diff options
| author | Eli Linden <eli@lindenlab.com> | 2010-05-27 16:54:57 -0700 | 
|---|---|---|
| committer | Eli Linden <eli@lindenlab.com> | 2010-05-27 16:54:57 -0700 | 
| commit | 776fea3764bd1a14a712dcfe22f2b254b188f0a6 (patch) | |
| tree | 90e23844d5dde0de1154df92ab0f9cb55db8b36c | |
| parent | d7f065684d0cb0ffc3b050eb4c22b81652db2249 (diff) | |
| parent | 0c7fafb70425853df26c703969e7a1892de2374e (diff) | |
Merge
| -rw-r--r-- | indra/llcharacter/llanimationstates.cpp | 162 | ||||
| -rw-r--r-- | indra/llcharacter/llanimationstates.h | 286 | ||||
| -rw-r--r-- | indra/llcharacter/llkeyframewalkmotion.cpp | 47 | ||||
| -rw-r--r-- | indra/llcharacter/llmotioncontroller.cpp | 29 | ||||
| -rw-r--r-- | indra/llcharacter/llmotioncontroller.h | 5 | ||||
| -rw-r--r-- | indra/llmessage/llassetstorage.cpp | 5 | ||||
| -rw-r--r-- | indra/newview/app_settings/settings.xml | 23 | ||||
| -rw-r--r-- | indra/newview/llappviewer.cpp | 49 | ||||
| -rw-r--r-- | indra/newview/llvoavatar.cpp | 137 | ||||
| -rw-r--r-- | indra/newview/llvoavatar.h | 2 | ||||
| -rw-r--r-- | indra/newview/llvoavatarself.cpp | 4 | 
11 files changed, 569 insertions, 180 deletions
| diff --git a/indra/llcharacter/llanimationstates.cpp b/indra/llcharacter/llanimationstates.cpp index 365fb673f3..4c24218fc3 100644 --- a/indra/llcharacter/llanimationstates.cpp +++ b/indra/llcharacter/llanimationstates.cpp @@ -39,6 +39,146 @@  #include "llanimationstates.h"  #include "llstring.h" +const LLUUID ANIM_AGENT_AFRAID				= LLUUID("6b61c8e8-4747-0d75-12d7-e49ff207a4ca"); +const LLUUID ANIM_AGENT_AIM_BAZOOKA_R		= LLUUID("b5b4a67d-0aee-30d2-72cd-77b333e932ef"); +const LLUUID ANIM_AGENT_AIM_BOW_L			= LLUUID("46bb4359-de38-4ed8-6a22-f1f52fe8f506"); +const LLUUID ANIM_AGENT_AIM_HANDGUN_R		= LLUUID("3147d815-6338-b932-f011-16b56d9ac18b"); +const LLUUID ANIM_AGENT_AIM_RIFLE_R			= LLUUID("ea633413-8006-180a-c3ba-96dd1d756720"); +const LLUUID ANIM_AGENT_ANGRY				= LLUUID("5747a48e-073e-c331-f6f3-7c2149613d3e"); +const LLUUID ANIM_AGENT_AWAY				= LLUUID("fd037134-85d4-f241-72c6-4f42164fedee"); +const LLUUID ANIM_AGENT_BACKFLIP			= LLUUID("c4ca6188-9127-4f31-0158-23c4e2f93304"); +const LLUUID ANIM_AGENT_BELLY_LAUGH			= LLUUID("18b3a4b5-b463-bd48-e4b6-71eaac76c515"); +const LLUUID ANIM_AGENT_BLOW_KISS			= LLUUID("db84829b-462c-ee83-1e27-9bbee66bd624"); +const LLUUID ANIM_AGENT_BORED				= LLUUID("b906c4ba-703b-1940-32a3-0c7f7d791510"); +const LLUUID ANIM_AGENT_BOW					= LLUUID("82e99230-c906-1403-4d9c-3889dd98daba"); +const LLUUID ANIM_AGENT_BRUSH				= LLUUID("349a3801-54f9-bf2c-3bd0-1ac89772af01"); +const LLUUID ANIM_AGENT_BUSY				= LLUUID("efcf670c-2d18-8128-973a-034ebc806b67"); +const LLUUID ANIM_AGENT_CLAP				= LLUUID("9b0c1c4e-8ac7-7969-1494-28c874c4f668"); +const LLUUID ANIM_AGENT_COURTBOW			= LLUUID("9ba1c942-08be-e43a-fb29-16ad440efc50"); +const LLUUID ANIM_AGENT_CROUCH				= LLUUID("201f3fdf-cb1f-dbec-201f-7333e328ae7c"); +const LLUUID ANIM_AGENT_CROUCHWALK			= LLUUID("47f5f6fb-22e5-ae44-f871-73aaaf4a6022"); +const LLUUID ANIM_AGENT_CRY					= LLUUID("92624d3e-1068-f1aa-a5ec-8244585193ed"); +const LLUUID ANIM_AGENT_CUSTOMIZE	 		= LLUUID("038fcec9-5ebd-8a8e-0e2e-6e71a0a1ac53"); +const LLUUID ANIM_AGENT_CUSTOMIZE_DONE		= LLUUID("6883a61a-b27b-5914-a61e-dda118a9ee2c"); +const LLUUID ANIM_AGENT_DANCE1				= LLUUID("b68a3d7c-de9e-fc87-eec8-543d787e5b0d"); +const LLUUID ANIM_AGENT_DANCE2				= LLUUID("928cae18-e31d-76fd-9cc9-2f55160ff818"); +const LLUUID ANIM_AGENT_DANCE3				= LLUUID("30047778-10ea-1af7-6881-4db7a3a5a114"); +const LLUUID ANIM_AGENT_DANCE4				= LLUUID("951469f4-c7b2-c818-9dee-ad7eea8c30b7"); +const LLUUID ANIM_AGENT_DANCE5				= LLUUID("4bd69a1d-1114-a0b4-625f-84e0a5237155"); +const LLUUID ANIM_AGENT_DANCE6				= LLUUID("cd28b69b-9c95-bb78-3f94-8d605ff1bb12"); +const LLUUID ANIM_AGENT_DANCE7				= LLUUID("a54d8ee2-28bb-80a9-7f0c-7afbbe24a5d6"); +const LLUUID ANIM_AGENT_DANCE8				= LLUUID("b0dc417c-1f11-af36-2e80-7e7489fa7cdc"); +const LLUUID ANIM_AGENT_DEAD				= LLUUID("57abaae6-1d17-7b1b-5f98-6d11a6411276"); +const LLUUID ANIM_AGENT_DRINK				= LLUUID("0f86e355-dd31-a61c-fdb0-3a96b9aad05f"); +const LLUUID ANIM_AGENT_EMBARRASSED			= LLUUID("514af488-9051-044a-b3fc-d4dbf76377c6"); +const LLUUID ANIM_AGENT_EXPRESS_AFRAID		= LLUUID("aa2df84d-cf8f-7218-527b-424a52de766e"); +const LLUUID ANIM_AGENT_EXPRESS_ANGER		= LLUUID("1a03b575-9634-b62a-5767-3a679e81f4de"); +const LLUUID ANIM_AGENT_EXPRESS_BORED		= LLUUID("214aa6c1-ba6a-4578-f27c-ce7688f61d0d"); +const LLUUID ANIM_AGENT_EXPRESS_CRY			= LLUUID("d535471b-85bf-3b4d-a542-93bea4f59d33"); +const LLUUID ANIM_AGENT_EXPRESS_DISDAIN		= LLUUID("d4416ff1-09d3-300f-4183-1b68a19b9fc1"); +const LLUUID ANIM_AGENT_EXPRESS_EMBARRASSED = LLUUID("0b8c8211-d78c-33e8-fa28-c51a9594e424"); +const LLUUID ANIM_AGENT_EXPRESS_FROWN		= LLUUID("fee3df48-fa3d-1015-1e26-a205810e3001"); +const LLUUID ANIM_AGENT_EXPRESS_KISS		= LLUUID("1e8d90cc-a84e-e135-884c-7c82c8b03a14"); +const LLUUID ANIM_AGENT_EXPRESS_LAUGH		= LLUUID("62570842-0950-96f8-341c-809e65110823"); +const LLUUID ANIM_AGENT_EXPRESS_OPEN_MOUTH	= LLUUID("d63bc1f9-fc81-9625-a0c6-007176d82eb7"); +const LLUUID ANIM_AGENT_EXPRESS_REPULSED	= LLUUID("f76cda94-41d4-a229-2872-e0296e58afe1"); +const LLUUID ANIM_AGENT_EXPRESS_SAD			= LLUUID("eb6ebfb2-a4b3-a19c-d388-4dd5c03823f7"); +const LLUUID ANIM_AGENT_EXPRESS_SHRUG		= LLUUID("a351b1bc-cc94-aac2-7bea-a7e6ebad15ef"); +const LLUUID ANIM_AGENT_EXPRESS_SMILE		= LLUUID("b7c7c833-e3d3-c4e3-9fc0-131237446312"); +const LLUUID ANIM_AGENT_EXPRESS_SURPRISE	= LLUUID("728646d9-cc79-08b2-32d6-937f0a835c24"); +const LLUUID ANIM_AGENT_EXPRESS_TONGUE_OUT	= LLUUID("835965c6-7f2f-bda2-5deb-2478737f91bf"); +const LLUUID ANIM_AGENT_EXPRESS_TOOTHSMILE	= LLUUID("b92ec1a5-e7ce-a76b-2b05-bcdb9311417e"); +const LLUUID ANIM_AGENT_EXPRESS_WINK		= LLUUID("da020525-4d94-59d6-23d7-81fdebf33148"); +const LLUUID ANIM_AGENT_EXPRESS_WORRY		= LLUUID("9c05e5c7-6f07-6ca4-ed5a-b230390c3950"); +const LLUUID ANIM_AGENT_FALLDOWN			= LLUUID("666307d9-a860-572d-6fd4-c3ab8865c094"); +const LLUUID ANIM_AGENT_FEMALE_RUN_NEW		= LLUUID("85995026-eade-5d78-d364-94a64512cb66"); +const LLUUID ANIM_AGENT_FEMALE_WALK			= LLUUID("f5fc7433-043d-e819-8298-f519a119b688"); +const LLUUID ANIM_AGENT_FEMALE_WALK_NEW		= LLUUID("d60c41d2-7c24-7074-d3fa-6101cea22a51"); +const LLUUID ANIM_AGENT_FINGER_WAG			= LLUUID("c1bc7f36-3ba0-d844-f93c-93be945d644f"); +const LLUUID ANIM_AGENT_FIST_PUMP			= LLUUID("7db00ccd-f380-f3ee-439d-61968ec69c8a"); +const LLUUID ANIM_AGENT_FLY					= LLUUID("aec4610c-757f-bc4e-c092-c6e9caf18daf"); +const LLUUID ANIM_AGENT_FLYSLOW				= LLUUID("2b5a38b2-5e00-3a97-a495-4c826bc443e6"); +const LLUUID ANIM_AGENT_HELLO				= LLUUID("9b29cd61-c45b-5689-ded2-91756b8d76a9"); +const LLUUID ANIM_AGENT_HOLD_BAZOOKA_R		= LLUUID("ef62d355-c815-4816-2474-b1acc21094a6"); +const LLUUID ANIM_AGENT_HOLD_BOW_L			= LLUUID("8b102617-bcba-037b-86c1-b76219f90c88"); +const LLUUID