ios::out | std::ios::trunc);
+ llofstream file(filename, std::ios::out | std::ios::trunc);
file.exceptions(std::ios_base::failbit | std::ios_base::badbit);
if (!file)
@@ -390,7 +390,7 @@ LLSettingsBase::ptr_t LLSettingsVOBase::importFile(const std::string &filename)
try
{
- std::ifstream file(filename, std::ios::in);
+ llifstream file(filename, std::ios::in);
file.exceptions(std::ios_base::failbit | std::ios_base::badbit);
if (!file)
diff --git a/indra/newview/llsnapshotlivepreview.cpp b/indra/newview/llsnapshotlivepreview.cpp
index 9b6a87e68d..58a443ab23 100644
--- a/indra/newview/llsnapshotlivepreview.cpp
+++ b/indra/newview/llsnapshotlivepreview.cpp
@@ -238,11 +238,11 @@ void LLSnapshotLivePreview::drawPreviewRect(S32 offset_x, S32 offset_y, LLColor4
{
F32 line_width ;
glGetFloatv(GL_LINE_WIDTH, &line_width) ;
- glLineWidth(2.0f * line_width) ;
+ gGL.setLineWidth(2.0f * line_width) ;
LLColor4 color(0.0f, 0.0f, 0.0f, 1.0f) ;
gl_rect_2d( mPreviewRect.mLeft + offset_x, mPreviewRect.mTop + offset_y,
mPreviewRect.mRight + offset_x, mPreviewRect.mBottom + offset_y, color, false ) ;
- glLineWidth(line_width) ;
+ gGL.setLineWidth(line_width) ;
//draw four alpha rectangles to cover areas outside of the snapshot image
if(!mKeepAspectRatio)
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 4ba47aa4da..2dc2810861 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -1658,13 +1658,11 @@ void renderOctree(LLSpatialGroup* group)
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
gGL.diffuseColor4f(1,0,0,group->mBuilt);
- gGL.flush();
- glLineWidth(5.f);
+ gGL.setLineWidth(5.f);
const LLVector4a* bounds = group->getObjectBounds();
drawBoxOutline(bounds[0], bounds[1]);
- gGL.flush();
- glLineWidth(1.f);
+ gGL.setLineWidth(1.f);
gGL.flush();
const LLVOAvatar* lastAvatar = nullptr;
@@ -1973,13 +1971,11 @@ void renderBoundingBox(LLDrawable* drawable, bool set_color = true)
LLViewerObject* vobj = drawable->getVObj();
if (vobj && vobj->onActiveList())
{
- gGL.flush();
- glLineWidth(llmax(4.f*sinf(gFrameTimeSeconds*2.f)+1.f, 1.f));
- //glLineWidth(4.f*(sinf(gFrameTimeSeconds*2.f)*0.25f+0.75f));
+ gGL.setLineWidth(llmax(4.f*sinf(gFrameTimeSeconds*2.f)+1.f, 1.f));
+ //gGL.setLineWidth(4.f*(sinf(gFrameTimeSeconds*2.f)*0.25f+0.75f));
stop_glerror();
drawBoxOutline(pos,size);
- gGL.flush();
- glLineWidth(1.f);
+ gGL.setLineWidth(1.f);
}
else
{
@@ -2491,12 +2487,11 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume, bool wireframe
llassert(LLGLSLShader::sCurBoundShader != 0);
LLVertexBuffer::unbind();
- glVertexPointer(3, GL_FLOAT, 16, phys_volume->mHullPoints);
gGL.diffuseColor4fv(color.mV);
-
gGL.syncMatrices();
- glDrawElements(GL_TRIANGLES, phys_volume->mNumHullIndices, GL_UNSIGNED_SHORT, phys_volume->mHullIndices);
+
+ LLVertexBuffer::drawElements(LLRender::TRIANGLES, phys_volume->mHullPoints, nullptr, phys_volume->mNumHullIndices, phys_volume->mHullIndices);
}
else
{
