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| author | Howard Stearns <howard.stearns@gmail.com> | 2022-03-04 16:49:30 -0800 | 
|---|---|---|
| committer | Howard Stearns <howard.stearns@gmail.com> | 2022-03-04 16:49:30 -0800 | 
| commit | 7f8236140266bb1f057333b3f0f8f2ea30e1aef0 (patch) | |
| tree | c9f33179390f3482ad62bd87a2d6e22c0ea88282 | |
| parent | 340213b3023ec1dcc58587f35d270a3ad1a1e83d (diff) | |
SL-9748 - add code doc!
| -rw-r--r-- | indra/newview/llmodelpreview.h | 15 | 
1 files changed, 14 insertions, 1 deletions
diff --git a/indra/newview/llmodelpreview.h b/indra/newview/llmodelpreview.h index c46f9197e7..f5f4227049 100644 --- a/indra/newview/llmodelpreview.h +++ b/indra/newview/llmodelpreview.h @@ -217,8 +217,21 @@ private:      LLVOAvatar* getPreviewAvatar(void) { return mPreviewAvatar; }      // Count amount of original models, excluding sub-models      static U32 countRootModels(LLModelLoader::model_list models); -    LLModel* mDefaultPhysicsShapeP{}; // If supplied by name in physics file. +    /// Indicates whether we should warn of high-lod meshes that do not have a corresponding physics mesh. +    /// Reset when resetting the modelpreview (i.e., when the uploader dialog is created or reset), and when +    /// about to process a physics file. Set to true immediately after the file is loaded (before rebuildUploadData()). +    /// +    /// (The rules for mapping the correspondence of high-lod meshes to physics meshes are complex. When +    /// lod rendering meshes are used, there is never an unmatched mesh. Nor is there a mismatch when +    /// the high-lod file and physics file have ony one mesh each. In these cases, this value is moot. +    /// When there are multiple meshes in each file, they are matched by name or order, and some meshes +    /// are broken up by limitations into multiple objects, and thus there can be mismatches.)      bool mWarnOfUnmatchedPhyicsMeshes{false}; +    /// A mesh to use as the default physics shape in only those cases where the physics shape is not otherwise specified. +    /// It is set only when the user chooses a physics shape file that contains a mesh with a name that matches DEFAULT_PHYSICS_MESH_NAME. +    /// It is reset when such a name is not found, and when resetting the modelpreview. +    /// Not read unless mWarnOfUnmatchedPhyicsMeshes is true. +    LLModel* mDefaultPhysicsShapeP{};  protected:      friend class LLModelLoader;  | 