ANIM_AGENT_HOLD_HANDGUN_R		= LLUUID("efdc1727-8b8a-c800-4077-975fc27ee2f2"); +const LLUUID ANIM_AGENT_HOLD_RIFLE_R		= LLUUID("3d94bad0-c55b-7dcc-8763-033c59405d33"); +const LLUUID ANIM_AGENT_HOLD_THROW_R		= LLUUID("7570c7b5-1f22-56dd-56ef-a9168241bbb6"); +const LLUUID ANIM_AGENT_HOVER				= LLUUID("4ae8016b-31b9-03bb-c401-b1ea941db41d"); +const LLUUID ANIM_AGENT_HOVER_DOWN			= LLUUID("20f063ea-8306-2562-0b07-5c853b37b31e"); +const LLUUID ANIM_AGENT_HOVER_UP			= LLUUID("62c5de58-cb33-5743-3d07-9e4cd4352864"); +const LLUUID ANIM_AGENT_IMPATIENT			= LLUUID("5ea3991f-c293-392e-6860-91dfa01278a3"); +const LLUUID ANIM_AGENT_JUMP				= LLUUID("2305bd75-1ca9-b03b-1faa-b176b8a8c49e"); +const LLUUID ANIM_AGENT_JUMP_FOR_JOY		= LLUUID("709ea28e-1573-c023-8bf8-520c8bc637fa"); +const LLUUID ANIM_AGENT_KISS_MY_BUTT		= LLUUID("19999406-3a3a-d58c-a2ac-d72e555dcf51"); +const LLUUID ANIM_AGENT_LAND				= LLUUID("7a17b059-12b2-41b1-570a-186368b6aa6f"); +const LLUUID ANIM_AGENT_LAUGH_SHORT			= LLUUID("ca5b3f14-3194-7a2b-c894-aa699b718d1f"); +const LLUUID ANIM_AGENT_MEDIUM_LAND			= LLUUID("f4f00d6e-b9fe-9292-f4cb-0ae06ea58d57"); +const LLUUID ANIM_AGENT_MOTORCYCLE_SIT		= LLUUID("08464f78-3a8e-2944-cba5-0c94aff3af29"); +const LLUUID ANIM_AGENT_MUSCLE_BEACH		= LLUUID("315c3a41-a5f3-0ba4-27da-f893f769e69b"); +const LLUUID ANIM_AGENT_NO					= LLUUID("5a977ed9-7f72-44e9-4c4c-6e913df8ae74"); +const LLUUID ANIM_AGENT_NO_UNHAPPY			= LLUUID("d83fa0e5-97ed-7eb2-e798-7bd006215cb4"); +const LLUUID ANIM_AGENT_NYAH_NYAH			= LLUUID("f061723d-0a18-754f-66ee-29a44795a32f"); +const LLUUID ANIM_AGENT_ONETWO_PUNCH		= LLUUID("eefc79be-daae-a239-8c04-890f5d23654a"); +const LLUUID ANIM_AGENT_PEACE				= LLUUID("b312b10e-65ab-a0a4-8b3c-1326ea8e3ed9"); +const LLUUID ANIM_AGENT_POINT_ME			= LLUUID("17c024cc-eef2-f6a0-3527-9869876d7752"); +const LLUUID ANIM_AGENT_POINT_YOU			= LLUUID("ec952cca-61ef-aa3b-2789-4d1344f016de"); +const LLUUID ANIM_AGENT_PRE_JUMP			= LLUUID("7a4e87fe-de39-6fcb-6223-024b00893244"); +const LLUUID ANIM_AGENT_PUNCH_LEFT			= LLUUID("f3300ad9-3462-1d07-2044-0fef80062da0"); +const LLUUID ANIM_AGENT_PUNCH_RIGHT			= LLUUID("c8e42d32-7310-6906-c903-cab5d4a34656"); +const LLUUID ANIM_AGENT_REPULSED			= LLUUID("36f81a92-f076-5893-dc4b-7c3795e487cf"); +const LLUUID ANIM_AGENT_ROUNDHOUSE_KICK		= LLUUID("49aea43b-5ac3-8a44-b595-96100af0beda"); +const LLUUID ANIM_AGENT_RPS_COUNTDOWN		= LLUUID("35db4f7e-28c2-6679-cea9-3ee108f7fc7f"); +const LLUUID ANIM_AGENT_RPS_PAPER			= LLUUID("0836b67f-7f7b-f37b-c00a-460dc1521f5a"); +const LLUUID ANIM_AGENT_RPS_ROCK			= LLUUID("42dd95d5-0bc6-6392-f650-777304946c0f"); +const LLUUID ANIM_AGENT_RPS_SCISSORS		= LLUUID("16803a9f-5140-e042-4d7b-d28ba247c325"); +const LLUUID ANIM_AGENT_RUN					= LLUUID("05ddbff8-aaa9-92a1-2b74-8fe77a29b445"); +const LLUUID ANIM_AGENT_RUN_NEW				= LLUUID("1ab1b236-cd08-21e6-0cbc-0d923fc6eca2"); +const LLUUID ANIM_AGENT_SAD					= LLUUID("0eb702e2-cc5a-9a88-56a5-661a55c0676a"); +const LLUUID ANIM_AGENT_SALUTE				= LLUUID("cd7668a6-7011-d7e2-ead8-fc69eff1a104"); +const LLUUID ANIM_AGENT_SHOOT_BOW_L			= LLUUID("e04d450d-fdb5-0432-fd68-818aaf5935f8"); +const LLUUID ANIM_AGENT_SHOUT				= LLUUID("6bd01860-4ebd-127a-bb3d-d1427e8e0c42"); +const LLUUID ANIM_AGENT_SHRUG				= LLUUID("70ea714f-3a97-d742-1b01-590a8fcd1db5"); +const LLUUID ANIM_AGENT_SIT					= LLUUID("1a5fe8ac-a804-8a5d-7cbd-56bd83184568"); +const LLUUID ANIM_AGENT_SIT_FEMALE			= LLUUID("b1709c8d-ecd3-54a1-4f28-d55ac0840782"); +const LLUUID ANIM_AGENT_SIT_GENERIC			= LLUUID("245f3c54-f1c0-bf2e-811f-46d8eeb386e7"); +const LLUUID ANIM_AGENT_SIT_GROUND 			= LLUUID("1c7600d6-661f-b87b-efe2-d7421eb93c86"); +const LLUUID ANIM_AGENT_SIT_GROUND_CONSTRAINED	= LLUUID("1a2bd58e-87ff-0df8-0b4c-53e047b0bb6e"); +const LLUUID ANIM_AGENT_SIT_TO_STAND		= LLUUID("a8dee56f-2eae-9e7a-05a2-6fb92b97e21e"); +const LLUUID ANIM_AGENT_SLEEP				= LLUUID("f2bed5f9-9d44-39af-b0cd-257b2a17fe40"); +const LLUUID ANIM_AGENT_SMOKE_IDLE			= LLUUID("d2f2ee58-8ad1-06c9-d8d3-3827ba31567a"); +const LLUUID ANIM_AGENT_SMOKE_INHALE		= LLUUID("6802d553-49da-0778-9f85-1599a2266526"); +const LLUUID ANIM_AGENT_SMOKE_THROW_DOWN	= LLUUID("0a9fb970-8b44-9114-d3a9-bf69cfe804d6"); +const LLUUID ANIM_AGENT_SNAPSHOT			= LLUUID("eae8905b-271a-99e2-4c0e-31106afd100c"); +const LLUUID ANIM_AGENT_STAND				= LLUUID("2408fe9e-df1d-1d7d-f4ff-1384fa7b350f"); +const LLUUID ANIM_AGENT_STANDUP				= LLUUID("3da1d753-028a-5446-24f3-9c9b856d9422"); +const LLUUID ANIM_AGENT_STAND_1				= LLUUID("15468e00-3400-bb66-cecc-646d7c14458e"); +const LLUUID ANIM_AGENT_STAND_2				= LLUUID("370f3a20-6ca6-9971-848c-9a01bc42ae3c"); +const LLUUID ANIM_AGENT_STAND_3				= LLUUID("42b46214-4b44-79ae-deb8-0df61424ff4b"); +const LLUUID ANIM_AGENT_STAND_4				= LLUUID("f22fed8b-a5ed-2c93-64d5-bdd8b93c889f"); +const LLUUID ANIM_AGENT_STRETCH				= LLUUID("80700431-74ec-a008-14f8-77575e73693f"); +const LLUUID ANIM_AGENT_STRIDE				= LLUUID("1cb562b0-ba21-2202-efb3-30f82cdf9595"); +const LLUUID ANIM_AGENT_SURF				= LLUUID("41426836-7437-7e89-025d-0aa4d10f1d69"); +const LLUUID ANIM_AGENT_SURPRISE			= LLUUID("313b9881-4302-73c0-c7d0-0e7a36b6c224"); +const LLUUID ANIM_AGENT_SWORD_STRIKE		= LLUUID("85428680-6bf9-3e64-b489-6f81087c24bd"); +const LLUUID ANIM_AGENT_TALK				= LLUUID("5c682a95-6da4-a463-0bf6-0f5b7be129d1"); +const LLUUID ANIM_AGENT_TANTRUM				= LLUUID("11000694-3f41-adc2-606b-eee1d66f3724"); +const LLUUID ANIM_AGENT_THROW_R				= LLUUID("aa134404-7dac-7aca-2cba-435f9db875ca"); +const LLUUID ANIM_AGENT_TRYON_SHIRT			= LLUUID("83ff59fe-2346-f236-9009-4e3608af64c1"); +const LLUUID ANIM_AGENT_TURNLEFT			= LLUUID("56e0ba0d-4a9f-7f27-6117-32f2ebbf6135"); +const LLUUID ANIM_AGENT_TURNRIGHT			= LLUUID("2d6daa51-3192-6794-8e2e-a15f8338ec30"); +const LLUUID ANIM_AGENT_TYPE				= LLUUID("c541c47f-e0c0-058b-ad1a-d6ae3a4584d9"); +const LLUUID ANIM_AGENT_WALK				= LLUUID("6ed24bd8-91aa-4b12-ccc7-c97c857ab4e0"); +const LLUUID ANIM_AGENT_WALK_NEW			= LLUUID("33339176-7ddc-9397-94a4-bf3403cbc8f5"); +const LLUUID ANIM_AGENT_WHISPER				= LLUUID("7693f268-06c7-ea71-fa21-2b30d6533f8f"); +const LLUUID ANIM_AGENT_WHISTLE				= LLUUID("b1ed7982-c68e-a982-7561-52a88a5298c0"); +const LLUUID ANIM_AGENT_WINK				= LLUUID("869ecdad-a44b-671e-3266-56aef2e3ac2e"); +const LLUUID ANIM_AGENT_WINK_HOLLYWOOD		= LLUUID("c0c4030f-c02b-49de-24ba-2331f43fe41c"); +const LLUUID ANIM_AGENT_WORRY				= LLUUID("9f496bd2-589a-709f-16cc-69bf7df1d36c"); +const LLUUID ANIM_AGENT_YES					= LLUUID("15dd911d-be82-2856-26db-27659b142875"); +const LLUUID ANIM_AGENT_YES_HAPPY			= LLUUID("b8c8b2a3-9008-1771-3bfc-90924955ab2d"); +const LLUUID ANIM_AGENT_YOGA_FLOAT			= LLUUID("42ecd00b-9947-a97c-400a-bbc9174c7aeb"); +  LLUUID AGENT_WALK_ANIMS[] = {ANIM_AGENT_WALK, ANIM_AGENT_RUN, ANIM_AGENT_CROUCHWALK, ANIM_AGENT_TURNLEFT, ANIM_AGENT_TURNRIGHT};  S32 NUM_AGENT_WALK_ANIMS = LL_ARRAY_SIZE(AGENT_WALK_ANIMS); @@ -116,7 +256,9 @@ LLAnimationLibrary::LLAnimationLibrary() :  	