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| author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2026-07-27 16:43:08 +0300 |
|---|---|---|
| committer | Andrey Lihatskiy <118752495+marchcat@users.noreply.github.com> | 2026-07-27 18:37:14 +0300 |
| commit | 6290445eea74257d5fbb751fc29b41c9f0aafc89 (patch) | |
| tree | 2c3401029292e29cde0ee07dfb1568120c7e99a9 | |
| parent | 398bf4f76a275ac08524f6218a707251b171271e (diff) | |
Remove stale sOOMErrorCount declaration
| -rw-r--r-- | indra/llrender/llimagegl.h | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h index 5db81ff56d..773b647d69 100644 --- a/indra/llrender/llimagegl.h +++ b/indra/llrender/llimagegl.h @@ -285,11 +285,6 @@ public: // Global memory statistics static U32 sBindCount; // Tracks number of texture binds for current frame static U32 sUniqueCount; // Tracks number of unique texture binds for current frame - // glTexImage2D GL_OUT_OF_MEMORY failures detected (bytes NOT counted for - // these). Written from whichever thread runs texture creation; read by - // the streaming 1Hz pressure log. Nonzero = the driver is refusing - // allocations and the VRAM budget is unreliable. - static std::atomic<U32> sOOMErrorCount; static LLImageGL* sDefaultGLTexture ; static bool sAutomatedTest; static bool sCompressTextures; //use GL texture compression |