@@ -2888,8 +2883,7 @@ public:
if (i == 1)
{
- gGL.flush();
- glLineWidth(3.f);
+ gGL.setLineWidth(3.f);
}
gGL.begin(LLRender::TRIANGLES);
@@ -2907,8 +2901,7 @@ public:
if (i == 1)
{
- gGL.flush();
- glLineWidth(1.f);
+ gGL.setLineWidth(1.f);
}
}
}
diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp
index 1a7ce74ccc..612af0d147 100644
--- a/indra/newview/lltexturecache.cpp
+++ b/indra/newview/lltexturecache.cpp
@@ -943,8 +943,6 @@ const char* fast_cache_filename = "FastCache.cache";
void LLTextureCache::setDirNames(ELLPath location)
{
- std::string delem = gDirUtilp->getDirDelimiter();
-
mHeaderEntriesFileName = gDirUtilp->getExpandedFilename(location, textures_dirname, entries_filename);
mHeaderDataFileName = gDirUtilp->getExpandedFilename(location, textures_dirname, cache_filename);
mTexturesDirName = gDirUtilp->getExpandedFilename(location, textures_dirname);
@@ -1345,21 +1343,26 @@ U32 LLTextureCache::openAndReadEntries(std::vector<Entry>& entries)
}
aprfile->seek(APR_SET, (S32)sizeof(EntriesInfo));
}
- for (U32 idx=0; idx<num_entries; idx++)
+
+ U32 idx = 0;
+ try
{
- try
+ entries.resize(num_entries);
+ S32 total_entries_size = sizeof(Entry) * num_entries;
+ S32 bytes_read = aprfile->read((void*)entries.data(), total_entries_size);
+ if (bytes_read != total_entries_size)
{
- Entry entry;
- S32 bytes_read = aprfile->read((void*)(&entry), (S32)sizeof(Entry));
- if (bytes_read < sizeof(Entry))
- {
- LL_WARNS() << "Corrupted header entries, failed at " << idx << " / " << num_entries << LL_ENDL;
- closeHeaderEntriesFile();
- return 0;
- }
- entries.push_back(entry);
- // LL_INFOS() << "ENTRY: " << entry.mTime << " TEX: " << entry.mID << " IDX: " << idx << " Size: " << entry.mImageSize << LL_ENDL;
- if (entry.mImageSize > entry.mBodySize)
+ LL_WARNS() << "Corrupted header entries, expected " << total_entries_size << " bytes but got " << bytes_read << " bytes" << LL_ENDL;
+ closeHeaderEntriesFile();
+ purgeAllTextures(false);
+ return 0;
+ }
+
+ for (; idx < num_entries; idx++)
+ {
+ const Entry& entry = entries[idx];
+// LL_INFOS() << "ENTRY: " << entry.mTime << " TEX: " << entry.mID << " IDX: " << idx << " Size: " << entry.mImageSize << LL_ENDL;
+ if(entry.mImageSize > entry.mBodySize)
{
mHeaderIDMap[entry.mID] = idx;
mTexturesSizeMap[entry.mID] = entry.mBodySize;
@@ -1370,17 +1373,17 @@ U32 LLTextureCache::openAndReadEntries(std::vector<Entry>& entries)
mFreeList.insert(idx);
}
}
- catch (std::bad_alloc&)
- {
- // Too little ram yet very large cache?
- // Should this actually crash viewer?
- entries.clear();
- LL_WARNS() << "Bad alloc trying to read texture entries from cache, mFreeList: " << (S32)mFreeList.size()
- << ", added entries: " << idx << ", total entries: " << num_entries << LL_ENDL;
- closeHeaderEntriesFile();
- purgeAllTextures(false);
- return 0;
- }
+ }
+ catch (const std::bad_alloc&)
+ {
+ // Too little ram yet very large cache?
+ // Should this actually crash viewer?