mAnimMap[ANIM_AGENT_EXPRESS_WINK]=			mAnimStringTable.addString("express_wink_emote");  	mAnimMap[ANIM_AGENT_EXPRESS_WORRY]=			mAnimStringTable.addString("express_worry_emote");  	mAnimMap[ANIM_AGENT_FALLDOWN]=				mAnimStringTable.addString("falldown"); +	mAnimMap[ANIM_AGENT_FEMALE_RUN_NEW]=		mAnimStringTable.addString("female_run_new");  	mAnimMap[ANIM_AGENT_FEMALE_WALK]=			mAnimStringTable.addString("female_walk"); +	mAnimMap[ANIM_AGENT_FEMALE_WALK_NEW]=		mAnimStringTable.addString("female_walk_new");  	mAnimMap[ANIM_AGENT_FINGER_WAG]=			mAnimStringTable.addString("angry_fingerwag");  	mAnimMap[ANIM_AGENT_FIST_PUMP]=				mAnimStringTable.addString("fist_pump");  	mAnimMap[ANIM_AGENT_FLY]=					mAnimStringTable.addString("fly"); @@ -156,6 +298,7 @@ LLAnimationLibrary::LLAnimationLibrary() :  	mAnimMap[ANIM_AGENT_RPS_ROCK]=				mAnimStringTable.addString("rps_rock");  	mAnimMap[ANIM_AGENT_RPS_SCISSORS]=			mAnimStringTable.addString("rps_scissors");  	mAnimMap[ANIM_AGENT_RUN]=					mAnimStringTable.addString("run"); +	mAnimMap[ANIM_AGENT_RUN_NEW]=				mAnimStringTable.addString("run_new");  	mAnimMap[ANIM_AGENT_SAD]=					mAnimStringTable.addString("express_sad");  	mAnimMap[ANIM_AGENT_SALUTE]=				mAnimStringTable.addString("salute");  	mAnimMap[ANIM_AGENT_SHOOT_BOW_L]=			mAnimStringTable.addString("shoot_l_bow"); @@ -191,6 +334,7 @@ LLAnimationLibrary::LLAnimationLibrary() :  	mAnimMap[ANIM_AGENT_TURNRIGHT]=				mAnimStringTable.addString("turnright");  	mAnimMap[ANIM_AGENT_TYPE]=					mAnimStringTable.addString("type");  	mAnimMap[ANIM_AGENT_WALK]=					mAnimStringTable.addString("walk"); +	mAnimMap[ANIM_AGENT_WALK_NEW]=				mAnimStringTable.addString("walk_new");  	mAnimMap[ANIM_AGENT_WHISPER]=				mAnimStringTable.addString("whisper");  	mAnimMap[ANIM_AGENT_WHISTLE]=				mAnimStringTable.addString("whistle");  	mAnimMap[ANIM_AGENT_WINK]=					mAnimStringTable.addString("express_wink"); @@ -260,6 +404,23 @@ LLUUID LLAnimationLibrary::stringToAnimState( const std::string& name, BOOL allo  	return id;  } +//----------------------------------------------------------------------------- +// Associate an anim state with a name +//----------------------------------------------------------------------------- +void LLAnimationLibrary::animStateSetString( const LLUUID& state, const std::string& name) +{ +	mAnimMap[state] = mAnimStringTable.addString(name); +} + +std::string LLAnimationLibrary::animationName( const LLUUID& id ) const +{ +	const char *cptr = gAnimLibrary.animStateToString(id);  +	if (cptr) +		return std::string(cptr); +	else +		return std::string("[") + id.asString() + std::string("]"); +} +  // Animation states that the user can trigger as part of a gesture  // See struct LLAnimStateEntry in header for label location information  const LLAnimStateEntry gUserAnimStates[] = { @@ -337,6 +498,5 @@ const LLAnimStateEntry gUserAnimStates[] = {  const S32 gUserAnimStatesCount = LL_ARRAY_SIZE(gUserAnimStates); -  // End diff --git a/indra/llcharacter/llanimationstates.h b/indra/llcharacter/llanimationstates.h index 56b24d5215..59d3a7d789 100644 --- a/indra/llcharacter/llanimationstates.h +++ b/indra/llcharacter/llanimationstates.h @@ -49,142 +49,145 @@  //-----------------------------------------------------------------------------  const S32 MAX_CONCURRENT_ANIMS = 16; - -const LLUUID ANIM_AGENT_AFRAID				= LLUUID("6b61c8e8-4747-0d75-12d7-e49ff207a4ca"); -const LLUUID ANIM_AGENT_AIM_BAZOOKA_R		= LLUUID("b5b4a67d-0aee-30d2-72cd-77b333e932ef"); -const LLUUID ANIM_AGENT_AIM_BOW_L			= LLUUID("46bb4359-de38-4ed8-6a22-f1f52fe8f506"); -const LLUUID ANIM_AGENT_AIM_HANDGUN_R		= LLUUID("3147d815-6338-b932-f011-16b56d9ac18b"); -const LLUUID ANIM_AGENT_AIM_RIFLE_R			= LLUUID("ea633413-8006-180a-c3ba-96dd1d756720"); -const LLUUID ANIM_AGENT_ANGRY				= LLUUID("5747a48e-073e-c331-f6f3-7c2149613d3e"); -const LLUUID ANIM_AGENT_AWAY				= LLUUID("fd037134-85d4-f241-72c6-4f42164fedee"); -const LLUUID ANIM_AGENT_BACKFLIP			= LLUUID("c4ca6188-9127-4f31-0158-23c4e2f93304"); -const LLUUID ANIM_AGENT_BELLY_LAUGH			= LLUUID("18b3a4b5-b463-bd48-e4b6-71eaac76c515"); -const LLUUID ANIM_AGENT_BLOW_KISS			= LLUUID("db84829b-462c-ee83-1e27-9bbee66bd624"); -const LLUUID ANIM_AGENT_BORED				= LLUUID("b906c4ba-703b-1940-32a3-0c7f7d791510"); -const LLUUID ANIM_AGENT_BOW					= LLUUID("82e99230-c906-1403-4d9c-3889dd98daba"); -const LLUUID ANIM_AGENT_BRUSH				= LLUUID("349a3801-54f9-bf2c-3bd0-1ac89772af01"); -const LLUUID ANIM_AGENT_BUSY				= LLUUID("efcf670c-2d18-8128-973a-034ebc806b67"); -const LLUUID ANIM_AGENT_CLAP				= LLUUID("9b0c1c4e-8ac7-7969-1494-28c874c4f668"); -const LLUUID ANIM_AGENT_COURTBOW			= LLUUID("9ba1c942-08be-e43a-fb29-16ad440efc50"); -const LLUUID ANIM_AGENT_CROUCH				= LLUUID("201f3fdf-cb1f-dbec-201f-7333e328ae7c"); -const LLUUID ANIM_AGENT_CROUCHWALK			= LLUUID("47f5f6fb-22e5-ae44-f871-73aaaf4a6022"); -const LLUUID ANIM_AGENT_CRY					= LLUUID("92624d3e-1068-f1aa-a5ec-8244585193ed"); -const LLUUID ANIM_AGENT_CUSTOMIZE	 		= LLUUID("038fcec9-5ebd-8a8e-0e2e-6e71a0a1ac53"); -const LLUUID ANIM_AGENT_CUSTOMIZE_DONE		= LLUUID("6883a61a-b27b-5914-a61e-dda118a9ee2c"); -const LLUUID ANIM_AGENT_DANCE1				= LLUUID("b68a3d7c-de9e-fc87-eec8-543d787e5b0d"); -const LLUUID ANIM_AGENT_DANCE2				= LLUUID("928cae18-e31d-76fd-9cc9-2f55160ff818"); -const LLUUID ANIM_AGENT_DANCE3				= LLUUID("30047778-10ea-1af7-6881-4db7a3a5a114"); -const LLUUID ANIM_AGENT_DANCE4				= LLUUID("951469f4-c7b2-c818-9dee-ad7eea8c30b7"); -const LLUUID ANIM_AGENT_DANCE5				= LLUUID("4bd69a1d-1114-a0b4-625f-84e0a5237155"); -const LLUUID ANIM_AGENT_DANCE6				= LLUUID("cd28b69b-9c95-bb78-3f94-8d605ff1bb12"); -const LLUUID ANIM_AGENT_DANCE7				= LLUUID("a54d8ee2-28bb-80a9-7f0c-7afbbe24a5d6"); -const LLUUID ANIM_AGENT_DANCE8				= LLUUID("b0dc417c-1f11-af36-2e80-7e7489fa7cdc"); -const LLUUID ANIM_AGENT_DEAD				= LLUUID("57abaae6-1d17-7b1b-5f98-6d11a6411276"); -const LLUUID ANIM_AGENT_DRINK				= LLUUID("0f86e355-dd31-a61c-fdb0-3a96b9aad05f"); -const LLUUID ANIM_AGENT_EMBARRASSED			= LLUUID("514af488-9051-044a-b3fc-d4dbf76377c6"); -const LLUUID ANIM_AGENT_EXPRESS_AFRAID		= LLUUID("aa2df84d-cf8f-7218-527b-424a52de766e"); -const LLUUID ANIM_AGENT_EXPRESS_ANGER		= LLUUID("1a03b575-9634-b62a-5767-3a679e81f4de"); -const LLUUID ANIM_AGENT_EXPRESS_BORED		= LLUUID("214aa6c1-ba6a-4578-f27c-ce7688f61d0d"); -const LLUUID ANIM_AGENT_EXPRESS_CRY			= LLUUID("d535471b-85bf-3b4d-a542-93bea4f59d33"); -const LLUUID ANIM_AGENT_EXPRESS_DISDAIN		= LLUUID("d4416ff1-09d3-300f-4183-1b68a19b9fc1"); -const LLUUID ANIM_AGENT_EXPRESS_EMBARRASSED = LLUUID("0b8c8211-d78c-33e8-fa28-c51a9594e424"); -const LLUUID ANIM_AGENT_EXPRESS_FROWN		= LLUUID("fee3df48-fa3d-1015-1e26-a205810e3001"); -const LLUUID ANIM_AGENT_EXPRESS_KISS		= LLUUID("1e8d90cc-a84e-e135-884c-7c82c8b03a14"); -const LLUUID ANIM_AGENT_EXPRESS_LAUGH		= LLUUID("62570842-0950-96f8-341c-809e65110823"); -const LLUUID