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authorRunitai Linden <davep@lindenlab.com>2021-09-14 20:50:55 -0500
committerDave Houlton <euclid@lindenlab.com>2021-09-15 13:53:00 -0600
commit6f03dc8d048ca82e49592b3358f7b1f2a74137ec (patch)
tree1f493df847fefb9dde1e73bd2af81c4ad4fd831c
parent84da92663aad221db19927de26922417e7cb45c6 (diff)
SL-15038 Added Tracy instrumentation to name tags and chat bubbles.
-rw-r--r--indra/newview/llhudnametag.cpp2
-rw-r--r--indra/newview/llvoavatar.cpp2
2 files changed, 4 insertions, 0 deletions
diff --git a/indra/newview/llhudnametag.cpp b/indra/newview/llhudnametag.cpp
index 9d49c30a49..55a4b5a457 100644
--- a/indra/newview/llhudnametag.cpp
+++ b/indra/newview/llhudnametag.cpp
@@ -224,6 +224,7 @@ BOOL LLHUDNameTag::lineSegmentIntersect(const LLVector4a& start, const LLVector4
void LLHUDNameTag::render()
{
+ LL_PROFILE_ZONE_SCOPED;
if (sDisplayText)
{
LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
@@ -731,6 +732,7 @@ void LLHUDNameTag::updateSize()
void LLHUDNameTag::updateAll()
{
+ LL_PROFILE_ZONE_SCOPED;
// iterate over all text objects, calculate their restoration forces,
// and add them to the visible set if they are on screen and close enough
sVisibleTextObjects.clear();
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index e085a945a8..ba9f8d14cb 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -3136,6 +3136,8 @@ void LLVOAvatar::idleUpdateWindEffect()
void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last)
{
+ LL_PROFILE_ZONE_SCOPED;
+
// update chat bubble
//--------------------------------------------------------------------
// draw text label over character's head