diff options
| author | Kyler "Félix" Eastridge <felix.wolfz@gmail.com> | 2024-09-09 06:45:34 -0400 | 
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-09-09 13:45:34 +0300 | 
| commit | 71c46bc6299ee27191b5a4610d066ace593f0fca (patch) | |
| tree | 69407508882ca7a77818d146bd7e0bac24353e2c | |
| parent | d91d39fa0f7f4f204d6fb7ff66b9817e498dbd61 (diff) | |
Fix spelling error in variable name (#2526)
| -rw-r--r-- | indra/newview/llvoavatar.cpp | 18 | 
1 files changed, 9 insertions, 9 deletions
| diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index e638e5b8c3..b04bb99b97 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -8444,14 +8444,14 @@ bool LLVOAvatar::isFullyLoaded() const  bool LLVOAvatar::isTooComplex() const  {      bool too_complex; -    static LLCachedControl<S32> compelxity_render_mode(gSavedSettings, "RenderAvatarComplexityMode"); -    bool render_friend =  (isBuddy() && compelxity_render_mode > AV_RENDER_LIMIT_BY_COMPLEXITY); +    static LLCachedControl<S32> complexity_render_mode(gSavedSettings, "RenderAvatarComplexityMode"); +    bool render_friend =  (isBuddy() && complexity_render_mode > AV_RENDER_LIMIT_BY_COMPLEXITY);      if (isSelf() || render_friend || mVisuallyMuteSetting == AV_ALWAYS_RENDER)      {          too_complex = false;      } -    else if (compelxity_render_mode == AV_RENDER_ONLY_SHOW_FRIENDS && !mIsControlAvatar) +    else if (complexity_render_mode == AV_RENDER_ONLY_SHOW_FRIENDS && !mIsControlAvatar)      {          too_complex = true;      } @@ -8479,16 +8479,16 @@ bool LLVOAvatar::isTooSlow() const          return mTooSlow;      } -    static LLCachedControl<S32> compelxity_render_mode(gSavedSettings, "RenderAvatarComplexityMode"); +    static LLCachedControl<S32> complexity_render_mode(gSavedSettings, "RenderAvatarComplexityMode");      static LLCachedControl<bool> friends_only(gSavedSettings, "RenderAvatarFriendsOnly", false);      bool is_friend = isBuddy(); -    bool render_friend = is_friend && compelxity_render_mode > AV_RENDER_LIMIT_BY_COMPLEXITY; +    bool render_friend = is_friend && complexity_render_mode > AV_RENDER_LIMIT_BY_COMPLEXITY;      if (render_friend || mVisuallyMuteSetting == AV_ALWAYS_RENDER)      {          return false;      } -    else if (compelxity_render_mode == AV_RENDER_ONLY_SHOW_FRIENDS) +    else if (complexity_render_mode == AV_RENDER_ONLY_SHOW_FRIENDS)      {          return true;      } @@ -8504,7 +8504,7 @@ bool LLVOAvatar::isTooSlow() const  void LLVOAvatar::updateTooSlow()  {      LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR; -    static LLCachedControl<S32> compelxity_render_mode(gSavedSettings, "RenderAvatarComplexityMode"); +    static LLCachedControl<S32> complexity_render_mode(gSavedSettings, "RenderAvatarComplexityMode");      static LLCachedControl<bool> allowSelfImpostor(gSavedSettings, "AllowSelfImpostor");      const auto id = getID(); @@ -8537,14 +8537,14 @@ void LLVOAvatar::updateTooSlow()          if(!mTooSlowWithoutShadows) // if we were not previously above the full impostor cap          { -            bool always_render_friends = compelxity_render_mode > AV_RENDER_LIMIT_BY_COMPLEXITY; +            bool always_render_friends = complexity_render_mode > AV_RENDER_LIMIT_BY_COMPLEXITY;              bool render_friend_or_exception =   (always_render_friends && isBuddy()) ||                  ( getVisualMuteSettings() == LLVOAvatar::AV_ALWAYS_RENDER );              if( (!isSelf() || allowSelfImpostor) && !render_friend_or_exception)              {                  // Note: slow rendering Friends still get their shadows zapped.                  mTooSlowWithoutShadows = (getGPURenderTime()*2.f >= max_art_ms)  // NOTE: assumes shadow rendering doubles render time -                    || (compelxity_render_mode == AV_RENDER_ONLY_SHOW_FRIENDS && !mIsControlAvatar); +                    || (complexity_render_mode == AV_RENDER_ONLY_SHOW_FRIENDS && !mIsControlAvatar);              }          }      } | 