ANIM_AGENT_EXPRESS_OPEN_MOUTH	= LLUUID("d63bc1f9-fc81-9625-a0c6-007176d82eb7"); -const LLUUID ANIM_AGENT_EXPRESS_REPULSED	= LLUUID("f76cda94-41d4-a229-2872-e0296e58afe1"); -const LLUUID ANIM_AGENT_EXPRESS_SAD			= LLUUID("eb6ebfb2-a4b3-a19c-d388-4dd5c03823f7"); -const LLUUID ANIM_AGENT_EXPRESS_SHRUG		= LLUUID("a351b1bc-cc94-aac2-7bea-a7e6ebad15ef"); -const LLUUID ANIM_AGENT_EXPRESS_SMILE		= LLUUID("b7c7c833-e3d3-c4e3-9fc0-131237446312"); -const LLUUID ANIM_AGENT_EXPRESS_SURPRISE	= LLUUID("728646d9-cc79-08b2-32d6-937f0a835c24"); -const LLUUID ANIM_AGENT_EXPRESS_TONGUE_OUT	= LLUUID("835965c6-7f2f-bda2-5deb-2478737f91bf"); -const LLUUID ANIM_AGENT_EXPRESS_TOOTHSMILE	= LLUUID("b92ec1a5-e7ce-a76b-2b05-bcdb9311417e"); -const LLUUID ANIM_AGENT_EXPRESS_WINK		= LLUUID("da020525-4d94-59d6-23d7-81fdebf33148"); -const LLUUID ANIM_AGENT_EXPRESS_WORRY		= LLUUID("9c05e5c7-6f07-6ca4-ed5a-b230390c3950"); -const LLUUID ANIM_AGENT_FALLDOWN			= LLUUID("666307d9-a860-572d-6fd4-c3ab8865c094"); -const LLUUID ANIM_AGENT_FEMALE_WALK			= LLUUID("f5fc7433-043d-e819-8298-f519a119b688"); -const LLUUID ANIM_AGENT_FINGER_WAG			= LLUUID("c1bc7f36-3ba0-d844-f93c-93be945d644f"); -const LLUUID ANIM_AGENT_FIST_PUMP			= LLUUID("7db00ccd-f380-f3ee-439d-61968ec69c8a"); -const LLUUID ANIM_AGENT_FLY					= LLUUID("aec4610c-757f-bc4e-c092-c6e9caf18daf"); -const LLUUID ANIM_AGENT_FLYSLOW				= LLUUID("2b5a38b2-5e00-3a97-a495-4c826bc443e6"); -const LLUUID ANIM_AGENT_HELLO				= LLUUID("9b29cd61-c45b-5689-ded2-91756b8d76a9"); -const LLUUID ANIM_AGENT_HOLD_BAZOOKA_R		= LLUUID("ef62d355-c815-4816-2474-b1acc21094a6"); -const LLUUID ANIM_AGENT_HOLD_BOW_L			= LLUUID("8b102617-bcba-037b-86c1-b76219f90c88"); -const LLUUID ANIM_AGENT_HOLD_HANDGUN_R		= LLUUID("efdc1727-8b8a-c800-4077-975fc27ee2f2"); -const LLUUID ANIM_AGENT_HOLD_RIFLE_R		= LLUUID("3d94bad0-c55b-7dcc-8763-033c59405d33"); -const LLUUID ANIM_AGENT_HOLD_THROW_R		= LLUUID("7570c7b5-1f22-56dd-56ef-a9168241bbb6"); -const LLUUID ANIM_AGENT_HOVER				= LLUUID("4ae8016b-31b9-03bb-c401-b1ea941db41d"); -const LLUUID ANIM_AGENT_HOVER_DOWN			= LLUUID("20f063ea-8306-2562-0b07-5c853b37b31e"); -const LLUUID ANIM_AGENT_HOVER_UP			= LLUUID("62c5de58-cb33-5743-3d07-9e4cd4352864"); -const LLUUID ANIM_AGENT_IMPATIENT			= LLUUID("5ea3991f-c293-392e-6860-91dfa01278a3"); -const LLUUID ANIM_AGENT_JUMP				= LLUUID("2305bd75-1ca9-b03b-1faa-b176b8a8c49e"); -const LLUUID ANIM_AGENT_JUMP_FOR_JOY		= LLUUID("709ea28e-1573-c023-8bf8-520c8bc637fa"); -const LLUUID ANIM_AGENT_KISS_MY_BUTT		= LLUUID("19999406-3a3a-d58c-a2ac-d72e555dcf51"); -const LLUUID ANIM_AGENT_LAND				= LLUUID("7a17b059-12b2-41b1-570a-186368b6aa6f"); -const LLUUID ANIM_AGENT_LAUGH_SHORT			= LLUUID("ca5b3f14-3194-7a2b-c894-aa699b718d1f"); -const LLUUID ANIM_AGENT_MEDIUM_LAND			= LLUUID("f4f00d6e-b9fe-9292-f4cb-0ae06ea58d57"); -const LLUUID ANIM_AGENT_MOTORCYCLE_SIT		= LLUUID("08464f78-3a8e-2944-cba5-0c94aff3af29"); -const LLUUID ANIM_AGENT_MUSCLE_BEACH		= LLUUID("315c3a41-a5f3-0ba4-27da-f893f769e69b"); -const LLUUID ANIM_AGENT_NO					= LLUUID("5a977ed9-7f72-44e9-4c4c-6e913df8ae74"); -const LLUUID ANIM_AGENT_NO_UNHAPPY			= LLUUID("d83fa0e5-97ed-7eb2-e798-7bd006215cb4"); -const LLUUID ANIM_AGENT_NYAH_NYAH			= LLUUID("f061723d-0a18-754f-66ee-29a44795a32f"); -const LLUUID ANIM_AGENT_ONETWO_PUNCH		= LLUUID("eefc79be-daae-a239-8c04-890f5d23654a"); -const LLUUID ANIM_AGENT_PEACE				= LLUUID("b312b10e-65ab-a0a4-8b3c-1326ea8e3ed9"); -const LLUUID ANIM_AGENT_POINT_ME			= LLUUID("17c024cc-eef2-f6a0-3527-9869876d7752"); -const LLUUID ANIM_AGENT_POINT_YOU			= LLUUID("ec952cca-61ef-aa3b-2789-4d1344f016de"); -const LLUUID ANIM_AGENT_PRE_JUMP			= LLUUID("7a4e87fe-de39-6fcb-6223-024b00893244"); -const LLUUID ANIM_AGENT_PUNCH_LEFT			= LLUUID("f3300ad9-3462-1d07-2044-0fef80062da0"); -const LLUUID ANIM_AGENT_PUNCH_RIGHT			= LLUUID("c8e42d32-7310-6906-c903-cab5d4a34656"); -const LLUUID ANIM_AGENT_REPULSED			= LLUUID("36f81a92-f076-5893-dc4b-7c3795e487cf"); -const LLUUID ANIM_AGENT_ROUNDHOUSE_KICK		= LLUUID("49aea43b-5ac3-8a44-b595-96100af0beda"); -const LLUUID ANIM_AGENT_RPS_COUNTDOWN		= LLUUID("35db4f7e-28c2-6679-cea9-3ee108f7fc7f"); -const LLUUID ANIM_AGENT_RPS_PAPER			= LLUUID("0836b67f-7f7b-f37b-c00a-460dc1521f5a"); -const LLUUID ANIM_AGENT_RPS_ROCK			= LLUUID("42dd95d5-0bc6-6392-f650-777304946c0f"); -const LLUUID ANIM_AGENT_RPS_SCISSORS		= LLUUID("16803a9f-5140-e042-4d7b-d28ba247c325"); -const LLUUID ANIM_AGENT_RUN					= LLUUID("05ddbff8-aaa9-92a1-2b74-8fe77a29b445"); -const LLUUID ANIM_AGENT_SAD					= LLUUID("0eb702e2-cc5a-9a88-56a5-661a55c0676a"); -const LLUUID ANIM_AGENT_SALUTE				= LLUUID("cd7668a6-7011-d7e2-ead8-fc69eff1a104"); -const LLUUID ANIM_AGENT_SHOOT_BOW_L			= LLUUID("e04d450d-fdb5-0432-fd68-818aaf5935f8"); -const LLUUID ANIM_AGENT_SHOUT				= LLUUID("6bd01860-4ebd-127a-bb3d-d1427e8e0c42"); -const LLUUID ANIM_AGENT_SHRUG				= LLUUID("70ea714f-3a97-d742-1b01-590a8fcd1db5"); -const LLUUID ANIM_AGENT_SIT					= LLUUID("1a5fe8ac-a804-8a5d-7cbd-56bd83184568"); -const LLUUID ANIM_AGENT_SIT_FEMALE			= LLUUID("b1709c8d-ecd3-54a1-4f28-d55ac0840782"); -const LLUUID ANIM_AGENT_SIT_GENERIC			= LLUUID("245f3c54-f1c0-bf2e-811f-46d8eeb386e7"); -const LLUUID ANIM_AGENT_SIT_GROUND 			= LLUUID("1c7600d6-661f-b87b-efe2-d7421eb93c86"); -const LLUUID ANIM_AGENT_SIT_GROUND_CONSTRAINED	= LLUUID("1a2bd58e-87ff-0df8-0b4c-53e047b0bb6e"); -const LLUUID ANIM_AGENT_SIT_TO_STAND		= LLUUID("a8dee56f-2eae-9e7a-05a2-6fb92b97e21e"); -const LLUUID ANIM_AGENT_SLEEP				= LLUUID("f2bed5f9-9d44-39af-b0cd-257b2a17fe40"); -const LLUUID ANIM_AGENT_SMOKE_IDLE			= LLUUID("d2f2ee58-8ad1-06c9-d8d3-3827ba31567a"); -const LLUUID ANIM_AGENT_SMOKE_INHALE		= LLUUID("6802d553-49da-0778-9f85-1599a2266526"); -const LLUUID ANIM_AGENT_SMOKE_THROW_DOWN	= LLUUID("0a9fb970-8b44-9114-d3a9-bf69cfe804d6"); -const LLUUID ANIM_AGENT_SNAPSHOT			= LLUUID("eae8905b-271a-99e2-4c0e-31106afd100c"); -const LLUUID ANIM_AGENT_STAND				= LLUUID("2408fe9e-df1d-1d7d-f4ff-1384fa7b350f"); -const LLUUID ANIM_AGENT_STANDUP				= LLUUID("3da1d753-028a-5446-24f3-9c9b856d9422"); -const LLUUID ANIM_AGENT_STAND_1				= LLUUID("15468e00-3400-bb66-cecc-646d7c14458e"); -const LLUUID ANIM_AGENT_STAND_2				= LLUUID("370f3a20-6ca6-9971-848c-9a01bc42ae3c"); -const LLUUID ANIM_AGENT_STAND_3				= LLUUID("42b46214-4b44-79ae-deb8-0df61424ff4b"); -const LLUUID ANIM_AGENT_STAND_4				= LLUUID("f22fed8b-a5ed-2c93-64d5-bdd8b93c889f"); -const LLUUID ANIM_AGENT_STRETCH				= LLUUID("80700431-74ec-a008-14f8-77575e73693f"); -const LLUUID ANIM_AGENT_STRIDE				= LLUUID("1cb562b0-ba21-2202-efb3-30f82cdf9595"); -const LLUUID ANIM_AGENT_SURF				= LLUUID("41426836-7437-7e89-025d-0aa4d10f1d69"); -const LLUUID ANIM_AGENT_SURPRISE			= LLUUID("313b9881-4302-73c0-c7d0-0e7a36b6c224"); -const LLUUID ANIM_AGENT_SWORD_STRIKE		= LLUUID("85428680-6bf9-3e64-b489-6f81087c24bd"); -const LLUUID ANIM_AGENT_TALK				= LLUUID("5c682a95-6da4-a463-0bf6-0f5b7be129d1"); -const LLUUID