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authorDave Parks <davep@lindenlab.com>2013-10-11 17:10:26 -0500
committerDave Parks <davep@lindenlab.com>2013-10-11 17:10:26 -0500
commit929311869b028bcb34ad94a84f1c844fcd108f40 (patch)
treeab0170126de8f0aa74ec8c3805b2962b86a6d08e
parent0e116741a050ca1525a4faa2696b5c318d31bc06 (diff)
MAINT-2968 Transplant cleanup.
-rwxr-xr-xindra/newview/lldrawpoolavatar.cpp2
-rwxr-xr-xindra/newview/llspatialpartition.cpp11
2 files changed, 1 insertions, 12 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index ba8c449c3d..f622d5a63a 100755
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -697,7 +697,7 @@ void LLDrawPoolAvatar::beginDeferredImpostor()
specular_channel = sVertexProgram->enableTexture(LLViewerShaderMgr::SPECULAR_MAP);
normal_channel = sVertexProgram->enableTexture(LLViewerShaderMgr::DEFERRED_NORMAL);
sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP);
- gPipeline.bindDeferredShader(*sVertexProgram);
+ sVertexProgram->bind();
sVertexProgram->setMinimumAlpha(0.01f);
}
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 768c9d069f..00eb0c1ab1 100755
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -4121,11 +4121,6 @@ void renderAvatarCollisionVolumes(LLVOAvatar* avatar)
avatar->renderCollisionVolumes();
}
-void renderAvatarJoints(LLVOAvatar* avatar)
-{
- avatar->renderJoints();
-}
-
void renderAgentTarget(LLVOAvatar* avatar)
{
// render these for self only (why, i don't know)
@@ -4283,11 +4278,6 @@ public:
renderAvatarCollisionVolumes(avatar);
}
- if (avatar && gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_AVATAR_JOINTS))
- {
- renderAvatarJoints(avatar);
- }
-
if (avatar && gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_AGENT_TARGET))
{
renderAgentTarget(avatar);
@@ -4571,7 +4561,6 @@ void LLSpatialPartition::renderDebug()
LLPipeline::RENDER_DEBUG_TEXTURE_ANIM |
LLPipeline::RENDER_DEBUG_RAYCAST |
LLPipeline::RENDER_DEBUG_AVATAR_VOLUME |
- LLPipeline::RENDER_DEBUG_AVATAR_JOINTS |
LLPipeline::RENDER_DEBUG_AGENT_TARGET |
//LLPipeline::RENDER_DEBUG_BUILD_QUEUE |
LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA |