diff options
| author | Graham Linden <graham@lindenlab.com> | 2019-07-11 13:34:32 -0700 | 
|---|---|---|
| committer | Graham Linden <graham@lindenlab.com> | 2019-07-11 13:34:32 -0700 | 
| commit | 6a7f12ebcf8009188cfec659f1f29852dcc932c8 (patch) | |
| tree | 6456aa9350b8d93b5746516d8ab9f75541afa485 | |
| parent | 695ec5229f6c8c80625e7d445232ae5fb0011327 (diff) | |
SL-10625
Keep texture baking from pointlessly mercy flushing GL like a kid that just discovered the toilet handle.
Make glReadPixels call use GL_ALPHA8 (a texture format) instead of GL_ALPHA (an enum to indicate the alpha channel).
| -rw-r--r-- | indra/llappearance/lltexlayer.cpp | 29 | 
1 files changed, 4 insertions, 25 deletions
| diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index ca0d102b74..0bfabc7b80 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -162,7 +162,6 @@ BOOL LLTexLayerSetBuffer::renderTexLayerSet()  	LLGLSUIDefault gls_ui;  	success &= mTexLayerSet->render( getCompositeOriginX(), getCompositeOriginY(),   									 getCompositeWidth(), getCompositeHeight() ); -	gGL.flush();  	midRenderTexLayerSet(success); @@ -400,7 +399,6 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height )  	// clear buffer area to ensure we don't pick up UI elements  	{ -		gGL.flush();  		LLGLDisable no_alpha(GL_ALPHA_TEST);  		if (use_shaders)  		{ @@ -410,8 +408,7 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height )  		gGL.color4f( 0.f, 0.f, 0.f, 1.f );  		gl_rect_2d_simple( width, height ); - -		gGL.flush(); +	  		if (use_shaders)  		{  			gAlphaMaskProgram.setMinimumAlpha(0.004f); @@ -426,9 +423,7 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height )  			LLTexLayerInterface* layer = *iter;  			if (layer->getRenderPass() == LLTexLayer::RP_COLOR)  			{ -				gGL.flush();  				success &= layer->render(x, y, width, height); -				gGL.flush();  			}  		} @@ -438,8 +433,6 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height )  	}  	else  	{ -		gGL.flush(); -  		gGL.setSceneBlendType(LLRender::BT_REPLACE);  		LLGLDisable no_alpha(GL_ALPHA_TEST);  		if (use_shaders) @@ -452,8 +445,7 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height )  		gl_rect_2d_simple( width, height );  		gGL.setSceneBlendType(LLRender::BT_ALPHA); - -		gGL.flush(); +	  		if (use_shaders)  		{  			gAlphaMaskProgram.setMinimumAlpha(0.004f); @@ -552,7 +544,6 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height,  	// (Optionally) replace alpha with a single component image from a tga file.  	if (!info->mStaticAlphaFileName.empty())  	{ -		gGL.flush();  		{  			LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(info->mStaticAlphaFileName, TRUE);  			if( tex ) @@ -563,12 +554,10 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height,  				gl_rect_2d_simple_tex( width, height );  			}  		} -		gGL.flush();  	}  	else if (forceClear || info->mClearAlpha || (mMaskLayerList.size() > 0))  	{  		// Set the alpha channel to one (clean up after previous blending) -		gGL.flush();  		LLGLDisable no_alpha(GL_ALPHA_TEST);  		if (use_shaders)  		{ @@ -579,7 +568,6 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height,  		gl_rect_2d_simple( width, height ); -		gGL.flush();  		if (use_shaders)  		{  			gAlphaMaskProgram.setMinimumAlpha(0.004f); @@ -595,9 +583,7 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height,  		for (layer_list_t::iterator iter = mMaskLayerList.begin(); iter != mMaskLayerList.end(); iter++)  		{  			LLTexLayerInterface* layer = *iter; -			gGL.flush();  			layer->blendAlphaTexture(x,y,width, height); -			gGL.flush();  		}  	} @@ -1187,7 +1173,6 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height)  		const bool force_render = true;  		renderMorphMasks(x, y, width, height, net_color, force_render);  		alpha_mask_specified = TRUE; -		gGL.flush();  		gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ONE_MINUS_DEST_ALPHA);  	} @@ -1195,7 +1180,6 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height)  	if( getInfo()->mWriteAllChannels )  	{ -		gGL.flush();  		gGL.setSceneBlendType(LLRender::BT_REPLACE);  	} @@ -1294,7 +1278,6 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height)  	if( alpha_mask_specified || getInfo()->mWriteAllChannels )  	{  		// Restore standard blend func value -		gGL.flush();  		gGL.setSceneBlendType(LLRender::BT_ALPHA);  		stop_glerror();  	} @@ -1373,8 +1356,6 @@ BOOL LLTexLayer::findNetColor(LLColor4* net_color) const  BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height)  {  	BOOL success = TRUE; - -	gGL.flush();  	bool use_shaders = LLGLSLShader::sNoFixedFunction; @@ -1463,7 +1444,6 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC  		gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);  		// Clear the alpha -		gGL.flush();  		gGL.setSceneBlendType(LLRender::BT_REPLACE);  		gGL.color4f( 0.f, 0.f, 0.f, 0.f ); @@ -1485,7 +1465,6 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC  	}  	// Approximates a min() function -	gGL.flush();  	gGL.setSceneBlendType(LLRender::BT_MULT_ALPHA);  	// Accumulate the alpha component of the texture @@ -1588,11 +1567,11 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC  			mAlphaCache[cache_index] = alpha_data; -            bool skip_readback = LLRender::sNsightDebugSupport || gGLManager.mIsIntel; // nSight doesn't support use of glReadPixels +            bool skip_readback = LLRender::sNsightDebugSupport; // nSight doesn't support use of glReadPixels  			if (!skip_readback)  			{ -				glReadPixels(x, y, width, height, GL_ALPHA, GL_UNSIGNED_BYTE, alpha_data);                 +				glReadPixels(x, y, width, height, GL_ALPHA8, GL_UNSIGNED_BYTE, alpha_data);                  			}              else              { | 