+ entries.clear();
+ LL_WARNS() << "Bad alloc trying to read texture entries from cache, mFreeList: " << (S32)mFreeList.size()
+ << ", added entries: " << idx << ", total entries: " << num_entries << LL_ENDL;
+ closeHeaderEntriesFile();
+ purgeAllTextures(false);
+ return 0;
}
closeHeaderEntriesFile();
return num_entries;
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp
index 75cc76fee6..411eb3a47e 100644
--- a/indra/newview/llviewercontrol.cpp
+++ b/indra/newview/llviewercontrol.cpp
@@ -293,9 +293,14 @@ static bool handleLUTBufferChanged(const LLSD& newvalue)
return true;
}
-static bool handleAnisotropicChanged(const LLSD& newvalue)
+static bool handleAnisotropicFilteringChanged(const LLSD& newval)
{
- LLImageGL::sGlobalUseAnisotropic = newvalue.asBoolean();
+ F32 val = static_cast<F32>(newval.asReal());
+ if (val > gGLManager.mMaxAnisotropy)
+ {
+ val = llclamp(val, 0.f, gGLManager.mMaxAnisotropy);
+ }
+ LLRender::sAnisotropicFilteringLevel = val;
LLImageGL::dirtyTexOptions();
return true;
}
@@ -317,6 +322,12 @@ static bool handleVSyncChanged(const LLSD& newvalue)
return true;
}
+static bool validateAnisotropicFiltering(const LLSD& val)
+{
+ S32 filter_level = val.asInteger();
+ return filter_level == 0 || filter_level == 2 || filter_level == 4 || filter_level == 8 || filter_level == 16;
+}
+
static bool handleVolumeLODChanged(const LLSD& newvalue)
{
LLVOVolume::sLODFactor = llclamp((F32) newvalue.asReal(), 0.01f, MAX_LOD_FACTOR);
@@ -832,7 +843,8 @@ void settings_setup_listeners()
setting_setup_signal_listener(gSavedSettings, "RenderSpecularResX", handleLUTBufferChanged);
setting_setup_signal_listener(gSavedSettings, "RenderSpecularResY", handleLUTBufferChanged);
setting_setup_signal_listener(gSavedSettings, "RenderSpecularExponent", handleLUTBufferChanged);
- setting_setup_signal_listener(gSavedSettings, "RenderAnisotropic", handleAnisotropicChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderAnisotropicLevel", handleAnisotropicFilteringChanged);
+ gSavedSettings.getControl("RenderAnisotropicLevel")->getValidateSignal()->connect(boost::bind(&validateAnisotropicFiltering, _2));
setting_setup_signal_listener(gSavedSettings, "RenderShadowResolutionScale", handleShadowsResized);
setting_setup_signal_listener(gSavedSettings, "RenderGlow", handleReleaseGLBufferChanged);
setting_setup_signal_listener(gSavedSettings, "RenderGlow", handleSetShaderChanged);
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index eaff660a78..61c5aa4da4 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -1070,7 +1070,7 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot)
LLGLSLShader::finishProfile(stats);
auto report_name = getProfileStatsFilename();
- std::ofstream outf(report_name);
+ llofstream outf(report_name);
if (! outf)
{
LL_WARNS() << "Couldn't write to " << std::quoted(report_name) << LL_ENDL;
diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp
index 4591579c7c..7870fe7823 100644
--- a/indra/newview/llviewerjointmesh.cpp
+++ b/indra/newview/llviewerjointmesh.cpp
@@ -56,12 +56,6 @@
#include "llmatrix4a.h"
#include "llperfstats.h"
-#if !LL_DARWIN && !LL_LINUX
-extern PFNGLWEIGHTPOINTERARBPROC glWeightPointerARB;
-extern PFNGLWEIGHTFVARBPROC glWeightfvARB;
-extern PFNGLVERTEXBLENDARBPROC glVertexBlendARB;
-#endif
-
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// LLViewerJointMesh
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index e9f6d7175e..efd5a4b8ad 100644
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -3730,9 +3730,7 @@ void process_sound_trigger(LLMessageSystem *msg, void **)
{
if (!gAudiop)
{
-#if !LL_LINUX
LL_WARNS("AudioEngine") << "LLAudioEngine instance doesn't exist!" << LL_ENDL;
-#endif
return;
}
@@ -3804,9 +3802,7 @@ void process_preload_sound(LLMessageSystem *msg, void **user_data)
{
if (!gAudiop)
{
-#if !LL_LINUX
LL_WARNS("AudioEngine") << "LLAudioEngine instance doesn't exist!" << LL_ENDL;
-#endif
return;
}
diff --git a/indra/newview/llviewerparceloverlay.cpp b/indra/newview/llviewerparceloverlay.cpp
index e36ad0e722..cf92850762 100755
--- a/indra/newview/llviewerparceloverlay.cpp
+++ b/indra/newview/llviewerparceloverlay.cpp
