diff options
author | Graham Linden <graham@lindenlab.com> | 2013-08-19 12:56:04 -0700 |
---|---|---|
committer | Graham Linden <graham@lindenlab.com> | 2013-08-19 12:56:04 -0700 |
commit | 62011c2871bdb09b92c56d2959eed64ba6ec3e1f (patch) | |
tree | 800b0c726c361a05a8e7b3025c7a14cca26f89c9 | |
parent | 3f186aab7737d611e1b8a62e66a79828e3b5ef5b (diff) |
Fix merge issues from genBBoxes optimizations fighting with genBBoxes optimizations and missing statics
-rwxr-xr-x | indra/llmath/llvolume.cpp | 157 | ||||
-rwxr-xr-x | indra/newview/llface.cpp | 98 | ||||
-rwxr-xr-x | indra/newview/llface.h | 3 | ||||
-rwxr-xr-x | indra/newview/llvovolume.cpp | 2 | ||||
-rwxr-xr-x | indra/newview/pipeline.cpp | 2 | ||||
-rwxr-xr-x | indra/newview/pipeline.h | 4 |
6 files changed, 119 insertions, 147 deletions
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index ad0ca618a0..a030d889af 100755 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -136,6 +136,82 @@ BOOL LLLineSegmentBoxIntersect(const F32* start, const F32* end, const F32* cent return true; } +// Finds tangent vec based on three vertices with texture coordinates. +// Fills in dummy values if the triangle has degenerate texture coordinates. +void calc_tangent_from_triangle( + LLVector4a& normal, + LLVector4a& tangent_out, + const LLVector4a& v1, + const LLVector2& w1, + const LLVector4a& v2, + const LLVector2& w2, + const LLVector4a& v3, + const LLVector2& w3) +{ + const F32* v1ptr = v1.getF32ptr(); + const F32* v2ptr = v2.getF32ptr(); + const F32* v3ptr = v3.getF32ptr(); + + float x1 = v2ptr[0] - v1ptr[0]; + float x2 = v3ptr[0] - v1ptr[0]; + float y1 = v2ptr[1] - v1ptr[1]; + float y2 = v3ptr[1] - v1ptr[1]; + float z1 = v2ptr[2] - v1ptr[2]; + float z2 = v3ptr[2] - v1ptr[2]; + + float s1 = w2.mV[0] - w1.mV[0]; + float s2 = w3.mV[0] - w1.mV[0]; + float t1 = w2.mV[1] - w1.mV[1]; + float t2 = w3.mV[1] - w1.mV[1]; + + F32 rd = s1*t2-s2*t1; + + float r = ((rd*rd) > FLT_EPSILON) ? 1.0F / rd : 1024.f; //some made up large ratio for division by zero + + llassert(llfinite(r)); + llassert(!llisnan(r)); + + LLVector4a sdir( + (t2 * x1 - t1 * x2) * r, + (t2 * y1 - t1 * y2) * r, + (t2 * z1 - t1 * z2) * r); + + LLVector4a tdir( + (s1 * x2 - s2 * x1) * r, + (s1 * y2 - s2 * y1) * r, + (s1 * z2 - s2 * z1) * r); + + LLVector4a n = normal; + LLVector4a t = sdir; + + LLVector4a ncrosst; + ncrosst.setCross3(n,t); + + // Gram-Schmidt orthogonalize + n.mul(n.dot3(t).getF32()); + + LLVector4a tsubn; + tsubn.setSub(t,n); + + if (tsubn.dot3(tsubn).getF32() > F_APPROXIMATELY_ZERO) + { + tsubn.normalize3fast_checked(); + + // Calculate handedness + F32 handedness = ncrosst.dot3(tdir).getF32() < 0.f ? -1.f : 1.f; + + tsubn.getF32ptr()[3] = handedness; + + tangent_out = tsubn; + } + else + { + // degenerate, make up a value + // + tangent_out.set(0,0,1,1); + } + +} // intersect test between triangle vert0, vert1, vert2 and a ray from orig in direction dir. @@ -5908,10 +5984,10 @@ void LLVolumeFace::cacheOptimize() wght = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts); } - LLVector4a* binorm = NULL; + LLVector4a* tangent = NULL; if (mTangents) { - binorm = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts); + tangent = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts); } //allocate mapping of old indices to new indices @@ -7277,83 +7353,6 @@ void calc_binormal_from_triangle(LLVector4a& binormal, } } -// Finds binormal based on three vertices with texture coordinates. -// Fills in dummy values if the triangle has degenerate texture coordinates. -void calc_tangent_from_triangle( - LLVector4a& normal, - LLVector4a& tangent_out, - const LLVector4a& v1, - const LLVector2& w1, - const LLVector4a& v2, - const LLVector2& w2, - const LLVector4a& v3, - const LLVector2& w3) -{ - const F32* v1ptr = v1.getF32ptr(); - const F32* v2ptr = v2.getF32ptr(); - const F32* v3ptr = v3.getF32ptr(); - - float x1 = v2ptr[0] - v1ptr[0]; - float x2 = v3ptr[0] - v1ptr[0]; - float y1 = v2ptr[1] - v1ptr[1]; - float y2 = v3ptr[1] - v1ptr[1]; - float z1 = v2ptr[2] - v1ptr[2]; - float z2 = v3ptr[2] - v1ptr[2]; - - float s1 = w2.mV[0] - w1.mV[0]; - float s2 = w3.mV[0] - w1.mV[0]; - float t1 = w2.mV[1] - w1.mV[1]; - float t2 = w3.mV[1] - w1.mV[1]; - - F32 rd = s1*t2-s2*t1; - - float r = ((rd*rd) > FLT_EPSILON) ? 