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authorNyx Linden <nyx@lindenlab.com>2010-05-19 19:48:23 -0400
committerNyx Linden <nyx@lindenlab.com>2010-05-19 19:48:23 -0400
commit8487341b0f255e65044c3f7e3dc09461b4e2351e (patch)
tree52fa9c0591157c8e4055cb405331afa2deb9dcb2
parent46fc55fca546ee8ac0db8cf69b136bc3e344eed1 (diff)
AVP-44 WIP Back-end support for multiwearables
Changed a lot of areas of code that were not dealing with multiwearables properly. Little functionality changed, as the support mechanisms that were out of date were subtle, but getting closer to no further areas of code that don't properly support multi-wearables. Code reviewed by Vir.
-rw-r--r--indra/newview/llagent.cpp15
-rw-r--r--indra/newview/llagentwearables.cpp190
-rw-r--r--indra/newview/llagentwearables.h22
-rw-r--r--indra/newview/llappearancemgr.cpp13
-rw-r--r--indra/newview/llinventorybridge.cpp26
-rw-r--r--indra/newview/llviewermenu.cpp56
-rw-r--r--indra/newview/llvoavatarself.cpp28
-rw-r--r--indra/newview/llvoavatarself.h6
8 files changed, 100 insertions, 256 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index 529ce950e4..f96a59e97a 100644
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -3583,12 +3583,15 @@ void LLAgent::sendAgentSetAppearance()
{
// LLWearableType::EType wearable_type = gBakedWearableMap[baked_index][wearable_num];
const LLWearableType::EType wearable_type = baked_dict->mWearables[i];
- // MULTI-WEARABLE: fixed to 0th - extend to everything once messaging works.
- const LLWearable* wearable = gAgentWearables.getWearable(wearable_type,0);
- if (wearable)
- {
- hash ^= wearable->getAssetID();
- }
+ for (U8 wearable_index =0; wearable_index < gAgentWearables.getWearableCount(wearable_type); ++wearable_index)
+ {
+ const LLWearable* wearable = gAgentWearables.getWearable(wearable_type,wearable_index);
+ if (wearable)
+ {
+ // MULTI-WEARABLE: make order-dependent (use MD5 hash)
+ hash ^= wearable->getAssetID();
+ }
+ }
}
if (hash.notNull())
{
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp
index 3e73bbef15..545c5b845b 100644
--- a/indra/newview/llagentwearables.cpp
+++ b/indra/newview/llagentwearables.cpp
@@ -125,7 +125,6 @@ void LLAgentWearables::dump()
}
}
-// MULTI-WEARABLE: debugging
struct LLAgentDumper
{
LLAgentDumper(std::string name):
@@ -191,7 +190,7 @@ LLAgentWearables::sendAgentWearablesUpdateCallback::~sendAgentWearablesUpdateCal
* @param todo Bitmask of actions to take on completion.
*/
LLAgentWearables::addWearableToAgentInventoryCallback::addWearableToAgentInventoryCallback(
- LLPointer<LLRefCount> cb, S32 type, U32 index, LLWearable* wearable, U32 todo) :
+ LLPointer<LLRefCount> cb, LLWearableType::EType type, U32 index, LLWearable* wearable, U32 todo) :
mType(type),
mIndex(index),
mWearable(wearable),
@@ -240,7 +239,7 @@ void LLAgentWearables::addWearableToAgentInventoryCallback::fire(const LLUUID& i
}
}
-void LLAgentWearables::addWearabletoAgentInventoryDone(const S32 type,
+void LLAgentWearables::addWearabletoAgentInventoryDone(const LLWearableType::EType type,
const U32 index,
const LLUUID& item_id,
LLWearable* wearable)
@@ -250,7 +249,7 @@ void LLAgentWearables::addWearabletoAgentInventoryDone(const S32 type,
if (item_id.isNull())
return;
- LLUUID old_item_id = getWearableItemID((LLWearableType::EType)type,index);
+ LLUUID old_item_id = getWearableItemID(type,index);
if (wearable)
{
@@ -259,11 +258,11 @@ void LLAgentWearables::addWearabletoAgentInventoryDone(const S32 type,
if (old_item_id.notNull())
{
gInventory.addChangedMask(LLInventoryObserver::LABEL, old_item_id);
- setWearable((LLWearableType::EType)type,index,wearable);
+ setWearable(type,index,wearable);
}
else
{
- pushWearable((LLWearableType::EType)type,wearable);
+ pushWearable(type,wearable);
}
}
@@ -285,13 +284,12 @@ void LLAgentWearables::addWearabletoAgentInventoryDone(const S32 type,
void LLAgentWearables::sendAgentWearablesUpdate()
{
- // MULTI-WEARABLE: call i "type" or something.