ANIM_AGENT_TANTRUM				= LLUUID("11000694-3f41-adc2-606b-eee1d66f3724"); -const LLUUID ANIM_AGENT_THROW_R				= LLUUID("aa134404-7dac-7aca-2cba-435f9db875ca"); -const LLUUID ANIM_AGENT_TRYON_SHIRT			= LLUUID("83ff59fe-2346-f236-9009-4e3608af64c1"); -const LLUUID ANIM_AGENT_TURNLEFT			= LLUUID("56e0ba0d-4a9f-7f27-6117-32f2ebbf6135"); -const LLUUID ANIM_AGENT_TURNRIGHT			= LLUUID("2d6daa51-3192-6794-8e2e-a15f8338ec30"); -const LLUUID ANIM_AGENT_TYPE				= LLUUID("c541c47f-e0c0-058b-ad1a-d6ae3a4584d9"); -const LLUUID ANIM_AGENT_WALK				= LLUUID("6ed24bd8-91aa-4b12-ccc7-c97c857ab4e0"); -const LLUUID ANIM_AGENT_WHISPER				= LLUUID("7693f268-06c7-ea71-fa21-2b30d6533f8f"); -const LLUUID ANIM_AGENT_WHISTLE				= LLUUID("b1ed7982-c68e-a982-7561-52a88a5298c0"); -const LLUUID ANIM_AGENT_WINK				= LLUUID("869ecdad-a44b-671e-3266-56aef2e3ac2e"); -const LLUUID ANIM_AGENT_WINK_HOLLYWOOD		= LLUUID("c0c4030f-c02b-49de-24ba-2331f43fe41c"); -const LLUUID ANIM_AGENT_WORRY				= LLUUID("9f496bd2-589a-709f-16cc-69bf7df1d36c"); -const LLUUID ANIM_AGENT_YES					= LLUUID("15dd911d-be82-2856-26db-27659b142875"); -const LLUUID ANIM_AGENT_YES_HAPPY			= LLUUID("b8c8b2a3-9008-1771-3bfc-90924955ab2d"); -const LLUUID ANIM_AGENT_YOGA_FLOAT			= LLUUID("42ecd00b-9947-a97c-400a-bbc9174c7aeb"); +extern const LLUUID ANIM_AGENT_AFRAID; +extern const LLUUID ANIM_AGENT_AIM_BAZOOKA_R; +extern const LLUUID ANIM_AGENT_AIM_BOW_L; +extern const LLUUID ANIM_AGENT_AIM_HANDGUN_R; +extern const LLUUID ANIM_AGENT_AIM_RIFLE_R; +extern const LLUUID ANIM_AGENT_ANGRY; +extern const LLUUID ANIM_AGENT_AWAY; +extern const LLUUID ANIM_AGENT_BACKFLIP; +extern const LLUUID ANIM_AGENT_BELLY_LAUGH; +extern const LLUUID ANIM_AGENT_BLOW_KISS; +extern const LLUUID ANIM_AGENT_BORED; +extern const LLUUID ANIM_AGENT_BOW; +extern const LLUUID ANIM_AGENT_BRUSH; +extern const LLUUID ANIM_AGENT_BUSY; +extern const LLUUID ANIM_AGENT_CLAP; +extern const LLUUID ANIM_AGENT_COURTBOW; +extern const LLUUID ANIM_AGENT_CROUCH; +extern const LLUUID ANIM_AGENT_CROUCHWALK; +extern const LLUUID ANIM_AGENT_CRY; +extern const LLUUID ANIM_AGENT_CUSTOMIZE; +extern const LLUUID ANIM_AGENT_CUSTOMIZE_DONE; +extern const LLUUID ANIM_AGENT_DANCE1; +extern const LLUUID ANIM_AGENT_DANCE2; +extern const LLUUID ANIM_AGENT_DANCE3; +extern const LLUUID ANIM_AGENT_DANCE4; +extern const LLUUID ANIM_AGENT_DANCE5; +extern const LLUUID ANIM_AGENT_DANCE6; +extern const LLUUID ANIM_AGENT_DANCE7; +extern const LLUUID ANIM_AGENT_DANCE8; +extern const LLUUID ANIM_AGENT_DEAD; +extern const LLUUID ANIM_AGENT_DRINK; +extern const LLUUID ANIM_AGENT_EMBARRASSED; +extern const LLUUID ANIM_AGENT_EXPRESS_AFRAID; +extern const LLUUID ANIM_AGENT_EXPRESS_ANGER; +extern const LLUUID ANIM_AGENT_EXPRESS_BORED; +extern const LLUUID ANIM_AGENT_EXPRESS_CRY; +extern const LLUUID ANIM_AGENT_EXPRESS_DISDAIN; +extern const LLUUID ANIM_AGENT_EXPRESS_EMBARRASSED; +extern const LLUUID ANIM_AGENT_EXPRESS_FROWN; +extern const LLUUID ANIM_AGENT_EXPRESS_KISS; +extern const LLUUID ANIM_AGENT_EXPRESS_LAUGH; +extern const LLUUID ANIM_AGENT_EXPRESS_OPEN_MOUTH; +extern const LLUUID ANIM_AGENT_EXPRESS_REPULSED; +extern const LLUUID ANIM_AGENT_EXPRESS_SAD; +extern const LLUUID ANIM_AGENT_EXPRESS_SHRUG; +extern const LLUUID ANIM_AGENT_EXPRESS_SMILE; +extern const LLUUID ANIM_AGENT_EXPRESS_SURPRISE; +extern const LLUUID ANIM_AGENT_EXPRESS_TONGUE_OUT; +extern const LLUUID ANIM_AGENT_EXPRESS_TOOTHSMILE; +extern const LLUUID ANIM_AGENT_EXPRESS_WINK; +extern const LLUUID ANIM_AGENT_EXPRESS_WORRY; +extern const LLUUID ANIM_AGENT_FALLDOWN; +extern const LLUUID ANIM_AGENT_FEMALE_RUN_NEW; +extern const LLUUID ANIM_AGENT_FEMALE_WALK; +extern const LLUUID ANIM_AGENT_FEMALE_WALK_NEW; +extern const LLUUID ANIM_AGENT_FINGER_WAG; +extern const LLUUID ANIM_AGENT_FIST_PUMP; +extern const LLUUID ANIM_AGENT_FLY; +extern const LLUUID ANIM_AGENT_FLYSLOW; +extern const LLUUID ANIM_AGENT_HELLO; +extern const LLUUID ANIM_AGENT_HOLD_BAZOOKA_R; +extern const LLUUID ANIM_AGENT_HOLD_BOW_L; +extern const LLUUID ANIM_AGENT_HOLD_HANDGUN_R; +extern const LLUUID ANIM_AGENT_HOLD_RIFLE_R; +extern const LLUUID ANIM_AGENT_HOLD_THROW_R; +extern const LLUUID ANIM_AGENT_HOVER; +extern const LLUUID ANIM_AGENT_HOVER_DOWN; +extern const LLUUID ANIM_AGENT_HOVER_UP; +extern const LLUUID ANIM_AGENT_IMPATIENT; +extern const LLUUID ANIM_AGENT_JUMP; +extern const LLUUID ANIM_AGENT_JUMP_FOR_JOY; +extern const LLUUID ANIM_AGENT_KISS_MY_BUTT; +extern const LLUUID ANIM_AGENT_LAND; +extern const LLUUID ANIM_AGENT_LAUGH_SHORT; +extern const LLUUID ANIM_AGENT_MEDIUM_LAND; +extern const LLUUID ANIM_AGENT_MOTORCYCLE_SIT; +extern const LLUUID ANIM_AGENT_MUSCLE_BEACH; +extern const LLUUID ANIM_AGENT_NO; +extern const LLUUID ANIM_AGENT_NO_UNHAPPY; +extern const LLUUID ANIM_AGENT_NYAH_NYAH; +extern const LLUUID ANIM_AGENT_ONETWO_PUNCH; +extern const LLUUID ANIM_AGENT_PEACE; +extern const LLUUID ANIM_AGENT_POINT_ME; +extern const LLUUID ANIM_AGENT_POINT_YOU; +extern const LLUUID ANIM_AGENT_PRE_JUMP; +extern const LLUUID ANIM_AGENT_PUNCH_LEFT; +extern const LLUUID ANIM_AGENT_PUNCH_RIGHT; +extern const LLUUID ANIM_AGENT_REPULSED; +extern const LLUUID ANIM_AGENT_ROUNDHOUSE_KICK; +extern const LLUUID ANIM_AGENT_RPS_COUNTDOWN; +extern const LLUUID ANIM_AGENT_RPS_PAPER; +extern const LLUUID ANIM_AGENT_RPS_ROCK; +extern const LLUUID ANIM_AGENT_RPS_SCISSORS; +extern const LLUUID ANIM_AGENT_RUN; +extern const LLUUID ANIM_AGENT_RUN_NEW; +extern const LLUUID ANIM_AGENT_SAD; +extern const LLUUID ANIM_AGENT_SALUTE; +extern const LLUUID ANIM_AGENT_SHOOT_BOW_L; +extern const LLUUID ANIM_AGENT_SHOUT; +extern const LLUUID ANIM_AGENT_SHRUG; +extern const LLUUID ANIM_AGENT_SIT; +extern const LLUUID ANIM_AGENT_SIT_FEMALE; +extern const LLUUID ANIM_AGENT_SIT_GENERIC; +extern const LLUUID ANIM_AGENT_SIT_GROUND; +extern const LLUUID ANIM_AGENT_SIT_GROUND_CONSTRAINED; +extern const LLUUID ANIM_AGENT_SIT_TO_STAND; +extern const LLUUID ANIM_AGENT_SLEEP; +extern const LLUUID ANIM_AGENT_SMOKE_IDLE; +extern const LLUUID ANIM_AGENT_SMOKE_INHALE; +extern const LLUUID ANIM_AGENT_SMOKE_THROW_DOWN; +extern const LLUUID ANIM_AGENT_SNAPSHOT; +extern const LLUUID ANIM_AGENT_STAND; +extern const LLUUID ANIM_AGENT_STANDUP; +extern const LLUUID ANIM_AGENT_STAND_1; +extern const LLUUID ANIM_AGENT_STAND_2; +extern const LLUUID ANIM_AGENT_STAND_3; +extern const LLUUID ANIM_AGENT_STAND_4; +extern const LLUUID ANIM_AGENT_STRETCH; +extern const LLUUID ANIM_AGENT_STRIDE; +extern const LLUUID ANIM_AGENT_SURF; +extern const LLUUID ANIM_AGENT_SURPRISE; +extern const LLUUID ANIM_AGENT_SWORD_STRIKE; +extern const LLUUID ANIM_AGENT_TALK; +extern const LLUUID ANIM_AGENT_TANTRUM; +extern const LLUUID ANIM_AGENT_THROW_R; +extern const LLUUID ANIM_AGENT_TRYON_SHIRT; +extern const LLUUID ANIM_AGENT_TURNLEFT; +extern const LLUUID ANIM_AGENT_TURNRIGHT; +extern const LLUUID ANIM_AGENT_TYPE; +extern const LLUUID ANIM_AGENT_WALK; +extern const LLUUID ANIM_AGENT_WALK_NEW; +extern const LLUUID ANIM_AGENT_WHISPER; +extern const LLUUID ANIM_AGENT_WHISTLE; +extern const LLUUID ANIM_AGENT_WINK; +extern const LLUUID ANIM_AGENT_WINK_HOLLYWOOD; +extern const LLUUID ANIM_AGENT_WORRY; +extern const LLUUID ANIM_AGENT_YES; +extern const LLUUID ANIM_AGENT_YES_HAPPY; +extern const LLUUID ANIM_AGENT_YOGA_FLOAT;  extern LLUUID AGENT_WALK_ANIMS[];  extern S32 NUM_AGENT_WALK_ANIMS; @@ -224,6 +227,16 @@ public:  	// Retun NULL if the name is invalid.  	