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authorGraham Linden <graham@lindenlab.com>2013-08-19 12:56:04 -0700
committerGraham Linden <graham@lindenlab.com>2013-08-19 12:56:04 -0700
commit62011c2871bdb09b92c56d2959eed64ba6ec3e1f (patch)
tree800b0c726c361a05a8e7b3025c7a14cca26f89c9
parent3f186aab7737d611e1b8a62e66a79828e3b5ef5b (diff)
Fix merge issues from genBBoxes optimizations fighting with genBBoxes optimizations and missing statics
-rwxr-xr-xindra/llmath/llvolume.cpp157
-rwxr-xr-xindra/newview/llface.cpp98
-rwxr-xr-xindra/newview/llface.h3
-rwxr-xr-xindra/newview/llvovolume.cpp2
-rwxr-xr-xindra/newview/pipeline.cpp2
-rwxr-xr-xindra/newview/pipeline.h4
6 files changed, 119 insertions, 147 deletions
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp
index ad0ca618a0..a030d889af 100755
--- a/indra/llmath/llvolume.cpp
+++ b/indra/llmath/llvolume.cpp
@@ -136,6 +136,82 @@ BOOL LLLineSegmentBoxIntersect(const F32* start, const F32* end, const F32* cent
return true;
}
+// Finds tangent vec based on three vertices with texture coordinates.
+// Fills in dummy values if the triangle has degenerate texture coordinates.
+void calc_tangent_from_triangle(
+ LLVector4a& normal,
+ LLVector4a& tangent_out,
+ const LLVector4a& v1,
+ const LLVector2& w1,
+ const LLVector4a& v2,
+ const LLVector2& w2,
+ const LLVector4a& v3,
+ const LLVector2& w3)
+{
+ const F32* v1ptr = v1.getF32ptr();
+ const F32* v2ptr = v2.getF32ptr();
+ const F32* v3ptr = v3.getF32ptr();
+
+ float x1 = v2ptr[0] - v1ptr[0];
+ float x2 = v3ptr[0] - v1ptr[0];
+ float y1 = v2ptr[1] - v1ptr[1];
+ float y2 = v3ptr[1] - v1ptr[1];
+ float z1 = v2ptr[2] - v1ptr[2];
+ float z2 = v3ptr[2] - v1ptr[2];
+
+ float s1 = w2.mV[0] - w1.mV[0];
+ float s2 = w3.mV[0] - w1.mV[0];
+ float t1 = w2.mV[1] - w1.mV[1];
+ float t2 = w3.mV[1] - w1.mV[1];
+
+ F32 rd = s1*t2-s2*t1;
+
+ float r = ((rd*rd) > FLT_EPSILON) ? 1.0F / rd : 1024.f; //some made up large ratio for division by zero
+
+ llassert(llfinite(r));
+ llassert(!llisnan(r));
+
+ LLVector4a sdir(
+ (t2 * x1 - t1 * x2) * r,
+ (t2 * y1 - t1 * y2) * r,
+ (t2 * z1 - t1 * z2) * r);
+
+ LLVector4a tdir(
+ (s1 * x2 - s2 * x1) * r,
+ (s1 * y2 - s2 * y1) * r,
+ (s1 * z2 - s2 * z1) * r);
+
+ LLVector4a n = normal;
+ LLVector4a t = sdir;
+
+ LLVector4a ncrosst;
+ ncrosst.setCross3(n,t);
+
+ // Gram-Schmidt orthogonalize
+ n.mul(n.dot3(t).getF32());
+
+ LLVector4a tsubn;
+ tsubn.setSub(t,n);
+
+ if (tsubn.dot3(tsubn).getF32() > F_APPROXIMATELY_ZERO)
+ {
+ tsubn.normalize3fast_checked();
+
+ // Calculate handedness
+ F32 handedness = ncrosst.dot3(tdir).getF32() < 0.f ? -1.f : 1.f;
+
+ tsubn.getF32ptr()[3] = handedness;
+
+ tangent_out = tsubn;
+ }
+ else
+ {
+ // degenerate, make up a value
+ //
+ tangent_out.set(0,0,1,1);
+ }
+
+}
// intersect test between triangle vert0, vert1, vert2 and a ray from orig in direction dir.