1.0F / rd : 1024.f; //some made up large ratio for division by zero - - llassert(llfinite(r)); - llassert(!llisnan(r)); - - LLVector4a sdir( - (t2 * x1 - t1 * x2) * r, - (t2 * y1 - t1 * y2) * r, - (t2 * z1 - t1 * z2) * r); - - LLVector4a tdir( - (s1 * x2 - s2 * x1) * r, - (s1 * y2 - s2 * y1) * r, - (s1 * z2 - s2 * z1) * r); - - LLVector4a n = normal; - LLVector4a t = sdir; - - LLVector4a ncrosst; - ncrosst.setCross3(n,t); - - // Gram-Schmidt orthogonalize - n.mul(n.dot3(t).getF32()); - - LLVector4a tsubn; - tsubn.setSub(t,n); - - if (tsubn.dot3(tsubn).getF32() > F_APPROXIMATELY_ZERO) - { - tsubn.normalize3fast_checked(); - - // Calculate handedness - F32 handedness = ncrosst.dot3(tdir).getF32() < 0.f ? -1.f : 1.f; - - tsubn.getF32ptr()[3] = handedness; - - tangent_out = tsubn; - } - else - { - // degenerate, make up a value - // - tangent_out.set(0,0,1,1); - } - -} - //adapted from Lengyel, Eric. “Computing Tangent Space Basis Vectors for an Arbitrary Mesh”. Terathon Software 3D Graphics Library, 2001. http://www.terathon.com/code/tangent.html void CalculateTangentArray(U32 vertexCount, const LLVector4a *vertex, const LLVector4a *normal, const LLVector2 *texcoord, U32 triangleCount, const U16* index_array, LLVector4a *tangent) diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 700b31f8d3..53e5b55b89 100755 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -768,7 +768,7 @@ bool less_than_max_mag(const LLVector4a& vec) } BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f, - const LLMatrix4& mat_vert_in, const LLMatrix3& mat_normal_in, BOOL global_volume) + const LLMatrix4& mat_vert_in, BOOL global_volume) { //get bounding box if (mDrawablep->isState(LLDrawable::REBUILD_VOLUME | LLDrawable::REBUILD_POSITION | LLDrawable::REBUILD_RIGGED)) @@ -777,10 +777,6 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f, LLMatrix4a mat_vert; mat_vert.loadu(mat_vert_in); - LLMatrix4a mat_normal; - mat_normal.loadu(mat_normal_in); - - //VECTORIZE THIS LLVector4a min,max; if (f >= volume.getNumVolumeFaces()) @@ -797,95 +793,69 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f, llassert(less_than_max_mag(max)); //min, max are in volume space, convert to drawable render space - LLVector4a center; - LLVector4a t; - t.setAdd(min, max); - t.mul(0.5f); - mat_vert.affineTransform(t, center); - LLVector4a size; - size.setSub(max, min); - size.mul(0.5f); - llassert(less_than_max_mag(min)); - llassert(less_than_max_mag(max)); + //get 8 corners of bounding box + LLVector4Logical mask[6]; - if (!global_volume) + for (U32 i = 0; i < 6; ++i) { - //VECTORIZE THIS - LLVector4a scale; - scale.load3(mDrawablep->getVObj()->getScale().mV); - size.mul(scale); + mask[i].clear(); } - mat_normal.mMatrix[0].normalize3fast(); - mat_normal.mMatrix[1].normalize3fast(); - mat_normal.mMatrix[2].normalize3fast(); + mask[0].setElement<2>(); //001 + mask[1].setElement<1>(); //010 + mask[2].setElement<1>(); //011 + mask[2].setElement<2>(); + mask[3].setElement<0>(); //100 + mask[4].setElement<0>(); //101 + mask[4].setElement<2>(); + mask[5].setElement<0>(); //110 + mask[5].setElement<1>(); - LLVector4a v[4]; + LLVector4a v[8]; - //get 4 corners of bounding box - mat_normal.rotate(size,v[0]); + v[6] = min; + v[7] = max; - //VECTORIZE THIS - LLVector4a scale; - - scale.set(-1.f, -1.f, 1.f); - scale.mul(size); - mat_normal.rotate(scale, v[1]); + for (U32 i = 0; i < 6; ++i) + { + v[i].setSelectWithMask(mask[i], min, max); + } - scale.set(1.f, -1.f, -1.f); - scale.mul(size); - mat_normal.rotate(scale, v[2]); + LLVector4a