// First make sure that we have inventory items for each wearable
for (S32 type=0; type < LLWearableType::WT_COUNT; ++type)
{
- for (U32 j=0; j < getWearableCount((LLWearableType::EType)type); ++j)
+ for (U32 index=0; index < getWearableCount((LLWearableType::EType)type); ++index)
{
- LLWearable* wearable = getWearable((LLWearableType::EType)type,j);
+ LLWearable* wearable = getWearable((LLWearableType::EType)type,index);
if (wearable)
{
if (wearable->getItemID().isNull())
@@ -299,8 +297,8 @@ void LLAgentWearables::sendAgentWearablesUpdate()
LLPointer<LLInventoryCallback> cb =
new addWearableToAgentInventoryCallback(
LLPointer<LLRefCount>(NULL),
- type,
- j,
+ (LLWearableType::EType)type,
+ index,
wearable,
addWearableToAgentInventoryCallback::CALL_NONE);
addWearableToAgentInventory(cb, wearable);
@@ -325,7 +323,7 @@ void LLAgentWearables::sendAgentWearablesUpdate()
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
lldebugs << "sendAgentWearablesUpdate()" << llendl;
- // MULTI-WEARABLE: update for multi-wearables after server-side support is in.
+ // MULTI-WEARABLE: DEPRECATED: HACK: index to 0- server database tables don't support concept of multiwearables.
for (S32 type=0; type < LLWearableType::WT_COUNT; ++type)
{
gMessageSystem->nextBlockFast(_PREHASH_WearableData);
@@ -333,7 +331,6 @@ void LLAgentWearables::sendAgentWearablesUpdate()
U8 type_u8 = (U8)type;
gMessageSystem->addU8Fast(_PREHASH_WearableType, type_u8);
- // MULTI-WEARABLE: TODO: hacked index to 0, needs to loop over all once messages support this.
LLWearable* wearable = getWearable((LLWearableType::EType)type, 0);
if (wearable)
{
@@ -405,7 +402,7 @@ void LLAgentWearables::saveWearable(const LLWearableType::EType type, const U32
LLPointer<LLInventoryCallback> cb =
new addWearableToAgentInventoryCallback(
LLPointer<LLRefCount>(NULL),
- (S32)type,
+ type,
index,
new_wearable,
todo);
@@ -871,7 +868,7 @@ BOOL LLAgentWearables::isWearingItem(const LLUUID& item_id) const
return FALSE;
}
-// MULTI-WEARABLE: update for multiple
+// MULTI-WEARABLE: DEPRECATED (see backwards compatibility)
// static
// ! BACKWARDS COMPATIBILITY ! When we stop supporting viewer1.23, we can assume
// that viewers have a Current Outfit Folder and won't need this message, and thus
@@ -909,7 +906,7 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs
//lldebugs << "processAgentInitialWearablesUpdate()" << llendl;
// Add wearables
- // MULTI-WEARABLE: TODO: update once messages change. Currently use results to populate the zeroth element.
+ // MULTI-WEARABLE: DEPRECATED: Message only supports one wearable per type, will be ignored in future.
gAgentWearables.mItemsAwaitingWearableUpdate.clear();
for (S32 i=0; i < num_wearables; i++)
{
@@ -939,10 +936,10 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs
continue;
}
- // MULTI-WEARABLE: TODO: update once messages change. Currently use results to populate the zeroth element.
+ // MULTI-WEARABLE: DEPRECATED: this message only supports one wearable per type. Should be ignored in future versions
// Store initial wearables data until we know whether we have the current outfit folder or need to use the data.