@@ -809,7 +809,7 @@ void LLViewerParcelOverlay::renderPropertyLinesOnMinimap(F32 scale_pixels_per_me
const S32 GRIDS_PER_EDGE = mParcelGridsPerEdge;
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- glLineWidth(1.0f);
+ gGL.setLineWidth(1.0f);
gGL.color4fv(parcel_outline_color);
for (S32 i = 0; i <= GRIDS_PER_EDGE; i++)
{
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index b499125ccf..5bb165051c 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -2657,10 +2657,10 @@ bool LLViewerShaderMgr::loadShadersDeferred()
gSMAAEdgeDetectProgram[i].addPermutations(defines);
gSMAAEdgeDetectProgram[i].mShaderFiles.clear();
- gSMAAEdgeDetectProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAAEdgeDetectF.glsl", GL_FRAGMENT_SHADER_ARB));
- gSMAAEdgeDetectProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAAEdgeDetectV.glsl", GL_VERTEX_SHADER_ARB));
- gSMAAEdgeDetectProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAA.glsl", GL_FRAGMENT_SHADER_ARB));
- gSMAAEdgeDetectProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAA.glsl", GL_VERTEX_SHADER_ARB));
+ gSMAAEdgeDetectProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAAEdgeDetectF.glsl", GL_FRAGMENT_SHADER));
+ gSMAAEdgeDetectProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAAEdgeDetectV.glsl", GL_VERTEX_SHADER));
+ gSMAAEdgeDetectProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAA.glsl", GL_FRAGMENT_SHADER));
+ gSMAAEdgeDetectProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAA.glsl", GL_VERTEX_SHADER));
gSMAAEdgeDetectProgram[i].mShaderLevel = mShaderLevel[SHADER_DEFERRED];
success = gSMAAEdgeDetectProgram[i].createShader();
// llassert(success);
@@ -2683,10 +2683,10 @@ bool LLViewerShaderMgr::loadShadersDeferred()
gSMAABlendWeightsProgram[i].addPermutations(defines);
gSMAABlendWeightsProgram[i].mShaderFiles.clear();
- gSMAABlendWeightsProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAABlendWeightsF.glsl", GL_FRAGMENT_SHADER_ARB));
- gSMAABlendWeightsProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAABlendWeightsV.glsl", GL_VERTEX_SHADER_ARB));
- gSMAABlendWeightsProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAA.glsl", GL_FRAGMENT_SHADER_ARB));
- gSMAABlendWeightsProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAA.glsl", GL_VERTEX_SHADER_ARB));
+ gSMAABlendWeightsProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAABlendWeightsF.glsl", GL_FRAGMENT_SHADER));
+ gSMAABlendWeightsProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAABlendWeightsV.glsl", GL_VERTEX_SHADER));
+ gSMAABlendWeightsProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAA.glsl", GL_FRAGMENT_SHADER));
+ gSMAABlendWeightsProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAA.glsl", GL_VERTEX_SHADER));
gSMAABlendWeightsProgram[i].mShaderLevel = mShaderLevel[SHADER_DEFERRED];
success = gSMAABlendWeightsProgram[i].createShader();
// llassert(success);
@@ -2709,10 +2709,10 @@ bool LLViewerShaderMgr::loadShadersDeferred()
gSMAANeighborhoodBlendProgram[i].addPermutations(defines);
gSMAANeighborhoodBlendProgram[i].mShaderFiles.clear();
- gSMAANeighborhoodBlendProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAANeighborhoodBlendF.glsl", GL_FRAGMENT_SHADER_ARB));
- gSMAANeighborhoodBlendProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAANeighborhoodBlendV.glsl", GL_VERTEX_SHADER_ARB));
- gSMAANeighborhoodBlendProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAA.glsl", GL_FRAGMENT_SHADER_ARB));
- gSMAANeighborhoodBlendProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAA.glsl", GL_VERTEX_SHADER_ARB));
+ gSMAANeighborhoodBlendProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAANeighborhoodBlendF.glsl", GL_FRAGMENT_SHADER));
+ gSMAANeighborhoodBlendProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAANeighborhoodBlendV.glsl", GL_VERTEX_SHADER));
+ gSMAANeighborhoodBlendProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAA.glsl", GL_FRAGMENT_SHADER));
+ gSMAANeighborhoodBlendProgram[i].mShaderFiles.push_back(make_pair("deferred/SMAA.glsl", GL_VERTEX_SHADER));
gSMAANeighborhoodBlendProgram[i].mShaderLevel = mShaderLevel[SHADER_DEFERRED];
success = gSMAANeighborhoodBlendProgram[i].createShader();