//-----------------------------------------------------------------------------  	LLUUID stringToAnimState( const std::string& name, BOOL allow_ids = TRUE ); + +	//----------------------------------------------------------------------------- +	// Associate an anim state with a name +	//----------------------------------------------------------------------------- +	void animStateSetString( const LLUUID& state, const std::string& name); + +	//----------------------------------------------------------------------------- +	// Find the name for a given animation, or UUID string if none defined. +	//----------------------------------------------------------------------------- +	std::string animationName( const LLUUID& id ) const;  };  struct LLAnimStateEntry @@ -249,7 +262,6 @@ extern const LLAnimStateEntry gUserAnimStates[];  extern const S32 gUserAnimStatesCount;  extern LLAnimationLibrary gAnimLibrary; -  #endif // LL_LLANIMATIONSTATES_H diff --git a/indra/llcharacter/llkeyframewalkmotion.cpp b/indra/llcharacter/llkeyframewalkmotion.cpp index 461309bee9..f814618fc1 100644 --- a/indra/llcharacter/llkeyframewalkmotion.cpp +++ b/indra/llcharacter/llkeyframewalkmotion.cpp @@ -48,8 +48,10 @@ const F32 MAX_WALK_PLAYBACK_SPEED = 8.f;	// max m/s for which we adjust walk cyc  const F32 MIN_WALK_SPEED = 0.1f;	// minimum speed at which we use velocity for down foot detection  const F32 MAX_TIME_DELTA = 2.f;		//max two seconds a frame for calculating interpolation -const F32 SPEED_ADJUST_MAX = 2.5f; // maximum adjustment of walk animation playback speed -const F32 SPEED_ADJUST_MAX_SEC = 3.f;	// maximum adjustment to walk animation playback speed for a second +F32 SPEED_ADJUST_MAX = 2.5f; // maximum adjustment of walk animation playback speed +F32 SPEED_ADJUST_MAX_SEC = 3.f;	// maximum adjustment to walk animation playback speed for a second +F32 ANIM_SPEED_MAX = 10.0f; // absolute upper limit on animation speed +F32 ANIM_SPEED_MIN = 0.0f; // absolute lower limit on animation speed  const F32 DRIFT_COMP_MAX_TOTAL = 0.07f;//0.55f; // maximum drift compensation overall, in any direction   const F32 DRIFT_COMP_MAX_SPEED = 4.f; // speed at which drift compensation total maxes out  const F32 MAX_ROLL = 0.6f; @@ -300,6 +302,7 @@ BOOL LLWalkAdjustMotion::onUpdate(F32 time, U8* joint_mask)  	// and if we're moving backward, we walk backward  	F32 directional_factor = localVel.mV[VX] * mRelativeDir; +  	if (speed > 0.1f)  	{  		// calculate ratio of desired foot velocity to detected foot velocity @@ -318,16 +321,36 @@ BOOL LLWalkAdjustMotion::onUpdate(F32 time, U8* joint_mask)  	}  	mAnimSpeed = (mAvgSpeed + mSpeedAdjust) * mRelativeDir; -//	char debug_text[64]; -//	sprintf(debug_text, "Foot slip vel: %.2f", footSlipVelocity); -//	mCharacter->addDebugText(debug_text); -//	sprintf(debug_text, "Speed: %.2f", mAvgSpeed); -//	mCharacter->addDebugText(debug_text); -//	sprintf(debug_text, "Speed Adjust: %.2f", mSpeedAdjust); -//	mCharacter->addDebugText(debug_text); -//	sprintf(debug_text, "Animation Playback Speed: %.2f", mAnimSpeed); -//	mCharacter->addDebugText(debug_text); -	mCharacter->setAnimationData("Walk Speed", &mAnimSpeed); +	if (mAnimSpeed>0) +	{ +		mAnimSpeed = llclamp(mAnimSpeed, ANIM_SPEED_MIN, ANIM_SPEED_MAX); +	} +	else +	{ +		mAnimSpeed = llclamp(mAnimSpeed, -ANIM_SPEED_MAX, -ANIM_SPEED_MIN); +	} +// 	char debug_text[64]; +// 	sprintf(debug_text, "Foot slip vel: %.2f", footSlipVelocity); +// 	mCharacter->addDebugText(debug_text); +// 	sprintf(debug_text, "Speed: %.2f", mAvgSpeed); +// 	mCharacter->addDebugText(debug_text); +// 	sprintf(debug_text, "Speed Adjust: %.2f", mSpeedAdjust); +// 	mCharacter->addDebugText(debug_text); +// 	sprintf(debug_text, "Animation Playback Speed: %.2f", mAnimSpeed); +// 	mCharacter->addDebugText(debug_text); + 	mCharacter->setAnimationData("Walk Speed", &mAnimSpeed); +	if (mCharacter->getMotionController().mIsSelf) +	{ +//		F32 elapsed = mCharacter->getMotionController().getFrameTimer().getElapsedTimeF32(); +// 		llinfos << "PLOT elapsed: " << elapsed  +// 				<< " footSlipVelocity: " << footSlipVelocity +// 				<< " mAvgCorrection: " << mAvgCorrection +// 				<< " mAvgSpeed: " << mAvgSpeed +// 				<< " mAnimSpeed: " << mAnimSpeed +// 				<< " ANIM_SPEED_MAX: " << ANIM_SPEED_MAX +// 				<< " ANIM_SPEED_MIN: " << ANIM_SPEED_MIN +// 				<< llendl; +	}  	// clamp pelvis offset to a 90 degree arc behind the nominal position  	F32 drift_comp_max = llclamp(speed, 0.f, DRIFT_COMP_MAX_SPEED) / DRIFT_COMP_MAX_SPEED; diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp index bb9625b2bd..78d9398c1d 100644 --- a/indra/llcharacter/llmotioncontroller.cpp +++ b/indra/llcharacter/llmotioncontroller.cpp @@ -143,7 +143,8 @@ LLMotionController::LLMotionController()  	  mPauseTime(0.f),  	  mTimeStep(0.f),  	  mTimeStepCount(0), -	  mLastInterp(0.f) +	  mLastInterp(0.f), +	  mIsSelf(FALSE)  {  } @@ -446,6 +447,7 @@ BOOL LLMotionController::stopMotionInstance(LLMotion* motion, BOOL stop_immediat  		return FALSE;  	} +	  	// If on active list, stop it  	if (isMotionActive(motion) && !motion->isStopped())  	{ @@ -1033,6 +1035,31 @@ LLMotion* LLMotionController::findMotion(const LLUUID& id) const  }  //----------------------------------------------------------------------------- +// dumpMotions() +//----------------------------------------------------------------------------- +void LLMotionController::dumpMotions() +{ +	llinfos << "=====================================" << llendl; +	for (motion_map_t::iterator iter = mAllMotions.begin(); +		 iter != mAllMotions.end(); iter++) +	{ +		LLUUID id = iter->first; +		std::string state_string; +		LLMotion *motion = iter->second; +		if (mLoadingMotions.find(motion) != mLoadingMotions.end()) +			state_string += std::string("l"); +		if (mLoadedMotions.find(motion) != mLoadedMotions.end()) +			state_string += std::string("L"); +		if (std::find(mActiveMotions.begin(), mActiveMotions.end(), motion)!