- LLInitialWearablesFetch::InitialWearableData wearable_data(type, item_id, asset_id); // MULTI-WEARABLE: update
+ LLInitialWearablesFetch::InitialWearableData wearable_data(type, item_id, asset_id);
outfit->add(wearable_data);
}
@@ -977,7 +974,6 @@ void LLAgentWearables::recoverMissingWearable(const LLWearableType::EType type,
lldebugs << "Wearable " << LLWearableType::getTypeLabel(type) << " could not be downloaded. Replaced inventory item with default wearable." << llendl;
LLWearable* new_wearable = LLWearableList::instance().createNewWearable(type);
- S32 type_s32 = (S32) type;
setWearable(type,index,new_wearable);
//new_wearable->writeToAvatar(TRUE);
@@ -988,7 +984,7 @@ void LLAgentWearables::recoverMissingWearable(const LLWearableType::EType type,
LLPointer<LLInventoryCallback> cb =
new addWearableToAgentInventoryCallback(
LLPointer<LLRefCount>(NULL),
- type_s32,
+ type,
index,
new_wearable,
addWearableToAgentInventoryCallback::CALL_RECOVERDONE);
@@ -1172,158 +1168,6 @@ void LLAgentWearables::createStandardWearablesAllDone()
gAgentAvatarp->onFirstTEMessageReceived();
}
-// MULTI-WEARABLE: Properly handle multiwearables later.
-void LLAgentWearables::getAllWearablesArray(LLDynamicArray<S32>& wearables)
-{
- for( S32 i = 0; i < LLWearableType::WT_COUNT; ++i )
- {
- if (getWearableCount((LLWearableType::EType) i) != 0)
- {
- wearables.push_back(i);
- }
- }
-}
-
-// Note: wearables_to_include should be a list of LLWearableType::EType types
-// attachments_to_include should be a list of attachment points
-void LLAgentWearables::makeNewOutfit(const std::string& new_folder_name,
- const LLDynamicArray<S32>& wearables_to_include,
- const LLDynamicArray<S32>& attachments_to_include,
- BOOL rename_clothing)
-{
- if (!isAgentAvatarValid()) return;
-
- // First, make a folder in the Clothes directory.
- LLUUID folder_id = gInventory.createNewCategory(
- gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING),
- LLFolderType::FT_NONE,
- new_folder_name);
-
- bool found_first_item = false;
-
- ///////////////////
- // Wearables
-
- if (wearables_to_include.count())
- {
- // Then, iterate though each of the wearables and save copies of them in the folder.
- S32 i;
- S32 count = wearables_to_include.count();
- LLDynamicArray<LLUUID> delete_items;
- LLPointer<LLRefCount> cbdone = NULL;
- for (i = 0; i < count; ++i)
- {
- const S32 type = wearables_to_include[i];
- for (U32 j=0; j<getWearableCount((LLWearableType::EType)i); j++)
- {
- LLWearable* old_wearable = getWearable((LLWearableType::EType)type, j);
- if (old_wearable)
- {
- std::string new_name;
- LLWearable* new_wearable;
- new_wearable = LLWearableList::instance().createCopy(old_wearable);
- if (rename_clothing)
- {
- new_name = new_folder_name;
- new_name.append(" ");
- new_name.append(old_wearable->getTypeLabel());
- LLStringUtil::truncate(new_name, DB_INV_ITEM_NAME_STR_LEN);
- new_wearable->setName(new_name);
- }
-
- LLViewerInventoryItem* item = gInventory.getItem(getWearableItemID((LLWearableType::EType)type,j));
- S32 todo = addWearableToAgentInventoryCallback::CALL_NONE;
- if (!found_first_item)
- {
- found_first_item = true;
- /* set the focus to the first item */
- todo |= addWearableToAgentInventoryCallback::CALL_MAKENEWOUTFITDONE;
- /* send the agent wearables update when done */
- cbdone = new sendAgentWearablesUpdateCallback;
- }
- LLPointer<LLInventoryCallback> cb =
- new addWearableToAgentInventoryCallback(
- cbdone,
- type,
- j,
- new_wearable,
- todo);
- llassert(item);
- if (item)
- {
- if (isWearableCopyable((LLWearableType::EType)type, j))
- {
- copy_inventory_item(
- gAgent.getID(),
- item->getPermissions().getOwner(),
- item->getUUID(),
- folder_id,
- new_name,
- cb);
- }
- else
- {
- move_inventory_item(
- gAgent.getID(),
- gAgent.getSessionID(),