// llassert(success);
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 7dfc5150c4..d6ed7acd33 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -780,14 +780,14 @@ public:
addText(xpos, ypos, "Projection Matrix");
ypos += y_inc;
-#if LL_DARWIN
+#if LL_CLANG
// For sprintf deprecation
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wdeprecated-declarations"
#endif
// View last column is always <0,0,0,1>
MATRIX_ROW_F32_TO_STR(gGLModelView, 12,camera_lines[3]); addText(xpos, ypos, std::string(camera_lines[3])); ypos += y_inc;
-#if LL_DARWIN
+#if LL_CLANG
#pragma clang diagnostic pop
#endif
MATRIX_ROW_N32_TO_STR(gGLModelView, 8,camera_lines[2]); addText(xpos, ypos, std::string(camera_lines[2])); ypos += y_inc;
@@ -1932,13 +1932,8 @@ LLViewerWindow::LLViewerWindow(const Params& p)
ms_sleep(5000) ; //wait for 5 seconds.
LLSplashScreen::update(LLTrans::getString("ShuttingDown"));
-#if LL_LINUX
- LL_WARNS() << "Unable to create window, be sure screen is set at 32-bit color and your graphics driver is configured correctly. See README-linux.txt for further information."
- << LL_ENDL;
-#else
LL_WARNS("Window") << "Unable to create window, be sure screen is set at 32-bit color in Control Panels->Display->Settings"
<< LL_ENDL;
-#endif
LLAppViewer::instance()->fastQuit(1);
}
else if (!LLViewerShaderMgr::sInitialized)
@@ -3067,7 +3062,7 @@ bool LLViewerWindow::handleKey(KEY key, MASK mask)
{
if ((focusedFloaterName == "nearby_chat") || (focusedFloaterName == "im_container") || (focusedFloaterName == "impanel"))
{
- LLCachedControl<bool> key_move(gSavedSettings, "ArrowKeysAlwaysMove");
+ static LLCachedControl<bool> key_move(gSavedSettings, "ArrowKeysAlwaysMove");
if (key_move())
{
// let Control-Up and Control-Down through for chat line history,
@@ -3340,7 +3335,7 @@ void LLViewerWindow::clearPopups()
void LLViewerWindow::moveCursorToCenter()
{
bool mouse_warp = false;
- LLCachedControl<S32> mouse_warp_mode(gSavedSettings, "MouseWarpMode", 1);
+ static LLCachedControl<S32> mouse_warp_mode(gSavedSettings, "MouseWarpMode", 1);
switch (mouse_warp_mode())
{
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 25b7c58733..70c64edd7a 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -688,7 +688,6 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mVisualComplexity(VISUAL_COMPLEXITY_UNKNOWN),
mLoadedCallbacksPaused(false),
mLoadedCallbackTextures(0),
- mRenderUnloadedAvatar(LLCachedControl<bool>(gSavedSettings, "RenderUnloadedAvatar", false)),
mLastRezzedStatus(-1),
mIsEditingAppearance(false),
mUseLocalAppearance(false),
@@ -5438,7 +5437,7 @@ U32 LLVOAvatar::renderImpostor(LLColor4U color, S32 diffuse_channel)
gGL.begin(LLRender::LINES);
gGL.color4f(1.f,1.f,1.f,1.f);
F32 thickness = llmax(F32(5.0f-5.0f*(gFrameTimeSeconds-mLastImpostorUpdateFrameTime)),1.0f);
- glLineWidth(thickness);
+ gGL.setLineWidth(thickness);
gGL.vertex3fv((pos+left-up).mV);
gGL.vertex3fv((pos-left-up).mV);
gGL.vertex3fv((pos-left-up).mV);
@@ -8580,7 +8579,8 @@ bool LLVOAvatar::processFullyLoadedChange(bool loading)
bool LLVOAvatar::isFullyLoaded() const
{
- return (mRenderUnloadedAvatar || mFullyLoaded);
+ static LLCachedControl<bool> render_unloaded_avatar(gSavedSettings, "RenderUnloadedAvatar", false);
+ return (render_unloaded_avatar || mFullyLoaded);
}
bool LLVOAvatar::hasFirstFullAttachmentData() const
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index a1675e8a02..7ccf46d643 100644
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -671,8 +671,6 @@ private:
LLVector3 mLastAnimExtents[2];
LLVector3 mLastAnimBasePos;
- LLCachedControl<bool> mRenderUnloadedAvatar;
-
//--------------------------------------------------------------------
// Wind rippling in clothes
//--------------------------------------------------------------------
diff --git a/indra/newview/llvoicewebrtc.cpp b/indra/newview/llvoicewebrtc.cpp
index 32f2139679..3a1aa5f995 100644
--- a/indra/newview/llvoicewebrtc.cpp
+++ b/indra/newview/llvoicewebrtc.cpp
@@ -2325,7 +2325,7 @@ LLVoiceWebRTCConnection::LLVoiceWebRTCConnection(const LLUUID &regionID, const s
// retries wait a short period...randomize it so
// all clients don't try to reconnect at once.
