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authorandreykproductengine <andreykproductengine@lindenlab.com>2017-11-14 18:55:36 +0200
committerandreykproductengine <andreykproductengine@lindenlab.com>2017-11-14 18:55:36 +0200
commit6502e8bf33e6775d160ec90c666bb507bd9bb242 (patch)
treeadf4a9a1833019e2a4d443cf81ed51f3d09b1b0f
parentf986d1bcbed863ab247080f1b36a64d94e36e8bd (diff)
MAINT-7228 Vertex buffer allocation failure handling
-rw-r--r--indra/newview/lldrawpoolavatar.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index bb5c86f705..e38c7ee080 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -1613,6 +1613,14 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(
}
}
+ if (buffer.isNull() ||
+ buffer->getNumVerts() != vol_face.mNumVertices ||
+ buffer->getNumIndices() != vol_face.mNumIndices)
+ {
+ // Allocation failed
+ return;
+ }
+
if (sShaderLevel <= 0 && face->mLastSkinTime < avatar->getLastSkinTime())
{
//perform software vertex skinning for this face