- item->getUUID(),
- folder_id,
- new_name,
- cb);
- }
- }
- }
- }
- }
- gInventory.notifyObservers();
- }
-
-
- ///////////////////
- // Attachments
-
- if (attachments_to_include.count())
- {
- BOOL msg_started = FALSE;
- LLMessageSystem* msg = gMessageSystem;
- for (S32 i = 0; i < attachments_to_include.count(); i++)
- {
- S32 attachment_pt = attachments_to_include[i];
- LLViewerJointAttachment* attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, attachment_pt, (LLViewerJointAttachment*)NULL);
- if (!attachment) continue;
- for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
- attachment_iter != attachment->mAttachedObjects.end();
- ++attachment_iter)
- {
- LLViewerObject *attached_object = (*attachment_iter);
- if(!attached_object) continue;
- const LLUUID& item_id = (*attachment_iter)->getItemID();
- if(item_id.isNull()) continue;
- LLInventoryItem* item = gInventory.getItem(item_id);
- if(!item) continue;
- if(!msg_started)
- {
- msg_started = TRUE;
- msg->newMessage("CreateNewOutfitAttachments");
- msg->nextBlock("AgentData");
- msg->addUUID("AgentID", gAgent.getID());
- msg->addUUID("SessionID", gAgent.getSessionID());
- msg->nextBlock("HeaderData");
- msg->addUUID("NewFolderID", folder_id);
- }
- msg->nextBlock("ObjectData");
- msg->addUUID("OldItemID", item_id);
- msg->addUUID("OldFolderID", item->getParentUUID());
- }
- }
-
- if (msg_started)
- {
- gAgent.sendReliableMessage();
- }
-
- }
-}
class LLShowCreatedOutfit: public LLInventoryCallback
{
@@ -2010,7 +1854,7 @@ BOOL LLAgentWearables::areWearablesLoaded() const
return mWearablesLoaded;
}
-// MULTI-WEARABLE: update for multiple indices.
+// MULTI-WEARABLE: DEPRECATED: item pending count relies on old messages that don't support multi-wearables. do not trust to be accurate
void LLAgentWearables::updateWearablesLoaded()
{
mWearablesLoaded = (itemUpdatePendingCount()==0);
diff --git a/indra/newview/llagentwearables.h b/indra/newview/llagentwearables.h
index def16e4e85..27453b5b25 100644
--- a/indra/newview/llagentwearables.h
+++ b/indra/newview/llagentwearables.h
@@ -62,7 +62,6 @@ public:
void cleanup();
void dump();
protected:
- // MULTI-WEARABLE: assuming one per type. Type is called index - rename.
void createStandardWearablesDone(S32 type, U32 index/* = 0*/);
void createStandardWearablesAllDone();
@@ -93,7 +92,6 @@ public:
const LLWearable* getWearableFromItemID(const LLUUID& item_id) const;
LLWearable* getWearableFromAssetID(const LLUUID& asset_id);
LLInventoryItem* getWearableInventoryItem(LLWearableType::EType type, U32 index /*= 0*/);
- // MULTI-WEARABLE: assuming one per type.
static BOOL selfHasWearable(LLWearableType::EType type);
LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/);
const LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/) const;
@@ -128,7 +126,7 @@ protected:
LLWearable* wearable,
const LLUUID& category_id = LLUUID::null,
BOOL notify = TRUE);
- void addWearabletoAgentInventoryDone(const S32 type,
+ void addWearabletoAgentInventoryDone(const LLWearableType::EType type,
const U32 index,
const LLUUID& item_id,
LLWearable* wearable);
@@ -163,15 +161,6 @@ protected:
// Outfits
//--------------------------------------------------------------------
public:
- void getAllWearablesArray(LLDynamicArray<S32>& wearables);
-
- // Note: wearables_to_include should be a list of LLWearableType::EType types
- // attachments_to_include should be a list of attachment points
- void makeNewOutfit(const std::string& new_folder_name,
- const LLDynamicArray<S32>& wearables_to_include,
- const LLDynamicArray<S32>& attachments_to_include,
- BOOL rename_clothing);
-
// Should only be called if we *know* we've never done so before, since users may
// not want the Library outfits to stay in their quick outfit selector and can delete them.