- mRetryWaitSecs = (F32)((F32) rand() / (RAND_MAX)) + 0.5f;
+ mRetryWaitSecs = (F32)((F32) rand() / F32(RAND_MAX)) + 0.5f;
mWebRTCPeerConnectionInterface = llwebrtc::newPeerConnection();
mWebRTCPeerConnectionInterface->setSignalingObserver(this);
@@ -2931,7 +2931,7 @@ bool LLVoiceWebRTCConnection::connectionStateMachine()
case VOICE_STATE_SESSION_UP:
{
mRetryWaitPeriod = 0;
- mRetryWaitSecs = (F32)((F32)rand() / (RAND_MAX)) + 0.5f;
+ mRetryWaitSecs = (F32)((F32)rand() / F32(RAND_MAX)) + 0.5f;
// we'll stay here as long as the session remains up.
if (mShutDown)
@@ -2969,7 +2969,7 @@ bool LLVoiceWebRTCConnection::connectionStateMachine()
{
// back off the retry period, and do it by a small random
// bit so all clients don't reconnect at once.
- mRetryWaitSecs += (F32)((F32) rand() / (RAND_MAX)) + 0.5f;
+ mRetryWaitSecs += (F32)((F32) rand() / F32(RAND_MAX)) + 0.5f;
mRetryWaitPeriod = 0;
}
}
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 36bb15483e..262da507be 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -122,16 +122,27 @@
#include "SMAAAreaTex.h"
#include "SMAASearchTex.h"
#include "llerror.h"
-#ifndef LL_WINDOWS
-#define A_GCC 1
+
+#if LL_CLANG
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wunused-function"
+#pragma clang diagnostic ignored "-Wunused-variable"
+#elif LL_GNUC
+#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunused-function"
#pragma GCC diagnostic ignored "-Wunused-variable"
-#if LL_LINUX
#pragma GCC diagnostic ignored "-Wrestrict"
#endif
+#ifndef LL_WINDOWS
+#define A_GCC 1
#endif
#define A_CPU 1
#include "app_settings/shaders/class1/deferred/CASF.glsl" // This is also C++
+#if LL_CLANG
+#pragma clang diagnostic pop
+#elif LL_GNUC
+#pragma GCC diagnostic pop
+#endif
extern bool gSnapshot;
bool gShiftFrame = false;
@@ -1006,7 +1017,7 @@ bool LLPipeline::allocateShadowBuffer(U32 resX, U32 resY)
gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_ANISOTROPIC);
gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_R_TO_TEXTURE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, GL_LEQUAL);
}
}
@@ -1023,7 +1034,7 @@ bool LLPipeline::allocateShadowBuffer(U32 resX, U32 resY)
gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_ANISOTROPIC);
gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_R_TO_TEXTURE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, GL_LEQUAL);
}
}
@@ -4342,7 +4353,7 @@ void LLPipeline::renderPhysicsDisplay()
LLGLEnable polygon_offset_line(GL_POLYGON_OFFSET_LINE);
glPolygonOffset(3.f, 3.f);
- glLineWidth(3.f);
+ gGL.setLineWidth(3.f);
LLGLEnable blend(GL_BLEND);
gGL.setSceneBlendType(LLRender::BT_ALPHA);
@@ -4384,7 +4395,7 @@ void LLPipeline::renderPhysicsDisplay()
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
}
}
- glLineWidth(1.f);
+ gGL.setLineWidth(1.f);
gDebugProgram.unbind();
}
@@ -4468,8 +4479,7 @@ void LLPipeline::renderDebug()
//NavMesh
if ( pathfindingConsole->isRenderNavMesh() )
{
- gGL.flush();
- glLineWidth(2.0f);
+ gGL.setLineWidth(2.0f);
LLGLEnable cull(GL_CULL_FACE);
LLGLDisable blend(GL_BLEND);
@@ -4493,7 +4503,7 @@ void LLPipeline::renderDebug()