=mActiveMotions.end()) +			state_string += std::string("A"); +		if (mDeprecatedMotions.find(motion) != mDeprecatedMotions.end()) +			state_string += std::string("D"); +		llinfos << gAnimLibrary.animationName(id) << " " << state_string << llendl; +		 +	} +} + +//-----------------------------------------------------------------------------  // deactivateAllMotions()  //-----------------------------------------------------------------------------  void LLMotionController::deactivateAllMotions() diff --git a/indra/llcharacter/llmotioncontroller.h b/indra/llcharacter/llmotioncontroller.h index 5c3ec223cb..f8bf5ac289 100644 --- a/indra/llcharacter/llmotioncontroller.h +++ b/indra/llcharacter/llmotioncontroller.h @@ -92,6 +92,7 @@ class LLMotionController  public:  	typedef std::list<LLMotion*> motion_list_t;  	typedef std::set<LLMotion*> motion_set_t; +	BOOL mIsSelf;  public:  	// Constructor @@ -169,6 +170,10 @@ public:  	bool isMotionLoading( LLMotion *motion );  	LLMotion *findMotion( const LLUUID& id ) const; +	void dumpMotions(); + +	const LLFrameTimer& getFrameTimer() { return mTimer; } +  protected:  	// internal operations act on motion instances directly  	// as there can be duplicate motions per id during blending overlap diff --git a/indra/llmessage/llassetstorage.cpp b/indra/llmessage/llassetstorage.cpp index bf0ed97143..970b6747f7 100644 --- a/indra/llmessage/llassetstorage.cpp +++ b/indra/llmessage/llassetstorage.cpp @@ -440,6 +440,7 @@ void LLAssetStorage::getAssetData(const LLUUID uuid, LLAssetType::EType type, LL  	if (mShutDown)  	{ +		llinfos << "ASSET_TRACE cancelled " << uuid << " type " << LLAssetType::lookup(type) << " shutting down" << llendl;  		return; // don't get the asset or do any callbacks, we are shutting down  	} @@ -456,6 +457,7 @@ void LLAssetStorage::getAssetData(const LLUUID uuid, LLAssetType::EType type, LL  	// Try static VFS first.  	if (findInStaticVFSAndInvokeCallback(uuid,type,callback,user_data))  	{ +		llinfos << "ASSET_TRACE asset " << uuid << " found in static VFS" << llendl;  		return;  	} @@ -472,6 +474,8 @@ void LLAssetStorage::getAssetData(const LLUUID uuid, LLAssetType::EType type, LL  		{  			callback(mVFS, uuid, type, user_data, LL_ERR_NOERR, LL_EXSTAT_VFS_CACHED);  		} + +		llinfos << "ASSET_TRACE asset " << uuid << " found in VFS" << llendl;  	}  	else  	{ @@ -512,7 +516,6 @@ void LLAssetStorage::getAssetData(const LLUUID uuid, LLAssetType::EType type, LL  		// This can be overridden by subclasses  		_queueDataRequest(uuid, type, callback, user_data, duplicate, is_priority);	  	} -		llinfos << "ASSET_TRACE asset " << uuid << " found in VFS" << llendl;  } diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 59b6115fab..4ce5358ade 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -2676,6 +2676,17 @@        <key>Value</key>        <integer>4</integer>      </map> +    <key>DumpVFSCaches</key> +    <map> +      <key>Comment</key> +      <string>Dump VFS caches on startup.</string> +      <key>Persist</key> +      <integer>1</integer> +      <key>Type</key> +      <string>Boolean</string> +      <key>Value</key> +      <integer>0</integer> +    </map>      <key>DynamicCameraStrength</key>      <map>        <key>Comment</key> @@ -10351,7 +10362,17 @@        <key>Value</key>        <real>10.0</real>      </map> - +    <key>UseNewWalkRun</key> +    <map> +      <key>Comment</key> +      <string>Replace standard walk/run animations with new ones.</string> +      <key>Persist</key> +      <integer>1</integer> +      <key>Type</key> +      <string>Boolean</string> +      <key>Value</key> +      <integer>0</integer> +    </map>      <key>UseStartScreen</key>      <map>        <key>Comment</key> diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index f7f7cb599e..475a075d7e 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -2979,6 +2979,44 @@ S32 LLAppViewer::getCacheVersion()  	return cache_version ;  } +void dumpVFSCaches() +{ +	llinfos << "======= Static VFS ========" << llendl; +	gStaticVFS->listFiles(); +#if LL_WINDOWS +	llinfos << "======= Dumping static VFS to StaticVFSDump ========" << llendl; +	WCHAR w_str[MAX_PATH]; +	GetCurrentDirectory(MAX_PATH, w_str); +	S32 res = LLFile::mkdir("StaticVFSDump"); +	if (res == -1) +	{ +		if (errno != EEXIST) +		{ +			llwarns << "Couldn't create dir StaticVFSDump" << llendl; +		} +	} +	SetCurrentDirectory(utf8str_to_utf16str("StaticVFSDump").c_str()); +	gStaticVFS->dumpFiles(); +	SetCurrentDirectory(w_str); +#endif +						 +	llinfos << "========= Dynamic VFS ====" << llendl; +	gVFS->listFiles(); +#if LL_WINDOWS +	llinfos << "========= Dumping dynamic VFS to VFSDump ====" << llendl; +	res = LLFile::mkdir("VFSDump"); +	if (res == -1) +	{ +		if (errno != EEXIST) +		{ +			llwarns << "Couldn't create dir VFSDump" << llendl; +		} +	} +	SetCurrentDirectory(utf8str_to_utf16str("VFSDump").c_str()); +	gVFS->dumpFiles(); +	SetCurrentDirectory(w_str); +#endif +}  bool LLAppViewer::initCache()  {  	mPurgeCache = false; @@ -3196,11 +3234,12 @@ bool LLAppViewer::initCache()  	{  		LLVFile::initClass(); -		//llinfos << "Static VFS listing" << llendl; -		//gStaticVFS->listFiles(); - -		//llinfos << "regular VFS listing" << llendl; -		//gVFS->listFiles(); +#ifndef LL_RELEASE_FOR_DOWNLOAD +		if (gSavedSettings.getBOOL("DumpVFSCaches")) +		{ +			dumpVFSCaches(); +		} +#endif  		return true;  	} diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 2b0e974812..5d3c64f590 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -95,6 +95,12 @@  #include "llvoiceclient.h"  #include "llvoicevisualizer.h" // Ventrella +#include "lldebugmessagebox.h" +extern F32 SPEED_ADJUST_MAX; +extern F32 SPEED_ADJUST_MAX_SEC; +extern F32 ANIM_SPEED_MAX; +extern F32 ANIM_SPEED_MIN; +  #if LL_MSVC  // disable boost::lexical_cast warning  #pragma warning (disable:4702) @@ -1138,6 +1144,17 @@ void LLVOAvatar::initClass()  	{  		llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl;  	} + +	gAnimLibrary.animStateSetString(ANIM_AGENT_BODY_NOISE,"body_noise"); +	gAnimLibrary.animStateSetString(ANIM_AGENT_BREATHE_ROT,"breathe_rot"); +	gAnimLibrary.animStateSetString(ANIM_AGENT_EDITING,"editing"); +	gAnimLibrary.animStateSetString(ANIM_AGENT_EYE,"eye"); +	gAnimLibrary.animStateSetString(ANIM_AGENT_FLY_ADJUST,"fly_adjust"); +	gAnimLibrary.animStateSetString(ANIM_AGENT_HAND_MOTION,"hand_motion"); +	gAnimLibrary.animStateSetString(ANIM_AGENT_HEAD_ROT,"head_rot"); +	gAnimLibrary.animStateSetString(ANIM_AGENT_PELVIS_FIX,"pelvis_fix"); +	gAnimLibrary.animStateSetString(ANIM_AGENT_TARGET,"target"); +	gAnimLibrary.animStateSetString(ANIM_AGENT_WALK_ADJUST,"walk_adjust");  } @@ -1249,7 +1266,11 @@ void LLVOAvatar::initInstance(void)  		registerMotion( ANIM_AGENT_EXPRESS_TOOTHSMILE,		LLEmote::create );  		registerMotion( ANIM_AGENT_EXPRESS_WINK,			LLEmote::create );  		registerMotion( ANIM_AGENT_EXPRESS_WORRY,			LLEmote::create ); +		registerMotion( ANIM_AGENT_FEMALE_RUN_NEW,			LLKeyframeWalkMotion::create ); +		registerMotion( ANIM_AGENT_FEMALE_WALK,				LLKeyframeWalkMotion::create ); +		registerMotion( ANIM_AGENT_FEMALE_WALK_NEW,			LLKeyframeWalkMotion::create );  		registerMotion( ANIM_AGENT_RUN,						LLKeyframeWalkMotion::create ); +		registerMotion( ANIM_AGENT_RUN_NEW,					LLKeyframeWalkMotion::create );  		registerMotion( ANIM_AGENT_STAND,					LLKeyframeStandMotion::create );  		registerMotion( ANIM_AGENT_STAND_1,					