@@ -184,7 +173,6 @@ private:
// Save Wearables
//--------------------------------------------------------------------
public:
- // MULTI-WEARABLE: assumes one per type.
void saveWearableAs(const LLWearableType::EType type, const U32 index, const std::string& new_name, BOOL save_in_lost_and_found);
void saveWearable(const LLWearableType::EType type, const U32 index, BOOL send_update = TRUE);
void saveAllWearables();
@@ -249,7 +237,7 @@ private:
class addWearableToAgentInventoryCallback : public LLInventoryCallback
{
public:
- enum EType
+ enum ETodo
{
CALL_NONE = 0,
CALL_UPDATE = 1,
@@ -259,16 +247,14 @@ private:
CALL_WEARITEM = 16
};
- // MULTI-WEARABLE: index is an LLWearableType::EType - more confusing usage.
- // MULTI-WEARABLE: need to have type and index args both?
addWearableToAgentInventoryCallback(LLPointer<LLRefCount> cb,
- S32 type,
+ LLWearableType::EType type,
U32 index,
LLWearable* wearable,
U32 todo = CALL_NONE);
virtual void fire(const LLUUID& inv_item);
private:
- S32 mType;
+ LLWearableType::EType mType;
U32 mIndex;
LLWearable* mWearable;
U32 mTodo;
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp
index 4aef72ab0b..7d39ba30f0 100644
--- a/indra/newview/llappearancemgr.cpp
+++ b/indra/newview/llappearancemgr.cpp
@@ -1469,14 +1469,21 @@ void LLAppearanceMgr::addCOFItemLink(const LLInventoryItem *item, bool do_update
{
// Are these links to the same object?
const LLViewerInventoryItem* inv_item = item_array.get(i).get();
+ const LLWearableType::EType wearable_type = inv_item->getWearableType();
+
+ const bool is_body_part = (wearable_type == LLWearableType::WT_SHAPE)
+ || (wearable_type == LLWearableType::WT_HAIR)
+ || (wearable_type == LLWearableType::WT_EYES)
+ || (wearable_type == LLWearableType::WT_SKIN);
+
if (inv_item->getLinkedUUID() == vitem->getLinkedUUID())
{
linked_already = true;
}
- // Are these links to different items of the same wearable
+ // Are these links to different items of the same body part
// type? If so, new item will replace old.
- // MULTI-WEARABLES: revisit if more than one per type is allowed.
- else if (FALSE/*areMatchingWearables(vitem,inv_item)*/)
+ // TODO: MULTI-WEARABLE: check for wearable limit for clothing types
+ else if (is_body_part)
{
if (inv_item->getIsLinkType())
{
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index b9b4fa8b03..ab7eeae3e8 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -4980,18 +4980,20 @@ void LLWearableBridge::removeAllClothesFromAvatar()
if (itype == LLWearableType::WT_SHAPE || itype == LLWearableType::WT_SKIN || itype == LLWearableType::WT_HAIR || itype == LLWearableType::WT_EYES)
continue;
- // MULTI-WEARABLES: fixed to index 0
- LLViewerInventoryItem *item = dynamic_cast<LLViewerInventoryItem*>(
- gAgentWearables.getWearableInventoryItem((LLWearableType::EType)itype, 0));
- if (!item)
- continue;
- const LLUUID &item_id = gInventory.getLinkedItemID(item->getUUID());
- const LLWearable *wearable = gAgentWearables.getWearableFromItemID(item_id);
- if (!wearable)
- continue;
-
- // Find and remove this item from the COF.
- LLAppearanceMgr::instance().removeCOFItemLinks(item_id,false);
+ for (S32 index = gAgentWearables.getWearableCount(itype)-1; index >= 0 ; --index)
+ {
+ LLViewerInventoryItem *item = dynamic_cast<LLViewerInventoryItem*>(
+ gAgentWearables.getWearableInventoryItem((LLWearableType::EType)itype, index));
+ if (!item)
+ continue;
+ const LLUUID &item_id = gInventory.getLinkedItemID(item->getUUID());
+ const LLWearable *wearable = gAgentWearables.getWearableFromItemID(item_id);
+ if (!wearable)
+ continue;
+
+ // Find and remove this item from the COF.