gGL.flush();
glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
- glLineWidth(1.0f);
+ gGL.setLineWidth(1.0f);
gGL.flush();
}
//User designated path
@@ -4608,11 +4618,11 @@ void LLPipeline::renderDebug()
gPathfindingProgram.uniform1f(sTint, 1.f);
gPathfindingProgram.uniform1f(sAlphaScale, 1.f);
- glLineWidth(gSavedSettings.getF32("PathfindingLineWidth"));
+ gGL.setLineWidth(gSavedSettings.getF32("PathfindingLineWidth"));
LLGLDisable blendOut(GL_BLEND);
llPathingLibInstance->renderNavMeshShapesVBO( render_order[i] );
gGL.flush();
- glLineWidth(1.f);
+ gGL.setLineWidth(1.f);
}
glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
@@ -4635,7 +4645,7 @@ void LLPipeline::renderDebug()
LLGLEnable blend(GL_BLEND);
LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_GREATER);
gGL.flush();
- glLineWidth(2.0f);
+ gGL.setLineWidth(2.0f);
LLGLEnable cull(GL_CULL_FACE);
gPathfindingProgram.uniform1f(sTint, gSavedSettings.getF32("PathfindingXRayTint"));
@@ -4662,7 +4672,7 @@ void LLPipeline::renderDebug()
gPathfindingProgram.bind();
gGL.flush();
- glLineWidth(1.0f);
+ gGL.setLineWidth(1.0f);
}
glPolygonOffset(0.f, 0.f);
@@ -4955,7 +4965,7 @@ void LLPipeline::renderDebug()
}
/*gGL.flush();
- glLineWidth(16-i*2);
+ gGL.setLineWidth(16-i*2);
for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
{
@@ -4973,7 +4983,7 @@ void LLPipeline::renderDebug()
}
}
gGL.flush();
- glLineWidth(1.f);*/
+ gGL.setLineWidth(1.f);*/
}
}
@@ -6989,7 +6999,7 @@ void apply_cube_face_rotation(U32 face)
void validate_framebuffer_object()
{
GLenum status;
- status = glCheckFramebufferStatus(GL_FRAMEBUFFER_EXT);
+ status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
switch(status)
{
case GL_FRAMEBUFFER_COMPLETE:
diff --git a/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml b/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml
index 2a18134491..3ba772e8d7 100644
--- a/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml
+++ b/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml
@@ -360,17 +360,6 @@
Hardware
</text>
-
- <check_box
- control_name="RenderAnisotropic"
- height="16"
- label="Anisotropic Filtering (slower when enabled)"
- layout="topleft"
- left="30"
- name="ani"
- top_delta="16"
- width="256" />
-
<check_box
control_name="RenderCompressTextures"
height="16"
@@ -401,6 +390,49 @@
height="20"
layout="topleft"
left="30"
+ name="af strength label"
+ top_delta="20"
+ width="130">
+ Anisotropic Filtering:
+ </text>
+ <combo_box
+ control_name="RenderAnisotropicLevel"
+ height="20"
+ label="Anisotropic Filtering"
+ layout="topleft"
+ left_pad="40"
+ name="anisotropic_filter"
+ top_delta="0"
+ width="90">
+ <combo_box.item
+ label="Disabled"
+ name="disabled"
+ value="0" />
+ <combo_box.item
+ label="2x"
+ name="2x"
+ value="2" />
+ <combo_box.item
+ label="4x"
+ name="4x"
+ value="4" />
+ <combo_box.item
+ label="8x"
+ name="8x"
+ value="8" />
+ <combo_box.item
+ label="16x"
+ name="16x"
+ value="16" />
+ </combo_box>
+
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="20"
+ layout="topleft"
+ left="30"
name="antialiasing label"
top_delta="20"
