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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2025-05-09 21:53:05 +0300
committerAndrey Kleshchev <andreykproductengine@lindenlab.com>2025-05-09 21:53:05 +0300
commit8fb7dae44b7bbe3e21edf7a4af53ece170437734 (patch)
tree2c3ce9c6c62129876aa06573a7fd8199c86162f8
parent84a122db824fb5a1195ab316c2456ee3fcffc672 (diff)
#4046 Fix hud vs inworld text color mismatch
This reverts commit e2cf375179b807b847414206bf79617e4e9889ae. Commit e9889ae originaly was meant to fix color mimatch between text and face, but looks like it is no longer needed and instead adds mismatch between inworld and hud.
-rw-r--r--indra/newview/llhudtext.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp
index fd0d8b696f..c092b4c91a 100644
--- a/indra/newview/llhudtext.cpp
+++ b/indra/newview/llhudtext.cpp
@@ -225,10 +225,6 @@ void LLHUDText::renderText()
}
text_color = segment_iter->mColor;
- if (mOnHUDAttachment)
- {
- text_color = linearColor4(text_color);
- }
text_color.mV[VALPHA] *= alpha_factor;
hud_render_text(segment_iter->getText(), render_position, *fontp, style, shadow, x_offset, y_offset, text_color, mOnHUDAttachment);