@@ -5908,10 +5984,10 @@ void LLVolumeFace::cacheOptimize()
wght = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
}
- LLVector4a* binorm = NULL;
+ LLVector4a* tangent = NULL;
if (mTangents)
{
- binorm = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
+ tangent = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
}
//allocate mapping of old indices to new indices
@@ -7277,83 +7353,6 @@ void calc_binormal_from_triangle(LLVector4a& binormal,
}
}
-// Finds binormal based on three vertices with texture coordinates.
-// Fills in dummy values if the triangle has degenerate texture coordinates.
-void calc_tangent_from_triangle(
- LLVector4a& normal,
- LLVector4a& tangent_out,
- const LLVector4a& v1,
- const LLVector2& w1,
- const LLVector4a& v2,
- const LLVector2& w2,
- const LLVector4a& v3,
- const LLVector2& w3)
-{
- const F32* v1ptr = v1.getF32ptr();
- const F32* v2ptr = v2.getF32ptr();
- const F32* v3ptr = v3.getF32ptr();
-
- float x1 = v2ptr[0] - v1ptr[0];
- float x2 = v3ptr[0] - v1ptr[0];
- float y1 = v2ptr[1] - v1ptr[1];
- float y2 = v3ptr[1] - v1ptr[1];
- float z1 = v2ptr[2] - v1ptr[2];
- float z2 = v3ptr[2] - v1ptr[2];
-
- float s1 = w2.mV[0] - w1.mV[0];
- float s2 = w3.mV[0] - w1.mV[0];
- float t1 = w2.mV[1] - w1.mV[1];
- float t2 = w3.mV[1] - w1.mV[1];
-
- F32 rd = s1*t2-s2*t1;
-
- float r = ((rd*rd) > FLT_EPSILON) ? 1.0F / rd : 1024.f; //some made up large ratio for division by zero
-
- llassert(llfinite(r));
- llassert(!llisnan(r));
-
- LLVector4a sdir(
- (t2 * x1 - t1 * x2) * r,
- (t2 * y1 - t1 * y2) * r,
- (t2 * z1 - t1 * z2) * r);
-
- LLVector4a tdir(
- (s1 * x2 - s2 * x1) * r,
- (s1 * y2 - s2 * y1) * r,
- (s1 * z2 - s2 * z1) * r);
-
- LLVector4a n = normal;
- LLVector4a t = sdir;
-
- LLVector4a ncrosst;
- ncrosst.setCross3(n,t);
-
- // Gram-Schmidt orthogonalize
- n.mul(n.dot3(t).getF32());
-
- LLVector4a tsubn;
- tsubn.setSub(t,n);
-
- if (tsubn.dot3(tsubn).getF32() > F_APPROXIMATELY_ZERO)
- {
- tsubn.normalize3fast_checked();
-
- // Calculate handedness
- F32 handedness = ncrosst.dot3(tdir).getF32() < 0.f ? -1.f : 1.f;
-
- tsubn.getF32ptr()[3] = handedness;
-
- tangent_out = tsubn;
- }
- else
- {
- // degenerate, make up a value
- //
- tangent_out.set(0,0,1,1);
- }
-
-}
-
//adapted from Lengyel, Eric. “Computing Tangent Space Basis Vectors for an Arbitrary Mesh”. Terathon Software 3D Graphics Library, 2001. http://www.terathon.com/code/tangent.html
void CalculateTangentArray(U32 vertexCount, const LLVector4a *vertex, const LLVector4a *normal,
const LLVector2 *texcoord, U32 triangleCount, const U16* index_array, LLVector4a *tangent)
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index 700b31f8d3..53e5b55b89 100755
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -768,7 +768,7 @@ bool less_than_max_mag(const LLVector4a& vec)
}
BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f,
- const LLMatrix4& mat_vert_in, const LLMatrix3& mat_normal_in, BOOL global_volume)
