diff options
author | Dave Parks <davep@lindenlab.com> | 2010-03-19 18:19:18 -0500 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2010-03-19 18:19:18 -0500 |
commit | 8528a1eaf2b9426247b6ddc63cee00c44510f33e (patch) | |
tree | 7c067ebf2d36bd87d796bd09178456c2ca459cfc | |
parent | 32d0d01e864409d966430d005e62869564902b12 (diff) |
Line ending fix.
-rw-r--r-- | indra/newview/app_settings/low_graphics.xml | 74 | ||||
-rw-r--r-- | indra/newview/app_settings/mid_graphics.xml | 74 |
2 files changed, 74 insertions, 74 deletions
diff --git a/indra/newview/app_settings/low_graphics.xml b/indra/newview/app_settings/low_graphics.xml index 72cbb2808b..54320117fc 100644 --- a/indra/newview/app_settings/low_graphics.xml +++ b/indra/newview/app_settings/low_graphics.xml @@ -1,37 +1,37 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<settings version = "101">
- <!--NO SHADERS-->
- <RenderAvatarCloth value="FALSE"/>
- <!--Default for now-->
- <RenderAvatarLODFactor value="0.5"/>
- <!--NO SHADERS-->
- <RenderAvatarVP value="FALSE"/>
- <!--Short Range-->
- <RenderFarClip value="64"/>
- <!--Default for now-->
- <RenderFlexTimeFactor value="0.5"/>
- <!--256... but they don't use this-->
- <RenderGlowResolutionPow value="8"/>
- <!--Sun/Moon only-->
- <RenderLightingDetail value="0"/>
- <!--Low number-->
- <RenderMaxPartCount value="1024"/>
- <!--bump okay-->
- <RenderObjectBump value="FALSE"/>
- <!--NO SHADERS-->
- <RenderReflectionDetail value="0"/>
- <!--Simple-->
- <RenderTerrainDetail value="0"/>
- <!--Default for now-->
- <RenderTerrainLODFactor value="1.0"/>
- <!--Default for now-->
- <RenderTreeLODFactor value="0.5"/>
- <!--Try Impostors-->
- <RenderUseImpostors value="TRUE"/>
- <!--Default for now-->
- <RenderVolumeLODFactor value="1.125"/>
- <!--NO SHADERS-->
- <VertexShaderEnable value="FALSE"/>
- <!--NO SHADERS-->
- <WindLightUseAtmosShaders value="FALSE"/>
-</settings>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<settings version = "101"> + <!--NO SHADERS--> + <RenderAvatarCloth value="FALSE"/> + <!--Default for now--> + <RenderAvatarLODFactor value="0.5"/> + <!--NO SHADERS--> + <RenderAvatarVP value="FALSE"/> + <!--Short Range--> + <RenderFarClip value="64"/> + <!--Default for now--> + <RenderFlexTimeFactor value="0.5"/> + <!--256... but they don't use this--> + <RenderGlowResolutionPow value="8"/> + <!--Sun/Moon only--> + <RenderLightingDetail value="0"/> + <!--Low number--> + <RenderMaxPartCount value="1024"/> + <!--bump okay--> + <RenderObjectBump value="FALSE"/> + <!--NO SHADERS--> + <RenderReflectionDetail value="0"/> + <!--Simple--> + <RenderTerrainDetail value="0"/> + <!--Default for now--> + <RenderTerrainLODFactor value="1.0"/> + <!--Default for now--> + <RenderTreeLODFactor value="0.5"/> + <!--Try Impostors--> + <RenderUseImpostors value="TRUE"/> + <!--Default for now--> + <RenderVolumeLODFactor value="1.125"/> + <!--NO SHADERS--> + <VertexShaderEnable value="FALSE"/> + <!--NO SHADERS--> + <WindLightUseAtmosShaders value="FALSE"/> +</settings> diff --git a/indra/newview/app_settings/mid_graphics.xml b/indra/newview/app_settings/mid_graphics.xml index 743dfa418c..422988498d 100644 --- a/indra/newview/app_settings/mid_graphics.xml +++ b/indra/newview/app_settings/mid_graphics.xml @@ -1,37 +1,37 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<settings version = "101">
- <!--NO SHADERS-->
- <RenderAvatarCloth value="FALSE"/>
- <!--Default for now-->
- <RenderAvatarLODFactor value="0.5"/>
- <!--NO SHADERS-->
- <RenderAvatarVP value="TRUE"/>
- <!--Short Range-->
- <RenderFarClip value="96"/>
- <!--Default for now-->
- <RenderFlexTimeFactor value="1"/>
- <!--256... but they don't use this-->
- <RenderGlowResolutionPow value="8"/>
- <!--Sun/Moon only-->
- <RenderLightingDetail value="1"/>
- <!--Low number-->
- <RenderMaxPartCount value="2048"/>
- <!--bump okay-->
- <RenderObjectBump value="TRUE"/>
- <!--NO SHADERS-->
- <RenderReflectionDetail value="0"/>
- <!--Simple-->
- <RenderTerrainDetail value="1"/>
- <!--Default for now-->
- <RenderTerrainLODFactor value="1.0"/>
- <!--Default for now-->
- <RenderTreeLODFactor value="0.5"/>
- <!--Try Impostors-->
- <RenderUseImpostors value="TRUE"/>
- <!--Default for now-->
- <RenderVolumeLODFactor value="1.125"/>
- <!--NO SHADERS-->
- <VertexShaderEnable value="TRUE"/>
- <!--NO SHADERS-->
- <WindLightUseAtmosShaders value="FALSE"/>
-</settings>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<settings version = "101"> + <!--NO SHADERS--> + <RenderAvatarCloth value="FALSE"/> + <!--Default for now--> + <RenderAvatarLODFactor value="0.5"/> + <!--NO SHADERS--> + <RenderAvatarVP value="TRUE"/> + <!--Short Range--> + <RenderFarClip value="96"/> + <!--Default for now--> + <RenderFlexTimeFactor value="1"/> + <!--256... but they don't use this--> + <RenderGlowResolutionPow value="8"/> + <!--Sun/Moon only--> + <RenderLightingDetail value="1"/> + <!--Low number--> + <RenderMaxPartCount value="2048"/> + <!--bump okay--> + <RenderObjectBump value="TRUE"/> + <!--NO SHADERS--> + <RenderReflectionDetail value="0"/> + <!--Simple--> + <RenderTerrainDetail value="1"/> + <!--Default for now--> + <RenderTerrainLODFactor value="1.0"/> + <!--Default for now--> + <RenderTreeLODFactor value="0.5"/> + <!--Try Impostors--> + <RenderUseImpostors value="TRUE"/> + <!--Default for now--> + <RenderVolumeLODFactor value="1.125"/> + <!--NO SHADERS--> + <VertexShaderEnable value="TRUE"/> + <!--NO SHADERS--> + <WindLightUseAtmosShaders value="FALSE"/> +</settings> |