tv[8]; - scale.set(-1.f, 1.f, -1.f); - scale.mul(size); - mat_normal.rotate(scale, v[3]); + //transform bounding box into drawable space + for (U32 i = 0; i < 8; ++i) + { + mat_vert.affineTransform(v[i], tv[i]); + } + //find bounding box LLVector4a& newMin = mExtents[0]; LLVector4a& newMax = mExtents[1]; - newMin = newMax = center; - - llassert(less_than_max_mag(center)); + newMin = newMax = tv[0]; - for (U32 i = 0; i < 4; i++) + for (U32 i = 1; i < 8; ++i) { - LLVector4a delta; - delta.setAbs(v[i]); - LLVector4a min; - min.setSub(center, delta); - LLVector4a max; - max.setAdd(center, delta); - - newMin.setMin(newMin,min); - newMax.setMax(newMax,max); - - llassert(less_than_max_mag(newMin)); - llassert(less_than_max_mag(newMax)); + newMin.setMin(newMin, tv[i]); + newMax.setMax(newMax, tv[i]); } if (!mDrawablep->isActive()) - { + { // Shift position for region LLVector4a offset; offset.load3(mDrawablep->getRegion()->getOriginAgent().mV); newMin.add(offset); newMax.add(offset); - - llassert(less_than_max_mag(newMin)); - llassert(less_than_max_mag(newMax)); } + LLVector4a t; t.setAdd(newMin, newMax); t.mul(0.5f); - llassert(less_than_max_mag(t)); - - //VECTORIZE THIS mCenterLocal.set(t.getF32ptr()); - llassert(less_than_max_mag(newMin)); - llassert(less_than_max_mag(newMax)); - t.setSub(newMax,newMin); mBoundingSphereRadius = t.getLength3().getF32()*0.5f; diff --git a/indra/newview/llface.h b/indra/newview/llface.h index 763634a3ab..66b5f13740 100755 --- a/indra/newview/llface.h +++ b/indra/newview/llface.h @@ -194,8 +194,7 @@ public: void setSize(S32 numVertices, S32 num_indices = 0, bool align = false); - BOOL genVolumeBBoxes(const LLVolume &volume, S32 f, - const LLMatrix4& mat, BOOL global_volume = FALSE); + BOOL genVolumeBBoxes(const LLVolume &volume, S32 f,const LLMatrix4& mat, BOOL global_volume = FALSE); void init(LLDrawable* drawablep, LLViewerObject* objp); void destroy(); diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 113bdd2ce3..33b26494de 100755 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -1458,7 +1458,7 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global) continue; } res &= face->genVolumeBBoxes(*volume, i, - mRelativeXform, mRelativeXformInvTrans, + mRelativeXform, /*mRelativeXformInvTrans,*/ (mVolumeImpl && mVolumeImpl->isVolumeGlobal()) || force_global); if (rebuild) diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index c4286e73eb..8be7b2ab53 100755 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -169,6 +169,7 @@ S32 LLPipeline::RenderGlowIterations; F32 LLPipeline::RenderGlowWidth; F32 LLPipeline::RenderGlowStrength; BOOL LLPipeline::RenderDepthOfField; +BOOL LLPipeline::RenderDepthOfFieldInEditMode; F32 LLPipeline::CameraFocusTransitionTime; F32 LLPipeline::CameraFNumber; F32 LLPipeline::CameraFocalLength; @@ -379,6 +380,7 @@ BOOL LLPipeline::sWaterReflections = FALSE; BOOL LLPipeline::sRenderGlow = FALSE; BOOL LLPipeline::sReflectionRender = FALSE; BOOL LLPipeline::sImpostorRender = FALSE; +BOOL LLPipeline::sImpostorRenderAlphaDepthPass = FALSE; BOOL LLPipeline::sUnderWaterRender = FALSE; BOOL LLPipeline::sTextureBindTest = FALSE; BOOL LLPipeline::sRenderFrameTest = FALSE; diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index f0bebbe20d..fbbcf8f06d 100755 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -295,7 +295,8 @@ public: void unbindDeferredShader(LLGLSLShader& shader); void renderDeferredLighting(); - + void renderDeferredLightingToRT(LLRenderTarget* target); + void generateWaterReflection(LLCamera& camera); void generateSunShadow(LLCamera& camera); void generateHighlight(LLCamera& camera); @@ -594,6 +595,7 @@ public: static BOOL sPickAvatar; static BOOL sReflectionRender; static BOOL sImpostorRender; + static BOOL sImpostorRenderAlphaDepthPass; static BOOL sUnderWaterRender; static BOOL sRenderGlow; static BOOL sTextureBindTest; |