+ const LLMatrix4& mat_vert_in, BOOL global_volume)
{
//get bounding box
if (mDrawablep->isState(LLDrawable::REBUILD_VOLUME | LLDrawable::REBUILD_POSITION | LLDrawable::REBUILD_RIGGED))
@@ -777,10 +777,6 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f,
LLMatrix4a mat_vert;
mat_vert.loadu(mat_vert_in);
- LLMatrix4a mat_normal;
- mat_normal.loadu(mat_normal_in);
-
- //VECTORIZE THIS
LLVector4a min,max;
if (f >= volume.getNumVolumeFaces())
@@ -797,95 +793,69 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f,
llassert(less_than_max_mag(max));
//min, max are in volume space, convert to drawable render space
- LLVector4a center;
- LLVector4a t;
- t.setAdd(min, max);
- t.mul(0.5f);
- mat_vert.affineTransform(t, center);
- LLVector4a size;
- size.setSub(max, min);
- size.mul(0.5f);
- llassert(less_than_max_mag(min));
- llassert(less_than_max_mag(max));
+ //get 8 corners of bounding box
+ LLVector4Logical mask[6];
- if (!global_volume)
+ for (U32 i = 0; i < 6; ++i)
{
- //VECTORIZE THIS
- LLVector4a scale;
- scale.load3(mDrawablep->getVObj()->getScale().mV);
- size.mul(scale);
+ mask[i].clear();
}
- mat_normal.mMatrix[0].normalize3fast();
- mat_normal.mMatrix[1].normalize3fast();
- mat_normal.mMatrix[2].normalize3fast();
+ mask[0].setElement<2>(); //001
+ mask[1].setElement<1>(); //010
+ mask[2].setElement<1>(); //011
+ mask[2].setElement<2>();
+ mask[3].setElement<0>(); //100
+ mask[4].setElement<0>(); //101
+ mask[4].setElement<2>();
+ mask[5].setElement<0>(); //110
+ mask[5].setElement<1>();
- LLVector4a v[4];
+ LLVector4a v[8];
- //get 4 corners of bounding box
- mat_normal.rotate(size,v[0]);
+ v[6] = min;
+ v[7] = max;
- //VECTORIZE THIS
- LLVector4a scale;
-
- scale.set(-1.f, -1.f, 1.f);
- scale.mul(size);
- mat_normal.rotate(scale, v[1]);
+ for (U32 i = 0; i < 6; ++i)
+ {
+ v[i].setSelectWithMask(mask[i], min, max);
+ }
- scale.set(1.f, -1.f, -1.f);
- scale.mul(size);
- mat_normal.rotate(scale, v[2]);
+ LLVector4a tv[8];
- scale.set(-1.f, 1.f, -1.f);
- scale.mul(size);
- mat_normal.rotate(scale, v[3]);
+ //transform bounding box into drawable space
+ for (U32 i = 0; i < 8; ++i)
+ {
+ mat_vert.affineTransform(v[i], tv[i]);
+ }
+ //find bounding box
LLVector4a& newMin = mExtents[0];
LLVector4a& newMax = mExtents[1];
- newMin = newMax = center;
-
- llassert(less_than_max_mag(center));
+ newMin = newMax = tv[0];
- for (U32 i = 0; i < 4; i++)
+ for (U32 i = 1; i < 8; ++i)
{
- LLVector4a delta;
- delta.setAbs(v[i]);
- LLVector4a min;
- min.setSub(center, delta);
- LLVector4a max;
- max.setAdd(center, delta);
-
- newMin.setMin(newMin,min);
- newMax.setMax(newMax,max);
-
- llassert(less_than_max_mag(newMin));
- llassert(less_than_max_mag(newMax));
+ newMin.setMin(newMin, tv[i]);
+ newMax.setMax(newMax, tv[i]);
}
if (!mDrawablep->isActive())
- {
+ { // Shift position for region
LLVector4a offset;
offset.load3(mDrawablep->getRegion()->getOriginAgent().mV);