width="130">
diff --git a/indra/newview/tests/llsechandler_basic_test.cpp b/indra/newview/tests/llsechandler_basic_test.cpp
index f4ee15319e..acbadbc85a 100644
--- a/indra/newview/tests/llsechandler_basic_test.cpp
+++ b/indra/newview/tests/llsechandler_basic_test.cpp
@@ -773,7 +773,7 @@ namespace tut
LLMachineID::getUniqueID(unique_id, sizeof(unique_id));
LLXORCipher cipher2(unique_id, sizeof(unique_id));
cipher2.encrypt(&binary_data[0], 16);
- std::ofstream temp_file("sechandler_settings.tmp", std::ofstream::binary);
+ llofstream temp_file("sechandler_settings.tmp", std::ofstream::binary);
temp_file.write((const char *)&binary_data[0], binary_data.size());
temp_file.close();
@@ -846,7 +846,7 @@ namespace tut
// rewrite the initial file to verify reloads
handler = NULL;
- std::ofstream temp_file2("sechandler_settings.tmp", std::ofstream::binary);
+ llofstream temp_file2("sechandler_settings.tmp", std::ofstream::binary);
temp_file2.write((const char *)&binary_data[0], binary_data.size());
temp_file2.close();
diff --git a/indra/newview/viewer_manifest.py b/indra/newview/viewer_manifest.py
index d70d03bdc5..12705c4295 100755
--- a/indra/newview/viewer_manifest.py
+++ b/indra/newview/viewer_manifest.py
@@ -1129,12 +1129,10 @@ class LinuxManifest(ViewerManifest):
self.path("handle_secondlifeprotocol.sh")
self.path("register_secondlifeprotocol.sh")
self.path("refresh_desktop_app_entry.sh")
- self.path("launch_url.sh")
self.path("install.sh")
with self.prefix(dst="bin"):
self.path("secondlife-bin","do-not-directly-run-secondlife-bin")
- #self.path("../linux_crash_logger/linux-crash-logger","linux-crash-logger.bin")
self.path2basename("../llplugin/slplugin", "SLPlugin")
#this copies over the python wrapper script, associated utilities and required libraries, see SL-321, SL-322 and SL-323
#with self.prefix(src="../viewer_components/manager", dst=""):
diff --git a/indra/test/lltut.h b/indra/test/lltut.h
index 581a08654d..fdc1cd7dfe 100644
--- a/indra/test/lltut.h
+++ b/indra/test/lltut.h
@@ -75,12 +75,12 @@ namespace tut
// overloads declared above.
// turn off warnings about unused functions from clang for tut package
-#if __clang__
+#if LL_CLANG
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wunused-function"
#endif
#include <tut/tut.hpp>
-#if __clang__
+#if LL_CLANG
#pragma clang diagnostic pop
#endif
diff --git a/indra/test/test.cpp b/indra/test/test.cpp
index 172b6e3542..bf685ef20f 100644
--- a/indra/test/test.cpp
+++ b/indra/test/test.cpp
@@ -108,7 +108,7 @@ public:
void replay(std::ostream& out)
{
mFile.close();
- std::ifstream inf(mTempFile.getName().c_str());
+ llifstream inf(mTempFile.getName().c_str());
std::string line;
while (std::getline(inf, line))
{
@@ -505,6 +505,11 @@ static LLTrace::ThreadRecorder* sMasterThreadRecorder = NULL;
int main(int argc, char **argv)
{
+ // Call Tracy first thing to have it allocate memory
+ // https://github.com/wolfpld/tracy/issues/196
+ LL_PROFILER_FRAME_END;
+ LL_PROFILER_SET_THREAD_NAME("App");
+
ll_init_apr();
apr_getopt_t* os = NULL;
if(APR_SUCCESS != apr_getopt_init(&os, gAPRPoolp, argc, argv))