+ LLAppearanceMgr::instance().removeCOFItemLinks(item_id,false);
+ }
}
gInventory.notifyObservers();
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index c245650d51..729424353f 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -292,8 +292,8 @@ void handle_toggle_pg(void*);
void handle_dump_attachments(void *);
void handle_dump_avatar_local_textures(void*);
void handle_debug_avatar_textures(void*);
-void handle_grab_texture(void*);
-BOOL enable_grab_texture(void*);
+void handle_grab_baked_texture(void*);
+BOOL enable_grab_baked_texture(void*);
void handle_dump_region_object_cache(void*);
BOOL enable_save_into_inventory(void*);
@@ -1460,28 +1460,28 @@ class LLAdvancedGrabBakedTexture : public view_listener_t
std::string texture_type = userdata.asString();
if ("iris" == texture_type)
{
- handle_grab_texture( (void*)TEX_EYES_BAKED );
+ handle_grab_baked_texture( (void*)BAKED_EYES );
}
else if ("head" == texture_type)
{
- handle_grab_texture( (void*)TEX_HEAD_BAKED );
+ handle_grab_baked_texture( (void*)BAKED_HEAD );
}
else if ("upper" == texture_type)
{
- handle_grab_texture( (void*)TEX_UPPER_BAKED );
+ handle_grab_baked_texture( (void*)BAKED_UPPER );
}
else if ("lower" == texture_type)
{
- handle_grab_texture( (void*)TEX_SKIRT_BAKED );
+ handle_grab_baked_texture( (void*)BAKED_LOWER );
}
else if ("skirt" == texture_type)
{
- handle_grab_texture( (void*)TEX_SKIRT_BAKED );
+ handle_grab_baked_texture( (void*)BAKED_SKIRT );
}
else if ("hair" == texture_type)
{
- handle_grab_texture( (void*)TEX_HAIR_BAKED );
-}
+ handle_grab_baked_texture( (void*)BAKED_HAIR );
+ }
return true;
}
@@ -1496,23 +1496,27 @@ class LLAdvancedEnableGrabBakedTexture : public view_listener_t
if ("iris" == texture_type)
{
- new_value = enable_grab_texture( (void*)TEX_EYES_BAKED );
+ new_value = enable_grab_baked_texture( (void*)BAKED_EYES );
}
else if ("head" == texture_type)
{
- new_value = enable_grab_texture( (void*)TEX_HEAD_BAKED );
+ new_value = enable_grab_baked_texture( (void*)BAKED_HEAD );
}
else if ("upper" == texture_type)
{
- new_value = enable_grab_texture( (void*)TEX_UPPER_BAKED );
+ new_value = enable_grab_baked_texture( (void*)BAKED_UPPER );
}
else if ("lower" == texture_type)
{
- new_value = enable_grab_texture( (void*)TEX_LOWER_BAKED );
+ new_value = enable_grab_baked_texture( (void*)BAKED_LOWER );
}
else if ("skirt" == texture_type)
{
- new_value = enable_grab_texture( (void*)TEX_SKIRT_BAKED );
+ new_value = enable_grab_baked_texture( (void*)BAKED_SKIRT );
+ }
+ else if ("hair" == texture_type)
+ {
+ new_value = enable_grab_baked_texture( (void*)BAKED_HAIR );
}
return new_value;
@@ -6933,27 +6937,20 @@ void handle_debug_avatar_textures(void*)
}
}
-void handle_grab_texture(void* data)
+void handle_grab_baked_texture(void* data)
{
- ETextureIndex tex_index = (ETextureIndex)((intptr_t)data);
+ EBakedTextureIndex baked_tex_index = (EBakedTextureIndex)((intptr_t)data);
if (!isAgentAvatarValid()) return;
- // MULTI-WEARABLE: change to support an index
- const LLUUID& asset_id = gAgentAvatarp->grabLocalTexture(tex_index, 0);
+ const LLUUID& asset_id = gAgentAvatarp->grabBakedTexture(baked_tex_index);
LL_INFOS("texture") << "Adding baked texture " << asset_id << " to inventory." << llendl;
LLAssetType::EType asset_type = LLAssetType::AT_TEXTURE;
LLInventoryType::EType inv_type = LLInventoryType::IT_TEXTURE;
const LLUUID folder_id = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(asset_type));
if(folder_id.notNull())
{
- std::string name = "Unknown";
- const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(tex_index);
- if (texture_dict->mIsBakedTexture)
- {
- EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
- name = "Baked " + LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index)->mNameCapitalized;
- }
- name += " Texture";
+ std::string name;