LLKeyframeStandMotion::create );  		registerMotion( ANIM_AGENT_STAND_2,					LLKeyframeStandMotion::create ); @@ -1259,6 +1280,7 @@ void LLVOAvatar::initInstance(void)  		registerMotion( ANIM_AGENT_TURNLEFT,				LLKeyframeWalkMotion::create );  		registerMotion( ANIM_AGENT_TURNRIGHT,				LLKeyframeWalkMotion::create );  		registerMotion( ANIM_AGENT_WALK,					LLKeyframeWalkMotion::create ); +		registerMotion( ANIM_AGENT_WALK_NEW,				LLKeyframeWalkMotion::create );  		// motions without a start/stop bit  		registerMotion( ANIM_AGENT_BODY_NOISE,				LLBodyNoiseMotion::create ); @@ -2156,6 +2178,33 @@ static LLFastTimer::DeclareTimer FTM_AVATAR_UPDATE("Update Avatar");  static LLFastTimer::DeclareTimer FTM_JOINT_UPDATE("Update Joints");  //------------------------------------------------------------------------ +// LLVOAvatar::dumpAnimationState() +//------------------------------------------------------------------------ +void LLVOAvatar::dumpAnimationState() +{ +	llinfos << "==============================================" << llendl; +	for (LLVOAvatar::AnimIterator it = mSignaledAnimations.begin(); it != mSignaledAnimations.end(); ++it) +	{ +		LLUUID id = it->first; +		std::string playtag = ""; +		if (mPlayingAnimations.find(id) != mPlayingAnimations.end()) +		{ +			playtag = "*"; +		} +		llinfos << gAnimLibrary.animationName(id) << playtag << llendl; +	} +	for (LLVOAvatar::AnimIterator it = mPlayingAnimations.begin(); it != mPlayingAnimations.end(); ++it) +	{ +		LLUUID id = it->first; +		bool is_signaled = mSignaledAnimations.find(id) != mSignaledAnimations.end(); +		if (!is_signaled) +		{ +			llinfos << gAnimLibrary.animationName(id) << "!S" << llendl; +		} +	} +} + +//------------------------------------------------------------------------  // idleUpdate()  //------------------------------------------------------------------------  BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) @@ -2258,6 +2307,7 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)  	idleUpdateNameTag( root_pos_last );  	idleUpdateRenderCost();  	idleUpdateTractorBeam(); +  	return TRUE;  } @@ -4434,34 +4484,79 @@ void LLVOAvatar::resetAnimations()  	flushAllMotions();  } -//----------------------------------------------------------------------------- -// startMotion() -// id is the asset if of the animation to start -// time_offset is the offset into the animation at which to start playing -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset) +// Override selectively based on avatar sex and whether we're using new +// animations. +LLUUID LLVOAvatar::remapMotionID(const LLUUID& id)  { -	LLMemType mt(LLMemType::MTYPE_AVATAR); -	 +	BOOL use_new_walk_run = gSavedSettings.getBOOL("UseNewWalkRun"); +	LLUUID result = id; +  	// start special case female walk for female avatars  	if (getSex() == SEX_FEMALE)  	{  		if (id == ANIM_AGENT_WALK)  		{ -			return LLCharacter::startMotion(ANIM_AGENT_FEMALE_WALK, time_offset); +			if (use_new_walk_run) +				result = ANIM_AGENT_FEMALE_WALK_NEW; +			else +				result = ANIM_AGENT_FEMALE_WALK; +		} +		else if (id == ANIM_AGENT_RUN) +		{ +			// There is no old female run animation, so only override +			// in one case. +			if (use_new_walk_run) +				result = ANIM_AGENT_FEMALE_RUN_NEW;  		}  		else if (id == ANIM_AGENT_SIT)  		{ -			return LLCharacter::startMotion(ANIM_AGENT_SIT_FEMALE, time_offset); +			result = ANIM_AGENT_SIT_FEMALE; +		} +	} +	else +	{ +		// Male avatar. +		if (id == ANIM_AGENT_WALK) +		{ +			if (use_new_walk_run) +				result = ANIM_AGENT_WALK_NEW;  		} +		else if (id == ANIM_AGENT_RUN) +		{ +			if (use_new_walk_run) +				result = ANIM_AGENT_RUN_NEW; +		} +	  	} -	if (isSelf() && id == ANIM_AGENT_AWAY) +	return result; + +} + +//----------------------------------------------------------------------------- +// startMotion() +// id is the asset if of the animation to start +// time_offset is the offset into the animation at which to start playing +//----------------------------------------------------------------------------- +BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset) +{ +	LLMemType mt(LLMemType::MTYPE_AVATAR); + +	lldebugs << "motion requested " << id.asString() << " " << gAnimLibrary.animationName(id) << llendl; + +	LLUUID remap_id = remapMotionID(id); + +	if (remap_id != id) +	{ +		lldebugs << "motion resultant " << remap_id.asString() << " " << gAnimLibrary.animationName(remap_id) << llendl; +	} + +	if (isSelf() && remap_id == ANIM_AGENT_AWAY)  	{  		gAgent.setAFK();  	} -	return LLCharacter::startMotion(id, time_offset); +	return LLCharacter::startMotion(remap_id, time_offset);  }  //----------------------------------------------------------------------------- @@ -4469,21 +4564,21 @@ BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset)  //-----------------------------------------------------------------------------  BOOL LLVOAvatar::stopMotion(const LLUUID& id, BOOL stop_immediate)  { -	if (isSelf()) -	{ -		gAgent.onAnimStop(id); -	} +	lldebugs << "motion requested " << id.asString() << " " << gAnimLibrary.animationName(id) << llendl; -	if (id == ANIM_AGENT_WALK) +	LLUUID remap_id = remapMotionID(id); +	 +	if (remap_id != id)  	{ -		LLCharacter::stopMotion(ANIM_AGENT_FEMALE_WALK, stop_immediate); +		lldebugs << "motion resultant " << remap_id.asString() << " " << gAnimLibrary.animationName(remap_id) << llendl;  	} -	else if (id == ANIM_AGENT_SIT) + +	if (isSelf())  	{ -		LLCharacter::stopMotion(ANIM_AGENT_SIT_FEMALE, stop_immediate); +		gAgent.onAnimStop(remap_id);  	} -	return LLCharacter::stopMotion(id, stop_immediate); +	return LLCharacter::stopMotion(remap_id, stop_immediate);  }  //----------------------------------------------------------------------------- diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index df47e9ba1d..34791cf823 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -158,12 +158,14 @@ public:  	virtual LLJoint*		getCharacterJoint(U32 num);  	virtual BOOL			allocateCharacterJoints(U32 num); +	virtual LLUUID			remapMotionID(const LLUUID& id);  	virtual BOOL			startMotion(const LLUUID& id, F32 time_offset = 0.f);  	virtual BOOL			stopMotion(const LLUUID& id, BOOL stop_immediate = FALSE);  	virtual void			stopMotionFromSource(const LLUUID& source_id);  	virtual void			requestStopMotion(LLMotion* motion);  	LLMotion*				findMotion(const LLUUID& id) const;  	void					startDefaultMotions(); +	void					dumpAnimationState();  	virtual LLJoint*		getJoint(const std::string &name);  	virtual LLJoint*     	getRootJoint() { return &mRoot; } diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index a03ded26ac..203ab45cf4 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -137,7 +137,9 @@ LLVOAvatarSelf::LLVOAvatarSelf(const LLUUID& id,  	mRegionCrossingCount(0)  {  	gAgentWearables.setAvatarObject(this); -	 + +	mMotionController.mIsSelf = TRUE; +  	lldebugs << "Marking avatar as self " << id << llendl;  } | 
