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authorLoren Shih <seraph@lindenlab.com>2010-03-25 19:42:08 -0400
committerLoren Shih <seraph@lindenlab.com>2010-03-25 19:42:08 -0400
commit8a75b90709d461149586db0f0e4fbe0adcda8d6b (patch)
treed13e6a96bdcaa6beb8a3e5347313ce753f44000a
parent853d9e44534f568d4a17033c7b8ecbafddf7bd69 (diff)
EXT-6536 : Make LLVOAvatarSelf a singleton
Minor superficial cleanup to use proper naming conventions.
-rw-r--r--indra/newview/llvoiceclient.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/indra/newview/llvoiceclient.cpp b/indra/newview/llvoiceclient.cpp
index 5ba13efca2..0984769a07 100644
--- a/indra/newview/llvoiceclient.cpp
+++ b/indra/newview/llvoiceclient.cpp
@@ -60,6 +60,7 @@
#include "llappviewer.h" // for gDisconnected, gDisableVoice
#include "llmutelist.h" // to check for muted avatars
#include "llagent.h"
+#include "llvoavatarself.h"
#include "llcachename.h"
#include "llimview.h" // for LLIMMgr
#include "llparcel.h"
@@ -5866,9 +5867,9 @@ void LLVoiceClient::updatePosition(void)
if(gVoiceClient)
{
- LLVOAvatar *agent = gAgent.getAvatarObject();
+ LLVOAvatarSelf *avatarp = gAgent.getAvatarObject();
LLViewerRegion *region = gAgent.getRegion();
- if(region && agent)
+ if(region && avatarp)
{
LLMatrix3 rot;
LLVector3d pos;
@@ -5886,9 +5887,9 @@ void LLVoiceClient::updatePosition(void)
rot); // rotation matrix
// Send the current avatar position to the voice code
- rot = agent->getRootJoint()->getWorldRotation().getMatrix3();
+ rot = avatarp->getRootJoint()->getWorldRotation().getMatrix3();
- pos = agent->getPositionGlobal();
+ pos = avatarp->getPositionGlobal();
// TODO: Can we get the head offset from outside the LLVOAvatar?
// pos += LLVector3d(mHeadOffset);
pos += LLVector3d(0.f, 0.f, 1.f);