newMin.add(offset);
newMax.add(offset);
-
- llassert(less_than_max_mag(newMin));
- llassert(less_than_max_mag(newMax));
}
+ LLVector4a t;
t.setAdd(newMin, newMax);
t.mul(0.5f);
- llassert(less_than_max_mag(t));
-
- //VECTORIZE THIS
mCenterLocal.set(t.getF32ptr());
- llassert(less_than_max_mag(newMin));
- llassert(less_than_max_mag(newMax));
-
t.setSub(newMax,newMin);
mBoundingSphereRadius = t.getLength3().getF32()*0.5f;
diff --git a/indra/newview/llface.h b/indra/newview/llface.h
index 763634a3ab..66b5f13740 100755
--- a/indra/newview/llface.h
+++ b/indra/newview/llface.h
@@ -194,8 +194,7 @@ public:
void setSize(S32 numVertices, S32 num_indices = 0, bool align = false);
- BOOL genVolumeBBoxes(const LLVolume &volume, S32 f,
- const LLMatrix4& mat, BOOL global_volume = FALSE);
+ BOOL genVolumeBBoxes(const LLVolume &volume, S32 f,const LLMatrix4& mat, BOOL global_volume = FALSE);
void init(LLDrawable* drawablep, LLViewerObject* objp);
void destroy();
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 113bdd2ce3..33b26494de 100755
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -1458,7 +1458,7 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global)
continue;
}
res &= face->genVolumeBBoxes(*volume, i,
- mRelativeXform, mRelativeXformInvTrans,
+ mRelativeXform, /*mRelativeXformInvTrans,*/
(mVolumeImpl && mVolumeImpl->isVolumeGlobal()) || force_global);
if (rebuild)
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index c4286e73eb..8be7b2ab53 100755
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -169,6 +169,7 @@ S32 LLPipeline::RenderGlowIterations;
F32 LLPipeline::RenderGlowWidth;
F32 LLPipeline::RenderGlowStrength;
BOOL LLPipeline::RenderDepthOfField;
+BOOL LLPipeline::RenderDepthOfFieldInEditMode;
F32 LLPipeline::CameraFocusTransitionTime;
F32 LLPipeline::CameraFNumber;
F32 LLPipeline::CameraFocalLength;
@@ -379,6 +380,7 @@ BOOL LLPipeline::sWaterReflections = FALSE;
BOOL LLPipeline::sRenderGlow = FALSE;
BOOL LLPipeline::sReflectionRender = FALSE;
BOOL LLPipeline::sImpostorRender = FALSE;
+BOOL LLPipeline::sImpostorRenderAlphaDepthPass = FALSE;
BOOL LLPipeline::sUnderWaterRender = FALSE;
BOOL LLPipeline::sTextureBindTest = FALSE;
BOOL LLPipeline::sRenderFrameTest = FALSE;
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index f0bebbe20d..fbbcf8f06d 100755
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -295,7 +295,8 @@ public:
void unbindDeferredShader(LLGLSLShader& shader);
void renderDeferredLighting();
-
+ void renderDeferredLightingToRT(LLRenderTarget* target);
+
void generateWaterReflection(LLCamera& camera);
void generateSunShadow(LLCamera& camera);
void generateHighlight(LLCamera& camera);
@@ -594,6 +595,7 @@ public:
static BOOL sPickAvatar;
static BOOL sReflectionRender;
static BOOL sImpostorRender;
+ static BOOL sImpostorRenderAlphaDepthPass;
static BOOL sUnderWaterRender;
static BOOL sRenderGlow;
static BOOL sTextureBindTest;