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authorDave Parks <davep@lindenlab.com>2011-06-08 15:31:10 -0500
committerDave Parks <davep@lindenlab.com>2011-06-08 15:31:10 -0500
commit7d49f7af5843ae812617dd979fc61ad8ec0cd3c4 (patch)
tree02a0086bfb148e49c146c3e10489f1fe81019555
parent280caa290253d92cc8f5f283c340d79639a9b178 (diff)
SH-1785 Fix for hud attachments not rendering properly with indexed texture rendering.
-rw-r--r--indra/newview/llviewerdisplay.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index 5dadd2c33b..f725f0fe86 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -996,8 +996,7 @@ void render_hud_attachments()
S32 use_occlusion = LLPipeline::sUseOcclusion;
LLPipeline::sUseOcclusion = 0;
- LLPipeline::sDisableShaders = TRUE;
-
+
//cull, sort, and render hud objects
static LLCullResult result;
LLSpatialGroup::sNoDelete = TRUE;
@@ -1037,7 +1036,6 @@ void render_hud_attachments()
gPipeline.toggleRenderDebugFeature((void*) LLPipeline::RENDER_DEBUG_FEATURE_UI);
}
LLPipeline::sUseOcclusion = use_occlusion;
- LLPipeline::sDisableShaders = FALSE;
}
glMatrixMode(GL_PROJECTION);
glPopMatrix();