+ name = "Baked " + LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_tex_index)->mNameCapitalized + " Texture";
LLUUID item_id;
item_id.generate();
@@ -7006,13 +7003,12 @@ void handle_grab_texture(void* data)
}
}
-BOOL enable_grab_texture(void* data)
+BOOL enable_grab_baked_texture(void* data)
{
- ETextureIndex index = (ETextureIndex)((intptr_t)data);
+ EBakedTextureIndex index = (EBakedTextureIndex)((intptr_t)data);
if (isAgentAvatarValid())
{
- // MULTI-WEARABLE:
- return gAgentAvatarp->canGrabLocalTexture(index,0);
+ return gAgentAvatarp->canGrabBakedTexture(index);
}
return FALSE;
}
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index 8bf082ad45..ac7adebb3a 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -1798,21 +1798,31 @@ void LLVOAvatarSelf::bakedTextureUpload(EBakedTextureIndex index, BOOL finished)
mBakedTextureTimes[index][done] = mSelfLoadTimer.getElapsedTimeF32();
}
-const LLUUID& LLVOAvatarSelf::grabLocalTexture(ETextureIndex type, U32 index) const
+const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) const
{
- if (canGrabLocalTexture(type, index))
+ if (canGrabBakedTexture(baked_index))
{
- return getTEImage( type )->getID();
+ ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index);
+ if (tex_index == TEX_NUM_INDICES)
+ {
+ return LLUUID::null;
+ }
+ return getTEImage( tex_index )->getID();
}
return LLUUID::null;
}
-BOOL LLVOAvatarSelf::canGrabLocalTexture(ETextureIndex type, U32 index) const
+BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
{
+ ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index);
+ if (tex_index == TEX_NUM_INDICES)
+ {
+ return FALSE;
+ }
// Check if the texture hasn't been baked yet.
- if (!isTextureDefined(type, index))
+ if (!isTextureDefined(tex_index, 0))
{
- lldebugs << "getTEImage( " << (U32) type << ", " << index << " )->getID() == IMG_DEFAULT_AVATAR" << llendl;
+ lldebugs << "getTEImage( " << (U32) tex_index << " )->getID() == IMG_DEFAULT_AVATAR" << llendl;
return FALSE;
}
@@ -1822,13 +1832,7 @@ BOOL LLVOAvatarSelf::canGrabLocalTexture(ETextureIndex type, U32 index) const
// Check permissions of textures that show up in the
// baked texture. We don't want people copying people's
// work via baked textures.
- /* switch(type)
- case TEX_EYES_BAKED:
- textures.push_back(TEX_EYES_IRIS); */
- const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(type);
- if (!texture_dict->mIsUsedByBakedTexture) return FALSE;
- const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index);
for (texture_vec_t::const_iterator iter = baked_dict->mLocalTextures.begin();
iter != baked_dict->mLocalTextures.end();
diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h
index 03856b3a3b..587c2363f6 100644
--- a/indra/newview/llvoavatarself.h
+++ b/indra/newview/llvoavatarself.h
@@ -201,8 +201,6 @@ public:
LLViewerFetchedTexture* getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
const LLUUID& getLocalTextureID(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
void setLocalTextureTE(U8 te, LLViewerTexture* image, U32 index);
- const LLUUID& grabLocalTexture(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
- BOOL canGrabLocalTexture(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
/*virtual*/ void setLocalTexture(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index);
protected:
/*virtual*/ void setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index);
@@ -252,6 +250,10 @@ public:
void setupComposites();
void updateComposites();
+ const LLUUID& grabBakedTexture(LLVOAvatarDefines::EBakedTextureIndex baked_index) const;
+ BOOL canGrabBakedTexture(LLVOAvatarDefines::EBakedTextureIndex baked_index) const;
+
+
//--------------------------------------------------------------------
// Scratch textures (used for compositing)
//--------------------------------------------------------------------